• 追加された行はこの色です。
  • 削除された行はこの色です。
Level_5_Tooltip_30003a	Attribute level	True
guns_Tooltip_7c0027	Number of guns for this unit.||Damaged guns can be repaired at sea or in ports.	True
Level_6_Tooltip_30003a	Attribute level	True
Level_7_Tooltip_30003a	Attribute level	True
effect3_Tooltip_650057	Land Upkeep Cost	True
Level_8_Tooltip_30003a	Attribute level	True
Level_9_Tooltip_30003a	Attribute level	True
AmmoBar_Tooltip_760059	Ammunition	True
IND_map_Tooltip_1c004a	This shows the regions you control in India.||The regions in green are yours.	True
name_Tooltip_77003d	As you select a map from below, the map description tab to the right will provide details about it.	True
ffwd_Tooltip_35005f	Fast Forward||Click this button to speed up the game by x4.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that allows you to sit and wait.||For example, chasing down fleeing enemies.||Use this button carefully  - if you are in the middle of a complicated battle something might go wrong and speed by before you have chance to correct it!	True
globe_Tooltip_4003e	World globe||Use this to toggle the radar map view.||You can toggle between a view of a single theatre, or an overview of all theatres.||The single theatre view will display one of the seven theatres: Europe, America, India, Straits of Madagascar, coast of Brazil, Ivory Coast and East Indies.||All regions of the selected theatre are shown and they are colour coded according to which nation controls them.||The area in your main view will be highlighted on the radar map.||Clicking on any area of the radar map will snap your main view to that area.||You can also use the Lists panel to quickly find armies, fleets, regions and agents on the map.||To learn about the overview mode, toggle to that mode and move your cursor over the radar map for further tooltips.	True
IND_map_Tooltip_640051	Any green areas on this map show the regions that the selected nation already controls.||This is important to know when choosing which nation to play as, as it will affect how you develop your empire.||Have a look at the other theatres - America and Europe - to see other regions the selected nation may own.	True
morale_Tooltip_10011	A unit with high morale is less likely to rout in the face of trouble.||Gaining experience on the battlefield will improve morale for this unit.	True
morale_Tooltip_c0016	A unit with high morale is less likely to rout in the face of trouble.||If your artillery routs, they will leave the artillery unmanned and unusable!||Gaining experience on the battlefield will improve morale for this unit.	True
range_Tooltip_a0034	A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges.	True
funds_Tooltip_3006d	Available funds||Use your funds to recruit your armies and navies, develop regions and buildings and bribe the odd diplomat!||Your majority of your income will come from trade and taxes.	True
handle2_Tooltip_550074	Player 2	True
"Effects"_Tooltip_360064	The icons below show the effects your current tax level settings are having on the two classes.||You will notice that the two classes are affected differently by tax levels.||High taxes for the lowest class reduce population growth as they make up the majority of the populace.||The upper classes are responsible for much of the wealth of a region, so taxing them at high rates will reduce town wealth and town wealth growth||Rich or poor, all are alike in one aspect - a shared dislike of taxes.||The higher tax levels are set, the unhappier both classes will be.||If you move the tax level sliders you will notice that these effects will change accordingly.||Move your cursor over the icons below to see the specific values of each effect.	True
total_Tooltip_a0048	Total lowest class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class.	True
america_Tooltip_44002d	The Americas||America, Europe and India are theatres where you can develop cities, recruit armies and wage war.||This is where you build your empire.	True
arrow_L_Tooltip_10050	Next build policy	True
income_Tooltip_210022	This shows the income from each region and whether it is increasing or not.||Underneath the regions income there is a percentage, this is the region income tax.||Each region's income has an affect on your nation's income and as such you will want this to increase as much as possible.||If the region's income is not increasing you may want to bring up the region's details panel to see how to help it grow.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.||You can order this column according to the richest and poorest regions by clicking on this column's title.	True
dy_time_Tooltip_19005c	You can change the time period of the battle on the previous screen.||The available units for recruitment are dependant on the time period.||Late period battles will make more units available to you.	True
allies_Tooltip_340037	Military alliances can help or hinder diplomatic negotiations.||If some of their allies are also your allies, they will have common ground with you, earning you a little more trust.||This can work the other way though - if their allies are your enemies you may have to work harder in negotiations.	True
arrow_L_Tooltip_110016	Next	True
arrow_L_Tooltip_220010	Shuffle unit||Move the selected unit towards front of reinforcement queue.||Units at the front of the reinforcement queue will be the first brought into battle.||There is a maximum of twenty units allowed in battle at one time, so you may want to have the strongest units at the front of the queue.	True
header_Tooltip_180019	Current global value of resources.||Look for the resources making the most money and look to trade in them yourself.	True
heading_Tooltip_170000	This screen provides you with the battle map options for your chosen type of battle.||You can select a map, view its description, and set the finer details of the battle environment here.	True
arrow L_Tooltip_11006d	Next theatre	True
heading_Tooltip_270029	Your agent - the defendant in this duel.||Below his portrait you will see his name and his abilities with a sword and pistol.	True
EU_map_Tooltip_18005e	Any green areas on this map show the regions that the selected nation already controls.||This is important to know when choosing which nation to play as, as it will affect how you develop your empire.||Have a look at the other theatres - America and India - to see other regions the selected nation may own.	True
building_Tooltip_36	In the column below you can left click on a building to view its building tree and right click for more information.	True
heading_Tooltip_360027	Here are four different battle types and the saved battles option - choose from one of these and then adjust the settings to your taste!||Mouse over the five battle options to learn more details about them.	True
banner_Tooltip_560019	Your government's head of state.||Your head of state adds bonuses to your prestige, diplomacy and economic growth.||These bonuses are dependent on the level of their management skills.||Right-click to bring up their character panel.	True
agents_Tooltip_550015	Your agents, their movement points and their location.||Your agents include your gentlemen, rakes and missionaries.||As your empire expands it can be tough keeping a track on all your agents, particularly if they are undercover in an enemies region.||Use this to pinpoint their location quickly and make the most of your agents!	True
arrow_R_Tooltip_310005	Shuffle unit||Move the selected unit towards back of reinforcement queue.||Units at the back of the reinforcement queue will be the last brought into battle.||There is a maximum of twenty units allowed in battle at once, so you may want to move the weakest units to the end of the queue.	True
arrow_R_Tooltip_180029	Previous	True
heading_Tooltip_370038	This screen enables you to play a battle immediately without having to play through a campaign.||Here are four different battle types and the saved battle option - choose from one of these and then adjust the settings to your taste! ||Mouse over the five battle options to learn more details about them.	True
heading_Tooltip_290049	On this screen you can select your nation, battle and campaign difficulty and see victory conditions vital to winning the campaign.||Move your cursor over the different areas below to see more information.	True
heading_Tooltip_740003	This man has thrown down the gauntlet.||He obviously believes you have wronged him somehow!||Below his portrait you will see his name and his abilities with a sword and pistol.	True
arrow L_Tooltip_630049	Next theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions.	True
arrow L_Tooltip_6a005b	Switch map context	True
arrow L_Tooltip_62006b	Previous region	True
fleets_Tooltip_300029	Your admirals, navies, their movement points and their status.||Right-clicking on each fleet will bring up the details for the fleet's captain or admiral.||Left-clicking on each fleet will jump to its location on the campaign map.	True
heading_Tooltip_3d007f	On this screen you can select the type of campaign, your battle and campaign difficulty and see victory conditions vital to winning.||Move your cursor over the different areas below to see more information.	True
damaged_Tooltip_5f0024	Damage||This building needs repair.||Click the repair button to the right to start repairing.||None of the building's effects will work until it is repaired.	True
arrow R_Tooltip_180072	Previous theatre	True
defence_Tooltip_710023	This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet!	True
arrow R_Tooltip_6a005b	Switch map context	True
US_map_Tooltip_3f0011	Any green areas on this map show the regions that the selected nation already controls.||This is important to know when choosing which nation to play as, as it will affect how you develop your empire.||Have a look at the other theatres - Europe and India - to see other regions the selected nation may own.	True
handle_Tooltip_560074	Player 1	True
head_tx_tx_Text_30020	Attitude towards you	True
US_map_Tooltip_67002a	This shows the regions you control in America.||The regions in green are yours.	True
enemies_Tooltip_1e0023	Making enemies can be unavoidable, but try to choose your enemies as carefully as your friends.||If your share enemies with the nation you are negotiating with, they may see a common ground between you and be more open to your offers.	True
arrow R_Tooltip_6a0076	Previous theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions.	True
status_Tooltip_140041	Here you can find your agents current location.||Left-click to jump to their location on the main map.	True
handle_Tooltip_530059	Use this slider to scroll up and down	True
arrow R_Tooltip_6b0074	Next region	True
wealth_Tooltip_520023	Your wealth is based on your nation's income after costs.||Wealth is relative, and your position is measured against all other nation's riches.||If you are a wealthy nation you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations.	True
players_Tooltip_2a001d	This is the maximum number of players available for this map.||Each player will control a different army.||Some maps have more than two players.||As these battles are in single player mode, any other players will be controlled by the game.||To play against human adversaries select the multiplayer option from the front end.	True
head_tx_tx_Text_470069	Move Points	True
head_tx_tx_Text_660055	Nation	True
auto_tx_Tooltip_280020	If this is checked, all battles will be autoresolved on the campaign map.||Battle outcomes will be judged on each side's statistics.||However, if both sides are closely matched you may want to play the battle manually as you have more chance of victory.	True
tx_nation_Tooltip_6c	You have made trade agreements with these nations and have established trade routes with them.||Gain more trade partners by broking trade agreements in the Diplomacy panel.	True
admiral_Tooltip_2e0030	Admirals have their own individual traits and abilities depending on their experiences.||Some admirals will be better than others and you may want to move the best of them where they are needed most.||If a fleet has no admiral, the captain of the fleet will be displayed here instead.||Right-click to bring up the details for the selected admiral or captain.||Left-click to jump to his location on the main map.	True
players_Tooltip_1a0070	This is the maximum number of players available for this map.||Each player will control a different army.||Some maps have more than two players.||If there aren't enough players for the battle you can use AI players instead.	True
enemies_Tooltip_710051	A shared enemy is a sign that you are both on the same page and may prove useful in gaining this nation's trust.||On the other hand, if you are allied with one of their enemies you may be viewed with suspicion.	True
head_tx_tx_Text_90034	Location	True
red_bar_Tooltip_2b007b	Balance of power||This shows the relative strength of each side - larger numbers do not necessarily make a superior force!||Your side are represented by the red, and the enemy is represented by blue.||If the enemies bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!||There is a version of this in battle that will reflect the fortunes of each side as the battle progresses.	True
rating_Tooltip_700075	Ship rating	True
once_tx_Tooltip_6c0079	Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money.||However, if it is too large it may be beyond the other nation's means.	True
general_Tooltip_360027	Generals have their own individual traits and abilities depending on their experiences.||Some generals will be better than others and you may want to move your best ones where they are needed most.||If an army has no general, the colonel of the army will be displayed here instead.||Right-click on their portrait to bring up their character panel and more details on them.||Left-click to jump to his location on the main map.	True
terrain_Tooltip_30040	Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush!	True
weather_Tooltip_22004b	Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms, resulting in slower firing rates and even misfires.||A soggy battlefield will stop cannonballs from bouncing so much, meaning they will not travel as far and do less damage.||Movement can be affected as well, heavy snowfalls will slow down an army as it struggles through it.	True
slow_mo_Tooltip_210067	Slow motion||Clicking this button will put the game into slow motion mode.||Slow motion mode gives you the chance to really revel in the glories of war!||Watch a devastating charge send soldiers flying, or see a cannonball reduce a ships mast to splinters!	True
dy_men_Tooltip_14005d	Number of men in this unit.||The maximum number of men you can have in this unit is shown in brackets.||If the unit is missing men you can use the replenish button to maximise the numbers again.||Fresh units will dilute the overall experience of a unit.	True
regions_Tooltip_360032	This is your demand and offer regions panel.||Regions can be offered or demanded as part of peace negotiations, or as gifts between friendly nations.||A regions value is assessed according to its income and strategic value in the game.||Select the region or regions you want from the two panels below and click the tick button when you have finished.	True
regions_Tooltip_37004a	All your regions, with the region's capital listed underneath.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title.	True
vslider_Tooltip_530059	Use this slider to scroll up and down	True
pip_pop_Tooltip_16001a	Population||As the population increases, more slots appear.||These slots can be built upon to develop your region.||The growth section to the left will help guide you on how to increase this number.	True
dy_value_Tooltip_10011	A unit with high morale is less likely to rout in the face of trouble.||Gaining experience on the battlefield will improve morale for this unit.	True
dy_value_Tooltip_c0016	A unit with high morale is less likely to rout in the face of trouble.||If your artillery routs, they will leave the artillery unmanned and unusable!||Gaining experience on the battlefield will improve morale for this unit.	True
advisor_Tooltip_5a0048	Check this box to receive gameplay tips from the in-game advisor.||The advisor will appear in the top left-hand of the screen.||If this is your first time playing the game, it is probably a good idea to have the advisor on.	True
regions_Tooltip_7b0047	Your regions, with the region's capital listed underneath.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title.	True
dy_value_Tooltip_a0034	A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges.	True
EU_map_Tooltip_1e003b	This shows the regions you control in Europe.||The regions in green are yours.	True
dy_value_Tooltip_e005f	This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||Gaining experience and researching sheet lead cartridges in naval technology will improve this skill.	True
victory_Tooltip_400058	You will need to complete these to win the game.	True
armies_Tooltip_66000f	Your armed forces on land, your generals, movement points for each of your armies and their status.||You may find some armies you have forgotten about, in which case you could disband them and save some money.	True
dy_value_Tooltip_20066	This increases a unit's melee attack when charging in.||Researching a new model bayonet will improve this bonus.	True
heading_Tooltip_e0060	Select sides, invite friends and recruit units here.||Move your cursor over the different sections for more information.	True
Banner_1_Tooltip_370070	Men in unit	True
At War bar_Tooltip_7b0047	These nations may attack you at any time - guard your territory, armies, navies and trade routes with care!||To make peace with your enemies, or to see more information, see your diplomatic details panel.	True
slider_Tooltip_7f0066	Lowest class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lowest classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	True
handle_Tooltip_7f0066	Lowest class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lowest classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	True
arrow_R_Tooltip_8004f	Previous build policy	True
slider_Tooltip_79004e	Higher class tax slider||Move to the left to decrease and to the right to increase the tax level for the higher classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	True
handle_Tooltip_79004e	Higher class tax slider||Move to the left to decrease and to the right to increase the tax level for the higher classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	True
wealth_Tooltip_4e0060	Wealth is based on a nation's income after costs.||Wealth is relative, and each nation's position is measured against all other nation's riches.||If they are a wealthy nation they should be able to offer more, make sure you are not short-changed!	True