tx_prestige_NewState_Text_b000c	Prestige Rank:	True
button_kick_Tooltip_76006f	Kick player	True
title_NewState_Text_29000a	United States	True
pip_status_allied_Tooltip_610048	Allied	True
treasury_icon_Tooltip_6e0076	This is your total Treasury Income.||This value is the amount that your region contributes to your funds every year.||It is calculated using your Region Wealth and your total tax rate.||Increase this number by raising taxes or increasing region wealth.	True
their_allies_tx_Tooltip_390037	These are the allies for this faction.||These are potential enemies if they answer the call to arms.||It is possible for both sides to have allies in common.|| If this is the case, and war is declared the allies will have no choice but to pick sides.	True
victory_conditions_Tooltip_6a0038	These are the victory conditions for your selected faction.||To win the Grand Campaign you must complete these objectives within the time limit given.||As you play through the Grand Campaign you will be given tips on how to achieve these conditions.	True
dy_value_Tooltip_610068	The amount of hull strength determines how much damage this unit will receive when hit.||You can strengthen a hull by researching seasoning in naval technology.	True
tab_stats_Tooltip_680000	Select this tab to show the unit statistics.||Information such as recruitment and upkeep costs, experience and the numberof men in each unit will be held here.||Units that fight on land will have charge bonus, melee attack, defence and morale statistics.||Naval units will include statistics such as speed, hull strength and maneuverability.	True
button_txt_Tooltip_43001e	Select this option if you want to request military access.||If granted, this will allow you access to the other faction's region without declaring war.||Military access is a risky thing to allow as it can leave a faction open to surprise attack. As such, it is not guaranteed you will be successful.||If your request is turned down you can always try to using the diplomacy panel to negotiate. You may fare better if you can offer something in return.	True
label_txt_NewState_Text_590023	Time Limit:	True
dy_population_Tooltip_73001c	This is the population of your nation across all your regions.	True
tx_population_Tooltip_73001c	This is the population of your nation across all your regions.	True
exports_list_Tooltip_7e0077	This section shows all exports from your faction.||Exports contribute to your trade income and are delivered along the trade routes you have established with other nations.||Trade routes are established by negotiating trade agreements with other factions on the diplomacy panel.||Mouse over the different areas to see more information.	True
plus2_Tooltip_26002d	These are the factors having a  positive effect on happiness.||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	True
string_NewState_Text_39003c	Brightness and Gamma	True
button_fougasse_improved_Tooltip_460075	These are improved fougasse. Added grenades provide a secondary explosion for even more carnage!||Sweep the enemy off their feet, along with anything else in the vicinity by using this defence.||Bury these mines under the ground and detonate them when the enemy is over them or nearby.||You must put these in position during the deployment phase.	True
heading_txt_1_Text_750030	Waiting ...	True
TX_faction_NewState_Text_400022	Faction:	True
name_Tooltip_77003d	As you select a map from below, the map description tab to the right will provide details about it.	True
pop_growth_heading_NewState_Text_390034	Growth in this turn	True
bar_Tooltip_69001e	Accuracy level for this unit.||This is how likely it is fired shots will hit the enemy.||Gaining experience in battle will improve this value.	True
your_allies_tx_Tooltip_6f002a	These are the factions allied to you.||You can call on these in the event of a war, though they may turn you down.||It is possible for both sides to have allies in common.|| If this is the case, and war is declared the allies will have no choice but to pick sides.	True
nav_button_shot_standard_Tooltip_120042	Toggle round shot	True
frame_Tooltip_67002c	This panel will appear if your army has remained stationary for a turn on the campaign map.||This has allowed them time to dig in and fashion some defences.	True
positive_bar_Tooltip_38002e	This displays all the factors that contribute to the generation of wealth in this region.||Industry and agriculture are important in advancing your region wealth.||Build farms, ports and workshops to increase these aspects of your region.||Move your cursor over the icons to display more information.	True
map_description_Tooltip_f001e	This tab contains an overview of your selected map.||Here you can see a snapshot of the map and learn about any tactical advantages the land might have that you can exploit.||To see details for another map, select one from the panel on the left.	True
TX_target_NewState_Text_520079	Target:	True
tab_title_Tooltip_4b007b	This is the units tab.||Select the unit you want to move and	True
tab_title_Tooltip_4f007f	This is the ships tab.||Select the ship you want to move and	True
name_textbox_Tooltip_2b0006	Selected character's name.	True
bar_Tooltip_60001c	Range level for this unit.	True
arrow R_Tooltip_60064	Click this to switch to the previous theatre view.||As is the case on the campaign map, the world is divided between three theatre views: Europe, America and India.||This map will show you only the theatres where you own regions.	True
effects_icons1_naval_recruit_cost_Tooltip_660045	Naval recruitment cost	True
effects_icons2_naval_recruit_cost_Tooltip_660045	Naval recruitment cost	True
effects_icons3_naval_recruit_cost_Tooltip_660045	Naval recruitment cost	True
radar_Tooltip_5c0042	This is your radar map.||Use this to keep track of movements on the battlefield.||Each unit will be displayed using their own icon and faction colour.||All units, friendly or enemies, will be displayed unless they are in hiding on the main map.||If you have a unit selected you can right click on the radar map to move the unit to that position.||You can zoom in and out of the radar map using the zoom buttons.	True
year_Tooltip_4e0044	This is the year you were issued the mission.	True
Level_Tooltip_2b0017	Challengers shooting skill	True
dy_terrain_Tooltip_30040	Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush!	True
button_txt_not ready_Text_4e0050	Not ready	True
dy_player_no_Tooltip_420077	This shows the number of players in the alliance and the maximum number allowed.	True
total_title_NewState_Text_1b0061	Total income from exports to trade partners:	True
mouse_wheel_info_NewState_Text_20035	Zoom	True
rank_label_NewState_Text_70004a	Command stars:	True
UC_button_move_forwards_Tooltip_15000f	Step forwards	True
panel_heading_tx_navy_Text_180002	Navy:	True
age_NewState_Text_5d0024	Age:	True
title_dy_Tooltip_7d0053	Choose a battle map from the options below.||The map description tab to the right will give you details on the selected map to help you make your choice.	True
speed_slider_button_Tooltip_310022	Press this button to unpause the game, or return to normal speed.||You can also slide this up and down to increase the speed of the game as you see fit.	True
button_load_Tooltip_70006	Load army	True
tx_protectorates_NewState_Text_34005b	Protectorates:	True
head_tx_Tooltip_57006b	This is your generals column.||Generals each have their own individual traits and abilities depending on their experiences.||Some generals will be better than others and you may want to move your best generals where they are needed most.||If an army has no general, the colonel of the army will be displayed here instead.||Right-click on their portrait to bring up their character panel and more details on them.||Left-click to jump to his location on the main map.	True
lower_classes_txt_Tooltip_41003a	The lowest classes are the workers and the salt of the earth, the foundation on which your Empire is built.||Move your cursor over the pips below to see the positive and negative effects on the lowest class public order.	True
turns_tx_NewState_Text_2a0065	Turns left:	True
StatusIcon_Obstructed_Tooltip_730048	Obstructed	True
head_tx_tx_Text_7c0057	Population	True
heading_tx_NewState_Text_1a0003	Battle difficulty	True
heading_tx_NewState_Text_1f0004	Campaign settings	True
public_opinion_NewState_Text_520065	Public opinion towards them:	True
cancel_technology_Tooltip_6e0048	Cancel	True
Flags_Tooltip_40042	Your nation and its leader at the time of saving.	True
trade_partners_Tooltip_6d0025	These are this faction's trade partners	True
option2_text_normal_Text_260075	Enter war on side of: %S	True
panel_heading_tx_NewState_Text_53001a	Game Setup	True
button_close_Tooltip_560050	Close this panel	True
button_sea_battle_Tooltip_55001b	Wage war on the high seas, sinking your enemies into the briny depths.||The wind can be a friend or foe in these battles, try to sail in the same direction as the wind when you can to give your ships the advantage.||Sinking ships isn't the only way to remove them from the battle, try boarding an enemy ship and killing its crew!	True
button_close_list_Tooltip_1f0049	Close	True
tab_victory_conditions_Tooltip_40073	To win this grand campaign you must complete the victory conditions on this tab within the time limit given.||As you play through the grand campaign you will be given tips on how to achieve these conditions.||As you progress through the game you can refer to this tab to see how you are faring.	True
panel_heading_tx_NewState_Text_1a0052	Brightness & Gamma	True
bottom_Tooltip_11001a	Use this slider to scroll up and down the panel.	True
tx_route_NewState_Text_1b0042	Route	True
public_order_Tooltip_3e005f	This shows the public order for each region.||The two icons are for the lower and higher classes, as each of them have their own public order.||Green icons means the public are under control, red means they are likely to riot. Yellow means they are somewhere inbetween.||If the public order for a region looks unstable you may want to bring up the region's details scroll to try to find the problems and quell any unrest.||You can order this column according to the best and worst public order by clicking on this column's title.||This will help you quickly pinpoint regions which may give you trouble.	True
dy_condition_Tooltip_60074	These are your victory conditions.||You will need to complete these to win the game.	True
nav_UC_button_sails_FullSail_Tooltip_4a001a	Sails are at full sail||Full sails means your ship is moving at full speed.||Select the minus button to the left to decrease speed.	True
arrow L_Tooltip_630049	Next theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions.	True
button_close_Tooltip_3b003b	Close panel	True
damaged_Tooltip_5f0024	Damage||This building needs repair.||Click the repair button to the right to start repairing.||None of the building's effects will work until it is repaired.	True
pip_pop_Tooltip_6d0027	This is the total population of this region.||As the population increases, more expansion slots appear. These slots can be built upon to develop your region.||The Population Growth section below will help guide you on how to increase this number.	True
heading_exports_Tooltip_5e0077	This section shows all exports from your faction.||Exports contribute to your trade income and are delivered along the trade routes you have established with other nations.||Trade routes are established by negotiating trade agreements with other factions on the diplomacy panel.||Mouse over the different areas to see more information.	True
arrow L_Tooltip_420064	Click this arrow to switch between the map context.	True
arrow R_Tooltip_420064	Click this arrow to switch between the map context.	True
handle_Tooltip_11001a	Use this slider to scroll up and down the panel.	True
dy_miniflag1_Tooltip_560074	Player 1	True
selector arrow L_Tooltip_410073	Next target||These buttons are context sensitive and the next target will depend on what you have currently selected.||If you have an army currently selected it will move to your next army, if you have a town or city selected it will move to your next town or city and so on.	True
selector arrow R_Tooltip_570065	Previous target||These buttons are context sensitive and the previous target will depend on what you have currently selected.||If you have an army currently selected it will move to your previous army, if you have a town or city selected it will move to your previous town or city and so on.	True
dy_miniflag2_Tooltip_550074	Player 2	True
bar_Tooltip_180076	This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack.	True
heading_tx_Research_Tooltip_790015	Technology is important for the development of your nation.||It can help you develop new buildings, weapons, tactics and philosophies.||There are three different  branches of technology to choose from - military, industrial and philosophy.||You can also gain technology through diplomatic exchange with other nations or opt for the more underhand approach and steal the technology from them instead.||Move your gentlemen agents into your own educational buildings to speed up research.||If they are sent toward another nation's educational building they will get the option of stealing research.	True
button_tx_access_Tooltip_62003e	Click here to negotiate military access requests or demands.||If one nation wants to move their army into another nation's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly.||A good diplomatic relationship between the two nations is a necessity.||Allowing another nation's army into your region could leave you vulnerable to an attack by them.||It also exposes your region to their scrutiny.||Click this button to see the military access panel and more details.	True
button_classic_battle_Tooltip_550021	Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush!	True
button_pay_ransom_selected_roll_Tooltip_71005b	Click to cancel payment of demanded ransom	True
button_unit_downgrade_Tooltip_d007f	Select to downgrade unit	True
cpu_moves_tx_NewState_Text_610066	Show CPU moves	True
bar_Tooltip_280045	Defence for this unit.||This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet!	True
heading_txt_0_Text_7b0025	New Screen Resolution	True
tx_taxes_tooltip_amanage_on_Tooltip_5aff9e	The tax rates in this theatre are currently being auto-managed for you, aiming for the best balance between healthy tax income, avoiding public unrest, and allowing your regions￯ᄒメ economies to grow. Check this box to set tax rates yourself (manually)	True
dy_Population_NewState_Text_640005	1.2 million	True
end_trade_Tooltip_73006a	This is your cancel trade panel. It will end any trade agreements with this faction.||This will close all trade routes between the two factions.||You will lose any trade income from this faction if you cancel this.||It will also cut them off from your trade exports, and this may deprive them of valauable resources.	True
west_africa_Tooltip_170049	Ivory Coast||Trade theatre for West Africa.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	True