Alliance2_NewState_Text_3c000f Alliance 2 True checkbox_down_Tooltip_63001d Automanaging taxes||Click to manually manage taxes. True checkbox_roll_Tooltip_660038 Manually managing taxes||Click to automanage taxes. True radar arrow L_Tooltip_11006d Next theatre True dropdown_wind_Tooltip_5b0063 Wind will have the most influence on sea battles.||Be it gale or gust, keep the wind type and direction in mind when engaging the enemy, and use it to gain the upper hand.||Sailing against a wind can slow down your ship, but if you manage to get the wind behind you, it can be used to your advantage. True south_america_Tooltip_37003b Coast of Brazil||Trade theatre for South America.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! True label_tx_NewState_Text_50074 SSAO (ambient shadow) True tea_NewState_Tooltip_650035 Tea True dy_population_Tooltip_73001c This is the population of your nation across all your regions. True button_lists_Tooltip_340057 Lists||The Lists panel details all your agents, armed forces, fleets and regions.||From this panel you can get a snapshot of your nation.||To see more information click this button to bring up the Lists panel. True tab_abilities_Tooltip_240006 Some units will already have abilities when they are recruited.||The majority of abilities will be gained by researching different technologies.||Move the cursor over the different abilities to see what bonus effects they will have. True end_alliance_Tooltip_3c0050 If you cancel an alliance you will lose all the advantages associated with allied nations.||You may wish to do this if your ally has an enemy you want to impress. True button_rapier_Tooltip_6e002b Rapier||Before deciding on a weapon check your fencing skills against your challengers.||There is courage and then there is recklessness!||Unless you like living dangerously it is best to chose the weapon with the highest skill level. True button_invite_Tooltip_700018 Invite friends True swordfighting_Tooltip_100014 Fencing skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents. True title_frame_Tooltip_51ffef Your nation's armed forces, agents and regions are listed here for quick access.||When you have selected your target you can double left-click to zoom to their position on the campaign map.||This panel is divided into four sections ヨ your armies, fleets, regions and agents. True negative_bar_Tooltip_680017 Negative influences||If they become too unhappy public order will break down resulting in riots and revolts.||The lowest class are not particularly well off, and taxes add another burden for them to bear.||Reduce that burden by lowering the lowest class tax rate and lessen the likelihood of transforming them into an angry mob! True men_tx_NewState_Text_14003e Deployed True build_browser_Tooltip_5c000b Building Browser||The Building Browser panel shows all the buildings you have for each region.||Click on this to open up the panel for more details. True dy_sum_credit_Tooltip_56005e The total of your incomings.||Your upkeep costs will be deducted from this to create your total income for the next turn.||Your tax, trade and other incomes (as detailed above) make up this sum. True radar arrow R_Tooltip_180072 Previous theatre True dy_player_no_Tooltip_420077 This shows the number of players in the alliance and the maximum number allowed. True route_pip_Sea_Tooltip_590079 These goods are being transported by sea True repeatedly_tx_Tooltip_17001a Offers of regular payments rather than a one off sum is less likely to be accepted as the payments could be easily revoked.||Demanding smaller regular payments may be more manageable for the other nation, and so have a greater chance of being accepted.||Select the amount of turns below. True button_attack_Tooltip_2e007c Assault||Select this if you have little patience for sieges and wish to storm the walls! True button_accept_Tooltip_720072 Accept True swordfighting_Tooltip_30024 Fencing skill||Check this before choosing your duelling weapon.||If you can, pick the weapon you are more proficient in to increase your chances of winning. True button_attack_Tooltip_3a007b Attack||Fight the battle on the battlemap.||You can choose to autoresolve the battle if you think the odds are in your favour.||However, you have a better chance at victory if you fight the battle manually. True date_Episodic_Tooltip_7d0063 Turn number True positive_bar_Tooltip_740064 Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the lowest classes will also promote population growth. True experience_new_6_Tooltip_480047 Post-battle experience: 6||This is the experience this unit has gained in battle. True experience_new_6_Tooltip_680047 Post-battle experience: 6||This is the experience this unit has gained in battle. True experience_new_7_Tooltip_480046 Post-battle experience: 7||This is the experience this unit has gained in battle. True experience_new_7_Tooltip_680046 Post-battle experience: 7||This is the experience this unit has gained in battle. True experience_new_8_Tooltip_480049 Post-battle experience: 8||This is the experience this unit has gained in battle. True experience_new_8_Tooltip_680049 Post-battle experience: 8||This is the experience this unit has gained in battle. True experience_new_9_Tooltip_480048 Post-battle experience: 9||This is the experience this unit has gained in battle. True experience_new_9_Tooltip_680048 Post-battle experience: 9||This is the experience this unit has gained in battle. True experience_old_0_Tooltip_440030 Pre-battle experience: 0 True experience_old_0_Tooltip_4e0010 Pre-battle experience True experience_old_0_Tooltip_6e0010 Pre-battle Experience True experience_old_1_Tooltip_450030 Pre-battle experience: 1 True experience_old_2_Tooltip_460030 Pre-battle experience: 2 True experience_old_3_Tooltip_470030 Pre-battle experience: 3 True experience_old_4_Tooltip_400030 Pre-battle experience: 4 True experience_old_5_Tooltip_410030 Pre-battle experience: 5 True experience_old_6_Tooltip_420030 Pre-battle experience: 6 True experience_old_7_Tooltip_430030 Pre-battle experience: 7 True experience_old_8_Tooltip_4c0030 Pre-battle experience: 8 True experience_old_9_Tooltip_4d0030 Pre-battle experience: 9 True Experience_Tooltip_25003f Unit experience||This will improve their performance in battle.||You can add upgrade experience by clicking on the upgrade experience button, but it will cost you some of your funds. True experience_Tooltip_620014 Experience is gained through battle.||The more experienced your units are, the better they will perform in battle. True experience_tx_NewState_Text_7f0041 Experience True experience_tx_NewState_Text_7f007b Experience: True experience_tx_Tooltip_680047 Units gain experience through fighting battles and both inflicting and gaining casualties.||Experience will improve certain statistics for units, so battle hardened units will be more skilled than a fresh unit of the same type.||If a unit is replenished with fresh recruits the experience of that unit will be reduced.||This reduction will be reflected in the ratio of inexperienced to experienced troops. True fac arrow L_Tooltip_f000f Scroll through the minor nation buttons. True fac arrow R_Tooltip_f002f Scroll through the minor nation buttons. True faction_ally_Tooltip_15002d Ally True faction_foe_Tooltip_30059 Enemy True faction_leader_Tooltip_260038 This is the leader for this nation. True faction_neutral_Tooltip_700025 Neutral True faction_right_Tooltip_39001f This panel contains all the diplomatic information of the nation you are negotiating with.||These details can help inform your diplomatic decisions.||Mouse over the areas below for more information. True faction_selection_container_Tooltip_7e0026 These flags represent the playable nations.||Clicking on any of these flags will select that nation, and change the faction details accordingly. True faction_title_Tooltip_39001f This panel contains all the diplomatic information of the nation you are negotiating with.||These details can help inform your diplomatic decisions.||Mouse over the areas below for more information. True time_limit_tx_Tooltip_450043 Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below. True tx_government_Tooltip_510001 There are three types of government: absolute monarchy, constitutional monarchy and a republic.||Each government type has its own distinct effect - happiness, diplomacy and economic factors will all behave differently according to which type is in power.||To find out more about your government see the ministers tab and mouse over your government's type. True positive_bar_Tooltip_340037 Positive growth||The factors affecting the rate at which your region wealth will grow per turn.||Move your cursor over the icons to see what is helping growth. True post_justice_Tooltip_420079 Justice minister||He affects your public order by adding bonuses to repression, garrisons effect and town watch costs.||The level of these bonuses are dependent on his management skill.||If he is incompetent you may wish to swap him for another minister.||He will carry his incompetence to his new post, but perhaps he will do less damage there!||Right-click on his portrait to bring up his details panel. True tx_government_Tooltip_7f0001 The various aspects of government management are available here.||The panel itself is divided into four different tabs: national summary, policies, ministers and trade.||Each of these tabs focuses on a specific area of government.||You can change settings in some of these, whereas others are purely to provide you with information.||Move your cursor over the different sections below for more information. True header_NewState_Text_5d001b World Market True dy_sum_debit_Tooltip_4d0031 The total of your outgoings.||This will be taken from your incomings to create your total income for the next turn.||Your army, naval and town watch upkeep costs make up this total. True positive_bar_Tooltip_560048 Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order. True faction_title_Tooltip_60064 This panel contains all the diplomatic options open to you, along with relevant information on your nation.||Move your cursor over the different sections for more information. True leader_name_tx_Tooltip_30013 This is the leader of the nation you are negotiating with.||Their diplomatic skills may affect negotiations and the deals you are able to make. True tx_population_Tooltip_73001c This is the population of your nation across all your regions. True button_europe_Tooltip_5d007e Europe||America, Europe and India are where you can develop cities, recruit armies and wage war.||This is where you build your empire. True army_disband_Tooltip_6f0073 Disband selected units||Occasionally you will have a unit you no longer have use for.||Every unit you have has an upkeep cost, shown on their unit details panel.||There is little point spending money on a unit that is doing nothing.||It may be cheaper to disband them and recruit a new unit when needed instead. True offer_tech_tx_Tooltip_15005d New technology can be used to improve your armies, navies and regions and as such is a valuable and useful bargaining tool.||You can only offer technology you have already researched.||All available technology is shown in this panel.||There are three different branches of technology to choose from - military, industry and enlightenment. True button_txt_save_Text_6e0022 Save Battle Setup True tab_military_Tooltip_490074 Military technologies||Military technology helps to manufacture and improve weapons, and devise new battle tactics and formations.||Concentrating on this technology will improve armies and navies.||Move your cursor over the different icons to see more information about them. True button_txt_land_Text_14003e Deployed True button_jumpto_Tooltip_44002b Zoom to the character's location on the map. True ok_technology_Tooltip_720052 Accept True treasury_text_Tooltip_24007f Total treasury income||The amount that this region contributes to your funds every year.||It is calculated using your region wealth and your total tax rate.||Increase this number by raising taxes or increasing region wealth. True tab_military_Tooltip_570079 Military technologies||This helps to manufacture and improve weapons and devise new battle tactics and formations.||Concentrating on this technology will improve armies and navies.||Move your cursor over the different icons to see more information about them. True dy_title_NewState_Text_520035 Capital Lost! True cpu_moves_tx_Tooltip_130000 If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer. True cpu_moves_tx_Tooltip_130020 If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer. True tab_ministers_Tooltip_270032 Your head of state, ministers and governors are all displayed here, along with your government's popularity.||Move your cursor over the different areas for more information. True faction_ally_Tooltip_15002d Ally True dy_title_NewState_Text_780072 Revolution! True Turns_queued_Tooltip_4d0070 Recruiting||This shows how many turns left to recruit this unit. True public_order_Tooltip_63000e The two icons are for the lower and higher classes, as each of them have their own public order.||Green icons mean the public are under control, red means they are likely to riot. Yellow means they are somewhere in-between.||If the public order for a region looks unstable you may want to bring up the region's details scroll to try and find the problems and quell any unrest.||You can order this column according to the best and worst public order by clicking on this column's title.||This will help you quickly pinpoint regions which may give you trouble. True details_title_Tooltip_10002f Below are statistics for each of your units, including the ones you lost in the battle. True Turns_queued_Tooltip_21004d Turns||Turns||This is the amount of turns it will take to steal this technology. True bg_title_frame_Tooltip_60067 Here you can quickly see which nations are neutral towards you and who your enemies and allies are.||You can also open up diplomatic talks.||Move your cursor over the areas below to see more information. True dy_description_Tooltip_2003f This panel contains details on the battle about to take place.||It shows the size of both armies or navies, information on the location of the battle and any reinforcements either side may have.||Move your cursor over the areas below for more information. True button_tx_war_Tooltip_120007 This will bring up a declare war panel where you can see potential allies for both sides. True details_title_Tooltip_10076 Here you can see a character's age, the level of their abilities and find their current location on the campaign map.||Mouse over each of the details for more information. True button_tx_war_Tooltip_320007 This will bring up a declare war panel where you can see potential allies for both sides. True dy_title_NewState_Text_480067 Technology Advances True text_tx_NewState_Text_37004b Do you want to keep the new screen resolution? True button_delete_Tooltip_d0041 Click to delete this file True post_finance_Tooltip_49000f Finance minister||He affects your tax and trade efficiency and your economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel. True StatusIcon_Melee_Tooltip_44 Melee True build_repair_Tooltip_7f0051 Repair||Buildings can become damaged through warfare or the actions of a saboteur intent on slowing your nation's progress.||A damaged building will cease to provide its effects and bonuses until it is fully repaired.||If you select a building card for a building that needs to be repaired, this button will change to colour and become active. True button_cancel_Tooltip_e0044 Refuse offer True negative_bar_Tooltip_3d0043 Negative population growth||High tax rates for the lowest classes are likely to be the most detrimental influence on population growth. True title_tx_team_2_Text_3c000f Alliance 2 True name_textbox_Tooltip_2b0044 On this panel you can view a character's personal details, traits and entourage.||All of this is useful for judging a character and where best to use them.||Move your cursor over the different areas for more detail. True title_tx_team_1_Text_3f000f Alliance 1 True Nation details_Tooltip_2f0020 Your nation's diplomatic details.||You can see your protectorates, allies, enemies and your trade partners at a glance here. True navy_scupper_Tooltip_1e0059 Scupper selected ships||This will dismantle the selected ships and distribute the crew among your other ships, saving you money on upkeep costs! True label_tx_NewState_Text_430072 Selection Markers True protectorates_Tooltip_34001c Protectorates are nations who come under the protection of another nation.||In exchange for protection the protectorate grants full access to its regions, and pays the protecting nation half its income. True coffee_NewState_Tooltip_6c0040 Coffee True label_tx_NewState_Text_100016 Depth of Field True label_tx_NewState_Text_410066 Show CPU Moves True dy_experience_1_Tooltip_5f004a Experience: 1 True button_options_Tooltip_7001a Game menu True dy_experience_2_Tooltip_5f0049 Experience: 2 True year_txt_NewState_Text_310044 Start Year: True tab_prestige_Tooltip_4c0054 Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. True dy_experience_3_Tooltip_5f0048 Experience: 3 True map_tx_NewState_Text_5b003d Map: True label_tx_NewState_Text_700029 Battles True button_close_Tooltip_76005e Close this panel. True dy_experience_4_Tooltip_5f004f Experience: 4 True effects_icons2_Tooltip_f002e Minister's effectiveness True tab_industry_Tooltip_6e0002 Industrial technologies||This technology tree is divided into three sections - agriculture, metal industry and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them. True tab_industry_Tooltip_44000c Industrial technology||This technology tree is divided into three branches - agriculture, metal and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them. True ffwd_Tooltip_35005f Fast Forward||Click this button to speed up the game by x4.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that allows you to sit and wait.||For example, chasing down fleeing enemies.||Use this button carefully - if you are in the middle of a complicated battle something might go wrong and speed by before you have chance to correct it! True fill_clip_Tooltip_5f0024 Damage||This building needs repair.||Click the repair button to the right to start repairing.||None of the building's effects will work until it is repaired. True finances_Tooltip_29001a Your regular incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information. True firepower_NewState_Text_60041 Firepower True firepower_Tooltip_550022 This determines the amount of damage your guns will inflict on an enemy target. True firepower_Tooltip_750022 This determines the amount of damage your guns will inflict on an enemy target. True Flags_Tooltip_240042 Your nation and its leader at the time of saving. True Flags_Tooltip_40042 Your nation and its leader at the time of saving. True fleets_Tooltip_300029 Your admirals, navies, their movement points and their status.||Right-clicking on each fleet will bring up the details for the fleet's captain or admiral.||Left-clicking on each fleet will jump to its location on the campaign map. True frame_red_NewState_Tooltip_1f0001 This unit is currently unavailable.||Complete missions and research technologies to unlock units. True friendly_Tooltip_3c0015 Check this box for a friendly battle. || Friendly battles are not ranked and will not earn the victor skill points. || For skill points you will need to win a ranked battle. True friendly_tx_NewState_Text_590008 Unranked Games True friendly_tx_Tooltip_3c0015 Check this box for a friendly battle. || Friendly battles are not ranked and will not earn the victor skill points. || For skill points you will need to win a ranked battle. True full_tx_NewState_Text_70040 Full User Interface True funds_Tooltip_3006d Available funds||Use your funds to recruit your armies and navies, develop regions and buildings and bribe the odd diplomat!||Your majority of your income will come from trade and taxes. True funds_tx_NewState_Text_2b005b Funds: True funds_tx_Tooltip_6e0037 You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards. True furs_NewState_Tooltip_60034 Furs True fwd_Tooltip_5f0013 Forward||Click this button to speed up the game by x2.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that allows you to sit and wait.||For example, chasing down fleeing enemies.||Use this button carefully - if you are in the middle of a complicated battle something might go wrong and speed by before you have chance to correct it! True game_name_Tooltip_5c006d This column enables players to search for games by title. || You can sort this list alphabetically by clicking on the column title. || Sometimes the host will have specific rules, such as beginners only or no cavalry units, and will mention this in the game title. || You can search for preferences like these in the search dialog in the top right-hand corner. True game_name_Tooltip_63001d This is the game name column, enabling players to search for games by title. || You can sort this list alphabetically by clicking on the column title. || Sometimes the host will have specific rules, such as beginners only or no cavalry units and will mention this in the game title. || You can search for preferences like these in the search box in the top right corner. True game_type_Tooltip_11002e This shows the battle type, be it land, sea or siege. || You can sort this list by clicking on the column title. || Each type of battle has its own distinct gameplay and features. || Find a favourite type here, or perhaps even try something new. True game_type_Tooltip_16001d This shows the battle type, be it land, sea, or siege. || You can sort this list by clicking on the column title. || Each type of battle has its own distinct gameplay and features. || Find a favourite type here, or perhaps try something new. True game_type_tx_NewState_Text_1a0016 Game Type: True general_Tooltip_360027 Generals have their own individual traits and abilities depending on their experiences.||Some generals will be better than others and you may want to move your best ones where they are needed most.||If an army has no general, the colonel of the army will be displayed here instead.||Right-click on their portrait to bring up their character panel and more details on them.||Left-click to jump to his location on the main map. True general_tx_NewState_Text_6c005f Custom True gentleman_duel_Tooltip_600008 Duel||Duelling is the proper way to resolve disagreements and disputes.||Click this to open up the Duel panel and see more information. True gentleman_research_Tooltip_720049 Research||This agent is a learned man, and can use his education to the advancement of your nation.||Click this to open up the Research and Technology panel and see your options. True gentleman_steal_tech_Tooltip_3d0049 Steal technology||Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up the steal technology panel.||Keep in mind that knowledge may come at a price - stealing another faction's work may end with your gentlemen being caught and your faction's dirty dealing exposed!||See the steal technology panel for more details. True globe_Tooltip_4003e World globe||Use this to toggle the radar map view.||You can toggle between a view of a single theatre, or an overview of all theatres.||The single theatre view will display one of the seven theatres: Europe, America, India, Straits of Madagascar, coast of Brazil, Ivory Coast and East Indies.||All regions of the selected theatre are shown and they are colour coded according to which nation controls them.||The area in your main view will be highlighted on the radar map.||Clicking on any area of the radar map will snap your main view to that area.||You can also use the Lists panel to quickly find armies, fleets, regions and agents on the map.||To learn about the overview mode, toggle to that mode and move your cursor over the radar map for further tooltips. True gov_type_tx_absolute_monarchy_Text_24001e Absolute Monarchy True gov_type_tx_absolute_monarchy_Tooltip_240073 The higher classes thrive in this type of government - they will be happier and their public order will be easier to maintain.||Repression is high in an absolute monarchy.||This will be useful to help control the lower classes who are unhappier under this government.||Because he is the absolute power, the monarch's traits will have double the effect in this government.||Town wealth will grow slower under this rule and technological research will be more expensive, but early buildings will be cheaper. True gov_type_tx_absolute_monarchy_Tooltip_7a0004 The ruling classes thrive in this type of government - they will be happier and their public order will be easier to maintain.||Repression is high in an absolute monarchy.||This will be useful to help control the lower classes who are unhappier under this government.||Town wealth will grow more slowly under this rule and technological research will be more expensive, but recruitment of troops is cheaper. True gov_type_tx_constitutional_monarchy_Text_520063 Constitutional Monarchy True gov_type_tx_constitutional_monarchy_Tooltip_2e0026 Both classes gain a small boost to happiness in a constitutional monarchy.||Clamour for reform is less than in an absolute monarchy, but certain elements will always crave a Republic. True gov_type_tx_constitutional_monarchy_Tooltip_3a0035 The higher classes gain a small boost to happiness in a constitutional monarchy.||This government does not affect the lower classes happiness negatively like an absolute monarchy, but it doesn't affect them positively either.||Economic growth and technological research is not affected by this government. True gov_type_tx_empire_Text_610047 Empire True gov_type_tx_republic_Text_1f0029 Republic True gov_type_tx_republic_Tooltip_3e0000 This type of government has the biggest positive effect on your economic growth.||Clamour for reform is greatly reduced, but the repression factor in a republic is low - if you don't keep your population happy riots are likely to happen! ||Maintaining positive diplomatic relations with monarchies may prove difficult. True gov_type_tx_republic_Tooltip_5b000e This type of government has the biggest positive effect on your economic growth and technological research.||The repression factor for a republic is low - if you don't keep your population happy riots are likely to happen! True government_building_tx_default_Text_540077 Government Building True government_screen_button_close_Tooltip_1f0049 Close True government_screen_button_close_Tooltip_560070 Close this panel True governor_effect_tx_default_Text_5005c Governor's effect True guns_NewState_Text_5e0033 Operational Guns: True guns_NewState_Text_60013 Guns: True guns_Tooltip_4b0023 Number of guns for this unit.||If these guns are destroyed during battle they will become unusable.||They will be repaired for the next battle as long as you have enough troops left in the unit to man the artillery. True guns_Tooltip_7c0027 Number of guns for this unit.||Damaged guns can be repaired at sea or in ports. True handle_Tooltip_11001a Use this slider to scroll up and down the panel. True handle_Tooltip_11003a Use this slider to scroll up and down the panel. True handle_Tooltip_530059 Use this slider to scroll up and down True handle_Tooltip_560074 Player 1 True handle_Tooltip_6b005c Ruling class tax slider||Move to the left to decrease and to the right to increase the tax level for the ruling classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. True handle_Tooltip_73006a Lower class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lower classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. True handle_Tooltip_79004e Higher class tax slider||Move to the left to decrease and to the right to increase the tax level for the higher classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. True handle_Tooltip_7f0066 Lowest class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lowest classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. True handle2_Tooltip_550074 Player 2 True head_tx_tx_Text_170021 Building True head_tx_tx_Text_180049 Ships True head_tx_tx_Text_1b0055 Turns True head_tx_tx_Text_1c0024 Type True head_tx_tx_Text_1d0024 Soldiers True head_tx_tx_Text_23006c Public Order True head_tx_tx_Text_30020 Attitude towards you True head_tx_tx_Text_40023 Name True