battle_setting_default_Text_76004e Default: Autoresolve, Don't Play as AI True
icon_siege_Tooltip_20008 In these battles you will play as either the defender or the attacker.||Attackers will need to siege and capture a settlement to achieve victory, whereas defenders will have to hold the attacker off until the time limit expires. True
CampaignCharacterCard_Tooltip_49000e One of your potential targets.||You may have the option of more than one target - if so try picking the most important target with the highest chance of a success. True
title_tx_team_1_Text_390015 Team 1 True
TX_Battle deployment_Opportunity to intercept_Text_600064 Opportunity to Intercept True
button_pay_ransom_unselected_rolloff_Tooltip_54000c Click to agree to pay demanded ransom True
dy_prestige_Tooltip_18004f This is your nation's prestige.||Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. True
label_txt_NewState_Tooltip_1f0024 This setting selects the amount of detail for water.||The highest settings will have both reflection and refraction effects.||If your game is running slow you may want to reduce this. True
tx_prestige_Tooltip_18004f This is your nation's prestige.||Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. True
heading_tx_Tooltip_6c0072 This is the steal technologies panel.||Sometimes the advancement of science needs a little helping hand, particularly helping hands with light fingers!||It may not be noble, but stealing another faction's hard earned research can help you keep up with their advancements.||Pick a technology you wish to own and attempt to steal it.||Of course, you can only steal what has actually been researched and there is always the risk of discovery! True
options_bar2_Tooltip_43001e Select this option if you want to request military access.||If granted, this will allow you access to the other faction's region without declaring war.||Military access is a risky thing to allow as it can leave a faction open to surprise attack. As such, it is not guaranteed you will be successful.||If your request is turned down you can always try to using the diplomacy panel to negotiate. You may fare better if you can offer something in return. True
refused_tx_Tooltip_10001f These allies have refused a call to war. True
repeatedly_tx_Tooltip_17001a Offers of regular payments rather than a one off sum is less likely to be accepted as the payments could be easily revoked.||Demanding smaller regular payments may be more manageable for the other nation, and so have a greater chance of being accepted.||Select the amount of turns below. True
negative_bar_Tooltip_7c0032 These are the factors having a negative effect on public order.||If they become too unhappy public order will break down resulting in riots and revolts.||The lowest class are not particularly well off, and taxes add another burden for them to bear. Reduce that burden by lowering the lowest class tax rate and lessen the likelihood of transforming them into an angry mob! True
button_diplomacy_Tooltip_330037 Diplomatic relations.||Clicking this will bring up the diplomatic relations panel.||War among nations is unavoidable when attempting to build an empire, but there is still something to be said for a persuasive word in the right ear.||The art of diplomacy can provide you with valuable information about the map, profitable trade partnerships and an ally to call on when things get rough.||To engage in diplomacy click this button to bring up the diplomatic relations scroll. True
agent_embark_Tooltip_2f0014 Embark/Disembark||Move agent between your docked fleet and the port. True
university_tech_icon_available_steal_Tooltip_66004b Available for stealing True
latency_2_Tooltip_260053 Average connection True
button_txt_NewState_Text_770045 Infiltrate True
button_txt_NewState_Text_3a000c Historical Battle True
button_txt_NewState_Text_4e007d Local Network True
state_gift_tx_Tooltip_1c0027 Presenting a gift helps to improve relations between nations.||If their public opinion of you is poor this gift may help turn things around.||Giving a gift is not part of diplomatic bartering - although they can help smooth the way for precisely that.||There are three types of gifts to offer - each ascending in value.||When offering a gift, take your own wealth into account.||If you are wealthy it won't look sincere if you skimp on the gift! True
map_panel_Tooltip_70064 This section details your territories, the date you last saved and your faction.||Move your cursor over the different areas for more information. True
button_txt_NewState_Text_550062 Cancel Move True
button_pay_ransom_selected_Tooltip_71005b Click to cancel payment of demanded ransom True
zoom+_Tooltip_22007e Zoom in.||Use these buttons to zoom in (+) and out (-) of your Radar Map view. True
tx_atwar_Tooltip_640030 You are at war with these nations.||They may attack you at any time - guard your territory, armies, navies and trade routes with care!||To make peace with your enemies, or to see more information, see your diplomatic details panel. True
button_txt_NewState_Text_200016 Game Type True
button_txt_NewState_Text_330005 Very High True
tab_taxes_Tooltip_410041 Each of your regions are taxed on their wealth and this goes towards your nation's income.||From this tab you can set your tax levels.||Each different theatre has its own tax level.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details. True
button_txt_NewState_Text_650053 Connection True
button_txt_NewState_Text_110027 Test True
banner 270_Tooltip_180071 This is the currently selected theatre.||The world map is divided into three theatres: Europe, America and India.||You can view the other theatres by clicking on the arrows to the left and right. True
card_window2_Tooltip_43007f This is your selected finance minister.||He affects your tax and trade efficiency and your economic growth.||The level of these are dependent on his management competence.||If he is incompetent you may wish to swap him with another minister.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel. True
button_txt_NewState_Text_6c005f Custom True
tx_Naval_Tooltip_400007 The textile tree will help develop your textile industry and improve your trade resources.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. True
copy of tx_Details_NewState_Text_350002 Siege Equipment True
end_alliance_Tooltip_3c0050 If you cancel an alliance you will lose all the advantages associated with allied nations.||You may wish to do this if your ally has an enemy you want to impress. True
button_tx_alliance_Text_4d001d Request Alliance True
button_autoresolve_Tooltip_38002e Autoresolve assault True
target_selection_title_Tooltip_550020 This section shows your potential targets.||Sometimes you will have more than one choice, and this information in this section will help you to choose the best option.||Move your cursor over the targets below for more information. True
dy_trade_Tooltip_20009 This is the income you gain from exporting your nation's resources to your trade partners via trade routes.||Throughout your regions you will have trade resources such as sugar, coffee and tobacco. These are shipped in to your region's capital.||If the trade supply exceeds the demand, the surplus is exported through international trade routes to your trade partners.||To increase this income develop trade resources and make more trade partners.||You can see a breakdown of your supply and exports in the trade tab of this panel. True
ns_details_Tooltip_5b0020 Your National Summary tab provides you with an overall picture of your faction, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details. True
description_window_Tooltip_4f0024 Historical detail for this item. True
txt_header_recruitment_unlock_Text_71007d Unlocks recruitment of: True
button_txt_default_Tooltip_40036 Continue to the Battle Preparation screen. True
tx_trade_Tooltip_20009 This is the income you gain from exporting your nation's resources to your trade partners via trade routes.||Throughout your regions you will have trade resources such as sugar, coffee and tobacco. These are shipped in to your region's capital.||If the trade supply exceeds the demand, the surplus is exported through international trade routes to your trade partners.||To increase this income develop trade resources and make more trade partners.||You can see a breakdown of your supply and exports in the trade tab of this panel. True
button_txt_NewState_Text_190021 Duel True
their_allies_tx_NewState_Text_57000b Their Allies True
button_trade_w_africa_Tooltip_51006b West Africa trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! True
button_txt_NewState_Text_380007 Continue Campaign True
globe_Tooltip_4b0012 PLACEHOLDER:?? True
banner 270_Tooltip_370057 This is the theatre currently on view. True
terrain_Tooltip_30040 Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! True
button_txt_NewState_Text_540068 Saved Battles True
"Population Growth"_Tooltip_750071 The pips below show the positive and negative influences that effect the growth of your population.||If the positive influences outweigh the negative ones, then your population will increase.||Mouse over individual influence icons to find out more about them. True
tab_ministers_Tooltip_470009 This is your governments head of state.||This could be a monarch or a prime minister, depending on your type of government.||Your head of state adds bonuses to your prestige, diplomacy and economic growth.||These bonuses are dependent on the level of his management skills.||Right-click to bring up his details panel. True
heading_txt_heading_Text_b0020 Keyboard Shortcut Conflict True
title_panel_NewState_Text_5e0066 Deployable Defences True
bar_Tooltip_10011 A unit with high morale is less likely to rout in the face of trouble.||Gaining experience on the battlefield will improve morale for this unit. True
their_allies_tx_Tooltip_5007b The nation you're about to declare war on may call upon their allies to bear arms against you.||If their allies are also allies of yours, or just very powerful, you may want to cancel your declaration of war.||However, keep in mind their allies may refuse the call to arms.||You will find out which allies have joined them once you have declared war. True
recruitment_cost_Tooltip_6f0064 Cost of recruitment for this unit. True
tx_governor_ruler_and_cabinet_Tooltip_530004 This is your home theatre and is overseen by your ruler and a cabinet.||You can view details about your government on the ministers tab. True
copy of button_ok_Tooltip_3b003b Close panel True
UC_button_increase_rank_Tooltip_30001c Increase rank||Increases the rank, or width of the selected unit. True
head_tx_Tooltip_e0055 These are the movement points for each of your agents.||Each agent can only travel so far each turn and this column will show you which agents can still be moved.||The coloured bar will become emptier as more points are used.||All agent's movements points will be fully replenished next turn.||You cannot accumulate movement points.||If an agent still has movement points, have a look to see if there is anywhere you want to move him before ending turn.||You can order each agent according to movement points left by clicking on this column's title. True
ranked_tx_NewState_Text_37007d Ranked Games True
europe_Tooltip_5c0077 Europe||America, Europe and India are theatres where you can develop cities, recruit armies and wage war.||This is where you build your empire. True
ranked_tx_NewState_Text_26006d Allow custom armies True
heading_txt_save_army_Text_180059 Save Army Setup True
effects_title_Technology_Text_770033 Effects True
faction_title_Tooltip_60064 This panel contains all the diplomatic options open to you, along with relevant information on your nation.||Move your cursor over the different sections for more information. True
tx_income_NewState_Text_25006b Tax Income True
arrow_up_Tooltip_15001d Scroll up True
map_placeholder_Tooltip_62007d Regions map||This depicts the regions owned by your nation and the nation you are negotiating with.||Your nation's regions are coloured in green, whereas theirs are coloured red.||Using this map you can see strategic positions more clearly.||Mousing over the regions marked on the map will tell you their names so you can choose them from the two panels below.||Switch to another theatre view by using the scrolling buttons below. True
wealth_Tooltip_5a0047 This is their faction's wealth.||Wealth is based on a faction's income after costs. Wealth is relative, and each faction's position is measured against all other nations riches.||If they are a wealthy faction they should be able to offer more, make sure you are not short-changed! True
tx_choose_NewState_Text_35001a Choose your Weapon! True
tx_commodities_NewState_Text_770032 Commodities True
button_txt_NewState_Text_1a0052 Brightness & Gamma True
button_trade_w_africa_Tooltip_300079 This is the trade theatre for West Africa.||Trade theatres work True
button_demand_surrender_Tooltip_12006b Demand surrender True
button_txt_NewState_Text_22006c Start Game True
button_txt_NewState_Text_67002f Latency True
button_txt_NewState_Text_61002a Load Battle Setup True
army_promote_Tooltip_430044 Recruit general||This will recruit a general and change a unit to a generals bodyguard unit.||Generals can build forts, add morale bonuses in battle, rally and recruit units on land. True
button_txt_NewState_Text_1b0055 Turns True
button_txt_NewState_Text_2e0063 View Replays True
button_save_Tooltip_750062 Save Map and Armies True
StatusIcon_Firing_Tooltip_67005a Firing True
button_public-order lowest_Tooltip_600017 This is the region with the lowest public order in this theatre.||If you click this button it will bring up the region's settlement details.||The region settlement panel has details on what is causing the low public order in the bottom section of the panel.||Many things can cause low public order, but lowering the tax can help.||If the tax seems low enough already you might want to try increasing repression by recruiting some more town watch in the area instead.||Clicking on this button again will dismiss the region settlement panel. True
pay_tx_NewState_Text_110038 Payments True
ranked_tx_NewState_Tooltip_320059 This disables custom army options. True
tab_nation_rankings_Tooltip_360046 This is your nation's rankings tab.||Here you can see your rankings in four different areas: military, naval, industrial and philosophy. True
status_AI_Tooltip_3d0006 AI player True
government_building_tx_default_Text_540077 Government Building True
"Urban Growth:"_Tooltip_190053 This is your Urban Growth.||This shows the progress towards the region generating a new town slot. This progress is dependent on your Population Growth.||A full bar represents a population increase of 20%.||When this bar is full, a new town slot will appear in your region. You can use slots to build ports, schools and factories. True
ok_regions_Tooltip_720072 Accept True
button_tx_war_Tooltip_120007 This will bring up a declare war panel where you can see potential allies for both sides. True
button_delete_Tooltip_750045 Click to delete selected files True
copy of plus_Tooltip_740064 Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the lowest classes will also promote population growth. True