button_chevaux_Tooltip_180031	Protect your troops from cavalry charges by deploying these fences in front of them.||Made up of sabres blades and spikes, these barbed barriers will cut any horses into ribbons if they are foolish enough to charge through them!||Using these can free up troops to be used elsewhere, as they can be used to protect otherwise unguarded areas.||You must put these in position during the deployment phase.	True
heading_imports_Tooltip_1c004b	Supplies you receive through all your trade routes.||These depend on the resource slots and industrial buildings you have throughout your regions.||Move your cursor over the areas below for more information.	True
tx_banner_NewState_Text_10029	Head	True
tx_upkeep_navy_Tooltip_710014	Amount of money per turn to support your naval fleets.||Disband ships to reduce this figure.||Fleets are made up of ships.||Each ship has an upkeep cost in its ship details panel.||Ships that are not doing anything are wasting money.||Disband them or move them where they will be useful.	True
button_tx_trade_Tooltip_2e0041	A trade agreement will open up a trade route between the two nations.||The goods you export along trade routes will contribute towards your trade income.	True
button_tx_peace_Tooltip_6e0054	You are currently at war with this nation.||If this nation has strong trade resources it may be advantageous to make peace and become a trade partner rather than an enemy.	True
sugar_NewState_Tooltip_140046	Sugar	True
TX_Trade Partners_Tooltip_590059	Nations you have trade agreements with.||Trade routes are opened up between any nations you have trade agreements with.||Both nations will export and import goods to each other and gain trade income from the profits.	True
heading_exports_Tooltip_7b0061	Exports contribute to your trade income and are delivered along the trade routes you have established with other nations.||Trade routes are established by negotiating trade agreements with other nations on the Diplomacy panel.||Mouse over the different areas to see more information.	True
button_exchange_Tooltip_410056	Exchange||Select a unit, agent or troop and click here to move them to the other army or navy.||If you have a selection from each army or navy, this button will swap them over.||You can also move them by simply dragging and dropping the cards.||Once a panel is full, it means that army or navy has its maximum amount of units and you cannot add any more.	True
icon_historical_Tooltip_640054	These are battles with specific set ups and unique challenges.	True
selector arrow R_Tooltip_42006b	Previous region	True
offer_access_tx_Tooltip_520074	Military access is used when one army needs to move across another nation's region without trespassing and causing a war.||Offering the other nation a high number of turns shows a great deal of trust and good faith.||This will improve relations between you, but also make you vulnerable to their armies if they decide to attack.||Once you have granted military access you can still cancel it at anytime.||However, backing out of an offer will not reflect well on your nation and you could gain a reputation as unreliable and untrustworthy.||Select the nodes to choose how many turns you want to offer and then click on the accept button.	True
dy_title_NewState_Text_3c004e	Riots!	True
button_withdraw_Tooltip_120023	Withdraw||If defeat looks inevitable it may be better to withdraw your ships and regroup than to lost them in a battle you can't win.||You can cancel this at any time by giving new orders to the selected ships.	True
label_txt_NewState_Text_100016	Depth of Field	True
selector arrow L_Tooltip_6b0074	Next region	True
label_txt_NewState_Text_240012	Battle Advice	True
bg_title_frame_Tooltip_5a0073	This panel helps you to move between theatres quickly and easily.||This is triggered when you move into one of the transition zones between theatres.||Use the map below to select your destination and when you are happy click the tick button.||To cancel a move select the cancel button - this will return you to the map.	True
bg_title_frame_Tooltip_5c0051	If this panel has appeared, it means you cannot completely merge the two selected groups as there are too many units.||Instead, you can pick and choose which units will be moved into which army or navy.||You could take the best of both and create an elite force, or try to balance out both groups to equal strength.||Move your cursor over the areas below for more information.	True
losses_tx_NewState_Text_6f005a	Losses	True
battle_settings_Tooltip_75002d	On this tab you can change settings such as weather, time period and army size.||The same options appear for every battle in every map.||Once chosen, you can save your settings and load them up at any time.||Move your cursor over the different settings for more information.	True
label_txt_NewState_Text_330010	Unit Size	True
map_placeholder_Tooltip_62007d	Regions map||This depicts the regions owned by your nation and the nation you are negotiating with.||Your nation's regions are coloured in green, whereas theirs are coloured red.||Using this map you can see strategic positions more clearly.||Mousing over the regions marked on the map will tell you their names so you can choose them from the two panels below.||Switch to another theatre view by using the scrolling buttons below.	True
dy_income_lower_Tooltip_6c0059	Total lowest class tax income for this theatre.||Changing the lowest class tax level sliders will affect this number.	True
button_withdraw_Tooltip_40003d	Toggle withdraw||Use this to withdraw selected units temporarily from an encounter, or retreat from a battle to fight another day.||When using this your troops are simply withdrawing rather than routing, so toggling the button on will stop the withdraw order.||You can also stop the withdraw order by giving them new orders.	True
label_txt_NewState_Text_40051	Water	True
label_txt_NewState_Text_4a0018	Land Units	True
ranked_tx_NewState_Text_47007d	Rank this battle	True
button_missions_Tooltip_2c002a	Objectives||The Objectives panel will help guide you in your campaign.||It contains the Missions and the Victory Conditions tab.||The Missions tab collects all details of your assigned missions throughout the game.||To see more information open up the Objectives panel by clicking here.	True
label_txt_NewState_Text_5b0014	Distortion Effects	True
dy_income_upper_Tooltip_6c0059	Total higher class tax income for this theatre.||Changing the higher class tax level sliders will affect this number.	True
label_txt_NewState_Text_2b005b	Funds:	True
label_txt_NewState_Text_530023	Battle Time Limit:	True
label_txt_NewState_Text_6b002a	Sky	True
cancel_regions_Tooltip_6e0048	Cancel	True
tab_title_NewState_Text_2c0060	Victory Conditions	True
checkbox_ranked_Tooltip_5002c	When this box is checked, your battle will be ranked and you will receive points for it.	True
label_txt_NewState_Text_200070	Particle Effects	True
label_txt_NewState_Text_420060	Campaign Advice	True
label_txt_NewState_Text_3e0074	Advice Level	True
text panel_NewState_Text_44007c	Game Paused	True
label_txt_NewState_Text_4e0069	Building Detail	True
faction_neutral_Tooltip_700025	Neutral	True
label_txt_NewState_Text_640059	Orders	True
maneuverability_Tooltip_5d005a	This determines the speed this ship can change course.||Different ships have different sailing characteristics.	True
label_txt_NewState_Text_430074	Unit Detail	True
label_txt_NewState_Text_410072	Ship Detail	True
tab_title_NewState_Text_480073	Major Nations	True
tab_title_NewState_Text_400077	Minor Nations	True
copy of button_ok_Tooltip_3b003b	Close panel	True
losing_tx_NewState_Text_6c007d	Losing Side:	True
 button_cancel_Tooltip_1f006a	Cancel overwrite	True
tab_title_NewState_Text_60039	Missions	True
prize_money_box_Tooltip_280028	This is generated from your captured ships.||As you remove or add ships you will see this number update.||The money will go towards your nation's funds.	True
city_management_Tooltip_d0066	If this box is checked, taxes and construction will be automatically managed.||This will free you up to concentrate on other areas of the game.	True
rank_label_NewState_Text_230079	Command rating:	True
heading_tx_NewState_Text_540001	Nation Description	True
label_tx_NewState_Text_3a006e	No Limit	True
label_tx_NewState_Text_3d000c	1 Hour	True
label_tx_NewState_Text_3d007c	2 Hours	True
heading_tx_NewState_Text_210007	Other Claimants	True
public_opinion_Tooltip_2a0014	Successful negotiations rely on many factors, but this is a useful hint as to how this nation may react to your offers.||The friendlier they are toward you, the more likely they are to accept your proposals.||Try getting the people on your side by offering a state gift, or a one off payment.||Public opinion will change according to your actions.	True
tx_upkeep_army_Tooltip_3a0065	Amount of money per turn to support your armies.||Disband units to reduce this figure.||Armies are made up of units.||Each unit has an upkeep cost in its unit details panel.||Units that are not doing anything are simply wasting money.||Disband them or move them where they are needed.	True
reward_dy_NewState_Text_620005	2000 well trained soldiers and a country house in West Sussex	True
public_opinion_Tooltip_2f0040	Your public opinion reflects the current state of your relations with this nation.	True
tx_commodities_Tooltip_41006a	These depend on the resource slots and industrial buildings you have throughout your regions.||By taking regions with a lot of resource slots and developing industry there, you will improve the commodities you export.	True
steal_research_Tooltip_5a0041	Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up your Research and Technology panel where you can browse potential swag.||Keep in mind that knowledge may come at a price - stealing another nation's work may end with your rake being caught and your nation's dirty dealing exposed!	True
TX_new_capital_yours_Text_13006a	Your new capital is now:	True
heading_tx_NewState_Text_290043	BattleTime Limit	True
tx_commodities_Tooltip_33000b	Supplies you are receiving.||These depend on the resource slots and industrial buildings you have throughout your regions.||Some regions have more resource slots than others, you can see these on the map.||By taking regions with a lot of resource slots and developing industry there, you will improve the commodities you receive.	True
rogue_sabotage_Tooltip_7a0043	Sabotage||A chance to wreak some havoc!||Clicking on this button will bring up your Sabotage panel.||The Sabotage panel will help you decide whether or not this is the course of action you wish to pursue.	True
time_period_tx_Tooltip_19005c	You can change the time period of the battle on the previous screen.||The available units for recruitment are dependant on the time period.||Late period battles will make more units available to you.	True
reward_tx_NewState_Text_760066	Possible Reward:	True
treaties_title_Tooltip_57003f	Before making any offers or demands, you may want to check this section.||If you already hold treaties with this nation it may affect your choices in negotiations.||For example, if they have granted you military access you do not want to do anything that would cause them to distrust you, or you could lose it.	True
button_txt_NewState_Text_100011	Continue	True
txt_popularity_Tooltip_220068	This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely a revolt or election will oust the current administration.	True
dy_alliegence_Allied_Text_680040	( Allied )	True
tab_philosophy_Tooltip_30000a	Enlightenment technologies||This includes political thought and economic ideas.||Enlightenment can improve your wealth and cut some recruitment and building costs.||This technology will help increase wealth and repression, although it can have negative effects on the lower classes happiness.||Move your cursor over the different technology icons to see more information about them.	True
tx_Enlightenment_Tooltip_c0044	This is your based on your research into philosophy technologies.	True
TX_nation_name_DY_Tooltip_2f0020	Your nation's diplomatic details.||You can see your protectorates, allies, enemies and your trade partners at a glance here.	True
banner_tx_monarch_Text_6d0039	Monarch	True
tx_your_forces_Tooltip_3e0032	Compare your details to your enemies to judge your chances of victory and to be fully prepared for the fight ahead.	True
panel_heading_tx_Tooltip_60010	Choose a game name, password, number of spectators and mark your battle for ranking here.	True
dy_army-upkeep_Tooltip_3a0065	Amount of money per turn to support your armies.||Disband units to reduce this figure.||Armies are made up of units.||Each unit has an upkeep cost in its unit details panel.||Units that are not doing anything are simply wasting money.||Disband them or move them where they are needed.	True
button_txt_NewState_Text_650032	Sea	True
StatusIcon_Firing_Tooltip_67005a	Firing	True
button_tx_default_Text_10005b	Change tax policy	True
button_txt_NewState_Text_650053	Connection	True
unit_id_tx_NewState_Text_770018	Floating flags	True
StatusIcon_Hidden_Tooltip_630049	Hidden	True
l_arrow_amount_Tooltip_66002a	Decrease turns	True
dy_state-religion_Tooltip_60023	State religion is determined by your nation's leader.||Individual regions have their own religion and their happiness may be affected if it differs from the state's.||Nations with the same religion will find common ground together and are more likely to get on.||This is an important factor when engaging in diplomacy.	True
button_txt_NewState_Text_690021	Quick Land Battle	True
button_txt_NewState_Text_540068	Saved Battles	True
r_arrow_amount_Tooltip_5a0064	Increase by 1000	True
tx_Filters_NewState_Text_650032	Key	True
StatusIcon_Moving_Tooltip_610055	Moving	True
their_allies_tx_Tooltip_5007b	The nation you're about to declare war on may call upon their allies to bear arms against you.||If their allies are also allies of yours, or just very powerful, you may want to cancel your declaration of war.||However, keep in mind their allies may refuse the call to arms.||You will find out which allies have joined them once you have declared war.	True
refused_tx_NewState_Text_620035	Some of your allies have refused to join your side:	True