random_localisation_strings_string_attack_scandinavian_rebels You are attacking a force of Scandinavian Rebels. False
random_localisation_strings_string_attack_scotland You are attacking a Scottish force. False
random_localisation_strings_string_attack_sikh_rebels You are attacking a force of Sikh Rebels. False
random_localisation_strings_string_attack_slavic_rebels You are attacking a force of Slav Rebels. False
random_localisation_strings_string_attack_spain You are attacking a Spanish force. False
random_localisation_strings_string_attack_spanish_rebels You are attacking a force of Spanish Rebels. False
random_localisation_strings_string_attack_spanish_settler_rebels You are attacking a force of Rebel Settlers. False
random_localisation_strings_string_attack_sweden You are attacking a Swedish force. False
random_localisation_strings_string_attack_swiss_confederation You are attacking a Swiss force. False
random_localisation_strings_string_attack_thirteen_colonies You are attacking a Thirteen Colonies force. False
random_localisation_strings_string_attack_tuscany You are attacking a Tuscan force. False
random_localisation_strings_string_attack_united_states You are attacking an American force. False
random_localisation_strings_string_attack_venice You are attacking a Venetian force. False
random_localisation_strings_string_attack_virginia You are attacking a British Colonial force. False
random_localisation_strings_string_attack_virginia_colonists You are attacking a Virginia Colony force. False
random_localisation_strings_string_attack_westphalia You are attacking a Westphalian force. False
random_localisation_strings_string_attack_wurttemberg You are attacking a Wurttemberger force. False
random_localisation_strings_string_attrition_cold This is an area of ATTRITION. Armies will suffer losses here due to the extreme cold. False
random_localisation_strings_string_attrition_cold_immune Units in your army are immune from winter attrition. False
random_localisation_strings_string_attrition_heat This is an area of ATTRITION. Armies will suffer losses here due to the extreme heat. False
random_localisation_strings_string_attrition_heat_immune Units in your army are immune from desert attrition. False
random_localisation_strings_string_audio_provider_4_0 4.0 discrete False
random_localisation_strings_string_audio_provider_5_1 5.1 discrete False
random_localisation_strings_string_audio_provider_6_1 6.1 discrete False
random_localisation_strings_string_audio_provider_7_1 7.1 discrete False
random_localisation_strings_string_audio_provider_8_1 8.1 discrete False
random_localisation_strings_string_audio_provider_directsound_3d_hardware DirectSound 3D hardware False
random_localisation_strings_string_audio_provider_dolby_surround Dolby surround False
random_localisation_strings_string_audio_provider_mono Mono False
random_localisation_strings_string_audio_provider_srs_circle_surround SRS Circle Surround False
random_localisation_strings_string_audio_provider_stereo_headphones Stereo headphones False
random_localisation_strings_string_audio_provider_stereo_speakers Stereo speakers False
random_localisation_strings_string_audio_provider_windows_default Windows default False
random_localisation_strings_string_August August False
random_localisation_strings_string_auto_resolve Auto Resolve False
random_localisation_strings_string_auto_save_filename auto_save False
random_localisation_strings_string_battle_defeat_close_phyrric Valiant Defeat False
random_localisation_strings_string_battle_defeat_heroic_crushing Crushing Defeat False
random_localisation_strings_string_battle_defeat_major_close Close Defeat False
random_localisation_strings_string_battle_defeat_major_decisive Decisive Defeat False
random_localisation_strings_string_battle_defeat_minor_close Close Defeat False
random_localisation_strings_string_battle_defeat_minor_decisive Decisive Defeat False
random_localisation_strings_string_battle_defeat_minor_heroic Crushing Defeat False
random_localisation_strings_string_battle_draw Draw False
random_localisation_strings_string_battle_filter_clan Clan Battles False
random_localisation_strings_string_battle_filter_friends Friends Battles False
random_localisation_strings_string_battle_filter_land Land Battles False
random_localisation_strings_string_battle_filter_naval Naval Battles False
random_localisation_strings_string_battle_status_boarding Boarding False
random_localisation_strings_string_battle_status_docking Docking False
random_localisation_strings_string_battle_status_firing Firing False
random_localisation_strings_string_battle_status_firing_at_will Firing at will False
random_localisation_strings_string_battle_status_garrisoned Garrisoned False
random_localisation_strings_string_battle_status_hidden Hidden False
random_localisation_strings_string_battle_status_idle Idle False
random_localisation_strings_string_battle_status_in_melee In Melee False
random_localisation_strings_string_battle_status_on_fire On Fire False
random_localisation_strings_string_battle_status_running Running False
random_localisation_strings_string_battle_status_sinking Sinking False
random_localisation_strings_string_battle_status_targetting Targeting False
random_localisation_strings_string_battle_status_under_missile_attack Under missile attack False
random_localisation_strings_string_battle_status_walking Walking False
random_localisation_strings_string_battle_status_withdrawing Withdrawing False
random_localisation_strings_string_battle_time_limit %d Minutes False
random_localisation_strings_string_battle_time_remaining Time remaining: False
random_localisation_strings_string_battle_victory_close_phyrric Pyrrhic Victory False
random_localisation_strings_string_battle_victory_heroic_crushing Heroic Victory False
random_localisation_strings_string_battle_victory_major_close Close Victory False
random_localisation_strings_string_battle_victory_major_decisive Decisive Victory False
random_localisation_strings_string_battle_victory_minor_close Close Victory False
random_localisation_strings_string_battle_victory_minor_decisive Decisive Victory False
random_localisation_strings_string_battle_victory_minor_heroic Heroic Victory False
random_localisation_strings_string_break_alliance_tooltip_can_break_alliance Demand breaking of an alliance False
random_localisation_strings_string_break_alliance_tooltip_no_allies No alliances to break False
random_localisation_strings_string_break_trade_tooltip_can_embargo Demand a trade embargo against another faction False
random_localisation_strings_string_break_trade_tooltip_no_unembargoed_factions No unembargoed faction left False
random_localisation_strings_string_broadside_fire_left Fire broadside left False
random_localisation_strings_string_broadside_fire_right Fire broadside right False
random_localisation_strings_string_broadside_num_reloaded Guns reloaded : False
random_localisation_strings_string_button_advice_tooltip Click for advice on this panel False
random_localisation_strings_string_c_tooltip_protectorate Protectorate False
random_localisation_strings_string_campaign_filter_friends Friends Campaigns False
random_localisation_strings_string_campaign_ministers_effectiveness_effect %+n to management level of ministers False
random_localisation_strings_string_campaign_type_long Historical False
random_localisation_strings_string_campaign_type_one_vs_one Head to Head False
random_localisation_strings_string_campaign_type_prestige Prestige Victory False
random_localisation_strings_string_campaign_type_short Short Campaign False
random_localisation_strings_string_campaign_type_world_domination World Domination False
random_localisation_strings_string_Cancelled Cancelled False
random_localisation_strings_string_Cannot_build_fort You are unable to build a fort.||Building a fort requires a general and you must be within your own region.||You also need the sufficient funds and enough open ground to build upon.||If you have a general and are within one of your own regions, you need to either raise enough funds or choose a clearer area to build upon. False
random_localisation_strings_string_cannot_recruit_general_already_full You cannot recruit a general at this time.||You have the maximum number of units in this army already.||To recruit a general you will need to disband one of your units. False
random_localisation_strings_string_cap_option_0 No unit caps False
random_localisation_strings_string_cap_option_1 All unit caps False
random_localisation_strings_string_cap_option_2 Artillery only capped False
random_localisation_strings_string_cap_option_3 Cavalry only capped False
random_localisation_strings_string_cap_option_4 Artillery and cavalry capped False
random_localisation_strings_string_cap_option_5 Special ships capped False
random_localisation_strings_string_capital National capital False
random_localisation_strings_string_CapturePoint Capture Point Battle False
random_localisation_strings_string_Change_Reinforcement_Position Drag and drop unit cards to change their position in the reinforcement queue. False