• 追加された行はこの色です。
  • 削除された行はこの色です。
button_txt_NewState_Text_d0044	Campaigns of the Coalition	True
description_txt_NewState_Text_110007	Take control of the French fleet at The Battle of Algeciras Bay, learning the rudiments of naval combat until you can tame both your enemies and the sea itself!	True
dy_chapter_NewState_Text_3e0013	The Making of a Reputation	True
button_tx_break_trade_Text_380019	Trade Embargoes	True
route_pip_Besieged_Tooltip_370023	This home port is being blockaded. ||All trade from this port has been halted. || Clicking on the blockading icon will move the camera to the culprit blockading your home port. || To stop them, send a force to destroy them or see them off. || If the enemy fleet is actually in your port, you will need to force them out with a land unit first.	True
heading_Tooltip_6006b	Each battle won here will open a path to the next one. || You will be awarded with a battle honour for each battle you win. || Your performance in battle will determine what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available.	True
score_label_NewState_Tooltip_3c	Your skill rating is a way of gauging your battle prowess against that of other players. || You receive skill points for each ranked or drop-in battle you play. || Your skill rating determines how many command stars you hold and your ranking. || The higher ranking your opponent has, the more points you will be awarded for victory!	True
button_tx_request_join_war_Text_670050	Request Join War	True
button_tx_access_cancel_Tooltip_ffee000f	Cancelling military access will force this nation's armies from your territories. || If indefinite access has been offered, you must wait twenty-five turns before cancelling, or declare war. || You may wish to cancel their access if you think they are becoming a threat. || Do not act rashly, if your relationship with them is strong, cancelling access may damage your alliance.	True
button_ok_inactive_Tooltip_76005f	You cannot enlist a commander at this time. || You either have insufficient funds or your force is full and cannot accommodate another commander.	True
tx_header_tx_enlist_new_general_Tooltip_770079	Generals can be chosen from a number of candidates. || This allows you to balance command skill and traits against recruitment cost and your campaign requirements. || Generals inspire troops on the battlefield and greatly increase their army's campaign map movement speed.|| Once a candidate has been chosen he will disappear from the pool. || It takes a number of turns before a replacement candidate appears. || Constructing a military academy and a staff college speeds up the candidate replacement time.	True
score_label_NewState_Tooltip_70004d	Your skill rating is a way of gauging your battle prowess against other players. || You receive skill points for each ranked or drop-in battle you play. || Your skill rating determines how many command stars you hold and your ranking. || The higher ranked your opponent is, the more points you will be awarded for victory!	True
route_pip_Blockaded_Tooltip_1c0032	This home port is being blockaded or damaged || All trade from this port has been halted. || Clicking on the blockade icon moves the camera to the culprit who is blockading your home port. || To stop them send a force to attack them. || If the enemy fleet is actually inside your port you will need to force them out with a land unit first.	True
advice_text_setting_button_selected_Tooltip_80001	Turn off advice text||With advice text off, any advice you receive will not be shown as text.||This setting will not affect your audio advice settings.	True
once_tx_Tooltip_2d0035	One off payments don't have the risk of being cancelled through bankruptcy or war.||However, it may also be harder to offer a sufficient amount in one payment rather than a number of smaller, regular payments.	True
upper_class_reaction_icon_Angry_Tooltip_3e0044	Ruling class: Angry||Your ruling class are angry and are likely to cause trouble!||Try to placate the protesting populace by exempting the region from tax or increasing repression!||This is based on the positive and negative factors to the right.	True
Effects_Tooltip_1a0062	The icons below show the effects your current tax level settings are having on the two classes.||You will notice that the two classes are affected differently by tax levels.||High taxes for the lower classes reduce population growth as they make up the majority of the populace.||The ruling classes are responsible for much of the wealth of a region, so taxing them at high rates will reduce town wealth and town wealth growth||Rich or poor, all are alike in one aspect - a shared dislike of taxes.||The higher tax levels are set, the unhappier both classes will be.||If you move the tax level sliders you will notice that these effects will change accordingly.||Move your cursor over the icons below to see the specific values of each effect.	True
dy_Population_Tooltip_7e005a	Population||This is the current total population of this region.||The section to the left shows the influences on population growth.	True
button_movespeed_Selected_rolloff_Tooltip_58003c	Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	True
mp_Tooltip_390023	Each army can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All armies'movements points will be fully replenished next turn.||Movement points are reset each turn, you can not accumulate them.||If an army still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can order your armies by movement points by clicking on this column's title.	True
mp_Tooltip_380020	Each agent can only travel so far each turn and this column will show you which agents can still be moved.||The coloured bar will empty as more points are used.||All agents' movement points will be fully replenished next turn.||You cannot accumulate movement points.||If an agent still has movement points, have a look to see if there is anywhere you want to move him before ending turn.||You can order each agent according to movement points left by clicking on this column's title.	True
button_voice_setting_selected_down_Tooltip_510062	Turn on voice chat || This will enable you to send and receive voice chat to other players with voice chat enabled. || You will need a mic to be able to send voice chat, but you will still be able to hear other players.  || You can see who has chat enabled in the player list panel.	True
deployment_order_first_Tooltip_18006a	This general being of lower rank than his opponent is forced to deploy first	True
label_txt_NewState_Text_78004b	Maximum Fleet Size	True
button_voice_setting_hover_Tooltip_510062	Turn on voice chat || This will enable you to send and receive voice chat to other players with voice chat enabled. || You will need a mic to be able to send voice chat, but you will still be able to hear other players.  || You can see who has chat enabled in the player list panel.	True
button_voice_setting_hover_Text_640010	Turn on voice chat	True
steal_research_Tooltip_520025	Fate has provided you with the opportunity to steal research - time to use those light fingers of yours!|| Clicking on this button brings up the Research and Technology panel where potential swag can be browsed.|| Keep in-mind that knowledge may come at a price - stealing the work of another may end with the capture of your agent and the exposure of your nation's dirty dealing!	True
heading_Tooltip_4e004f	Select sides, invite friends and see details of your force here.||Move your cursor over the different sections for more information.	True
button_enlarge_selected_hover_Tooltip_13002e	Shrink radar map	True
button_replays_Tooltip_540039	Each time you play a battle, you get the opportunity to save it as a replay.||Watch replays here to thrill to your victories, or perhaps spot your mistakes.	True
experience_new_0_Tooltip_680041	Post-battle experience: 0||This is the experience this unit has gained in battle.	True
heading_tx_NewState_Text_690023	Battle Time Limit	True
tx_turns_NewState_Text_180016	Turns until new general available:	True
positive_bar_Tooltip_c0067	Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lower classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	True
button_melee_Unselected_Tooltip_510024	Click this to engage in melee.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	True
button_melee_Selected_rolloff_Tooltip_2c0014	The selected units will currently only engage in melee combat. || Click this button to make them use firearms as their primary attack.	True
command_stars_1_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly.	True
command_stars_3_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly.	True
command_stars_2_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly.	True
command_stars_5_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly.	True
command_stars_4_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly.	True
command_stars_7_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly.	True
command_stars_6_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly.	True
command_stars_9_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly.	True
command_stars_8_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly.	True
button_melee_Selected_rolloff_Tooltip_7f0042	Use firearms||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	True
battle_label_NewState_Text_78004e	Arcole	True
button_group_Unselected_Tooltip_680061	Group selected units.||When grouped, the units will keep their respective positions when moving.||You can also put them into formations.	True
tx_taxes_tooltip_amanage_on_Tooltip_b0010	Tax rates are currently being automanaged for you, aiming for the best balance between healthy tax income, avoiding public unrest, and allowing your region's economies to grow.||Uncheck this box to set tax rates yourself (manually).	True
dy_experience_0_Tooltip_5f004b	Experience: 0	True
state_yes_Text_65002a	Yes	True
button_toggle_chat_display_active_Tooltip_23004a	Show chat window || The chat window allows you to send messages to other players during the game.	True
advice_text_setting_button_selected_Tooltip_170008	Turn off advice text||With this on, advice will not be shown as text when you receive it.||This setting will not affect your audio advice settings.	True
button_voice_setting_down_off_Tooltip_510062	Turn on voice chat || This will enable you to send and receive voice chat to other players with voice chat enabled. || You will need a mic to be able to send voice chat, but you will still be able to hear other players.  || You can see who has chat enabled in the player list panel.	True
tx_prosperity_Tooltip_570001	This shows how wealthy your nation is compared to other nations.	True
tx_leader_NewState_Text_670035	Emperor	True
deployment_order_second_Text_3e0076	deploys second	True
button_withdraw_Tooltip_700015	Toggle withdraw||Use this to withdraw selected units temporarily from an encounter, or retreat from a battle to fight another day.||When using this your troops are simply withdrawing rather than routing, so  clicking the button will stop the withdraw order.||You can also stop the withdraw order by giving them new orders.	True
button_group_Unselected_roll_Tooltip_38004a	The selected units are not grouped. || Click this button to group them. ||When grouped, the units will keep their respective positions when moving.||You can also put them into formations.	True
button_chat_mode_team_roll_Tooltip_6c0051	Send chat to teammates only || The current chat status will send your messages to teammates only. ||This will appear as blue text in the chat window. || To switch chat status to send chat to all players, click this button.	True
heading_Tooltip_390023	These battles can also be played in multiplayer.|| Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available.	True
button_chat_mode_team_down_Tooltip_6c0051	Send chat to teammates only || The current chat status will send your messages to teammates only. ||This will appear as blue text in the chat window. || To switch chat status to send chat to all players, click this button.	True
button_advice_sound_hover_Text_5e003d	Turn on advice sound	True
button_toggle_chat_display_selected_hover_Text_540066	Hide chat window	True
button_group_Selected_roll_Tooltip_6e0031	The selected units are grouped. || Click this button to ungroup them.|| When ungrouped they cannot make formations and will not hold their respective positions when moving.	True
label_txt_NewState_Text_80025	Frame Rate Cap	True
advice_audio_setting_button_down_off_Tooltip_3c0017	Turn on advice sound || Turning on advice sound will not affect your advice text settings. || You can turn this back off at any time.	True
button_toggle_advisor_display_active_Tooltip_51006a	Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right.	True
battle_label_NewState_Text_60004f	Austerlitz	True
button_voice_setting_selected_Tooltip_4b0062	Turn off voice chat || This will stop you from receiving and sending voice chat to other players. || You can turn this back on at any time.	True
copy of all_tx_NewState_Text_3c0011	When players' pre-battle selections differ:	True
button_melee_Unselected_depress_Tooltip_510024	Click this to engage in melee.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	True
button_group_Unselected_depress_Tooltip_680061	Group selected units.||When grouped, the units will keep their respective positions when moving.||You can also put them into formations.	True
button_group_Selected_rolloff_Tooltip_11003a	Ungroup selected units.||The selected units are currently grouped together and will keep their respective positions when moving.||When they are ungrouped they cannot make formations.	True
advice_text_setting_button_selected_hover_Tooltip_670040	Hide advice text || Hiding advice text will not affect your audio advice settings. || You can choose to show the advice text at any time.	True
button_melee_Unselected_roll_Tooltip_510024	Click this to engage in melee.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	True
upper_class_reaction_icon_Happy_Tooltip_1e0035	Ruling class: Under control||Your ruling class are currently under control.||This is based on the positive and negative factors to the right.	True
heading_Tooltip_31001d	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each victory, with higher battle honours for harder difficulty settings. || There are four types of battle honour ; iron, bronze, silver and gold. || Once you have finished a battle, you can replay it on a harder difficulty setting to try to achieve the highest honour.	True
heading_Tooltip_3d0011	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each victory, with higher battle honours for harder difficulty settings. || There are four types of battle honour ; iron, bronze, silver and gold. || Once you have finished a battle, you can replay it on a harder difficulty setting to try to achieve the highest honour.	True
heading_Tooltip_7b0057	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each victory, with higher battle honours for harder difficulty settings. || There are four types of battle honour; iron, bronze, silver and gold. || Once you have finished a battle, you can replay it on a harder difficulty setting to try to achieve the highest honour.	True
heading_Tooltip_5b0072	This screen is where you will find details on network games.||You can host or join a game, or search for a game that suits your preferences.	True
deployment_order_first_Tooltip_7f0023	This general, being of lower rank than his opponent, is forced to deploy first.	True
advice_text_setting_button_selected_Tooltip_670040	Hide advice text || Hiding advice text will not affect your audio advice settings. || You can choose to show the advice text at any time.	True
button_melee_Selected_rolloff_Tooltip_3f002a	Use firearms||They are currently in melee mode.||When melee mode is on, the selected unit will engage in hand-to-hand combat.	True
button_toggle_advisor_display_selected_down_off_Tooltip_51006a	Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right.	True
DoubleLineScreened_Tooltip_3d0063	Double line screened||The first line is used to look for hidden enemies ahead of the main group.||If you are ambushed then the first line will take most of the attack while your stronger units will be safe and ready to counter-attack.	True
status_Tooltip_7f000b	Here you can find each of your agent's current location.||Left-click to jump to their location on the main map.	True
turns_queued_Text_320032	dy units	True
replenish_icon_fast_Tooltip_34001f	Fast replenishment rate.	True
battle_label_NewState_Text_60028	Lodi	True
button_toggle_player_list_display_selected_hover_Tooltip_760053	Hide player list || You can choose to show this again at any time.	True
button_voice_setting_selected_hover_Tooltip_4b0062	Turn off voice chat || This will stop you from receiving and sending voice chat to other players. || You can turn this back on at any time.	True
button_toggle_advisor_display_down_Tooltip_51006a	Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right.	True
button_melee_Selected_rolloff_Tooltip_75006e	Click this to enter firearm mode.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	True
guns_NewState_Text_5e0033	Operational Guns:	True
campaign_games_Tooltip_420045	View the current lan campaigns here.	True
advice_text_setting_button_selected_hover_Tooltip_80001	Turn off advice text||With advice text off, any advice you receive will not be shown as text.||This setting will not affect your audio advice settings.	True
mp_Tooltip_10002a	Each army can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All armies' movements points will be fully replenished next turn.||Movement points are reset each turn, you can not accumulate them.||If an army still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can order your armies by movement points by clicking on this column's title.	True
advice_text_setting_button_selected_hover_Tooltip_170008	Turn off advice text||With this on, advice will not be shown as text when you receive it.||This setting will not affect your audio advice settings.	True
battle_label_NewState_Text_7003e	Waterloo	True
time_period_tx_Tooltip_19005c	前の画面で戦いの時期を変更できます。||徴集に利用可能な部隊は時期に基づきます。||後期の戦いはより多くの部隊が利用可能です。	True
time_units_NewState_Text_6e000d	秒	True
timer_face_Tooltip_77007f	タイマー||これは戦闘に勝利しなければならない時間を示しています。	True
title_dy_NewState_Text_700029	戦闘	True
title_dy_Tooltip_7d0053	下部のオプションから戦闘マップを選んでください。||右のマップ説明タブに選択したマップの詳細が表示され、選択の助けになります。	True
title_frame_AccessDenied_Text_3a0019	アクセス出来ません	True
title_frame_AccessDenied_Text_5e0077	任務を選択	True
title_frame_AccessDenied_Tooltip_5d0020	あなたは貴下の軍を他国の領域に許可を得ずに侵入させようとしました。||この行動は戦争への計画であるか、さもなければ単純なミスでしょう。||このパネルはあなたの意図を明確にして、望まない流血を避けます。||あなたにはいくつかの選択肢があります。||カーソルを選択肢に重ねて情報を得てください。	True
title_frame_AccessDenied_Tooltip_750064	いつでもエージェント、放蕩者や紳士は生き残れる目標を選びます。||エージェントとあなたの目標に従い実行するために、行動は抜粋で紹介されます。||カーソルをオプションに重ねて多くの詳細を得てください。	True
title_frame_NewState_Text_1d004c	リスト	True
title_frame_normal_Text_4e0023	勝利!	True
title_frame_normal_Tooltip_5d0020	あなたは貴下の軍を他国の領域に許可を得ずに侵入させようとしました。||この行動は戦争への計画であるか、さもなければ単純なミスでしょう。||このパネルはあなたの意図を明確にして、望まない流血を避けます。||あなたにはいくつかの選択肢があります。||カーソルを選択肢に重ねて情報を得てください。	True
title_frame_Tooltip_2b0044	このパネルでは人物の詳細や特性、側近を見ることができます。||全て人物をどう使うか最善の判断をするときに役立つものです。||カーソルを異なるエリアに重ねてより多くの詳細を見てください。	True
title_frame_Tooltip_51ffef	貴国の武装した軍隊、エージェントと領土がリスト化され、ここから素早くアクセスできます。||目標を選択したら左ダブルクリックで、彼らのキャンペーンマップ上の位置へズームします。||このパネルは軍勢、艦隊、領土とエージェントの4部門に分かれています。	True
title_frame_Tooltip_6c0072	これはテクノロジー盗用パネルです。||科学の進歩には、小さな手の、とりわけ小さな指を持つ手の助けが必要になるときがあります!||これは高貴な行いではありませんが、他国が苦労して得た技術を盗むことは他国の進歩について行く助けになることでしょう。||盗みたい技術を選んでください。||もちろん研究が始まっているものしか盗めませんし、発見される危険は常にあります!	True
title_frame_Tooltip_7b001b	建造物の効果と背景をここで学ぶことができます。||一旦建造されれば、更なる建物の影響がここに表示されるかも知れません。||詳細は選択物上にカーソルを動かしてください。	True
title_frame_Tooltip_8000f	このパネルは選択した部隊の情報を提供します。||ここでは部隊の統計と能力、歴史的な背景を見ることができます。	True
title_frame_WarRequired_Text_50006	宣戦布告?	True
title_NewState_Text_10042	サウンド	True
title_NewState_Text_170048	エジプト	True
title_NewState_Text_180027	軍事	True
title_NewState_Text_18002d	グラフィック	True
title_NewState_Text_180051	イタリア	True
title_NewState_Text_190054	ボイスチャットの設定	True
Title_NewState_Text_1c0022	チャット	True
title_NewState_Text_1f0033	チュートリアル	True
title_NewState_Text_27001a	ゲームメニュー	True
title_NewState_Text_29000a	合衆国	True
title_NewState_Text_2d0006	ゲームセッティング	True
title_NewState_Text_39003c	ブライトネスとガンマ	True
title_NewState_Text_47006f	エピソード I	True
title_NewState_Text_4a001e	ユーザーインターフェイス	True
title_NewState_Text_4f0067	戦闘リスト	True
Title_NewState_Text_500020	ドロップインバトルを有効にする	True
Title_NewState_Text_580069	プレイヤーリスト	True
title_NewState_Text_59	民間	True
Title_NewState_Text_680054	アドバイス	True
title_NewState_Text_6a004d	産業	True
title_NewState_Text_70033	操作	True
title_NewState_Text_7003e	ワーテルロー	True
title_NewState_Text_7d002c	農業	True
title_NewState_Text_7e0051	哲学	True
title_NewState_Text_7f0047	ヨーロッパ	True
title_NewState_Text_b0043	外交	True
title_NewState_Text_e0026	エピソード III	True
title_NewState_Text_e006f	エピソード II	True
title_panel_NewState_Text_390002	勝利への切符	True
title_panel_NewState_Text_5e0066	守備隊を配置する	True
title_panel_NewState_Text_7e0066	守備隊を配置する	True
title_panel_Tooltip_30006b	動かないままの軍がキャンペーン上にある場合このパネルが現れます。||これは塹壕を掘って防衛力を高める時間を彼らに与えました。||異なる部隊には異なる防衛力があります。	True
title_Tooltip_10060	これは哲学技術です。 || 哲学技術は政治思想と経済学を含んでいます。 || これらは富を増加させると同時に、徴収費と建築費を削減します。	True
title_Tooltip_170007	軍事技術 || 軍事技術は武器の製造と改良、そして新しい戦術や隊形の工夫に役立ちます。|| 陸軍と海軍の改善を望むのならば、ここを発展させるべきです。|| より多くの情報を得るために、カーソルを異なるアイコンの上に乗せてください。	True
title_Tooltip_1a003a	哲学||哲学技術は政治と経済の発想を含みます。||これらは富を増やし徴集や建設の費用を低減させます。||それぞれ新技術を得るとそれらは連鎖し、次の段階へと導きます。||時々、他の技術を得るまで到達できない技術があります。||希望する技術への道程表を立てるために、この技術ツリーを使用してください。	True
title_Tooltip_200006	産業技術 || この技術は富の増加と人口増加に役立つでしょう。|| より多くの情報を得るために、カーソルを異なるアイコンの上に乗せてください。 True	True
title_Tooltip_4d002f	農業技術ツリーは農耕技術で構成されてます。それらは人口を増加させるの手助けするでしょう	True
title_Tooltip_5e0058	軍事技術は武器の製造と改良、そして新しい戦術や隊形の工夫に役立ちます。||それぞれ新技術を得るとそれらは連鎖し、次の段階へと導きます。||時々、他の技術を得るまで到達できない技術があります。||希望する技術への道程表を立てるために、この技術ツリーを使用してください。	True
title_Tooltip_64000e	軍事技術ツリーは発展した銃、教練、戦術と隊形などの技術で構成されています	True
title_Tooltip_66004f	民間技術||これらは政治的な考えや社会的な変革と経済の発想を含みます。||民間技術は富や研究速度、徴集と建設費用や幸福に影響します。	True
title_Tooltip_6a004e	これはあなたが作った条約を破り、友邦を敵国に変えます。||カーソルを異なる部門に重ねてより多くの情報を見てください。	True
title_Tooltip_770079	農業技術ツリーは人口の成長を助ける農耕技術で構成されています。||それぞれ新技術を得るとそれらは連鎖し、次の段階へと導きます。||時々、他の技術を得るまで到達できない技術があります。||希望する技術への道程表を立てるために、この技術ツリーを使用してください。	True
title_tx_attacking_Text_100058	攻撃中	True
title_tx_defending_Text_a0042	防御中	True
title_tx_NewState_Text_410066	同盟をキャンセル	True
title_tx_NewState_Text_790036	通商協定を終わらせる	True
title_tx_team_1_Text_3f000f	同盟1	True
title_tx_team_2_Text_3c000f	同盟2	True
tobacco_NewState_Tooltip_6d003a	タバコ	True
top_Tooltip_11003a	上下にスクロールしたい時はスライダーを使用してください。	True
total_title_NewState_Text_1b0061	総収入:	True
total_title_Tooltip_2d0016	交易相手を多く得ることでこの数値を増やすことができます。||通商協定の交渉をすると、その国との通商路を開きます。||外交パネルからこれを行うことができます。||交易収入は国の資金に貢献します。	True
total_Tooltip_170054	領土の総収入||これは、この領土の富に関する全ての要因をまとめた総額です。||に左下にある総成長に従って、各ターンごとこの価値は増加します。	True
total_Tooltip_220049	このターンの成長の合計||これは次のターンに増加する領土の富の合計です。||この数値は左の正と負の要因の結果です。||カーソルを左のアイコンに重ねて多くの情報を得てください。	True
total_Tooltip_27004a	上層階級の社会秩序の総合||これは右にある正と負の要因に基づきます。||マウスを左のアイコンに重ねることでこの階級の社会秩序のステータスを見ることができます。	True
total_Tooltip_2d0016	交易相手を多く得ることでこの数値を増やすことができます。||通商協定の交渉をすると、その国との通商路を開きます。||外交パネルからこれを行うことができます。||交易収入は国の資金に貢献します。	True
total_Tooltip_48007f	下層階級の社会秩序の総合||これは右にある正と負の要因に基づきます。||マウスを左のアイコンに重ねることでこの階級の社会秩序のステータスを見ることができます。	True
total_Tooltip_600073	人口成長率の合計||これは先立って左にある正と負の影響に基づきます。||この領土の人口は各ターンごとにこの割合で増加していきます。	True
total_Tooltip_a0048	下層階級の社会秩序の総合||これは右にある正と負の要因に基づきます。||マウスを左のアイコンに重ねることでこの階級の社会秩序のステータスを見ることができます。	True
total_Tooltip_f0050	支配階級の社会秩序の総合||これは右にある正と負の要因に基づきます。||マウスを左のアイコンに重ねることでこの階級の社会秩序のステータスを見ることができます。	True
town_wealth_heading_NewState_Text_390034	このターンの成長	True
Trade bar_Tooltip_540008	この国と交易しています。||交易収入はこれらの国々に本国から通商路を通して、彼らの本国に資源などを輸出することで得られます。||交易に関するより多くの情報を得るには交易タブを見てください。外交詳細パネルで交易関係を増やせます。	True
trade_partners_NewState_Text_350074	交易相手:	True
trade_partners_Tooltip_68001b	交易相手とは通商路で結ばれます。	True
trade_partners_Tooltip_c003d	これらの国々と通商協定を結んでいます	True
traits_title_NewState_Text_540004	人物の特性	True
traits_title_Tooltip_20051	特性はゲーム中における人物の行動や経験に基づいて作られます。||彼らはキャンペーンと戦いで追加ボーナスを提供でき、戦略的な価値を特定の人物に与えることができます。||経済に関心を持ち都市の運営に適している者がいるかも知れませんし、戦場を自宅とするものを居ます。||彼らの特性にカーソルを重ねることで効果が分かります。||特徴が全て望ましいわけではなく、特徴の中には悪い効果もあります!||この場合は若干の損害は許容しなければいけません。特長を生かし、弱点を目立たせない位置へ彼らを配置しましょう!||彼らの特性にカーソルを重ねることで効果が分かります。	True
treasury_text_Tooltip_24007f	国庫の総収入||この領土が毎年あなたの資金に貢献する額。||これは領土の富と税率によって算出されます。||この数値を増加させるには税率を上げるか、領土の富を増やしてください。	True
treaties_title_NewState_Text_400000	締結されている条約	True
treaties_title_Tooltip_57003f	あらゆる申し出や要求を作成する前に、この部門を確認してください。||この国と既に条約を持つならば、それは交渉においての選択に影響を及ぼすかもしれません。||例えば、彼らが軍事通行権を許可したならば、彼らを疑わせる行動は取りたくありません。でなければ、失うことでしょう。	True
treaties_Tooltip_530070	あらゆる申し出や要求を作成する前に、この部門を確認してください。||この国と既に条約を持つならば、それは交渉においての選択に影響を及ぼすかもしれません。||例えば、彼らが軍事通行権を許可したならば、彼らを疑わせる行動は取りたくありません。でなければ、失うことでしょう。	True
TripleLineGrandBattery_Tooltip_12004e	三列大砲列||これはグループ化された部隊を三列に整えます。||第一列は軽歩兵で構成され、待ち伏せを警戒します。||第二列は砲兵を中心に歩兵が翼を固めます。||騎兵は予備兵力として第三列を構成します。||この隊形は攻守両用です。||砲兵をグループに組み込むことで、弾幕を敵がいる地点に浴びせることができます。||これは特定の部隊を撃滅するときや、援護しながら前進するときに役立ちます。||防衛時においては軍の弱い地点を保護し、敵による攻撃の企てを挫折させます。	True
TripleLineGrandBattery_Tooltip_63003c	三列大砲列||この隊形は攻守両用です。||砲兵をグループに組み込むことで、弾幕を敵がいる地点に浴びせることができます。||これは特定の部隊を撃滅するときや、援護しながら前進するときに役立ちます。||防衛時においては軍の弱い地点を保護し、敵による攻撃の企てを挫折させます。	True
TripleLineIntegratedArtillery_Tooltip_320019	三列混合砲兵||これは防御的な隊形で、歩兵と砲兵が相互に援護できるように整えます。||砲兵は他の部隊と同じ速度で移動できないので、攻撃に利用するときには敵に穴を露にしてしまいます。	True
TripleLineIntegratedArtillery_Tooltip_360074	三列混合砲兵||これはグループ化された部隊を三列に整えます。||第一列は軽歩兵で構成され、待ち伏せを警戒します。||第二列は砲兵や歩兵で構成され、猟騎兵が伴います。||近接騎兵は予備兵力として第三列を構成し、翼の防御や攻撃に役立ちます。||これは防御的な隊形で、歩兵と砲兵が相互に援護できるように整えます。||砲兵は他の部隊と同じ速度で移動できないので、攻撃に利用するときには敵に穴を露にしてしまいます。	True
TripleLineIntegratedArtillery_Tooltip_45001c	三列混合騎兵||これは防御的な隊形で、歩兵と砲兵が相互に援護できるように整えます。||砲兵は他の部隊と同じ速度で移動できないので、攻撃に利用するときには敵に穴を露にしてしまいます。	True
TripleLineStandard_Tooltip_67000f	標準三列||第一列は軽歩兵で構成され、隠れた敵を警戒します。||待ち伏せを受けても、第一列がより強力な部隊の盾となり、反撃を行うことができます。	True
TripleLineStandard_Tooltip_f0064	標準三列||これはグループ化された部隊を三列に整えます。||第一列は軽歩兵で構成され、隠れた敵を警戒します。||第二列は砲兵や歩兵で構成され、猟騎兵が伴います。||近接騎兵は予備兵力として第三列を構成し、翼の防御や攻撃に役立ちます。||待ち伏せを受けても、第一列がより強力な部隊の盾となり、反撃を行うことができます。	True
turn_time_Tooltip_52005b	各プレイヤーのターンの制限時間を表示しています。||タイトルをクリックすることで、このコラムをあなたの設定でソートできます。	True
turn_time_tx_NewState_Text_38000a	ターン時間:	True
turn_Tooltip_18000d	これはキャンペーンの現在のターン数を示している。	True
turns_center_Tooltip_40004a	建築が終わるまでのターン数||現在このアイテムを建築中です。	True