• 追加された行はこの色です。
  • 削除された行はこの色です。
StatusIcon_Wavering_Tooltip_a003d	Wavering	True
pip_gov_type_absolute_monarchy_Tooltip_24001e	Absolute Monarchy	True
melee_attack_Tooltip_180076	This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack.	True
button_swap_Tooltip_610014	Swap ministers	True
tab_military_Tooltip_130050	This is their military  technology you can demand.||Military technology helps to manufacture and improve weapons, and devise new battle tactics and formations.||Concentrating on this technology will improve armies and navies.||Move your cursor over the different icons to see more information about them.	True
panel_heading_tx_army_Tooltip_360072	Army setup panel.||By default the units are balanced and chosen for you, but you can delete and add units to create your own setup.||You can also give or take away experience for your units, depending on your funds.	True
tx_enables_NewState_Text_72006f	Enables recruitment of:	True
effects_icons3_land_recruit_cost_Tooltip_69004a	Army recruitment costs	True
tx_Ordnance_Tooltip_160044	The ordnance tree concentrates on developing artillery and allows you to advance your cannons and rockets.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	True
effects_icons1_repression_Tooltip_63005b	Repression	True
effects_icons2_repression_Tooltip_63005b	Repression	True
effects_icons3_repression_Tooltip_63005b	Repression	True
label_tx_NewState_Text_c004b	Gamma	True
plus_Tooltip_560048	Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	True
button_open_negotiations_Tooltip_3c0035	Open negotiations||You need to have selected a nation before clicking this.||This will open up the diplomacy panel, which is where the real deals are made.	True
build_browser_Tooltip_5c000b	Building Browser||The Building Browser panel shows all the buildings you have for each region.||Click on this to open up the panel for more details.	True
button_back_Tooltip_5b004c	Return to last screen	True
button_back_Tooltip_180009	Previous	True
range_NewState_Text_60059	Range	True
heading_txt_txt_Text_170027	Host Campaign Game	True
negative_bar_Tooltip_2d001c	These are the factors having a negative effect on public order.||If they become too unhappy public order will break down resulting in riots and revolts.||High taxes will vex the higher classes and cause them to raise their voices in disgust. Lowering taxes will improve their moods and stop any trouble from being stirred up.	True
label_txt_NewState_Tooltip_640024	This setting selects the amount of detail you will see on your units.||If your game is running slow you may want to reduce this.	True
plus_Tooltip_7e006f	This represents the positive influences affecting Town Wealth Growth.||Developing educational establishments such as colleges, schools and workshops will increase Town Wealth Growth.||Industry also encourages growth - build and upgrade ports in your region to improve this value.	True
build_repair_Tooltip_160077	This is your building repair button.||Buildings can become damaged through warfare or the actions of a saboteur intent on slowing your factions progress.||A damaged building will cease to provide its effects and bonuses until it is fully repaired.||If you select a building card for a building that needs to be repaired, this button will change to colour and become active.	True
label_txt_NewState_Tooltip_620026	This setting selects the amount of detail you will see on your ships.||If your game is running slow you may want to reduce this.	True
minus_Tooltip_2d001c	These are the factors having a negative effect on public order.||If they become too unhappy public order will break down resulting in riots and revolts.||High taxes will vex the higher classes and cause them to raise their voices in disgust. Lowering taxes will improve their moods and stop any trouble from being stirred up.	True
region_NewState_Text_620060	Region:	True
defenses_NewState_Text_30017	City Defenses:	True
label_txt_NewState_Tooltip_320077	This setting selects how far away trees are rendered.||If your game is running slow you may want to reduce this.	True
dy_date_NewState_Text_6b007c	Turn:	True
effect2_Tooltip_b0043	Diplomacy	True
nav_UC_button_hold_course_Tooltip_48001d	Set Sail	True
demand_access_tx_Tooltip_2d0026	Military access is used when one army needs to move across another nation's region without trespassing and causing a war.||Of course, it can also be abused and used to move armies into good positions for a surprise attack!||Granting access requires a great deal of trust.||The chance of acceptance depends greatly on the weight of your demands.||It will also depend on their overall relationship with you.||Select the nodes to choose how many turns you want to demand and then click on the accept button.	True
tx_Details_NewState_Text_68002a	Details	True
heading_tx_Tooltip_200045	This section lists your games, turns played, date and time of saving.||You can sort them by name, turns and date by clicking on the column title.	True
regions_Tooltip_360032	This is your demand and offer regions panel.||Regions can be offered or demanded as part of peace negotiations, or as gifts between friendly nations.||A regions value is assessed according to its income and strategic value in the game.||Select the region or regions you want from the two panels below and click the tick button when you have finished.	True
finances_Tooltip_730005	This is your nation's projected income panel.||Your regular incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information.	True
options_bar1_Tooltip_f0034	Do not plunge your nation into war simply because you have the option!||Consider the implications first - there are plenty of battles to be fought, battles you can plan for.	True
tobacco_NewState_Tooltip_6d003a	Tobacco	True
button_tx_protector_Tooltip_1d0020	Request the other nation come under your protection.||Though it may sound like extra work, becoming a nation's protector can actually have many advantages.||You will receive half of their income and gain unlimited military access to their regions.||When a nation becomes protectorate they must break all previous alliances.||Protectorate nations can still declare war on other nations - if this happens you will be dragged into the conflict.	True
box_24_Tooltip_1c0039	Your military prestige.||This is based on the strength of your armies, your military research and your military conquests.	True
score_label_NewState_Text_480004	Skill rating:	True
tx_allies_NewState_Text_760072	Allies:	True
faction_selection_container_Tooltip_6006f	These flags represent the factions you can choose to play as.||Clicking on any of these flags will select that faction, and change the faction details accordingly.	True
university_tech_icon_stealing_Tooltip_1b0034	Stealing	True
building_Tooltip_240035	This column shows all the buildings you have within the selected region.||In the column below you can left click on a building to view its building tree and right click for more information.	True
TX_save_game_Tooltip_5a0073	This panel helps you to move between theatres quickly and easily.||This is triggered when you move into one of the transition zones between theatres.||Use the map below to select your destination and when you are happy click the tick button.||To cancel a move select the cancel button - this will return you to the map.	True
Prestige_Tooltip_730015	This is your Prestige panel.||Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations.	True
BannerNaval_1_Tooltip_36002b	Men onboard	True
funds_tx_NewState_Text_2b005b	Funds:	True
killometer_clip_Tooltip_5c005b	This represents the balance of power between the two sides.||It shows the relative strength of each side - larger numbers do not necessarily mean a superior force!||Your armies are represented by the green, and the enemy is represented by red.||As the battle goes on this meter will change to reflect the losses on both sides, use this to keep an overview of who has the upper hand.||If the enemies red bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!	True
label_txt_NewStte_Text_410007	Sound System	True
ranked_Tooltip_320059	This disables custom army options.	True
unit_id_tx_NewState_Text_470001	Floating unit identifiers	True
portrait_Tooltip_610056	Their diplomat.||Pay attention to their responses, they will make it clear how they feel about the negotiations and how your relations currently stand.||Just because they accept a proposal doesn't mean they are necessarily happy about it!	True
UC_button_increase_rank_Tooltip_40016	Increase rank	True
dy_faction_stance_Tooltip_250050	This is the faction your target belongs to, and your faction's political standing with them.||An assassination attempt can be made on any character, whether you are at war, with them, neutral or allied to their faction.||However, if you are discovered it will effect your relationship. Tread carefully if you have something to lose!||Skilled assassins can get away with a stealthy kill and escape with their identity secret. When this happens, the victim's faction will place the blame at the feet of their most hated enemy, and you're faction will be overlooked.||This is a great way to escalate tension between two factions and play them off against each other.	True
status_icon_open_locked_Tooltip_380000	Password required	True
losing_tx_NewState_Text_6c007d	Losing Side:	True
button_txt_tx_Text_c002c	Exit	True
label_tx_NewState_Text_7d001d	Volumetric effects	True
crescent_attack_Tooltip_460075	Crescent Attack	True
TX_target_faction_NewState_Text_500023	Target Faction:	True
label_tx_NewState_Text_6d000f	Run in Window	True
no_building_text_NewState_Text_210043	You do not own an educational building at which to conduct research. Educational buildings can be constructed in towns. You can still steal technologies from other nations.	True
bar_Tooltip_c0016	A unit with high morale is less likely to rout in the face of trouble.||If your artillery routs, they will leave the artillery unmanned and unusable!||Gaining experience on the battlefield will improve morale for this unit.	True
queue_tx_Tooltip_660016	Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||You can queue as many units as your money can manage, but only one of each type of unit can be recruited at the same time.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position.	True
title_panel_NewState_Text_390002	Victory Tickets	True
dy_attribute_title_Tooltip_45000e	This shows the character's attribute in their chosen field.	True
label_tx_NewState_Text_3d005c	2 hours	True
DY_result_normal_victory_Text_4e0023	Victory!	True
south_america_Tooltip_37003b	Coast of Brazil||Trade theatre for South America.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	True
_title_frame_sabotage_Tooltip_38005e	From here you can see your sabotage options.||An ill-placed spanner or an 'accidental' fire can work wonders.||Damaged buildings will stop providing any income or bonuses until it is fully repaired - which costs money in itself.||There are more subtle motivations for sabotage - if you succeed, the targetted nation will automatically lay blame at the feet at their most hated enemy.||Perfect for playing one side off against another.||Before you do anything, check your chances of success.||If you fail, you may be captured and your nation will not be favourably looked on by your target.||Thatメs if they donメt make an example of you and decide to do some damage of their own.	True
gentleman_steal_tech_Tooltip_2d0045	Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up the steal technologuy scroll.||Keep in mind that knowledge may come at a price - stealing another faction's work may end with your gentlemen being caught and your faction's dirty dealing exposed!||See the steal technology scroll for more details.	True
popularity_percentage_Tooltip_b0005	This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely the current cabinet will be voted out come elections.||If they are voted out they will be replaced with the opposition.	True
mouse_middle_info_NewState_Text_320045	Zoom to Pointer	True
icon_classic_battle_Tooltip_1b0023	Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vunerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush!	True
background_title_Tooltip_60038	This section provides historical background about this unit.	True
button_back_Tooltip_7c0061	Previous screen	True
protectorates_Tooltip_34001c	Protectorates are nations who come under the protection of another nation.||In exchange for protection the protectorate grants full access to its regions, and pays the protecting nation half its income.	True
build_browser_Tooltip_2d0077	This button opens up the building browser.||The building browser shows all the buildings you have for each region.||Open up the  building browser for more details.	True
tab_military_Tooltip_3e0071	Military technology||Military technology helps to manufacture and improve weapons, and devise new battle tactics and formations.||This technology will improve armies and navies.||This tab is split between three different trees; military, ordnance and naval technology.||Move your cursor over the different icons to see more information about them.	True
heading_tx_Stealing_Text_600069	Technology stealing	True
route_pip_Banditry_Tooltip_4f0018	Bandits are pilfering your transported goods!	True
population_Tooltip_4c0054	If your population is estimated to grow next turn there will be an arrow icon pointing upwards next to the population number.||If the population is not increasing you may want to bring up the region's details panel to see how to help it grow.||As a region's population increases, villages will turn into towns and harbours into ports.|| You can order this column according to the lowest and highest population by clicking on this column's title.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.	True
tab_industry_Tooltip_6e0002	Industrial technologies||This technology tree is divided into three sections - agriculture, metal industry and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them.	True
Blank_IND_Tooltip_1c004a	This shows the regions you control in India.||The regions in green are yours.	True
navy_promote_Tooltip_6b0050	Click here to promote this unit.||This will promote one of your men to an admiral.||Admirals can add morale bonuses in battle, rally and recruit units at sea.	True
tx_enemy_forces_NewState_Text_5c0008	Enemy Forces	True
shooting_Tooltip_40062	This is your shooting skill.||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents.	True
button_cancel_Tooltip_65003f	Click this to cancel the merge.	True
ships_Tooltip_5b0012	This column shows how many ships you have in each fleet.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this fleet.||You can order your fleets by number of ships by clicking on this column's title.	True
tx_Naval_Tooltip_240015	Naval prestige.||This is based on the strengths of your navies, your naval research into technology and your naval conquests.	True
button_cancel_Tooltip_e0044	Refuse offer	True
ammunition_Tooltip_6f0078	The amount of ammunition this unit can carry into battle.||Once this has been used up the unit will be forced to switch to melee mode for any more fighting.||After the battle ammunition will be fully replenished.	True
button_txt_NewState_Text_480009	Change Old	True
tab_enlightenment_Tooltip_1a003a	Philosophy||This technology includes political thought and economic ideas.||This can improve your wealth and cut some recruitment and building costs.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	True
icon_rel_orthodox_Tooltip_c000d	Orthodox||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	True
icon_rel_protestant_Tooltip_6a0076	Protestant||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	True
selector arrow R_click down mouse off_Tooltip_43	C	True
tab_ministers_Tooltip_270032	Your head of state, ministers and governors are all displayed here, along with your government's popularity.||Move your cursor over the different areas for more information.	True
tab_ministers_Tooltip_470009	This is your governments head of state.||This could be a monarch or a prime minister, depending on your type of government.||Your head of state adds bonuses to your prestige, diplomacy and economic growth.||These bonuses are dependent on the level of his management skills.||Right-click to bring up his details panel.	True
tab_missions_Tooltip_1f001d	From time to time you will be assigned missions which will help develop your empire.||All information on those missions will be stored here.	True
tab_nation_rankings_Tooltip_360046	This is your nation's rankings tab.||Here you can see your rankings in four different areas: military, naval, industrial and philosophy.	True
tab_national_summary_Tooltip_5b0020	Your National Summary tab provides you with an overall picture of your faction, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details.	True
tab_national_summary_Tooltip_730071	This provides you with an overall picture of your nation, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details.	True
tab_philosophy_Tooltip_30000a	Enlightenment technologies||This includes political thought and economic ideas.||Enlightenment can improve your wealth and cut some recruitment and building costs.||This technology will help increase wealth and repression, although it can have negative effects on the lower classes happiness.||Move your cursor over the different technology icons to see more information about them.	True
tab_philosophy_Tooltip_4e0076	Here you can demand any philosophy technology they have researched.||This technology will help increase wealth and repression, although it can have negative effects on the lower classes happiness.||Move your cursor over the different technology icons to see more information about them.	True
tab_philosophy_Tooltip_90019	This is their philosophy tab.|| Here you can demand any philosophy technology they have researched.||This technology will help increase wealth and repression, although it can have negative effects on the lower classes happiness.||Move your cursor over the different technology icons to see more information about them.	True
tab_prestige_Tooltip_4c0054	Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations.	True
tab_prestige_tracker_Tooltip_250063	This is the prestige tracker tab.||Use this to compare the other nation's prestige levels with one another.||You can choose to display different views, depending on the filter you select. The two filters categories are factions and type of prestige.||Switch the arrows on the filter section to see your different options.	True
tab_ships_Tooltip_4f007f	This is the ships tab.||Select the ship you want to move and	True
tab_stats_Tooltip_350039	Information such as recruitment and upkeep costs, experience and the number of men in each unit can be viewed here.||Units that fight on land will have charge bonus, melee attack, defence and morale statistics.||Naval units will include statistics such as speed, hull strength and manoeuvrability.	True
tab_stats_Tooltip_680000	Select this tab to show the unit statistics.||Information such as recruitment and upkeep costs, experience and the numberof men in each unit will be held here.||Units that fight on land will have charge bonus, melee attack, defence and morale statistics.||Naval units will include statistics such as speed, hull strength and maneuverability.	True
tab_taxes_Tooltip_410041	Each of your regions are taxed on their wealth and this goes towards your nation's income.||From this tab you can set your tax levels.||Each different theatre has its own tax level.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details.	True
tab_title_NewState_Text_10042	Sound	True
tab_title_NewState_Text_10072	Prestige tracker	True
tab_title_NewState_Text_160028	Campaign	True
tab_title_NewState_Text_160050	Trade	True
tab_title_NewState_Text_16005f	Governors	True
tab_title_NewState_Text_18002d	Graphics	True
tab_title_NewState_Text_180049	Ships	True
tab_title_NewState_Text_1a004f	Units	True
tab_title_NewState_Text_1c003a	Policies	True
tab_title_NewState_Text_1f005b	Abilities	True
tab_title_NewState_Text_2c0060	Victory Conditions	True
tab_title_NewState_Text_2c007e	National Summary	True
tab_title_NewState_Text_2d0076	Missions Log	True
tab_title_NewState_Text_35002f	Map description	True
tab_title_NewState_Text_3c007d	Brightness/Gamma	True
tab_title_NewState_Text_400077	Minor Nations	True
tab_title_NewState_Text_460009	Quick Battle	True
tab_title_NewState_Text_480073	Major Nations	True
tab_title_NewState_Text_4a001e	User Interface	True
tab_title_NewState_Text_4e001e	Battle Results	True
tab_title_NewState_Text_4f000c	Campaign Games	True
tab_title_NewState_Text_4f0067	Battle List	True
tab_title_NewState_Text_530063	Battle Briefing	True
tab_title_NewState_Text_560065	Active Missions	True
tab_title_NewState_Text_560075	Unit Statistics	True
tab_title_NewState_Text_590076	Battle Settings	True
tab_title_NewState_Text_5c001c	Army Setup	True
tab_title_NewState_Text_60039	Missions	True
tab_title_NewState_Text_60046	Ministers	True
tab_title_NewState_Text_68002a	Details	True
tab_title_NewState_Text_69004c	Statistics	True
tab_title_NewState_Text_70005a	Battle	True
tab_title_NewState_Text_70033	Controls	True
tab_title_NewState_Text_740062	Nation rankings	True
tab_title_NewState_Text_7a0050	Agents	True
tab_title_NewState_Text_b0046	Universal	True
tab_title_NewState_Text_d0004	Characters killed	True
tab_title_NewState_Text_d0026	Prestige	True
tab_title_Tooltip_100000	These are your selected ministers for your government.||Like your head of state, they add bonuses to various areas of your faction depending on their management skill.||If a minister's skill is particularly low and you are in an absolute monarchy you can choose to kick them from the cabinet.||If you are not in an absolute monarchy, you may have to be content with swapping them with another minister and hope they do less damage in their new position!||Move your cursor over the ministers for more information.	True
tab_title_Tooltip_130068	This is the agents tab.||Select the agent you want to move	True
tab_title_Tooltip_14005c	Select this tab to show the unit statistics.||Information such as recruitment and upkeep costs, experience and the number of men in each unit will be held here.||Units that fight on land will have charge bonus, melee attack, defence and morale statistics.||Naval units will include statistics such as speed, hull strength and maneuverability.	True
tab_title_Tooltip_1b0076	This tab details any current Active Missions.||As you are assigned missions they will be entered here for easy referece.||On completion of the mission, or after the alloted time has run out, the mission will no longer be active and will be added to the Missions Log instead.||Move your cursor over the individual elements in this tab for more information.	True
tab_title_Tooltip_240006	Some units will already have abilities when they are recruited.||The majority of abilities will be gained by researching different technologies.||Move the cursor over the different abilities to see what bonus effects they will have.	True
tab_title_Tooltip_250063	This is the prestige tracker tab.||Use this to compare the other nation's prestige levels with one another.||You can choose to display different views, depending on the filter you select. The two filters categories are factions and type of prestige.||Switch the arrows on the filter section to see your different options.	True
tab_title_Tooltip_360046	This is your nation's rankings tab.||Here you can see your rankings in four different areas: military, naval, industrial and philosophy.	True
tab_title_Tooltip_39004a	Information such as recruitment and upkeep costs, experience and the number of men in each unit can be viewed here.||Units that fight on land will have charge bonus, melee attack, defence and morale statistics.||Naval units will include statistics such as speed, hull strength and manoeuvrability.	True
tab_title_Tooltip_410041	Each of your regions are taxed on their wealth and this goes towards your nation's income.||From this tab you can set your tax levels.||Each different theatre has its own tax level.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details.	True
tab_title_Tooltip_43003e	This is your trade tab.||From here you can examine your imports and exports and the nations you have trade agreements with.||Mouse over the different areas to see more information.	True
tab_title_Tooltip_4b007b	This is the units tab.||Select the unit you want to move and	True
tab_title_Tooltip_4f007f	This is the ships tab.||Select the ship you want to move and	True
tab_title_Tooltip_510019	This is your Taxes tab.||Each of your regions are taxed on their wealth and this goes towards tour faction's income.||From this panel you can set your tax levels. Each different theatre has its own tax level.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details.	True
tab_title_Tooltip_5b0020	Your National Summary tab provides you with an overall picture of your faction, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details.	True
tab_title_Tooltip_60003c	Select this tab to display any abilities this unit has.||Some units will already have abilities when they are recruited.||The majority of abilities will be gained by researching different technologies.||Move the cursor over the different abilities to see what bonus effects they will have.	True
tab_title_Tooltip_730071	This provides you with an overall picture of your nation, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details.	True
tab_title_Tooltip_76007f	This is your Missions Log tab panel.||This shows the missions that have finished, completed or not!||You can track your mission progress from this tab.	True
tab_trade_Tooltip_590016	From here you can examine your imports and exports and the nations you have trade agreements with.||Mouse over the different areas to see more information.	True
tab_tx_text_Text_620029	Regions	True
tab_tx_text_Text_680049	Armies	True
tab_tx_text_Text_7a0050	Agents	True
tab_tx_text_Text_7a0057	Fleets	True
tab_tx_Tooltip_310021	This is the status column for your fleets.||Here you will find a brief description of the fleet's location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this army.	True
tab_tx_Tooltip_36006f	This tab displays all your agents, their movement points and their location.||Your agents include your gentlemen, rakes and missionaries.||As your empire expands it can be tough keeping a track on all your agents, particularly if they are undercover in an enemies region.||Use this to pinpoint their location quickly and make the most of your agents!	True
tab_tx_Tooltip_580028	This column lists your regions. The region's capital is listed underneath each region.||Right-click on each region to jump to its location on the campaign map.||Left-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title.	True
tab_tx_Tooltip_7e0014	This is your armies tab.||This tab will show all your armed forces on land, your  generals, each armies movement points and their status.||You may even find some armies you have forgotten about, in which case you could disband them and save some money.	True
tab_units_Tooltip_4b007b	This is the units tab.||Select the unit you want to move and	True
tab_victory_conditions_Tooltip_40073	To win this grand campaign you must complete the victory conditions on this tab within the time limit given.||As you play through the grand campaign you will be given tips on how to achieve these conditions.||As you progress through the game you can refer to this tab to see how you are faring.	True
target_selection_title_NewState_Text_37000e	Select Target	True
target_selection_title_Tooltip_550020	This section shows your potential targets.||Sometimes you will have more than one choice, and this information in this section will help you to choose the best option.||Move your cursor over the targets below for more information.	True
tax_icon_Tooltip_c005c	Total tax rate percentage.||This tax rate is calculated from the factors on the left.||This is the percentage of the region's wealth you will tax and results in the income you will gain from this region.	True
tax_rate_tx_NewState_Text_45000a	Tax Rate	True
tax_rate_tx_Tooltip_6e003d	You can change the tax rate by clicking the change tax policy button below.	True
tax_text_Tooltip_c005c	Total tax rate percentage.||This tax rate is calculated from the factors on the left.||This is the percentage of the region's wealth you will tax and results in the income you will gain from this region.	True
tax_tx_NewState_Text_61002c	Tax	True
taxes_checkbox_Tooltip_66006f	Exempting a region from tax will be a massive boost to your population's happiness.||This is an effective way of dealing with an unruly region, and could stop any riots that have started or may be brewing.||Freeing this region from the burden of taxes will also help population growth within the region.	True
taxes_Tooltip_510019	This is your Taxes tab.||Each of your regions are taxed on their wealth and this goes towards tour faction's income.||From this panel you can set your tax levels. Each different theatre has its own tax level.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details.	True
tea_NewState_Tooltip_650035	Tea	True
tech_demand_Tooltip_26006d	Here you can demand any technology the other nation has researched.||Technology is needed for certain units and buildings, as well as adding various bonuses to your nation.||There are three different types of technology to choose from - military, science and enlightenment.	True
tech_icon_available_steal_Tooltip_66004b	Available for stealing	True
tech_icon_stealing_Tooltip_1b0034	Stealing	True
technology_Tooltip_6c0072	This is the steal technologies panel.||Sometimes the advancement of science needs a little helping hand, particularly helping hands with light fingers!||It may not be noble, but stealing another faction's hard earned research can help you keep up with their advancements.||Pick a technology you wish to own and attempt to steal it.||Of course, you can only steal what has actually been researched and there is always the risk of discovery!	True
terrain_NewState_Text_440029	Terrain:	True
terrain_Tooltip_30040	Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush!	True
text panel_NewState_Text_44007c	Game Paused	True
text_box_access_required_Text_d0061	You do not currently have access rights to this region. Choose an option:	True
text_box_normal_Text_60050	Victory is yours! You can choose either to end the battle now or continue playing to run down the routed enemy !	True