label_tx_NewState_Text_100016 Depth of Field True
label_tx_NewState_Text_610066 Show CPU moves True
waiting_tx_reconnecting_Text_12000f Re-establishing connection... True
label_txt_NewState_Tooltip_69004a This setting selects the amount of detail for the sky.||Highest quality will have a hardware rendered sky with dynamic clouds.||If your game is running slow you may want to reduce this. True
label_tx_NewState_Text_5002f Password: (optional) True
button_pay_ransom_selected_depress_Tooltip_71005b Click to cancel payment of demanded ransom True
tx_route_Tooltip_1e007b This displays whether the trade route is by sea or road. True
title_tx_team_2_Text_3c000f Alliance 2 True
title_frame_normal_Tooltip_5d0020 You have attempted to move one of your armies into another nation's territory without permission.||This action could be an act of war or a simple mistake.||This panel will make your intentions clear and stop any unwanted bloodshed.||You now have several options to choose from.||Move your cursor over the options for more information. True
title_tx_team_1_Text_3f000f Alliance 1 True
cmp_diff_tx_NewState_Text_460071 Campaign difficulty: True
button_demand_Tooltip_27003a Click here to make the demand. True
label_txt_NewState_Tooltip_4b0062 Check this to turn on distortion effects such as heat haze.||If your game is running slow you may want to uncheck this. True
tab_industry_Tooltip_77007e This is their industry technology you can demand.||This technology will help increase wealth and population growth.||This technology tree is divided into three sections - agriculture, metal industry and textile industry.||Move your cursor over the different technology icons to see more information about them. True
label_txt_NewState_Tooltip_63004b This setting selects how far away grass is rendered.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_77005f Check this to turn on light bloom effects.||Bloom recreates the effect of strong light sources bleeding around objects.||If your game is running slow you may want to uncheck this. True
once_tx_NewState_Text_4a0025 Pay once True
nav_button_shot_grape_Tooltip_37000c Select grape shot||This is a shrapnel shot used to fire at enemy crews.||Fire some of these shots at an enemies ship before boarding.||This will reduce the amount of crew you will need to fight hand-to-hand and increase your chances of a successful capture. True
effect3_Tooltip_f002d Research bonus (naval and artillery) True
tab_national_summary_Tooltip_5b0020 Your National Summary tab provides you with an overall picture of your faction, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details. True
active_tab_Tooltip_1b0076 This tab details any current Active Missions.||As you are assigned missions they will be entered here for easy referece.||On completion of the mission, or after the alloted time has run out, the mission will no longer be active and will be added to the Missions Log instead.||Move your cursor over the individual elements in this tab for more information. True
dy_faction_difficulty_Tooltip_3f0062 This is the selected faction's difficulty. True
60_tx_NewState_Text_3d000c 1 Hour True
melee_attack_Tooltip_7f0077 Melee attack skill for this unit||This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack. True
button_naval_optimize_crew_Tooltip_1e Add crew ||Makes selected ship seaworthy by drawing surplus men from other ships in the fleet. True
army_promote_Tooltip_25004a Recruit general||This will recruit a general and add a general's bodyguard unit.||Generals allow you to replenish armies, build forts, add morale bonuses in battle and recruit units on land. True
play_Tooltip_39004f Play.||Press this button to unpause the game. True
card_window4_Tooltip_4d0066 This is the army minister.||He helps your military costs by adding bonuses to unit recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel. True
button_txt_NewState_Text_220000 Army Size True
button_txt_NewState_Text_160034 Capture Point Battle True
button_txt_NewState_Text_1a003c Unit True
button_trade_e_indies_Tooltip_4d0063 East Indies trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! True
button_txt_NewState_Text_270006 Load Army True
button_txt_NewState_Text_170036 Spectate True
tax_tx_NewState_Text_61002c Tax True
coins_Tooltip_6f0044 Cost of recruitment for this unit. True
button_txt_NewState_Text_1b003b Host True
button_txt_NewState_Text_5b007e Player Rank True
button_open_negotiations_unselect_Text_250001 Open Negotiations True
button_txt_NewState_Text_150031 Play True
button_txt_NewState_Text_1b003f Lost True
tab_prestige_Tooltip_4c0054 Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. True
txt_popularity_NewState_Text_25000b Government popularity: True
"Public Order"_NewState_Text_23006c Public Order True
button_txt_NewState_Text_210009 Load Game True
human_Tooltip_3e0050 If this is checked only battles between human players will be played on the battle map.||Battles between human players and the AI will be autoresolved. True
button_txt_NewState_Text_590076 Battle Settings True
button_txt_NewState_Text_260009 Sabotage Army True
TX_Trade Partners_Tooltip_140054 These are the factions you have trade agreements with.||Trade routes are opened up between any nations you have trade agreements with.||Both factions will export and import goods to each other and gain trade income from the profits. True
status_icon_open_Tooltip_1e002a Open True
button_ok_Tooltip_3a0026 Declare war True
upper_class_tx_default_Text_6b002a Upper class tax True
tx_leader_tx_monarch_Tooltip_200019 The leader of your nation||Your leader's abilities and traits will help shape your nation's future, good or bad.||They can add a bonus or penalty to minister management.||Right-click on their portrait to bring up their character panel, or find out more on their governing abilities on the ministers tab. True
dy_home-region_Tooltip_4d0024 This is the capital of your faction. True
tx_governor_governor_Tooltip_a006a If this is not your home theatre, it will be overseen by a governor rather than a ruler and cabinet.||Mouse over your governor to see the bonuses he adds to this theatre.|| Right-click on this portrait to bring up his character details panel. True
ranked_tx_NewState_Text_33000d Rank this game True
tab_ministers_Tooltip_100020 These are your selected ministers for your government.||Like your head of state, they add bonuses to various areas of your faction depending on their management skill.||If a minister's skill is particularly low and you are in an absolute monarchy you can choose to kick them from the cabinet.||If you are not in an absolute monarchy, you may have to be content with swapping them with another minister and hope they do less damage in their new position!||Move your cursor over the ministers for more information. True
head_tx_tx_Tooltip_240035 This column shows all the buildings you have within the selected region.||In the column below you can left click on a building to view its building tree and right click for more information. True
savegame_button_Tooltip_9002b Before entering battle it is wise to save your current game.||Should the battle be a disaster you can always reload it and try again! True
ranked_tx_NewState_Text_47007d Rank this battle True
queue_tx_Tooltip_4e0045 Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position. True
national_summary_Tooltip_5b0020 Your National Summary tab provides you with an overall picture of your faction, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details. True
bar_Tooltip_20066 This increases a unit's melee attack when charging in.||Researching a new model bayonet will improve this bonus. True
sortable_list_Tooltip_70079 This section lists your games, turns played and date and time of saving.||You can sort them name, turns and date by clicking on the appropriate column title. True
regions_Tooltip_37004a All your regions, with the region's capital listed underneath.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title. True
payments_Tooltip_3e0064 This is the payments panel.||Here you can pay or demand payment from the other faction.||Money can be used as a gesture of goodwill, a way of negotiating difficult deals or just good old fashioned bribery.||Move your cursor over the area below to see more details. True
Major_nations_bar_Tooltip_5e0068 These flags represent the major, or playable, factions.||Click on a flag to select it.||The map view will change in context with the selected faction. True
checkbox_inactive_Tooltip_63001d Automanaging taxes||Click to manually manage taxes. True
dropdown_army_size_Tooltip_340032 Increasing the available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way! True
route_pip_Land_Tooltip_1a0071 These goods are being transported over land. True
enemies_Tooltip_56003e These are your faction's enemies.||Making enemies can be unavoidable, but try to choose your enemies as carefully as your friends.||If your enemies are the same as the faction you are negotiating with,they may see a common ground between you and be more open to your offers. True
public_opinion_dy_Tooltip_2f0040 Your public opinion reflects the current state of your relations with this nation. True
"Town Wealth Growth"_NewState_Text_e003e Town Wealth Growth True
tx_home-region_Tooltip_4d0024 This is the capital of your faction. True
lower_class_reaction_icon_Happy_Tooltip_3e0019 Lowest class public order.||Your lower class are currently under control.||They are either very happy, very repressed or a little of both!||This is based on the factors to the left. True
pay_tx_Tooltip_3e0064 This is the payments panel.||Here you can pay or demand payment from the other faction.||Money can be used as a gesture of goodwill, a way of negotiating difficult deals or just good old fashioned bribery.||Move your cursor over the area below to see more details. True
tx_levels_Tooltip_10001e This is where you set tax levels for the selected theatre using the sliders.||These tax levels will be set across all regions in that theatre. Each region will use these tax levels along with other factors to calculate its tax income.||Taxes have different effects on the different classes, so the tax levels for the two classes are set seperately by the two sliders below.|| Move your cursor over the two sliders for more information. True
dropdown_AI_strength_Tooltip_7f002e AI strength will have an effect on the difficulty of the battle.||Select the strength according to your own preference and skill. True
date_GrandCampaign_Tooltip_650008 Year||Each year lasts two turns, one turn for the season of summer and one turn for winter.|| The season of the year is represented by an icon to the left of the year. || Be aware of the year of the game and how long you are taking to complete tasks - the victory conditions have to be completed within a certain time period otherwise you will lose! True
declare_war_tx_war_declared_Text_5e0006 War Declared True
tab_tx_Tooltip_36006f This tab displays all your agents, their movement points and their location.||Your agents include your gentlemen, rakes and missionaries.||As your empire expands it can be tough keeping a track on all your agents, particularly if they are undercover in an enemies region.||Use this to pinpoint their location quickly and make the most of your agents! True
turns_tx_Tooltip_3a0037 If you have chosen regular payments, this is where you select the number of turns they will be paid over.||Be realistic if you are demanding payment - the larger the sum, the more time the other faction will want to pay it off. True
dy_total_Tooltip_1c0062 This is the sum of the Upper and Lower Class tax income for his theatre.||This money will be added to your next turn.||When added to the other total tax incomes for the other theatres you will get your total tax income for your faction.||Changing any of the tax level sliders will affect this number. True
maneuverability_NewState_Text_5a002b Maneuverability True
button_txt_NewState_Text_61005c Medium True
button_txt_NewState_Text_1a0023 Research True
button_txt_NewState_Text_1d0026 Practice True
dropdown_time_period_Tooltip_4c001c This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences. True
dy_trade_Tooltip_7a0056 Income gained from exporting your nation's resources to your trade partners via trade routes.||Throughout your regions you will have trade resources such as sugar, coffee and tobacco.||These are shipped in to your region's capital.||If the trade supply exceeds the demand, the surplus is exported through international trade routes to your trade partners.||To increase this income develop trade resources and make more trade partners.||You can see a breakdown of your supply and exports in the trade tab of this panel. True
button_txt_NewState_Text_7f0041 Experience True
button_txt_NewState_Text_33000d Host Campaign True
university_tech_icon_researching_Tooltip_74002d Researching True
map_Tooltip_680012 Diplomatic relations map.||You can choose between two views: Other nation's attitudes towards selected nation, and selected nation's attitude towards others.||The regions are coloured according to this context. Green means friendly and red is unfriendly.||This is useful to see where your nation stands at a cursory glance.||It can also help to see what other nation's relationships towards each other are, as you may be able to use this to your advantage! True
cartouche5_Tooltip_750016 This is the navy minister.||He helps your naval costs by adding bonuses to ship recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel. True
button_tx_war_Tooltip_780011 Click on this button to declare war with another faction.||This will bring up a declare war panel where you can see more details. True
button_txt_NewState_Text_1b0026 Turn True
play_Tooltip_280041 Play||This will unpause the game or return it to normal speed. True
coins_Tooltip_5b006d You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep. True
nav_button_shot_chain_Tooltip_7b005d Select chain shot||This shot is used to wreck an enemy ship's sails.||Destroying a ships' sails will slow it to a halt.||You can then manoeuvre to its rear and bombard it with round shots or attempt to board and capture.||Use chain shots to slow a ship down if you want to capture it without doing much damage or to quickly take it out of the battle. True
experience_tx_NewState_Text_7f007b Experience: True