• 追加された行はこの色です。
  • 削除された行はこの色です。
total_title_Tooltip_7f000d	Your total income from trade exports.||You can increase this number by gaining more trade partners.||Negotitating a trade agreement with a faction will open up a trade route between you. You can do this in the diplomacy panel.||Trade income will contribute to your overall faction income.	True
cancel_payments_Tooltip_6e0048	Cancel	True
button_automanage_Tooltip_a0069	Automanage all||Automates crew distribution and captured ship management.	True
_title_frame_Tooltip_80064	After every battle this panel will appear.||It concentrates on the forces from both sides and how they stand after the dust has cleared.||Sometimes you will have captives to ransom, or a ransom yourself to pay!||Move your cursor over the different sections below for more information.	True
r_arrow_amount_Tooltip_5a0064	Increase by 1000	True
txt_function_strat_army_in_transit_Text_2a0040	Left click to select, right click for further information.This unit is on route to your army	True
tx_classes_lower_NewState_Text_50006b	Lower Classes	True
Level_Tooltip_30024	Fencing skill||Check this before choosing your duelling weapon.||If you can, pick the weapon you are more proficient in to increase your chances of winning.	True
bg_title_frame_Tooltip_60067	Here you can quickly see which nations are neutral towards you and who your enemies and allies are.||You can also open up diplomatic talks.||Move your cursor over the areas below to see more information.	True
details_Tooltip_59003f	These are the character's personal details.||Here you can see their age, their command level and also find their current location and zoom to it on the map.||Mouse over each of the details for more information.	True
lower_class_reaction_icon_Angry_Tooltip_79003a	Angry||This is the lowest class public order.||Your lowest class are currently angry and likely to riot.||Try increasing repression or exempting this region from tax to prevent rioting!||This is based on the factors to the right.	True
morale_Tooltip_20ff8c	Morale for this unit.||Having a stiff upper lip  may not win any beauty contests, but itメs a better to have than a tail between your legs.||A unit with high morale is less likely to rout in the face of trouble.||Gaining experience on the battlefield will improve morale for this unit.	True
details_title_Tooltip_10076	Here you can see a character's age, the level of their abilities and find their current location on the campaign map.||Mouse over each of the details for more information.	True
slow_mo_Tooltip_4e0035	Slow motion.||Clicking this button will put the game into slow motion mode.||Slow motion mode gives you the chance to really revel in the ravages of war.||Watch a devastating charge send soldiers flying, or see a cannonball reduce a ships mast to splinters!	True
allies_Tooltip_41006d	These are the factions that you are allied with.||It is worth noting if your allies are enemies of the faction you are dealing with, as this could affect negotiations.||Your choice of friends may mean you have to try harder to gain the trust of the other faction.||You might even go as far as breaking one alliance to gain another - decide which faction is will help you attain your goals!	True
income_Tooltip_1f0053	This shows the income from each region and whether it is increasing or not.||Underneath the regions income there is a percentage, this is the region income tax.||Each region's income has an effect on your faction's income and as such you will want this to increase as much as possible.||If the region's income is not increasing you may want to bring up the region's details panel to see how to help it grow.||Right-click on each region to jump to its location on the campaign map.||Left-click to bring up the details for the selected region.||You can order this column according to the richest and poorest regions by clicking on this column's title.	True
penalty_dy_NewState_Text_64003e	no penalty	True
button_txt_default_Text_41006b	Host Battle	True
tx_total_Tooltip_1c0062	This is the sum of the Upper and Lower Class tax income for his theatre.||This money will be added to your next turn.||When added to the other total tax incomes for the other theatres you will get your total tax income for your faction.||Changing any of the tax level sliders will affect this number.	True
button_txt_NewState_Text_41006b	Host Battle	True
button_txt_NewState_Text_22000a	Turn Time	True
emblem_enl_Tooltip_1a003a	Philosophy||This technology includes political thought and economic ideas.||This can improve your wealth and cut some recruitment and building costs.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	True
experience_tx_Tooltip_c003b	Experience of this unit.||Units gain experience through fighting battles and both inflicting and gaining casualties.||Experience will improve certain statistics for units, so battle hardened units will be more skilled than a fresh unit of the same type.||If a unit is replenished with fresh recruits the experience of that unit will be reduced .||This reduction will reflect the ratio of inexperienced to experienced troops.	True
button_txt_NewState_Text_52007c	Save battle settings	True
button_txt_NewState_Text_5b0073	Join Battle	True
button_txt_NewState_Text_14003e	Deployed	True
button_txt_NewState_Text_72005c	Save Battle Settings	True
button_txt_NewState_Text_3f0016	Single Player	True
TX_location_NewState_Text_9000e	Location:	True
button_trade_e_indies_Tooltip_410064	This is the trade theatre for the East Indies.||Trade theatres	True
tx_trade_Tooltip_7a0056	Income gained from exporting your nation's resources to your trade partners via trade routes.||Throughout your regions you will have trade resources such as sugar, coffee and tobacco.||These are shipped in to your region's capital.||If the trade supply exceeds the demand, the surplus is exported through international trade routes to your trade partners.||To increase this income develop trade resources and make more trade partners.||You can see a breakdown of your supply and exports in the trade tab of this panel.	True
button_txt_NewState_Text_4f0061	Play Battle	True
button_txt_NewState_Text_31001f	Host Game	True
button_txt_NewState_Text_7f0051	Search	True
offer_tech_tx_Tooltip_5a0013	This panel is where you can offer and demand technology.||New technology can be used to improve your armies, navies and regions and as such is a valuable and useful bargaining tool.||You can only offer technology you have already researched, and the available technology is shown in this panel.||There are three different  types of technology to choose from - military, science and philosophy.	True
offers_title_faction_left_Text_46007c	Your Offers	True
offers_title_faction_left_Tooltip_120075	You can add offers by selecting the options to the left and remove them by left-clicking on them.||You can make as many offers as you wish before making the proposal.||Your demands are displayed on the right to make it simpler to balance your offers and demands.	True
offers_title_faction_right_Text_410077	Their Demands	True
offers_title_faction_right_Tooltip_1e004f	Balance their demands against their offers to make sure you're getting a good deal.||Think about your relations with this nation before accepting or refusing any proposals.||If you want them as a friend, try to find an acceptable agreement for you both.||However, if you have no use for them, you can be more demanding without worrying about angering them.	True
button_trade_e_africa_Tooltip_550079	East Africa trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	True
button_cancel_Tooltip_a002e	Click this button if you wish to cancel.	True
button_txt_NewState_Text_6e0040	Counterspy	True
button_lists_Unselected_Tooltip_39002d	Lists.||Clicking on this will bring up the lists panel.||The lists panel details all your agents, armed forces, fleets and regions. From this panel you can get a snapshot of your faction.||To see more information click this button to bring up the lists panel.	True
status_slow_Tooltip_680079	Slow connection	True
button_txt_NewState_Text_10003e	Scenario	True
Turns_in_between_turn_Tooltip_750025	In between turn	True
route_pip_Piracy_Tooltip_53000b	Pirates are pilfering your transported goods!	True
nav_button_broadside_R_Tooltip_69005a	Toggle Broadside Right	True
pip_admin_Tooltip_3e0050	This represents the administrative costs of your region.||As your number of regions grow, the level of bureacracy and red tape will increase and will cost you more to run your regions.||Compensate for this by strengthening your government or raising your tax levels.	True
university_tech_icon_not_available_Tooltip_280046	Not available for research	True
label_tx_NewState_Tooltip_4003c	Screen-space ambient occlusion||Check this to simulate ambient lighting and shadows around the edges of objects.||If your game is running slow you may want to uncheck this.	True
button_txt_NewState_Text_28000e	Save Army	True
button_txt_NewState_Text_6e0048	Cancel	True
building_information_Tooltip_390062	This is the information panel for the selected item.||You can learn about its effects and background here.||Once built or researched, more effects may appear here.||Move your cursor over the sections below for more details.	True
heading_txt_txt_Text_320065	Enter Password	True
demand_access_tx_Tooltip_38005d	This is the military access demand panel.||Demand how many turns you want military access granted.||Military access is used when one army needs to move across another faction's region without trespassing and causing a war.||Of course, it can also be abused and used to move armies into good positions for a surprise attack!||Granting access requires a great deal of trust.||The more you demand, the less likely they will accept. It will also depend on their overall relationship with you.||Select the nodes to choose how many turns you want to demand and then click on the tick button.	True
traits_title_NewState_Text_540004	Character Traits	True
button_chat_new_message_unselected_Tooltip_340023	New message	True
tx_government_Tooltip_2b006b	This is your Government details scroll.||All the various aspects of government management are available here.||The scroll itself is divided into four different tabs: National Summary, Taxes, Ministers and Trade.||Each of these tabs focuses on a specific area of government. You can change settings in some of these, whereas others are purely to provide you with information.||Move your cursor over the different sections below for more information.	True
tx_theatre_NewState_Text_7b0020	Theatre	True
line_abreast_Tooltip_520077	Line abreast||This arranges your grouped ships into a single line abreast of each other.||Using this formation will deny the enemy any room to manoeuvre as they would have to run through your field of fire.||This formation particularly suits ships with guns in their noses, such as galleys.||This formation will still work with ships that fire broadside, but you will have to move them into position to fire.	True
time_limit_tx_Tooltip_450043	Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below.	True
dy_income_lower_Tooltip_6c0059	Total lowest class tax income for this theatre.||Changing the lowest class tax level sliders will affect this number.	True
TripleLineIntegratedArtillery_Tooltip_360074	Triple line intergrated artillery||This arranges your grouped units into three lines.||The first line will be made up of light infantry and used to look out for ambushes.||Missile cavalry, line infantry and artillery will make up the second line.||Non-missile cavalry will be held in reserve in the third line.||This is a defensive formation as your infantry and artillery are arranged to support each other.||Artillery can not move with the same speed as other units, so using this formation to attack will leave vunerable holes for the enemy to exploit.	True
TripleLineIntegratedArtillery_Tooltip_490006	Triple Line Integrated Artillery	True
120_tx_NewState_Text_14006f	60 Minutes	True
effect1_Tooltip_d0026	Prestige	True
tab_military_Tooltip_570079	Military technologies||This helps to manufacture and improve weapons and devise new battle tactics and formations.||Concentrating on this technology will improve armies and navies.||Move your cursor over the different icons to see more information about them.	True
offers_title_Tooltip_3f0069	This is where all your offers are placed.||Whenever you select a diplomatic offer it will appear in this panel.||You can then choose to select another action or make the proposal.||To remove an offer simply left click on it.	True
offers_Tooltip_3f0069	This is where all your offers are placed.||Whenever you select a diplomatic offer it will appear in this panel.||You can then choose to select another action or make the proposal.||To remove an offer simply left click on it.	True
ok_access_Tooltip_720052	Accept	True
ok_access_Tooltip_73002d	Click this button when you have finished on this panel.	True
ok_end_alliance_Tooltip_40002e	End alliance	True
ok_end_alliance_Tooltip_450050	Click this button when you have made your choice and wish to proceed.	True
ok_end_trade_Tooltip_120057	End trade partnership	True
ok_end_trade_Tooltip_450050	Click this button when you have made your choice and wish to proceed.	True
ok_payments_Tooltip_720052	Accept	True
ok_regions_Tooltip_720072	Accept	True
ok_regions_Tooltip_73002d	Click this button when you have finished on this panel.	True
ok_stategift_Tooltip_450050	Click this button when you have made your choice and wish to proceed.	True
ok_stategift_Tooltip_720052	Present state gift	True
ok_technology_Tooltip_1c0072	Click on this once you are happy with your choices.	True
ok_technology_Tooltip_720052	Accept	True
once_tx_NewState_Text_410063	Offer Payment	True
once_tx_NewState_Text_4a0025	Pay once	True
once_tx_Tooltip_40002a	Select this option if you want the payment to occur once.||Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money. However, if it is too large it may be beyond the other faction's means.	True
once_tx_Tooltip_6c0079	Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money.||However, if it is too large it may be beyond the other nation's means.	True
option1_text_NewState_Text_5a0056	Side with Government	True
option1_text_normal_Text_78005f	Enter war on side of Ally	True
option2_text_NewState_Text_5c004a	Side with Rebels	True
option2_text_normal_Text_260075	Enter war on side of: %S	True
option2_text_tx_decline(breaks_alliance)_Text_50045	Decline (breaks alliance)	True
option2_text_tx_decline_Text_67002b	Decline	True
options_bar1_Tooltip_620026	Click this button to declare war on the faction blocking your path.||Choose this option if you want to go to war with this faction.||Do not plunge your faction into war simply because you have the option!||Consider the implications first - there are plenty of battles to be fought, battles you can plan for.||If you only meant to move through this region, you should request military access.||Of course, you could request military access and then spring a surprise attack! This will affect your faction's prestige though.	True
TX_At War_Tooltip_6d0054	These are the factions you are at war with.||Diplomatic proposals will be tougher work with these factions.||You could take this opportunity to make peace with these nations and open up trade negotiations or trade technology.	True
TX_At War_Tooltip_7c0043	Diplomatic negotiations will be tougher with these nations.||You could take this opportunity to make peace with these nations and open up trade negotiations or trade technology.	True
button_naval_optimize_crew_Tooltip_20003e	Add crew ||  Makes selected ship seaworthy by drawing surplus men from other ships in the fleet.	True
button_tx_state_gift_Tooltip_76005b	Do this as a sign of goodwill - particularly if your relations with this nation are a little strained.	True
demand_regions_tx_NewState_Text_490005	Demand Regions	True
crescent_envelop_Tooltip_580008	Crescent envelop||This arranges your grouped ships into a crescent shape.||As you move in to attack the enemy the ends of the crescent will flank them.||Once have engaged the enemy you can close in the ends of the crescent to trap them.	True
dy_army-upkeep_Tooltip_390016	This is the amount of money it costs each turn to support your standing armies. Disband units to reduce this figure.||Armies are made up from units. Each unit has its upkeep costs in its unit details panel.||Units that are not doing anything are simply eating money. Disband them or move them where they will be useful.	True
active_tab_selected_Text_560065	Active Missions	True
tab_title_NewState_Text_10072	Prestige tracker	True
button_missions_Tooltip_2c002a	Objectives||The Objectives panel will help guide you in your campaign.||It contains the Missions and the Victory Conditions tab.||The Missions tab collects all details of your assigned missions throughout the game.||To see more information open up the Objectives panel by clicking here.	True
firepower_NewState_Text_60041	Firepower	True
button_lists_Tooltip_19002d	Lists.||Clicking on this will bring up the lists panel.||The lists panel details all your agents, armed forces, fleets and regions. From this panel you can get a snapshot of your faction.||To see more information click this button to bring up the lists panel.	True
wealth_Tooltip_520023	Your wealth is based on your nation's income after costs.||Wealth is relative, and your position is measured against all other nation's riches.||If you are a wealthy nation you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations.	True
rogue_sabotage_Tooltip_1007b	You have been giving the option of sabotage - a chance to wreak some havoc!||Clicking on this button will bring up your sabotage options panel.||The sabotage panel will help you decide whether or not this is the course of action you wish to pursue.	True
button_exchange_Tooltip_500050	Click this button to exchange selections.||Select a unit,	True
button_ok_Tooltip_170012	Click here to load or save the selected game.	True
game_type_tx_NewState_Text_1a0016	Game Type:	True
ship_icon_Tooltip_400053	Your ship's current location	True
button_ok_Tooltip_460046	This is the accept button.||Select this when you are happy with	True
protectorates_Tooltip_1007c	These are the protectorates for this faction.||Protectorates are factions who come under the protection of another faction.||In exchange for protection the protectorate grants full access to its regions, and pays the protecting faction half its income.	True
background_title_NewState_Text_690047	Background	True
tx_state-religion_NewState_Text_2b005b	State Religion:	True
button_ok_Tooltip_3b003b	Close panel	True
button_ok_Tooltip_720072	Accept	True
l_arrow_amount_Tooltip_510069	Decrease by 1000	True
dy_alliegence_Allied_Text_680040	( Allied )	True
faction_title_Tooltip_39001f	This panel contains all the diplomatic information of the nation you are negotiating with.||These details can help inform your diplomatic decisions.||Mouse over the areas below for more information.	True
TX_Protectorates_Protectorate of_Text_41004e	Protectorate of	True
button_save_Tooltip_8000e	Save army	True
battles_tx_NewState_Text_630076	Battle Settings:	True
blue_bar_Tooltip_2b007b	Balance of power||This shows the relative strength of each side - larger numbers do not necessarily make a superior force!||Your side are represented by the red, and the enemy is represented by blue.||If the enemies bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!||There is a version of this in battle that will reflect the fortunes of each side as the battle progresses.	True
button_earthworks_Tooltip_190078	Dig in, dig deep! Use these trenches to keep your soldiers out of the way of whizzing bullets.||You must put these in position during the deployment phase.	True
no_growth_tx_negative_growth_Tooltip_63000c	You need to increase population growth.||Move your cursor over the positive and negative factors above to see how you can help population growth.	True
entity_lists_Tooltip_ffca001a	This is your lists panel.||All your faction's armed forces, agents and regions are listed here for quick access.||When you have selected your target you can double left-click to zoom to their position on the campaign map.||This panel is divided into three sections ヨ your armies, fleets, regions and agents.	True
refused_tx_NewState_Text_620035	Some of your allies have refused to join your side:	True
options_bar1_Tooltip_f0034	Do not plunge your nation into war simply because you have the option!||Consider the implications first - there are plenty of battles to be fought, battles you can plan for.	True
options_bar2_Tooltip_43001e	Select this option if you want to request military access.||If granted, this will allow you access to the other faction's region without declaring war.||Military access is a risky thing to allow as it can leave a faction open to surprise attack. As such, it is not guaranteed you will be successful.||If your request is turned down you can always try to using the diplomacy panel to negotiate. You may fare better if you can offer something in return.	True
options_bar2_Tooltip_6c005d	If this is granted it will allow you access to the other nation's region without declaring war.||Military access is a risky thing to allow as it can leave a nation open to surprise attack.||As such, it is not guaranteed you will be granted it.||If your request is turned down you can always try using the diplomacy panel to negotiate.||You may fare better if you can offer something in return.	True
options_bar3_Tooltip_610031	Click this button if you wish to cancel your move.||If you choose this you will not continue your path into the other faction's territory.||This option can be used if you have made a mistake or if you want to wait before choosing one of the other options.	True
options_tx_NewState_Text_770027	Options	True
options_tx_Tooltip_6e0041	Options||From here you can view the units that are available to recruit, their cost and the amount of turns it will take to recruit them.||Right click on a unit card to see detailed information on that unit.||Left click to add it to the queue, and left click on it again to remove it from the queue.||As your town grows and your resources develop more units will become available to you.||If a building enables you to recruit a unit it is listed in it's building details panel.	True
panel left_Tooltip_5a0021	This panel is seperated into three tabs: Units, agents and	True
panel right_Tooltip_5a0021	This panel is seperated into three tabs: Units, agents and	True
panel_heading_tx_army_Text_b0016	Army:	True
panel_heading_tx_army_Tooltip_360072	Army setup panel.||By default the units are balanced and chosen for you, but you can delete and add units to create your own setup.||You can also give or take away experience for your units, depending on your funds.	True
panel_heading_tx_navy_Text_180002	Navy:	True
panel_heading_tx_navy_Tooltip_250066	Navy setup panel.||By default the units are balanced and chosen for you, but you can delete and add units to create your own setup.||You can also give or take away experience for your units, depending on your funds.	True
panel_heading_tx_NewState_Text_190054	Voice Chat Settings	True
panel_heading_tx_NewState_Text_1a0052	Brightness & Gamma	True
panel_heading_tx_NewState_Text_1c0022	Chat	True
panel_heading_tx_NewState_Text_450078	Multiplayer Setup	True
panel_heading_tx_NewState_Text_53001a	Game Setup	True
panel_heading_tx_NewState_Text_5f0005	Team Setup	True
panel_heading_tx_Tooltip_60010	Choose a game name, password, number of spectators and mark your battle for ranking here.	True
password_Tooltip_110008	You can set a password here if you wish.||This means only players with the password can enter your game.	True
pause_Tooltip_2a0001	Pause.||Select this button to pause the game.||You can use the pause button to study the battle and plan your strategy.||While the game is paused you can still move the camera around and give orders.||Once the game is unpaused it the orders you have given will be carried out.	True
pause_Tooltip_730056	Pause||Select this button to pause the game.||You can use the pause button to study the battle and plan your strategy.||While the game is paused you can still move the camera around and give orders.||Once the game is unpaused it the orders you have given will be carried out.	True
pay_once_down_Tooltip_20	1	True
pay_once_Tooltip_40002a	Select this option if you want the payment to occur once.||Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money. However, if it is too large it may be beyond the other faction's means.	True
pay_once_Tooltip_6c0079	Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money.||However, if it is too large it may be beyond the other nation's means.	True
pay_repeatedly_Tooltip_17001a	Offers of regular payments rather than a one off sum is less likely to be accepted as the payments could be easily revoked.||Demanding smaller regular payments may be more manageable for the other nation, and so have a greater chance of being accepted.||Select the amount of turns below.	True
pay_repeatedly_Tooltip_7a0019	Select this option if you wish the payment to be paid in regular installments.||Offers of regular payments rather than a one off sum is less likely to be accepted as the payments could easily be redrawn any turn.||Demanding smaller regular payments may be more manageable for the other faction, and so have a greater chance of being accepted.	True
pay_tx_NewState_Text_110038	Payments	True
pay_tx_Tooltip_3e0064	This is the payments panel.||Here you can pay or demand payment from the other faction.||Money can be used as a gesture of goodwill, a way of negotiating difficult deals or just good old fashioned bribery.||Move your cursor over the area below to see more details.	True
pay_tx_Tooltip_4f003c	Here you can pay or demand payment from another nation.||Money can be used as a gesture of goodwill, a way of negotiating difficult deals or just good old fashioned bribery.||Move your cursor over the area below to see more details.	True
payments_Tooltip_3e0064	This is the payments panel.||Here you can pay or demand payment from the other faction.||Money can be used as a gesture of goodwill, a way of negotiating difficult deals or just good old fashioned bribery.||Move your cursor over the area below to see more details.	True
penalty_dy_NewState_Text_64003e	no penalty	True
percentage_NewState_Text_300010	0.5	True
percentage_Tooltip_76004a	You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	True
pip_admin_Tooltip_3e0050	This represents the administrative costs of your region.||As your number of regions grow, the level of bureacracy and red tape will increase and will cost you more to run your regions.||Compensate for this by strengthening your government or raising your tax levels.	True
pip_gov-_Tooltip_6d003a	This is a negative effect from your government ministers who have poor money and management skills.	True
pip_gov_type_absolute_monarchy_Tooltip_24001e	Absolute Monarchy	True
pip_gov_type_constitutional_monarchy_Tooltip_520063	Constitutional Monarchy	True
pip_gov_type_republic_Tooltip_1f0029	Republic	True
pip_gov+_Tooltip_2c001c	This is a bonus received by your government ministers who have positive money and management traits.||You can effect this bonus by selecting skilled ministers.	True
pip_government_building_Tooltip_41004a	This a bonus added by constructing government buildings such as a parliament chamber.	True
pip_pop_Tooltip_16001a	Population||As the population increases, more slots appear.||These slots can be built upon to develop your region.||The growth section to the left will help guide you on how to increase this number.	True
pip_pop_Tooltip_6d0027	This is the total population of this region.||As the population increases, more expansion slots appear. These slots can be built upon to develop your region.||The Population Growth section below will help guide you on how to increase this number.	True
pip_status_allied_Tooltip_610048	Allied	True
pip_status_at war_Tooltip_710000	At war	True
pip_status_protectorate_Tooltip_e0028	Protectorate	True
pip_tax_rate_Tooltip_460011	This is the base tax level you have set for this theatre.||You can change this in the Tax scroll.||Click the Set Tax Rate button below to bring up the Taxes scroll.	True
pip_Tooltip_280036	A gold star here shows the character is a general or admiral, whereas a silver star will mean they are either a colonel or commodore.||The smaller stars to the right denote their command skill.||If they are highly skilled you may want to move them somewhere where their experience can be better used.||Of course, the opposite could prove true, and you may want to place someone else in command!	True
play_Tooltip_280041	Play||This will unpause the game or return it to normal speed.	True
play_Tooltip_39004f	Play.||Press this button to unpause the game.	True
player_1_Tooltip_260038	This is the leader for this nation.	True
player_2_Tooltip_260038	This is the leader for this nation.	True
player_rank_Tooltip_2b001f	Host's command rating	True
player_rank_Tooltip_b001f	Host's command rating	True
players_ready_tx_NewState_Text_7c004d	Players ready:	True
players_Tooltip_1a0070	This is the maximum number of players available for this map.||Each player will control a different army.||Some maps have more than two players.||If there aren't enough players for the battle you can use AI players instead.	True
players_Tooltip_2a001d	This is the maximum number of players available for this map.||Each player will control a different army.||Some maps have more than two players.||As these battles are in single player mode, any other players will be controlled by the game.||To play against human adversaries select the multiplayer option from the front end.	True
players_tx_NewState_Text_670027	Players	True
plus_Tooltip_560048	Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	True
plus_Tooltip_5b0060	These are the positive influences effecting your region's population growth.||The most important influence for growing your population is farming. Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the Lowest Classes will also promote population growth.	True
plus_Tooltip_7e006f	This represents the positive influences affecting Town Wealth Growth.||Developing educational establishments such as colleges, schools and workshops will increase Town Wealth Growth.||Industry also encourages growth - build and upgrade ports in your region to improve this value.	True
plus_Tooltip_b0002	These are the factors having a  positive effect on public order.||A cultured region is a happy region. Opera houses and theatres will keep the elite amused.||No matter what they think, the higher class are not above the law. Improving government control through garrisons will curb some of their more decadent tendencies and help keep order.	True
plus_Tooltip_b0062	Positive effects||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order.	True
plus2_Tooltip_26002d	These are the factors having a  positive effect on happiness.||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	True
plus2_Tooltip_440020	These are the positive factors on your tax rate.	True
pop_growth_heading_NewState_Text_390034	Growth in this turn	True
pop_growth_heading_Tooltip_470012	The icons below show the positive and negative influences that affect the growth of your population.||If the positive influences outweigh the negative ones, your population will increase.||Mouse over individual influence icons to find out more about them.	True
pop_growth_icon_Tooltip_660013	This is your total Population Growth rate.||This is based on the preceeding positive and negative influences.||This region's total population will increase by this percentage every turn.	True
popularity_arrow_Tooltip_6a0017	This shows whether your popularity is on the rise or dropping!	True