random_localisation_strings_string_attack_scandinavian_rebels	You are attacking a force of Scandinavian Rebels.	False
random_localisation_strings_string_attack_scotland	You are attacking a Scottish force.	False
random_localisation_strings_string_attack_sikh_rebels	You are attacking a force of Sikh Rebels.	False
random_localisation_strings_string_attack_slavic_rebels	You are attacking a force of Slav Rebels.	False
random_localisation_strings_string_attack_spain	You are attacking a Spanish force.	False
random_localisation_strings_string_attack_spanish_rebels	You are attacking a force of Spanish Rebels.	False
random_localisation_strings_string_attack_spanish_settler_rebels	You are attacking a force of Rebel Settlers.	False
random_localisation_strings_string_attack_sweden	You are attacking a Swedish force.	False
random_localisation_strings_string_attack_swiss_confederation	You are attacking a Swiss force.	False
random_localisation_strings_string_attack_thirteen_colonies	You are attacking a Thirteen Colonies force.	False
random_localisation_strings_string_attack_tuscany	You are attacking a Tuscan force.	False
random_localisation_strings_string_attack_united_states	You are attacking an American force.	False
random_localisation_strings_string_attack_venice	You are attacking a Venetian force.	False
random_localisation_strings_string_attack_virginia	You are attacking a British Colonial force.	False
random_localisation_strings_string_attack_virginia_colonists	You are attacking a Virginia Colony force.	False
random_localisation_strings_string_attack_westphalia	You are attacking a Westphalian force.	False
random_localisation_strings_string_attack_wurttemberg	You are attacking a Wurttemberger force.	False
random_localisation_strings_string_attrition_cold	This is an area of ATTRITION. Armies will suffer losses here due to the extreme cold.	False
random_localisation_strings_string_attrition_cold_immune	Units in your army are immune from winter attrition.	False
random_localisation_strings_string_attrition_heat	This is an area of ATTRITION. Armies will suffer losses here due to the extreme heat.	False
random_localisation_strings_string_attrition_heat_immune	Units in your army are immune from desert attrition.	False
random_localisation_strings_string_audio_provider_4_0	4.0 discrete	False
random_localisation_strings_string_audio_provider_5_1	5.1 discrete	False
random_localisation_strings_string_audio_provider_6_1	6.1 discrete	False
random_localisation_strings_string_audio_provider_7_1	7.1 discrete	False
random_localisation_strings_string_audio_provider_8_1	8.1 discrete	False
random_localisation_strings_string_audio_provider_directsound_3d_hardware	DirectSound 3D hardware	False
random_localisation_strings_string_audio_provider_dolby_surround	Dolby surround	False
random_localisation_strings_string_audio_provider_mono	Mono	False
random_localisation_strings_string_audio_provider_srs_circle_surround	SRS Circle Surround	False
random_localisation_strings_string_audio_provider_stereo_headphones	Stereo headphones	False
random_localisation_strings_string_audio_provider_stereo_speakers	Stereo speakers	False
random_localisation_strings_string_audio_provider_windows_default	Windows default	False
random_localisation_strings_string_August	August	False
random_localisation_strings_string_auto_resolve	Auto Resolve	False
random_localisation_strings_string_auto_save_filename	auto_save	False
random_localisation_strings_string_battle_defeat_close_phyrric	Valiant Defeat	False
random_localisation_strings_string_battle_defeat_heroic_crushing	Crushing Defeat	False
random_localisation_strings_string_battle_defeat_major_close	Close Defeat	False
random_localisation_strings_string_battle_defeat_major_decisive	Decisive Defeat	False
random_localisation_strings_string_battle_defeat_minor_close	Close Defeat	False
random_localisation_strings_string_battle_defeat_minor_decisive	Decisive Defeat	False
random_localisation_strings_string_battle_defeat_minor_heroic	Crushing Defeat	False
random_localisation_strings_string_battle_draw	Draw	False
random_localisation_strings_string_battle_filter_clan	Clan Battles	False
random_localisation_strings_string_battle_filter_friends	Friends Battles	False
random_localisation_strings_string_battle_filter_land	Land Battles	False
random_localisation_strings_string_battle_filter_naval	Naval Battles	False
random_localisation_strings_string_battle_status_boarding	Boarding	False
random_localisation_strings_string_battle_status_docking	Docking	False
random_localisation_strings_string_battle_status_firing	Firing	False
random_localisation_strings_string_battle_status_firing_at_will	Firing at will	False
random_localisation_strings_string_battle_status_garrisoned	Garrisoned	False
random_localisation_strings_string_battle_status_hidden	Hidden	False
random_localisation_strings_string_battle_status_idle	Idle	False
random_localisation_strings_string_battle_status_in_melee	In Melee	False
random_localisation_strings_string_battle_status_on_fire	On Fire	False
random_localisation_strings_string_battle_status_running	Running	False
random_localisation_strings_string_battle_status_sinking	Sinking	False
random_localisation_strings_string_battle_status_targetting	Targeting	False
random_localisation_strings_string_battle_status_under_missile_attack	Under missile attack	False
random_localisation_strings_string_battle_status_walking	Walking	False
random_localisation_strings_string_battle_status_withdrawing	Withdrawing	False
random_localisation_strings_string_battle_time_limit	%d Minutes	False
random_localisation_strings_string_battle_time_remaining	Time remaining:	False
random_localisation_strings_string_battle_victory_close_phyrric	Pyrrhic Victory	False
random_localisation_strings_string_battle_victory_heroic_crushing	Heroic Victory	False
random_localisation_strings_string_battle_victory_major_close	Close Victory	False
random_localisation_strings_string_battle_victory_major_decisive	Decisive Victory	False
random_localisation_strings_string_battle_victory_minor_close	Close Victory	False
random_localisation_strings_string_battle_victory_minor_decisive	Decisive Victory	False
random_localisation_strings_string_battle_victory_minor_heroic	Heroic Victory	False
random_localisation_strings_string_break_alliance_tooltip_can_break_alliance	Demand breaking of an alliance	False
random_localisation_strings_string_break_alliance_tooltip_no_allies	No alliances to break	False
random_localisation_strings_string_break_trade_tooltip_can_embargo	Demand a trade embargo against another faction	False
random_localisation_strings_string_break_trade_tooltip_no_unembargoed_factions	No unembargoed faction left	False
random_localisation_strings_string_broadside_fire_left	Fire broadside left	False
random_localisation_strings_string_broadside_fire_right	Fire broadside right	False
random_localisation_strings_string_broadside_num_reloaded	Guns reloaded :	False
random_localisation_strings_string_button_advice_tooltip	Click for advice on this panel	False
random_localisation_strings_string_c_tooltip_protectorate	Protectorate	False
random_localisation_strings_string_campaign_filter_friends	Friends Campaigns	False
random_localisation_strings_string_campaign_ministers_effectiveness_effect	%+n to management level of ministers	False
random_localisation_strings_string_campaign_type_long	Historical	False
random_localisation_strings_string_campaign_type_one_vs_one	Head to Head	False
random_localisation_strings_string_campaign_type_prestige	Prestige Victory	False
random_localisation_strings_string_campaign_type_short	Short Campaign	False
random_localisation_strings_string_campaign_type_world_domination	World Domination	False
random_localisation_strings_string_Cancelled	Cancelled	False
random_localisation_strings_string_Cannot_build_fort	You are unable to build a fort.||Building a fort requires a general and you must be within your own region.||You also need the sufficient funds and enough open ground to build upon.||If you have a general and are within one of your own regions, you need to either raise enough funds or choose a clearer area to build upon.	False
random_localisation_strings_string_cannot_recruit_general_already_full	You cannot recruit a general at this time.||You have the maximum number of units in this army already.||To recruit a general you will need to disband one of your units.	False
random_localisation_strings_string_cap_option_0	No unit caps	False
random_localisation_strings_string_cap_option_1	All unit caps	False
random_localisation_strings_string_cap_option_2	Artillery only capped	False
random_localisation_strings_string_cap_option_3	Cavalry only capped	False
random_localisation_strings_string_cap_option_4	Artillery and cavalry capped	False
random_localisation_strings_string_cap_option_5	Special ships capped	False
random_localisation_strings_string_capital	National capital	False
random_localisation_strings_string_CapturePoint	Capture Point Battle	False
random_localisation_strings_string_Change_Reinforcement_Position	Drag and drop unit cards to change their position in the reinforcement queue. 	False