• 追加された行はこの色です。
  • 削除された行はこの色です。
random_localisation_strings_string_defend_prussia	You are defending against an army of Prussian attackers.	False
random_localisation_strings_string_defend_prussian_rebels	You are defending against Prussian Rebels.	False
random_localisation_strings_string_defend_pueblo	You are defending against a force of Pueblo attackers.	False
random_localisation_strings_string_defend_punjab	You are defending against a force of Punjabi attackers.	False
random_localisation_strings_string_defend_quebec	You are defending against a force of Quebecois attackers.	False
random_localisation_strings_string_defend_rebels	You are defending against a force of Rebel attackers.	False
random_localisation_strings_string_defend_russia	You are defending against a force of Russian attackers.	False
random_localisation_strings_string_defend_safavids	You are defending against a force of Persian attackers.	False
random_localisation_strings_string_defend_saxony	You are defending against a force of Saxon attackers.	False
random_localisation_strings_string_defend_scandinavian_rebels	You are defending against Scandinavian Rebels.	False
random_localisation_strings_string_defend_scotland	You are defending against a force of Scottish attackers.	False
random_localisation_strings_string_defend_sikh_rebels	You are defending against Sikh Rebels.	False
random_localisation_strings_string_defend_slavic_rebels	You are defending against Slav Rebels.	False
random_localisation_strings_string_defend_spain	You are defending against a force of Spanish attackers.	False
random_localisation_strings_string_defend_spanish_rebels	You are defending against Spanish Rebels.	False
random_localisation_strings_string_defend_spanish_settler_rebels	You are defending against Rebel Settlers.	False
random_localisation_strings_string_defend_sweden	You are defending against a force of Swedish attackers.	False
random_localisation_strings_string_defend_swiss_confederation	You are defending against a force of Swiss attackers.	False
random_localisation_strings_string_defend_thirteen_colonies	You are defending against a force of Thirteen Colonies attackers.	False
random_localisation_strings_string_defend_tuscany	You are defending against a force of Tuscan attackers.	False
random_localisation_strings_string_defend_united_states	You are defending against a force of American attackers.	False
random_localisation_strings_string_defend_venice	You are defending against a force of Venetian attackers.	False
random_localisation_strings_string_defend_virginia	You are defending against a force of British Colonial attackers.	False
random_localisation_strings_string_defend_virginia_colonists	You are defending against a force of Virginia Colony attackers.	False
random_localisation_strings_string_defend_westphalia	You are defending against a force of Westphalian attackers.	False
random_localisation_strings_string_defend_wurttemberg	You are defending against a force of Wurttemberger attackers.	False
random_localisation_strings_string_destroy_transported_message	Destroying these units will result in the loss of any force or characters they are currently transporting.	False
random_localisation_strings_string_destroy_transported_title	Unit disbandment	False
random_localisation_strings_string_difficulty_level_1	Easy	False
random_localisation_strings_string_difficulty_level_2	Normal	False
random_localisation_strings_string_difficulty_level_3	Hard	False
random_localisation_strings_string_difficulty_level_4	Very Hard	False
random_localisation_strings_string_early	Early	False
random_localisation_strings_string_easy	Easy	False
random_localisation_strings_string_Economics_Bar	Economics	False
random_localisation_strings_string_enemy	Enemy	False
random_localisation_strings_string_enemy_forces	防御側	False
random_localisation_strings_string_Enlightenment_Bar	Enlightenment	False
random_localisation_strings_string_enter_contested_region_warning	There is a revolution in your home region. If you move troops in, be aware that some of them may join the rebels.\n\nContinue?	False
random_localisation_strings_string_evening	Evening	False
random_localisation_strings_string_exit_theatre_tooltip	Exit theatre here	False
random_localisation_strings_string_expert	Expert	False
random_localisation_strings_string_faction_not_allowed	The faction in this setup isn't allowed in this type of battle	False
random_localisation_strings_string_factors_governing_relationship	好感度を決める要素:	False
random_localisation_strings_string_Failed	Failed	False
random_localisation_strings_string_famous_battle_battle_of	Battle of:	False
random_localisation_strings_string_famous_battle_defeated_by	Defeated by:	False
random_localisation_strings_string_famous_battle_victory_over	Victory over:	False
random_localisation_strings_string_farm	農場	False
random_localisation_strings_string_fatigue_active	活動的	False
random_localisation_strings_string_fatigue_exhausted	限界	False
random_localisation_strings_string_fatigue_fresh	元気	False
random_localisation_strings_string_fatigue_tired	疲労	False
random_localisation_strings_string_fatigue_very_tired	極度の疲労	False
random_localisation_strings_string_fatigue_winded	息切れ	False
random_localisation_strings_string_February	February	False
random_localisation_strings_string_file_io_error_not_found	File not found. Invalid filename specified.	False
random_localisation_strings_string_file_load_failed	File Load Failed	False
random_localisation_strings_string_finances_background_income	Core treasury income	False
random_localisation_strings_string_finances_commerce_raiding_income	From trade route raiding	False
random_localisation_strings_string_finances_other_income	Income from other sources.	False
random_localisation_strings_string_finances_protectorate_income	Total from Protectorates	False
random_localisation_strings_string_finances_protectorate_income_breakdown_faction	%S	False
random_localisation_strings_string_finances_protectorate_income_breakdown_other	Other nations	False
random_localisation_strings_string_finances_tribute_expenditure	To others	False
random_localisation_strings_string_finances_tribute_expenditure_breakdown_faction	%S (turns remaining %d)	False
random_localisation_strings_string_finances_tribute_expenditure_breakdown_other	To other nations	False
random_localisation_strings_string_finances_tribute_income	Regular payments from other nations	False
random_localisation_strings_string_finances_tribute_income_breakdown_faction	%S (turns remaining %d)	False
random_localisation_strings_string_finances_tribute_income_breakdown_other	From others	False
random_localisation_strings_string_Fixed_Artillery_Cannot_Reinforce	Fixed artillery units are stationary and therefore cannot be used as reinforcements.	False
random_localisation_strings_string_fleet_status_transit1	In transit	False
random_localisation_strings_string_fleet_status_transit2	En route to:	False
random_localisation_strings_string_formatted_memory	%d Mb.	False
random_localisation_strings_string_formatted_minutes_plural	%d Minutes	False
random_localisation_strings_string_fortification	Fortification	False
random_localisation_strings_string_friends	Friends	False
random_localisation_strings_string_front_end_unit_size_with_fleet_tooltip	Scales the number of men in each unit in land battles, and the maximum number of ships allowed in a fleet. Reducing this may improve game performance in battles considerably.	False
random_localisation_strings_string_gatehouse	Gatehouse	False
random_localisation_strings_string_gfx_aa_16x16	16x	False
random_localisation_strings_string_gfx_aa_2x2	2x	False
random_localisation_strings_string_gfx_aa_4x4	4x	False
random_localisation_strings_string_gfx_aa_8x8	8x	False
random_localisation_strings_string_gfx_filtering_ani16x	Anisotropic 16x	False
random_localisation_strings_string_gfx_filtering_ani2x	Anisotropic 2x	False
random_localisation_strings_string_gfx_filtering_ani4x	Anisotropic 4x	False
random_localisation_strings_string_gfx_filtering_ani8x	Anisotropic 8x	False
random_localisation_strings_string_gfx_filtering_bi	Bilinear	False
random_localisation_strings_string_gfx_filtering_tri	Trilinear	False
random_localisation_strings_string_gfx_high	High	False
random_localisation_strings_string_gfx_low	Low	False
random_localisation_strings_string_gfx_med	Medium	False
random_localisation_strings_string_gfx_off	Off	False
random_localisation_strings_string_gfx_on	On	False
random_localisation_strings_string_gfx_shader_2	Shader Model 2	False
random_localisation_strings_string_gfx_shader_3	Shader Model 3 (Low)	False
random_localisation_strings_string_gfx_shader_3_hi	Shader Model 3 (High)	False
random_localisation_strings_string_gfx_v_high	Very High	False
random_localisation_strings_string_happy	Happy	False
random_localisation_strings_string_hard	Hard	False