head_tx_tx_Text_620029 Regions True vslider_Tooltip_530059 Use this slider to scroll up and down True label_tx_NewState_Tooltip_4c004f Check this for faster rendering shadows.||If your game is running slow you may want to uncheck this. True dy_navy-upkeep_Tooltip_540018 This is the amount of money it costs each turn to support your naval fleets. Disband ships to reduce this figure.||Fleets are made up from ships. Each ship has its upkeep costs in its ship details panel.||Ships that are not doing anything are wasting money. Disband them or move them where they wil be useful. True tab_title_NewState_Text_740062 Nation rankings True dropdown_weather_Tooltip_560059 Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it. True swords_Tooltip_5c005b This represents the balance of power between the two sides.||It shows the relative strength of each side - larger numbers do not necessarily mean a superior force!||Your armies are represented by the green, and the enemy is represented by red.||As the battle goes on this meter will change to reflect the losses on both sides, use this to keep an overview of who has the upper hand.||If the enemies red bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them! True heading_tx_NewState_Text_740001 Nation description True joined_tx_Tooltip_20056 These allies have joined the war! True tx_nations_filter_tx_neighbouring_nations_Tooltip_690027 This filter shows only the prestige results for the neighbouring nations.||Click on the arrows to the left and right to switch to a new filter. True tx_choose_Tooltip_410063 A true gentleman cannot walk away from a duel challenge without being branded a coward, but he can at least choose the weapon he is most proficient in.||Your agent's abilities with a sword and pistol are shown underneath his portrait.||Pick the weapon most likely to give you an advantage over your challenger. True rank_label_NewState_Text_230079 Command rating: True button_options_Tooltip_470024 Options menu True ancillaries_title_NewState_Text_60053 Followers True label_txt_NewState_Text_100016 Depth of Field True heading_txt_load_Text_61002a Load Battle Setup True dy_value_Tooltip_3d004c Maneuverability of this unit.||This determines the speed this ship can change course.||Different ships have different sailing characteristics. True dy_build-policy_Tooltip_f0048 This is your build policy.||When construction is being managed automatically, the buildings cosntructed will depend on your build policy.||Use the arrows to the left and right to select different build policies. True button_kick_roll_Tooltip_4b001c Kick Appointee True dy_value_Tooltip_550022 This determines the amount of damage your guns will inflict on an enemy target. True label_txt_NewState_Text_620060 Campaign advice True dy_value_Tooltip_3b004c This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology. True dy_value_Tooltip_1f006e You can improve the range of your guns by researching rifled cannons.||This can be done in the naval technology panel. True dy_value_Tooltip_410033 This reflects the likelihood of hitting the enemy by fire.||Gaining experience in battle will improve this value. True dy_value_Tooltip_250057 Unlike the upkeep cost, this is a one off payment. True button_withdraw_Tooltip_40026 Withdraw True button_zoom_Tooltip_15007a This is the zoom button for your selected theatre.||Clicking on this toggles your zoom in and out.||You can then drag the map by moving your cursor over the view and dragging while holding down left mouse button. True button_zoom_Tooltip_260058 Toggle zoom||Once the map view is zoomed you can left-click and drag on the map to move the view. True button_zoom_Tooltip_33002d Click here to magnify the map view.||If you left-click and hold you can drag the map view about. True button_zoom_Tooltip_42006a Clicking this toggles the zoom view of the map. True button_zoom_Tooltip_5c0051 Zoom to your agent's location True button_zoom_Tooltip_5f006e Zoom to location True button_zoom_Tooltip_670062 Locate item True button_zoom_Tooltip_78007d Toggle zoom True head_tx_tx_Text_40023 Name True navy_scupper_Tooltip_12001e Click here to scupper the selected ships.||This will dismantle the selected ships and distribute the crew among your other ships, saving you money on upkeep cost! True button_zoom_Tooltip_5c0051 Zoom to your agent's location True dy_value_Tooltip_210058 This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster the reloading speed and less likely the chance of misfires.||Gaining experience and researching sheet lead cartridges in naval technology will improve this skill. True head_tx_tx_Text_30020 Attitude towards you True label_txt_NewState_Text_580053 Order buttons True fwd_Tooltip_5f0013 Forward||Click this button to speed up the game by x2.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that allows you to sit and wait.||For example, chasing down fleeing enemies.||Use this button carefully - if you are in the middle of a complicated battle something might go wrong and speed by before you have chance to correct it! True dropdown_wind_Tooltip_5b0063 Wind will have the most influence on sea battles.||Be it gale or gust, keep the wind type and direction in mind when engaging the enemy, and use it to gain the upper hand.||Sailing against a wind can slow down your ship, but if you manage to get the wind behind you, it can be used to your advantage. True TX_Allies_Tooltip_100054 Your allies can be called upon in times of war, but may not necessarily join you.||Diplomatic negotiations will be easier with allied nations. True title_Tooltip_64000e The military tree concentrates on developing guns, drills, tactics and formations. True guns_Tooltip_6f0015 This is the amount of guns this unit has.||If these guns are destroyed during battle they will become unusable.||They will be repaired for the next battle as long as you have enough troops to man left in the unit to man the artillery. True dy_treasury_Tooltip_7a0062 Next turn, your income (detailed below) will be added to this.||Your treasury is the total sum of money you have available to spend on building and recruitment for this turn. True bg_title_frame_Tooltip_6a004e This is where you create and break pacts with other nations, turning allies into enemies and foes into friends.||Move your cursor over the different sections below for more information. True radar_Tooltip_5e0038 Radar map||Use this to keep track of movements in battle.||Each unit will be displayed using their own icon and nation colour.||All units, friendly or enemies, will be displayed unless they are in hiding on the main map.||If you have a unit selected you can right-click on the radar map to move the unit to that position.||You can zoom in and out of the radar map using the zoom buttons. True tab_title_Tooltip_510019 This is your Taxes tab.||Each of your regions are taxed on their wealth and this goes towards tour faction's income.||From this panel you can set your tax levels. Each different theatre has its own tax level.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details. True call_help_tx_NewState_Text_160030 Call your Allies to help! True call_help_tx_Tooltip_1a001d When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them. True call_help_tx_Tooltip_660061 When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them. True call_help_tx_Tooltip_7e0067 When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so don't declare war presuming you will have the full force of your allies backing you up! True campaign_tab_title_NewState_Text_16005b Campaigns True CampaignCharacterCard_Tooltip_2d004e One of your potential targets!||You may have an option of more than one target - if so try picking the most important target with the highest chance of a successful kill.||To see more information on this character right click on the portrait. True CampaignCharacterCard_Tooltip_49000e One of your potential targets.||You may have the option of more than one target - if so try picking the most important target with the highest chance of a success. True cancel_access_Tooltip_6e0048 Cancel True cancel_alliance_tx_NewState_Text_f000b Do you want to end the Military Alliance with this country? True cancel_end_alliance_Tooltip_13007d Click if you have changed your mind and want the alliance to continue. True cancel_end_alliance_Tooltip_600028 Cancel end alliance True cancel_end_trade_mouse_off_Tooltip_560007 Click this button to cancel the current proposal. True cancel_end_trade_Tooltip_19007a Cancel end trade partnership True cancel_payments_Tooltip_6e0048 Cancel True cancel_regions_Tooltip_6e0048 Cancel True cancel_stategift_Tooltip_180055 Cancel state gift True cancel_stategift_Tooltip_440029 Click this button to cancel. True cancel_technology_Tooltip_6e0048 Cancel True card_window_Tooltip_37001a Your faction and its leader at the time of saving. True card_window0_Tooltip_670009 This is your governments head of state.||This could be a monarch or a prime minister, depending on your type of government.||Your head of state adds bonuses to your prestige, diplomacy and economic growth.||These bonuses are dependent on the level of his management skills.||Right-click to bring up his details panel. True card_window1_Tooltip_20017 This is the prime minister.||He adds bonuses to your prestige, diplomacy and economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel. True card_window2_Tooltip_43007f This is your selected finance minister.||He affects your tax and trade efficiency and your economic growth.||The level of these are dependent on his management competence.||If he is incompetent you may wish to swap him with another minister.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel. True card_window3_Tooltip_f0013 Your minister for justice.||He affects your public order by adding bonuses to repression, garrisons effect and town watch costs.||The level of these bonuses are dependent on his management skill.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel. True card_window4_Tooltip_4d0066 This is the army minister.||He helps your military costs by adding bonuses to unit recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel. True cartouche_Tooltip_210074 Your selected faction and the start year of the Grand Campaign.||To select another faction select one of the other flags above. True cartouche_Tooltip_3b0045 Both player's selected nations, turn number and multiplayer campaign start year.||To select another nation select one of the other flags above. True cartouche_Tooltip_420037 Your selected nation and the start year of the grand campaign.||To select another nation select one of the other flags above. True cartouche5_Tooltip_750016 This is the navy minister.||He helps your naval costs by adding bonuses to ship recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel. True casualties_inflicted_tx_NewState_Text_140064 Casualties inflicted True cav_title_tx_NewState_Text_720020 Cavalry True center_panel_Tooltip_7f0066 This is your selected faction description.||This panel gives you a historic context for your campaign and offers hints and tips on how to proceed.||Each faction will have its own advice to offer according to its tactical location and its potential for expansion. True challenger_Tooltip_30005a This is the man who has thrown down the gauntlet.He obviously believes you have wronged him somehow!||Below his portrait you will see his name and his abilities with a sword and pistol True chance of success_txt_NewState_Text_730001 Chance of success: True character_information_Tooltip_80068 This panel contains information on the selected character.||Here you can view their personal details, their character traits and their entourage.||All of this is useful for judging a character. You may decide they are an inferior choice for their particular position and choose to replace them.||Move your cursor over the different areas for more detail. True character_NewState_Tooltip_5d0053 Gentleman researchers True character_Tooltip_49000f Gentleman researchers||If there is a gentlemen in a university, all research undertaken there will be greatly sped up. True CharacterAttribute_primary_land_command_Tooltip_610037 General True CharacterAttribute_primary_sea_command_Tooltip_6c0032 Admiral True CharacterAttribute_secondary_land_command_Tooltip_65002d Colonel True CharacterAttribute_secondary_sea_command_Tooltip_14004b Commodore True charge_bonus_NewState_Text_20007f Charge Bonus True charge_bonus_Tooltip_20066 This increases a unit's melee attack when charging in.||Researching a new model bayonet will improve this bonus. True charge_bonus_Tooltip_290074 Charge bonus for this unit.||This increases a unit's melee attack when charging in.||Rather than putting its best foot forward, a unit would fare better with a nice pointy bayonet. Researching a new model bayonet in the military technology will improve this bonus. True checkbox_battle_time_limit_Tooltip_450043 Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below. True checkbox_CPU_moves_Tooltip_130000 If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer. True checkbox_down_off_Tooltip_660038 Manually managing taxes||Click to automanage taxes. True checkbox_down_off_Tooltip_730025 . If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy. True checkbox_down_Tooltip_53000b If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy. True checkbox_down_Tooltip_63001d Automanaging taxes||Click to manually manage taxes. True east_indies_Tooltip_6b0076 East Indies||Trade theatre for the East Indies.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! True radar_banner_Tooltip_4f0062 This is your currently selected theatre. || Click the buttons to the left and right to switch between different theatres. True tab_industry_unselected_Tooltip_20 1 True total_Tooltip_27004a Total higher class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class. True bar_Tooltip_42004e The hull strength determines how much damage this unit will receive when hit.||You can strengthen a hull by researching seasoning in naval technology. True button_unit_upgrade_Tooltip_3f0066 Add unit experience True bar_Tooltip_26002b Reloading level for this unit.||This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster the reloading speed and less likely the chance of misfires.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology. True tab_title_Tooltip_250063 This is the prestige tracker tab.||Use this to compare the other nation's prestige levels with one another.||You can choose to display different views, depending on the filter you select. The two filters categories are factions and type of prestige.||Switch the arrows on the filter section to see your different options. True emblem_ind_Tooltip_78000c This is the industrial technology tab.||This technology tree is divided into three branches - agriculture, metal and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them. True marble_bar_Tooltip_6e0041 Options||From here you can view the units that are available to recruit, their cost and the amount of turns it will take to recruit them.||Right click on a unit card to see detailed information on that unit.||Left click to add it to the queue, and left click on it again to remove it from the queue.||As your town grows and your resources develop more units will become available to you.||If a building enables you to recruit a unit it is listed in it's building details panel. True gov_type_tx_constitutional_monarchy_Tooltip_3a0035 The higher classes gain a small boost to happiness in a constitutional monarchy.||This government does not affect the lower classes happiness negatively like an absolute monarchy, but it doesn't affect them positively either.||Economic growth and technological research is not affected by this government. True embed_Tooltip_5e0052 This is your infiltrate button.||Your rakes have the ability to inflitrate and spy on armies and settlements.||Through their watchful eyes you can learn details about other factions that may otherwise be hidden from you.||To see these details, simply left-click on the army or settlement you rake has infiltrated - just like if you wanted to see details on your own armies or settlements.||Discovery is always a risk, and even if your rake evades death or capture, your faction will be looked upon with suspicion. True dy_general_Tooltip_53002a The enemy leader for this battle.||Their presence can help boost the morale of the other men and their own experiences and traits can affect the outcome of the battle. True button_all_Tooltip_56002e When this is selected any messages you send will be sent to all players.||To only send to the players on your team switch to the team button. True bar_Tooltip_7f0077 Melee attack skill for this unit||This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack. True button_open_negotiations_unselect_rolloff_Text_250001 Open Negotiations True tx_your_forces_Tooltip_3e0032 Compare your details to your enemies to judge your chances of victory and to be fully prepared for the fight ahead. True TX_Battle deployment_Intercepted_Text_5c003a Intercepted! True button_close_roll_Tooltip_76005e Close this panel. True effect2_Tooltip_58006f Ship upkeep cost True nav_UC_button_turn_right_Tooltip_2a0073 Rotate Right True label_txt_Tooltip_5b0063 Wind will have the most influence on sea battles.||Be it gale or gust, keep the wind type and direction in mind when engaging the enemy, and use it to gain the upper hand.||Sailing against a wind can slow down your ship, but if you manage to get the wind behind you, it can be used to your advantage. True effect2_Tooltip_5a0069 Unit upkeep cost True season_icon_winter_Tooltip_8007e Winter||Each year lasts two turns, one turn for the season of summer and one turn for winter. True status_icon_open_locked_Tooltip_f0064 Password required||You can join this game if you have the password for it. True name_Tooltip_70079 This section lists your games, turns played and date and time of saving.||You can sort them name, turns and date by clicking on the appropriate column title. True effect3_Tooltip_6b0059 Army Upkeep Cost True offer_tech_tx_NewState_Text_570009 Offer Technology True head_tx_tx_Text_1d0024 Soldiers True slider_Tooltip_7f0066 Lowest class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lowest classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. True effect1_Tooltip_63005b Repression True effect2_Tooltip_63005b Repression True head_tx_Tooltip_5f0076 This is your admirals column.||Admirals each have their own individual traits and abilities depending on their experiences.||Some admirals will be better than others and you may want to move the best of them where they are needed most.||If a fleet has no admiral, the captain of the fleet will be displayed here instead.||Right-click to bring up the details for the selected admiral or captain.||Left-click to jump to his location on the main map. True public_opinion_NewState_Text_360013 Public opinion towards us: True character_information_Tooltip_80068 This panel contains information on the selected character.||Here you can view their personal details, their character traits and their entourage.||All of this is useful for judging a character. You may decide they are an inferior choice for their particular position and choose to replace them.||Move your cursor over the different areas for more detail. True head_tx_Tooltip_35001d This column shows the agents names. The type of agent they are is shown underneath.||Right-click on each agent to jump to their location on the campaign map.||Left-clicking on an agent will bring up their details panel. True head_tx_tx_Text_1c0024 Type True head_tx_tx_Text_56006a Movement Points True experience_old_0_Tooltip_4e0010 Pre-battle experience True icon_rel_nonconformist_Tooltip_25004c Nonconformist||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. True exports_Tooltip_5e0077 This section shows all exports from your faction.||Exports contribute to your trade income and are delivered along the trade routes you have established with other nations.||Trade routes are established by negotiating trade agreements with other factions on the diplomacy panel.||Mouse over the different areas to see more information. True panel_heading_tx_NewState_Text_5f0005 Team Setup True title_tx_type_Text_100058 Attacking True tx_construction_Tooltip_53000b If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy. True status_Tooltip_29003b This shows the status of the mission. Whether it is ongoing, completed or uncompleted. True accuracy_Tooltip_69001e Accuracy level for this unit.||This is how likely it is fired shots will hit the enemy.||Gaining experience in battle will improve this value. True status_Tooltip_4c0059 Here you will find a brief description of the armies location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army. True army_fort_Tooltip_12006e Build fort||Building a fort requires a general and you must be within your own region.||If your army is on the move and vulnerable to attack, it may be wise to build a fort for protection. True card_window1_Tooltip_20017 This is the prime minister.||He adds bonuses to your prestige, diplomacy and economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel. True issuer_Tooltip_7c0075 This is who issued you the mission. True "Income"_NewState_Text_640047 Income True DoubleLineScreened_Tooltip_660050 Double Line Screened True reloading_Tooltip_26002b Reloading level for this unit.||This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster the reloading speed and less likely the chance of misfires.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology. True ok_end_alliance_Tooltip_40002e End alliance True arrow L_Tooltip_4c007e Click this arrow to cycle to the next filter option. True arrow R_Tooltip_4c007e Click this arrow to cycle to the next filter option. True handle_Tooltip_7f0066 Lowest class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lowest classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. True arrow R_Tooltip_1b002c Click to cycle to the next theatre to the right. True checkbox_inactive_Tooltip_63001d Automanaging taxes||Click to manually manage taxes. True checkbox_inactive_Tooltip_b0073 If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy. True checkbox_normal_Tooltip_18ff86 You are currently controlling the tax rates in this theatre directly. Check this box to auto-manage taxes: tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your regionsメ economies to grow True checkbox_normal_Tooltip_53000b If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy. True checkbox_normal_Tooltip_660038 Manually managing taxes||Click to automanage taxes. True checkbox_ranked_Tooltip_5002c When this box is checked, your battle will be ranked and you will receive points for it. True checkbox_roll_Tooltip_18ff86 You are currently controlling the tax rates in this theatre directly. Check this box to auto-manage taxes: tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your regionsメ economies to grow True checkbox_roll_Tooltip_53000b If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy. True checkbox_roll_Tooltip_660038 Manually managing taxes||Click to automanage taxes. True checkbox_selected_down_off_Tooltip_53000b If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy. True checkbox_selected_down_off_Tooltip_63001d Automanaging taxes||Click to manually manage taxes. True checkbox_selected_down_Tooltip_53000b If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy. True checkbox_selected_down_Tooltip_660038 Manually managing taxes||Click to automanage taxes. True checkbox_selected_roll_Tooltip_53000b If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy. True checkbox_selected_roll_Tooltip_ffb50020 The tax rates in this theatre are currently being auto-managed for you, aiming for the best balance between healthy tax income, avoiding public unrest, and allowing your regionsメ economies to grow. Check this box to set tax rates yourself (manually) True checkbox_selected_Tooltip_63001d Automanaging taxes||Click to manually manage taxes. True checkbox_selected_Tooltip_b0073 If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy. True checkbox_selected_Tooltip_ffb50020 The tax rates in this theatre are currently being auto-managed for you, aiming for the best balance between healthy tax income, avoiding public unrest, and allowing your regionsメ economies to grow. Check this box to set tax rates yourself (manually) True checkbox_Tooltip_1a001d When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them. True checkbox_Tooltip_660061 When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them. True city_management_Tooltip_d0066 If this box is checked, taxes and construction will be automatically managed.||This will free you up to concentrate on other areas of the game. True city_management_tx_NewState_Text_45000c Automatic city management True city_management_tx_NewState_Text_65002c Automatic City Management True city_management_tx_Tooltip_d0066 If this box is checked, taxes and construction will be automatically managed.||This will free you up to concentrate on other areas of the game. True cmp_diff_slider_Tooltip_1e0019 Increase the campaign difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom. True cmp_diff_slider_Tooltip_600008 This is your campaign difficulty setting.||You can increase or decrease the campaign difficulty with the slider. True cmp_diff_tx_NewState_Text_460071 Campaign difficulty: True cmp_diff_tx_NewState_Text_660071 Campaign Difficulty: True cmp_diff_tx_Tooltip_1e0019 Increase the campaign difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom. True cmp_diff_tx_Tooltip_600008 This is your campaign difficulty setting.||You can increase or decrease the campaign difficulty with the slider. True cmp_diff_tx_Tooltip_a0043 You can increase or decrease campaign difficulty with the slider. True coffee_NewState_Tooltip_6c0040 Coffee True coins_Tooltip_250057 Unlike the upkeep cost, this is a one off payment. True coins_Tooltip_250077 Unlike the upkeep cost, this is a one off payment. True coins_Tooltip_5b006d You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep. True coins_Tooltip_6e0037 You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards. True coins_Tooltip_6f0044 Cost of recruitment for this unit. True coins_Tooltip_6f0064 Cost of recruitment for this unit. True coins_Tooltip_b004f Cost of upkeep for this unit.||You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than keep paying for its upkeep. True ColumnInfantryVanguard_Tooltip_57005e Column infantry vanguard||This arranges your grouped units into a column, with your cavalry and artillery at the rear.||This formation is useful to move units over bridges with a strong infantry line up front.||Having your units arranged in a long column can leave its flank vunerable to enemy attack. True ColumnInfantryVanguard_Tooltip_64005f Column Infantry Vanguard True controls_panel_Tooltip_180028 This is the filter panel for the prestige tracker.||Use this to select which details you wish to view on the graph above. True