pip_gov_type_constitutional_monarchy_Tooltip_520063 Constitutional Monarchy True
CharacterAttribute_primary_land_command_Tooltip_610037 General True
effects_icons1_ministers_effectiveness_Tooltip_f002e Minister's effectiveness True
effects_icons3_ministers_effectiveness_Tooltip_f002e Minister's effectiveness True
1_Tooltip_580034 Finest china||Present some of your finest china to show goodwill. True
3_Tooltip_48004a Jewellery||Send a gift of jewellery to demonstrate the worth you place on your friendship. True
2_Tooltip_6b0056 Thoroughbred||Offer one of your thoroughbreds, a racing horse and a fine prize. True
button_open_negotiations_unselect_depress_Text_250001 Open Negotiations True
button_open_negotiations_unselect_rolloff_Text_250001 Open Negotiations True
CharacterAttribute_primary_sea_command_Tooltip_6c0032 Admiral True
tx_EconomicsIndustry_tx_EconomicsIndustry_Text_7b0076 Economics and Industry True
120_Tooltip_380043 If this is checked, a human player will substitute for the AI on the battle map. True
CharacterAttribute_secondary_land_command_Tooltip_65002d Colonel True
CharacterAttribute_secondary_sea_command_Tooltip_14004b Commodore True
fwd_Tooltip_5f0013 Forward||Click this button to speed up the game by x2.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that allows you to sit and wait.||For example, chasing down fleeing enemies.||Use this button carefully - if you are in the middle of a complicated battle something might go wrong and speed by before you have chance to correct it! True
bar_Tooltip_10011 A unit with high morale is less likely to rout in the face of trouble.||Gaining experience on the battlefield will improve morale for this unit. True
bar_Tooltip_2a0034 A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges. True
bar_Tooltip_5f001a You can improve the speed of this unit by researching copper bottoms in the naval technology. True
bar_Tooltip_1f006e You can improve the range of your guns by researching rifled cannons.||This can be done in the naval technology panel. True
bar_Tooltip_410033 This reflects the likelihood of hitting the enemy by fire.||Gaining experience in battle will improve this value. True
bar_Tooltip_3b004c This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology. True
bar_Tooltip_550022 This determines the amount of damage your guns will inflict on an enemy target. True
box_Tooltip_1e0004 Battle time limit options True
bar_Tooltip_42004e The hull strength determines how much damage this unit will receive when hit.||You can strengthen a hull by researching seasoning in naval technology. True
bar_Tooltip_180076 This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack. True
bar_Tooltip_20066 This increases a unit's melee attack when charging in.||Researching a new model bayonet will improve this bonus. True
bar_Tooltip_750022 This determines the amount of damage your guns will inflict on an enemy target. True
bar_Tooltip_710023 This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet! True
map_Tooltip_1a0015 Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in either red or green.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression. True
bar_Tooltip_510060 This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||To reduce the chance of misfires you could research the percussion cap in military technology.||This will be raised by gaining experience in battle. True
Cost_Tooltip_a0007 Unit cost True
map_Tooltip_680012 Diplomatic relations map.||You can choose between two views: Other nation's attitudes towards selected nation, and selected nation's attitude towards others.||The regions are coloured according to this context. Green means friendly and red is unfriendly.||This is useful to see where your nation stands at a cursory glance.||It can also help to see what other nation's relationships towards each other are, as you may be able to use this to your advantage! True
mp_Tooltip_6c0074 Each agent can only travel so far each turn and this column will show you which agents can still be moved.||The coloured bar will empty as more points are used.||All agent's movement points will be fully replenished next turn.||You cannot accumulate movement points.||If an agent still has movement points, have a look to see if there is anywhere you want to move him before ending turn.||You can order each agent according to movement points left by clicking on this column's title. True
mp_Tooltip_3e0023 Each army can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All armies movements points will be fully replenished next turn.||Movement points are reset each turn, you can not accumulate them.||If an army still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can order your armies by movement points by clicking on this column's title. True
mp_Tooltip_1e0027 Each fleet can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All fleet's movements points will be fully replenished next turn.||Movement points are reset each turn, you do not accumulate them.||If a fleet still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||You can re-order your fleets according to movement points by clicking on this column's title. True
bar_Tooltip_a0034 A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges. True
bar_Tooltip_c0016 A unit with high morale is less likely to rout in the face of trouble.||If your artillery routs, they will leave the artillery unmanned and unusable!||Gaining experience on the battlefield will improve morale for this unit. True
plus_Tooltip_b0062 Positive effects||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order. True
Ammo_Tooltip_760059 Ammunition True
zoom+_Tooltip_68001c Zoom in||Use these buttons to zoom in and out of your radar map view. True
zoom-_Tooltip_190060 Zoom out True
Flags_Tooltip_240042 Your nation and its leader at the time of saving. True
Flags_Tooltip_40042 Your nation and its leader at the time of saving. True
zoom+_Tooltip_6b007b Zoom in True
zoom-_Tooltip_7e0063 Zoom out||Use these buttons to zoom in and out of your radar map view. True
duel_Tooltip_350050 Duelling is the proper way to resolve disagreements and disputes.||This button will open up the Duel panel which will give you more tips about duelling and its use. True
Level_Tooltip_100014 Fencing skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents. True
embed_Tooltip_2a004d Your rakes have the ability to infiltrate and spy on armies and settlements.||Through their watchful eyes you can learn details about other nations that may otherwise be hidden from you.||To see these details, simply left-click on the army or settlement your rake has infiltrated.||Discovery is always a risk, and even if your rake evades death or capture, your nation will be looked upon with suspicion.||If your chance of success is low you may want to think twice before an infiltration attempt. True
Level_Tooltip_2b0017 Challengers shooting skill True
Level_Tooltip_30003a Attribute level True
Level_Tooltip_30024 Fencing skill||Check this before choosing your duelling weapon.||If you can, pick the weapon you are more proficient in to increase your chances of winning. True
india_Tooltip_37004f India||America, Europe and India are theatres where you can develop cities, recruit armies and wage war.||This is where you build your empire. True
play_Tooltip_280041 Play||This will unpause the game or return it to normal speed. True
Level_Tooltip_3b005e Shooting skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents. True
auto_Tooltip_280020 If this is checked, all battles will be autoresolved on the campaign map.||Battle outcomes will be judged on each side's statistics.||However, if both sides are closely matched you may want to play the battle manually as you have more chance of victory. True
120_tx_Tooltip_380043 If this is checked, a human player will substitute for the AI on the battle map. True
Turns_Tooltip_570003 Number of turns played in campaign so far.||Keep an eye on this to make sure you reach your objectives within the given time True
bar_Tooltip_e005f This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||Gaining experience and researching sheet lead cartridges in naval technology will improve this skill. True
type_Tooltip_200072 Slot type for each building.||Slot types determines the building chain you can develop your building along.||For example it could be a capital, port, town or resource slot. True
date_Tooltip_260048 Click to sort by date. True
speed_Tooltip_5f001a You can improve the speed of this unit by researching copper bottoms in the naval technology. True
name_Tooltip_350048 Click to sort by name. True
agent_Tooltip_66005c Your agents with their type shown underneath their name.||Left-click on each agent to jump to their location on the campaign map.||Right-clicking on an agent will bring up their details panel. True
coins_Tooltip_250057 Unlike the upkeep cost, this is a one off payment. True
coins_Tooltip_250077 Unlike the upkeep cost, this is a one off payment. True
coins_Tooltip_6e0037 You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards. True
coins_Tooltip_5b006d You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep. True
range_Tooltip_2a0034 A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges. True
human_Tooltip_3e0050 If this is checked only battles between human players will be played on the battle map.||Battles between human players and the AI will be autoresolved. True
range_Tooltip_1f006e You can improve the range of your guns by researching rifled cannons.||This can be done in the naval technology panel. True
plus_Tooltip_560048 Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order. True
radar_Tooltip_5e0038 Radar map||Use this to keep track of movements in battle.||Each unit will be displayed using their own icon and nation colour.||All units, friendly or enemies, will be displayed unless they are in hiding on the main map.||If you have a unit selected you can right-click on the radar map to move the unit to that position.||You can zoom in and out of the radar map using the zoom buttons. True
title_Tooltip_1a003a Philosophy||This technology includes political thought and economic ideas.||This can improve your wealth and cut some recruitment and building costs.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. True
ships_Tooltip_320032 Ships in each fleet.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this fleet.||You can re-order your fleets according to size by clicking on this columns title. True
minus_Tooltip_680017 Negative influences||If they become too unhappy public order will break down resulting in riots and revolts.||The lowest class are not particularly well off, and taxes add another burden for them to bear.||Reduce that burden by lowering the lowest class tax rate and lessen the likelihood of transforming them into an angry mob! True
minus_Tooltip_3d0043 Negative population growth||High tax rates for the lowest classes are likely to be the most detrimental influence on population growth. True
pause_Tooltip_730056 Pause||Select this button to pause the game.||You can use the pause button to study the battle and plan your strategy.||While the game is paused you can still move the camera around and give orders.||Once the game is unpaused it the orders you have given will be carried out. True
level_Tooltip_74002a Level of development each building has reached.||The highlighted pip represents how far along the building tree each building is.||To see what levels there are left to develop you can left-click on a building to see its building tree. True
title_Tooltip_6a004e This is where you create and break pacts with other nations, turning allies into enemies and foes into friends.||Move your cursor over the different sections below for more information. True
total_Tooltip_2d0016 You can increase this number by gaining more trade partners.||Negotiating a trade agreement with a nation will open up a trade route between you.||You can do this in the Diplomacy panel.||Trade income will contribute to your overall national funds. True
title_Tooltip_5e0058 The military tree concentrates on developing guns, drills, tactics and formations.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. True
minus_Tooltip_5c005a Negative growth||The factors affecting the rate at which your region wealth will grow per turn.||Move your cursor over the icons to see what is hindering growth. True
minus_Tooltip_720050 Negative influences||If the higher class become too unhappy, public order will break down resulting in riots and revolts.||High taxes will vex the higher classes and cause them to raise their voices in disgust.||Lowering taxes will improve their moods and stop any trouble from being stirred up. True
total_Tooltip_27004a Total higher class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class. True
total_Tooltip_170054 Total region wealth||This is the sum of all the factors that are contributing to the wealth of this region.||This value will increase each turn by the total growth shown below-left. True
total_Tooltip_220049 Total growth this turn||This is the amount that your total region wealth will increase next turn.||This number is the result of the negative and positive factors to the left.||Move your cursor over the icons to the left for more information. True
title_Tooltip_770079 The agricultural tree concentrates on farming techniques and will help your population grow.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. True
power_Tooltip_1f0028 Power is represented by military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||A powerful nation will be useful to have on side but they could also be a threat to your nation - tread carefully! True
allies_Tooltip_e0035 You can ask for support from these nations in the event of a war.||It is worth noting if your allies are enemies of the nation you are dealing with, as this could affect negotiations.||Your choice of allies may mean you have to try harder to gain the trust of the other nation.||You might even go as far as breaking one alliance to gain another - decide which nation will help you attain your goals! True
total_Tooltip_600073 Total population growth rate||This is based on the preceding positive and negative influences.||This region's total population will increase by this percentage every turn. True
turns_Tooltip_550071 Rather than trying to take this city by force, you could try waiting them out.||If you can besiege them for this many turns they will surrender.||However, you could also be attacked while waiting, either by them or by another army. True
guns_Tooltip_4b0023 Number of guns for this unit.||If these guns are destroyed during battle they will become unusable.||They will be repaired for the next battle as long as you have enough troops left in the unit to man the artillery. True
Level_1_Tooltip_30003a Attribute level True
visit_Tooltip_290079 A gentleman is a man of the world, visiting different cultures and people and gaining experience from them.||Having a gentleman visiting another nation allows you to see details about that nation. True
power_Tooltip_6d007f Your power is represented by your military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other nations. True
turns_Tooltip_6d0079 Click to sort by turns. True
votes_Tooltip_350065 To play a rematch, all players must agree to it.||This shows the votes for a rematch. True
Level_2_Tooltip_30003a Attribute level True
Level_3_Tooltip_30003a Attribute level True
Level_4_Tooltip_30003a Attribute level True