public_order_factors_negative_tooltip_happiness_allegiance Religious unrest: %S||Counter this by converting this province to your clan's religion. True
public_order_factors_negative_tooltip_happiness_bankruptcy Bankruptcy:%S||You have recently gone bankrupt. Ensure your income is greater than your costs.||Raise taxes and reduce standing armies to balance your budget. True
public_order_factors_negative_tooltip_happiness_buildings Buildings: %S||Buildings in this province are causing unrest amongst the populace True
public_order_factors_negative_tooltip_happiness_characters Characters: %S||Enemy characters are causing unrest in this province; use a metsuke agent to root them out. True
public_order_factors_negative_tooltip_happiness_charactersjap_boshin Characters: %S||Enemy characters are causing unrest in this province; deploy agents to deal with them. True
public_order_factors_negative_tooltip_happiness_culture Cultural differences: %S True
public_order_factors_negative_tooltip_happiness_culturejap_boshin Cultural differences: %S True
public_order_factors_negative_tooltip_happiness_daimyo_honour Dishonourable Daimyo: %S||Your daimyo's dishonourable ways have brought shame upon the people.||Restore his honour to improve happiness in the province. True
public_order_factors_negative_tooltip_happiness_devastation Devastation: %S||Repair damaged buildings in the province to improve happiness. True
public_order_factors_negative_tooltip_happiness_events Recent events: %S||Disasters and other events have a negative effect on happiness. True
public_order_factors_negative_tooltip_happiness_food_shortage Food shortages: %S||Construct and improve new farms to increase food supplies. True
public_order_factors_negative_tooltip_happiness_gentlemen Characters: %S||Enemy characters are causing unrest in this province; deploy agents to deal with them. True
public_order_factors_negative_tooltip_happiness_global_modernisation Samurai: %S ||Samurai across your domain are angered by your disregard for traditional values. True
public_order_factors_negative_tooltip_happiness_gov_type Mastery of Arts: %S True
public_order_factors_negative_tooltip_happiness_gov_typejap_boshin Clan Development: %S True
public_order_factors_negative_tooltip_happiness_industrialisation Disaster: %S||The people in this province are distraught at the recent natural disaster. True
public_order_factors_negative_tooltip_happiness_local_modernisation Modernisation: %S ||Traditionalists in this province are angered at your endeavours to modernise clan infrastructure. True
public_order_factors_negative_tooltip_happiness_non_state_allegiance_unrest Non-clan allegiance: %S||Counter this by converting this region to your clan's allegiance. True
public_order_factors_negative_tooltip_happiness_non_state_religion_unrest Non-clan religion: %S||Counter this by converting this region to your clan's religion. True
public_order_factors_negative_tooltip_happiness_reform Clamour for reform: %S ||As your nation becomes more advanced and educated, your population will demand political change. True
public_order_factors_negative_tooltip_happiness_religion Religious unrest: %S||Counter this by converting this province to your clan's religion. True
public_order_factors_negative_tooltip_happiness_resistance Resistance to invaders: %S||Some of the population remain loyal to the former clan.||This will reduce over time. Garrison more troops in the area to increase repression, or exempt the region from tax.||You can do this on the province details panel. True
public_order_factors_negative_tooltip_happiness_tax_rate Tax burden: %S||To lessen the tax burden on your population simply lower taxes.||You can do this on the Finance panel. True
public_order_factors_negative_tooltip_happiness_war War weariness (enemy raids): %S||War weariness is a result of enemy rampaging in our province. True
public_order_factors_negative_tooltip_population_growth_happiness Unhappiness: %S True
public_order_factors_negative_tooltip_population_growth_migration Emigration: %S||Unhappiness drives people to seek a better life elsewhere. True
public_order_factors_positive_tooltip_happiness_allegiance Religious happiness: %S||Increase this by converting this province to your clan's religion. True
public_order_factors_positive_tooltip_happiness_bankruptcy Bankruptcy:%S||You have recently gone bankrupt. Ensure your income is greater than your costs.||Raise taxes and reduce standing armies to balance your budget. True
public_order_factors_positive_tooltip_happiness_buildings Buildings: %S||Buildings in this province have helped improve happiness amongst the populace. True
public_order_factors_positive_tooltip_happiness_characters Characters: %S||Your own (or allied) characters are agitating against opposition elements in the settlement, improving your control over the province. True
public_order_factors_positive_tooltip_happiness_charactersjap_boshin Characters: %S||Your own (or allied) characters are agitating against opposition elements in the settlement, improving your control over the province. True
public_order_factors_positive_tooltip_happiness_culture Culture: %S ||Increase this by developing your cultural buildings such as Sake Dens. True
public_order_factors_positive_tooltip_happiness_culturejap_boshin Culture: %S ||Increase this by developing your cultural buildings such as Sake Dens. True
public_order_factors_positive_tooltip_happiness_daimyo_honour Daimyo honour: %S||Your daimyo's honorable reputation has filled the people with pride and joy. True
public_order_factors_positive_tooltip_happiness_devastation Devastation: %S True
public_order_factors_positive_tooltip_happiness_events Recent events: %S True
public_order_factors_positive_tooltip_happiness_food_shortage Food shortages: %S True
public_order_factors_positive_tooltip_happiness_gentlemen Characters: %S||Your own (or allied) characters are agitating against opposition elements in the settlement, improving your control over the province. True
public_order_factors_positive_tooltip_happiness_global_modernisation Samurai: %S ||Samurai across your domain are satisfied by your adherence to traditional values. True
public_order_factors_positive_tooltip_happiness_gov_type Mastery of the Arts: %S True
public_order_factors_positive_tooltip_happiness_gov_typejap_boshin Clan Development: %S True
public_order_factors_positive_tooltip_happiness_industrialisation Disaster: %S||The people in this province are distraught at the recent natural disaster. True
public_order_factors_positive_tooltip_happiness_local_modernisation Modernisation: %S ||The people in this province are satisfied by your efforts to modernise clan infrastructure. True
public_order_factors_positive_tooltip_happiness_non_state_allegiance_unrest Non-clan allegiance: %S True
public_order_factors_positive_tooltip_happiness_non_state_religion_unrest Non-clan religion: %S True
public_order_factors_positive_tooltip_happiness_reform Political change: %S||Political changes have had a positive effect on public order. True
public_order_factors_positive_tooltip_happiness_religion Religious happiness: %S||Increase this by converting this province to your clan's religion. True
public_order_factors_positive_tooltip_happiness_resistance Resistance to invaders: %S True
public_order_factors_positive_tooltip_happiness_tax_rate Tax burden: %S||To lessen the tax burden on your population simply lower taxes.||You can do this on the Finance panel. True
public_order_factors_positive_tooltip_happiness_war War fervour: %S True
public_order_factors_positive_tooltip_population_growth_base Subsistence agriculture: %S||This is the background level of food production in the province. True
public_order_factors_positive_tooltip_population_growth_buildings Agriculture: %S||Increase this by developing your farms and mastering arts. True
public_order_factors_positive_tooltip_population_growth_food_shortages Food shortages: %S||Increase food production by building or upgrading current farm buildings. ||Research into agricultural technologies will also be beneficial. True
public_order_factors_positive_tooltip_population_growth_happiness Happiness: %S True
public_order_factors_positive_tooltip_population_growth_migration Immigration: %S||Unhappiness drives people to seek a better life elsewhere. True
public_order_factors_positive_tooltip_population_growth_military Devastation by armies: %S||Ensure there are no enemy armies inside your provinces. True
public_order_factors_positive_tooltip_population_growth_policies Policies True
public_order_factors_positive_tooltip_population_growth_ports Ports: %S||Increase this factor by developing your fishing ports. True
public_order_factors_positive_tooltip_population_growth_taxes Tax burden: %S||To counter this, simply lower taxes.||You can do this on the Finances panel. True
public_order_factors_positive_tooltip_population_growth_technologies Mastery of the Arts: %S||Increase this factor by mastering arts True
public_order_factors_positive_tooltip_population_growth_unrest Unrest True
public_order_factors_positive_tooltip_repression_buildings Castle (Repression): %S||Increase repression in your province by upgrading the castle. True
public_order_factors_positive_tooltip_repression_buildingsjap_boshin Castle (Repression): %S||Increase repression in your province by upgrading the castle. True
public_order_factors_positive_tooltip_repression_characters Characters (Repression): %S||This is from characters embedded in the settlement. True
public_order_factors_positive_tooltip_repression_charactersjap_boshin Characters (Repression): %S||This is from characters embedded in the settlement or present in the province. True
public_order_factors_positive_tooltip_repression_events Events (Repression): %S True
public_order_factors_positive_tooltip_repression_garrison Garrisoned forces (Repression): %S||Improve this factor by increasing the garrison size in your settlement. True
public_order_factors_positive_tooltip_repression_gov_type Clan rule (Repression): %S True
public_order_factors_positive_tooltip_repression_military_crackdown Military crackdown (Repression): %S||Recent suppression of the rebels has reduced the appetite for more bloodshed.||This allows you time to rebuild the province and fix any damage that may have been caused during the rebellion. True
public_order_factors_positive_tooltip_repression_policing Castle (Repression): %S||Increase repression in your province by upgrading the castle. True