• 追加された行はこの色です。
  • 削除された行はこの色です。
battle_label_NewState_Text_15004e	Friedland	True
heading_txt_Tooltip_7b0057	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each victory, with higher battle honours for harder difficulty settings. || There are four types of battle honour; iron, bronze, silver and gold. || Once you have finished a battle, you can replay it on a harder difficulty setting to try to achieve the highest honour.	True
deal_type_title_left_break_alliance_Text_40062	Break alliance with:	True
heading_txt_Tooltip_5b0072	This screen is where you will find details on network games.||You can host or join a game, or search for a game that suits your preferences.	True
advice_text_setting_button_hover_Text_5a0078	Show advice text	True
total_Tooltip_48007f	Total lower class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class.	True
label_txt_NewState_Tooltip_30071	The higher the particle effects setting, the grander the effects will appear in game. || Some particle effects will only appear on the higher settings, giving an even more visceral experience. || However, if your game is running slow, you amy want to switch to a lower setting.	True
UC_button_turn_right_Tooltip_5c0033	Turn right||Hold this button to rotate the selected unit right, single click to rotate a small amount.||The final position will be shown using blue markers.	True
button_group_Selected_rolloff_Tooltip_6e0031	The selected units are grouped. || Click this button to ungroup them.|| When ungrouped they cannot make formations and will not hold their respective positions when moving.	True
button_enlarge_selected_down_Tooltip_13002e	Shrink radar map	True
replenish_icon_attrition_Tooltip_6d006e	This unit is not replenishing || They are suffering from attrition and cannot replenish. || The rate of attrition is affected by environments of extreme heat or cold. || To replenish this unit move them out of the area, or shelter them within a settlement.	True
button_enlarge_selected_Tooltip_13002e	Shrink radar map	True
time_label_Tooltip_3e002a	When this timer runs out, the battle will be fought according to the default setting. || The default setting is the button that is highlighted.	True
defenses_Tooltip_11001d	The longer a settlement is besieged, the more damage is done to its defences.||This will make it easier to capture when an attack is finally launched.	True
button_movespeed_Unselected_rolloff_Tooltip_580027	Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	True
status_Tooltip_15003b	This column shows the current status of each game. || By mousing over the icons in this column you can see if the game is available for you to join or if there is something preventing you.	True
title_Tooltip_200006	Industrial technologies || Research of these technologies can boost your nations wealth and reduce military and naval upkeep costs. || Move your cursor over the different icons to see more information about them.	True
button_voice_setting_selected_hover_Text_6a0070	Turn off voice chat	True
button_melee_Unselected_depress_Tooltip_19000f	Click this to enter melee mode.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	True
button_advice_sound_selected_hover_Text_47004a	Turn off advice sound	True
button_melee_Selected_rolloff_Tooltip_540014	Click this to use firearms.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	True
button_melee_Unselected_Tooltip_5b0053	Engage in melee||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	True
button_group_Unselected_Tooltip_38004a	The selected units are not grouped. || Click this button to group them. ||When grouped, the units will keep their respective positions when moving.||You can also put them into formations.	True
button_movespeed_Unselected_rolloff_Tooltip_77000d	Order selected units to run||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	True
button_chat_mode_all_Tooltip_5b0079	Send chat to all players||The current chat status will send your messages to all players.|| This will appear as white text in the chat window.||To switch chat status to send chat to teammates only, click this button.	True
heading_Tooltip_480038	This screen is where you will find details of online games.||You can host or join a game, or search for a game that suits your preferences.	True
heading_Tooltip_3b004c	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available.	True
button_host_campaign_Tooltip_7e0019	As campaign host you get to choose the rules of the campaign.||You can let anyone join, or make it a password only game for friends.	True
button_movespeed_Selected_rolloff_Tooltip_100009	Order selected units to walk||They are currently running.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	True
total_Tooltip_f0050	Total ruling class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class.	True
button_melee_Unselected_roll_Tooltip_7f0057	Engage in melee||The selected units are currently using their firearms.||When melee mode is on, the selected units will engage in hand-to-hand combat.	True
advice_audio_setting_button_down_off_Tooltip_64002c	Activate advice sound||With this on, any advice you receive will be played as audio.||This setting will not affect your text advice settings.	True
battle_label_NewState_Text_64002b	Dresden	True
button_mp_dropin_Tooltip_190032	Find a human opponent online for a drop-in battle.||The human player will take the place of the AI for this battle.	True
deal_type_title_left_embargo_Text_4d002b	Stop trade with:	True
offer_access_tx_Tooltip_190064	Military access is used when one army needs to move across another nation's regions without trespassing and causing a war.||Offering the other nation a high number of turns shows a great deal of trust and good faith.||This will improve relations between you, but also make you vulnerable to their armies if they decide to attack.||Select the nodes to choose how many turns you want to offer and then click on the accept button.	True
title_Tooltip_66004f	Civil technologies||These include developments in political thought, social change and economic ideas.||Civil technologies can have effects on your wealth, research speed, recruitment and building costs and happiness.	True
heading_diplomacy_Tooltip_310027	This section displays your allies, enemies, trade partners and protectorates. || Mouse over the different areas below for more information.	True
name_textbox_Tooltip_1c0004	You can name units by typing in this box.	True
advice_text_setting_button_active_Tooltip_44001a	Activate advice text||With this on, any advice you receive will be shown as text.||This setting will not affect your audio advice settings.	True
button_toggle_chat_display_Tooltip_370061	Toggle chat display	True
button_decrease_selected_Tooltip_66005d	Show radar map	True
button_switch_Tooltip_170077	Switch alliances	True
nav_button_shot_grape_Tooltip_640076	Select Grape Shot|| This fires a cluster of metal slugs. || Grape Shot is most effective when the enemy ship's hull is damaged. It is also likely to cause a fire. || Grape Shot can reduce the number of enemy sailors prior to boarding.	True
TripleLineGrandBattery_Tooltip_63003c	Triple line grand battery||This formation can be used in attack or defence.||Grouping your artillery together means you can concentrate your barrage on one area of the enemy.||You can use this to destroy specific units or cover an advance.||Defensively it can be used to protect a weak area of your army, any enemies attempting an attack will be mown down.	True
map_panel_NewState_Tooltip_3b004c	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available.	True
button_melee_Unselected_rolloff_Tooltip_7f0057	Engage in melee||The selected units are currently using their firearms.||When melee mode is on, the selected units will engage in hand-to-hand combat.	True
advice_audio_setting_button_down_Tooltip_64002c	Activate advice sound||With this on, any advice you receive will be played as audio.||This setting will not affect your text advice settings.	True
button_melee_Selected_roll_Tooltip_7f0042	Use firearms||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	True
button_decrease_selected_down_Tooltip_66005d	Show radar map	True
button_melee_Selected_roll_Tooltip_2c0014	The selected units will currently only engage in melee combat. || Click this button to make them use firearms as their primary attack.	True
Attitude_dy_other_nations_Text_f0025	Other nation's attitudes towards selected nation	True
 button_cancel_Tooltip_12000d	Cancel delete	True
button_movespeed_Unselected_depress_Tooltip_3f0073	Click this button to make the selected unit run.||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	True
offers_title_faction_left_Tooltip_750008	This section shows all the offers you are making as part of your diplomatic proposal. || Use the buttons to the left to make offers which will get added here. || Your demands are shown to the right to make it simpler for you to compose a balanced proposal. || Once you have finished, click on the send proposal button. || You can remove offers or demands by clicking on the cross next to them if you have changed your mind.	True
Income_Tooltip_710018	Tax incomes from the lower and ruling classes.||As you move the tax sliders these numbers will reflect the changes.	True
button_movespeed_Selected_roll_Tooltip_100009	Order selected units to walk||They are currently running.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	True
button_groupforms_Inactive_Tooltip_18001b	To activate this button you must have some units already grouped.	True
ColumnInfantryVanguard_Tooltip_630002	Column infantry vanguard||This formation is useful to move units over bridges with a strong infantry line up front.||Having your units arranged in a long column can leave its flank vunerable to enemy attack.	True
button_group_Selected_depress_Tooltip_38004a	The selected units are not grouped. || Click this button to group them. ||When grouped, the units will keep their respective positions when moving.||You can also put them into formations.	True
dy_income_lower_Tooltip_1d000e	Total lower class tax income.||Changing the lower class tax level sliders will affect this number.	True
tx_government_NewState_Text_750040	Government	True
tx_government_NewState_Text_75007a	Government:	True
tx_government_Tooltip_510001	There are three types of government: absolute monarchy, constitutional monarchy and a republic.||Each government type has its own distinct effect - happiness, diplomacy and economic factors will all behave differently according to which type is in power.||To find out more about your government see the ministers tab and mouse over your government's type.	True
tx_government_Tooltip_7f0001	The various aspects of government management are available here.||The panel itself is divided into four different tabs: national summary, policies, ministers and trade.||Each of these tabs focuses on a specific area of government.||You can change settings in some of these, whereas others are purely to provide you with information.||Move your cursor over the different sections below for more information.	True
tx_government_Tooltip_b0055	Each government type has its own distinct effect - happiness, diplomacy and economic factors will all behave differently according to which type is in power.||To find out more about your government see the ministers tab and mouse over your government's type.	True
tx_governor_governor_Text_160016	Governor:	True
tx_governor_governor_Tooltip_a006a	If this is not your home theatre, it will be overseen by a governor rather than a ruler and cabinet.||Mouse over your governor to see the bonuses he adds to this theatre.|| Right-click on this portrait to bring up his character details panel.	True
tx_governor_ruler_and_cabinet_Text_130052	Ruler and cabinet	True
tx_governor_ruler_and_cabinet_Tooltip_530004	This is your home theatre and is overseen by your ruler and a cabinet.||You can view details about your government on the ministers tab.	True
tx_governor_ruler_and_cabinet_Tooltip_d0059	Your nation is overseen by your ruler and his cabinet.||You can view details about your government on the ministers tab.	True
tx_header_NewState_Text_76004a	Objectives	True
TX_header_normal_Text_290070	Diplomatic Relations	True
tx_header_Tooltip_110007	Test	True
tx_header_tx_enlist_new_admiral_Text_780053	Enlist New Admiral	True
tx_header_tx_enlist_new_admiral_Tooltip_1d001b	Admirals can be chosen from a number of candidates. || This allows you to balance command skill and traits against recruitment cost and campaign requirements. || Admirals improve a fleet's ability in battle. || Once a candidate has been chosen he will disappear from the pool. || It takes a number of turns before a replacement candidate appears. || Constructing a military academy and a staff college speeds up the candidate replacement time.	True
tx_header_tx_enlist_new_admiral_Tooltip_ffe20059	Admirals can be chosen from a number of candidates. || This allows you to balance command skill and traits against recruitment cost and your campaign requirements. || Admirals improve a fleet's ability in battle. || Once a candidate has been chosen, they will disappear from the pool. || It will take a number of turns before a replacement candidate appears. || Constructing a military academy and a staff college will speed up candidate replacement time.	True
tx_header_tx_enlist_new_general_Text_7d005e	Enlist New General	True
tx_header_tx_enlist_new_general_Tooltip_770079	Generals can be chosen from a number of candidates. || This allows you to balance command skill and traits against recruitment cost and your campaign requirements. || Generals inspire troops on the battlefield and greatly increase their army's campaign map movement speed.|| Once a candidate has been chosen he will disappear from the pool. || It takes a number of turns before a replacement candidate appears. || Constructing a military academy and a staff college speeds up the candidate replacement time.	True
tx_header_tx_enlist_new_general_Tooltip_fff9007b	Generals can be chosen from a number of candidates. || This allows you to balance command skill and traits against recruitment cost and your campaign requirements. || Generals inspire troops on the battlefield and greatly increase their army's campaign map movement speed.|| Once a candidate has been chosen, they will disappear from the pool. || It will take a number of turns before a replacement candidate appears. || Constructing a military academy and a staff college will speed up candidate replacement time.	True
tx_header_tx_settlement_captured_Text_67006b	Settlement Captured!	True
tx_home-region_NewState_Text_53002b	Capital:	True
tx_home-region_Tooltip_7a007c	This is your nation's capital.	True
tx_income_annual_NewState_Text_490070	Income next turn	True
tx_income_annual_Tooltip_30005d	This will be added to your treasury next turn.||This is calculated from your incomings and outgoings as detailed above.	True
tx_income_NewState_Text_25006b	Tax Income	True
tx_income_NewState_Tooltip_3f0066	This is the income you gain from taxing the wealth of all your regions.	True
tx_income_Tooltip_7f0063	Income gained from taxing the wealth of all your regions.||This number is based on your current tax settings.||If you change the tax levels before the next turn this will change accordingly.||To change tax levels, and to see more information on your taxes, see the tax tab of this panel.||To see each region's individual tax details, view the region capital's settlement details panel.	True
tx_info_NewState_Text_15007d	Peaceful occupation will result in minor damage to military buildings within the settlement.	True
tx_info_NewState_Text_1a0050	Resources permitting, a force of conscripts will be granted to the liberating army on behalf of the new protectorate.	True
tx_info_NewState_Text_1b0079	Liberation will give rise to a new protectorate in the region, loyal to your nation whilst diplomatic relations are strong.	True
tx_info_NewState_Text_2d000f	Looting will result in considerable damage to all buildings within the settlement.	True
tx_info_NewState_Text_68	Peaceful occupation will result in minor damage to military buildings within the settlement.	True
tx_leader_NewState_Text_670035	Emperor	True
tx_leader_tx_emperor_Tooltip_760012	The leader of your nation||Their abilities and traits will help shape your nation's future, good or bad.||Right-click on their portrait to bring up the character panel, or find out more on their governing abilities on the ministers tab.	True
tx_leader_tx_monarch_Text_570039	Monarch:	True
tx_leader_tx_monarch_Tooltip_200019	The leader of your nation||Your leader's abilities and traits will help shape your nation's future, good or bad.||They can add a bonus or penalty to minister management.||Right-click on their portrait to bring up their character panel, or find out more on their governing abilities on the ministers tab.	True
tx_leader_tx_president_Text_31004d	President:	True
tx_leader_tx_president_Tooltip_760012	The leader of your nation||Their abilities and traits will help shape your nation's future, good or bad.||Right-click on their portrait to bring up the character panel, or find out more on their governing abilities on the ministers tab.	True
tx_levels_NewState_Text_32007a	Tax Levels	True
tx_levels_Tooltip_1e0070	Set tax levels using the sliders below.||These tax levels will be set across all regions.||Each region will use these tax levels along with other factors to calculate its tax income.||Taxes have different effects on the different classes, so the tax levels for the two classes are set separately by the two sliders below.||Move your cursor over the two sliders for more information.	True
tx_levels_Tooltip_80015	Set tax levels for this theatre using the sliders below.||These tax levels will be set across all regions in that theatre.||Each region will use these tax levels along with other factors to calculate its tax income.||Taxes have different effects on the different classes, so the tax levels for the two classes are set separately by the two sliders below.||Move your cursor over the two sliders for more information.	True
TX_location_NewState_Text_9000e	Location:	True
TX_Men Deployed_NewState_Text_14003e	Deployed	True
TX_Men Remaining_NewState_Text_40058	Remaining	True
tx_Military_Tooltip_1c0039	Your military prestige.||This is based on the strength of your armies, your military research and your military conquests.	True
tx_Military_Tooltip_790057	This is based on the strength of your armies, your military research and your military conquests.	True
tx_Military_tx_Military_Text_180027	Military	True
tx_money_NewState_Text_6d0058	Money aquired:	True
TX_nation_name_DY_Tooltip_2f0020	Your nation's diplomatic details.||You can see your protectorates, allies, enemies and your trade partners at a glance here.	True
tx_nation_NewState_Text_46006e	Trade Partner	True
tx_nation_Tooltip_6c	You have made trade agreements with these nations and have established trade routes with them.||Gain more trade partners by broking trade agreements in the Diplomacy panel.	True
tx_nations_filter_tx_all_nations_Tooltip_790015	This filter shows results for all major nations.||Click on the arrows to the left and right to switch to a new filter.	True
tx_nations_filter_tx_allies_Tooltip_6e0066	This filter shows only the prestige results for your allied nations.||Click on the arrows to the left and right to switch to a new filter.	True
tx_nations_filter_tx_enemies_Tooltip_7e0005	This filter shows only the prestige results for your enemy nations.||Click on the arrows to the left and right to switch to a new filter.	True
tx_nations_filter_tx_neighbouring_nations_Tooltip_690027	This filter shows only the prestige results for the neighbouring nations.||Click on the arrows to the left and right to switch to a new filter.	True
tx_nations_filter_tx_neutrals_Tooltip_3c002d	This filter shows only the prestige results for the nations who are neutral towards you.||Click on the arrows to the left and right to switch to a new filter.	True
tx_Naval_NewState_Text_4b002c	Textile industry	True
tx_Naval_NewState_Text_54	Naval	True
tx_Naval_Tooltip_110027	Test	True
tx_Naval_Tooltip_150075	This is based on the strengths of your navies, your naval research into technology and your naval conquests.	True
tx_Naval_Tooltip_230027	The naval tree concentrates on naval weaponry, navigation and improving your ships.	True
tx_Naval_Tooltip_240015	Naval prestige.||This is based on the strengths of your navies, your naval research into technology and your naval conquests.	True
tx_Naval_Tooltip_400007	The textile tree will help develop your textile industry and improve your trade resources.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	True
tx_Naval_Tooltip_650016	teststetetestststss	True
label_tx_Tooltip_4c0023	Selecting this option keeps sounds in memory for longer, leading to faster performance.	True
Map panel_Tooltip_440022	Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in red, green or yellow.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||Instead of lowering tax levels you could add more militia presence in problem regions to increase oppression.	True
tx_treasury_Tooltip_80034	Your treasury is the total sum of money you have available to spend on building and recruitment for this turn.||The projected income section shows how much income will be added to this treasury next turn.	True
button_enlarge_selected_down_off_Tooltip_13002e	Shrink radar map	True
button_groupforms_Tooltip_68002d	Toggle group formations panel||This panel can be used to arrange grouped units into different formations.||It has buttons for each formation, using different icons for infantry, cavalry and artillery.||To activate this button you must have some units already grouped.||Move your cursor over the formations panel for more details.	True
button_toggle_advisor_display_hover_Text_5a0078	Show advice text	True
state_no_Text_6f004e	No	True
button_melee_Unselected_rolloff_Tooltip_50006f	The selected units will currently use their firearms when in combat. || Click this to enter melee mode. || When melee mode is on, the selected units will only engage in melee combat and not use their firearms.	True
button_movespeed_Selected_roll_Tooltip_6d0067	Click this button to make the selected unit walk.||They are currently running.||The selected unit is currently running.|Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	True
button_movespeed_Unselected_roll_Tooltip_38000c	The selected unit is currently walking. ||Click this button to make them run. ||It is best to make them run only when necessary. ||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it. ||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	True
label_txt_NewState_Tooltip_110007	test	True
advice_text_setting_button_active_Tooltip_510010	Show advice text || Showing advice text will not affect your audio advice settings. || You can choose to hide the advice text at any time.	True
DoubleLineStandard_Tooltip_58003d	Double line standard||In this formation the infantry and artillery can support each other while the cavalry can be held in reserve to provide support in defence or sent in to attack the enemies flanks.	True
button_movespeed_Unselected_Tooltip_3f0073	Click this button to make the selected unit run.||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	True
banner_tx_emperor_Text_670035	Emperor	True
button_toggle_player_list_display_hover_Tooltip_b002a	Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled.	True
Attitude_dy_thier_attitude_Text_180001	Selected nation's attitude towards others	True
label_txt_NewState_Tooltip_45005f	Many sounds in the game have several variations.||A large amount of variation makes for a richer sound experience, fewer variations will mean a faster performance.	True
label_txt_NewState_Tooltip_7d0060	This sets the maximum frame rate for battles.|| Setting a maximum frame rate cap may improve performance in battles considerably.	True
deployment_order_first_Text_40002e	must deploy first	True
gov_type_tx_republic_Tooltip_3e0000	This type of government has the biggest positive effect on your economic growth.||Clamour for reform is greatly reduced, but the repression factor in a republic is low - if you don't keep your population happy riots are likely to happen! ||Maintaining positive diplomatic relations with monarchies may prove difficult.	True
map_Tooltip_e007f	Each battle uses a map template for its location. || You can sort this list by clicking on the column title. || This will help you to find your favourite location for engagements, be it an arid desert or humid jungle.	True
button_movespeed_Selected_depress_Tooltip_6d0067	Click this button to make the selected unit walk.||They are currently running.||The selected unit is currently running.|Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	True
button_toggle_chat_display_down_off_Tooltip_370069	Hide chat window || If you receive a message from another player the chat window will open again.	True
lower_class_reaction_icon_Angry_Tooltip_37007c	Lower class: Angry||Your lower classes are currently angry and likely to riot.||Try increasing repression or exempting this region from tax to prevent rioting!||This is based on the factors to the right.	True
button_txt_default_Text_6e0048	Cancel	True
button_melee_Selected_roll_Tooltip_3f002a	Use firearms||They are currently in melee mode.||When melee mode is on, the selected unit will engage in hand-to-hand combat.	True
replenish_icon_slow_Tooltip_490030	Slow replenishment rate ||  This unit is not recruitable in this region.	True
button_movespeed_Unselected_Tooltip_580027	Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	True
tx_taxes_tooltip_amanage_off_Tooltip_1d005b	You are currently controlling the tax rates directly.||Check this box to automanage taxes.||Tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your region's economies to grow.	True
turn_time_Tooltip_52005b	This shows the set time limit for each player to take their turn.||You can sort this column by clicking on the title to find your preference.	True
button_group_Unselected_rolloff_Tooltip_38004a	The selected units are not grouped. || Click this button to group them. ||When grouped, the units will keep their respective positions when moving.||You can also put them into formations.	True
options_bar2_Tooltip_650027	If this is granted it will allow you access to the other nation's regions without declaring war.||Military access is a risky thing to allow as it can leave a nation open to surprise attack.||As such, it is not guaranteed you will be granted it.||If your request is turned down you can always try using the diplomacy panel to negotiate.||You may fare better if you can offer something in return.	True
button_melee_Selected_Tooltip_540014	Click this to use firearms.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	True
button_melee_Unselected_rolloff_Tooltip_5b0053	Engage in melee||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	True
label_txt_NewState_Tooltip_6c004f	Check this for faster rendering shadows. || If your game is running slow you may want to uncheck this.	True
button_movespeed_Selected_Tooltip_100009	Order selected units to walk||They are currently running.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	True
button_groupforms_Tooltip_630013	Toggle group formations panel||This panel can be used to arrange grouped units into different formations.||It has buttons for each formation, using different icons to represent infantry (crosses), cavalry (triangles), artillery (squares) and generals (stars).||To activate this button you must have some units already grouped.||Move your cursor over the formations panel for more details.	True
tx_Naval_Tooltip_75001d	The naval tree concentrates on naval weaponry, navigation and improving your ships.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	True
tx_Naval_Tooltip_b006b	This is based on your research into naval technology, your naval conquests and the strengths of your navies.	True
tx_Naval_tx_Naval_Text_54	Naval	True
TX_new_capital_not_yours_Text_47004d	Their new capital is now:	True
TX_new_capital_yours_Text_13006a	Your new capital is now:	True
TX_next_technology_normal_Text_720038	Next technology under research:	True
tx_night_attack_NewState_Text_3e0046	Attempt a night attack	True
tx_opponent_found_NewState_Text_79003f	Opponent found!	True
TX_ordered_by_NewState_Text_2b0065	Ordered by:	True
tx_Ordnance_NewState_Text_170029	Ordnance	True
tx_Ordnance_NewState_Text_320059	Metal industry	True
tx_Ordnance_Tooltip_160044	The ordnance tree concentrates on developing artillery and allows you to advance your cannons and rockets.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	True
tx_Ordnance_Tooltip_7c0077	The ordnance tree concentrates on developing artillery and help you to advance your cannons and rockets	True
tx_Ordnance_Tooltip_c0067	The metal tree will help develop factory machinery and improve your trade resources.	True
tx_Ordnance_Tooltip_f0032	The metal industry tree will help develop factory machinery and improve your trade resources.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	True
tx_other_NewState_Text_110055	Other	True
tx_other_Tooltip_110002	Income gained from other sources such as payments from diplomatic negotiations and protectorates.	True
tx_other_Tooltip_610008	Income gained from other sources such as payments from diplomacy negotiations.	True
tx_policing_NewState_Text_4a0001	Town Watch	True
tx_policing_Tooltip_25004a	Amount of money per turn to support your town watch.||To keep the peace, every settlement needs militia (or town watch) to enforce public order. This is known as repression.||Public order is kept by keeping your population happy and repressing any trouble.||The more unhappy a population, the more repression you will need.||Some settlements will need less repression than others and you can disband some units to save money.||Public order details can be found in your settlement details panel.||From this you can judge how much repression is needed.	True
TX_pop_killed_NewState_Text_240016	Population killed:	True
tx_population_NewState_Text_7c006d	Population:	True
tx_population_Tooltip_73001c	This is the population of your nation across all your regions.	True
TX_port_NewState_Text_3b0018	Port:	True
tx_prestige_NewState_Text_b000c	Prestige Rank:	True
tx_prestige_NewState_Text_d0026	Prestige	True
tx_prestige_Tooltip_3f000f	Your prestige depends on how you measure up against other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in the technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations.	True
tx_prestige_Tooltip_730015	This is your Prestige panel.||Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations.	True
TX_prize_money_NewState_Text_180006	Prize Money:	True
tx_prosperity_NewState_Text_740073	Prosperity:	True
tx_prosperity_Tooltip_570001	This shows how wealthy your nation is compared to other nations.	True
tx_protectorates_NewState_Text_34005b	Protectorates:	True
TX_Protectorates_Protectorate of_Text_41004e	Protectorate of	True
TX_Protectorates_Protectorate of_Tooltip_740011	You are under this nation's protection and they receive half of your income.||They also have full military access to your regions.	True
TX_Protectorates_Protectorates_Text_2e007b	Protectorates	True
TX_Protectorates_Protectorates_Tooltip_63002a	These nations are under your protection.||In exchange for your protection you receive half of their income.||You also have full military access to their regions.	True