- 追加された行はこの色です。
- 削除された行はこの色です。
dy_title_NewState_Text_2c0046 Sabotage Success! True
speed_slider_button_Tooltip_280061 Play||This will unpause the game or return it to normal speed. True
tab_title_NewState_Text_4f0067 Battle List True
tab_title_NewState_Text_70005a Battle True
tab_title_NewState_Text_7a0050 Agents True
button_pay_ransom_unselected_roll_Tooltip_54000c Click to agree to pay demanded ransom True
button_cancel_Tooltip_1f006a 上書きを取消し True
button_cancel_Tooltip_6e0048 取り消し True
button_kick_Tooltip_580067 このプレイヤーを追放 True
"Effects"_NewState_Text_770033 効果 True
"Effects"_Tooltip_360064 以下のアイコンは、現在あなたが設定している税金レベル設定が二つの階級に与える影響を表しています。||あなたは、2つの階級が税金レベルによって異なった影響を受けているのに気付くでしょう。||民衆の大半を構成しているがために、庶民階級への高税率は人口成長を妨げます。||上流階級は地方の財産の多くに責任を持っているため、彼らに高税率を課すと、街の財産は減り、富の成長は妨げられるでしょう。||豊かであろうと、貧しかろうと、それらは一つの点では一致しています ― 課税を嫌っているという点です。||両階級は税金レベルを高くされることでより不幸となるでしょう。||税金レベルスライダーを動かすと、あなたは、これらの効果がそれに従って変化するのに気付くはずです。||カーソルを以下のアイコンの上に動かして、それぞれの効果の特定の値を見てください。 True
"Effects"_Tooltip_480069 以下のアイコンは、現在あなたが設定している税金レベル設定が二つの階級に与える影響を表しています。 True
"Income"_NewState_Text_640047 収入 True
"Income"_Tooltip_5c005a この劇場における庶民および上流階級からの税収です。||あなたが税金スライダーを動かした場合、この数字に変更が反映されるでしょう。 True
"Income"_Tooltip_7c005a この劇場における庶民および上流階級からの税収です。||あなたが税金スライダーを動かした場合、この数字に変更が反映されるでしょう。 True
"Population Growth"_NewState_Text_20001a 人口増加 True
"Population Growth"_Tooltip_750071 以下の種はあなたの人口の成長に生ずる肯定的あるいは否定的な影響を表しています。||肯定的な影響が否定的なそれを上回る場合、あなたの人口は増加するでしょう。||アイコンにマウスカーソルを重ねることでそれら個々の影響をさらに見つけることができるでしょう。 True
"Population"_NewState_Text_7c0057 Population True
"Population"_Tooltip_220013 This section provides details on the population of this region.||You should aim to increase the population in a region as much as possible.||It is also beneficial to encourage your population to be the same religion as your faction.||Move your cursor over the different areas below for more details. True
"Public Order"_NewState_Text_23006c Public Order True
"Public Order"_Tooltip_1d006c This section shows the public order details for the different sections of your populace.||Keeping public order is essential to running a successful prosperous region, and this is influenced by both the population's happiness and the government's level of control over the region.||The highest and lowest classes have different levels of public order - if either class becomes unruly it can escalate into rebellion or even revolution.||Move your cursor over the pips below to see the positive and negative effects on the higher and lower classes. True
"Region Economy"_NewState_Text_20001b Region Wealth True
"Region Economy"_Tooltip_6f003b This displays all the factors that contribute to the generation of wealth in this region.||Industry and agriculture are important in advancing your Region Wealth. Build farms, ports and workshops to increase these aspects of your region.||Move your cursor over the pips to display more information. True
"Town Wealth Growth"_NewState_Text_e003e Town Wealth Growth True
"Town Wealth Growth"_Tooltip_190029 This displays the factors affecting the rate at which your Region Wealth will grow per turn.||Move your cursor over the pips below to see what is helping and hindering growth. True
"Urban Growth:"_NewState_Text_5e003f Urban Growth: True
"Urban Growth:"_Tooltip_190053 This is your Urban Growth.||This shows the progress towards the region generating a new town slot. This progress is dependent on your Population Growth.||A full bar represents a population increase of 20%.||When this bar is full, a new town slot will appear in your region. You can use slots to build ports, schools and factories. True
"Wealth"_NewState_Text_610042 Wealth True
"Wealth"_Tooltip_500013 In this section you can monitor the factors influencing your wealth for this region.||The wealth for this region, along with the wealth from your other regions, will contribute towards your overall income for your Empire. True
_title_frame_assassinate_Text_14004e Assassination True
_title_frame_assassinate_Tooltip_630058 Despite the niceties of diplomacy and the notion of fair play you have decided the answer to your problems lies in assassination.||Before you start disposing of unwanted 'obstacles', you have to consider the potential risks and political ramifications of murder.||This panel will help you to decide whether this the right course of action - and if so who is the best target.||Move your cursor over the different areas below for more details. True
_title_frame_duel_Text_190021 Duel True
_title_frame_duel_Tooltip_1d007a This is your duel panel.||This is a civilised time, and brawls are left to the uneducated. A duel is a gentleman's way of dealing with problems that cannot be solved with words.||This panel will appear when you have the option of a duel challenge.||Move your cursor over the details below for more information. True
_title_frame_duel_Tooltip_370070 A duel is a gentleman's way of dealing with problems that cannot be solved with words.||This panel will appear when you have the option of a duel challenge.||Move your cursor over the details below for more information. True
_title_frame_sabotage_Text_a0022 Sabotage True
_title_frame_sabotage_Tooltip_2c007e This is your sabotage panel, and from here you can see your sabotage options.||An ill-placed spanner or an 'accidental' fire can work wonders!||Damaged buildings will stop providing any income or bonuses until it is fully repaired - which costs money in itself!||There are more subtle motivations for sabotage - if you succeed, the targetted faction will automatically lay blame at the feet at their most hated enemy.||Perfect for playing one side off against another!||Before you do anything, check your chances of success.||If you fail, you may be captured and your faction will not be favourably looked on by your target.||Thatメs if they donメt make an example of you and decide to do some damage of their own! True
_title_frame_sabotage_Tooltip_38005e From here you can see your sabotage options.||An ill-placed spanner or an 'accidental' fire can work wonders.||Damaged buildings will stop providing any income or bonuses until it is fully repaired - which costs money in itself.||There are more subtle motivations for sabotage - if you succeed, the targetted nation will automatically lay blame at the feet at their most hated enemy.||Perfect for playing one side off against another.||Before you do anything, check your chances of success.||If you fail, you may be captured and your nation will not be favourably looked on by your target.||Thatメs if they donメt make an example of you and decide to do some damage of their own. True
_title_frame_Tooltip_80064 After every battle this panel will appear.||It concentrates on the forces from both sides and how they stand after the dust has cleared.||Sometimes you will have captives to ransom, or a ransom yourself to pay!||Move your cursor over the different sections below for more information. True
1_Tooltip_580034 Finest china||Present some of your finest china to show goodwill. True
120_Tooltip_380043 If this is checked, a human player will substitute for the AI on the battle map. True
120_tx_NewState_Text_14006f 60 Minutes True
120_tx_NewState_Text_3d007c 2 Hours True
120_tx_NewState_Text_4a0075 two hours True
120_tx_NewState_Text_50022 Human player takes place of the AI True
120_tx_Tooltip_380043 If this is checked, a human player will substitute for the AI on the battle map. True
2_Tooltip_6b0056 Thoroughbred||Offer one of your thoroughbreds, a racing horse and a fine prize. True
3_Tooltip_48004a Jewellery||Send a gift of jewellery to demonstrate the worth you place on your friendship. True
30_tx_NewState_Text_14006a 30 Minutes True
30_tx_NewState_Text_14006b 20 Minutes True
60_tx_NewState_Text_14006d 40 Minutes True
60_tx_NewState_Text_3d000c 1 Hour True
60_tx_NewState_Text_530017 one hour True
accuracy_NewState_Text_e0033 Accuracy True
accuracy_Tooltip_410033 This reflects the likelihood of hitting the enemy by fire.||Gaining experience in battle will improve this value. True
accuracy_Tooltip_69001e Accuracy level for this unit.||This is how likely it is fired shots will hit the enemy.||Gaining experience in battle will improve this value. True
accuracy_Tooltip_69003e Accuracy level for this unit.||This is how likely it is fired shots will hit the enemy.||Gaining experience in battle will improve this value. True
achievements_tx_NewState_Text_c0038 Achievements True
active_tab_selected_Text_560065 Active Missions True
active_tab_Tooltip_1b0076 This tab details any current Active Missions.||As you are assigned missions they will be entered here for easy referece.||On completion of the mission, or after the alloted time has run out, the mission will no longer be active and will be added to the Missions Log instead.||Move your cursor over the individual elements in this tab for more information. True
active_tab_unselected_Text_560065 Active Missions True
admin_cost_tx_default_Text_660063 Administration cost True
admiral_Tooltip_2e0030 Admirals have their own individual traits and abilities depending on their experiences.||Some admirals will be better than others and you may want to move the best of them where they are needed most.||If a fleet has no admiral, the captain of the fleet will be displayed here instead.||Right-click to bring up the details for the selected admiral or captain.||Left-click to jump to his location on the main map. True
admiral_Tooltip_5f0076 This is your admirals column.||Admirals each have their own individual traits and abilities depending on their experiences.||Some admirals will be better than others and you may want to move the best of them where they are needed most.||If a fleet has no admiral, the captain of the fleet will be displayed here instead.||Right-click to bring up the details for the selected admiral or captain.||Left-click to jump to his location on the main map. True
advanced_options_Tooltip_4f0006 Select settings for your grand campaign here.||You can change these settings at any time during the campaign on the Game Settings panel. True
advisor_portrait_Tooltip_b Repeat advice True
advisor_Tooltip_5a0048 Check this box to receive gameplay tips from the in-game advisor.||The advisor will appear in the top left-hand of the screen.||If this is your first time playing the game, it is probably a good idea to have the advisor on. True
advisor_tx_NewState_Text_570012 Advisor Help True
advisor_tx_NewState_Text_570032 Advisor help True
advisor_tx_Tooltip_5a0048 Check this box to receive gameplay tips from the in-game advisor.||The advisor will appear in the top left-hand of the screen.||If this is your first time playing the game, it is probably a good idea to have the advisor on. True
age_NewState_Text_5d0024 Age: True
age_Tooltip_120073 This is the character's age.||It may be worth keeping an eye on this - no one lives forever, and some may be closer to the grave than others! True
agent_embark_Tooltip_2f0014 Embark/Disembark||Move agent between your docked fleet and the port. True
agent_options_Tooltip_4d0055 This is your agent options scroll||Whenever one of your agents, be it a rake or gentleman, selects a viable target this will appear.||You will be presented with a selection of actions to perform depending on your agent and your target.||Move your cursor over the options for more details. True
agent_Tooltip_35001d This column shows the agents names. The type of agent they are is shown underneath.||Right-click on each agent to jump to their location on the campaign map.||Left-clicking on an agent will bring up their details panel. True
agent_Tooltip_66005c Your agents with their type shown underneath their name.||Left-click on each agent to jump to their location on the campaign map.||Right-clicking on an agent will bring up their details panel. True
agents_selected_Tooltip_36006f This tab displays all your agents, their movement points and their location.||Your agents include your gentlemen, rakes and missionaries.||As your empire expands it can be tough keeping a track on all your agents, particularly if they are undercover in an enemies region.||Use this to pinpoint their location quickly and make the most of your agents! True
ok_stategift_Tooltip_720052 Present state gift True
experience_new_0_Tooltip_6a0049 Post-battle experience||This is the experience this unit has gained in battle. True
nav_UC_button_turn_right_Tooltip_1c0000 Rotate right||Hold down to choose how far to rotate right.||Your final position will be indicated with a marker.||Single-click to rotate right a little. True
label_tx_NewState_Tooltip_3f0004 High dynamic range effect||Check this to turn on light bloom effects.||Bloom recreates the effect of strong light sources bleeding around objects.||If your game is running slow you may want to uncheck this. True
tx_EconomicsIndustry_Tooltip_100048 Your economics and industry prestige is based on your industry and research and the level of development within your regions and cities and your wealth. True
demands_title_faction_left_Text_29006c Your Demands True
Map frame_Tooltip_120015 This is your travel destinations map.||The three large rectangled True
nav_button_fire_at_will_Tooltip_48007b Fire at will True
tx_enemy_forces_Tooltip_4f0032 Compare your enemies' details to your own to judge your chances of victory and to be fully prepared for the fight ahead. True
dy_title_NewState_Text_4e0026 Unit Routs! True
character_Tooltip_49000f Gentleman researchers||If there is a gentlemen in a university, all research undertaken there will be greatly sped up. True
copy of copy of heading_tx_NewState_Text_3b0074 Battle Interface True
effects_icons3_trade_efficiency_Tooltip_470036 Trade efficiency True
heading_tx_NewState_Text_3b0074 Battle Interface True
tx_income_Tooltip_c0063 his is the income you gain from taxing the wealth of all your regions.||This number is based on your current tax settings. If you change the tax levels before the next turn this will change accordingly.||To change tax levels, and to see more information on your taxes, see the tax tab of this panel.||To see each region's individual tax details, view the region capital's settlement details panel. True
dy_state-religion_Tooltip_66000e This is your state's religion.||State religion is determined by the state (or faction) leader.||Individual regions have their own religion and their happiness may be affected if it differs from the states.||Factions with the same religion will find common ground together and are more likely to get on. This is an important factor when engaging in diplomacy. True
tx_state-religion_Tooltip_66000e This is your state's religion.||State religion is determined by the state (or faction) leader.||Individual regions have their own religion and their happiness may be affected if it differs from the states.||Factions with the same religion will find common ground together and are more likely to get on. This is an important factor when engaging in diplomacy. True
heading_tx_NewState_Text_25006b Advanced Options True
effects_icons2_trade_efficiency_Tooltip_470036 Trade efficiency True
tab_title_NewState_Text_69004c Statistics True
heading_tx_NewState_Text_6d0020 Quality True
effects_icons1_trade_efficiency_Tooltip_470036 Trade efficiency True
TX_Enemy Killed_land_Text_42001b Enemy Killed True
heading_tx_NewState_Text_74003a Territories True
SingleLineCavalryRightFlank_Tooltip_500034 Single line cavalry right flank||All cavalry will be placed on the right flank of your selected units.||This can be used in attack or defence.||Use this formation to strengthen your right flank and use that flank to lead an attack.||If being attacked on the right flank use this formation to concentrate your cavalry there for defence. True
effect1_Tooltip_30004a Tax efficiency True
heading_tx_NewState_Text_2c0060 Victory Conditions True
head_tx_Tooltip_12007b This column shows how many ships you have in each fleet.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this fleet.||You can order your fleets by number of ships by clicking on this column's title. True
charge_bonus_Tooltip_20066 This increases a unit's melee attack when charging in.||Researching a new model bayonet will improve this bonus. True
issuer_tx_NewState_Text_3a0006 Issued by: True
once_tx_Tooltip_6c0079 Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money.||However, if it is too large it may be beyond the other nation's means. True
nav_UC_button_turn_left_Tooltip_68000f Rotate left||Hold down to choose how far to rotate left.||Your final position will be indicated with a marker.||Single-click to rotate left a little. True
season_year_Tooltip_70076 Current year of campaign True
status_ready_Tooltip_7e000b Ready to play! True
dy_tax-income_NewState_Tooltip_3f0066 This is the income you gain from taxing the wealth of all your regions. True
button_america_Tooltip_50043 The Americas.||America, Europe and India are True
button_end_turn_Tooltip_5c0025 End turn <Enter>|| After you have finished all your moves for this turn click here to advance the game. || Once you have ended turn it will be the turn of all the other factions. They will assess their options and make their moves. || During this time you can watch all the other factions make their moves. || As the end turn progresses you may receive diplomatic offers and even have to ward off attacks! True
demand_regions_tx_Tooltip_26007d These are the regions they own and you can ask for.||Click the box next to the name of the region to check it.||When you return to the offers and demands panel the selected regions will be placed on the table. True
button_withdraw_Tooltip_40003d Toggle withdraw||Use this to withdraw selected units temporarily from an encounter, or retreat from a battle to fight another day.||When using this your troops are simply withdrawing rather than routing, so toggling the button on will stop the withdraw order.||You can also stop the withdraw order by giving them new orders. True
map_label_NewState_Text_7004c India True
button_tx_NewState_Text_2e0001 Save Game True
gentleman_duel_Tooltip_2a0039 Duelling is the proper way to resolve disagreements and disputes. Click this to bring up the Duel panel.||Bringing up the Duel panel will give you more about duelling and its use. True
top_Tooltip_59 Move this slider to scroll up and down the panel. True
fac arrow R_Tooltip_f002f Scroll through the minor nation buttons. True
spices_NewState_Tooltip_60005f Spices True
admiral_Tooltip_5f0076 This is your admirals column.||Admirals each have their own individual traits and abilities depending on their experiences.||Some admirals will be better than others and you may want to move the best of them where they are needed most.||If a fleet has no admiral, the captain of the fleet will be displayed here instead.||Right-click to bring up the details for the selected admiral or captain.||Left-click to jump to his location on the main map. True
button_tx_technology_Tooltip_300013 Clicking this button will bring up the negotiation panel for technologies.||Technology is important for the development of your faction's buildings and armies, among other things.||The technology must have been researched to be offered or demanded.||Clicking this button will bring up another panel that has more details. True
effects_title_Building_Text_770033 Effects True
selector_Tooltip_52005b Current selection True
arrow L_Tooltip_380048 lick this to cycle to the next theatre. True
gov_type_tx_republic_Text_1f0029 Republic True
tx_income_Tooltip_7f0063 Income gained from taxing the wealth of all your regions.||This number is based on your current tax settings.||If you change the tax levels before the next turn this will change accordingly.||To change tax levels, and to see more information on your taxes, see the tax tab of this panel.||To see each region's individual tax details, view the region capital's settlement details panel. True
TX_Diplomatic relations_NewState_Text_290070 Diplomatic Relations True
tx_value_NewState_Text_14005f Value True
turns_Tooltip_7c004b If you have chosen regular payments, this is where you select the number of turns they will be paid over. True
dy_experience_3_Tooltip_5f0048 Experience: 3 True
checkbox_selected_Tooltip_b0073 If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy. True
dy_experience_2_Tooltip_5f0049 Experience: 2 True
tab_title_Tooltip_39004a Information such as recruitment and upkeep costs, experience and the number of men in each unit can be viewed here.||Units that fight on land will have charge bonus, melee attack, defence and morale statistics.||Naval units will include statistics such as speed, hull strength and manoeuvrability. True
pip_Tooltip_280036 A gold star here shows the character is a general or admiral, whereas a silver star will mean they are either a colonel or commodore.||The smaller stars to the right denote their command skill.||If they are highly skilled you may want to move them somewhere where their experience can be better used.||Of course, the opposite could prove true, and you may want to place someone else in command! True
dy_experience_9_Tooltip_5f0042 Experience: 9 True
governor_effect_tx_default_Text_5005c Governor's effect True
dy_experience_8_Tooltip_5f0043 Experience: 8 True
tab_title_Tooltip_43003e This is your trade tab.||From here you can examine your imports and exports and the nations you have trade agreements with.||Mouse over the different areas to see more information. True
button_rapier_Tooltip_130025 Click this button if you wish to clash swords as well as wits with this wretch!|| Before deciding on a weapon check your fencing skills against your challengers.||There is courage and there is recklessness. Unless you like living dangerously it is best to pick the weapon you are strongest in. True
votes_Tooltip_350065 To play a rematch, all players must agree to it.||This shows the votes for a rematch. True
button_advisor_land_battle_Tooltip_b Repeat advice True
tx_appointees_opposition_Text_710057 Opposition True
speed_Tooltip_5f001a You can improve the speed of this unit by researching copper bottoms in the naval technology. True
UC_button_turn_right_Tooltip_580052 Turn right||Hold this button to rotate the selected unit right, single click to rotate a small amount.||The final position will be shown using green markers. True
tab_title_Tooltip_5b0020 Your National Summary tab provides you with an overall picture of your faction, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details. True
tx_taxes_tooltip_amanage_off_Text_4005f Taxes True
positive_bar_Tooltip_6f003b This displays all the factors that contribute to the generation of wealth in this region.||Industry and agriculture are important in advancing your Region Wealth. Build farms, ports and workshops to increase these aspects of your region.||Move your cursor over the pips to display more information. True
bar_Tooltip_510060 This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||To reduce the chance of misfires you could research the percussion cap in military technology.||This will be raised by gaining experience in battle. True
label_txt_NewState_Text_42007d Texture Filtering True
gentleman_research_Tooltip_720049 Research||This agent is a learned man, and can use his education to the advancement of your nation.||Click this to open up the Research and Technology panel and see your options. True
heading_txt_NewState_Text_62003c Credits True
button_kick_Tooltip_440011 Fire minister||Use this to fire a useless minister from his position on the cabinet.||Be warned however - he may be replaced by someone even worse!||If you are in an absolute monarchy the minister will be placed by one the candidates at the bottom of this tab. True
men_tx_Tooltip_b003a Number of men in the unit.||PLACEHOLDER:To see the maximum number of men you can have in this unit see ??||PLACEHOLDER: If the unit is missing men you can use the replenish button to maximise the numbers again.||PLACEHOLDER: Fresh units will dilute the overall experience of a unit. True
defence_NewState_Text_630029 Defence True
string_NewState_Text_70033 Controls True
label_txt_NewState_Text_48007f AI Strength: True
button_zoom_Tooltip_5f006e Zoom to location True
heading_tx_Research_Text_4d0039 Research and Technology True
button_tx_trade_Tooltip_74002b Click this button to request a trade agreement.||A trade agreement will open up a trade route between the two factions.||The goods you export along trade routes will contribute towards your trade income. True
txt_header_technology_Text_6007e Enables research of: True
public_order_title_NewState_Text_23006c Public Order True
assassinate_Tooltip_580079 You have a chance to use your assassination skills here.||Clicking on this will open up the Assassination panel.||The opportunity to dispose of a potential threat or competition can be risky.||The Assassination panel will provide you with the percentage chance of success. True
icon_rel_catholic_Tooltip_c0007 Catholic||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. True
cpu_moves_tx_Tooltip_130000 If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer. True
tx_reinforcing armies_NewState_Text_10072 Reinforcing armies: True
tab_prestige_tracker_Tooltip_250063 This is the prestige tracker tab.||Use this to compare the other nation's prestige levels with one another.||You can choose to display different views, depending on the filter you select. The two filters categories are factions and type of prestige.||Switch the arrows on the filter section to see your different options. True
heading_txt_Tooltip_3d007f On this screen you can select the type of campaign, your battle and campaign difficulty and see victory conditions vital to winning.||Move your cursor over the different areas below to see more information. True
agents_Tooltip_550015 Your agents, their movement points and their location.||Your agents include your gentlemen, rakes and missionaries.||As your empire expands it can be tough keeping a track on all your agents, particularly if they are undercover in an enemies region.||Use this to pinpoint their location quickly and make the most of your agents! True
agents_Tooltip_6f0016 This tab displays all your agents, their movement points and their location.||Your agents include your gentlemen, rakes and missionaries.||As your empire expands it can be tough keeping a track on all your agents, particularly if they are undercover in an enemies region.||Use this to pinpoint their location quickly and make the most of your agents! True
ai_moves_tx_NewState_Text_4e003d Show AI moves: True
Alliance1_NewState_Text_3f000f Alliance 1 True
Alliance2_NewState_Text_3c000f Alliance 2 True
allied_combatants_header_Tooltip_3e0032 Compare your details to your enemies to judge your chances of victory and to be fully prepared for the fight ahead. True
Allies bar_Tooltip_80014 You have a military alliance with these nations.||They should come to your aid in war, especially to defend you if attacked.||They may be less willing to join you in attacking others, especially if they have good relations with your target.|| To make or break allies, or to simply see more details, see your diplomatic details panel. True
allies_NewState_Text_760072 Allies: True
allies_Tooltip_340037 Military alliances can help or hinder diplomatic negotiations.||If some of their allies are also your allies, they will have common ground with you, earning you a little more trust.||This can work the other way though - if their allies are your enemies you may have to work harder in negotiations. True
allies_Tooltip_41006d These are the factions that you are allied with.||It is worth noting if your allies are enemies of the faction you are dealing with, as this could affect negotiations.||Your choice of friends may mean you have to try harder to gain the trust of the other faction.||You might even go as far as breaking one alliance to gain another - decide which faction is will help you attain your goals! True
allies_Tooltip_6f0013 These are this faction's allies.||Military alliances can help or hinder diplomatic negotiations.||If some of their allies are also your allies, they will have common ground with you, earning you a little more trust.||This works the other way though - if their allies are your enemies they may have to work harder in negotiations. True
allies_Tooltip_e0035 You can ask for support from these nations in the event of a war.||It is worth noting if your allies are enemies of the nation you are dealing with, as this could affect negotiations.||Your choice of allies may mean you have to try harder to gain the trust of the other nation.||You might even go as far as breaking one alliance to gain another - decide which nation will help you attain your goals! True
america_Tooltip_44002d The Americas||America, Europe and India are theatres where you can develop cities, recruit armies and wage war.||This is where you build your empire. True
america_Tooltip_7e0031 The Americas.||America, Europe and India are where you can develop cities, recruit armies and wage war.||This is where you build your Empire. True
Ammo_Tooltip_760059 Ammunition True
AmmoBar_Tooltip_760059 Ammunition True
ammunition_NewState_Text_760059 Ammunition True
ammunition_Tooltip_6f0058 The amount of ammunition this unit can carry into battle.||Once this has been used up the unit will be forced to switch to melee mode for any more fighting.||After the battle ammunition will be fully replenished. True
ammunition_Tooltip_6f0078 The amount of ammunition this unit can carry into battle.||Once this has been used up the unit will be forced to switch to melee mode for any more fighting.||After the battle ammunition will be fully replenished. True
Ammunition_Tooltip_760059 Ammunition True
amount_tx_NewState_Text_6c007a Amount: True
amount_tx_Tooltip_640075 This is the amount of money you will be paying out or demanding.||Select the arrow icons on the left or right to increase or decrease the money by 1000 each time. True
ancillaries_title_NewState_Text_140040 Entourage True
ancillaries_title_NewState_Text_60053 Followers True
ancillaries_title_Tooltip_580047 As one travels through life they may pick up friends, acquaintances and hangers-on.||The places a character frequents and their actions will determine the kind of followers they pick up. True
ancillaries_Tooltip_210056 Character's entourage. True
announcement_txt_coming_soon_Text_5d0061 Coming Soon True
announcement_txt_NewState_Text_330002 New Content available. True
armies_Tooltip_66000f Your armed forces on land, your generals, movement points for each of your armies and their status.||You may find some armies you have forgotten about, in which case you could disband them and save some money. True
armies_Tooltip_7e0014 This is your armies tab.||This tab will show all your armed forces on land, your generals, each armies movement points and their status.||You may even find some armies you have forgotten about, in which case you could disband them and save some money. True