agent_culture_details_description_text_0	東洋の学者は教育施設に送られ研究のスピードアップをはかることができますが、ほかのキャラクターと戦うことはできません。	True
agent_culture_details_description_text_1	東洋の学者は教育施設に送られ研究のスピードアップをはかることができますが、ほかのキャラクターと戦うことはできません。	True
agent_culture_details_description_text_10	Admirals.PLACEHOLDER	True
agent_culture_details_description_text_11	Admirals.PLACEHOLDER	True
agent_culture_details_description_text_118	PLACEHOLDER General lvl 2	True
agent_culture_details_description_text_12	Admirals.PLACEHOLDER	True
agent_culture_details_description_text_125	PLACEHOLDER General lvl 0	True
agent_culture_details_description_text_127	PLACEHOLDER Colonel lvl 4	True
agent_culture_details_description_text_13	Admirals.PLACEHOLDER	True
agent_culture_details_description_text_133	PLACEHOLDER Colonel lvl 2	True
agent_culture_details_description_text_138	芸者は魅力と変装の組み合わせを利用して、敵のまっただ中に進入し、将軍やほかの工作員を暗殺します。忍者が持っているようなステルス性にかけていますが、効率的に致命傷を与え、洗練された敵の腕をかいくぐることができます。	True
agent_culture_details_description_text_14	間者はスパイであり工作員であり暗殺者でもあり、目標の城に送り込み、城の内情や妨害できる建物を報告します。暗殺を試みる場合は、標的を選択してください。	True
agent_culture_details_description_text_141	芸者は魅力と変装の組み合わせを利用して、敵のまっただ中に進入し、将軍やほかの工作員を暗殺します。忍者が持っているようなステルス性にかけていますが、効率的に致命傷を与え、洗練された敵の腕をかいくぐることができます。	True
agent_culture_details_description_text_15	間者はスパイであり工作員であり暗殺者でもあり、目標の城に送り込み、城の内情や妨害できる建物を報告します。暗殺を試みる場合は、標的を選択してください。	True
agent_culture_details_description_text_150	芸者は魅力と変装の組み合わせを利用して、敵のまっただ中に進入し、将軍やほかの工作員を暗殺します。忍者が持っているようなステルス性にかけていますが、効率的に致命傷を与え、洗練された敵の腕をかいくぐることができます。	True
agent_culture_details_description_text_16	間者はスパイであり工作員であり暗殺者でもあり、目標の城に送り込み、城の内情や妨害できる建物を報告します。暗殺を試みる場合は、標的を選択してください。	True
agent_culture_details_description_text_168	忍者は謀略と潜入の達人です。彼らの忍術によって、敵に発見されずにこっそりと移動し、敵を偵察したり敵の軍隊や城下町を妨害することができます。また彼らは暗殺の達人でもあり、敵の将軍や工作員を闇の中から襲いかかることができます。Their infliltration skills also make ninja invaluable scouts for their clan's armies, whilst their underworld connections keep them abreast of comings and goings when visiting friendly provinces.	True
agent_culture_details_description_text_17	Bandit. PLACEHOLDER.	True
agent_culture_details_description_text_173	忍者は謀略と潜入の達人です。彼らの忍術によって、敵に発見されずにこっそりと移動し、敵を偵察したり敵の軍隊や城下町を妨害することができます。また彼らは暗殺の達人でもあり、敵の将軍や工作員を闇の中から襲いかかることができます。Their infliltration skills also make ninja invaluable scouts for their clan's armies, whilst their underworld connections keep them abreast of comings and goings when visiting friendly provinces.	True
agent_culture_details_description_text_18	Bandit. PLACEHOLDER.	True
agent_culture_details_description_text_183	僧侶は仏教の熱心な信者です。彼らは火の粉が広がるように、敵の軍隊の士気を挫き、敵の町で不穏を誘発します。一方で、味方の軍隊の士気を高め、自らの町に幸福をもたらします。また、僧侶は人々を仏教徒に改宗させ、敵の工作員に平和と反省を促しと信仰を捨てさせることもできます。彼らは目付に対して特に効果を発揮します。 	True
agent_culture_details_description_text_185	僧侶は仏教の熱心な信者です。彼らは火の粉が広がるように、敵の軍隊の士気を挫き、敵の町で不穏を誘発します。一方で、味方の軍隊の士気を高め、自らの町に幸福をもたらします。また、僧侶は人々を仏教徒に改宗させ、敵の工作員に平和と反省を促しと信仰を捨てさせることもできます。彼らは目付に対して特に効果を発揮します。 	True
agent_culture_details_description_text_186	宣教師はキリスト教的な生き方を支持する熱心な伝道者です。彼らは火の粉のように敵の軍隊の士気を挫き、敵の町で不穏を誘発します。一方で、味方の軍隊の士気を高め、自らの町に幸福をもたらします。また、宣教師は人々をキリスト教徒に改宗させ、敵の工作員に任務を放棄し、神を恐れる贖罪の方を選ばせることができます。彼らは目付に対して特に効果を発揮します。	True
agent_culture_details_description_text_187	宣教師はキリスト教的な生き方を支持する熱心な伝道者です。彼らは火の粉のように敵の軍隊の士気を挫き、敵の町で不穏を誘発します。一方で、味方の軍隊の士気を高め、自らの町に幸福をもたらします。また、宣教師は人々をキリスト教徒に改宗させ、敵の工作員に任務を放棄し、神を恐れる贖罪の方を選ばせることができます。彼らは目付に対して特に効果を発揮します。	True
agent_culture_details_description_text_19	Bandit. PLACEHOLDER.	True
agent_culture_details_description_text_190	目付は大名権力の行使者です。大名家に対し不平を抱いている将や民を、権力を盾に指導します。敵の軍勢や町を買収することもできます。敵の工作員を捕らえることにも努めてくれるでしょう。特に忍者の活動に対して効果を発揮します。 	True
agent_culture_details_description_text_194	目付は大名権力の行使者です。大名家に対し不平を抱いている将や民を、権力を盾に指導します。敵の軍勢や町を買収することもできます。敵の工作員を捕らえることにも努めてくれるでしょう。特に忍者の活動に対して効果を発揮します。 	True
agent_culture_details_description_text_2	東洋の学者は教育施設に送られ研究のスピードアップをはかることができますが、ほかのキャラクターと戦うことはできません。	True
agent_culture_details_description_text_20	Bandit. PLACEHOLDER.	True
agent_culture_details_description_text_200	PLACEHOLDER	True
agent_culture_details_description_text_202	Admirals.PLACEHOLDER	True
agent_culture_details_description_text_205	一向宗門徒は浄土真宗の熱狂的な支持者です。彼らは火の粉が広がるように、敵の軍隊の士気を挫き、敵の町で不穏を誘発します。一方で、味方の軍隊の士気を高め、自らの町に幸福をもたらします。一向宗門徒は人々を一向宗に改宗させ、敵の工作員に任務を放棄し、浄土真宗の神秘主義に改宗させることができます。彼らは目付に対して特に効果を発揮します。	True
agent_culture_details_description_text_21	Captain. PLACEHOLDER.	True
agent_culture_details_description_text_22	Captain. PLACEHOLDER.	True
agent_culture_details_description_text_23	Captain. PLACEHOLDER.	True
agent_culture_details_description_text_24	Captain. PLACEHOLDER.	True
agent_culture_details_description_text_25	Captain. PLACEHOLDER.	True
agent_culture_details_description_text_26	Captain. PLACEHOLDER.	True
agent_culture_details_description_text_27	A Catholic Missionary is a religious teacher who spreads the word of Catholicism. Placing a Missionary within a region will cause a gradual conversion to Catholicism amongst the population. They will continue to automatically convert a region until moved.	True
agent_culture_details_description_text_28	Colonel. PLACEHOLDER.	True
agent_culture_details_description_text_29	Colonel. PLACEHOLDER.	True
agent_culture_details_description_text_3	General. PLACEHOLDER.	True
agent_culture_details_description_text_30	Colonel. PLACEHOLDER.	True
agent_culture_details_description_text_31	Colonel. PLACEHOLDER.	True
agent_culture_details_description_text_32	PLACEHOLDER Colonel lvl 0	True
agent_culture_details_description_text_33	Colonel. PLACEHOLDER.	True
agent_culture_details_description_text_34	Colonel. PLACEHOLDER.	True
agent_culture_details_description_text_35	Geisha are assassins who, using a combination of charm and disguise, enter the enemy's midst to fell generals and agents alike. Although lacking the stealth possessed by ninja, they strike with deadly efficiency and can evade the clutches of even the most skilled enemy agents.	True
agent_culture_details_description_text_36	A Gentleman is an educated man who can be sent into educational buildings to speed-up research, and can also duel with Spies and other Gentlemen. Select a target character in order to challenge them to a duel.	True
agent_culture_details_description_text_37	A Gentleman is an educated man who can be sent into educational buildings to speed-up research, and can also duel with Spies and other Gentlemen. Select a target character in order to challenge them to a duel.	True
agent_culture_details_description_text_38	A Brahmin is a religious teacher who spreads word of the Hindu faith around the world. Placing a Brahmin within a region will cause a gradual conversion to Hinduism amongst the population. They will continue to automatically convert a region until moved.	True
agent_culture_details_description_text_39	目付は大名権力の行使者です。大名家に対し不平を抱いている将や民を、権力を盾に指導します。敵の軍勢や町を買収することもできます。敵の工作員を捕らえることにも努めてくれるでしょう。特に忍者の活動に対して効果を発揮します。 	True
agent_culture_details_description_text_4	General. PLACEHOLDER.	True
agent_culture_details_description_text_40	An Imam is a religious teacher who spreads word of Islam around the world. Placing an Imam with a region will cause a gradual conversion to Islam amongst the population. They will continue to automatically convert a region until moved.	True
agent_culture_details_description_text_41	An Imam is a religious teacher who spreads word of Islam around the world. Placing an Imam with a region will cause a gradual conversion to Islam amongst the population. They will continue to automatically convert a region until moved.	True
agent_culture_details_description_text_42	Minister. PLACEHOLDER.	True
agent_culture_details_description_text_43	Minister. PLACEHOLDER.	True
agent_culture_details_description_text_44	Minister. PLACEHOLDER.	True
agent_culture_details_description_text_45	Minister. PLACEHOLDER.	True
agent_culture_details_description_text_46	Minister. PLACEHOLDER.	True
agent_culture_details_description_text_47	Minister. PLACEHOLDER.	True
agent_culture_details_description_text_48	Missionaries are fervent evangelists of the Christian way. They are firebrands able to demoralise enemy armies and incite unrest in enemy towns, whilst also able to inspire friendly troops and bring happiness to their own townspeople. Missionaries are also able to convert populations to Christianity and enemy agents to abandon their missions in favour of a life of god-fearing penance. They are particularly effective when used against metsuke.	True
agent_culture_details_description_text_49	Monks are ardent proponents of the teachings of Buddha. They are firebrands able to demoralise enemy armies and incite unrest in enemy towns, whilst also able to inspire friendly troops and bring happiness to their own townspeople. Monks are also able to convert populations to Buddhism and enemy agents to abandon their missions in favour of a life of peace and self-reflection. They are particularly effective when used against metsuke. 	True
agent_culture_details_description_text_5	BASIC_SPENDING_BIAS_RECRUITMENT_ARMY	True
agent_culture_details_description_text_50	Ninja are masters of artifice and infiltration. Their ninjutsu skills enable them to spy upon enemies or sabotage their armies and castle towns, whilst moving through their lands undetected. They are also expert assassins, striking from the shadows to kill enemy generals and agents alike. Their infliltration skills also make ninja invaluable scouts for their clan's armies, whilst their underworld connections keep them abreast of comings and goings when visiting friendly provinces.	True
agent_culture_details_description_text_51	An Orthodox Missionary is a religious teacher who preaches the Orthodox faith. Placing them within a region will cause a gradual conversion to the Orthodox faith amongst the population. They will continue to automatically convert a population until moved.	True
agent_culture_details_description_text_52	Arrr! Ye scurvy pirate! (PLACEHOLDER)	True
agent_culture_details_description_text_53	Arrr! Ye scurvy pirate! (PLACEHOLDER)	True
agent_culture_details_description_text_54	Arrr! Ye scurvy pirate! (PLACEHOLDER)	True
agent_culture_details_description_text_55	Arrr! Ye scurvy pirate! (PLACEHOLDER)	True
agent_culture_details_description_text_56	A Spy is also a saboteur and assassin who can be sent into a target city to report its contents and sabotage buildings. To attempt an assassination select a target character.	True
agent_culture_details_description_text_57	A Spy is also a saboteur and assassin who can be sent into a target city to report its contents and sabotage buildings. To attempt an assassination select a target character.	True
agent_culture_details_description_text_58	A Scout is a spy, saboteur, and assassin who can be sent into a target city to report its contents and sabotage buildings. To attempt an assassination select a target character.	True
agent_culture_details_description_text_59	PLACEHOLDER	True
agent_culture_details_description_text_6	PLACEHOLDER General lvl 4	True
agent_culture_details_description_text_7	General. PLACEHOLDER.	True
agent_culture_details_description_text_8	A Protestant Missionary is a religious teacher who spreads word of Protestantism. Placing a Missionary within a region will cause a gradual conversion to Protestantism amongst the population. They will continue to convert a region until moved.	True
agent_culture_details_description_text_9	Admirals.PLACEHOLDER	True
agent_culture_details_onscreen_name_0	Eastern Scholar	True
agent_culture_details_onscreen_name_1	Eastern Scholar	True
agent_culture_details_onscreen_name_10	Amir-al-bahr	True
agent_culture_details_onscreen_name_11	Admiral	True
agent_culture_details_onscreen_name_118	General	True
agent_culture_details_onscreen_name_12	Amir-al-bahr	True
agent_culture_details_onscreen_name_125	General	True
agent_culture_details_onscreen_name_127	Captain	True
agent_culture_details_onscreen_name_13	Amir-al-bahr	True
agent_culture_details_onscreen_name_133	Captain	True
agent_culture_details_onscreen_name_138	Geisha 	True
agent_culture_details_onscreen_name_14	Hashishin	True
agent_culture_details_onscreen_name_141	Geisha	True
agent_culture_details_onscreen_name_15	Thugee	True
agent_culture_details_onscreen_name_150	Geisha	True
agent_culture_details_onscreen_name_16	Hashishin	True
agent_culture_details_onscreen_name_168	Ninja	True
agent_culture_details_onscreen_name_17	Highwayman	True
agent_culture_details_onscreen_name_173	Ninja	True
agent_culture_details_onscreen_name_18	Thug	True
agent_culture_details_onscreen_name_183	Monk	True
agent_culture_details_onscreen_name_185	Monk	True
agent_culture_details_onscreen_name_186	Missionary	True
agent_culture_details_onscreen_name_187	Missionary	True
agent_culture_details_onscreen_name_19	Bandit	True
agent_culture_details_onscreen_name_190	Metsuke	True
agent_culture_details_onscreen_name_194	Metsuke	True
agent_culture_details_onscreen_name_2	Eastern Scholar	True
agent_culture_details_onscreen_name_20	Raider	True
agent_culture_details_onscreen_name_200	Family Member	True
agent_culture_details_onscreen_name_202	Admiral	True
agent_culture_details_onscreen_name_205	Ikko Monk	True
agent_culture_details_onscreen_name_21	Captain	True
agent_culture_details_onscreen_name_22	Captain	True
agent_culture_details_onscreen_name_23	Captain	True
agent_culture_details_onscreen_name_24	Captain	True
agent_culture_details_onscreen_name_25	Captain	True
agent_culture_details_onscreen_name_26	Captain	True
agent_culture_details_onscreen_name_27	Catholic Missionary	True
agent_culture_details_onscreen_name_28	Brigadier	True
agent_culture_details_onscreen_name_29	Brigadier	True
agent_culture_details_onscreen_name_3	General	True
agent_culture_details_onscreen_name_30	Brigadier	True
agent_culture_details_onscreen_name_31	Brigadier	True
agent_culture_details_onscreen_name_32	Captain	True
agent_culture_details_onscreen_name_33	Brigadier	True
agent_culture_details_onscreen_name_34	Warchief	True
agent_culture_details_onscreen_name_35	Geisha	True
agent_culture_details_onscreen_name_36	Gentleman	True
agent_culture_details_onscreen_name_37	Gentleman	True
agent_culture_details_onscreen_name_38	Brahmin	True
agent_culture_details_onscreen_name_39	Metsuke	True
agent_culture_details_onscreen_name_4	Orgeneral	True
agent_culture_details_onscreen_name_40	Imam	True
agent_culture_details_onscreen_name_41	Imam	True
agent_culture_details_onscreen_name_42	Minister	True
agent_culture_details_onscreen_name_43	Minister	True
agent_culture_details_onscreen_name_44	Minister	True
agent_culture_details_onscreen_name_45	Minister	True
agent_culture_details_onscreen_name_46	Minister	True
agent_culture_details_onscreen_name_47	Minister	True
agent_culture_details_onscreen_name_48	Missionary	True
agent_culture_details_onscreen_name_49	Monk	True
agent_culture_details_onscreen_name_5	General	True
agent_culture_details_onscreen_name_50	Ninja	True
agent_culture_details_onscreen_name_51	Orthodox Missionary	True
agent_culture_details_onscreen_name_52	Pirate	True
agent_culture_details_onscreen_name_53	Pirate	True
agent_culture_details_onscreen_name_54	Pirate	True
agent_culture_details_onscreen_name_55	Pirate	True
agent_culture_details_onscreen_name_56	Spy	True
agent_culture_details_onscreen_name_57	Spy	True
agent_culture_details_onscreen_name_58	Scout	True
agent_culture_details_onscreen_name_59	Captain	True
agent_culture_details_onscreen_name_6	General	True
agent_culture_details_onscreen_name_7	Orgeneral	True
agent_culture_details_onscreen_name_8	Protestant Missionary	True
agent_culture_details_onscreen_name_9	Admiral	True