defence_Tooltip_710023 This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet! True
defenses_NewState_Text_30017 都市の要塞: True
defenses_Tooltip_11001d The longer a settlement is besieged, the more damage is done to its defences.||This will make it easier to capture when an attack is finally launched. True
demand_access_tx_NewState_Text_310012 要求する通行権 True
demand_access_tx_Tooltip_2d0026 Military access is used when one army needs to move across another nation's region without trespassing and causing a war.||Of course, it can also be abused and used to move armies into good positions for a surprise attack!||Granting access requires a great deal of trust.||The chance of acceptance depends greatly on the weight of your demands.||It will also depend on their overall relationship with you.||Select the nodes to choose how many turns you want to demand and then click on the accept button. True
demand_regions_tx_NewState_Text_490005 要求する領土 True
demand_regions_tx_Tooltip_7c001a Their regions for the selected theatre are listed below and in red on the region map above.||Select regions to demand by checking the box to the right of the region's name||Selected regions will be highlighted on the map to give you an idea of their strategic value.||Switch theatre views on the region map to list the regions for that theatre.||When you return to the offers and demands panel the selected regions will be listed in your demands. True
demand_tech_tx_NewState_Text_320013 要求する技術 True
demand_tech_tx_Tooltip_630028 Technology is needed for certain units and buildings, as well as adding various bonuses to your nation.||There are three different types of technology to choose from - military, science and enlightenment. True
demands_title_faction_left_Text_29006c 貴方の要求 True
demands_title_faction_left_Tooltip_310052 You can add demands by selecting the options to the left and remove them by left-clicking on them.||You can make as many demands as you wish before making the proposal.||Your offers are displayed on the left to make it simpler to balance your offers and demands. True
demands_title_faction_left_Tooltip_34001e This section shows all the demands you are making as part of your diplomatic proposal. || Use the buttons to the far-left to make demands which will get added here. || Your offers are shown to the left to make it simpler for you to compose a balanced proposal. || Once you have finished, click on the send proposal button. || You can remove offers or demands by clicking on the cross next to them. True
demands_title_faction_right_Text_510018 相手の提案 True
demands_title_faction_right_Tooltip_3d001f Balance their offers against their demands to make sure you're getting a good deal.||If they are a rich nation any money offers should be generous.||If you are not happy with the offers you can make a counteroffer. True
demands_title_faction_right_Tooltip_41007d Select from the options below to add them to the demands section of your diplomatic proposal. || Once you have picked all your demands click the accept button. || You can then choose to add more offers or demands or send your proposal. True
deployed_tx_NewState_Text_14003e 配備数 True
deployment_order_allied_NewState_Text_4a0068 最初に布陣 True
deployment_order_allied_second_Text_3e0076 2番目に布陣 True
deployment_order_first_Text_40002e must deploy first True
deployment_order_first_Tooltip_18006a This general being of lower rank than his opponent is forced to deploy first True
deployment_order_first_Tooltip_6a0048 This general being of lower rank than his opponent is forced to deploy first True
deployment_order_first_Tooltip_7f0023 This general, being of lower rank than his opponent, is forced to deploy first. True
deployment_order_second_balloon_Tooltip_6d0019 This general has the balloon bonus which allows him to see the enemy deploy first. True
deployment_order_second_Text_3e0076 2番目に布陣 True
deployment_order_second_Tooltip_170029 This general being of higher rank than his opponent gets to see the enemy deploy first True
deployment_order_second_Tooltip_1c0032 This general being of higher rank than his opponent gets to see the enemy deploy first True
deployment_order_second_Tooltip_f005f This general, being of higher rank than his opponent, gets to see the enemy deploy first. True
descr_tx_they_Text_7b0064 貴方は以下に宣戦布告することを決めた: True
descr_tx_they_Text_f0060 この国は貴方に宣戦布告しました: True
descr_tx_you_Text_7b0064 貴方は以下に宣戦布告することを決めた: True
description_txt_NewState_Text_110007 Take control of the French fleet at The Battle of Algeciras Bay, learning the rudiments of naval combat until you can tame both your enemies and the sea itself! True
description_txt_NewState_Text_3a003a Set during the Siege of Toulon, you will be given command of the French artillery battery. Aided by Napoleon's most trusted aide, you will learn the art of warfare in the defeat of the British army. True
description_txt_NewState_Text_4f005e ... Being a Practical Accounting for Military Officers of the Rudimentary Arts of GENERALSHIP. In the main Comprising INSTRUCTION in the Methods of Drill, Formation and the Corrective Purposes of Discipline upon formed Bodies of Men. True
description_txt_NewState_Text_550060 Set during Napoleon's youth, you will learn the basics of Total War's campaign game with the help of Louis Alexandre Berthier, Napoleon's most trusted staff officer. His help will guide you through the various trials that Napoleon encountered during his early life, culminating in the Siege of Toulon. True
description_txt_NewState_Text_6002d ... A Rehearsal of high seas adventure, including GENUINE naval stratagems, to set a fire in the Blood of all Jolly Tars! True
details_title_NewState_Text_3c0013 戦闘の統計  True
details_title_NewState_Text_68002a 詳細 True
details_title_Tooltip_10002f Below are statistics for each of your units, including the ones you lost in the battle. True
details_title_Tooltip_10076 Here you can see a character's age, the level of their abilities and find their current location on the campaign map.||Mouse over each of the details for more information. True
distance_frame_NewState_Tooltip_370069 The further away a force is from its nation's capital, the more expensive its commander will be to enlist, reflecting the logistical cost of getting him to his post. || Once enlisted, a commander immediately joins his force. True
distance_frame_NewState_Tooltip_efff2 The further away a force is from its capital, the more expensive its commander will be to enlist. || Once enlisted, the commander will immediately appear in the force. True
DoubleLineScreened_Tooltip_3d0063 Double line screened||The first line is used to look for hidden enemies ahead of the main group.||If you are ambushed then the first line will take most of the attack while your stronger units will be safe and ready to counter-attack. True
DoubleLineScreened_Tooltip_57005b Double line screened||This arranges your grouped units into two lines.||The first line will be made up of light infantry and light cavalry.||Any line infantry, line cavalry and artillery will make up the second line.||The first line will be used to look for hidden enemies ahead of the main group.||If you are ambushed then the first line will take most of the attack while your stronger units will be safe and ready to counter-attack. True
DoubleLineStandard_Tooltip_58003d Double line standard||In this formation the infantry and artillery can support each other while the cavalry can be held in reserve to provide support in defence or sent in to attack the enemies flanks. True
DoubleLineStandard_Tooltip_73000a Double line standard||This arranges all grouped units into two lines.||Infantry and artillery will be placed in the first line with cavalry in the second.||The infantry and artillery can support each other while the cavalry can be held in reserve to provide support in defence or sent in to attack the enemies flanks. True
dropdown_AI_strength_Tooltip_7f002e AI strength will have an effect on the difficulty of the battle.||Select the strength according to your own preference and skill. True
dropdown_army_size_Tooltip_340032 Increasing the available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way! True
dropdown_army_size_Tooltip_570039 Increasing your available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way! True
dropdown_spectators_Tooltip_260048 人数を設定してください True
dropdown_time_limit_Tooltip_5c000f A battle with a set time limit will end when the time is up.||If this happens, the defending army will win the battle.||With no time limit set, the battle will simply play out until one army is victorious. True
dropdown_time_of_day_Tooltip_a005d Choose what time of day you can start the battle in.||On the battle map time will pass - a battle starting in the morning can pass into evening if it lasts long enough! True
dropdown_time_period_Tooltip_4c001c This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences. True
dropdown_time_period_Tooltip_4c003c This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences. True
dropdown_weather_Tooltip_560059 Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it. True
dropdown_weather_Tooltip_760059 Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it. True
dropdown_wind_Tooltip_5b0063 Wind will have the most influence on sea battles.||Be it gale or gust, keep the wind type and direction in mind when engaging the enemy, and use it to gain the upper hand.||Sailing against a wind can slow down your ship, but if you manage to get the wind behind you, it can be used to your advantage. True
dropin_tx_NewState_Text_280069 Enable drop-in battles: True
dropin_tx_Tooltip_250048 If this box is checked you will occasionally get the option to join other player's battles. || When entering a battle, players can choose to play it as a drop-in battle. || If this option is chosen, the game will search for current online players to drop-in and take on the AI role. || Once the battle is over, the player who dropped-in will be returned to their campaign, the progress of which is saved whilst they are away. True
dropin_tx_Tooltip_30005b If you have this box checked you will occasionally get the option to join in on other player's battles. || When entering a battle, players can choose to play it as a drop-in battle. || If this option is chosen, the game will search for current online players to drop-in and take on the AI role. || Once the battle is over, the player who dropped-in will be returned to their campaign. || When a player drops-in on another player's game, their progress in their current campaign will be saved and they will return straight back to it afterwards. True
dropin_tx_Tooltip_600067 Click here to enable drop-in battles.||This will give players the option to replace the AI in battle and fight real opponents instead. True
duel_Tooltip_350050 Duelling is the proper way to resolve disagreements and disputes.||This button will open up the Duel panel which will give you more tips about duelling and its use. True
duration_tx_NewState_Text_130017 Duration: True
dy_alliegence_Allied_Text_680040 (同盟国) True
dy_alliegence_Opposed_Text_30058 ( 敵) True
dy_annual-income_Tooltip_30005d This will be added to your treasury next turn.||This is calculated from your incomings and outgoings as detailed above. True
dy_army-upkeep_Tooltip_3a0065 Amount of money per turn to support your armies.||Disband units to reduce this figure.||Armies are made up of units.||Each unit has an upkeep cost in its unit details panel.||Units that are not doing anything are simply wasting money.||Disband them or move them where they are needed. True
dy_attribute_title_Tooltip_45000e This shows the character's attribute in their chosen field. True
dy_banner_Tooltip_36002b Men onboard True
dy_building_title_NewState_Text_60039 任務 True
dy_building_title_Tooltip_690068 This is your Missions details panel.||From time to time you will be assigned missions which will help develop your empire. All information on those missions will be stored here.||The panel is split between two tabs - your Active Missions and Missions Log. Click on these tabs to switch between the two.||Move your cursor over the different areas below for more information. True
dy_building_title_Tooltip_7b001b You can learn about the building's effects and background here.||Once constructed, more building effects may appear here.||Move your cursor over the sections below for more details. True
dy_build-policy_Tooltip_250061 Build policy||When construction is being managed automatically, the buildings constructed will depend on your build policy.||Use the arrows to the left and right to select different build policies. True
dy_chance_Tooltip_340069 Your chance of success.||If this is too low it may be prudent to either pick another target or cancel the action altogether. True
dy_chapter_NewState_Text_3e0013 The Making of a Reputation True
dy_chapter_NewState_Text_5d006d Chapter I True
dy_cost_insufficient_funds_Tooltip_3f005b You have insufficient funds to enlist this commander. True
dy_cost_normal_Tooltip_270020 Recruitment cost depends on a commander's skill and the distance they have to travel to their new force. || The distance from the capital is shown at the top-right of the panel. || Once a commander is recruited they join their force immediately. True
dy_countdown_NewState_Text_300031 10 True
dy_date_NewState_Text_6b007c Turn: True
dy_date_Tooltip_5a0070 The year of your campaign at the time of saving. True
dy_defenses_NewState_Text_a0020 None True
dy_defenses_Tooltip_11001d The longer a settlement is besieged, the more damage is done to its defences.||This will make it easier to capture when an attack is finally launched. True
dy_description_Tooltip_2003f This panel contains details on the battle about to take place.||It shows the size of both armies or navies, information on the location of the battle and any reinforcements either side may have.||Move your cursor over the areas below for more information. True
dy_experience_0_Tooltip_5f004b 経験: 0 True
dy_experience_1_Tooltip_5f004a 経験: 1 True
dy_experience_2_Tooltip_5f0049 経験: 2 True
dy_experience_3_Tooltip_5f0048 経験: 3 True
dy_experience_4_Tooltip_5f004f 経験: 4 True
dy_experience_5_Tooltip_5f004e 経験: 5 True
dy_experience_6_Tooltip_5f004d 経験: 6 True
dy_experience_7_Tooltip_5f004c 経験: 7 True
dy_experience_8_Tooltip_5f0043 経験: 8 True
dy_experience_9_Tooltip_5f0042 経験: 9 True
dy_faction_difficulty_NewState_Text_210050 Starting Regions: True
dy_faction_name_NewState_Tooltip_7b006f Emergent nation True
dy_faction_name_Tooltip_3b0079 This is the target's nationality and your nation's political standing with them.||You can perform this action on any character, whether you are at war, neutral or allied to their nation. True
dy_faction_stance_Tooltip_3b0079 This is the target's nationality and your nation's political standing with them.||You can perform this action on any character, whether you are at war, neutral or allied to their nation. True
dy_funds_Tooltip_6e0037 You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards. True
dy_general_Tooltip_53002a The enemy leader for this battle.||Their presence can help boost the morale of the other men and their own experiences and traits can affect the outcome of the battle. True
dy_general_Tooltip_7f0034 Your leader for this battle.||Their presence can help boost the morale of the other men and their own experiences and traits can affect the outcome of the battle. True