button_cancel_Tooltip_12000d	Cancel delete	False
button_cancel_Tooltip_1f006a	Cancel overwrite	False
button_cancel_Tooltip_6e0048	Cancel	False
button_kick_Tooltip_580067	Kick this player	False
subheading_tx_default_Text_60065	Your selected retainers:	True
subheading_tx_default_Tooltip_520030	These are the retainers you are playing in battle.||Retainers add special bonuses in battle. 	True
		True
 button_cancel_Tooltip_12000d	Cancel delete	False
 button_cancel_Tooltip_1f006a	Cancel overwrite	False
 button_cancel_Tooltip_6e0048	Cancel	False
 button_kick_Tooltip_580067	Kick this player	False
 subheading_tx_default_Text_60065	Your selected retainers:	True
 subheading_tx_default_Tooltip_520030	These are the retainers you are playing in battle.||Retainers add special bonuses in battle. 	True
\tKick player
\n	details_title_Tooltip_10002f}Below are statistics for each of your units, including the ones you lost in the battle. 	False
\tSabotage Army
\n	button_chat_mode_team_roll_Tooltip_6c0051}Send chat to teammates only || The current chat status will send your messages to teammates only. ||This will appear as blue text in the chat window. || To switch chat status to send chat to all players, click this button. 	False
"Effects"_NewState_Text_770033	Effects	False
"Effects"_Tooltip_360064	The icons below show the effects your current tax level settings are having on the two classes.||You will notice that the two classes are affected differently by tax levels.||High taxes for the lowest class reduce population growth as they make up the majority of the populace.||The upper classes are responsible for much of the wealth of a region, so taxing them at high rates will reduce town wealth and town wealth growth||Rich or poor, all are alike in one aspect - a shared dislike of taxes.||The higher tax levels are set, the unhappier both classes will be.||If you move the tax level sliders you will notice that these effects will change accordingly.||Move your cursor over the icons below to see the specific values of each effect. 	False
"Income"_NewState_Text_640047	Income	False
"Income"_Tooltip_7c005a	Tax incomes from the lower and upper classes for this theatre.||As you move the tax sliders these numbers will reflect the changes.	False
_title_frame_assassinate_Text_14004e	Assassination	False
_title_frame_assassinate_Tooltip_630058	Despite the niceties of diplomacy and the notion of fair play you have decided the answer to your problems lies in assassination.||Before you start disposing of unwanted 'obstacles', you have to consider the potential risks and political ramifications of murder.||This panel will help you to decide whether this the right course of action - and if so who is the best target.||Move your cursor over the different areas below for more details.	False
_title_frame_duel_Text_190021	Duel	False
_title_frame_duel_Tooltip_370070	A duel is a gentleman's way of dealing with problems that cannot be solved with words.||This panel will appear when you have the option of a duel challenge.||Move your cursor over the details below for more information.	False
_title_frame_sabotage_Text_a0022	Sabotage	False
_title_frame_sabotage_Tooltip_38005e	From here you can see your sabotage options.||An ill-placed spanner or an 'accidental' fire can work wonders.||Damaged buildings will stop providing any income or bonuses until it is fully repaired - which costs money in itself.||There are more subtle motivations for sabotage - if you succeed, the targetted nation will automatically lay blame at the feet at their most hated enemy.||Perfect for playing one side off against another.||Before you do anything, check your chances of success.||If you fail, you may be captured and your nation will not be favourably looked on by your target.||Thatメs if they donメt make an example of you and decide to do some damage of their own.	False
_title_frame_Tooltip_80064	After every battle this panel will appear.||It concentrates on the forces from both sides and how they stand after the dust has cleared.||Sometimes you will have captives to ransom, or a ransom yourself to pay!||Move your cursor over the different sections below for more information. 	False
1_Tooltip_580034	Finest china||Present some of your finest china to show goodwill.	False
120_Tooltip_380043	If this is checked, a human player will substitute for the AI on the battle map.	False
120_tx_NewState_Text_14006f	60 Minutes	False
120_tx_NewState_Text_3d007c	2 Hours	False
120_tx_NewState_Text_4a0075	two hours	False
120_tx_NewState_Text_50022	Human player takes place of the AI	False
120_tx_Tooltip_380043	If this is checked, a human player will substitute for the AI on the battle map.	False
1st_time_advice_NewState_Text_c001e	Please enter a name for your general.	True
2_Tooltip_6b0056	Thoroughbred||Offer one of your thoroughbreds, a racing horse and a fine prize.	False
3_Tooltip_48004a	Jewellery||Send a gift of jewellery to demonstrate the worth you place on your friendship.	False
30_tx_NewState_Text_14006a	30 Minutes	False
30_tx_NewState_Text_14006b	20 Minutes	False
60_tx_NewState_Text_14006d	40 Minutes	False
60_tx_NewState_Text_3d000c	1 Hour	False
60_tx_NewState_Text_530017	one hour	False
accuracy_NewState_Text_e0033	Accuracy	False
accuracy_Tooltip_410033	This reflects the likelihood of hitting the enemy by fire.||Gaining experience in battle will improve this value.	False
achievement_name_NewState_Text_680061	The sound of the Conch	True
achievement_ratio_label_NewState_Text_6b0011	Achievements unlocked: 	False
achievements_tx_NewState_Text_c0038	Achievements	False
action_points_Tooltip_90008	Action points	True
activate_ping_NewState_Text_e003e	Ping	True
activate_ping_Tooltip_300019	Activate Ping	True
active_missions_active_Text_60039	Missions	False
active_missions_active_Text_76004a	Objectives	False
active_missions_hover_Text_560065	Active Missions	False
active_missions_hover_Text_60039	Missions	False
active_missions_hover_Text_76004a	Objectives	False
active_missions_inactive_Text_60039	Missions	False
active_missions_inactive_Text_76004a	Objectives	False
active_missions_selected_Text_60039	Missions	False
active_missions_selected_Text_76004a	Objectives	False
active_missions_Tooltip_2c0053	View details of your objectives here. 	False
active_tab_Tooltip_1b0076	This tab details any current Active Missions.||As you are assigned missions they will be entered here for easy referece.||On completion of the mission, or after the alloted time has run out, the mission will no longer be active and will be added to the Missions Log instead.||Move your cursor over the individual elements in this tab for more information.	False
admin_cost_tx_default_Text_660063	Administration cost	False
admiral_Tooltip_2e0030	Admirals have their own individual traits and abilities depending on their experiences.||Some admirals will be better than others and you may want to move the best of them where they are needed most.||If a fleet has no admiral, the captain of the fleet will be displayed here instead.||Right-click to bring up the details for the selected admiral or captain.||Left-click to jump to his location on the main map.	False
advanced_options_Tooltip_4f0006	Select settings for your grand campaign here.||You can change these settings at any time during the campaign on the Game Settings panel.	False
advice_audio_setting_button_active_Tooltip_3c0017	Turn on advice sound || Turning on advice sound will not affect your advice text settings. || You can turn this back off at any time. 	False
advice_audio_setting_button_active_Tooltip_64002c	Activate advice sound||With this on, any advice you receive will be played as audio.||This setting will not affect your text advice settings.	False
advice_audio_setting_button_down_off_Tooltip_3c0017	Turn on advice sound || Turning on advice sound will not affect your advice text settings. || You can turn this back off at any time. 	False
advice_audio_setting_button_down_off_Tooltip_64002c	Activate advice sound||With this on, any advice you receive will be played as audio.||This setting will not affect your text advice settings.	False
advice_audio_setting_button_down_Tooltip_3c0017	Turn on advice sound || Turning on advice sound will not affect your advice text settings. || You can turn this back off at any time. 	False
advice_audio_setting_button_down_Tooltip_64002c	Activate advice sound||With this on, any advice you receive will be played as audio.||This setting will not affect your text advice settings.	False
advice_audio_setting_button_hover_Tooltip_3c0017	Turn on advice sound || Turning on advice sound will not affect your advice text settings. || You can turn this back off at any time. 	False
advice_audio_setting_button_hover_Tooltip_64002c	Activate advice sound||With this on, any advice you receive will be played as audio.||This setting will not affect your text advice settings.	False
advice_audio_setting_button_selected_down_off_Tooltip_3c0017	Turn on advice sound || Turning on advice sound will not affect your advice text settings. || You can turn this back off at any time. 	False
advice_audio_setting_button_selected_down_off_Tooltip_64002c	Activate advice sound||With this on, any advice you receive will be played as audio.||This setting will not affect your text advice settings.	False
advice_audio_setting_button_selected_down_Tooltip_3c0017	Turn on advice sound || Turning on advice sound will not affect your advice text settings. || You can turn this back off at any time. 	False
advice_audio_setting_button_selected_down_Tooltip_64002c	Activate advice sound||With this on, any advice you receive will be played as audio.||This setting will not affect your text advice settings.	False
advice_audio_setting_button_selected_hover_Tooltip_10044	Turn off advice sound || Turning off advice sound will not affect your advice text settings. || You can turn this back on at any time. 	False
advice_audio_setting_button_selected_hover_Tooltip_230064	Turn off advice audio||With advice audio off, any advice you receive will not play as audio.||This setting will not affect your text advice settings.	False
advice_audio_setting_button_selected_Tooltip_10044	Turn off advice sound || Turning off advice sound will not affect your advice text settings. || You can turn this back on at any time. 	False
advice_audio_setting_button_selected_Tooltip_230064	Turn off advice audio||With advice audio off, any advice you receive will not play as audio.||This setting will not affect your text advice settings.	False
advice_text_setting_button_active_Tooltip_44001a	Activate advice text||With this on, any advice you receive will be shown as text.||This setting will not affect your audio advice settings.	False
advice_text_setting_button_active_Tooltip_510010	Show advice text || Showing advice text will not affect your audio advice settings. || You can choose to hide the advice text at any time. 	False
advice_text_setting_button_down_off_Tooltip_44001a	Activate advice text||With this on, any advice you receive will be shown as text.||This setting will not affect your audio advice settings.	False
advice_text_setting_button_down_off_Tooltip_510010	Show advice text || Showing advice text will not affect your audio advice settings. || You can choose to hide the advice text at any time. 	False
advice_text_setting_button_down_Tooltip_44001a	Activate advice text||With this on, any advice you receive will be shown as text.||This setting will not affect your audio advice settings.	False
advice_text_setting_button_down_Tooltip_510010	Show advice text || Showing advice text will not affect your audio advice settings. || You can choose to hide the advice text at any time. 	False
advice_text_setting_button_hover_Text_5a0078	Show advice text	False
advice_text_setting_button_hover_Tooltip_44001a	Activate advice text||With this on, any advice you receive will be shown as text.||This setting will not affect your audio advice settings.	False
advice_text_setting_button_hover_Tooltip_510010	Show advice text || Showing advice text will not affect your audio advice settings. || You can choose to hide the advice text at any time. 	False
advice_text_setting_button_selected_down_off_Tooltip_44001a	Activate advice text||With this on, any advice you receive will be shown as text.||This setting will not affect your audio advice settings.	False
advice_text_setting_button_selected_down_off_Tooltip_510010	Show advice text || Showing advice text will not affect your audio advice settings. || You can choose to hide the advice text at any time. 	False
advice_text_setting_button_selected_down_Tooltip_44001a	Activate advice text||With this on, any advice you receive will be shown as text.||This setting will not affect your audio advice settings.	False
advice_text_setting_button_selected_down_Tooltip_510010	Show advice text || Showing advice text will not affect your audio advice settings. || You can choose to hide the advice text at any time. 	False
advice_text_setting_button_selected_hover_Text_570024	Turn off advice text	False
advice_text_setting_button_selected_hover_Tooltip_170008	Turn off advice text||With this on, advice will not be shown as text when you receive it.||This setting will not affect your audio advice settings.	False
advice_text_setting_button_selected_hover_Tooltip_670040	Hide advice text || Hiding advice text will not affect your audio advice settings. || You can choose to show the advice text at any time. 	False
advice_text_setting_button_selected_hover_Tooltip_80001	Turn off advice text||With advice text off, any advice you receive will not be shown as text.||This setting will not affect your audio advice settings.	False
advice_text_setting_button_selected_Tooltip_170008	Turn off advice text||With this on, advice will not be shown as text when you receive it.||This setting will not affect your audio advice settings.	False
advice_text_setting_button_selected_Tooltip_670040	Hide advice text || Hiding advice text will not affect your audio advice settings. || You can choose to show the advice text at any time. 	False
advice_text_setting_button_selected_Tooltip_80001	Turn off advice text||With advice text off, any advice you receive will not be shown as text.||This setting will not affect your audio advice settings.	False
advisor_portrait_Tooltip_b	Repeat advice	False
advisor_Tooltip_5a0048	Check this box to receive gameplay tips from the in-game advisor.||The advisor will appear in the top left-hand of the screen.||If this is your first time playing the game, it is probably a good idea to have the advisor on.	False
advisor_tx_NewState_Text_570012	Advisor Help	False
advisor_tx_Tooltip_5a0048	Check this box to receive gameplay tips from the in-game advisor.||The advisor will appear in the top left-hand of the screen.||If this is your first time playing the game, it is probably a good idea to have the advisor on.	False
age_NewState_Text_5d0024	Age:	False
age_NewState_Text_670024	Age	False
agent_embark_Tooltip_2f0014	Embark/Disembark||Move agent between your docked fleet and the port.	False
agent_Tooltip_66005c	Your agents with their type shown underneath their name.||Left-click on each agent to jump to their location on the campaign map.||Right-clicking on an agent will bring up their details panel.	False
agents_Tooltip_210007	Your agents, their movement points, and their location.|| Your agents are gentlemen and spies.|| As your empire expands it can be tough keeping track of all your agents, particularly if they are undercover in an enemy region.|| Use this to pinpoint their location quickly and make the most of your agents!	False
agents_Tooltip_440016	Your agents, their movement points and their location.||Your agents include your gentlemen, spies and missionaries.||As your empire expands it can be tough keeping a track on all your agents, particularly if they are undercover in an enemies region.||Use this to pinpoint their location quickly and make the most of your agents!	False
agents_Tooltip_550015	Your agents, their movement points and their location.||Your agents include your gentlemen, rakes and missionaries.||As your empire expands it can be tough keeping a track on all your agents, particularly if they are undercover in an enemies region.||Use this to pinpoint their location quickly and make the most of your agents!	False
agents_Tooltip_7a0050	Agents	False
ai_battles_tx_NewState_Text_66004f	Players can play battles for AI factions	True
ai_moves_tx_NewState_Text_4e003d	Show AI moves:	False
Alliance1_NewState_Text_3f000f	Alliance 1	False
Alliance2_NewState_Text_3c000f	Alliance 2	False
allied_combatants_header_Tooltip_3e0032	Compare your details to your enemies to judge your chances of victory and to be fully prepared for the fight ahead.	False
Allies bar_Tooltip_80014	You have a military alliance with these nations.||They should come to your aid in war, especially to defend you if attacked.||They may be less willing to join you in attacking others, especially if they have good relations with your target.|| To make or break allies, or to simply see more details, see your diplomatic details panel. 	False
allies_NewState_Text_760072	Allies:	False
allies_Tooltip_190053	Allies can be asked for help in the event of a war.||If your allies are enemies of the clan you are dealing with, this could affect negotiations.||Your choice of allies may mean you have to try harder to gain the trust of the other clan.||You may wish to go as far as to break one alliance to gain another more rewarding one. 	True
allies_Tooltip_290012	Allies can be asked for help in the event of a war.||If your allies are enemies of the clan you are dealing with, this could affect negotiations.||Your choice of allies may mean you have to try harder to gain the trust of the other clan.||You might even go as far as breaking one alliance to gain another.	False
allies_Tooltip_34000b	A clan's allies can be called for help in the event of a war.||If this clan has many powerful allies, you may wish to tread carefully in diplomatic matters. 	False
allies_Tooltip_340037	Military alliances can help or hinder diplomatic negotiations.||If some of their allies are also your allies, they will have common ground with you, earning you a little more trust.||This can work the other way though - if their allies are your enemies you may have to work harder in negotiations.	False
allies_Tooltip_e0035	You can ask for support from these nations in the event of a war.||It is worth noting if your allies are enemies of the nation you are dealing with, as this could affect negotiations.||Your choice of allies may mean you have to try harder to gain the trust of the other nation.||You might even go as far as breaking one alliance to gain another - decide which nation will help you attain your goals!	False
america_Tooltip_44002d	The Americas||America, Europe and India are theatres where you can develop cities, recruit armies and wage war.||This is where you build your empire.	False
Ammo_Tooltip_760059	Ammunition	False
AmmoBar_Tooltip_760059	Ammunition	False
ammunition_NewState_Text_760059	Ammunition	False
ammunition_Tooltip_6f0078	The amount of ammunition this unit can carry into battle.||Once this has been used up the unit will be forced to switch to melee mode for any more fighting.||After the battle ammunition will be fully replenished. 	False
Ammunition_Tooltip_760059	Ammunition	False
amount_tx_NewState_Text_6c007a	Amount:	False
ancillaries_title_NewState_Text_60053	Followers	False
ancillaries_title_Tooltip_580047	As one travels through life they may pick up friends, acquaintances and hangers-on.||The places a character frequents and their actions will determine the kind of followers they pick up.	False
announcement_txt_NewState_Text_2004e	New content available	True
announcement_txt_NewState_Text_330002	New Content available.	False
armies_Tooltip_66000f	Your armed forces on land, your generals, movement points for each of your armies and their status.||You may find some armies you have forgotten about, in which case you could disband them and save some money.	False
armies_Tooltip_680049	Armies	False
army_disband_Tooltip_2d0033	Disband||Disband units that are no longer needed to save money on upkeep costs. 	False
army_disband_Tooltip_650032	Disband	False
army_disband_Tooltip_6f0073	Disband selected units||Occasionally you will have a unit you no longer have use for.||Every unit you have has an upkeep cost, shown on their unit details panel.||There is little point spending money on a unit that is doing nothing.||It may be cheaper to disband them and recruit a new unit when needed instead.	False
army_embark_Tooltip_30003a	Embark/Disembark||Move units between your docked fleet and the port garrison.	False
army_fort_inactive_Tooltip_4a	You are unable to build a fort.||Building a fort requires a general and you must be within your own region.||You also need the sufficient funds and enough open ground to build upon.||If you have a general and are in one of your own regions, you need to either raise enough funds or choose a clearer area to build upon.	False
army_fort_Tooltip_12006e	Build fort||Building a fort requires a general and you must be within your own region.||If your army is on the move and vulnerable to attack, it may be wise to build a fort for protection.	False
army_order_panel_Tooltip_380026	Available units for this battle.||Click on a unit to add them to your setup.||They will be placed in the slots below.||The recruitment cost is shown on each units card.||These units are specific to the time period of the battle.||You can change the time period on the previous screen.||Later periods will have more units to choose from and the battles will be more complex.	False
army_promote_inactive_Tooltip_3a003f	You cannot recruit a general at this time.||You have either insufficient funds or there is no space in your army for the general's bodyguard unit.||You will need to raise the funds or disband a unit to make room for the bodyguard unit.	False
army_promote_inactive_Tooltip_400032	You cannot recruit a general at this time.||You have either insufficient funds, there is no space in your army for the general's bodyguard unit or you are a rebel army.|| Rebel armies cannot recruit generals. || If you are not a rebel army you will need to raise the funds or disband a unit to make room for the bodyguard unit.	False
army_promote_Tooltip_25004a	Recruit general||This will recruit a general and add a general's bodyguard unit.||Generals allow you to replenish armies, build forts, add morale bonuses in battle and recruit units on land.  	False
army_promote_Tooltip_280044	Enlist a general || This button opens up the Enlist New General panel where you can recruit a general and add a general's bodyguard unit for your army. || Generals allow you to recruit and replenish units in the field, greatly increase campaign map movement speed and can inspire and rally units in battle. 	False
army_promote_Tooltip_2a0002	Promote General	False
army_promote_Tooltip_35005e	Enlist general||This opens up a panel of general candidates to choose from.	False
army_promote_Tooltip_430044	Recruit general||This will recruit a general and change a unit to a generals bodyguard unit.||Generals can build forts, add morale bonuses in battle, rally and recruit units on land. 	False
army_promote_Tooltip_5a0061	Recruit general||This will recruit a general and add a general's bodyguard unit.||Generals can build forts, add morale bonuses in battle, rally and recruit units on land.	False
army_promote_Tooltip_7a0025	Enlist a general || This button opens up the Enlist New General panel, where they can be recruited and a general's bodyguard unit added to your army. || Generals allow you to recruit and replenish units in the field, greatly increase campaign map movement speed, and can inspire and rally units in battle. 	False
army_replenish_Tooltip_140046	Replenish	False
army_replenish_Tooltip_300028	Replenish selected units||Each unit can hold a maximum number of men.||If some of these have been lost in battle you can replenish units with fresh recruits.||Fresh recruits will not have the experience of battle hardened men and may reduce the units overall experience as a result.	False
army_size_Tooltip_260048	This displays the funds available to each player for recruiting their force. || You can sort this list by clicking on the title. || Larger funds mean larger forces, so use this column to find a battle size to your liking. 	False
army_size_Tooltip_580077	This displays the available funds each player has to recruit their force. || You can sort this list by clicking on the title. || Larger funds mean larger forces, so use this column to find a battle size to your liking.  	False
army_size_Tooltip_60048	This displays the funds available to each player for recruiting their force. || You can sort this list by clicking on the title. || Larger funds mean larger forces, so use this column to find a battle size to your liking.	False
army_title_enemy_forces_Text_5c0008	Enemy Forces	True
army_title_Tooltip_120006	This section shows the details of your force.||Mouse over the unit cards for more information.	True
army_title_Tooltip_6c004a	This section shows the details of the enemy force.||Mouse over the unit cards for more information.	True
army_title_your_forces_Text_4c0073	Your Forces	True
army_title_your_forces_Tooltip_120006	This section shows the details of your force.||Mouse over the unit cards for more information.	True
army_value_dy_NewState_Text_1a0015	50	False
army_value_dy_NewState_Text_300010	50%	True
army_value_label_NewState_Text_2b005b	Funds left:	False
army_value_label_NewState_Text_3b0002	Unit strength:	True
army_value_label_NewState_Tooltip_370064	This displays the cost of your force as you add units. 	True
army_value_label_Tooltip_750004	The host can increase funds if needed.	True
arrow L_Tooltip_11006d	Next theatre	False
arrow L_Tooltip_4c007e	Click this arrow to cycle to the next filter option.	False
arrow L_Tooltip_62006b	Previous region	False
arrow L_Tooltip_630049	Next theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions. 	False
arrow L_Tooltip_6a0056	Previous theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions. 	False
arrow L_Tooltip_6a005b	Switch map context	False
arrow L_Tooltip_d0006	Previous province	True
arrow R_Tooltip_180072	Previous theatre	False
arrow R_Tooltip_40019	Next province	True
arrow R_Tooltip_4c007e	Click this arrow to cycle to the next filter option.	False
arrow R_Tooltip_630069	Next theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions.	False
arrow R_Tooltip_6a005b	Switch map context	False
arrow R_Tooltip_6a0076	Previous theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions.	False
arrow R_Tooltip_6b0074	Next region	False
arrow_down_Tooltip_73006c	Scroll down	False
arrow_L_Tooltip_10050	Next build policy	False
arrow_L_Tooltip_110016	Next 	False
arrow_L_Tooltip_220010	Shuffle unit||Move the selected unit towards front of reinforcement queue.||Units at the front of the reinforcement queue will be the first brought into battle.||There is a maximum of twenty units allowed in battle at one time, so you may want to have the strongest units at the front of the queue. 	False
arrow_L_Tooltip_5b0049	Shuffle unit||Move the selected unit towards the front of the reinforcement queue.||Units at the front of the reinforcement queue will be the first brought into battle.||There is a maximum of twenty units allowed in battle at one time, so you may want to have the strongest units at the front of the queue.  	False
arrow_left_Tooltip_670049	Cycle through generals	False
arrow_left_Tooltip_770024	Cycle through the leaderboard pages	True
arrow_R_Tooltip_180029	Previous	False
arrow_R_Tooltip_310005	Shuffle unit||Move the selected unit towards back of reinforcement queue.||Units at the back of the reinforcement queue will be the last brought into battle.||There is a maximum of twenty units allowed in battle at once, so you may want to move the weakest units to the end of the queue.	False
arrow_R_Tooltip_8004f	Previous build policy	False
arrow_right_Tooltip_670049	Cycle through generals	False
arrow_up_Tooltip_15001d	Scroll up	False
art_title_tx_NewState_Text_50045	Artillery	False
assassinate_Tooltip_580079	You have a chance to use your assassination skills here.||Clicking on this will open up the Assassination panel.||The opportunity to dispose of a potential threat or competition can be risky.||The Assassination panel will provide you with the percentage chance of success. 	False
At War bar_Tooltip_7b0047	These nations may attack you at any time - guard your territory, armies, navies and trade routes with care!||To make peace with your enemies, or to see more information, see your diplomatic details panel. 	False
attack_ping_NewState_Text_7e0077	Attack	True
attack_ping_Tooltip_600078	Attack ping	True
attacker_defender_title_attacking_Text_100058	Attacking side	True
attacker_defender_title_attacking_Tooltip_3e0011	The attacking side needs to beat the defending team within the time limit to win. 	True
attacker_defender_title_defending_Text_260055	Defending side	True
attacker_defender_title_defending_Tooltip_220029	The defending side needs to hold off the attacking side until the time limit is up to win. 	True
Attitude_dy_other_nations_Text_750078	Other nations attitudes towards selected nation	False
Attitude_dy_other_nations_Text_f0025	Other nation's attitudes towards selected nation	False
Attitude_dy_other_nations_Tooltip_d003a	Regions coloured green will be friendly toward the selected nation, and red will be unfriendly.||Click the arrows to the left and right to switch between the contexts.	False
Attitude_dy_thier_attitude_Text_180001	Selected nation's attitude towards others	False
Attitude_dy_thier_attitude_Text_1b0025	Selected nations attitude towards others	False
Attitude_dy_thier_attitude_Tooltip_30005c	Regions coloured green means the selected nation is friendly towards this region and red means unfriendly.||Click the arrows to the left and right to switch between the contexts. 	False
attitude_DY_Tooltip_42004e	Their attitude towards you.||Friendly clans will be easier to negotiate with than hostile clans.||If they are hostile, you may need to go to extra lengths to gain their trust - or resort to threats and intimidation instead!	True
attitude_Tooltip_1d0041	Click to sort by attitude	True
attitude_Tooltip_330041	Click to sort by attitude.	False
auto_resolve_action_dy_NewState_Text_5d0037	Your forces countercharge the enemy and break their line!	True
auto_resolve_action_dy_NewState_Text_720012	Enemy forces countercharge your forces and break their line!	True
auto_Tooltip_280020	If this is checked, all battles will be autoresolved on the campaign map.||Battle outcomes will be judged on each side's statistics.||However, if both sides are closely matched you may want to play the battle manually as you have more chance of victory.	False
auto_tx_NewState_Text_7a0039	Autoresolve all battles	False
auto_tx_Tooltip_280020	If this is checked, all battles will be autoresolved on the campaign map.||Battle outcomes will be judged on each side's statistics.||However, if both sides are closely matched you may want to play the battle manually as you have more chance of victory.	False
avatar_combat_skills_NewState_Text_79004f	No Combat Traits  unlocked	True
average_xp_Tooltip_7c0038	This shows the average XP of the players in each game.||Pick a battle with an average XP similar to yours, or challenge yourself by fighting against more experienced players.||Click the header to sort games by average XP.	True
background_title_NewState_Text_690047	Background	False
Banner_1_Tooltip_370070	Men in unit	False
Banner_naval_1_Tooltip_4c0071	Men on board	False
banner_Tooltip_560019	Your government's head of state.||Your head of state adds bonuses to your prestige, diplomacy and economic growth.||These bonuses are dependent on the level of their management skills.||Right-click to bring up their character panel.	False
banner_tx_emperor_Text_670035	Emperor	False
banner_tx_monarch_Text_6d0039	Monarch	False
BannerNaval_1_Tooltip_36002b	Men onboard	False
bar_graph_window_Tooltip_1a006c	This displays the number of prestige points awarded in each area, depending on your filter view.	False
bar_NewState_Text_780075	Clan Effect:	True
bar_Tooltip_10011	A unit with high morale is less likely to rout in the face of trouble.||Gaining experience on the battlefield will improve morale for this unit.	False
bar_Tooltip_180076	This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack.	False
bar_Tooltip_1f006e	You can improve the range of your guns by researching rifled cannons.||This can be done in the naval technology panel. 	False
bar_Tooltip_20066	This increases a unit's melee attack when charging in.||Researching a new model bayonet will improve this bonus. 	False
bar_Tooltip_2a0034	A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges.	False
bar_Tooltip_3b004c	This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology.	False
bar_Tooltip_410033	This reflects the likelihood of hitting the enemy by fire.||Gaining experience in battle will improve this value.	False
bar_Tooltip_42004e	The hull strength determines how much damage this unit will receive when hit.||You can strengthen a hull by researching seasoning in naval technology.	False
bar_Tooltip_510060	This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||To reduce the chance of misfires you could research the percussion cap in military technology.||This will be raised by gaining experience in battle. 	False
bar_Tooltip_550022	This determines the amount of damage your guns will inflict on an enemy target. 	False
bar_Tooltip_5f001a	You can improve the speed of this unit by researching copper bottoms in the naval technology.	False
bar_Tooltip_6f0058	The amount of ammunition this unit can carry into battle.||Once this has been used up the unit will be forced to switch to melee mode for any more fighting.||After the battle ammunition will be fully replenished.	False
bar_Tooltip_710023	This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet!	False
bar_Tooltip_750022	This determines the amount of damage your guns will inflict on an enemy target.	False
bar_Tooltip_a0034	A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges. 	False
bar_Tooltip_c0016	A unit with high morale is less likely to rout in the face of trouble.||If your artillery routs, they will leave the artillery unmanned and unusable!||Gaining experience on the battlefield will improve morale for this unit.	False
bar_Tooltip_e005f	This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||Gaining experience and researching sheet lead cartridges in naval technology will improve this skill.	False
Bark of the Pine Tree_Tooltip_53007f	Bark of the Pine Tree||Cavalry heavy attack formation	True
basic_toggle_Tooltip_20035	Zoom	True
battle_label_NewState_Text_15004e	Friedland	False
battle_label_NewState_Text_190041	Trafalgar	False
battle_label_NewState_Text_4a001a	The Pyramids	False
battle_label_NewState_Text_60004f	Austerlitz	False
battle_label_NewState_Text_60028	Lodi	False
battle_label_NewState_Text_6003a	Borodino	False
battle_label_NewState_Text_64002b	Dresden	False
battle_label_NewState_Text_7003e	Waterloo	False
battle_label_NewState_Text_70052	Ligny	False
battle_label_NewState_Text_78004e	Arcole	False
battle_label_NewState_Text_7b002f	Battle of the Nile	False
battle_setting_auto_ai_Text_52006a	Default: Autoresolve, Play as AI	False
battle_setting_default_Text_76004e	Default: Autoresolve, Don't Play as AI	False
battle_setting_fight_ai_Text_13005d	Default: Fight Battles, Play as AI	False
battle_setting_fight_no_ai_Text_7b0003	Default: Fight Battles, Don't Play as AI	False
battle_settings_Tooltip_23000d	This column shows the default settings for battles.||In instances where players can't agree on whether to autoresolve or manually fight a battle, the game will default to this setting.||You can sort this column by clicking on the title to find your battle preference. 	False
battle_settings_Tooltip_75002d	On this tab you can change settings such as weather, time period and army size.||The same options appear for every battle in every map.||Once chosen, you can save your settings and load them up at any time.||Move your cursor over the different settings for more information.	False
battle_time_limit_Tooltip_450043	Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below.	False
battle_time_tx_NewState_Text_530023	Battle Time Limit:	False
battle_type_Tooltip_430023	Use this column to find your preferred battle type.||Click the column header to sort games by battle type. 	True
battles_tx_NewState_Text_4a0029	Battles:	False
battles_tx_NewState_Text_630076	Battle Settings:	False
bg_title_frame_Tooltip_5a0073	This panel helps you to move between theatres quickly and easily.||This is triggered when you move into one of the transition zones between theatres.||Use the map below to select your destination and when you are happy click the tick button.||To cancel a move select the cancel button - this will return you to the map.	False
bg_title_frame_Tooltip_5c0051	If this panel has appeared, it means you cannot completely merge the two selected groups as there are too many units.||Instead, you can pick and choose which units will be moved into which army or navy.||You could take the best of both and create an elite force, or try to balance out both groups to equal strength.||Move your cursor over the areas below for more information.	False
bg_title_frame_Tooltip_60067	Here you can quickly see which nations are neutral towards you and who your enemies and allies are.||You can also open up diplomatic talks.||Move your cursor over the areas below to see more information. 	False
bg_title_frame_Tooltip_690068	This is your Missions details panel.||From time to time you will be assigned missions which will help develop your empire. All information on those missions will be stored here.||The panel is split between two tabs - your Active Missions and Missions Log. Click on these tabs to switch between the two.||Move your cursor over the different areas below for more information.	False
bg_title_frame_Tooltip_6a004e	This is where you create and break pacts with other nations, turning allies into enemies and foes into friends.||Move your cursor over the different sections below for more information.	False
Bird Cloud_Tooltip_430028	Bird Cloud||Medium ships formation	True
Blank_EU_Tooltip_1e003b	This shows the regions you control in Europe.||The regions in green are yours.	False
Blank_IND_Tooltip_1c004a	This shows the regions you control in India.||The regions in green are yours.	False
Blank_US_Tooltip_67002a	This shows the regions you control in America.||The regions in green are yours.	False
blue_bar_Tooltip_2b007b	Balance of power||This shows the relative strength of each side - larger numbers do not necessarily make a superior force!||Your side are represented by the red, and the enemy is represented by blue.||If the enemies bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!||There is a version of this in battle that will reflect the fortunes of each side as the battle progresses. 	False
blue_bar_Tooltip_3d005d	Strength of your force	True
border_NewState_Tooltip_470028	Your clan's crest.||You can customise this by clicking on the 'Clan setup' button.	True
border_NewState_Tooltip_7c0068	Amount of XP needed before next rank||XP is gained in battles and can also be used to  purchase new skills.	True
bottom_Tooltip_11003a	Use this slider to scroll up and down the panel.	False
box_24_Tooltip_1c0039	Your military prestige.||This is based on the strength of your armies, your military research and your military conquests. 	False
box_24_Tooltip_20046	This is your enlightenment prestige. 	False
box_24_Tooltip_240015	Naval prestige.||This is based on the strengths of your navies, your naval research into technology and your naval conquests.	False
box_24_Tooltip_7d	This is your economics and industry prestige.||Your economics and industry prestige is based on your industry and research and the level of development within your regions and cities and your wealth.	False
box_Tooltip_1e0004	Battle time limit options	False
breaches_NewState_Text_8001b	Breaches:	False
btl_diff_slider_Tooltip_6c007f	Increase the battle difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom.	False
btl_diff_tx_NewState_Text_200003	Battle difficulty:	False
btl_diff_tx_NewState_Text_3	Battle Difficulty:	False
btl_diff_tx_Tooltip_240026	You can increase or decrease battle difficulty by using the slider.	True
btl_diff_tx_Tooltip_6c007f	Increase the battle difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom.	False
btl_diff_tx_Tooltip_780025	You can increase or decrease battle difficulty with the slider.	False
build_browser_Tooltip_330066	Building Browser||The Building Browser panel shows all the buildings you have for each province.||Click on this to open up the panel for more details.	False
build_browser_Tooltip_5c000b	Building Browser||The Building Browser panel shows all the buildings you have for each region.||Click on this to open up the panel for more details.	False
build_demolish_Tooltip_370040	Demolish||Select a structure or building you want to get rid of and then click this button.||Dismantling is useful if you want to develop a new building chain in a slot that has already been allocated.||Demolishing the existing structure means you are free to reassign the slot to the structure type you wish and develop as you see fit.||This technique may be needed if you conquer a region whose cultural differences prevent you from developing the existing buildings.||Sometimes devastation is its own reward - you may wish to adopt a scorched earth policy.||Raze buildings to the ground and then abandon the settlement, leaving any would-be-conquerors no resources to develop on!||Beware! Dismantling will get rid of the entire building chain.||It will not simply drop back to the previous building on the chain.	False
build_demolish_Tooltip_b0036	Demolish	False
build_repair_Tooltip_76004b	Repair	False
build_repair_Tooltip_7f0051	Repair||Buildings can become damaged through warfare or the actions of a saboteur intent on slowing your nation's progress.||A damaged building will cease to provide its effects and bonuses until it is fully repaired.||If you select a building card for a building that needs to be repaired, this button will change to colour and become active.	False
build_repair_Tooltip_80008	Repair||Damaged buildings will not produce any effects or functions until repaired. 	False
build_upgrade_altchain_Tooltip_2001c	Change building type||This enables you to change a building's type without having to demolish it and start from scratch.	False
build_upgrade_altchain_Tooltip_5e0076	Change building type	False
build_upgrade_altchain_Tooltip_770014	Change building type || Clicking this button will provide you with a list of building options. || Each building belongs to a building chain, and each chain results in different effects for your nation. || This button allows you to convert the current building to its equivalent on a diferent chain, allowing you to switch to another chain without having to start at the bottom of a new one.   	False
build_upgrade_altchain_Tooltip_d30061	Change building type || Clicking this button will provide you with a list of building options. || Each building belongs to a building chain, and each chain produces different effects for your nation. || This button allows you to convert the current building to itメs equivalent on another chain. || This allows you to switch to another chain without having to start at the bottom of a new chain.   	False
building_Tooltip_290006	Required building not present.	True
building_Tooltip_36	In the column below you can left click on a building to view its building tree and right click for more information.	False
button_accept_Tooltip_3d006e	Accept changes?||You cannot change your selection once you click this button.||If you want to change your selection first, click the reset button. 	True
button_accept_Tooltip_720072	Accept 	False
button_accept_Tooltip_90071	Accept offer	False
button_add_AI_inactive_Tooltip_7f0012	You cannot add an AI player at this time.||You either have enough players already, or the match is ranked.||Ranked matches can only be played between real opponents. 	False
button_add_AI_Tooltip_590023	Add AI Player	False
button_add_ai_Tooltip_790023	Add AI player	True
button_add_player_Tooltip_1f0008	Add a player slot	True
button_add_to_veterans_Tooltip_150063	Add to Veterans	True
button_advice_setting_Tooltip_610078	Advice settings	False
button_advice_sound_hover_Text_5e003d	Turn on advice sound	False
button_advice_sound_selected_hover_Text_47004a	Turn off advice sound	False
button_advice_Tooltip_2c0077	Encyclopaedia||This will provide more in-depth information on diplomacy.	True
button_advice_Tooltip_2e0068	Help||This button will take you to the in-game encyclopaedia. 	False
button_advice_Tooltip_300040	Help||This will take you to the in-game encyclopaedia. 	False
button_advisor_land_battle_Tooltip_b	Repeat advice	False
button_advisor_strat_Tooltip_b	Repeat advice	False
button_all_Tooltip_56002e	When this is selected any messages you send will be sent to all players.||To only send to the players on your team switch to the team button.	False
button_america_Tooltip_650004	The Americas||America, Europe and India are where you can develop cities, recruit armies and wage war.||This is where you build your empire. 	False
button_ancillaries_Tooltip_1b006f	Choose which ancillaries you want to take into battle from your ancillary pool.||Ancillaries are gained by completing armour sets and achievements.	True
button_ancillaries_Tooltip_4b0025	Click here to change your active ancillaries.||Each one has their own special bonuses and you may need to use different ancillaries for different battles. 	True
button_armies_Tooltip_340068	This is where you create your armies to use in multiplayer games.||You can create and save multiple armies and load them as needed.||As you progress, more units will become available to you. 	True
button_armour_sets_Tooltip_430060	This shows your collected armour.||Armour can be used to customise your avatar.	True
button_army_management_Tooltip_190069	Army and Navy management||Click here to build your avatar's armies and navies.	True
button_assassinate_Tooltip_170049	Assassinate||Click here once you have chosen your target.||You will then receive the result of the assassination attempt.||Skilled assassins can get away with a stealthy kill and escape with their identity secret.||If this happens, the victim's nation will place the blame at the feet of their most hated enemy, and your nation will be overlooked.||This is a great way to escalate tension between two nations and play them off against each other.||However, if you are discovered it will affect your diplomatic relationship.	False
button_attack_Tooltip_2e007c	Assault||Select this if you have little patience for sieges and wish to storm the walls!	False
button_attack_Tooltip_3a007b	Attack||Fight the battle on the battlemap.||You can choose to autoresolve the battle if you think the odds are in your favour.||However, you have a better chance at victory if you fight the battle manually.	False
button_attack_Tooltip_5e0001	Attack||Fight the battle on the battlefield.||You can choose to autoresolve the battle if you think the odds are in your favour.||However, you have a better chance at victory if you fight the battle manually.	True
button_auto_Tooltip_4e0033	Selecting this means that audio settings are calculated and set according to your hardware. 	False
button_auto_Tooltip_56005c	Set to default values	False
button_automanage_Tooltip_a0069	Automanage all||Automates crew distribution and captured ship management.	False
button_autoresolve_Tooltip_2a0013	Autoresolve battle||If you have a clear advantage over the enemy it is likely an autoresolve will win you the battle and you can gain a quick victory.||You can choose to manually fight the battle on the battle map if you wish, and your chances at victory are better.	False
button_autoresolve_Tooltip_6e0030	Autoresolve assault||If you have a clear advantage over the enemy it is likely an autoresolve will win you the assault and you can gain a quick victory.||You can choose to manually fight the assault on the battle map if you wish, and your chances at victory are better.	False
button_autoresolve_Tooltip_730074	Autoresolve battle||If you have a clear advantage over the enemy it is likely an autoresolve will win you the battle and you can gain a quick victory.||You can choose to manually fight the battle on the battlefield if you wish, and your chances at victory are better.	True
button_autoresolve_Tooltip_90069	Autoresolve assault||If you have a clear advantage over the enemy it is likely an autoresolve will win you the assault and you can gain a quick victory.||You can choose to manually fight the assault on the battlefield if you wish, and your chances at victory are better.	True
button_avatar_general_Tooltip_6f0062	Your avatar||Click here to go to the avatar screen.||You can modify your avatar's details from this screen.	True
button_back_Tooltip_180009	Previous 	False
button_back_Tooltip_180029	Previous	False
button_back_Tooltip_5b004c	Return to last screen	False
button_back_Tooltip_7c0061	Previous screen	False
button_back_Tooltip_a0021	Back	True
button_balanced_Tooltip_270014	Preset Army || This will fill the army with the default balanced unit set.	False
button_bamboo_wall_Tooltip_5f0071	Deploy bamboo wall||These defences create obstructions to enemy movement.	True
button_bamboo_wall_Tooltip_77006d	Bamboo wall	False
button_battle_details_Tooltip_28006f	View Battle Statistics||This will open the Battle Statistics panel which goes into more detail about your force, including any experience gained. 	False
button_battle1_Tooltip_380073	This tutorial is for beginners to Total War. It teaches the basics of moving and combat on the battlefield. 	True
button_battle2_Tooltip_e0002	This tutorial is for intermediate players. It explores battlefield combat in more detail, including group formations and special abilities.   	True
button_battle3_Tooltip_260073	This tutorial is for those experienced in Total War. It explores the new battlefield features exclusive to Shogun 2: Total War     	True
button_campaign_list_Tooltip_1c0058	Multiplayer campaign||Host or join a multiplayer campaign game here.	True
button_campaign_Tooltip_27005c	This tutorial takes you through a short campaign game. It also includes the ashigaru naval and battle tutorials. 	True
button_cancel_declare_Tooltip_6e0068	Cancel 	False
button_cancel_mouse_off_Tooltip_480010	Click here to exit this panel without loading or saving.z	False
button_cancel_normal_Tooltip_6e0048	Cancel	False
button_cancel_Tooltip_22004d	Cancel changes||This will close this panel. To change your selection without closing, press the reset button. 	True
button_cancel_Tooltip_2e000f	Clear Offer	False
button_cancel_Tooltip_690043	Clear offer||Clicking this button will remove any offers or demands you have made from the panel above.||If you don't have any offers or demands to clear, it will cancel all diplomatic talks with the nation and take you back to the diplomatic options panel. 	False
button_cancel_Tooltip_6e0048	Cancel	False
button_cancel_Tooltip_6e0068	Cancel 	False
button_cancel_Tooltip_77001d	Zoom to location	True
button_cancel_Tooltip_78000b	Cancel changes	False
button_cancel_Tooltip_e0044	Refuse offer 	False
button_capture_point_Tooltip_4a0050	You can replay a saved battle time and time again to hone your strategy and tactics. 	False
button_castle1_Tooltip_2f006f	Satsuma Castle	True
button_character_Tooltip_1c0065	character	False
button_character_Tooltip_4a0059	Characters||Click here to view a report on your characters. 	False
button_chat_mode_all_down_off_Tooltip_5b0079	Send chat to all players||The current chat status will send your messages to all players.|| This will appear as white text in the chat window.||To switch chat status to send chat to teammates only, click this button. 	False
button_chat_mode_all_down_Tooltip_5b0079	Send chat to all players||The current chat status will send your messages to all players.|| This will appear as white text in the chat window.||To switch chat status to send chat to teammates only, click this button. 	False
button_chat_mode_all_roll_Tooltip_5b0079	Send chat to all players||The current chat status will send your messages to all players.|| This will appear as white text in the chat window.||To switch chat status to send chat to teammates only, click this button. 	False
button_chat_mode_all_Tooltip_5b0079	Send chat to all players||The current chat status will send your messages to all players.|| This will appear as white text in the chat window.||To switch chat status to send chat to teammates only, click this button. 	False
button_chat_mode_team_down_off_Tooltip_6c0051	Send chat to teammates only || The current chat status will send your messages to teammates only. ||This will appear as blue text in the chat window. || To switch chat status to send chat to all players, click this button. 	False
button_chat_mode_team_down_Tooltip_6c0051	Send chat to teammates only || The current chat status will send your messages to teammates only. ||This will appear as blue text in the chat window. || To switch chat status to send chat to all players, click this button. 	False
button_chat_mode_team_Tooltip_6c0051	Send chat to teammates only || The current chat status will send your messages to teammates only. ||This will appear as blue text in the chat window. || To switch chat status to send chat to all players, click this button. 	False
button_chat_mode_Tooltip_45006a	Toggle chat mode	False
button_chat_new_message_Tooltip_4b005e	Send new chat message	False
button_chat_new_message_unselected_Tooltip_340023	New message	False
button_chevaux_Tooltip_180031	Protect your troops from cavalry charges by deploying these fences in front of them.||Made up of sabres blades and spikes, these barbed barriers will cut any horses into ribbons if they are foolish enough to charge through them!||Using these can free up troops to be used elsewhere, as they can be used to protect otherwise unguarded areas.||You must put these in position during the deployment phase.	False
button_clan_Tooltip_180006	Clan page||View your clan statistics here.	True
button_clan_Tooltip_450076	Clan Management	False
button_clan_Tooltip_59000c	Clan Management||This panel details you clan's daimyo, his heirs and generals.||See this panel for more information.	False
button_classic_battle_Tooltip_550001	Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush!	False
button_classic_battle_Tooltip_550021	Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! 	False
button_clear_Tooltip_770053	This will clear and reset your army or fleet. 	True
button_close_land_Tooltip_1f0049	Close	False
button_close_list_Tooltip_1f0049	Close	False
button_close_naval_Tooltip_60042	Accept||Captured ships not added to your own forces will be automatically exchanged for prize money.	False
button_close_Tooltip_1f0049	Close	False
button_close_Tooltip_3b003b	Close panel	False
button_close_Tooltip_3d0037	This slot is closed	True
button_close_Tooltip_40007b	Delete this slot	True
button_close_Tooltip_560050	Close this panel 	False
button_close_Tooltip_56005e	Close this panel.	False
button_close_Tooltip_560070	Close this panel	False
button_close_Tooltip_76005e	Close this panel. 	False
button_close_unit_stats_Tooltip_1f0049	Close	True
button_colour1_Tooltip_3f005b	Primary colour	True
button_colour1_Tooltip_7e0063	Base colour	False
button_colour2_Tooltip_4e003c	Secondary colour	True
button_colour2_Tooltip_7f001c	Secondary colour 1	False
button_colour3_Tooltip_73006f	Tertiary colour	True
button_colour3_Tooltip_7c001c	Secondary colour 2	False
button_construction_Tooltip_3f0023	Construction||Click here to view a report on buildings you've constructed and are still building. 	False
button_construction_Tooltip_a0017	construction	False
button_continue_siege_Tooltip_740073	Continue siege||Select this if you want to wait the enemy out rather than assault.	False
button_convert_back_Tooltip_5d005f	Click this to convert your clan back || You can convert once for each daimyo	True
button_convert_christian_Tooltip_150032	Click this to convert your clan to christianity || You can convert once for each daimyo	True
button_counteroffer_Tooltip_1e0018	Counteroffer||This will open up the offers and demands panel for you to make counteroffers.||Sometimes you may not agree with the proposal but still want to negotiate.	False
button_counteroffer_Tooltip_370019	Make Counteroffer	False
button_counteroffer_Tooltip_6f004c	Make counter-offer	False
button_customize_Tooltip_120011	Customise unit||Veteran units can be customised to make them unique on the battlefield. 	True
button_customize_Tooltip_230037	Customise avatar||Customise your avatar's appearance by changing his face, armour, banner and horse.  	True
button_dagger_Tooltip_3d000c	Sabotage||Click here once you have chosen your target.||You will then receive the result of the sabotage attempt.||Skilled spies can perform sabotage and escape with their identity secret.||If this happens, the victim's nation will place the blame at the feet of their most hated enemy, and your nation will be overlooked.||This is a great way to escalate tension between two nations and play them off against each other.||However, if you are discovered it will affect your diplomatic relationship.	False
button_dagger_Tooltip_3e001d	Sabotage||Click here once you have chosen your target.||You will then receive the result of the sabotage attempt.||Skilled rakes can perform sabotage and escape with their identity secret.||If this happens, the victim's nation will place the blame at the feet of their most hated enemy, and your nation will be overlooked.||This is a great way to escalate tension between two nations and play them off against each other.||However, if you are discovered it will affect your diplomatic relationship.	False
button_dagger_Tooltip_60010	Sabotage|| Click here once you have chosen your target.|| You will then see the result of the sabotage attempt.|| Skilled spies can perform sabotage and escape with their secret identity intact.|| If this happens the victim's nation will place the blame at the feet of their most hated enemy, and your nation will be overlooked.|| This is a great way to escalate tension between two nations and play them off against each other.|| However, if you are discovered it will adversely affect your diplomatic relations.	False
button_decrease_active_Tooltip_75005c	Minimise radar map	True
button_decrease_down_off_Tooltip_75005c	Minimise radar map	True
button_decrease_down_Tooltip_75005c	Minimise radar map	True
button_decrease_hover_Tooltip_75005c	Minimise radar map	True
button_decrease_inactive_Tooltip_75005c	Minimise radar map	True
button_decrease_selected_down_off_Tooltip_46005d	SHow radar map	False
button_decrease_selected_down_off_Tooltip_7d004a	Maximise radar map	True
button_decrease_selected_down_Tooltip_66005d	Show radar map	False
button_decrease_selected_down_Tooltip_7d004a	Maximise radar map	True
button_decrease_selected_hover_Tooltip_66005d	Show radar map	False
button_decrease_selected_hover_Tooltip_7d004a	Maximise radar map	True
button_decrease_selected_inactive_Tooltip_7d004a	Maximise radar map	True
button_decrease_selected_Tooltip_66005d	Show radar map	False
button_decrease_selected_Tooltip_7d004a	Maximise radar map	True
button_decrease_Tooltip_750055	Minimize radar map	False
button_decrease_Tooltip_75005c	Minimise radar map	True
button_delete_Tooltip_750045	Click to delete selected files	False
button_delete_Tooltip_d0041	Click to delete this file	False
button_demand_surrender_Tooltip_3a0010	Demand surrender||If your forces are powerful enough you can try to demand a surrender.||If the enemy accepts you will be spared a lengthy wait or a bloody battle and losses on both sides.	False
button_diplomacy_Tooltip_2b0042	Diplomacy||Click here to view a report on your diplomatic standing and current negotiations. 	False
button_diplomacy_Tooltip_56001c	Diplomatic Relations||War among nations is unavoidable when attempting to build an empire, but there is still something to be said for a persuasive word in the right ear.||The art of diplomacy can provide you with valuable information about the map, profitable trade partnerships and an ally to call on when things get rough.||To engage in diplomacy click this button to bring up the Diplomatic Relations panel.	False
button_diplomacy_Tooltip_b0043	Diplomacy	False
button_diplomacy_Tooltip_b0063	diplomacy	False
button_dismiss_results_Tooltip_1f0049	Close	False
button_dismiss_Tooltip_39005d	Decline attack	False
button_duel_Tooltip_12001e	Duel||Click here once you have chosen your target.||Killing someone as part of a duel is not murder - it is a personal matter and as such does not have political consequences.||A more underhand nation may choose to use a duel to dispatch political enemies under the guise of a personal dispute, thus avoiding any diplomacy troubles.||If one was to choose this ungentlemanly path, then picking a target belonging to an enemy nation may prove beneficial.||If you suddenly get cold feet, or the odds are not favourable, click the top right button to cancel.	False
button_earthworks_Tooltip_62003d	Use these trenches to keep your soldiers out of the way of whizzing bullets.||You must put these in position during the deployment phase. 	False
button_encyclopedia_Tooltip_36005b	You can find out more details about this screen in the encyclopaedia. 	True
button_end_turn_Tooltip_100018	End Turn||After you have finished all your moves for this turn click here to advance the game.||Once you have ended turn, the other nations will do the same.||They will assess their options and make their moves.	False
button_end_turn_Tooltip_550007	End Turn	False
button_end_turn_Tooltip_550027	End turn	False
button_enlarge_selected_down_off_Tooltip_13002e	Shrink radar map	False
button_enlarge_selected_down_Tooltip_13002e	Shrink radar map	False
button_enlarge_selected_hover_Tooltip_13002e	Shrink radar map	False
button_enlarge_selected_Tooltip_13002e	Shrink radar map	False
button_enlarge_Tooltip_90047	Enlarge radar map	False
button_enter_Tooltip_1b006c	Send message	False
button_europe_Tooltip_5d007e	Europe||America, Europe and India are where you can develop cities, recruit armies and wage war.||This is where you build your empire.	False
button_exchange_Tooltip_410056	Exchange||Select a unit, agent or troop and click here to move them to the other army or navy.||If you have a selection from each army or navy, this button will swap them over.||You can also move them by simply dragging and dropping the cards.||Once a panel is full, it means that army or navy has its maximum amount of units and you cannot add any more. 	False
button_faction_setup_Tooltip_1d0039	Click here to customise your clan's mon.	True
button_family_roll_Tooltip_6f005c	Show Family Tree	False
button_finance_Tooltip_57005e	Finance||The Finance panel details your clan's tax and trade dealings.||See the panel for more information. 	False
button_finance_Tooltip_620038	Finance||Click here to view a report on your financial affairs. 	False
button_finance_Tooltip_6b0003	finance	False
button_finance_Tooltip_6b0023	Finance	False
button_finance_Tooltip_720003	ANTOHER TEST IS WHAT HTIS IS	False
button_fire_at_will_Tooltip_48007b	Fire at will	False
button_flags_left_Tooltip_210039	Scroll through playable nations	False
button_flags_left_Tooltip_7e0070	Scroll through playable nations.||Each nation has its own individual characteristics and occupies different areas on the map.||As you scroll through the national flags the information below will change.||You can browse each nation and their details before deciding upon which one to use. 	False
button_flags_right_Tooltip_210039	Scroll through playable nations	False
button_flags_right_Tooltip_7e0070	Scroll through playable nations.||Each nation has its own individual characteristics and occupies different areas on the map.||As you scroll through the national flags the information below will change.||You can browse each nation and their details before deciding upon which one to use. 	False
button_fleets_Tooltip_340068	This is where you create your fleets to use in multiplayer games.||You can create and save multiple fleets and load them as needed.||As you progress, more units will become available to you. 	True
button_flip_sides_Tooltip_670018	Swap sides||This will swap the entire team to the attacking or defending side. 	True
button_fougasse_basic_Tooltip_3b0001	Blow the enemy apart, along with anything else nearby, by using this defence.||Bury these mines under the ground and detonate them when the enemy is over them or nearby.||You must put these in position during the deployment phase.	False
button_fougasse_improved_Tooltip_6e000e	This is an upgraded version of Fougasse.||Added grenades provide a secondary explosion for even more carnage!||Sweep the enemy off their feet, along with anything else in the vicinity by using this defence.||Bury these mines under the ground and detonate them when the enemy is over them or nearby.||You must put these in position during the deployment phase.	False
button_gabionade_Tooltip_770063	Your artillery could be your saving grace on the battlefield, but it can also be vulnerable to attack.||Use these to build an effective wall around your artillery, protecting it from attack.	False
button_games_list_Tooltip_77002a	Games list||View available games online and on local networks.	True
button_games_list_Tooltip_770059	Battle list||View available battles online and on local networks.	True
button_government_Tooltip_500067	Government||The Government details panel shows important information for your nation.||It contains an overall national summary and detailed information on your policies, ministers and trade.||To see more information click this button to bring up the Government panel.	False
button_group_active_Tooltip_70058	Group	True
button_group_down_off_Tooltip_70058	Group	True
button_group_down_Tooltip_70058	Group	True
button_group_hover_Tooltip_70058	Group	True
button_group_Selected_depress_Tooltip_11003a	Ungroup selected units.||The selected units are currently grouped together and will keep their respective positions when moving.||When they are ungrouped they cannot make formations.	False
button_group_Selected_depress_Tooltip_38004a	The selected units are not grouped. || Click this button to group them. ||When grouped, the units will keep their respective positions when moving.||You can also put them into formations.	False
button_group_selected_down_Tooltip_69002d	Ungroup	True
button_group_selected_hover_Tooltip_69002d	Ungroup	True
button_group_Selected_roll_Tooltip_11003a	Ungroup selected units.||The selected units are currently grouped together and will keep their respective positions when moving.||When they are ungrouped they cannot make formations.	False
button_group_Selected_roll_Tooltip_6e0031	The selected units are grouped. || Click this button to ungroup them.|| When ungrouped they cannot make formations and will not hold their respective positions when moving. 	False
button_group_Selected_rolloff_Tooltip_11003a	Ungroup selected units.||The selected units are currently grouped together and will keep their respective positions when moving.||When they are ungrouped they cannot make formations.	False
button_group_Selected_rolloff_Tooltip_6e0031	The selected units are grouped. || Click this button to ungroup them.|| When ungrouped they cannot make formations and will not hold their respective positions when moving. 	False
button_group_Selected_Tooltip_11003a	Ungroup selected units.||The selected units are currently grouped together and will keep their respective positions when moving.||When they are ungrouped they cannot make formations.	False
button_group_selected_Tooltip_69002d	Ungroup	True
button_group_Selected_Tooltip_6e0031	The selected units are grouped. || Click this button to ungroup them.|| When ungrouped they cannot make formations and will not hold their respective positions when moving. 	False
button_group_Tooltip_18007d	Toggle ship grouping||This will group any currently selected ships.||When grouped, the ships will keep their respective positions when moving.	False
button_group_Tooltip_1e007f	Toggle unit grouping||This will group any currently selected units.||When grouped, the units will keep their respective positions when moving.	False
button_group_Tooltip_41001e	Group ships||Grouped ships will stay in formation when moving.||They can use the special formations by clicking on the group formations button.	True
button_group_Unselected_depress_Tooltip_38004a	The selected units are not grouped. || Click this button to group them. ||When grouped, the units will keep their respective positions when moving.||You can also put them into formations.	False
button_group_Unselected_depress_Tooltip_680061	Group selected units.||When grouped, the units will keep their respective positions when moving.||You can also put them into formations. 	False
button_group_Unselected_roll_Tooltip_38004a	The selected units are not grouped. || Click this button to group them. ||When grouped, the units will keep their respective positions when moving.||You can also put them into formations.	False
button_group_Unselected_roll_Tooltip_680061	Group selected units.||When grouped, the units will keep their respective positions when moving.||You can also put them into formations. 	False
button_group_Unselected_rolloff_Tooltip_38004a	The selected units are not grouped. || Click this button to group them. ||When grouped, the units will keep their respective positions when moving.||You can also put them into formations.	False
button_group_Unselected_rolloff_Tooltip_680061	Group selected units.||When grouped, the units will keep their respective positions when moving.||You can also put them into formations. 	False
button_group_Unselected_Tooltip_38004a	The selected units are not grouped. || Click this button to group them. ||When grouped, the units will keep their respective positions when moving.||You can also put them into formations.	False
button_group_Unselected_Tooltip_680061	Group selected units.||When grouped, the units will keep their respective positions when moving.||You can also put them into formations. 	False
button_groupforms_Inactive_Tooltip_18001b	To activate this button you must have some units already grouped.	False
button_groupforms_Tooltip_2c0032	Toggle group formations panel||This panel can be used to arrange grouped units into different formations.||To activate this button you must have some units already grouped.||Move your cursor over the formations panel for more details.	True
button_groupforms_Tooltip_350038	Toggle group formations panel||This panel can be used to arrange grouped units into different formations.||It has buttons for each formation, using different icons for infantry, cavalry and artillery.||Icons with a small line underneath them are line units, while icons with a small chevron underneath them are light units.||To activate this button you must have some units already grouped.||Move your cursor over the formations panel for more details.	False
button_groupforms_Tooltip_630013	Toggle group formations panel||This panel can be used to arrange grouped units into different formations.||It has buttons for each formation, using different icons to represent infantry (crosses), cavalry (triangles), artillery (squares) and generals (stars).||To activate this button you must have some units already grouped.||Move your cursor over the formations panel for more details.	False
button_groupforms_Tooltip_68002d	Toggle group formations panel||This panel can be used to arrange grouped units into different formations.||It has buttons for each formation, using different icons for infantry, cavalry and artillery.||To activate this button you must have some units already grouped.||Move your cursor over the formations panel for more details.	False
button_gun_Tooltip_25005b	Pistol||Before deciding on a weapon check your marksmanship skill against your challengers.||There is courage and then there is recklessness!||Unless you like living dangerously it is best to chose the weapon with the highest skill level. 	False
button_halt_Tooltip_150024	Halt	True
button_halt_Tooltip_36007b	Halt selected units	False
button_halt_Tooltip_60002	Drop anchor||This will halt your ship.	False
button_halt_Tooltip_770064	Halt selected units|| This will also cancel the unit's current orders.	False
button_hire_geisha_Tooltip_420067	Hire geisha||Geisha agents can be used for missions of subterfuge. 	False
button_hire_geisha_Tooltip_6a006d	Hire geisha	False
button_hire_metsuke_Tooltip_50067	Hire metsuke	False
button_hire_metsuke_Tooltip_7c0026	Hire metsuke||Metsuke agents are secret police specialising in bribery and detection of enemy agents. 	False
button_hire_monk_Tooltip_43001d	Hire monk||Monks are religious agents used to inspire your clan and demoralise the enemy. 	False
button_hire_monk_Tooltip_660079	Hire monk	False
button_hire_ninja_Tooltip_1a0010	Hire ninja||Ninja agents can be used for spying, sabotage and assassination.	False
button_hire_ninja_Tooltip_6d0019	Hire ninja	False
button_hire_priest_Tooltip_20	Hire missionary||Missionaries are religious agents used to inspire your clan and demoralise the enemy.	False
button_hire_priest_Tooltip_660079	Hire priest	False
button_historical_Tooltip_640054	These are battles with specific set ups and unique challenges.	False
button_home_Tooltip_6b006c	Main screen	True
button_host_campaign_Tooltip_7e0019	As campaign host you get to choose the rules of the campaign.||You can let anyone join, or make it a password only game for friends. 	False
button_host_Tooltip_4d002e	When hosting, you can set location, size, and type of battle. || If you wish, you can establish rules with the other players, such as not using any cavalry units or an artillery only battle! || You can allow any players to join, or set a password so it is only open to friends. 	False
button_host_Tooltip_6d000e	When hosting, you can set location, size and type of battle. || If you wish, you can establish rules with the other players, such as not using any cavalry units or an artillery only battle! || You can allow any players to join or set a password so it is only open to friends. 	False
button_hud_chat_Tooltip_1c0022	Chat	False
button_ignore_chat_Tooltip_5c0068	Mute/unmute	True
button_ignore_chat_Tooltip_680071	Change player chat settings	False
button_ignore_voice_Tooltip_680071	Change player voice settings	False
button_india_Tooltip_1e006e	India||America, Europe and India are where you can develop cities, recruit armies and wage war.||This is where you build your empire. 	False
button_instant_election_Tooltip_30017	Hold instant election||If the current cabinet isn't popular with the public, they may be replaced with the opposition.||This can be useful if your current cabinet is performing badly.	False
button_invite_friend_Tooltip_590036	Invite a friend to drop-in and fight as the opposing player for this battle.	True
button_invite_to_game_Tooltip_32000e	Invite to game	True
button_invite_Tooltip_4e0055	Invite a player to join the game.||You can play against them or partner up with them against the AI.	True
button_invite_Tooltip_700018	Invite friends	False
button_jumpto_Tooltip_44002b	Zoom to the character's location on the map.	False
button_kick_inactive_Tooltip_50009	Fire minister || You must select a minister to access this button.	False
button_kick_retainer_Tooltip_430009	Kick||You can get rid of followers or items you consider detrimental to your character by clicking this button. 	False
button_kick_roll_Tooltip_4b001c	Kick Appointee	False
button_kick_Tooltip_440011	Fire minister||Use this to fire a useless minister from his position on the cabinet.||Be warned however - he may be replaced by someone even worse!||If you are in an absolute monarchy the minister will be placed by one the candidates at the bottom of this tab.	False
button_kick_Tooltip_580067	Kick this player	False
button_kick_Tooltip_700057	Kick player from this game	False
button_kick_Tooltip_76006f	Kick player	False
button_leaderboard_Tooltip_530002	Leaderboards||View your rankings and compare them against other online players. 	True
button_leaderboard_Tooltip_7d0058	Leaderboards||View your clan's rankings and compare them against other online players. 	True
button_lists_Tooltip_340057	Lists||The Lists panel details all your agents, armed forces, fleets and regions.||From this panel you can get a snapshot of your nation.||To see more information click this button to bring up the Lists panel.	False
button_lists_Tooltip_6c003d	Lists||The Lists panel details all your agents, armed forces, fleets and provinces.||From this panel you can get a snapshot of your nation.||To see more information click this button.	False
button_lists_Unselected_Tooltip_4c	L	False
button_load_Tooltip_70006	Load army	False
button_lobby_Tooltip_d0071	Return to Battle Setup	True
button_map_Tooltip_380036	Avatar Campaign map||This is where most of the Avatar Campaign game is played.||It shows which provinces you control and which you need to conquer! 	True
button_melee_Locked_Tooltip_34003e	This unit can only engage in melee combat at this time.	False
button_melee_Locked_Tooltip_53006f	This unit can only engage in melee at this time.	False
button_melee_Selected_depress_Tooltip_3f002a	Use firearms||They are currently in melee mode.||When melee mode is on, the selected unit will engage in hand-to-hand combat.	False
button_melee_Selected_depress_Tooltip_50006f	The selected units will currently use their firearms when in combat. || Click this to enter melee mode. || When melee mode is on, the selected units will only engage in melee combat and not use their firearms. 	False
button_melee_Selected_depress_Tooltip_540014	Click this to use firearms.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	False
button_melee_Selected_depress_Tooltip_75006e	Click this to enter firearm mode.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	False
button_melee_Selected_depress_Tooltip_7f0042	Use firearms||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	False
button_melee_Selected_roll_Tooltip_2c0014	The selected units will currently only engage in melee combat. || Click this button to make them use firearms as their primary attack. 	False
button_melee_Selected_roll_Tooltip_3f002a	Use firearms||They are currently in melee mode.||When melee mode is on, the selected unit will engage in hand-to-hand combat.	False
button_melee_Selected_roll_Tooltip_540014	Click this to use firearms.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	False
button_melee_Selected_roll_Tooltip_75006e	Click this to enter firearm mode.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	False
button_melee_Selected_roll_Tooltip_7f0042	Use firearms||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	False
button_melee_Selected_rolloff_Tooltip_2c0014	The selected units will currently only engage in melee combat. || Click this button to make them use firearms as their primary attack. 	False
button_melee_Selected_rolloff_Tooltip_3f002a	Use firearms||They are currently in melee mode.||When melee mode is on, the selected unit will engage in hand-to-hand combat.	False
button_melee_Selected_rolloff_Tooltip_540014	Click this to use firearms.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	False
button_melee_Selected_rolloff_Tooltip_75006e	Click this to enter firearm mode.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	False
button_melee_Selected_rolloff_Tooltip_7f0042	Use firearms||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	False
button_melee_Selected_Tooltip_2c0014	The selected units will currently only engage in melee combat. || Click this button to make them use firearms as their primary attack. 	False
button_melee_Selected_Tooltip_3f002a	Use firearms||They are currently in melee mode.||When melee mode is on, the selected unit will engage in hand-to-hand combat.	False
button_melee_Selected_Tooltip_540014	Click this to use firearms.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	False
button_melee_Selected_Tooltip_75006e	Click this to enter firearm mode.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	False
button_melee_Selected_Tooltip_7f0042	Use firearms||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead.	False
button_melee_Tooltip_400015	Toggle melee mode||When melee mode is on, the selected unit will engage in hand-to-hand combat.||If this button is locked, it means the unit can only melee. 	False
button_melee_Tooltip_55	Toggle melee mode	True
button_melee_Unselected_depress_Tooltip_19000f	Click this to enter melee mode.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	False
button_melee_Unselected_depress_Tooltip_50006f	The selected units will currently use their firearms when in combat. || Click this to enter melee mode. || When melee mode is on, the selected units will only engage in melee combat and not use their firearms. 	False
button_melee_Unselected_depress_Tooltip_510024	Click this to engage in melee.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	False
button_melee_Unselected_depress_Tooltip_5b0053	Engage in melee||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	False
button_melee_Unselected_depress_Tooltip_7f0057	Engage in melee||The selected units are currently using their firearms.||When melee mode is on, the selected units will engage in hand-to-hand combat.	False
button_melee_Unselected_roll_Tooltip_19000f	Click this to enter melee mode.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	False
button_melee_Unselected_roll_Tooltip_50006f	The selected units will currently use their firearms when in combat. || Click this to enter melee mode. || When melee mode is on, the selected units will only engage in melee combat and not use their firearms. 	False
button_melee_Unselected_roll_Tooltip_510024	Click this to engage in melee.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	False
button_melee_Unselected_roll_Tooltip_5b0053	Engage in melee||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	False
button_melee_Unselected_roll_Tooltip_7f0057	Engage in melee||The selected units are currently using their firearms.||When melee mode is on, the selected units will engage in hand-to-hand combat.	False
button_melee_Unselected_rolloff_Tooltip_19000f	Click this to enter melee mode.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	False
button_melee_Unselected_rolloff_Tooltip_50006f	The selected units will currently use their firearms when in combat. || Click this to enter melee mode. || When melee mode is on, the selected units will only engage in melee combat and not use their firearms. 	False
button_melee_Unselected_rolloff_Tooltip_510024	Click this to engage in melee.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	False
button_melee_Unselected_rolloff_Tooltip_5b0053	Engage in melee||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	False
button_melee_Unselected_rolloff_Tooltip_7f0057	Engage in melee||The selected units are currently using their firearms.||When melee mode is on, the selected units will engage in hand-to-hand combat.	False
button_melee_Unselected_Tooltip_19000f	Click this to enter melee mode.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	False
button_melee_Unselected_Tooltip_50006f	The selected units will currently use their firearms when in combat. || Click this to enter melee mode. || When melee mode is on, the selected units will only engage in melee combat and not use their firearms. 	False
button_melee_Unselected_Tooltip_510024	Click this to engage in melee.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	False
button_melee_Unselected_Tooltip_5b0053	Engage in melee||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead.	False
button_melee_Unselected_Tooltip_7f0057	Engage in melee||The selected units are currently using their firearms.||When melee mode is on, the selected units will engage in hand-to-hand combat.	False
button_menu_Tooltip_210048	Game menu (ESC)	False
button_menu_unselected_Text_100023	Menu	False
button_messages_Tooltip_12001c	Events||The Events panel shows recent acquisitions and missions for your clan.||See the panel for more information. 	False
button_messages_Tooltip_390047	Events||The Events panel shows recent acquisitions and missions for your clan.	False
button_messages_Tooltip_6b0054	Events	False
button_missions_Tooltip_2c002a	Objectives||The Objectives panel will help guide you in your campaign.||It contains the Missions and the Victory Conditions tab.||The Missions tab collects all details of your assigned missions throughout the game.||To see more information open up the Objectives panel by clicking here. 	False
button_movespeed_Selected_depress_Tooltip_100009	Order selected units to walk||They are currently running.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_depress_Tooltip_250072	The selected unit is currently running. ||Click this button to make them walk. ||Your men will quickly become exhausted if you make them run all the time. ||If they are tired bring them to a halt and let them rest and recover. ||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_depress_Tooltip_58003c	Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_depress_Tooltip_6d0067	Click this button to make the selected unit walk.||They are currently running.||The selected unit is currently running.|Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_depress_Tooltip_780027	Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. 	False
button_movespeed_Selected_roll_Tooltip_100009	Order selected units to walk||They are currently running.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_roll_Tooltip_250072	The selected unit is currently running. ||Click this button to make them walk. ||Your men will quickly become exhausted if you make them run all the time. ||If they are tired bring them to a halt and let them rest and recover. ||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_roll_Tooltip_58003c	Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_roll_Tooltip_6d0067	Click this button to make the selected unit walk.||They are currently running.||The selected unit is currently running.|Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_roll_Tooltip_780027	Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. 	False
button_movespeed_Selected_rolloff_Tooltip_100009	Order selected units to walk||They are currently running.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_rolloff_Tooltip_250072	The selected unit is currently running. ||Click this button to make them walk. ||Your men will quickly become exhausted if you make them run all the time. ||If they are tired bring them to a halt and let them rest and recover. ||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_rolloff_Tooltip_58003c	Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_rolloff_Tooltip_6d0067	Click this button to make the selected unit walk.||They are currently running.||The selected unit is currently running.|Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_rolloff_Tooltip_780027	Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. 	False
button_movespeed_Selected_Tooltip_100009	Order selected units to walk||They are currently running.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_Tooltip_250072	The selected unit is currently running. ||Click this button to make them walk. ||Your men will quickly become exhausted if you make them run all the time. ||If they are tired bring them to a halt and let them rest and recover. ||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_Tooltip_58003c	Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_Tooltip_6d0067	Click this button to make the selected unit walk.||They are currently running.||The selected unit is currently running.|Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Selected_Tooltip_780027	Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. 	False
button_movespeed_Tooltip_2c0069	Toggle walk/run	True
button_movespeed_Tooltip_530076	Toggle move speed||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see the state of each unit by mousing over them.	False
button_movespeed_Unselected_depress_Tooltip_38000c	The selected unit is currently walking. ||Click this button to make them run. ||It is best to make them run only when necessary. ||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it. ||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	False
button_movespeed_Unselected_depress_Tooltip_3f0073	Click this button to make the selected unit run.||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	False
button_movespeed_Unselected_depress_Tooltip_580027	Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.  	False
button_movespeed_Unselected_depress_Tooltip_58003c	Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Unselected_depress_Tooltip_77000d	Order selected units to run||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	False
button_movespeed_Unselected_roll_Tooltip_270078	Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.  	False
button_movespeed_Unselected_roll_Tooltip_38000c	The selected unit is currently walking. ||Click this button to make them run. ||It is best to make them run only when necessary. ||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it. ||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	False
button_movespeed_Unselected_roll_Tooltip_58003c	Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Unselected_roll_Tooltip_73001f	Click this button to make the selected unit run.||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	False
button_movespeed_Unselected_roll_Tooltip_d0057	Order selected units to run||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	False
button_movespeed_Unselected_rolloff_Tooltip_38000c	The selected unit is currently walking. ||Click this button to make them run. ||It is best to make them run only when necessary. ||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it. ||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	False
button_movespeed_Unselected_rolloff_Tooltip_3f0073	Click this button to make the selected unit run.||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	False
button_movespeed_Unselected_rolloff_Tooltip_580027	Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.  	False
button_movespeed_Unselected_rolloff_Tooltip_58003c	Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Unselected_rolloff_Tooltip_77000d	Order selected units to run||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	False
button_movespeed_Unselected_Tooltip_38000c	The selected unit is currently walking. ||Click this button to make them run. ||It is best to make them run only when necessary. ||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it. ||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	False
button_movespeed_Unselected_Tooltip_3f0073	Click this button to make the selected unit run.||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	False
button_movespeed_Unselected_Tooltip_580027	Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.  	False
button_movespeed_Unselected_Tooltip_58003c	Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them.	False
button_movespeed_Unselected_Tooltip_77000d	Order selected units to run||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time.	False
button_mp_dropin_Inactive_Text_3b0032	drop-in battle	False
button_mp_dropin_Inactive_Tooltip_1c0042	This battle can not be played as a drop-in battle.||Only evenly balanced battles of a sufficient size can be played as drop-in battles. 	False
button_mp_dropin_Tooltip_190032	Find a human opponent online for a drop-in battle.||The human player will take the place of the AI for this battle.	False
button_mp_dropin_Tooltip_5a007f	Find a human opponent online	False
button_mp_dropin_Unselected_depress_Text_3b0032	drop-in battle	False
button_mp_dropin_Unselected_roll_Text_3b0032	drop-in battle	False
button_mp_dropin_Unselected_rolloff_Text_3b0032	drop-in battle	False
button_mp_dropin_Unselected_Text_3b0032	drop-in battle	False
button_naval_optimize_crew_Tooltip_1e	Add crew ||Makes selected ship seaworthy by drawing surplus men from other ships in the fleet.	False
button_naval_revert_to_prize_Tooltip_55000e	Remove captured ship from fleet||Selected ship is returned to the captured units panel.||Any captured ships can be exchanged for prize money.	False
button_naval_scupper_Tooltip_12007c	Scupper ships||This will dismantle the selected ships and distribute the crew among your other ships, saving you money on upkeep costs!	False
button_naval_take_ship_Tooltip_110053	Add captured ship to fleet||Captured ships not added to your own forces will be automatically exchanged for prize money.	False
button_naval1_Tooltip_73006c	This tutorial is for beginners in Total War. It will teach the basics of naval warfare, such as sailing and combat. 	True
button_naval2_Tooltip_4f0026	This tutorial is for those experienced in Total War. It explores the new naval features exclusive to Shogun 2: Total War	True
button_ok_declare_Tooltip_3a0026	Declare war	False
button_ok_declared_Tooltip_720052	Accept	False
button_ok_inactive_Tooltip_76005f	You cannot enlist a commander at this time. || You either have insufficient funds or your force is full and cannot accommodate another commander.	False
button_ok_normal_Tooltip_720052	Accept	False
button_ok_Tooltip_140059	Accept changes?||Once you accept changes, you can't change where you have assigned skill points.||If you want to assign them somewhere else, click the reset skill points button.	True
button_ok_Tooltip_2e005b	Overwrite file	False
button_ok_Tooltip_3a0026	Declare war	False
button_ok_Tooltip_3b003b	Close panel	False
button_ok_Tooltip_4e0073	Close Message	False
button_ok_Tooltip_56001c	Start Battle	False
button_ok_Tooltip_640011	Accept changes	False
button_ok_Tooltip_6b004f	Ok	True
button_ok_Tooltip_6f0070	Delete file	False
button_ok_Tooltip_720052	Accept	False
button_ok_Tooltip_720072	Accept 	False
button_open_close1_hover_Tooltip_5b0063	This spectator slot is available	True
button_open_close1_selected_down_off_Tooltip_46001a	This slot is already occupied	True
button_open_close1_selected_inactive_Tooltip_1002a	Inactive	True
button_open_negotiations_inactive_Text_250001	Open Negotiations	False
button_open_negotiations_Tooltip_3c0035	Open negotiations||You need to have selected a nation before clicking this.||This will open up the diplomacy panel, which is where the real deals are made.	False
button_open_negotiations_unselect_depress_Text_250001	Open Negotiations	False
button_open_negotiations_unselect_roll_Text_250001	Open Negotiations	False
button_open_negotiations_unselect_rolloff_Text_250001	Open Negotiations	False
button_open_negotiations_unselect_Text_250001	Open Negotiations	False
button_options_Tooltip_230035	Change settings such as advisor help and battle time limit here.||You can change these settings at any time during the campaign on the Game Settings panel. 	False
button_options_Tooltip_2c0063	Click here to change settings for the advisor help, battle time limits and other options.  	True
button_options_Tooltip_650040	As host, you set the gameplay conditions for the multiplayer campaign.||This opens up your Host Options panel with settings for the battles. 	False
button_options_Tooltip_7001a	Game menu	False
button_pavisse_Tooltip_680037	Screens	False
button_pavisse_Tooltip_770058	Deploy screens||These defences block projectiles and create obstructions to enemy movement.	True
button_pay_ransom_selected_depress_Tooltip_71005b	Click to cancel payment of demanded ransom	False
button_pay_ransom_selected_roll_Tooltip_71005b	Click to cancel payment of demanded ransom	False
button_pay_ransom_selected_rolloff_Tooltip_71005b	Click to cancel payment of demanded ransom	False
button_pay_ransom_selected_Tooltip_71005b	Click to cancel payment of demanded ransom	False
button_pay_ransom_unselected_depress_Tooltip_54000c	Click to agree to pay demanded ransom	False
button_pay_ransom_unselected_roll_Tooltip_54000c	Click to agree to pay demanded ransom	False
button_pay_ransom_unselected_rolloff_Tooltip_54000c	Click to agree to pay demanded ransom	False
button_pay_ransom_unselected_Tooltip_54000c	Click to agree to pay demanded ransom	False
button_place_mine_Tooltip_4f0035	Place mine (must be outside deployment zone)||Mines make excellent traps, but be careful of sailing your own ships into them by mistake. 	True
button_player_profile_Tooltip_74000c	Player profile	True
button_practice_Tooltip_6a0027	This will take you out of multiplayer mode to the single player battle menu. || Use the single player menu to practice against AI opponents before returning here to take on other players. 	False
button_practice_Tooltip_73001d	This will take you out of multiplayer to the single player battle menu. || Use the single player menu to practice against AI opponents before returning here to take on other players. 	False
button_previous_Tooltip_180029	Previous 	False
button_public-order lowest_Tooltip_67	If you click this button it will bring up the region's settlement details.||The region settlement panel has details on the causes of low public order in the bottom section of the panel.||Many things can cause low public order, but lowering the tax can help.||If the tax seems low enough already you might want to try increasing repression by recruiting more town watch in the area.||Clicking on this button again will dismiss the region settlement panel.	False
button_ranked_battle_Tooltip_1b000b	Ranked battles||Play ranked battles to increase your avatar's skill level, rank and advance your progress in the Avatar Campaign. 	True
button_ranked_battle_Tooltip_7c000a	Find match	True
button_ranked_battle_Tooltip_90051	Find match made battle||Play these multiplayer battles to find a suitable match for your level of skill and development and contribute to the leaderboards and clan competition.	True
button_ransom_captives_Tooltip_7f0053	Ransom	False
button_rapier_Tooltip_6e002b	Rapier||Before deciding on a weapon check your fencing skills against your challengers.||There is courage and then there is recklessness!||Unless you like living dangerously it is best to chose the weapon with the highest skill level.	False
button_ready_Selected_depress_Tooltip_20004a	Ready!	False
button_ready_Selected_depress_Tooltip_4e0050	Not ready	False
button_ready_Selected_roll_Tooltip_20004a	Ready!	False
button_ready_Selected_roll_Tooltip_4e0050	Not ready	False
button_ready_Selected_roll_Tooltip_6f0070	Not Ready!	False
button_ready_Selected_Tooltip_20004a	Ready!	False
button_ready_Selected_Tooltip_4e0050	Not ready	False
button_ready_Selected_Tooltip_6f0070	Not Ready!	False
button_ready_Unselected_roll_Tooltip_20004a	Ready!	False
button_ready_Unselected_roll_Tooltip_4e0070	Not Ready	False
button_ready_Unselected_Tooltip_20004a	Ready!	False
button_ready_Unselected_Tooltip_4e0070	Not Ready	False
button_recruitment_Tooltip_2000b	Recruitment||Click here to view a report on units and ships you've recruited. 	False
button_recruitment_Tooltip_5b003d	ANOTHER TEST IS WOT DIS IZ	False
button_recruitment_Tooltip_7d0001	recruitment	False
button_remove_mines_Tooltip_64003b	Remove mine||Click this to remove any mines you have placed if you want to reposition them. 	True
button_repair_Tooltip_3b	Repair||Click this button to start ship repairs.||While repairs are being made, the ship will be unable to move or fire its guns.||As such, it is best to move it out of direct battle while repairs are being carried out.||Repairs will help the ship last longer in battle and any repairs carried out during battle will not cost anything. 	True
button_repair_Tooltip_6f0079	Repair || Click this button to start ship repairs. || While repairs are being made, the ship will be unable to move or fire its guns. || As such, it is best to move it out of battle while repairs are being carried out. || Repairs will help the ship last longer in battle and any repairs carried out during battle will not cost anything. 	False
button_repair_Tooltip_75005c	Repair || Click this button to start ship repairs. || While repairs are being made, the ship will be unable to move or fire its guns. || As such, it is best to move it out of battle while repairs are being carried out. || Repairs will help the ship last longer in battle and any repairs carried out during battle will not cost anything. 	False
button_repair_Tooltip_76004b	Repair	False
button_replay_battle_Tooltip_a0013	Replay battle	False
button_replays_Tooltip_540039	Each time you play a battle, you get the opportunity to save it as a replay.||Watch replays here to thrill to your victories, or perhaps spot your mistakes. 	False
button_replays_Tooltip_560003	Whenever you play a battle, you get the option to save it as a replay. || Watch your greatest victories and worst defeats here. 	False
button_replays_Tooltip_660054	Whenever you play a battle, you get the option to save it as a replay. || Watch your greatest victories or worse defeats here. 	False
button_reset_Tooltip_170072	Undo changes	True
button_reset_Tooltip_4f0060	Reset skill points||Once you close this panel, you won't be able to change where you have assigned skill points.||Once you are sure of your selection, click the accept button. 	True
button_reset_Tooltip_9005b	Reset||This will undo any changes you have made since opening this panel. 	True
button_retreat_Tooltip_450030	Break siege||After viewing the enemy details you may decide the siege will not end in your favour.||Select this to lift the siege and retreat.	False
button_retreat_Tooltip_520054	Retreat||After reviewing the details for each side you may decide the odds are stacked against you.||You can use this to retreat from the battle before its even started, giving you the chance to strengthen your army or navy. 	False
button_save_replay_Tooltip_670075	Save replay	False
button_save_Tooltip_28000e	Save Army	False
button_save_Tooltip_750062	Save Map and Armies	False
button_save_Tooltip_8000e	Save army	False
button_sea_battle_Tooltip_55001b	Wage war on the high seas, sinking your enemies into the briny depths.||The wind can be a friend or foe in these battles, try to sail in the same direction as the wind when you can to give your ships the advantage.||Sinking ships isn't the only way to remove them from the battle, try boarding an enemy ship and killing its crew!	False
button_send_chat_Tooltip_1b006c	Send message	False
button_send_Tooltip_1b007a	Make proposal||Once you have sent a proposal, the other clan will respond. 	False
button_send_Tooltip_35001b	Make Proposal	False
button_send_Tooltip_75003d	Send proposal||When you have finished balancing your offers and demands, select this button to send the proposal to the other nation.||If you change your mind about any aspect of your proposal you can either left-click on individual offers and demands or press the clear offer button to the right.||Once you have sent the proposal the other nation will respond, either positively, negatively or with a counteroffer.||Their representative will make it clear how they feel about the negotiations and how your relations currently stand.||Just because they accept a proposal doesn't mean they are necessarily happy about it!	False
button_share_unit_Tooltip_d0067	Share units||Hand over control of the selected units to your ally.||You will regain control of them after the battle. 	True
button_show_me_Tooltip_2f002c	Jump to your position for this leaderboard.	True
button_siege_Tooltip_20008	In these battles you will play as either the defender or the attacker.||Attackers will need to siege and capture a settlement to achieve victory, whereas defenders will have to hold the attacker off until the time limit expires.	False
button_skill_tree_Tooltip_29001d	The skill tree shows the skill development of your avatar.||You can see skills you already have, available ones to buy and what is required to unlock others.  	True
button_skill_tree_Tooltip_510051	Skill tree||This button takes you to a character's skill tree, where you can pick new skills or higher increments of existing skills.||Each time a character's rank increases, they get the option to pick new skills. 	False
button_spectate_Tooltip_300012	This allows you to watch a multiplayer battle.	False
button_spectate_Tooltip_460046	This allows you to sit in and watch a multiplayer battle.	False
button_stats_Tooltip_7b001e	Statistics||View your personal statistics and achievements, as well as those of your clans.	True
button_steam_friends_list_Tooltip_680071	Open Steam Friends list	False
button_switch_Tooltip_170077	Switch alliances	False
button_switch_Tooltip_640077	Switch alliance	False
button_taxes_Tooltip_5b004f	Sets tax rate across all your regions.||Selecting this will bring up the Government panel policies tab.	False
button_taxes_Tooltip_5d007e	Finances||Click here to open the Finances panel where you can change the global tax rate. 	True
button_taxes_Tooltip_7b004f	Sets tax rate across all your regions.||Selecting this will bring up the government panel policies tab.	False
button_team_Tooltip_6b006f	When this is selected any messages you send will be only sent to players on your team.||To send messages to all select the all button.	False
button_tech_Tooltip_1d006e	Clan development	False
button_tech_Tooltip_1f000f	Research and Technology||This is the age of enlightenment, and as such new ideas and theories can help to inform your nation's development.||To see more information click on this button to bring up the Research and Technology panel.	False
button_tech_Tooltip_280046	Clan development||This panel shows how your clan is advancing in terms of technology and philosophies. 	False
button_tech_Tooltip_610008	Mastery of the Arts||This panel shows how your clan is developing through their study and mastery of the arts. 	False
button_threat_of_force_Tooltip_170022	Threaten	False
button_threat_of_force_Tooltip_6c004d	Threaten||If you are powerful enough, you may be able to intimidate the other clan into accepting your proposal.||Of course, this will also sour relations between the two of you.	False
button_threat_of_force_Tooltip_b0006	Threaten||Some nations may need a little extra persuasion to accept your generous offers.||Use this to impress upon them the dangers of turning you down, but be aware this may sour relations with them.||Bigger is better.||The more powerful you are, the more weight your threats will carry.	False
button_tick_Tooltip_1f0049	Close	False
button_tick_Tooltip_720052	Accept	False
button_toggle_advisor_display_active_Tooltip_51006a	Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right.	False
button_toggle_advisor_display_down_off_Tooltip_51006a	Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right.	False
button_toggle_advisor_display_down_Tooltip_51006a	Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right.	False
button_toggle_advisor_display_hover_Text_5a0078	Show advice text	False
button_toggle_advisor_display_hover_Tooltip_51006a	Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right.	False
button_toggle_advisor_display_selected_down_off_Tooltip_51006a	Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right.	False
button_toggle_advisor_display_selected_down_Tooltip_51006a	Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right.	False
button_toggle_advisor_display_selected_hover_Text_570024	Turn off advice text	False
button_toggle_advisor_display_selected_hover_Tooltip_40004d	Hide advice panel || This dismisses the advice panel until new advice appears.|| You can stop or change the level of advice you receive by pressing the escape key, then Game Menu/Options/Game Settings. 	False
button_toggle_advisor_display_selected_Tooltip_40004d	Hide advice panel || This dismisses the advice panel until new advice appears.|| You can stop or change the level of advice you receive by pressing the escape key, then Game Menu/Options/Game Settings. 	False
button_toggle_chat_display_active_Tooltip_23004a	Show chat window || The chat window allows you to send messages to other players during the game.  	False
button_toggle_chat_display_down_off_Tooltip_370069	Hide chat window || If you receive a message from another player the chat window will open again. 	False
button_toggle_chat_display_down_Tooltip_23004a	Show chat window || The chat window allows you to send messages to other players during the game.  	False
button_toggle_chat_display_hover_Text_470076	Show chat window	False
button_toggle_chat_display_hover_Tooltip_23004a	Show chat window || The chat window allows you to send messages to other players during the game.  	False
button_toggle_chat_display_selected_down_off_Tooltip_23004a	Show chat window || The chat window allows you to send messages to other players during the game.  	False
button_toggle_chat_display_selected_down_Tooltip_370069	Hide chat window || If you receive a message from another player the chat window will open again. 	False
button_toggle_chat_display_selected_hover_Text_540066	Hide chat window	False
button_toggle_chat_display_selected_hover_Tooltip_370069	Hide chat window || If you receive a message from another player the chat window will open again. 	False
button_toggle_chat_display_selected_Tooltip_370069	Hide chat window || If you receive a message from another player the chat window will open again. 	False
button_toggle_chat_display_Tooltip_370061	Toggle chat display	False
button_toggle_player_list_display_active_Tooltip_b002a	Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled.  	False
button_toggle_player_list_display_down_off_Tooltip_b002a	Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled.  	False
button_toggle_player_list_display_down_Tooltip_b002a	Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled.  	False
button_toggle_player_list_display_hover_Text_560064	Show player list	False
button_toggle_player_list_display_hover_Tooltip_b002a	Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled.  	False
button_toggle_player_list_display_inactive_Tooltip_b002a	Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled.  	False
button_toggle_player_list_display_selected_down_off_Tooltip_b002a	Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled.  	False
button_toggle_player_list_display_selected_down_Tooltip_b002a	Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled.  	False
button_toggle_player_list_display_selected_hover_Text_450074	Hide player list	False
button_toggle_player_list_display_selected_hover_Tooltip_760053	Hide player list || You can choose to show this again at any time. 	False
button_toggle_player_list_display_selected_Tooltip_760053	Hide player list || You can choose to show this again at any time. 	False
button_toggle_player_list_display_Tooltip_45006a	Toggle chat mode	False
button_toggle_Tooltip_3e002e	Toggle key building panel||Key buildings can be captured and provide aid in battle.||Mouse over the icons above to see information on who has them and what effects they have. 	True
button_toggle_Tooltip_480008	Toggle Deployables	False
button_toggle_Tooltip_680008	Toggle deployables	True
button_top_Tooltip_210077	Jump to the highest score for this leaderboard.	True
button_trade_e_africa_Tooltip_550079	East Africa trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	False
button_trade_e_indies_Tooltip_4d0063	East Indies trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	False
button_trade_s_america_Tooltip_570063	South America trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	False
button_trade_w_africa_Tooltip_51006b	West Africa trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	False
button_TW_encyclopedia_Tooltip_180063	Total War encyclopaedia||Click here to see more details on this panel.	True
button_tx_access_cancel_Text_1c0021	Cancel Military Access	False
button_tx_access_cancel_Tooltip_1b0038	You have currently granted this nation military access, and as such they can move their armies where you have allowed.||This can leave you vulnerable to surprise attacks and if you are beginning to distrust their intentions you may want to cancel their access.||You will also have to cancel military access if you want to declare war.||Do not act rashly, if your relationship with them is strong, cancelling this may damage your alliance.||Check public opinion towards this nation and vice versa to get an idea of your relationship.	False
button_tx_access_cancel_Tooltip_270003	Cancelling military access will force this nation's armies from your territories. || If indefinite access has been offered you must wait twenty-five turns before cancelling, or declare war. || You may wish to cancel military access if you think they are becoming a threat. || Do not act rashly, as if your relationship with them is strong cancelling military access may damage your alliance.	False
button_tx_access_cancel_Tooltip_63005c	Breaking a military access deal before the allotted time is up will anger the other clan and reflect poorly on your own.||Word may spread that your clan does not honour it's promises, making it harder to negotiate in future. ||However, if you feel the other clan is untrustworthy, cancelling it may save you from a surprise attack. 	True
button_tx_access_cancel_Tooltip_ffee000f	Cancelling military access will force this nation's armies from your territories. || If indefinite access has been offered, you must wait twenty-five turns before cancelling, or declare war. || You may wish to cancel their access if you think they are becoming a threat. || Do not act rashly, if your relationship with them is strong, cancelling access may damage your alliance.	False
button_tx_access_Text_490072	Military Access	False
button_tx_access_Tooltip_100063	Click here to negotiate military access. || If one nation wants to move their army into another nation's territory they have two choices: declare war or ask for military access. || Military access is not a permission given lightly and once offered it can only be cancelled by declaring war. || If indefinite access has been offered, a nation must wait twenty-five turns before cancelling it. || Allowing military access into your region could leave you vulnerable to an attack. || It also exposes your region to their scrutiny. || Click this button to see the military access panel and more details. 	False
button_tx_access_Tooltip_46004e	For one clan to enter another's province, they must request access or declare war.||Military access is for those who wish to cross another's land peacefully.||Of course, this access could be abused and can make the clan that grants it vulnerable to a surprise attack.||For this reason, it can be difficult to negotiate and good relations between the two clans is an important factor. 	True
button_tx_access_Tooltip_55	Click here to negotiate military access. || If one nation wants to move their army into another's territory they have two choices: declare war or ask for military access. || Military access is not a permission given lightly, and once offered it can only be cancelled by declaring war. || If indefinite access has been offered a nation must wait twenty-five turns before cancelling it. || Allowing military access to your region could leave you vulnerable to attack. || It also exposes your region to scrutiny. || Click this button to see the military access panel and further details. 	False
button_tx_access_Tooltip_62001e	Click here to negotiate military access requests or demands.||If one nation wants to move their army into another nation's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly.||A good diplomatic relationship between the two nations is a necessity.||Allowing another nation's army into your region could leave you vulnerable to an attack by them.||It also exposes your region to their scrutiny.||Click this button to see the military access panel and more details.	False
button_tx_access_Tooltip_62003e	Click here to negotiate military access requests or demands.||If one nation wants to move their army into another nation's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly.||A good diplomatic relationship between the two nations is a necessity.||Allowing another nation's army into your region could leave you vulnerable to an attack by them.||It also exposes your region to their scrutiny.||Click this button to see the military access panel and more details. 	False
button_tx_access_Tooltip_a005f	Click here to negotiate military access. || If one nation wants to move their army into another's territory they have two choices: declare war or ask for military access. || Military access is not a permission given lightly, and once offered it can only be cancelled by declaring war. || If indefinite access has been offered a nation must wait twenty-five turns before cancelling it. || Allowing military access to your territories could leave you vulnerable to attack. || It also exposes your territories to scrutiny. || Click this button to see the military access panel and further details. 	False
button_tx_alliance_cancel_Text_410066	Cancel Alliance	False
button_tx_alliance_cancel_Text_6c005a	Cancel Your Alliance	False
button_tx_alliance_cancel_Tooltip_1f002c	If you do this you will lose all the advantages that come with an alliance.||You may wish to do this if your ally has an enemy you want to impress.	False
button_tx_alliance_cancel_Tooltip_350009	If an alliance is no longer in your clan's best interests, it would be wise to end it.||However, this can make your clan seem dishonourable to others and make future diplomatic negotiations harder.  	True
button_tx_alliance_Text_4d001d	Request Alliance	False
button_tx_alliance_Tooltip_540075	Allies can be asked for help in the event of war.||It is useful to be on friendly terms with a clan before requesting an alliance. 	True
button_tx_alliance_Tooltip_f0043	Click here to request an alliance with the other nation.||In the event of a battle you can call upon your allied nations to aid you.||Don't count on them too much though - they may refuse! 	False
button_tx_alliance_Tooltip_f0063	Click here to request an alliance with the other nation.||In the event of a battle you can call upon your allied nations to aid you.||Don't count on them too much though - they may refuse!	False
button_tx_break_alliance_Text_3d0063	Break Alliance	False
button_tx_break_alliance_Text_41000c	Breaking Alliances	False
button_tx_break_alliance_Text_6d001d	Demand Break of Alliance	False
button_tx_break_alliance_Tooltip_500000	You can ask that a clan breaks its alliance with another.||This is useful if they an ally of one of your enemies.||The proposal is more likely to be accepted if they value your friendship over the other's.	True
button_tx_break_alliance_Tooltip_660072	Losing a valuable ally can affect a nation's political strength. || Clicking this button will open a panel showing both nation's alliances. || A broken alliance can seriously affect the relationship between nations.  	False
button_tx_break_alliance_Tooltip_720022	Demand the other nation break one of their alliances.|| Losing a valuable ally can affect a nation's political strength. || Clicking this button opens a panel showing the other nation's alliances. || A broken alliance can seriously affect the relationship between nations.  	False
button_tx_break_trade_Text_380019	Trade Embargoes	False
button_tx_break_trade_Text_4005b	Break Trade Agreement	False
button_tx_break_trade_Text_a003a	Demand Trade Embargo	False
button_tx_break_trade_Tooltip_3f0003	You can ask a clan to join you in a trade embargo against another clan.||This is a good way of depriving an enemy of essential funds.	True
button_tx_break_trade_Tooltip_3f0012	Demand a trade embargo against another nation here. || Once an embargo has been made the nations involved will be unable to trade with each other for 10 turns. || Losing a trade agreement affects a nation's economy and could make them vulnerable. || Cancelling trade can also sour diplomatic relations between nations. || However, be aware that the targeted nation will be informed who was responsible for suggesting the embargo. 	False
button_tx_break_trade_Tooltip_ff8c0017	Propose a trade embargo against another nation. || Once an embargo has been made, the nations involved will be unable to trade with each other for ten turns. || An embargo will also cancel any current trade agreements with a nation. || Losing a trade agreement will affect a nation's economy and could make them vulnerable. || Cancelling trade can also sour diplomatic relations between nations. || However, be aware that the targeted nation will be informed who was responsible for suggesting the embargo. 	False
button_tx_default_Text_10005b	Change tax policy	False
button_tx_forces_Text_7f0051	Forces	False
button_tx_hostage_Text_4007c	Exchange hostage	False
button_tx_hostage_Tooltip_620070	Family members can be exchanged or give as hostages as a guarantee to an agreement.||Hostages can be used when it is hard to gain the trust of the other clan.||However, they will be killed if the deal is not honoured.	True
button_tx_marriage_Text_390076	Arrange Marriage	False
button_tx_marriage_Tooltip_130024	Marriage between clans can improve and strengthen relations.	True
button_tx_NewState_Text_2e0001	Save Game	False
button_tx_payments_Text_110038	Payments	False
button_tx_payments_Tooltip_30011	Click here to demand or offer payments.||Money plays a key role in diplomacy.||Offer it as a sign of goodwill, a bribe to get your own way, or demand it in exchange for granting requests.||The bigger the request the more money you can ask for - of course you could ask for technology or a region instead.||Clicking here will bring up the payments panel with more information.	False
button_tx_payments_Tooltip_410005	You can demand or offer payments and choose to make them a single or regular tribute.	True
button_tx_peace_Text_450046	Request peace	False
button_tx_peace_Text_450066	Request Peace	False
button_tx_peace_Tooltip_4e0054	You are currently at war with this nation.||If this nation has strong trade resources it may be advantageous to make peace and become a trade partner rather than an enemy. 	False
button_tx_peace_Tooltip_6e0054	You are currently at war with this nation.||If this nation has strong trade resources it may be advantageous to make peace and become a trade partner rather than an enemy.	False
button_tx_peace_Tooltip_90002	Peace can sometimes prove more profitable than war.||If you are at peace with a clan, you may be able to open up a trade agreement with them or even gain an ally.	True
button_tx_protector_cancel_Text_4a001f	Demand Freedom	False
button_tx_protector_cancel_Tooltip_160031	You are currently a protectorate of this nation, but is the relative security worth the loss of your independence?||At the moment half of your nation's income is paid out in exchange for their protection.||They also have unlimited military access across all your regions.||If you choose to stand alone they will need military access to travel within your regions.	False
button_tx_protector_Text_330066	Become Protector	False
button_tx_protector_Tooltip_1d0020	Request the other nation come under your protection.||Though it may sound like extra work, becoming a nation's protector can actually have many advantages.||You will receive half of their income and gain unlimited military access to their regions.||When a nation becomes protectorate they must break all previous alliances.||Protectorate nations can still declare war on other nations - if this happens you will be dragged into the conflict. 	False
button_tx_protector_Tooltip_3d0020	Request the other nation come under your protection.||Though it may sound like extra work, becoming a nation's protector can actually have many advantages.||You will receive half of their income and gain unlimited military access to their regions.||When a nation becomes protectorate they must break all previous alliances.||Protectorate nations can still declare war on other nations - if this happens you will be dragged into the conflict.	False
button_tx_protector_Tooltip_59007f	If a clan looks weak, you can offer to make them a vassal to your own clan.||This means you will have to protect them when they are attacked, but will not have to join any wars they start.||In return, you receive a regular payment from them and unlimited access to their lands. 	True
button_tx_regions_Text_620029	Regions	False
button_tx_regions_Tooltip_11007b	Click here to offer or demand regions.||Regions can be offered or demanded as part of peace negotiations, or even as gifts between friendly nations.||A regions value is assessed according to its income and strategic value in the game.||Clicking this button will bring up the regions panel.	False
button_tx_request_join_war_Text_5d0008	Joining Wars	False
button_tx_request_join_war_Text_670050	Request Join War	False
button_tx_request_join_war_Tooltip_4007a	Request a clan to join you as an ally in war.||If you are the attacker, they can turn you down without breaking the alliance between you.  	True
button_tx_request_join_war_Tooltip_430072	Offer to fight with, or request assistance from, your allies. || Clicking here will open up a panel with a list of each nation's enemies to choose from. || Accepting an offer or a request will improve relations between nations, but a refusal will not break the alliance.	False
button_tx_request_join_war_Tooltip_43ffe7	Offer to fight with, or request assistance from, your allies. || Clicking here will open up a panel with a list of each nation's enemies to choose from. || Accepting an offer or a request will improve relations between nations, but a refusal will not break the alliance. 	False
button_tx_state_gift_Text_720052	Present State Gift	False
button_tx_state_gift_Tooltip_3a003f	Offer a gift as a sign of goodwill - particularly if your relations with this nation are a little strained.	False
button_tx_state_gift_Tooltip_76005b	Do this as a sign of goodwill - particularly if your relations with this nation are a little strained.	False
button_tx_technology_Text_740052	Technology	False
button_tx_technology_Tooltip_2a0076	Click here to open up the negotiation panel for technologies.||Technology is important for the development of your nation's buildings and armies, among other things.||You must research a technology before it can be offered or demanded.||Clicking this button will bring up another panel that has more details.	False
button_tx_third_party_Text_780018	Change Policy towards ...	False
button_tx_third_party_Tooltip_7e0078	You can ask that a clan changes its policy towards another.||This is useful if they are aiding one of your enemies.||The proposal is more likely to be accepted if they value your friendship over the other's.	True
button_tx_trade_cancel_Text_79005f	Cancel Trade Agreement	False
button_tx_trade_cancel_Tooltip_4d0025	This will close all trade routes between the two nations.||You will lose any trade income from this nation if you cancel this. 	False
button_tx_trade_cancel_Tooltip_5a0013	This will close all trade routes between the two clans.||Though you will lose all trade from them, it also denies them any trade income from you. 	True
button_tx_trade_Text_740025	Request Trade Agreement	False
button_tx_trade_Tooltip_1f0003	Trading can provide valuable income for your clan.||To trade with another clan, you will need a trade route access to their capital.||For land trade, this means you need to share a border or have acquired military access through any other provinces standing between your two clans.||For naval trade, both clans must have a port in their capital. 	True
button_tx_trade_Tooltip_2e0041	A trade agreement will open up a trade route between the two nations.||The goods you export along trade routes will contribute towards your trade income.	False
button_tx_trade_Tooltip_e0041	A trade agreement will open up a trade route between the two nations.||The goods you export along trade routes will contribute towards your trade income. 	False
button_tx_war_Text_3a0006	Declare War	False
button_tx_war_Text_3a0026	Declare war	False
button_tx_war_Tooltip_120007	This will bring up a declare war panel where you can see potential allies for both sides.	False
button_tx_war_Tooltip_260051	Declaring war will end any agreements with this clan.||It can sometimes lose you deals with other clans as well, as they pick sides. 	True
button_tx_war_Tooltip_320007	This will bring up a declare war panel where you can see potential allies for both sides. 	False
button_txt_add_to_vets_Text_150063	Add to Veterans	True
button_txt_default_Text_160034	Steam group page	False
button_txt_default_Text_27007a	Add to army	True
button_txt_default_Text_31004a	Leave clan	False
button_txt_default_Text_3e0031	Continue...	False
button_txt_default_Text_41006b	Host Battle	False
button_txt_default_Text_51000f	Fight Battle	False
button_txt_default_Text_56001c	Start Battle	False
button_txt_default_Text_5c000a	Find Match	True
button_txt_default_Text_5f0005	Team Setup	True
button_txt_default_Text_6e0048	Cancel	False
button_txt_default_Text_c002c	Exit	False
button_txt_default_Tooltip_40036	Continue to the Battle Preparation screen.	False
button_txt_delete_Text_470027	Delete unit	True
button_txt_land_Text_14003e	Deployed	False
button_txt_land_Text_1b003f	Lost	False
button_txt_land_Text_50054	Kills	False
button_txt_land_Text_730064	Modify army	False
button_txt_land_Tooltip_130059	You can save multiple army setups for different battle scenarios.	True
button_txt_land_Tooltip_23007a	You can load an army you have already created or click here to make a new one. 	True
button_txt_land_Tooltip_330059	You can save multiple army setups for different battle scenarios. 	True
button_txt_land_Tooltip_70057	Click to sort by lost	True
button_txt_naval_Text_340064	Casualties Inflicted	True
button_txt_naval_Text_3a001d	Crew Lost	True
button_txt_naval_Text_3b004a	Ships captured	True
button_txt_naval_Tooltip_5c0058	Click to sort by casualties inflicted	True
button_txt_NewState_Text_100011	Continue 	False
button_txt_NewState_Text_100019	Read more ...	True
button_txt_NewState_Text_100031	Continue	False
button_txt_NewState_Text_10003e	Scenario	False
button_txt_NewState_Text_10023	Join	False
button_txt_NewState_Text_1002f	High	False
button_txt_NewState_Text_10038	Quit	False
button_txt_NewState_Text_10042	Sound	False
button_txt_NewState_Text_11000c	text	False
button_txt_NewState_Text_110027	Test	False
button_txt_NewState_Text_11005b	Funds	False
button_txt_NewState_Text_11007a	Clan statistics	True
button_txt_NewState_Text_12000d	Previous game	True
button_txt_NewState_Text_12003e	Veterans	False
button_txt_NewState_Text_12004f	Automatic	False
button_txt_NewState_Text_130078	Average XP	False
button_txt_NewState_Text_140001	Save date	False
button_txt_NewState_Text_14001a	Drop-in Land Battle	False
button_txt_NewState_Text_150031	Play	False
button_txt_NewState_Text_15003e	Wait	True
button_txt_NewState_Text_170036	Spectate	False
button_txt_NewState_Text_18002d	Graphics	False
button_txt_NewState_Text_180059	Save army setup	False
button_txt_NewState_Text_190021	Duel	False
button_txt_NewState_Text_1a0023	Research	False
button_txt_NewState_Text_1a003c	Unit	False
button_txt_NewState_Text_1a0052	Brightness & Gamma	False
button_txt_NewState_Text_1b0006	Declare War!	False
button_txt_NewState_Text_1b0023	Loot	False
button_txt_NewState_Text_1b0026	Turn	False
button_txt_NewState_Text_1b003b	Host	False
button_txt_NewState_Text_1b0055	Turns	False
button_txt_NewState_Text_1b0069	Online games	False
button_txt_NewState_Text_1d0026	Practice	False
button_txt_NewState_Text_1d0044	Resources	True
button_txt_NewState_Text_1f0040	Tutorials	False
button_txt_NewState_Text_200003	Not Now	False
button_txt_NewState_Text_200016	Game Type	False
button_txt_NewState_Text_200023	Not now	False
button_txt_NewState_Text_20005	All time bests	False
button_txt_NewState_Text_2000a	Turn time	False
button_txt_NewState_Text_20022	Clan	False
button_txt_NewState_Text_210009	Load Game	False
button_txt_NewState_Text_220000	Army Size	False
button_txt_NewState_Text_22000a	Turn Time	False
button_txt_NewState_Text_22006c	Start Game	False
button_txt_NewState_Text_23007d	Game Options	False
button_txt_NewState_Text_23007e	Show Credits	False
button_txt_NewState_Text_260009	Sabotage Army	False
button_txt_NewState_Text_260074	Player Stats	False
button_txt_NewState_Text_270072	Clan Competition	False
button_txt_NewState_Text_280001	Register Clan	True
button_txt_NewState_Text_290002	Peacefully Occupy	False
button_txt_NewState_Text_2a006a	Grand Campaign	False
button_txt_NewState_Text_2c000c	Manage Armies	False
button_txt_NewState_Text_2d0004	Default Set	True
button_txt_NewState_Text_2d002c	Napoleon's Campaigns	False
button_txt_NewState_Text_2e0063	View Replays	False
button_txt_NewState_Text_2f0024	Resume as Host	False
button_txt_NewState_Text_2f0079	Steal Research	False
button_txt_NewState_Text_300065	Battle Tutorials	False
button_txt_NewState_Text_30018	Invite friend	False
button_txt_NewState_Text_3003b	Quick Sea Battle	False
button_txt_NewState_Text_31002b	Steam names	True
button_txt_NewState_Text_310078	Steam name	False
button_txt_NewState_Text_32000d	Previous Game	True
button_txt_NewState_Text_32001e	Manage Fleets	False
button_txt_NewState_Text_330005	Very High	False
button_txt_NewState_Text_33000d	Host Campaign	False
button_txt_NewState_Text_330063	Edit Mon	True
button_txt_NewState_Text_36000f	Custom Battle	True
button_txt_NewState_Text_36006c	Gameplay Options	False
button_txt_NewState_Text_380007	Continue Campaign	False
button_txt_NewState_Text_390010	European Campaign	False
button_txt_NewState_Text_3e005b	End battle	False
button_txt_NewState_Text_3e007b	End Battle	False
button_txt_NewState_Text_3f0016	Single Player	False
button_txt_NewState_Text_400079	Wins/Losses	False
button_txt_NewState_Text_40023	Name	False
button_txt_NewState_Text_4002a	Game	True
button_txt_NewState_Text_410013	New Game	True
button_txt_NewState_Text_41006b	Host Battle	False
button_txt_NewState_Text_410070	Win Ratio	False
button_txt_NewState_Text_45003e	Map name	False
button_txt_NewState_Text_460049	Hall of Fame	False
button_txt_NewState_Text_460049_1	Top Segment	True
button_txt_NewState_Text_460049_2	My Position	True
button_txt_NewState_Text_470004	New Room	False
button_txt_NewState_Text_47001e	Start deployment	True
button_txt_NewState_Text_480009	Change Old	False
button_txt_NewState_Text_48003c	Active Set:	False
button_txt_NewState_Text_48003e	Skill rating	True
button_txt_NewState_Text_49000c	Historical Battles	True
button_txt_NewState_Text_49000d	Avatar Progression	False
button_txt_NewState_Text_4a001e	User Interface	False
button_txt_NewState_Text_4a003c	WASD Style	False
button_txt_NewState_Text_4a0075	Faction Setup	False
button_txt_NewState_Text_4b001a	Custom Set	True
button_txt_NewState_Text_4e005d	Local network	False
button_txt_NewState_Text_4e007d	Local Network	False
button_txt_NewState_Text_4f0061	Play Battle	False
button_txt_NewState_Text_50022	Land	False
button_txt_NewState_Text_51	Visit	False
button_txt_NewState_Text_51002f	Fight battle	True
button_txt_NewState_Text_52007c	Save battle settings	False
button_txt_NewState_Text_530051	Apply now	True
button_txt_NewState_Text_540068	Saved Battles	False
button_txt_NewState_Text_550062	Cancel Move	False
button_txt_NewState_Text_590026	Refresh list	False
button_txt_NewState_Text_590076	Battle Settings	False
button_txt_NewState_Text_5a0000	Change New	False
button_txt_NewState_Text_5b0051	Veteran units	True
button_txt_NewState_Text_5b0073	Join Battle	False
button_txt_NewState_Text_5e0049	Road to Independence	False
button_txt_NewState_Text_5e0079	Show skills tree	True
button_txt_NewState_Text_5f004a	Napoleon's Battles	False
button_txt_NewState_Text_61003d	Map	False
button_txt_NewState_Text_61005c	Medium	False
button_txt_NewState_Text_62003c	Credits	True
button_txt_NewState_Text_62005a	Region	False
button_txt_NewState_Text_640025	Add to Veterans	False
button_txt_NewState_Text_65002a	Yes	False
button_txt_NewState_Text_650032	Sea	False
button_txt_NewState_Text_650053	Connection	False
button_txt_NewState_Text_65005c	Delete	True
button_txt_NewState_Text_670023	Rematch	True
button_txt_NewState_Text_670027	Players	False
button_txt_NewState_Text_670038	View armor sets	False
button_txt_NewState_Text_680027	Overall	False
button_txt_NewState_Text_680072	Max. Players	False
button_txt_NewState_Text_690020	Current	False
button_txt_NewState_Text_690021	Quick Land Battle	False
button_txt_NewState_Text_6a0013	Modify ancillaries	False
button_txt_NewState_Text_6a0015	My profile	True
button_txt_NewState_Text_6c002d	All	False
button_txt_NewState_Text_6c005f	Custom	False
button_txt_NewState_Text_6e0040	Counterspy	False
button_txt_NewState_Text_6e0048	Cancel	False
button_txt_NewState_Text_6f003b	Low	False
button_txt_NewState_Text_700030	Replays	False
button_txt_NewState_Text_7000e	Game name	False
button_txt_NewState_Text_70033	Controls	False
button_txt_NewState_Text_72005c	Save Battle Settings	False
button_txt_NewState_Text_730032	Friends	False
button_txt_NewState_Text_730047	Status	False
button_txt_NewState_Text_740066	Battle type	False
button_txt_NewState_Text_750012	Clan setup	True
button_txt_NewState_Text_75002f	Multiplayer	False
button_txt_NewState_Text_760000	1v1	False
button_txt_NewState_Text_760006	Unit statistic	True
button_txt_NewState_Text_760075	Unit statistics	False
button_txt_NewState_Text_770026	Total War Style	False
button_txt_NewState_Text_770027	Options	False
button_txt_NewState_Text_770045	Infiltrate	False
button_txt_NewState_Text_77004d	Ladder	False
button_txt_NewState_Text_780069	Player list	True
button_txt_NewState_Text_7a0040	Streak	False
button_txt_NewState_Text_7a005b	Public	True
button_txt_NewState_Text_7b002c	Assassinate	False
button_txt_NewState_Text_7e0000	Drop-in Sea Battle	False
button_txt_NewState_Text_7e0075	Unit roster	False
button_txt_NewState_Text_7f0017	Apply Colours to Army	False
button_txt_NewState_Text_7f0041	Experience	False
button_txt_NewState_Text_7f004f	Modify	False
button_txt_NewState_Text_7f0051	Search	False
button_txt_NewState_Text_80028	Liberate	False
button_txt_NewState_Text_80035	Team	False
button_txt_NewState_Text_a0022	Sabotage	False
button_txt_NewState_Text_a003c	Rank	False
button_txt_NewState_Text_a0040	Request Military Access	False
button_txt_NewState_Text_b002d	Load	False
button_txt_NewState_Text_c0029	Settings	False
button_txt_NewState_Text_d0000	Game mode	False
button_txt_NewState_Text_d0024	Total War Online	False
button_txt_NewState_Text_d0044	Campaigns of the Coalition	False
button_txt_NewState_Text_d0054	Clear	False
button_txt_NewState_Text_d0066	More options ...	True
button_txt_NewState_Text_e0053	Siege	False
button_txt_NewState_Tooltip_42007b	Number of wins or losses in sequence	True
button_txt_not ready_Text_4e0050	Not ready	False
button_txt_ready_Text_1004a	Ready	False
button_txt_save_Text_6e0022	Save Battle Setup	False
button_txt_sea_Text_4003c	Save fleet setup	False
button_txt_sea_Text_80066	Modify fleet	False
button_txt_sea_Tooltip_620071	You can save multiple fleet setups for different battle scenarios. 	True
button_txt_sea_Tooltip_7f0031	You can load a fleet you have already created or click here to make a new one. 	True
button_txt_Tooltip_370040	When hosting, you can set location, size and type of battle. || If you wish, you can establish rules with the other players, such as not using any cavalry units or an army entirely made of militia! || You can allow any players to join or set a password so it is only open to friends. 	False
button_txt_Tooltip_7006b	Click here to view the statistics for your avatar's bodyguard unit. 	True
button_txt_Tooltip_7e0061	Once saved, you can reload this by selecting the saved battles option from the previous screen.	False
button_txt_tx_Text_43001e	Swap Sides	False
button_txt_tx_Text_670023	Rematch	False
button_txt_tx_Text_c002c	Exit	False
button_txt2_NewState_Text_760000	2v2	True
button_txt3_NewState_Text_760000	3v3	True
button_txt4_NewState_Text_760000	4v4	True
button_unit_downgrade_Tooltip_2c0012	Remove unit experience	False
button_unit_remove_Tooltip_d0054	Clear	False
button_unit_roster_Tooltip_5b0029	This tab shows the units currently available to you.||Conquering certain provinces will unlock more units.||Drag units from the top section to the bottom to add them to your force.	True
button_unit_upgrade_Tooltip_3f0066	Add unit experience	False
button_upgrade_Tooltip_5f0057	Veteran upgrade||Click here to assign veteran skill points to this unit.||These are won by advancing up a rank, which happens to veterans as they gain experience. 	True
button_veterans_Tooltip_7d0054	This tab shows your pool of veteran units. ||Veteran units are more expensive than standard units, but also more experienced.||They are recruited from the veterancy candidates slots.	True
button_view_research_Tooltip_1d0009	View research	False
button_voice_setting_active_Tooltip_510062	Turn on voice chat || This will enable you to send and receive voice chat to other players with voice chat enabled. || You will need a mic to be able to send voice chat, but you will still be able to hear other players.  || You can see who has chat enabled in the player list panel. 	False
button_voice_setting_down_off_Tooltip_510062	Turn on voice chat || This will enable you to send and receive voice chat to other players with voice chat enabled. || You will need a mic to be able to send voice chat, but you will still be able to hear other players.  || You can see who has chat enabled in the player list panel. 	False
button_voice_setting_down_Tooltip_4b0062	Turn off voice chat || This will stop you from receiving and sending voice chat to other players. || You can turn this back on at any time. 	False
button_voice_setting_hover_Text_640010	Turn on voice chat	False
button_voice_setting_hover_Tooltip_510062	Turn on voice chat || This will enable you to send and receive voice chat to other players with voice chat enabled. || You will need a mic to be able to send voice chat, but you will still be able to hear other players.  || You can see who has chat enabled in the player list panel. 	False
button_voice_setting_selected_down_off_Tooltip_4b0062	Turn off voice chat || This will stop you from receiving and sending voice chat to other players. || You can turn this back on at any time. 	False
button_voice_setting_selected_down_Tooltip_510062	Turn on voice chat || This will enable you to send and receive voice chat to other players with voice chat enabled. || You will need a mic to be able to send voice chat, but you will still be able to hear other players.  || You can see who has chat enabled in the player list panel. 	False
button_voice_setting_selected_hover_Text_6a0070	Turn off voice chat	False
button_voice_setting_selected_hover_Tooltip_4b0062	Turn off voice chat || This will stop you from receiving and sending voice chat to other players. || You can turn this back on at any time. 	False
button_voice_setting_selected_Tooltip_4b0062	Turn off voice chat || This will stop you from receiving and sending voice chat to other players. || You can turn this back on at any time. 	False
button_wait_label_NewState_Text_33	3	True
button_waropedia_Tooltip_2c0077	Encyclopaedia||This will provide more in-depth information on diplomacy.	False
button_watch_movie_Tooltip_240035	Watch movie	False
button_withdraw_Tooltip_120023	Withdraw||If defeat looks inevitable it may be better to withdraw your ships and regroup than to lost them in a battle you can't win.||You can cancel this at any time by giving new orders to the selected ships.	False
button_withdraw_Tooltip_120032	Withdraw||If defeat looks inevitable it may be better to withdraw your ships and regroup than to lose them in a battle you can't win.||You can cancel this at any time by giving new orders to the selected ships.	False
button_withdraw_Tooltip_40003d	Toggle withdraw||Use this to withdraw selected units temporarily from an encounter, or retreat from a battle to fight another day.||When using this your troops are simply withdrawing rather than routing, so toggling the button on will stop the withdraw order.||You can also stop the withdraw order by giving them new orders. 	False
button_withdraw_Tooltip_40051	Withdraw	True
button_withdraw_Tooltip_700015	Toggle withdraw||Use this to withdraw selected units temporarily from an encounter, or retreat from a battle to fight another day.||When using this your troops are simply withdrawing rather than routing, so  clicking the button will stop the withdraw order.||You can also stop the withdraw order by giving them new orders. 	False
button_zoom_Tooltip_260058	Toggle zoom||Once the map view is zoomed you can left-click and drag on the map to move the view.	False
button_zoom_Tooltip_5c0051	Zoom to your agent's location	False
button_zoom_Tooltip_5f006e	Zoom to location	False
button_zoom_Tooltip_670062	Locate item	False
button_zoom_Tooltip_78007d	Toggle zoom	False
call_help_tx_NewState_Text_160030	Call your Allies to help!	False
call_help_tx_Tooltip_1a001d	When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them.	False
call_help_tx_Tooltip_660061	When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them.	False
campaign_games_Tooltip_420045	View the current lan campaigns here. 	False
campaign_games_Tooltip_4c0044	You can view the current LAN campaigns here.	False
campaign_games_Tooltip_54003f	View the current online campaigns here. 	False
campaign_tab_title_NewState_Text_16005b	Campaigns	False
CampaignCharacterCard_Tooltip_49000e	One of your potential targets.||You may have the option of more than one target - if so try picking the most important target with the highest chance of a success. 	False
cancel_access_Tooltip_6e0048	Cancel	False
cancel_alliance_tx_NewState_Text_f000b	Do you want to end the Military Alliance with this country?	False
cancel_end_alliance_Tooltip_600028	Cancel end alliance	False
cancel_end_trade_mouse_off_Tooltip_560007	Click this button to cancel the current proposal.	False
cancel_end_trade_Tooltip_19007a	Cancel end trade partnership	False
cancel_payments_Tooltip_6e0048	Cancel	False
cancel_regions_Tooltip_6e0048	Cancel	False
cancel_stategift_Tooltip_180055	Cancel state gift	False
cancel_stategift_Tooltip_6e0048	Cancel	False
cancel_technology_Tooltip_6e0048	Cancel	False
cards_toggle_Tooltip_f007a	Toggle cards	True
cartouche_NewState_Text_120047	Chosokabe	True
cartouche_Tooltip_3b0045	Both player's selected nations, turn number and multiplayer campaign start year.||To select another nation select one of the other flags above.	False
cartouche_Tooltip_420037	Your selected nation and the start year of the grand campaign.||To select another nation select one of the other flags above.	False
casualties_inflicted_tx_NewState_Text_140064	Casualties inflicted	False
cav_title_tx_NewState_Text_720020	Cavalry	False
chance of success_txt_NewState_Text_730001	Chance of success:	False
chapter_3_inactive_Tooltip_12002f	You must complete the Italian campaign first to unlock this. 	False
chapter_4_inactive_Tooltip_3c006e	You must complete the Egyptian campaign first to unlock this. 	False
chapter_5_inactive_Tooltip_49003f	You must complete the European campaign first to unlock this battle. 	False
character_border_Tooltip_42001c	Once a daimyo's son comes of age, he is eligible to become an heir.||Drag this portrait to the portrait in the bottom-left corner to appoint them as heir.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details.	False
character_NewState_Tooltip_5d0053	Gentleman researchers	False
character_Tooltip_49000f	Gentleman researchers||If there is a gentlemen in a university, all research undertaken there will be greatly sped up.	False
CharacterAttribute_primary_land_command_Tooltip_610037	General	False
CharacterAttribute_primary_sea_command_Tooltip_6c0032	Admiral	False
CharacterAttribute_secondary_land_command_Tooltip_65002d	Colonel	False
CharacterAttribute_secondary_sea_command_Tooltip_14004b	Commodore	False
charge_bonus_NewState_Text_20007f	Charge Bonus	False
charge_bonus_Tooltip_20066	This increases a unit's melee attack when charging in.||Researching a new model bayonet will improve this bonus. 	False
checkbox_battle_time_limit_Tooltip_450043	Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below.	False
checkbox_CPU_moves_Tooltip_130000	If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer.	False
checkbox_CPU_moves_Tooltip_130020	If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer. 	True
checkbox_down_off_Tooltip_660038	Manually managing taxes||Click to automanage taxes. 	False
checkbox_down_Tooltip_63001d	Automanaging taxes||Click to manually manage taxes.	False
checkbox_dropin_active_Tooltip_33003d	Click to enable drop-in battles	True
checkbox_dropin_down_off_Tooltip_33003d	Click to enable drop-in battles	True
checkbox_dropin_down_Tooltip_11006a	Click to disable drop-in battles	True
checkbox_dropin_hover_Tooltip_33003d	Click to enable drop-in battles	True
checkbox_dropin_inactive_Tooltip_33003d	Click to enable drop-in battles	True
checkbox_dropin_selected_down_off_Tooltip_11006a	Click to disable drop-in battles	True
checkbox_dropin_selected_down_Tooltip_33003d	Click to enable drop-in battles	True
checkbox_dropin_selected_hover_Tooltip_11006a	Click to disable drop-in battles	True
checkbox_dropin_selected_inactive_Tooltip_11006a	Click to disable drop-in battles	True
checkbox_dropin_selected_Tooltip_11006a	Click to disable drop-in battles	True
checkbox_full_down_off_Tooltip_69002a	Hiding full games||Click this box to show full games.||Full games can sometimes become available if a player drops out.	True
checkbox_full_down_Tooltip_4d003c	Displaying full games.||Click this box to hide full games.||Full games can sometimes become available if a player drops out.	True
checkbox_full_inactive_Tooltip_69002a	Hiding full games||Click this box to show full games.||Full games can sometimes become available if a player drops out.	True
checkbox_full_normal_Tooltip_69002a	Hiding full games||Click this box to show full games.||Full games can sometimes become available if a player drops out.	True
checkbox_full_roll_Tooltip_69002a	Hiding full games||Click this box to show full games.||Full games can sometimes become available if a player drops out.	True
checkbox_full_selected_down_off_Tooltip_4d003c	Displaying full games.||Click this box to hide full games.||Full games can sometimes become available if a player drops out.	True
checkbox_full_selected_down_Tooltip_69002a	Hiding full games||Click this box to show full games.||Full games can sometimes become available if a player drops out.	True
checkbox_full_selected_roll_Tooltip_4d003c	Displaying full games.||Click this box to hide full games.||Full games can sometimes become available if a player drops out.	True
checkbox_full_selected_Tooltip_4d003c	Displaying full games.||Click this box to hide full games.||Full games can sometimes become available if a player drops out.	True
checkbox_inactive_Tooltip_63001d	Automanaging taxes||Click to manually manage taxes.	False
checkbox_in-progress_down_off_Tooltip_7e0050	Hiding games in progress||Click this box to show games in progress.	True
checkbox_in-progress_down_Tooltip_7c004e	Displaying games in progress||Click this box to hide games in progress.	True
checkbox_in-progress_inactive_Tooltip_7e0050	Hiding games in progress||Click this box to show games in progress.	True
checkbox_in-progress_normal_Tooltip_7e0050	Hiding games in progress||Click this box to show games in progress.	True
checkbox_in-progress_roll_Tooltip_7e0050	Hiding games in progress||Click this box to show games in progress.	True
checkbox_in-progress_selected_down_off_Tooltip_7c004e	Displaying games in progress||Click this box to hide games in progress.	True
checkbox_in-progress_selected_down_Tooltip_7e0050	Hiding games in progress||Click this box to show games in progress.	True
checkbox_in-progress_selected_roll_Tooltip_7c004e	Displaying games in progress||Click this box to hide games in progress.	True
checkbox_in-progress_selected_Tooltip_7c004e	Displaying games in progress||Click this box to hide games in progress.	True
checkbox_non-friend_down_off_Tooltip_250025	Hiding games without friends.||Click this box to show games without friends.	True
checkbox_non-friend_down_Tooltip_240038	Displaying games without friends.||Click this box to hide games without friends.	True
checkbox_non-friend_inactive_Tooltip_250025	Hiding games without friends.||Click this box to show games without friends.	True
checkbox_non-friend_normal_Tooltip_250025	Hiding games without friends.||Click this box to show games without friends.	True
checkbox_non-friend_roll_Tooltip_250025	Hiding games without friends.||Click this box to show games without friends.	True
checkbox_non-friend_selected_down_off_Tooltip_240038	Displaying games without friends.||Click this box to hide games without friends.	True
checkbox_non-friend_selected_down_Tooltip_250025	Hiding games without friends.||Click this box to show games without friends.	True
checkbox_non-friend_selected_roll_Tooltip_240038	Displaying games without friends.||Click this box to hide games without friends.	True
checkbox_non-friend_selected_Tooltip_240038	Displaying games without friends.||Click this box to hide games without friends.	True
checkbox_normal_Tooltip_660038	Manually managing taxes||Click to automanage taxes. 	False
checkbox_passworded_down_off_Tooltip_6a005a	Hiding password games||Click this box to show password games.||Passwords are used to control who can join a game. 	True
checkbox_passworded_down_Tooltip_310033	Displaying password games.||Click this box to hide password games.||Passwords are used to control who can join a game. 	True
checkbox_passworded_inactive_Tooltip_6a005a	Hiding password games||Click this box to show password games.||Passwords are used to control who can join a game. 	True
checkbox_passworded_normal_Tooltip_6a005a	Hiding password games||Click this box to show password games.||Passwords are used to control who can join a game. 	True
checkbox_passworded_roll_Tooltip_6a005a	Hiding password games||Click this box to show password games.||Passwords are used to control who can join a game. 	True
checkbox_passworded_selected_down_off_Tooltip_310033	Displaying password games.||Click this box to hide password games.||Passwords are used to control who can join a game. 	True
checkbox_passworded_selected_down_Tooltip_6a005a	Hiding password games||Click this box to show password games.||Passwords are used to control who can join a game. 	True
checkbox_passworded_selected_roll_Tooltip_310033	Displaying password games.||Click this box to hide password games.||Passwords are used to control who can join a game. 	True
checkbox_passworded_selected_Tooltip_310033	Displaying password games.||Click this box to hide password games.||Passwords are used to control who can join a game. 	True
checkbox_play_AI_battles_Tooltip_6f007e	Players can drop-in to battles to replace the AI if this is checked. 	True
checkbox_ranked_Tooltip_5002c	When this box is checked, your battle will be ranked and you will receive points for it.	False
checkbox_roll_Tooltip_660038	Manually managing taxes||Click to automanage taxes. 	False
checkbox_selected_down_off_Tooltip_63001d	Automanaging taxes||Click to manually manage taxes.	False
checkbox_selected_down_Tooltip_660038	Manually managing taxes||Click to automanage taxes. 	False
checkbox_selected_Tooltip_63001d	Automanaging taxes||Click to manually manage taxes.	False
checkbox_Tooltip_1a001d	When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them.	False
checkbox_Tooltip_3c0064	Exempting a province from tax may boost your population's happiness.||This is an effective way of dealing with an unruly region, and could stop any riots that have started or may be brewing.	True
checkbox_Tooltip_600067	Click here to enable drop-in battles.||This will give players the option to replace the AI in battle and fight real opponents instead.	True
checkbox_Tooltip_660061	When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them.	False
checkbox_Tooltip_66006f	Exempting a region from tax will be a massive boost to your population's happiness.||This is an effective way of dealing with an unruly region, and could stop any riots that have started or may be brewing.||Freeing this region from the burden of taxes will also help population growth within the region.	True
city_management_Tooltip_d0066	If this box is checked, taxes and construction will be automatically managed.||This will free you up to concentrate on other areas of the game.	False
city_management_tx_NewState_Text_65002c	Automatic City Management	False
city_management_tx_Tooltip_d0066	If this box is checked, taxes and construction will be automatically managed.||This will free you up to concentrate on other areas of the game.	False
clan_development_bar_Tooltip_5e007a	Mastery of the arts also contributes to provincial growth.||You can see your clan's progress in this by viewing the Mastery of the Arts panel. 	True
clan_development_Tooltip_2e0043	Clan development post||This is a civil post that reduces construction costs, with the amount determined by the rank of the appointee.	False
clan_effect_NewState_Text_430023	Clan Trait:	True
clan_effect_NewState_Text_780075	Clan Effect:	False
clan_effect_Tooltip_20069	Each clan has its own trait, a unique speciality that adds a bonus to one area of the game. 	True
clan_fame_NewState_Text_130006	Clan Fame:	True
clan_fame_NewState_Text_130026	Clan Fame: 	False
clan_fame_Tooltip_6b005f	Clan fame is gained by fighting battles and conquering provinces and is also influenced by other factors, such as your daimyo's honour.||As a clan's fame increases, other clans will start to keep a close eye on it and even the emperor himself may start to view it as a threat to his rule. 	True
clan_fame_value_NewState_Text_30	0	False
clan_fame_value_NewState_Text_a0020	Realm Divide	True
clan_finance_Tooltip_6b001e	Clan finance post||This is a civil post that increases global tax income, with the amount determined by the rank of the appointee.||This is a civil post, and general appointed to this post will benefit from reduced upkeep costs.	False
clan_leaderboard_badge_top10_Tooltip_17007d	Clan Top 10	True
clan_leaderboard_badge_top100_Tooltip_27007d	Clan Top 100	True
clan_leaderboard_badge_top50_Tooltip_13007d	Clan Top 50	True
clan_logo_Tooltip_20000e	Their clan mon	True
clan_logo_Tooltip_50000d	Your clan mon	True
clan_name_dy_NewState_Text_1f001c	Show other clan pages:	False
clan_name_dy_NewState_Text_300035	50	False
clan_name_label_NewState_Text_4f0036	Members:	False
clan_name_NewState_Text_5b002e	20	False
clan_name_Tooltip_2a000c	This shows the clans you are trading with.	True
clan_rank_label_NewState_Text_240008	Clan rank:	False
clan_supplies_Tooltip_1d0002	Clan supplies post||This increases replenishment cost, with the amount determined by the rank of the appointee.||This is a military post and more suited to generals.||A general in this post will have more movement points on the battlemap.  	False
clan_traits_title_NewState_Text_43006a	Clan Traits	True
clan_warfare_Tooltip_240006	Clan warfare post||This reduces recruitment cost, with the amount determined by the rank of the appointee.||This is a military post and more suited to generals.||A general in this post will find his forces gain XP easier.  	False
Cloud Dragon_Tooltip_570073	Cloud Dragon||Missile heavy attack formation	True
cmp_diff_slider_Tooltip_1e0019	Increase the campaign difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom.	False
cmp_diff_tx_NewState_Text_460071	Campaign difficulty:	False
cmp_diff_tx_NewState_Text_660071	Campaign Difficulty:	False
cmp_diff_tx_Tooltip_1e0019	Increase the campaign difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom.	False
cmp_diff_tx_Tooltip_560040	You can increase or decrease campaign difficulty by using the slider.	True
cmp_diff_tx_Tooltip_a0043	You can increase or decrease campaign difficulty with the slider.	False
coffee_NewState_Tooltip_6c0040	Coffee	False
coins_NewState_Tooltip_270020	Recruitment cost depends on a commander's skill and the distance they have to travel to their new force. || The distance from the capital is shown at the top-right of the panel. || Once a commander is recruited they join their force immediately.	False
coins_Tooltip_250057	Unlike the upkeep cost, this is a one off payment.	False
coins_Tooltip_250077	Unlike the upkeep cost, this is a one off payment. 	False
coins_Tooltip_5b006d	You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep.	False
coins_Tooltip_690009	Recruitment cost depends on a commander's skill and distance they have to travel to their new force. || The distance from the capital is shown at the top-right of the panel. || Once a commander is recruited, they will appear immediately with the force.	False
coins_Tooltip_6e0037	You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards.	False
ColumnInfantryVanguard_Tooltip_57005e	Column infantry vanguard||This arranges your grouped units into a column, with your cavalry and artillery at the rear.||This formation is useful to move units over bridges with a strong infantry line up front.||Having your units arranged in a long column can leave its flank vunerable to enemy attack. 	False
ColumnInfantryVanguard_Tooltip_630002	Column infantry vanguard||This formation is useful to move units over bridges with a strong infantry line up front.||Having your units arranged in a long column can leave its flank vunerable to enemy attack. 	False
command_level_Tooltip_30003a	Attribute level	False
command_stars_1_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_1_Tooltip_c0011	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_2_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_2_Tooltip_c0011	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_3_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_3_Tooltip_c0011	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_4_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_4_Tooltip_c0011	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_5_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_5_Tooltip_c0011	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_6_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_6_Tooltip_c0011	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_7_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_7_Tooltip_c0011	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_8_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_8_Tooltip_c0011	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_9_Tooltip_2a001b	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_9_Tooltip_c0011	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_Tooltip_1b000a	The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. 	False
command_stars_Tooltip_70018	The more command stars a commander has, the better they will be in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first and deploy your forces accordingly. 	False
compass_toggle_active_Tooltip_4c0000	Maximise maneuvre compass	True
compass_toggle_down_Tooltip_4c0000	Maximise maneuvre compass	True
compass_toggle_hover_Tooltip_4c0000	Maximise maneuvre compass	True
compass_toggle_selected_down_Tooltip_440016	Minimise maneuvre compass	True
compass_toggle_selected_hover_Tooltip_440016	Minimise maneuvre compass	True
compass_toggle_selected_Tooltip_440016	Minimise maneuvre compass	True
compass_toggle_Tooltip_710013	Toggle compass	True
connection_speed_1_Tooltip_680079	Slow connection	True
connection_speed_2_Tooltip_120019	Medium connection	True
connection_speed_3_Tooltip_660070	Fast connection	True
connection_Tooltip_540056	This column shows a game's connection status.||Click the column header to sort games by connection status.	True
controls_panel_Tooltip_180028	This is the filter panel for the prestige tracker.||Use this to select which details you wish to view on the graph above.	False
copy of all_tx_NewState_Text_3c0011	When players' pre-battle selections differ:	False
copy of button_accept_Tooltip_390037	Close movie	False
copy of button_ok_Tooltip_3b003b	Close panel	False
copy of button_txt_NewState_Text_330002	Steam Store	False
copy of copy of heading_tx_NewState_Text_3b0074	Battle Interface	False
copy of copy of heading_tx_NewState_Text_570018	Floating Flags	False
copy of copy of heading_tx_NewState_Text_780029	Markers	False
copy of dy_rank_title_NewState_Text_1e0000	Unit name	True
copy of heading_tx_NewState_Text_100047	Subtitles	False
copy of label_tx_NewState_Text_5f0032	Key:	False
copy of plus_Tooltip_290013	Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.	False
copy of plus_Tooltip_340037	Positive growth||The factors affecting the rate at which your region wealth will grow per turn.||Move your cursor over the icons to see what is helping growth.	False
copy of plus_Tooltip_48002d	Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the lower classes will also promote population growth.	False
copy of plus_Tooltip_740064	Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the lowest classes will also promote population growth.	False
copy of target_tx_NewState_Text_740027	Time remaining:	True
cost_bracket_dy_NewState_Tooltip_410038	A force's size determines which multiplayer battles it can join.||As you add or take away units, the current size is updated and shown here. 	True
Cost_Normal_Text_1b0010	cost	True
Cost_Red_Text_1b0010	cost	True
Cost_Tooltip_a0007	Unit cost	False
cotton_NewState_Tooltip_750058	Cotton	False
cotton_Tooltip_750058	Cotton	False
CPU_moves_Tooltip_130020	If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer. 	False
cpu_moves_tx_NewState_Text_410066	Show CPU Moves	False
cpu_moves_tx_NewState_Text_71000b	Show AI player moves	False
cpu_moves_tx_Tooltip_130000	If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer.	False
cpu_moves_tx_Tooltip_130020	If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer. 	False
craft_goods_Tooltip_3f002d	Craft goods	False
crafts_Tooltip_670056	Crafts	True
Crane's Wing_Tooltip_180004	Crane's Wing||Balanced army defence formation	True
crescent_attack_Tooltip_68007b	Crescent attack||This arranges your grouped ships into a crescent shape.||If you keep the strongest ships at the centre of the crescent the weaker ones will be protected at the back.||Once you have engaged the enemy you can move the ends of the crescent in to flank the enemy.	False
crescent_envelop_Tooltip_580008	Crescent envelop||This arranges your grouped ships into a crescent shape.||As you move in to attack the enemy the ends of the crescent will flank them.||Once have engaged the enemy you can close in the ends of the crescent to trap them.	False
current_missions_NewState_Text_4f0019	Current Missions	True
custom_battles_Tooltip_32004d	View the current online battles here. 	False
custom_name_NewState_Text_75002e	this is a very long unit name	True
cycle_arrow_holder_left_Tooltip_140010	Previous item	False
cycle_arrow_holder_right_Tooltip_1d000f	Next item	False
daimyo_NewState_Tooltip_62006b	Your daimyo||He is the head of your clan and will require a worthy son to follow in his footsteps.||Left-click to see his character details. 	False
daimyo_Tooltip_570066	This is your daimyo, the head of the clan, and his wife.	True
daimyo_Tooltip_62006b	Your daimyo||He is the head of your clan and will require a worthy son to follow in his footsteps.||Left-click to see his character details. 	False
damaged_NewState_Text_5d0054	Partially damaged	False
damaged_Tooltip_5f0024	Damage||This building needs repair.||Click the repair button to the right to start repairing.||None of the building's effects will work until it is repaired.	False
date_default_Tooltip_7a0001	Turn date||Each turn represents 2 weeks in game time.	False
date_Episodic_Tooltip_7d0063	Turn number	False
date_GrandCampaign_Tooltip_650008	Year||Each year lasts two turns, one turn for the season of summer and one turn for winter.|| The season of the year is represented by an icon to the left of the year. || Be aware of the year of the game and how long you are taking to complete tasks - the victory conditions have to be completed within a certain time period otherwise you will lose!	False
date_Tooltip_260048	Click to sort by date.	False
deal_type_title_left_break_alliance_Text_40062	Break alliance with:	False
deal_type_title_left_embargo_Text_4d002b	Stop trade with:	False
deal_type_title_left_war_Text_5d003c	Declare war against:	False
declare_war_Tooltip_20		True
declare_war_tx_declare_war_Text_3a0006	Declare War	False
declare_war_tx_war_declared_Text_3a0006	Declare War	False
declare_war_tx_war_declared_Text_5e0006	War Declared	False
default_text_NewState_Text_2a0018	No active missions	False
defence_NewState_Text_630029	Defence	False
defence_Tooltip_710023	This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet!	False
defend_ping_Tooltip_7a0062	Defend ping	True
defenses_NewState_Text_30017	City Defenses:	False
defenses_Tooltip_11001d	The longer a settlement is besieged, the more damage is done to its defences.||This will make it easier to capture when an attack is finally launched.	False
defenses_Tooltip_20000f	The longer a castle town is besieged, the more damage is done to its defences.||This will make it easier to capture when an attack is finally launched.	True
demand_access_tx_NewState_Text_310012	Demand Access	False
demand_access_tx_NewState_Text_51006b	Demand Wife	False
demand_access_tx_Tooltip_2d0026	Military access is used when one army needs to move across another nation's region without trespassing and causing a war.||Of course, it can also be abused and used to move armies into good positions for a surprise attack!||Granting access requires a great deal of trust.||The chance of acceptance depends greatly on the weight of your demands.||It will also depend on their overall relationship with you.||Select the nodes to choose how many turns you want to demand and then click on the accept button.	False
demand_hostage_tx_NewState_Text_430066	Make Demand	False
demand_hostage_tx_NewState_Text_5f001b	Demand Hostage	False
demand_regions_tx_NewState_Text_490005	Demand Regions	False
demand_regions_tx_Tooltip_7c001a	Their regions for the selected theatre are listed below and in red on the region map above.||Select regions to demand by checking the box to the right of the region's name||Selected regions will be highlighted on the map to give you an idea of their strategic value.||Switch theatre views on the region map to list the regions for that theatre.||When you return to the offers and demands panel the selected regions will be listed in your demands.	False
demand_tech_tx_NewState_Text_320013	Demand Technology	False
demand_tech_tx_Tooltip_630028	Technology is needed for certain units and buildings, as well as adding various bonuses to your nation.||There are three different types of technology to choose from - military, science and enlightenment.	False
demands_title_faction_left_Text_29006c	Your Demands	False
demands_title_faction_left_Tooltip_310052	You can add demands by selecting the options to the left and remove them by left-clicking on them.||You can make as many demands as you wish before making the proposal.||Your offers are displayed on the left to make it simpler to balance your offers and demands.	False
demands_title_faction_left_Tooltip_34001e	This section shows all the demands you are making as part of your diplomatic proposal. || Use the buttons to the far-left to make demands which will get added here. || Your offers are shown to the left to make it simpler for you to compose a balanced proposal. || Once you have finished, click on the send proposal button. || You can remove offers or demands by clicking on the cross next to them. 	False
demands_title_faction_left_Tooltip_490034	Add demands using the diplomatic buttons in your section.||Once you have sent a proposal, the other clan will respond. 	False
demands_title_faction_right_Text_510018	Their Offers	False
demands_title_faction_right_Tooltip_1e0019	Review their offers below, then either accept, refuse or make a counter-proposal.	False
demands_title_faction_right_Tooltip_3d001f	Balance their offers against their demands to make sure you're getting a good deal.||If they are a rich nation any money offers should be generous.||If you are not happy with the offers you can make a counteroffer.	False
demands_title_faction_right_Tooltip_41007d	Select from the options below to add them to the demands section of your diplomatic proposal. || Once you have picked all your demands click the accept button. || You can then choose to add more offers or demands or send your proposal. 	False
deployed_tx_NewState_Text_14003e	Deployed	False
deployment_order_allied_NewState_Text_4a0068	deploys first	False
deployment_order_allied_second_Text_3e0076	deploys second	False
deployment_order_first_Text_40002e	must deploy first	False
deployment_order_first_Tooltip_18006a	This general being of lower rank than his opponent is forced to deploy first	False
deployment_order_first_Tooltip_6a0048	This general being of lower rank than his opponent is forced to deploy first	False
deployment_order_first_Tooltip_7f0023	This general, being of lower rank than his opponent, is forced to deploy first.	False
deployment_order_second_balloon_Tooltip_6d0019	This general has the balloon bonus which allows him to see the enemy deploy first.	False
deployment_order_second_Text_3e0076	deploys second	False
deployment_order_second_Tooltip_170029	This general being of higher rank than his opponent gets to see the enemy deploy first	False
deployment_order_second_Tooltip_1c0032	This general being of higher rank than his opponent gets to see the enemy deploy first	False
deployment_order_second_Tooltip_f005f	This general, being of higher rank than his opponent, gets to see the enemy deploy first.	False
descr_tx_they_Text_780004	This clan has declared war on you:	True
descr_tx_they_Text_7b0064	You have elected to declare war on:	False
descr_tx_they_Text_f0060	This nation has declared war on you:	False
descr_tx_you_Text_7b0064	You have elected to declare war on:	False
description_txt_NewState_Text_110007	Take control of the French fleet at The Battle of Algeciras Bay, learning the rudiments of naval combat until you can tame both your enemies and the sea itself!	False
description_txt_NewState_Text_3a003a	Set during the Siege of Toulon, you will be given command of the French artillery battery. Aided by Napoleon's most trusted aide, you will learn the art of warfare in the defeat of the British army. 	False
description_txt_NewState_Text_4f005e	... Being a Practical Accounting for Military Officers of the Rudimentary Arts of GENERALSHIP. In the main Comprising INSTRUCTION in the  Methods of  Drill,  Formation and the Corrective Purposes of  Discipline upon formed Bodies of Men.	False
description_txt_NewState_Text_550060	Set during Napoleon's youth, you will learn the basics of Total War's campaign game with the help of Louis Alexandre Berthier, Napoleon's most trusted staff officer. His help will guide you through the various trials that Napoleon encountered during his early life, culminating in the Siege of Toulon.	False
description_txt_NewState_Text_6002d	... A Rehearsal of high seas adventure, including GENUINE naval stratagems, to set a fire in the Blood of all Jolly Tars!	False
details_title_NewState_Text_3c0013	Battle Statistics	False
details_title_NewState_Text_5a0012	Battle Details	True
details_title_NewState_Text_68002a	Details	False
details_title_Tooltip_10002f	Below are statistics for each of your units, including the ones you lost in the battle. 	True
details_title_Tooltip_10076	Here you can see a character's age, the level of their abilities and find their current location on the campaign map.||Mouse over each of the details for more information.	False
diplomat_Tooltip_160024	Pay close attention to a diplomat's responses - even if they agree to terms, they may not be happy about it!	True
distance_frame_NewState_Tooltip_370069	The further away a force is from its nation's capital, the more expensive its commander will be to enlist, reflecting the logistical cost of getting him to his post. || Once enlisted, a commander immediately joins his force.	False
dock_bottom_NewState_Text_350005	For the duration of each of the battle tutorials all keyboard settings will be reset to their defaults.	True
DoubleLineScreened_Tooltip_3d0063	Double line screened||The first line is used to look for hidden enemies ahead of the main group.||If you are ambushed then the first line will take most of the attack while your stronger units will be safe and ready to counter-attack. 	False
DoubleLineScreened_Tooltip_57005b	Double line screened||This arranges your grouped units into two lines.||The first line will be made up of light infantry and light cavalry.||Any line infantry, line cavalry and artillery will make up the second line.||The first line will be used to look for hidden enemies ahead of the main group.||If you are ambushed then the first line will take most of the attack while your stronger units will be safe and ready to counter-attack. 	False
DoubleLineStandard_Tooltip_58003d	Double line standard||In this formation the infantry and artillery can support each other while the cavalry can be held in reserve to provide support in defence or sent in to attack the enemies flanks.	False
DoubleLineStandard_Tooltip_73000a	Double line standard||This arranges all grouped units into two lines.||Infantry and artillery will be placed in the first line with cavalry in the second.||The infantry and artillery can support each other while the cavalry can be held in reserve to provide support in defence or sent in to attack the enemies flanks.	False
dropdown_AI_strength_Tooltip_7f002e	AI strength will have an effect on the difficulty of the battle.||Select the strength according to your own preference and skill.	False
dropdown_army_size_Tooltip_340032	Increasing the available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way!	False
dropdown_army_size_Tooltip_570039	Increasing your available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way!	False
dropdown_spectators_Tooltip_260048	Set the number of spectators of your battles here.	False
dropdown_time_limit_Tooltip_5c000f	A battle with a set time limit will end when the time is up.||If this happens, the defending army will win the battle.||With no time limit set, the battle will simply play out until one army is victorious.	False
dropdown_time_of_day_Tooltip_a005d	Choose what time of day you can start the battle in.||On the battle map time will pass - a battle starting in the morning can pass into evening if it lasts long enough!	False
dropdown_time_period_Tooltip_4c001c	This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences.	False
dropdown_time_period_Tooltip_4c003c	This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences. 	False
dropdown_weather_Tooltip_560059	Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it. 	False
dropdown_weather_Tooltip_760059	Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it.	False
dropdown_wind_Tooltip_5b0063	Wind will have the most influence on sea battles.||Be it gale or gust, keep the wind type and direction in mind when engaging the enemy, and use it to gain the upper hand.||Sailing against a wind can slow down your ship, but if you manage to get the wind behind you, it can be used to your advantage.	False
dropin_tx_NewState_Text_280069	Enable drop-in battles:	False
dropin_tx_Tooltip_250048	If this box is checked you will occasionally get the option to join other player's battles. || When entering a battle, players can choose to play it as a drop-in battle. || If this option is chosen, the game will search for current online players to drop-in and take on the AI role. || Once the battle is over, the player who dropped-in will be returned to their campaign, the progress of which is saved whilst they are away.	False
dropin_tx_Tooltip_30005b	If you have this box checked you will occasionally get the option to join in on other player's battles. || When entering a battle, players can choose to play it as a drop-in battle. || If this option is chosen, the game will search for current online players to drop-in and take on the AI role. || Once the battle is over, the player who dropped-in will be returned to their campaign. || When a player drops-in on another player's game, their progress in their current campaign will be saved and they will return straight back to it afterwards.    	False
dropin_tx_Tooltip_500070	Drop-in battles give players the option to replace the AI with real online opponents. 	True
dropin_tx_Tooltip_600067	Click here to enable drop-in battles.||This will give players the option to replace the AI in battle and fight real opponents instead.	False
duel_Tooltip_350050	Duelling is the proper way to resolve disagreements and disputes.||This button will open up the Duel panel which will give you more tips about duelling and its use.	False
duration_tx_NewState_Text_130017	Duration:	False
dy_alliegence_Allied_Text_680040	( Allied )	False
dy_alliegence_Opposed_Text_30058	( Enemy )	False
dy_annual-income_Tooltip_30005d	This will be added to your treasury next turn.||This is calculated from your incomings and outgoings as detailed above.	False
dy_army-upkeep_Tooltip_3a0065	Amount of money per turn to support your armies.||Disband units to reduce this figure.||Armies are made up of units.||Each unit has an upkeep cost in its unit details panel.||Units that are not doing anything are simply wasting money.||Disband them or move them where they are needed.	False
dy_attribute_title_NewState_Text_a003c	Rank	False
dy_attribute_title_Tooltip_45000e	This shows the character's attribute in their chosen field.  	False
dy_banner_Tooltip_36002b	Men onboard	False
dy_building_title_NewState_Text_60039	Missions	False
dy_building_title_Tooltip_690068	This is your Missions details panel.||From time to time you will be assigned missions which will help develop your empire. All information on those missions will be stored here.||The panel is split between two tabs - your Active Missions and Missions Log. Click on these tabs to switch between the two.||Move your cursor over the different areas below for more information.	False
dy_building_title_Tooltip_7b001b	You can learn about the building's effects and background here.||Once constructed, more building effects may appear here.||Move your cursor over the sections below for more details. 	False
dy_build-policy_Tooltip_250061	Build policy||When construction is being managed automatically, the buildings constructed will depend on your build policy.||Use the arrows to the left and right to select different build policies.	False
dy_chance_Tooltip_340069	Your chance of success.||If this is too low it may be prudent to either pick another target or cancel the action altogether.	False
dy_chapter_NewState_Text_3e0013	The Making of a Reputation	False
dy_chapter_NewState_Text_5d006d	Chapter I	False
dy_command_NewState_Text_2f007d	Base Command	False
dy_cost_insufficient_funds_Tooltip_3f005b	You have insufficient funds to enlist this commander. 	False
dy_cost_normal_Tooltip_270020	Recruitment cost depends on a commander's skill and the distance they have to travel to their new force. || The distance from the capital is shown at the top-right of the panel. || Once a commander is recruited they join their force immediately.	False
dy_countdown_NewState_Text_300031	10	False
dy_date_NewState_Text_6b007c	Turn:	False
dy_date_Tooltip_5a0070	The year of your campaign at the time of saving.	False
dy_defenses_NewState_Text_a0020	None	False
dy_defenses_Tooltip_11001d	The longer a settlement is besieged, the more damage is done to its defences.||This will make it easier to capture when an attack is finally launched.	False
dy_description_Tooltip_2003f	This panel contains details on the battle about to take place.||It shows the size of both armies or navies, information on the location of the battle and any reinforcements either side may have.||Move your cursor over the areas below for more information. 	False
dy_event_NewState_Text_3c0077	Provinces lost	True
dy_experience_0_Tooltip_5f004b	Experience: 0	False
dy_experience_1_Tooltip_5f004a	Experience: 1	False
dy_experience_2_Tooltip_5f0049	Experience: 2	False
dy_experience_3_Tooltip_5f0048	Experience: 3	False
dy_experience_4_Tooltip_5f004f	Experience: 4	False
dy_experience_5_Tooltip_5f004e	Experience: 5	False
dy_experience_6_Tooltip_5f004d	Experience: 6	False
dy_experience_7_Tooltip_5f004c	Experience: 7	False
dy_experience_8_Tooltip_5f0043	Experience: 8	False
dy_experience_9_Tooltip_5f0042	Experience: 9	False
dy_faction_difficulty_NewState_Text_210050	Starting Regions:	False
dy_faction_difficulty_NewState_Tooltip_480019	These are highlighted on the map in green.||Each clan will have a different starting province or provinces. 	True
dy_faction_name_NewState_Tooltip_7b006f	Emergent nation	False
dy_faction_name_Tooltip_3b0079	This is the target's nationality and your nation's political standing with them.||You can perform this action on any character, whether you are at war, neutral or allied to their nation.	False
DY_faction_NewState_Text_10026	clan name	True
dy_faction_stance_Tooltip_3b0079	This is the target's nationality and your nation's political standing with them.||You can perform this action on any character, whether you are at war, neutral or allied to their nation.	False
dy_funds_Tooltip_6e0037	You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards.	False
dy_general_name_NewState_Text_540004	Character Traits	False
dy_general_Tooltip_360002	The enemy general.||Generals can have a great effect on their troops on the battlefield, so it is wise to study the details and attribute level of an enemy general before committing to a battle. 	True
dy_general_Tooltip_53002a	The enemy leader for this battle.||Their presence can help boost the morale of the other men and their own experiences and traits can affect the outcome of the battle.	False
dy_general_Tooltip_7f0034	Your leader for this battle.||Their presence can help boost the morale of the other men and their own experiences and traits can affect the outcome of the battle.	False
dy_government_Tooltip_510001	There are three types of government: absolute monarchy, constitutional monarchy and a republic.||Each government type has its own distinct effect - happiness, diplomacy and economic factors will all behave differently according to which type is in power.||To find out more about your government see the ministers tab and mouse over your government's type.	False
dy_government_Tooltip_b0055	Each government type has its own distinct effect - happiness, diplomacy and economic factors will all behave differently according to which type is in power.||To find out more about your government see the ministers tab and mouse over your government's type.	False
dy_home-region_Tooltip_7a007c	This is your nation's capital. 	False
dy_income_lower_Tooltip_1d000e	Total lower class tax income.||Changing the lower class tax level sliders will affect this number.	False
dy_income_lower_Tooltip_6c0059	Total lowest class tax income for this theatre.||Changing the lowest class tax level sliders will affect this number.	False
dy_income_upper_Tooltip_360005	Total ruling class tax income. ||Changing the ruling class tax level sliders will affect this number.	False
dy_income_upper_Tooltip_6c0059	Total higher class tax income for this theatre.||Changing the higher class tax level sliders will affect this number.	False
dy_leader_Tooltip_7b0027	Your clan's daimyo.	True
dy_men_Tooltip_14005d	Number of men in this unit.||The maximum number of men you can have in this unit is shown in brackets.||If the unit is missing men you can use the replenish button to maximise the numbers again.||Fresh units will dilute the overall experience of a unit. 	False
dy_miniflag1_Tooltip_560074	Player 1	False
dy_miniflag2_Tooltip_550074	Player 2	False
dy_name_NewState_Text_40003	Command:	False
dy_name_NewState_Text_6e007e	Spectators:	False
dy_name_open_Text_1e000a	open	False
dy_navy-upkeep_Tooltip_50034	Amount of money per turn to support your fleets.||Disband ships to reduce this figure.||Fleets are made up of ships.||Each ship has an upkeep cost in its ship details panel.||Ships that are not doing anything are wasting money.||Disband them or move them where they will be useful.	True
dy_navy-upkeep_Tooltip_710014	Amount of money per turn to support your naval fleets.||Disband ships to reduce this figure.||Fleets are made up of ships.||Each ship has an upkeep cost in its ship details panel.||Ships that are not doing anything are wasting money.||Disband them or move them where they will be useful.	False
dy_next_level_Tooltip_510066	XP needed before next rank acquired	True
dy_number_Tooltip_50062	The enemies' reinforcements for this battle.||Reinforcements are taken from any armies or navies nearby when the battle is declared.||Reinforcements will be brought in to replace any units or fleets you rout or destroy. 	False
dy_number_Tooltip_d0011	Reinforcements are taken from any armies or navies nearby when the battle is declared.||If your force is not at full capacity you can augment it with reinforcements.||If you have a routing unit or fleet you can bring on a replacement.||Once brought on you can control a reinforcing unit much like any other unit.||There is a maximum of twenty units allowed in battle at one time.	False
dy_other_Tooltip_110002	Income gained from other sources such as payments from diplomatic negotiations and protectorates.	False
dy_other_Tooltip_1a0063	Income gained from other sources such as payments from diplomatic negotiations and any vassal clans.	True
dy_other_Tooltip_610008	Income gained from other sources such as payments from diplomacy negotiations.	False
dy_player_no_Tooltip_420077	This shows the number of players in the alliance and the maximum number allowed.	False
dy_points_to_spend_Tooltip_48002d	Veteran skill points||Skill points are gained when a veteran reaches a new rank.||They can be used to purchase new skills for the unit. 	True
dy_policing_Tooltip_25004a	Amount of money per turn to support your town watch.||To keep the peace, every settlement needs militia (or town watch) to enforce public order. This is known as repression.||Public order is kept by keeping your population happy and repressing any trouble.||The more unhappy a population, the more repression you will need.||Some settlements will need less repression than others and you can disband some units to save money.||Public order details can be found in your settlement details panel.||From this you can judge how much repression is needed. 	False
dy_policing_Tooltip_480004	Amount of money per turn to support your town watch.||To keep the peace, every castle town needs militia (or town watch) to enforce public order. This is known as repression.||Public order is kept by keeping your population happy and repressing any trouble.||The more unhappy a population, the more repression you will need.||Some castle towns will need less repression than others and you can disband some units to save money.||Public order details can be found in your castle town details panel.||From this you can judge how much repression is needed. 	True
dy_Population_Tooltip_16001a	Population||As the population increases, more slots appear.||These slots can be built upon to develop your region.||The growth section to the left will help guide you on how to increase this number.	False
dy_population_Tooltip_73001c	This is the population of your nation across all your regions.	False
dy_Population_Tooltip_7e005a	Population||This is the current total population of this region.||The section to the left shows the influences on population growth.  	False
dy_prestige_Tooltip_3f000f	Your prestige depends on how you measure up against other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in the technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. 	False
dy_previous_xp_Tooltip_57003f	Pre-battle XP 	True
dy_region_name_castle3_Text_51007a	Region 3	True
dy_region_name_castle4_Text_56007a	Region 4	True
DY_region_NewState_Text_c0031	province name	True
dy_region_Tooltip_6a007b	Selected region	False
DY_result_normal_defeat_Text_740062	Defeat!	False
DY_result_normal_victory_Text_4e0023	Victory!	False
dy_sap_points_NewState_Text_30	0	False
dy_season_Tooltip_360064	The season of your campaign at the time for saving.	False
dy_slot1_open_Text_570045	[open]	False
dy_slot1_open_Tooltip_7b004d	This spectator slot is available. 	True
dy_state-religion_Tooltip_60023	State religion is determined by your nation's leader.||Individual regions have their own religion and their happiness may be affected if it differs from the state's.||Nations with the same religion will find common ground together and are more likely to get on.||This is an important factor when engaging in diplomacy. 	False
dy_sum_credit_Tooltip_56005e	The total of your incomings.||Your upkeep costs will be deducted from this to create your total income for the next turn.||Your tax, trade and other incomes (as detailed above) make up this sum. 	False
dy_sum_debit_Tooltip_4d0031	The total of your outgoings.||This will be taken from your incomings to create your total income for the next turn.||Your army, naval and town watch upkeep costs make up this total. 	False
dy_target_NewState_Tooltip_e007b	This is the target of your agent's action.||Choose the target with the highest chance of success.	False
dy_target_Tooltip_e007b	This is the target of your agent's action.||Choose the target with the highest chance of success.	False
dy_tax-income_NewState_Tooltip_3f0066	This is the income you gain from taxing the wealth of all your regions.	False
dy_tax-income_Tooltip_6c001d	Income gained from taxing the wealth of all your provinces.||This number is based on your current tax rate.||If you change the tax rate before the next turn this will change accordingly.	True
dy_tax-income_Tooltip_7f0063	Income gained from taxing the wealth of all your regions.||This number is based on your current tax settings.||If you change the tax levels before the next turn this will change accordingly.||To change tax levels, and to see more information on your taxes, see the tax tab of this panel.||To see each region's individual tax details, view the region capital's settlement details panel.	False
dy_terrain_Tooltip_30040	Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush!	False
DY_text_Defeat!_Text_740062	Defeat!	False
DY_text_NewState_Text_7a006a	TestingTesting 123..	True
dy_text_Tooltip_510051	Skill tree||This button takes you to a character's skill tree, where you can pick new skills or higher increments of existing skills.||Each time a character's rank increases, they get the option to pick new skills. 	False
DY_text_Victory!_Text_4e0023	Victory!	False
dy_theatre_Tooltip_3b0037	Currently selected theatre||Each theatre has its own tax settings.||Use the arrows to the left and right of the theatre banner to switch theatres. 	False
dy_time_Tooltip_19005c	You can change the time period of the battle on the previous screen.||The available units for recruitment are dependant on the time period.||Late period battles will make more units available to you.	False
dy_title_buildings_Text_5f006e	Buildings Constructed	False
dy_title_NewState_Text_1d005b	Attrition	False
dy_title_NewState_Text_2b0069	Building Constructed	False
dy_title_NewState_Text_2b0076	Naval Blockade	False
dy_title_NewState_Text_2c0046	Sabotage Success!	False
dy_title_NewState_Text_300076	Traits & Ancillaries Gained	False
dy_title_NewState_Text_320004	Agent Recruited	False
dy_title_NewState_Text_36007f	Election Results	False
dy_title_NewState_Text_390076	Royal Marriage	False
dy_title_NewState_Text_3c004e	Riots!	False
dy_title_NewState_Text_480067	Technology Advances	False
dy_title_NewState_Text_4e0007	Unit Recruited	False
dy_title_NewState_Text_4e0026	Unit Routs!	False
dy_title_NewState_Text_520035	Capital Lost!	False
dy_title_NewState_Text_610035	Duel Challenge Received	False
dy_title_NewState_Text_700068	Assassination Success!	False
dy_title_NewState_Text_780072	Revolution!	False
dy_title_sea_1v1_Text_670044	Sea Battles, 1 on 1	False
dy_title_sea_2v2_Text_640047	Sea Battles, 2 on 2	False
dy_title_sea_3v3_Text_650046	Sea Battles, 3 on 3	False
dy_title_sea_4v4_Text_670044	Sea Battles, 4 on 4	False
dy_title_tx_ally_attacked_Text_70017	Ally Attacked!	False
dy_title_tx_ally_declares_war_on_ally_Text_35007a	Ally Declares War on Ally!	False
dy_title_tx_ally_declares_war_Text_560020	Ally Declares War!	False
dy_title_units_Text_21001b	Units Recruited	False
dy_total_Tooltip_5a006a	This money will be added to your funds next turn.||It is the total tax income for your nation.||Changing any of the tax level sliders will affect this number.	False
dy_total_Tooltip_70004b	This money will be added to your funds next turn.||When added to the total tax incomes for the other theatres you will get the total tax income for your nation.||Changing any of the tax level sliders will affect this number.	False
dy_trade_Tooltip_70036	tx_trade_Tooltip_6d0065	True
dy_trade_Tooltip_7a0056	Income gained from exporting your nation's resources to your trade partners via trade routes.||Throughout your regions you will have trade resources such as sugar, coffee and tobacco.||These are shipped in to your region's capital.||If the trade supply exceeds the demand, the surplus is exported through international trade routes to your trade partners.||To increase this income develop trade resources and make more trade partners.||You can see a breakdown of your supply and exports in the trade tab of this panel. 	False
dy_treasury_Tooltip_7a0062	Next turn, your income (detailed below) will be added to this.||Your treasury is the total sum of money you have available to spend on building and recruitment for this turn.	False
dy_turns_Tooltip_550071	Rather than trying to take this city by force, you could try waiting them out.||If you can besiege them for this many turns they will surrender.||However, you could also be attacked while waiting, either by them or by another army. 	False
dy_value_Tooltip_10011	A unit with high morale is less likely to rout in the face of trouble.||Gaining experience on the battlefield will improve morale for this unit.	False
dy_value_Tooltip_180076	This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack.	False
dy_value_Tooltip_1f006e	You can improve the range of your guns by researching rifled cannons.||This can be done in the naval technology panel. 	False
dy_value_Tooltip_20066	This increases a unit's melee attack when charging in.||Researching a new model bayonet will improve this bonus. 	False
dy_value_Tooltip_250057	Unlike the upkeep cost, this is a one off payment.	False
dy_value_Tooltip_250077	Unlike the upkeep cost, this is a one off payment. 	False
dy_value_Tooltip_2a0034	A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges.	False
dy_value_Tooltip_3b004c	This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology.	False
dy_value_Tooltip_410033	This reflects the likelihood of hitting the enemy by fire.||Gaining experience in battle will improve this value.	False
dy_value_Tooltip_42004e	The hull strength determines how much damage this unit will receive when hit.||You can strengthen a hull by researching seasoning in naval technology.	False
dy_value_Tooltip_4b0023	Number of guns for this unit.||If these guns are destroyed during battle they will become unusable.||They will be repaired for the next battle as long as you have enough troops left in the unit to man the artillery. 	False
dy_value_Tooltip_510060	This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||To reduce the chance of misfires you could research the percussion cap in military technology.||This will be raised by gaining experience in battle. 	False
dy_value_Tooltip_550022	This determines the amount of damage your guns will inflict on an enemy target. 	False
dy_value_Tooltip_5b006d	You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep.	False
dy_value_Tooltip_5d005a	This determines the speed this ship can change course.||Different ships have different sailing characteristics. 	False
dy_value_Tooltip_5f001a	You can improve the speed of this unit by researching copper bottoms in the naval technology.	False
dy_value_Tooltip_6f0058	The amount of ammunition this unit can carry into battle.||Once this has been used up the unit will be forced to switch to melee mode for any more fighting.||After the battle ammunition will be fully replenished.	False
dy_value_Tooltip_710023	This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet!	False
dy_value_Tooltip_750022	This determines the amount of damage your guns will inflict on an enemy target.	False
dy_value_Tooltip_7c0027	Number of guns for this unit.||Damaged guns can be repaired at sea or in ports. 	False
dy_value_Tooltip_a0034	A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges. 	False
dy_value_Tooltip_c0016	A unit with high morale is less likely to rout in the face of trouble.||If your artillery routs, they will leave the artillery unmanned and unusable!||Gaining experience on the battlefield will improve morale for this unit.	False
dy_value_Tooltip_e005f	This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||Gaining experience and researching sheet lead cartridges in naval technology will improve this skill.	False
dy_weather_Tooltip_22004b	Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms, resulting in slower firing rates and even misfires.||A soggy battlefield will stop cannonballs from bouncing so much, meaning they will not travel as far and do less damage.||Movement can be affected as well, heavy snowfalls will slow down an army as it struggles through it.	False
dy_wind-gauge_Tooltip_150032	This shows whether the wind is in your favour or not.||This will depend upon the wind direction and whether you are sailing against it or with it.||Try to sail with the wind where possible as this will increase your speed.	False
dy_xp_earned_NewState_Tooltip_5f0062	Experience points earned in this battle.	True
dy_xp_earned_Tooltip_220013	XP earned	True
east_africa_Tooltip_460040	Straits of Madagascar||Trade theatre for East Africa.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	False
east_indies_Tooltip_6b0076	East Indies||Trade theatre for the East Indies.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	False
effect_1_NewState_Text_20055	Unlocks at rank 7	True
effect_1_NewState_Text_20056	Unlocks at rank 4	True
effect_1_NewState_Text_28005d	Unlocks at rank 1 (1 star)	True
effect_1_NewState_Text_320053	Unlocks at rank 10	True
effect1_Tooltip_30006a	Tax Efficiency	False
effect1_Tooltip_d0026	Prestige	False
effect2_Tooltip_63005b	Repression	False
effect2_Tooltip_b0043	Diplomacy	False
effect3_Tooltip_5b007a	Ministers' effectiveness	False
effect3_Tooltip_650057	Land Upkeep Cost	False
effect3_Tooltip_6b0059	Army Upkeep Cost	False
effects_icons1_army_research_Tooltip_80016	Army research	False
effects_icons1_diplomacy_Tooltip_b0043	Diplomacy	False
effects_icons1_economic_growth_Tooltip_7f0061	Economic growth	False
effects_icons1_garrison_effect_Tooltip_6e0064	Garrison effect	False
effects_icons1_land_recruit_cost_Tooltip_1a004a	Army recruitment cost	False
effects_icons1_land_upkeep_cost_Tooltip_4b0079	Army upkeep cost	False
effects_icons1_ministers_effectiveness_Tooltip_f002e	Minister's effectiveness	False
effects_icons1_naval_recruit_cost_Tooltip_660045	Naval recruitment cost	False
effects_icons1_naval_upkeep_cost_Tooltip_550014	Naval upkeep cost	False
effects_icons1_navy_research_Tooltip_3a0057	Naval research	False
effects_icons1_policing_costs_Tooltip_6b000a	Policing costs	False
effects_icons1_prestige_Tooltip_d0026	Prestige	False
effects_icons1_repression_Tooltip_63005b	Repression	False
effects_icons1_tax_efficiency_Tooltip_30004a	Tax efficiency	False
effects_icons1_trade_efficiency_Tooltip_470036	Trade efficiency	False
effects_icons2_army_research_Tooltip_80016	Army research	False
effects_icons2_diplomacy_Tooltip_b0043	Diplomacy	False
effects_icons2_economic_growth_Tooltip_7f0061	Economic growth	False
effects_icons2_garrison_effect_Tooltip_6e0064	Garrison effect	False
effects_icons2_land_recruit_cost_Tooltip_69004a	Army recruitment costs	False
effects_icons2_land_upkeep_cost_Tooltip_4b000a	Army upkeep costs	False
effects_icons2_naval_recruit_cost_Tooltip_660045	Naval recruitment cost	False
effects_icons2_naval_upkeep_cost_Tooltip_260014	Naval upkeep costs	False
effects_icons2_navy_research_Tooltip_3a0057	Naval research	False
effects_icons2_policing_costs_Tooltip_6b000a	Policing costs	False
effects_icons2_prestige_Tooltip_d0026	Prestige	False
effects_icons2_repression_Tooltip_63005b	Repression	False
effects_icons2_tax_efficiency_Tooltip_30004a	Tax efficiency	False
effects_icons2_Tooltip_f002e	Minister's effectiveness	False
effects_icons2_trade_efficiency_Tooltip_470036	Trade efficiency	False
effects_icons3_army_research_Tooltip_80016	Army research	False
effects_icons3_diplomacy_Tooltip_b0043	Diplomacy	False
effects_icons3_economic_growth_Tooltip_7f0061	Economic growth	False
effects_icons3_garrison_effect_Tooltip_6e0064	Garrison effect	False
effects_icons3_land_recruit_cost_Tooltip_69004a	Army recruitment costs	False
effects_icons3_land_upkeep_cost_Tooltip_4b000a	Army upkeep costs	False
effects_icons3_ministers_effectiveness_Tooltip_f002e	Minister's effectiveness	False
effects_icons3_naval_recruit_cost_Tooltip_660045	Naval recruitment cost	False
effects_icons3_naval_upkeep_cost_Tooltip_550014	Naval upkeep cost	False
effects_icons3_navy_research_Tooltip_3a0057	Naval research	False
effects_icons3_policing_costs_Tooltip_6b000a	Policing costs	False
effects_icons3_prestige_Tooltip_d0026	Prestige	False
effects_icons3_repression_Tooltip_63005b	Repression	False
effects_icons3_tax_efficiency_Tooltip_30004a	Tax efficiency	False
effects_icons3_trade_efficiency_Tooltip_470036	Trade efficiency	False
Effects_NewState_Text_770033	Effects	False
effects_title_Building_Text_770033	Effects	False
effects_title_Building_Tooltip_160047	Each building will have different effects once built. For example, they can affect units, wealth, repression or public happiness.||By viewing these effects you can choose buildings that will provide the biggest boosts to the areas you want.||If the building is damaged it will cease to provide the effects until repaired.||Move your cursors over the effects icons for more details.	False
effects_title_Building_Tooltip_c002e	Each building will have different effects once built. For example, they can affect units, wealth, repression or public happiness.||By viewing these effects you can choose buildings that will provide the biggest boosts to the areas you want.||If the building is damaged it will cease to provide the effects until repaired.||Move your cursor over the effects icons for more details.	False
effects_title_Technology_Text_770033	Effects	False
effects_title_Technology_Tooltip_6e0022	These are the effects this technology will have if you 	False
Effects_Tooltip_1a0062	The icons below show the effects your current tax level settings are having on the two classes.||You will notice that the two classes are affected differently by tax levels.||High taxes for the lower classes reduce population growth as they make up the majority of the populace.||The ruling classes are responsible for much of the wealth of a region, so taxing them at high rates will reduce town wealth and town wealth growth||Rich or poor, all are alike in one aspect - a shared dislike of taxes.||The higher tax levels are set, the unhappier both classes will be.||If you move the tax level sliders you will notice that these effects will change accordingly.||Move your cursor over the icons below to see the specific values of each effect.	False
Effects_Tooltip_360064	The icons below show the effects your current tax level settings are having on the two classes.||You will notice that the two classes are affected differently by tax levels.||High taxes for the lowest class reduce population growth as they make up the majority of the populace.||The upper classes are responsible for much of the wealth of a region, so taxing them at high rates will reduce town wealth and town wealth growth||Rich or poor, all are alike in one aspect - a shared dislike of taxes.||The higher tax levels are set, the unhappier both classes will be.||If you move the tax level sliders you will notice that these effects will change accordingly.||Move your cursor over the icons below to see the specific values of each effect. 	False
Effects_Tooltip_5f0077	The icons below show the effects your current tax level settings are having on the two classes. || High taxes will reduce economic growth for both classes and make them unhappier.||As you move the tax level sliders you will notice that the effects change accordingly.|| Move your cursor over the icons to see the specific values of each effect. 	False
election_turns_Tooltip_280024	Next election||If you want to keep your current cabinet and your popularity is low, you only have this long to turn public opinion around!||You could try dropping tax to a low rate for a quick fix, but it may be too late.	False
embed_Tooltip_2a004d	Your rakes have the ability to infiltrate and spy on armies and settlements.||Through their watchful eyes you can learn details about other nations that may otherwise be hidden from you.||To see these details, simply left-click on the army or settlement your rake has infiltrated.||Discovery is always a risk, and even if your rake evades death or capture, your nation will be looked upon with suspicion.||If your chance of success is low you may want to think twice before an infiltration attempt.	False
embed_Tooltip_2b000e	Your spies have the ability to infiltrate and spy on armies and settlements.|| Through their watchful eyes you can gather information about other nations that may otherwise be hidden from you.|| To see the information, simply left-click on the infiltrated army or city.|| Discovery is always a risk, and even if your spy evades death or capture your nation will be looked upon with suspicion from then on.|| If the chance of success is low you may want to think twice before attempting an infiltration.	False
embed_Tooltip_330046	Your spies have the ability to infiltrate and spy on armies and settlements.||Through their watchful eyes you can learn details about other nations that may otherwise be hidden from you.||To see these details, simply left-click on the army or settlement your spy has infiltrated.||Discovery is always a risk, and even if your spy evades death or capture, your nation will be looked upon with suspicion.||If your chance of success is low you may want to think twice before an infiltration attempt.	False
emblem_enl_Tooltip_10060	This is the philosophy technology.||Philosophy technology includes political thought and economic ideas.||These can improve your wealth and cut some recruitment and building costs.	False
emblem_enl_Tooltip_1a003a	Philosophy||This technology includes political thought and economic ideas.||This can improve your wealth and cut some recruitment and building costs.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	False
emblem_ind_Tooltip_78000c	This is the industrial technology tab.||This technology tree is divided into three branches - agriculture, metal and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them.	False
emblem_mil_Tooltip_42002b	This is the military technologies tab.||Military technology helps to manufacture and improve weapons, and devise new battle tactics and formations.||If you wish to improve your armies and navies you will want to steal something from here.||This tab is split between three different trees; military, ordnance and naval technology.||Move your cursor over the different icons to see more information about them.	False
end_alliance_Tooltip_3c0050	If you cancel an alliance you will lose all the advantages associated with allied nations.||You may wish to do this if your ally has an enemy you want to impress. 	False
end_alliance_Tooltip_730065	Cancelling an alliance will means you will not be able to call upon that ally in the event of war. 	False
end_trade_Tooltip_3b0061	Cancelling a trade partnership will close all trade routes between the two nations.||You will lose any trade income from this nation if you cancel this.||It will also cut them off from your trade exports, this may deprive them of valuable resources.	False
end_trade_Tooltip_8000c	Cancelling a trade partnership will close all trade routes between the two clans.||You will lose any trade income from this clan and it will cut them off from your trade exports.	False
end_trade_tx_NewState_Text_7f000d	Do you want to end your trade agreement with this country?	False
end_turn_date_NewState_Text_40007	1460	False
enemies_NewState_Text_5c003a	Enemies:	False
enemies_Tooltip_1e0023	Making enemies can be unavoidable, but try to choose your enemies as carefully as your friends.||If your share enemies with the nation you are negotiating with, they may see a common ground between you and be more open to your offers. 	False
enemies_Tooltip_63002f	A shared enemy may prove useful in gaining this clan's trust.||On the other hand, if you are allied with one of their enemies you may be viewed with suspicion. 	False
enemies_Tooltip_68004d	Choose your enemies as carefully as your friends.||In negotiations, a shared enemy may prove to be an advantage. 	False
enemies_Tooltip_710051	A shared enemy is a sign that you are both on the same page and may prove useful in gaining this nation's trust.||On the other hand, if you are allied with one of their enemies you may be viewed with suspicion. 	False
enemy_combatants_header_Tooltip_3f0062	Compare your enemies'details to your own to judge your chances of victory and to be fully prepared for the fight ahead.	False
enemy_combatants_header_Tooltip_4f0032	Compare your enemies' details to your own to judge your chances of victory and to be fully prepared for the fight ahead.	False
entities_title_Gentlemen_Text_110046	Gentlemen	False
entities_title_Gentlemen_Tooltip_6f0043	Your agent assigned to the task.||Right-click on his portrait to open up his details panel.	False
entities_title_Universities_Text_4a0068	Educational Buildings	False
entities_title_Universities_Tooltip_5e0047	You can research one item at a time for every educational building you have.||Your educational buildings are shown below.||If any of your gentlemen are researching in one of the buildings there will be a gentlemen icon next to it.||Gentlemen will speed up any research undertaken there.||Once an item has been researched you can start another.	False
EU_map_Tooltip_18005e	Any green areas on this map show the regions that the selected nation already controls.||This is important to know when choosing which nation to play as, as it will affect how you develop your empire.||Have a look at the other theatres - America and India - to see other regions the selected nation may own.	False
EU_map_Tooltip_1e003b	This shows the regions you control in Europe.||The regions in green are yours.	False
europe_Tooltip_5c0077	Europe||America, Europe and India are theatres where you can develop cities, recruit armies and wage war.||This is where you build your empire. 	False
event_log_active_Text_57007f	Event Log	False
event_log_hover_Text_57007f	Event Log	False
event_log_inactive_Text_57007f	Event Log	False
event_log_selected_Text_57007f	Event Log	False
event_log_Tooltip_620072	View past events here. 	False
example_row_MainState_Text_6a000a	Bohemia and Morawia	False
Exempt region.._NewState_Text_28005a	Exempt region from tax	False
Exempt region.._Tooltip_1d0010	Exempting a region from tax will be a massive boost to your population's happiness.||This is an effective way of dealing with an unruly region, and could stop any riots that have started or may be brewing.||Freeing this region from the burden of taxes will also help economic growth within the region.	False
Exempt region.._Tooltip_66006f	Exempting a region from tax will be a massive boost to your population's happiness.||This is an effective way of dealing with an unruly region, and could stop any riots that have started or may be brewing.||Freeing this region from the burden of taxes will also help population growth within the region.	False
Experience_1_Tooltip_7f0041	Experience	False
Experience_2_Tooltip_7f0041	Experience	False
Experience_3_Tooltip_7f0041	Experience	False
Experience_4_Tooltip_7f0041	Experience	False
Experience_5_Tooltip_7f0041	Experience	False
Experience_6_Tooltip_7f0041	Experience	False
Experience_7_Tooltip_7f0041	Experience	False
Experience_8_Tooltip_7f0041	Experience	False
Experience_9_Tooltip_7f0041	Experience	False
experience_current_Tooltip_120015	Current unit experience level	True
experience_new_0_Tooltip_680041	Post-battle experience: 0||This is the experience this unit has gained in battle.	False
experience_new_0_Tooltip_6a0049	Post-battle experience||This is the experience this unit has gained in battle. 	False
experience_new_0_Tooltip_6a0069	Post-battle experience||This is the experience this unit has gained in battle.	False
experience_new_1_Tooltip_480040	Post-battle experience: 1||This is the experience this unit has gained in battle. 	False
experience_new_1_Tooltip_680040	Post-battle experience: 1||This is the experience this unit has gained in battle.	False
experience_new_2_Tooltip_480043	Post-battle experience: 2||This is the experience this unit has gained in battle. 	False
experience_new_2_Tooltip_680043	Post-battle experience: 2||This is the experience this unit has gained in battle.	False
experience_new_3_Tooltip_480042	Post-battle experience: 3||This is the experience this unit has gained in battle. 	False
experience_new_3_Tooltip_680042	Post-battle experience: 3||This is the experience this unit has gained in battle.	False
experience_new_4_Tooltip_480045	Post-battle experience: 4||This is the experience this unit has gained in battle. 	False
experience_new_4_Tooltip_680045	Post-battle experience: 4||This is the experience this unit has gained in battle.	False
experience_new_5_Tooltip_480044	Post-battle experience: 5||This is the experience this unit has gained in battle. 	False
experience_new_5_Tooltip_680044	Post-battle experience: 5||This is the experience this unit has gained in battle.	False
experience_new_6_Tooltip_480047	Post-battle experience: 6||This is the experience this unit has gained in battle. 	False
experience_new_6_Tooltip_680047	Post-battle experience: 6||This is the experience this unit has gained in battle.	False
experience_new_7_Tooltip_480046	Post-battle experience: 7||This is the experience this unit has gained in battle. 	False
experience_new_7_Tooltip_680046	Post-battle experience: 7||This is the experience this unit has gained in battle.	False
experience_new_8_Tooltip_480049	Post-battle experience: 8||This is the experience this unit has gained in battle. 	False
experience_new_8_Tooltip_680049	Post-battle experience: 8||This is the experience this unit has gained in battle.	False
experience_new_9_Tooltip_480048	Post-battle experience: 9||This is the experience this unit has gained in battle. 	False
experience_new_9_Tooltip_680048	Post-battle experience: 9||This is the experience this unit has gained in battle.	False
experience_next_Tooltip_24004d	Next unit experience level	True
experience_old_0_Tooltip_440030	Pre-battle experience: 0	False
experience_old_0_Tooltip_4e0010	Pre-battle experience	False
experience_old_0_Tooltip_6e0010	Pre-battle Experience	False
experience_old_1_Tooltip_450030	Pre-battle experience: 1	False
experience_old_2_Tooltip_460030	Pre-battle experience: 2	False
experience_old_3_Tooltip_470030	Pre-battle experience: 3	False
experience_old_4_Tooltip_400030	Pre-battle experience: 4	False
experience_old_5_Tooltip_410030	Pre-battle experience: 5	False
experience_old_6_Tooltip_420030	Pre-battle experience: 6	False
experience_old_7_Tooltip_430030	Pre-battle experience: 7	False
experience_old_8_Tooltip_4c0030	Pre-battle experience: 8	False
experience_old_9_Tooltip_4d0030	Pre-battle experience: 9	False
Experience_Tooltip_25003f	Unit experience||This will improve their performance in battle.||You can add upgrade experience by clicking on the upgrade experience button, but it will cost you some of your funds. 	False
experience_Tooltip_620014	Experience is gained through battle.||The more experienced your units are, the better they will perform in battle. 	False
experience_Tooltip_790033	Click to sort by experience	True
experience_tx_NewState_Text_7f0041	Experience	False
experience_tx_NewState_Text_7f007b	Experience:	False
experience_tx_Tooltip_680047	Units gain experience through fighting battles and both inflicting and gaining casualties.||Experience will improve certain statistics for units, so battle hardened units will be more skilled than a fresh unit of the same type.||If a unit is replenished with fresh recruits the experience of that unit will be reduced.||This reduction will be reflected in the ratio of inexperienced to experienced troops.	False
exports_Tooltip_68003f	These are the resources your clan is exporting to them.	True
Extended Snake_Tooltip_2a0047	Extended Snake||Balanced ships formation	True
fac arrow L_Tooltip_f000f	Scroll through the minor nation buttons. 	False
fac arrow R_Tooltip_f002f	Scroll through the minor nation buttons.	False
faction_ally_Tooltip_15002d	Ally	False
faction_foe_Tooltip_30059	Enemy	False
faction_leader_Tooltip_260038	This is the leader for this nation.	False
faction_neutral_Tooltip_700025	Neutral	False
faction_right_Tooltip_39001f	This panel contains all the diplomatic information of the nation you are negotiating with.||These details can help inform your diplomatic decisions.||Mouse over the areas below for more information.	False
faction_selection_container_Tooltip_7e0026	These flags represent the playable nations.||Clicking on any of these flags will select that nation, and change the faction details accordingly.	False
faction_title_Tooltip_39001f	This panel contains all the diplomatic information of the nation you are negotiating with.||These details can help inform your diplomatic decisions.||Mouse over the areas below for more information.	False
faction_title_Tooltip_60064	This panel contains all the diplomatic options open to you, along with relevant information on your nation.||Move your cursor over the different sections for more information.	False
factions_Tooltip_20051	Clans	False
Family_hover_Text_d002e	Family & Council	False
family_name_box_NewState_Text_180059	Retainers	False
family_name_box_Tooltip_230068	As one travels through life they may pick up friends, acquaintances, hangers-on and special items.||The places a character frequents and their actions will determine the kind of people and items they gain.||Move the cursor over the items below to see more details. 	False
family_name_box_Tooltip_2d005d	This shows your daimyo's children and his sons and daughters by marriage.||Sons can become heirs and generals, but daughters will need to be married off.	False
family_name_box_Tooltip_570046	This is your daimyo, the head of the clan, and his wife. 	False
Family_Tooltip_4a001e	This tab shows your daimyo and his family, heirs, generals and councillors.||Use the family tree below to select an heir, appoint a council position and marry off your daughters.	False
female_NewState_Tooltip_58000a	An unwed daughter can be married off to a general to make him part of the family and increase his loyalty.||Click and drag her portrait to a general's portrait to marry them.||You can also marry them to members of other clans to increase diplomatic relations by using the Diplomacy panel.	False
female_Tooltip_a0078	An unwed daughter can be married off to a general to make him part of the family and increase his loyalty.||Click and drag her portrait to a general's portrait to marry them.||You can also marry them to members of other clans to increase diplomatic relations by using the Diplomacy panel.	False
ffwd_Tooltip_35005f	Fast Forward||Click this button to speed up the game by x4.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that allows you to sit and wait.||For example, chasing down fleeing enemies.||Use this button carefully  - if you are in the middle of a complicated battle something might go wrong and speed by before you have chance to correct it! 	False
fill_clip_Tooltip_5f0024	Damage||This building needs repair.||Click the repair button to the right to start repairing.||None of the building's effects will work until it is repaired.	False
fill_enemy_NewState_Tooltip_3d004e	Enemy units remaining 	True
fill_enemy_Tooltip_3d004e	Enemy units remaining 	True
fill_player_NewState_Tooltip_a0032	Your remaining units	True
fill_player_Tooltip_a0032	Your remaining units	True
finance_screen_button_close_Tooltip_1f0049	Close	True
finances_Tooltip_29001a	Your regular incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information. 	False
firepower_NewState_Text_60041	Firepower	False
firepower_Tooltip_550022	This determines the amount of damage your guns will inflict on an enemy target. 	False
firepower_Tooltip_750022	This determines the amount of damage your guns will inflict on an enemy target.	False
flag_Tooltip_1006d	Clan mon	True
Flags_Tooltip_240042	Your nation and its leader at the time of saving. 	False
Flags_Tooltip_40042	Your nation and its leader at the time of saving.	False
fleet_number_NewState_Text_2f0003	1/2	True
fleets_Tooltip_300029	Your admirals, navies, their movement points and their status.||Right-clicking on each fleet will bring up the details for the fleet's captain or admiral.||Left-clicking on each fleet will jump to its location on the campaign map. 	False
fleets_Tooltip_7a0057	Fleets	False
Flying Bird_Tooltip_17003f	Flying Bird||Missile heavy defence formation	True
Flying Geese_Tooltip_620030	Flying Geese||Cavalry heavy defence formation	True
food_title_Tooltip_62000e	Food is an important factor in local and global growth.||See the factors below for more details. 	True
frame_red_NewState_Tooltip_1f0001	This unit is currently unavailable.||Complete missions and research technologies to unlock units. 	False
friendly_Tooltip_3c0015	Check this box for a friendly battle. || Friendly battles are not ranked and will not earn the victor skill points. || For skill points you will need to win a ranked battle. 	False
friendly_tx_NewState_Text_590008	Unranked Games	False
friendly_tx_Tooltip_3c0015	Check this box for a friendly battle. || Friendly battles are not ranked and will not earn the victor skill points. || For skill points you will need to win a ranked battle. 	False
friends_Tooltip_220012	This column shows how many of your friends are in a game.||Click the column header to sort games by this number. 	True
full_tx_NewState_Text_60000e	Full games	False
full_tx_NewState_Text_70040	Full User Interface	False
funds_Tooltip_3006d	Available funds||Use your funds to recruit your armies and navies, develop regions and buildings and bribe the odd diplomat!||Your majority of your income will come from trade and taxes.	False
funds_Tooltip_51005a	Funds affect the quality and number of units you can buy.||Click the column header to sort games by funds.	True
funds_tx_NewState_Text_2b005b	Funds:	False
funds_tx_Tooltip_6e0037	You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards.	False
furs_NewState_Tooltip_60034	Furs	False
fwd_Tooltip_5f0013	Forward||Click this button to speed up the game by x2.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that allows you to sit and wait.||For example, chasing down fleeing enemies.||Use this button carefully - if you are in the middle of a complicated battle something might go wrong and speed by before you have chance to correct it! 	False
game_mode_Tooltip_470027	Use this column to find your preferred game type.||Click the column header to sort games by game type. 	True
game_name_Tooltip_28001e	This column enables players to search for games by name.||You can sort this list alphabetically by clicking on the column header. ||Sometimes the host will have specific rules, such as 'no cavalry', or 'beginners only' and mention them in the game name.||You can search for preferences like these in the Search box. 	True
game_name_Tooltip_5c006d	This column enables players to search for games by title. || You can sort this list alphabetically by clicking on the column title. || Sometimes the host will have specific rules, such as beginners only or no cavalry units, and will mention this in the game title. || You can search for preferences like these in the search dialog in the top right-hand corner. 	False
game_name_Tooltip_63001d	This is the game name column, enabling players to search for games by title. || You can sort this list alphabetically by clicking on the column title. || Sometimes the host will have specific rules, such as beginners only or no cavalry units and will mention this in the game title. || You can search for preferences like these in the search box in the top right corner. 	False
game_type_Tooltip_11002e	This shows the battle type, be it land, sea or siege. || You can sort this list by clicking on the column title. || Each type of battle has its own distinct gameplay and features.  || Find a favourite type here, or perhaps even try something new. 	False
game_type_Tooltip_16001d	This shows the battle type, be it land, sea, or siege. || You can sort this list by clicking on the column title. || Each type of battle has its own distinct gameplay and features. || Find a favourite type here, or perhaps try something new. 	False
game_type_tx_NewState_Text_1a0016	Game Type:	False
general_label_NewState_Text_5b0037	General:	True
general_portrait_background_Tooltip_510034	Your general||He is your most important unit in battle, and losing him will greatly affect the morale of your force. 	True
general_Tooltip_360027	Generals have their own individual traits and abilities depending on their experiences.||Some generals will be better than others and you may want to move your best ones where they are needed most.||If an army has no general, the colonel of the army will be displayed here instead.||Right-click on their portrait to bring up their character panel and more details on them.||Left-click to jump to his location on the main map.	False
general_tx_NewState_Text_6c005f	Custom	False
gentleman_duel_Tooltip_600008	Duel||Duelling is the proper way to resolve disagreements and disputes.||Click this to open up the Duel panel and see more information.	False
gentleman_research_Tooltip_720049	Research||This agent is a learned man, and can use his education to the advancement of your nation.||Click this to open up the Research and Technology panel and see your options.	False
gentleman_steal_tech_Tooltip_3d0049	Steal technology||Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up the steal technology panel.||Keep in mind that knowledge may come at a price - stealing another faction's work may end with your gentlemen being caught and your faction's dirty dealing exposed!||See the steal technology panel for more details.	False
globe_Tooltip_4003e	World globe||Use this to toggle the radar map view.||You can toggle between a view of a single theatre, or an overview of all theatres.||The single theatre view will display one of the seven theatres: Europe, America, India, Straits of Madagascar, coast of Brazil, Ivory Coast and East Indies.||All regions of the selected theatre are shown and they are colour coded according to which nation controls them.||The area in your main view will be highlighted on the radar map.||Clicking on any area of the radar map will snap your main view to that area.||You can also use the Lists panel to quickly find armies, fleets, regions and agents on the map.||To learn about the overview mode, toggle to that mode and move your cursor over the radar map for further tooltips.	False
gov_type_tx_absolute_monarchy_Text_24001e	Absolute Monarchy	False
gov_type_tx_absolute_monarchy_Tooltip_240073	The higher classes thrive in this type of government - they will be happier and their public order will be easier to maintain.||Repression is high in an absolute monarchy.||This will be useful to help control the lower classes who are unhappier under this government.||Because he is the absolute power, the monarch's traits will have double the effect in this government.||Town wealth will grow slower under this rule and technological research will be more expensive, but early buildings will be cheaper.	False
gov_type_tx_absolute_monarchy_Tooltip_7a0004	The ruling classes thrive in this type of government - they will be happier and their public order will be easier to maintain.||Repression is high in an absolute monarchy.||This will be useful to help control the lower classes who are unhappier under this government.||Town wealth will grow more slowly under this rule and technological research will be more expensive, but recruitment of troops is cheaper.	False
gov_type_tx_constitutional_monarchy_Text_520063	Constitutional Monarchy	False
gov_type_tx_constitutional_monarchy_Tooltip_2e0026	Both classes gain a small boost to happiness in a constitutional monarchy.||Clamour for reform is less than in an absolute monarchy, but certain elements will always crave a Republic.	False
gov_type_tx_constitutional_monarchy_Tooltip_3a0035	The higher classes gain a small boost to happiness in a constitutional monarchy.||This government does not affect the lower classes happiness negatively like an absolute monarchy, but it doesn't affect them positively either.||Economic growth and technological research is not affected by this government.	False
gov_type_tx_empire_Text_610047	Empire	False
gov_type_tx_republic_Text_1f0029	Republic	False
gov_type_tx_republic_Tooltip_3e0000	This type of government has the biggest positive effect on your economic growth.||Clamour for reform is greatly reduced, but the repression factor in a republic is low - if you don't keep your population happy riots are likely to happen! ||Maintaining positive diplomatic relations with monarchies may prove difficult.	False
gov_type_tx_republic_Tooltip_5b000e	This type of government has the biggest positive effect on your economic growth and technological research.||The repression factor for a republic is low - if you don't keep your population happy riots are likely to happen!	False
government_building_tx_default_Text_540077	Government Building	False
government_screen_button_close_Tooltip_1f0049	Close	False
government_screen_button_close_Tooltip_560070	Close this panel	False
governor_effect_tx_default_Text_5005c	Governor's effect	False
guns_NewState_Text_5e0033	Operational Guns:	False
guns_NewState_Text_60013	Guns:	False
guns_Tooltip_4b0023	Number of guns for this unit.||If these guns are destroyed during battle they will become unusable.||They will be repaired for the next battle as long as you have enough troops left in the unit to man the artillery. 	False
guns_Tooltip_7c0027	Number of guns for this unit.||Damaged guns can be repaired at sea or in ports. 	False
handle_Tooltip_11001a	Use this slider to scroll up and down the panel. 	False
handle_Tooltip_11003a	Use this slider to scroll up and down the panel.	False
handle_Tooltip_530059	Use this slider to scroll up and down	False
handle_Tooltip_560074	Player 1	False
handle_Tooltip_6b005c	Ruling class tax slider||Move to the left to decrease and to the right to increase the tax level for the ruling classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	False
handle_Tooltip_73006a	Lower class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lower classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	False
handle_Tooltip_790026	Tax rate slider||Move to the left to decrease the tax rate and the right to increase it.||As you move these sliders, the tax effects, income and map will update to reflect your changes.	True
handle_Tooltip_79004e	Higher class tax slider||Move to the left to decrease and to the right to increase the tax level for the higher classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	False
handle_Tooltip_7f0066	Lowest class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lowest classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	False
handle2_Tooltip_550074	Player 2	False
head_tx_tx_Text_170021	Building	False
head_tx_tx_Text_180049	Ships	False
head_tx_tx_Text_1b0055	Turns	False
head_tx_tx_Text_1c0024	Type	False
head_tx_tx_Text_1d0024	Soldiers	False
head_tx_tx_Text_23006c	Public Order	False
head_tx_tx_Text_30020	Attitude towards you	False
head_tx_tx_Text_40023	Name	False
head_tx_tx_Text_40030	Date	False
head_tx_tx_Text_470069	Move Points	False
head_tx_tx_Text_56	Level	False
head_tx_tx_Text_610037	General	False
head_tx_tx_Text_620029	Regions	False
head_tx_tx_Text_640047	Income	False
head_tx_tx_Text_660055	Nation	False
head_tx_tx_Text_6c0032	Admiral	False
head_tx_tx_Text_730047	Status	False
head_tx_tx_Text_7c0057	Population	False
head_tx_tx_Text_90034	Location	False
head_tx_tx_Text_90050	Agent	False
head_tx_tx_Tooltip_240035	This column shows all the buildings you have within the selected region.||In the column below you can left click on a building to view its building tree and right click for more information.	False
head_tx_tx_Tooltip_4b0010	This column shows where this building is found within the selected region.||For example it could be within your region capital, a port or it could be a region resource.	False
header_bar_title_center_Tooltip_130017	On this panel you can view a character's personal details, traits and skills.||All of this is useful for judging a character and how best to use them.||Move your cursor over the different areas for more detail. 	False
header_bar_title_center_Tooltip_200000	This panel shows a breakdown of your clan's finances.||Click on the taxes and trade tabs to see more details.	True
header_bar_title_center_Tooltip_4b0046	Use the skill points you earn to purchase new skills for your character.||Skills are exclusive to specific branches, so as you pick them, others will become greyed out and unavailable to you.||If you change your mind, you must click the reset button before exiting the panel.	True
header_bar_title_center_Tooltip_4e0004	As your clan studies and masters the arts they will unlock extra abilities, units and buildings. 	False
header_bar_title_center_Tooltip_530068	Use this panel to examine your diplomatic standing with other clans and make negotiations with them.||For a clan to be diplomatically available, one of your provinces must border theirs, or one clan needs to have an agent or army in the other's lands.  	True
header_bar_title_center_Tooltip_540050	You can view active and past events from this panel. 	False
header_bar_title_center_Tooltip_650057	You will find all the details you need to manage this province on this panel. 	True
header_bar_title_center_Tooltip_700038	View and manage details of your clan from this panel.||Move your cursor over the different sections to see more information.	True
header_bar_title_center_Tooltip_d001c	TOTALLY TESTING DUDE	False
header_box_Tooltip_29001a	Your regular incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information. 	True
header_box_Tooltip_3006e	This shows what resources you produce and receive through trade and which you still have to acquire.	True
header_box_Tooltip_650059	This shows the clans you trade with and their trade details.||You can make trade partners through the diplomacy panel. 	True
header_box_Tooltip_6e0046	All your incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information. 	True
header_characters_normal_Text_6f0045	Characters	True
header_family_normal_Text_750045	Family & Clan	True
header_frame_layout_Tooltip_60015	You have all the details you need to manage this province on this panel. 	True
header_NewState_Text_5d001b	World Market	False
header_Tooltip_14003f	This shows the current prices of resources.||You can see which resources generate the most income and try to maximise your production of them. 	True
header_Tooltip_180019	Current global value of resources.||Look for the resources making the most money and look to trade in them yourself.	False
header_Tooltip_3006e	This shows what resources you produce and receive through trade and which you still have to acquire.	True
header_tx_castle_Text_70005c	Castle	True
header_tx_province_Text_f0035	Province	True
heading_42_NewState_Text_230073	Mission Objectives	True
heading_42_NewState_Text_3d0013	Mission Details	True
heading_42_NewState_Text_430026	Conditions of Victory	False
heading_42_NewState_Text_76004a	Objectives	True
heading_details_NewState_Text_68002a	Details	False
heading_details_Tooltip_2d006d	This shows the most important details of your clan, such as religion, treasury and provinces owned.	True
heading_diplomacy_NewState_Text_b0043	Diplomacy	False
heading_diplomacy_Tooltip_310027	This section displays your allies, enemies, trade partners and protectorates. || Mouse over the different areas below for more information. 	False
heading_exports_NewState_Text_630034	Exports	False
heading_exports_Tooltip_7b0061	Exports contribute to your trade income and are delivered along the trade routes you have established with other nations.||Trade routes are established by negotiating trade agreements with other nations on the Diplomacy panel.||Mouse over the different areas to see more information. 	False
heading_finances_NewState_Text_5a000d	Projected Income	False
heading_finances_Tooltip_29001a	Your regular incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information. 	False
heading_imports_NewState_Text_7c004f	Supply	False
heading_imports_Tooltip_1c004b	Supplies you receive through all your trade routes.||These depend on the resource slots and industrial buildings you have throughout your regions.||Move your cursor over the areas below for more information.	False
heading_NewState_Text_740045	Challenger	False
heading_NewState_Text_a0059	Defendant	False
heading_text_NewState_Text_3d006e	Clan Development	False
heading_text_NewState_Text_450076	Clan Management	False
heading_text_NewState_Text_480013	Character Skills	True
heading_text_NewState_Text_50024	Mastery of the Arts	False
heading_text_NewState_Text_54006f	Character Details	False
heading_text_NewState_Text_5e0027	Heading	False
heading_text_NewState_Text_6b0023	Finance	False
heading_text_NewState_Text_6b0054	Events	False
heading_text_NewState_Text_b0043	Diplomacy	False
heading_text_Tooltip_130017	On this panel you can view a character's personal details, traits and skills.||All of this is useful for judging a character and how best to use them.||Move your cursor over the different areas for more detail. 	False
heading_text_Tooltip_200000	This panel shows a breakdown of your clan's finances.||Click on the taxes and trade tabs to see more details.	True
heading_text_Tooltip_4b0046	Use the skill points you earn to purchase new skills for your character.||Skills are exclusive to specific branches, so as you pick them, others will become greyed out and unavailable to you.||If you change your mind, you must click the reset button before exiting the panel.	True
heading_text_Tooltip_4e0004	As your clan studies and masters the arts they will unlock extra abilities, units and buildings. 	False
heading_text_Tooltip_530068	Use this panel to examine your diplomatic standing with other clans and make negotiations with them.||For a clan to be diplomatically available, one of your provinces must border theirs, or one clan needs to have an agent or army in the other's lands.  	True
heading_text_Tooltip_540050	You can view active and past events from this panel. 	False
heading_text_Tooltip_700038	View and manage details of your clan from this panel.||Move your cursor over the different sections to see more information.	False
heading_text_Tooltip_7e0039	You can view and manage details of your clan from this panel.||Move your cursor over the different sections to see more information.	False
heading_Tooltip_170000	This screen provides you with the battle map options for your chosen type of battle.||You can select a map, view its description, and set the finer details of the battle environment here. 	False
heading_Tooltip_270029	Your agent - the defendant in this duel.||Below his portrait you will see his name and his abilities with a sword and pistol. 	False
heading_Tooltip_290049	On this screen you can select your nation, battle and campaign difficulty and see victory conditions vital to winning the campaign.||Move your cursor over the different areas below to see more information.	False
heading_Tooltip_31001d	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each victory, with higher battle honours for harder difficulty settings. || There are four types of battle honour ; iron, bronze, silver and gold. || Once you have finished a battle, you can replay it on a harder difficulty setting to try to achieve the highest honour. 	False
heading_Tooltip_360027	Here are four different battle types and the saved battles option - choose from one of these and then adjust the settings to your taste!||Mouse over the five battle options to learn more details about them.	False
heading_Tooltip_370038	This screen enables you to play a battle immediately without having to play through a campaign.||Here are four different battle types and the saved battle option - choose from one of these and then adjust the settings to your taste! ||Mouse over the five battle options to learn more details about them.	False
heading_Tooltip_390023	These battles can also be played in multiplayer.|| Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. 	False
heading_Tooltip_3b004c	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. 	False
heading_Tooltip_3d0011	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each victory, with higher battle honours for harder difficulty settings. || There are four types of battle honour ; iron, bronze, silver and gold. || Once you have finished a battle, you can replay it on a harder difficulty setting to try to achieve the highest honour.	False
heading_Tooltip_3d007f	On this screen you can select the type of campaign, your battle and campaign difficulty and see victory conditions vital to winning.||Move your cursor over the different areas below to see more information.	False
heading_Tooltip_480038	This screen is where you will find details of online games.||You can host or join a game, or search for a game that suits your preferences.	False
heading_Tooltip_4d004d	Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. 	False
heading_Tooltip_4e004f	Select sides, invite friends and see details of your force here.||Move your cursor over the different sections for more information.	False
heading_Tooltip_5b0072	This screen is where you will find details on network games.||You can host or join a game, or search for a game that suits your preferences. 	False
heading_Tooltip_5c0026	Each battle won here will open a path to the next one. || You will be awarded with a battle honour for each battle you win. || Your performance in battle will determine what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. 	False
heading_Tooltip_6006b	Each battle won here will open a path to the next one. || You will be awarded with a battle honour for each battle you win. || Your performance in battle will determine what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. 	False
heading_Tooltip_650059	This shows the clans you trade with and their trade details.||You can make trade partners through the diplomacy panel. 	True
heading_Tooltip_740003	This man has thrown down the gauntlet.||He obviously believes you have wronged him somehow!||Below his portrait you will see his name and his abilities with a sword and pistol.	False
heading_Tooltip_7b0057	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each victory, with higher battle honours for harder difficulty settings. || There are four types of battle honour; iron, bronze, silver and gold. || Once you have finished a battle, you can replay it on a harder difficulty setting to try to achieve the highest honour.	False
heading_Tooltip_e0060	Select sides, invite friends and recruit units here.||Move your cursor over the different sections for more information. 	False
heading_tx_NewState_Text_100047	Subtitles	False
heading_tx_NewState_Text_1c005d	Music	False
heading_tx_NewState_Text_1e001c	Screen resolution	False
heading_tx_NewState_Text_2002f	Keyboard	False
heading_tx_NewState_Text_210007	Other Claimants	False
heading_tx_NewState_Text_250017	Campaign Tutorial	False
heading_tx_NewState_Text_25006b	Advanced Options	False
heading_tx_NewState_Text_290043	BattleTime Limit	False
heading_tx_NewState_Text_2c0060	Victory Conditions	False
heading_tx_NewState_Text_300078	Voice Chat	False
heading_tx_NewState_Text_36006c	Gameplay Options	False
heading_tx_NewState_Text_390046	Games list	False
heading_tx_NewState_Text_3a0003	Battle Difficulty	False
heading_tx_NewState_Text_3b0074	Battle Interface	False
heading_tx_NewState_Text_3c006c	Host Options	False
heading_tx_NewState_Text_3e001c	Screen Resolution	False
heading_tx_NewState_Text_3f0004	Campaign Settings	False
heading_tx_NewState_Text_410007	Sound System	False
heading_tx_NewState_Text_410027	Sound system	False
heading_tx_NewState_Text_430054	Push to Talk	False
heading_tx_NewState_Text_440019	New chat room	False
heading_tx_NewState_Text_460018	Battle Advisor	False
heading_tx_NewState_Text_4f000c	Campaign Games	True
heading_tx_NewState_Text_4f0067	Battle List	True
heading_tx_NewState_Text_540001	Nation Description	False
heading_tx_NewState_Text_56006b	Advanced Options	False
heading_tx_NewState_Text_620036	Advisor	False
heading_tx_NewState_Text_65005c	Camera	False
heading_tx_NewState_Text_67005b	Master	False
heading_tx_NewState_Text_690023	Battle Time Limit	False
heading_tx_NewState_Text_69004c	Statistics	False
heading_tx_NewState_Text_6d0020	Quality	False
heading_tx_NewState_Text_70001	War at Sea	False
heading_tx_NewState_Text_74003a	Territories	False
heading_tx_NewState_Text_770033	Effects	False
heading_tx_NewState_Text_79004a	Difficulty	False
heading_tx_NewState_Text_7d0055	Speech	False
heading_tx_NewState_Text_b0010	Advanced settings	False
heading_tx_NewState_Text_b002d	Load Saved Game	True
heading_tx_NewState_Text_c0038	Achievements	False
heading_tx_NewState_Text_d006f	War on Land	False
heading_tx_NewState_Tooltip_35004b	This panel displays the difficulty settings for each nation.||Each has its own overall difficulty and then separate difficulties for the battle and campaign maps. 	False
heading_tx_NewState_Tooltip_5a0030	Your advisor will give advice on how to achieve these conditions.||Victory conditions change according to each clan and game mode. 	True
heading_tx_Research_Text_4d0039	Research and Technology	False
heading_tx_Research_Tooltip_790015	Technology is important for the development of your nation.||It can help you develop new buildings, weapons, tactics and philosophies.||There are three different  branches of technology to choose from - military, industrial and philosophy.||You can also gain technology through diplomatic exchange with other nations or opt for the more underhand approach and steal the technology from them instead.||Move your gentlemen agents into your own educational buildings to speed up research.||If they are sent toward another nation's educational building they will get the option of stealing research.	False
heading_tx_Stealing_Text_400069	Technology Stealing	False
heading_tx_Stealing_Text_600069	Technology stealing	False
heading_tx_Stealing_Tooltip_2d000a	Sometimes the advancement of science needs a little helping hand, particularly helping hands with light fingers!||It may not be noble, but stealing another nation's hard earned research can help you keep up with their advancements.||Pick a technology you wish to own and attempt to steal it.||Of course, you can only steal what has actually been researched and there is always the risk of discovery!	False
heading_tx_Tooltip_200045	This section lists your games, turns played, date and time of saving.||You can sort them by name, turns and date by clicking on the column title.	False
heading_tx_Tooltip_2d006b	This panel gives you a historic context for your campaign and offers hints and tips on how to proceed.||Each nation will have its own advice to offer according to its tactical location and its potential for expansion. 	False
heading_tx_Tooltip_3e000a	This section details your nation, territories, campaign year and season at the time of saving.||Move your cursor over the different areas for more information.	False
heading_tx_Tooltip_4f0006	Select settings for your grand campaign here.||You can change these settings at any time during the campaign on the Game Settings panel.	False
heading_tx_Tooltip_6c0072	This is the steal technologies panel.||Sometimes the advancement of science needs a little helping hand, particularly helping hands with light fingers!||It may not be noble, but stealing another faction's hard earned research can help you keep up with their advancements.||Pick a technology you wish to own and attempt to steal it.||Of course, you can only steal what has actually been researched and there is always the risk of discovery!	False
heading_tx_Tooltip_710060	To win the multiplayer campaign you must complete these objectives within the time limit given.	False
heading_tx_Tooltip_d003e	Here you can see the overall difficulty of your nation and set the individual difficulty settings for your campaign and battle maps.	False
heading_txt_0_Text_19006c	Searching for Players	False
heading_txt_0_Text_3b000c	File name conflict	True
heading_txt_0_Text_7b0025	New Screen Resolution	False
heading_txt_1_Text_28001b	Battle Deployment	False
heading_txt_1_Text_2f0079	End Deployment	False
heading_txt_1_Text_5f0005	Retainers played against you:	True
heading_txt_1_Text_750030	Waiting ...	False
heading_txt_1_Tooltip_500018	View your opponent's retainers and the effects they will have in battle here.||Mouse over each retainer to view a description and the effects.	True
heading_txt_default_Text_700018	Invite friends	False
heading_txt_defeat_Text_740043	Defeat	False
heading_txt_heading_Text_2b0000	Keyboard shortcut conflict	False
heading_txt_heading_Text_b0020	Keyboard Shortcut Conflict	False
heading_txt_load_army_Text_170051	Load Army Setup	False
heading_txt_load_Text_61002a	Load Battle Setup	False
heading_txt_NewState_Text_1f0040	Tutorials	False
heading_txt_NewState_Text_210009	Load Game	False
heading_txt_NewState_Text_260074	Player Stats	False
heading_txt_NewState_Text_2a006a	Grand Campaign	False
heading_txt_NewState_Text_2e000c	Select Battle	False
heading_txt_NewState_Text_300065	Battle Tutorials	False
heading_txt_NewState_Text_330015	Napoleon's Campaigns	False
heading_txt_NewState_Text_390010	European Campaign	False
heading_txt_NewState_Text_41006b	Host Battle	False
heading_txt_NewState_Text_430007	Multiplayer Campaign	False
heading_txt_NewState_Text_4e007d	Local Network	False
heading_txt_NewState_Text_4f0061	Play Battle	False
heading_txt_NewState_Text_56001c	Start Battle	False
heading_txt_NewState_Text_5c001c	Army Setup	False
heading_txt_NewState_Text_5e0049	Road to Independence	False
heading_txt_NewState_Text_5f004a	Napoleon's Battles	False
heading_txt_NewState_Text_62003c	Credits	False
heading_txt_NewState_Text_770027	Options	False
heading_txt_NewState_Text_7700heading_tx_NewState_Text_770027	Options	False
heading_txt_NewState_Text_d0024	Total War Online	False
heading_txt_NewState_Text_d0044	Campaigns of the Coalition	False
heading_txt_save_army_Text_180059	Save Army Setup	False
heading_txt_save_replay_Text_470075	Save Replay	False
heading_txt_save_Text_6e0022	Save Battle Setup	False
heading_txt_Tooltip_15003d	You can view your opponent's retainers and the effects they have from this panel.||Mouse over each retainer to view a description and the effects. 	True
heading_txt_Tooltip_170000	This screen provides you with the battle map options for your chosen type of battle.||You can select a map, view its description, and set the finer details of the battle environment here. 	False
heading_txt_Tooltip_31003d	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each victory, with higher battle honours for harder difficulty settings. || There are four types of battle honour ; iron, bronze, silver and gold. || Once you have finished a battle, you can replay it on a harder difficulty setting to try to achieve the highest honour.	False
heading_txt_Tooltip_360027	Here are four different battle types and the saved battles option - choose from one of these and then adjust the settings to your taste!||Mouse over the five battle options to learn more details about them.	False
heading_txt_Tooltip_370038	This screen enables you to play a battle immediately without having to play through a campaign.||Here are four different battle types and the saved battle option - choose from one of these and then adjust the settings to your taste! ||Mouse over the five battle options to learn more details about them.	False
heading_txt_Tooltip_390023	These battles can also be played in multiplayer.|| Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. 	False
heading_txt_Tooltip_3b004c	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. 	False
heading_txt_Tooltip_3d007f	On this screen you can select the type of campaign, your battle and campaign difficulty and see victory conditions vital to winning.||Move your cursor over the different areas below to see more information.	False
heading_txt_Tooltip_480038	This screen is where you will find details of online games.||You can host or join a game, or search for a game that suits your preferences.	False
heading_txt_Tooltip_4d004d	Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. 	False
heading_txt_Tooltip_4e004f	Select sides, invite friends and see details of your force here.||Move your cursor over the different sections for more information.	False
heading_txt_Tooltip_5b0072	This screen is where you will find details on network games.||You can host or join a game, or search for a game that suits your preferences. 	False
heading_txt_Tooltip_77001e	Pick friends from your friend list below by checking the box to the right of their name.||When you have invited all the friends you want click the tick button.	False
heading_txt_Tooltip_7b0057	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each victory, with higher battle honours for harder difficulty settings. || There are four types of battle honour; iron, bronze, silver and gold. || Once you have finished a battle, you can replay it on a harder difficulty setting to try to achieve the highest honour.	False
heading_txt_Tooltip_e0060	Select sides, invite friends and recruit units here.||Move your cursor over the different sections for more information. 	False
heading_txt_txt_Text_170027	Host Campaign Game	False
heading_txt_txt_Text_320065	Enter Password	False
heading_txt_victory_Text_6f0023	Victory	False
healed_tx_NewState_Text_6d004c	Healed	False
heir_Tooltip_5e0070	Heir||An heir will replace the daimyo in the event of his death.||Choose an heir from the daimyo's sons by clicking on their portrait and dragging and dropping it here.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details.	False
horses_import_Tooltip_720049	The clan imports this resource	True
horses_produce_Tooltip_7e005c	The clan exports this resource	True
host_name_Tooltip_480038	This is the host of the game. || They are responsible for the details of the battle, including any specific rules, and who can and can't join. || Their ranking is displayed their skill rating column. || You may wish to play with a host with a similar ranking to yourself, or challenge yourself with someone of a higher rank. 	False
host_Tooltip_6d004d	This is the host of the game. || They are responsible for the details of the battle, including any specific rules and who can and can't join. || Their ranking is in their skill rating column. || You may wish to play with a host with a similar ranking to yourself, or challenge yourself with someone of a higher rank. 	False
host_Tooltip_7e0026	This is the host of the game. || They are responsible for the details of the campaign, including any specific rules and who can and can't join. 	False
host_Tooltip_7f000e	This is shows the host of the selected game, as well as their rank.||Click the column header to sort games by host.  	True
host_tx_default_Text_1b003b	Host	False
host_tx_default_Text_600046	Team leader	False
host_tx_host_Tooltip_36007e	The host is in charge of the setting up the details of the multiplayer battle. 	True
host_tx_team_leader_Text_600066	Team leader	True
host_tx_team_leader_Tooltip_6002d	The team leader can choose to add AI players to the slots on his or her team. 	True
hrading-condition_NewState_Text_2c0060	Victory Conditions	False
hrading-condition_Tooltip_400058	You will need to complete these to win the game. 	False
hull_strength_NewState_Text_22001a	Hull Strength	False
hull_strength_Tooltip_42004e	The hull strength determines how much damage this unit will receive when hit.||You can strengthen a hull by researching seasoning in naval technology.	False
human_Tooltip_3e0050	If this is checked only battles between human players will be played on the battle map.||Battles between human players and the AI will be autoresolved.	False
human_tx_NewState_Text_4e0055	Play human vs. human only	False
human_tx_Tooltip_3e0050	If this is checked only battles between human players will be played on the battle map.||Battles between human players and the AI will be autoresolved.	False
hyphen_NewState_Text_3a	:	False
icon_ai_player_Tooltip_3d0006	AI player	True
icon_capture_point_Tooltip_4a0050	You can replay a saved battle time and time again to hone your strategy and tactics. 	False
icon_classic_battle_Tooltip_1b0023	Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vunerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush!	False
icon_classic_battle_Tooltip_3b0023	Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vunerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! 	False
icon_ellipse_Tooltip_f006b	This gives players the option to drop-in on other player's game for a quick battle. || The drop-in player will take on the role of the opposing AI in a single battle, taking an active part in the other's historical campaign. 	False
icon_historical_Tooltip_640054	These are battles with specific set ups and unique challenges.	False
icon_player_status_blocked_Tooltip_3f000f	Blocked by you	True
icon_player_status_friend_Tooltip_730041	Friend	True
icon_prize_NewState_Tooltip_300046	Prize ship	False
icon_public_order_happy_Tooltip_740031	Under control||The population is either happy, or too scared of you to do anything!||Although both will keep order in your province, a happy population will increase town growth. 	True
icon_public_order_happy_Tooltip_7c0026	Public order: under control	True
icon_public_order_neutral_Tooltip_2f0078	Neutral||The population are neither unhappy nor completely under your control.||You may wish to take steps to improve your control over them, such as increasing repression. 	True
icon_public_order_neutral_Tooltip_530053	Public order: neutral	True
icon_public_order_unhappy_Tooltip_4e000d	Unhappy||The population is unhappy and could easily riot and rebel.||Increase repression in this area to keep things from getting worse. 	True
icon_public_order_unhappy_Tooltip_5c0042	Public order: unhappy	True
icon_rel_animist_Tooltip_46003f	Animist||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	False
icon_rel_buddhist_Tooltip_6000b	Buddhist||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	False
icon_rel_catholic_Tooltip_c0007	Catholic||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	False
icon_rel_hindu_Tooltip_150059	Hindu||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area	False
icon_rel_islamic_Tooltip_4d0021	Islamic||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	False
icon_rel_nonconformist_Tooltip_25004c	Nonconformist||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	False
icon_rel_orthodox_Tooltip_c000d	Orthodox||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	False
icon_rel_protestant_Tooltip_6a0076	Protestant||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	False
icon_rel_sikh_Tooltip_b000e	Sikh||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	False
icon_scupper_NewState_Tooltip_760024	Scupper	False
icon_sea_battle_Tooltip_55001b	Wage war on the high seas, sinking your enemies into the briny depths.||The wind can be a friend or foe in these battles, try to sail in the same direction as the wind when you can to give your ships the advantage.||Sinking ships isn't the only way to remove them from the battle, try boarding an enemy ship and killing its crew!	False
icon_siege_Tooltip_20008	In these battles you will play as either the defender or the attacker.||Attackers will need to siege and capture a settlement to achieve victory, whereas defenders will have to hold the attacker off until the time limit expires.	False
icon_voicechat_off_Text_200058	Voice Chat disabled	False
icon_voicechat_off_Tooltip_39001e	Voice chat off	False
icon_voicechat_on_Text_3c0031	Voice Chat enabled	False
icon_voicechat_on_Tooltip_c005a	Voice chat on	False
illustration_NewState_Text_b003f	Illustration	False
inactive_text_NewState_Text_2c0034	Requires 10 points in Bow Mastery	True
inactive_text_NewState_Text_2f0003	Requires 5 points in Bow Mastery	True
inactive_text_NewState_Text_3b0058	Requires 10 points in Melee	True
inactive_text_NewState_Text_3b0063	Requires 3 points in Stamina	True
inactive_text_NewState_Text_45006b	Requires 2 points in Charge	True
inactive_text_NewState_Text_4d0057	Requires 2 points in Melee defence	True
inactive_text_NewState_Text_50004c	Requires 12 points in Leadership	True
inactive_text_NewState_Text_50004e	Requires 10 points in Leadership	True
inactive_text_NewState_Text_55007f	Requires 5 points in Leadership	True
inactive_text_NewState_Text_59007b	Requires 2 points in Armour	True
inactive_text_NewState_Text_6004d	Requires 2 points in Range	True
inactive_text_NewState_Text_e004d	Requires 3 points in Bow damage	True
Income_NewState_Text_640047	Income	False
income_Tooltip_210022	This shows the income from each region and whether it is increasing or not.||Underneath the regions income there is a percentage, this is the region income tax.||Each region's income has an affect on your nation's income and as such you will want this to increase as much as possible.||If the region's income is not increasing you may want to bring up the region's details panel to see how to help it grow.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.||You can order this column according to the richest and poorest regions by clicking on this column's title. 	False
income_Tooltip_2a000e	This shows the income from each region and whether it is increasing or not.||Underneath the region's income there is a percentage, this is the region income tax.||Each region's income has an affect on your nation's income and as such you will want this to increase as much as possible.||If the region's income is not increasing you may want to bring up the region's details panel to see how to help it grow.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.||You can order this column according to the richest and poorest regions by clicking on this column's title. 	False
Income_Tooltip_710018	Tax incomes from the lower and ruling classes.||As you move the tax sliders these numbers will reflect the changes.	False
Income_Tooltip_7c005a	Tax incomes from the lower and upper classes for this theatre.||As you move the tax sliders these numbers will reflect the changes.	False
income_tx_NewState_Text_640047	Income	False
IND_map_Tooltip_1c004a	This shows the regions you control in India.||The regions in green are yours.	False
IND_map_Tooltip_640051	Any green areas on this map show the regions that the selected nation already controls.||This is important to know when choosing which nation to play as, as it will affect how you develop your empire.||Have a look at the other theatres - America and Europe - to see other regions the selected nation may own.	False
indefinite_tx_NewState_Text_6e0051	Indefinite	False
india_Tooltip_37004f	India||America, Europe and India are theatres where you can develop cities, recruit armies and wage war.||This is where you build your empire.	False
inf_title_tx_NewState_Text_20033	Infantry	False
in-progress_tx_NewState_Text_540013	In progress games	True
in-progress_tx_NewState_Text_54001e	In-progress games	False
input_name_label_NewState_Text_80013	Filename:	False
iron_Tooltip_1c0026	Iron	False
issuer_Tooltip_7c0075	This is who issued you the mission.	False
issuer_tx_NewState_Text_3a0006	Issued by:	False
issuer_tx_Tooltip_7c0075	This is who issued you the mission.	False
issuer_tx_tx_Text_74005f	Issuer	False
item_portrait_Tooltip_7c0038	Selected item||Use the left and right arrows to cycle through items.	False
ivory_NewState_Tooltip_4005f	Ivory	False
japan_Tooltip_d0026	The map shows the provinces that have been conquered in colour. 	True
joined_tx_NewState_Text_3d003f	joined by:	False
joined_tx_Tooltip_20056	These allies have joined the war!	False
key_building_icon_Allied_Text_370072	Key Building - Allied	False
key_building_icon_Enemy_Text_260010	Key Building - Enemy	False
key_building_icon_Neutral_Text_520013	Key Building - Neutral	False
kill_bar_clip_Tooltip_4b0032	Combat ratio||This shows which force is winning in combat. The yellow bar is you and the red is the enemy.	True
kill_ratio_PH_Tooltip_26007e	Balance of power||This shows the relative strength of each army - larger numbers do not necessarily make a superior force!||Your armies are represented by the red, and the enemy is represented by red.||As the battle goes on this meter will change to reflect the losses on both sides, use as an overview of who has the upper hand.||If the enemies red bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them! 	False
killometer_clip_Tooltip_26007e	Balance of power||This shows the relative strength of each army - larger numbers do not necessarily make a superior force!||Your armies are represented by the green, and the enemy is represented by red.||As the battle goes on this meter will change to reflect the losses on both sides, use as an overview of who has the upper hand.||If the enemies red bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them! 	False
killometer_Tooltip_5c005b	This represents the balance of power between the two sides.||It shows the relative strength of each side - larger numbers do not necessarily mean a superior force!||Your armies are represented by the green, and the enemy is represented by red.||As the battle goes on this meter will change to reflect the losses on both sides, use this to keep an overview of who has the upper hand.||If the enemies red bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!	False
kills_tx_land_Text_42001b	Enemy Killed	False
kills_tx_NewState_Text_50054	Kills	False
l_arrow_amount_Tooltip_510069	Decrease by 1000	False
l_arrow_amount_Tooltip_66002a	Decrease turns 	False
label_leadership_NewState_Text_6b0052	Leadership	True
label_melee_NewState_Text_59000b	Melee Combat	True
label_NewState_Text_15004e	Friedland	False
label_NewState_Text_190041	Trafalgar	False
label_NewState_Text_4a001a	The Pyramids	False
label_NewState_Text_560074	Player 1	True
label_NewState_Text_60004f	Austerlitz	False
label_NewState_Text_60028	Lodi	False
label_NewState_Text_6003a	Borodino	False
label_NewState_Text_64002b	Dresden	False
label_NewState_Text_7003e	Waterloo	False
label_NewState_Text_70052	Ligny	False
label_NewState_Text_78004e	Arcole	False
label_NewState_Text_7b002f	Battle of the Nile	False
label_num_mines_NewState_Text_2e	(1/1)	True
label_physical_NewState_Text_140021	Physical	True
label_ranged_NewState_Text_280017	Bow Mastery	True
label_tx_new_unit_Text_50012	Unit unlocked	True
label_tx_NewState_Text_100016	Depth of Field	False
label_tx_NewState_Text_10003a	Password (optional):	False
label_tx_NewState_Text_14006a	30 Minutes	False
label_tx_NewState_Text_19001c	Password:	False
label_tx_NewState_Text_20005	Picture in Picture	False
label_tx_NewState_Text_20007c	Path Markers	False
label_tx_NewState_Text_280053	Enable drop-in battles	False
label_tx_NewState_Text_2b0062	Vertical Synchronisation	False
label_tx_NewState_Text_2f0064	Hardware Shadows	False
label_tx_NewState_Text_310003	Mouse Wheel	False
label_tx_NewState_Text_31001e	Transmit only when key is pressed.	False
label_tx_NewState_Text_33003c	Volumetric Effects (fog)	False
label_tx_NewState_Text_330077	Boost Gain	False
label_tx_NewState_Text_350069	Target Zones	False
label_tx_NewState_Text_370069	Ancillary Unlocked	True
label_tx_NewState_Text_3a006e	No Limit	False
label_tx_NewState_Text_3d000c	1 Hour	False
label_tx_NewState_Text_3d000e	Game name:	False
label_tx_NewState_Text_3d007c	2 Hours	False
label_tx_NewState_Text_410060	Camera Type	False
label_tx_NewState_Text_410066	Show CPU Moves	False
label_tx_NewState_Text_430072	Selection Markers	False
label_tx_NewState_Text_46006c	Sound Caching	False
label_tx_NewState_Text_49000d	Movement Speed	False
label_tx_NewState_Text_49001a	Limitless Ammunition	False
label_tx_NewState_Text_4d000f	Run in window	False
label_tx_NewState_Text_4f0068	Microphone Gain	False
label_tx_NewState_Text_500062	XP:	True
label_tx_NewState_Text_500077	Armour Unlocked	True
label_tx_NewState_Text_5002f	Password: (optional)	False
label_tx_NewState_Text_50074	SSAO (ambient shadow)	False
label_tx_NewState_Text_51001d	Achievement unlocked:	True
label_tx_NewState_Text_56002a	Free roaming Camera	False
label_tx_NewState_Text_58000c	Show Subtitles	False
label_tx_NewState_Text_590019	Distortion Effects (heat haze)	False
label_tx_NewState_Text_5b0008	Rotation Speed	False
label_tx_NewState_Text_5c0010	Mouse Scroll	False
label_tx_NewState_Text_5d0061	Region Lost	True
label_tx_NewState_Text_5f002b	Night attack	True
label_tx_NewState_Text_65002c	Automatic City Management	False
label_tx_NewState_Text_660001	New unit name:	True
label_tx_NewState_Text_67002c	Next level:	True
label_tx_NewState_Text_6c0036	Middle Mouse Button	False
label_tx_NewState_Text_6d000f	Run in Window	False
label_tx_NewState_Text_6e004f	On	False
label_tx_NewState_Text_700029	Battles	False
label_tx_NewState_Text_77005e	Brightness	False
label_tx_NewState_Text_78000c	Show subtitles	False
label_tx_NewState_Text_79004a	Difficulty	False
label_tx_NewState_Text_7b0039	HDR (light bloom)	False
label_tx_NewState_Text_7b0079	Region Captured:	True
label_tx_NewState_Text_7f0057	Volume	False
label_tx_NewState_Text_c004b	Gamma	False
label_tx_NewState_Tooltip_140038	Required experience points for the next character level.	True
label_tx_NewState_Tooltip_3f0004	High dynamic range effect||Check this to turn on light bloom effects.||Bloom recreates the effect of strong light sources bleeding around objects.||If your game is running slow you may want to uncheck this. 	False
label_tx_NewState_Tooltip_4003c	Screen-space ambient occlusion||Check this to simulate ambient lighting and shadows around the edges of objects.||If your game is running slow you may want to uncheck this.	False
label_tx_NewState_Tooltip_4b0062	Check this to turn on distortion effects such as heat haze.||If your game is running slow you may want to uncheck this.	False
label_tx_NewState_Tooltip_4c004f	Check this for faster rendering shadows.||If your game is running slow you may want to uncheck this.	False
label_tx_NewState_Tooltip_4f000a	Check this to turn on vertical synchronisation.||This will reduce the tearing effect that sometimes appears in graphics.||This may cause lowered frame rates.  	False
label_tx_NewState_Tooltip_500056	Experience points you have earned so far.	True
label_tx_NewState_Tooltip_51004b	Check this for a depth of field.||This will replicate camera focus effects.||If your game is running slow you may want to uncheck this.	False
label_tx_NewState_Tooltip_610077	Check this to turn on vertical synchronisation.||This will reduces the tearing effect that sometimes appears in graphics.||This may cause lowered frame rates. 	False
label_tx_NewState_Tooltip_d006e	Check this to turn on fog lighting effects.||If your game is running slow you may want to uncheck this.	False
label_tx_Tooltip_110008	You can set a password here if you wish.||This means only players with the password can enter your game.	False
label_tx_Tooltip_4c0023	Selecting this option keeps sounds in memory for longer, leading to faster performance. 	False
label_txt_NewState_Text_100016	Depth of Field	False
label_txt_NewState_Text_10055	Grass	False
label_txt_NewState_Text_120033	Turn Time:	False
label_txt_NewState_Text_130042	Sound Variation	False
label_txt_NewState_Text_160028	Campaign:	False
label_txt_NewState_Text_170000	Game Mode:	False
label_txt_NewState_Text_170042	Trees	False
label_txt_NewState_Text_180042	Time of Day:	False
label_txt_NewState_Text_180049	Ships	False
label_txt_NewState_Text_1a0016	Game Type:	False
label_txt_NewState_Text_1c0012	SSAO	False
label_txt_NewState_Text_200070	Particle Effects	False
label_txt_NewState_Text_240012	Battle Advice	False
label_txt_NewState_Text_290010	Unit size:	False
label_txt_NewState_Text_2b005b	Funds:	False
label_txt_NewState_Text_2e001c	Texture Quality	False
label_txt_NewState_Text_2f0064	Hardware Shadows	False
label_txt_NewState_Text_300051	Votes:	False
label_txt_NewState_Text_310062	Sound Channels	False
label_txt_NewState_Text_320000	Sound Variation	False
label_txt_NewState_Text_32001b	Anti-Aliasing	False
label_txt_NewState_Text_330010	Unit Size	False
label_txt_NewState_Text_370000	Game mode:	True
label_txt_NewState_Text_37006b	V-Sync	False
label_txt_NewState_Text_3a0016	Game mode:	False
label_txt_NewState_Text_3b007d	Shader Model	False
label_txt_NewState_Text_3e0074	Advice Level	False
label_txt_NewState_Text_40010	Game:	False
label_txt_NewState_Text_40051	Water	False
label_txt_NewState_Text_410007	Sound System	False
label_txt_NewState_Text_410072	Ship Detail	False
label_txt_NewState_Text_420060	Campaign Advice	False
label_txt_NewState_Text_42007d	Texture Filtering	False
label_txt_NewState_Text_430074	Unit Detail	False
label_txt_NewState_Text_44	Radar	False
label_txt_NewState_Text_44001a	HDR	False
label_txt_NewState_Text_470069	Battle duration:	True
label_txt_NewState_Text_48007f	AI Strength:	False
label_txt_NewState_Text_490032	Friends:	True
label_txt_NewState_Text_4a0018	Land Units	False
label_txt_NewState_Text_4e002c	Weather:	False
label_txt_NewState_Text_4e0066	Battle type:	False
label_txt_NewState_Text_4e0069	Building Detail	False
label_txt_NewState_Text_50042	Cards	False
label_txt_NewState_Text_530023	Battle Time Limit:	False
label_txt_NewState_Text_580073	Order Buttons	False
label_txt_NewState_Text_5b0014	Distortion Effects	False
label_txt_NewState_Text_5b003d	Map:	False
label_txt_NewState_Text_5d001d	Volumetric Effects	False
label_txt_NewState_Text_5e0025	Number of players:	False
label_txt_NewState_Text_640059	Orders	False
label_txt_NewState_Text_6a0018	Land units	False
label_txt_NewState_Text_6b002a	Sky	False
label_txt_NewState_Text_6d0020	Quality	False
label_txt_NewState_Text_6f0075	Filter:	False
label_txt_NewState_Text_700038	Spectators allowed:	False
label_txt_NewState_Text_70050	Battle type:	False
label_txt_NewState_Text_730003	Battle time limit:	True
label_txt_NewState_Text_730052	Memory	False
label_txt_NewState_Text_740001	Default battle resolution:	True
label_txt_NewState_Text_770007	Number of players:	False
label_txt_NewState_Text_78004b	Maximum Fleet Size	False
label_txt_NewState_Text_780067	Season:	False
label_txt_NewState_Text_790023	Time limit:	False
label_txt_NewState_Text_7b002e	Shadows	False
label_txt_NewState_Text_7b0071	Time Period:	False
label_txt_NewState_Text_7c0027	Load setup:	False
label_txt_NewState_Text_7f005a	Sound Channels	False
label_txt_NewState_Text_80025	Frame Rate Cap	False
label_txt_NewState_Text_c0007	Wind Strength:	False
label_txt_NewState_Text_d0003	Wind:	True
label_txt_NewState_Tooltip_110007	test	False
label_txt_NewState_Tooltip_120017	This setting selects the amount of detail for the textures.||If your game is running slow you may want to reduce this.	False
label_txt_NewState_Tooltip_1e007a	This setting selects how detailed and how far shadows in the game will appear.||If your game is running slow you may want to reduce this.	False
label_txt_NewState_Tooltip_1f0024	This setting selects the amount of detail for water.||The highest settings will have both reflection and refraction effects.||If your game is running slow you may want to reduce this. 	False
label_txt_NewState_Tooltip_210064	Select your preferred system for the game from the list below. 	False
label_txt_NewState_Tooltip_2c007a	This scales the number of men in each unit in land battles.|| Reducing this may improve game performance in battles considerably. 	False
label_txt_NewState_Tooltip_300051	You can choose to play against another player or partner up with them against the AI.||Each game mode will have a different set of victory conditions. 	True
label_txt_NewState_Tooltip_30071	The higher the particle effects setting, the grander the effects will appear in game. || Some particle effects will only appear on the higher settings, giving an even more visceral experience. || However, if your game is running slow, you amy want to switch to a lower setting. 	False
label_txt_NewState_Tooltip_320077	This setting selects how far away trees are rendered.||If your game is running slow you may want to reduce this.	False
label_txt_NewState_Tooltip_3f0024	This setting selects the amount of detail for water.||The highest settings will have both reflection and refraction effects.||If your game is running slow you may want to reduce this.	False
label_txt_NewState_Tooltip_4003c	Screen-space ambient occlusion||Check this to simulate ambient lighting and shadows around the edges of objects.||If your game is running slow you may want to uncheck this.	False
label_txt_NewState_Tooltip_440033	This determines the number of sounds that can be played simultaneously.||With fewer channels, some sounds are given priority over others to help speed up performance. 	False
label_txt_NewState_Tooltip_45005f	Many sounds in the game have several variations.||A large amount of variation makes for a richer sound experience, fewer variations will mean a faster performance. 	False
label_txt_NewState_Tooltip_45006e	Each game mode will have a different set of victory conditions. 	True
label_txt_NewState_Tooltip_49004a	This setting selects the amount of detail for the sky.||Highest quality will have a hardware rendered sky with dynamic clouds.||If your game is running slow you may want to reduce this.	False
label_txt_NewState_Tooltip_4b0062	Check this to turn on distortion effects such as heat haze.||If your game is running slow you may want to uncheck this.	False
label_txt_NewState_Tooltip_4e005a	Anti-aliasing smooths out jagged lines in the graphics.||If your game is running slow you may want to reduce the amount of anti-aliasing. 	False
label_txt_NewState_Tooltip_4e007a	Anti-aliasing smooths out jagged lines in the graphics.||If your game is running slow you may want to reduce the amount of anti-aliasing.  	False
label_txt_NewState_Tooltip_51004b	Check this for a depth of field.||This will replicate camera focus effects.||If your game is running slow you may want to uncheck this.	False
label_txt_NewState_Tooltip_52001b	This scales the number of ships in each fleet in sea battles.|| Reducing this may improve game performance in battles considerably. 	False
label_txt_NewState_Tooltip_5b002d	Check this to simulate ambient lighting and shadows around the edges of objects.	False
label_txt_NewState_Tooltip_5d0002	This setting selects how many units are rendered from a distance on the battle map.||If your game is running slow you may want to reduce this.	False
label_txt_NewState_Tooltip_610057	Check this to turn on vertical synchronisation.||This will reduces the tearing effect that sometimes appears in graphics.||This may cause lowered frame rates.	False
label_txt_NewState_Tooltip_620026	This setting selects the amount of detail you will see on your ships.||If your game is running slow you may want to reduce this.	False
label_txt_NewState_Tooltip_63004b	This setting selects how far away grass is rendered.||If your game is running slow you may want to reduce this.	False
label_txt_NewState_Tooltip_640024	This setting selects the amount of detail you will see on your units.||If your game is running slow you may want to reduce this.	False
label_txt_NewState_Tooltip_660078	If a player fails to respond to a battle challenge, the game will default to this setting. 	True
label_txt_NewState_Tooltip_69004a	This setting selects the amount of detail for the sky.||Highest quality will have a hardware rendered sky with dynamic clouds.||If your game is running slow you may want to reduce this. 	False
label_txt_NewState_Tooltip_6b007b	Set a turn time limit for the campaign map.	True
label_txt_NewState_Tooltip_6c004f	Check this for faster rendering shadows. || If your game is running slow you may want to uncheck this. 	False
label_txt_NewState_Tooltip_77005f	Check this to turn on light bloom effects.||Bloom recreates the effect of strong light sources bleeding around objects.||If your game is running slow you may want to uncheck this. 	False
label_txt_NewState_Tooltip_790029	This setting selects the amount of detail you will see on your buildings.||If your game is running slow you may want to reduce this.	False
label_txt_NewState_Tooltip_7a0009	Set a battle time limit or leave it unlimited.	True
label_txt_NewState_Tooltip_7d0060	This sets the maximum frame rate for battles.|| Setting a maximum frame rate cap may improve performance in battles considerably. 	False
label_txt_NewState_Tooltip_7d0067	The higher this setting the crisper and more realistic the game textures will appear.||If your game is running slow you may want to reduce this.	False
label_txt_NewState_Tooltip_7f0030	This determines the amount of runtime available for sounds.||More memory means more sounds. 	False
label_txt_NewState_Tooltip_d006e	Check this to turn on fog lighting effects.||If your game is running slow you may want to uncheck this.	False
label_txt_NewState_Tooltip_e0037	The type of shader model you can choose depends upon your graphics card.||If your game is running slow you may want to choose the next shader model down.	False
label_txt_NewStte_Text_410007	Sound System	False
label_txt_rain_Text_1005d	Night	True
label_txt_rain_Text_f003b	Rain	True
label_txt_snow_Text_19003c	Snow	True
label_txt_Tooltip_260048	Set the number of spectators of your battles here.	False
label_txt_Tooltip_340032	Increasing the available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way!	False
label_txt_Tooltip_3d007a	Load previously saved setups here. 	True
label_txt_Tooltip_4c001c	This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences.	False
label_txt_Tooltip_4c003c	This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences. 	False
label_txt_Tooltip_560059	Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it. 	False
label_txt_Tooltip_570039	Increasing your available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way!	False
label_txt_Tooltip_590056	Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it	False
label_txt_Tooltip_5b0063	Wind will have the most influence on sea battles.||Be it gale or gust, keep the wind type and direction in mind when engaging the enemy, and use it to gain the upper hand.||Sailing against a wind can slow down your ship, but if you manage to get the wind behind you, it can be used to your advantage.	False
label_txt_Tooltip_5c000f	A battle with a set time limit will end when the time is up.||If this happens, the defending army will win the battle.||With no time limit set, the battle will simply play out until one army is victorious.	False
label_txt_Tooltip_64000f	Before swapping sides, each player must agree to it.||This shows the votes for swapping sides. 	False
label_txt_Tooltip_760059	Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it.	False
label_txt_Tooltip_7f002e	AI strength will have an effect on the difficulty of the battle.||Select the strength according to your own preference and skill.	False
label_txt_Tooltip_a005d	Choose what time of day you can start the battle in.||On the battle map time will pass - a battle starting in the morning can pass into evening if it lasts long enough!	False
land_1v1_Tooltip_4c004b	Filter by one versus one land battle rankings	True
land_2v2_Tooltip_440043	Filter by two versus two land battle rankings	True
land_3v3_Tooltip_460041	Filter by three versus three land battle rankings	True
land_4v4_Tooltip_3c003b	Filter by four versus four land battle rankings	True
land_battle_Tooltip_f006b	This gives players the option to drop-in on other player's game for a quick battle. || The drop-in player will take on the role of the opposing AI in a single battle, taking an active part in the other's historical campaign. 	False
LandBanner_1_Text_300000	100	True
LandBanner_1_Tooltip_370070	Men in unit	False
latency_1_Tooltip_680079	Slow connection	False
latency_2_Tooltip_260053	Average connection	False
latency_3_Tooltip_78006d	Good connection	False
latency_Tooltip_550073	This displays the games' current connection status. || You can sort these by clicking on the column title. 	False
latency_Tooltip_780079	This displays the games current connection status. || You can sort these by clicking on the column title. 	False
leader_name_banner_Tooltip_57002e	This is the leader of the nation you are negotiating with.||Right-clicking on their portrait will bring up their details panel, which will provide you with more specific details about them.||Much like your leader, their diplomatic skills may affect negotiations and the deals you are able to make. 	False
leader_name_tx_Tooltip_260063	Their daimyo.||Honourable daimyos are more likely to have honoured past agreements. 	True
leader_name_tx_Tooltip_30013	This is the leader of the nation you are negotiating with.||Their diplomatic skills may affect negotiations and the deals you are able to make. 	False
leader_name_tx_Tooltip_5d0020	Your national leader.||A leader with skills in diplomacy will improve the chances of proposals being accepted. 	False
leader_name_tx_Tooltip_610030	The daimyo of your clan.||A daimyo with high honour will improve the chances of proposals being accepted. 	True
leader_NewState_Text_63006e	Daimyo:	False
leader_Tooltip_260063	Their daimyo.||Honourable daimyos are more likely to have honoured past agreements. 	True
leader_Tooltip_610030	The daimyo of your clan.||A daimyo with high honour will improve the chances of proposals being accepted. 	True
leaderboard_badge_top10_Tooltip_31003a	Leaderboard Top 10	True
leaderboard_badge_top100_Tooltip_31000a	Leaderboard Top 100	True
leaderboard_badge_top50_Tooltip_31003e	Leaderboard Top 50	True
leadership_NewState_Tooltip_470073	Leadership skills increase your avatar's ability to rally and inspire his troops.||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. 	True
leadership_NewState_Tooltip_6b0052	Leadership	True
leadership_Tooltip_470073	Leadership skills increase your avatar's ability to rally and inspire his troops.||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. 	True
left_Tooltip_140002	Previous army	True
Level Pip 5_filled_Tooltip_20002e	. 	False
Level_1_Tooltip_30003a	Attribute level	False
Level_2_Tooltip_30003a	Attribute level	False
Level_3_Tooltip_30003a	Attribute level	False
Level_4_Tooltip_30003a	Attribute level	False
Level_5_Tooltip_30003a	Attribute level	False
Level_6_Tooltip_30003a	Attribute level	False
Level_7_Tooltip_30003a	Attribute level	False
Level_8_Tooltip_30003a	Attribute level	False
Level_9_Tooltip_30003a	Attribute level	False
level_pip_1_Tooltip_150000	This shows your character's rank, or expertise in their field.||A character's rank is increased as they gain experience through their actions.||At each new rank level, the character will be able to choose new skills from the skill tree. 	False
level_pip_2_Tooltip_150000	This shows your character's rank, or expertise in their field.||A character's rank is increased as they gain experience through their actions.||At each new rank level, the character will be able to choose new skills from the skill tree. 	False
level_pip_3_Tooltip_150000	This shows your character's rank, or expertise in their field.||A character's rank is increased as they gain experience through their actions.||At each new rank level, the character will be able to choose new skills from the skill tree. 	False
level_pip_4_Tooltip_150000	This shows your character's rank, or expertise in their field.||A character's rank is increased as they gain experience through their actions.||At each new rank level, the character will be able to choose new skills from the skill tree. 	False
level_pip_5_Tooltip_150000	This shows your character's rank, or expertise in their field.||A character's rank is increased as they gain experience through their actions.||At each new rank level, the character will be able to choose new skills from the skill tree. 	False
Level_Tooltip_100014	Fencing skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents.	False
Level_Tooltip_26003d	Challenger's shooting skill	False
Level_Tooltip_2b0017	Challengers shooting skill	False
Level_Tooltip_30003a	Attribute level	False
level_Tooltip_30003a	Attribute level	False
Level_Tooltip_30024	Fencing skill||Check this before choosing your duelling weapon.||If you can, pick the weapon you are more proficient in to increase your chances of winning.	False
Level_Tooltip_3b005e	Shooting skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents.	False
level_Tooltip_74002a	Level of development each building has reached.||The highlighted pip represents how far along the building tree each building is.||To see what levels there are left to develop you can left-click on a building to see its building tree. 	False
level_tx_NewState_Text_41003b	Building Level:	False
level_tx_NewState_Tooltip_300043	This shows how far along the development chain this building is.||The higher up the chain, the more effects a building will provide.||Damaged buildings will cease providing effects until they are repaired.||As a result, the more developed a building, the more disruption your sabotage will cause. 	False
line_abreast_Tooltip_520077	Line abreast||This arranges your grouped ships into a single line abreast of each other.||Using this formation will deny the enemy any room to manoeuvre as they would have to run through your field of fire.||This formation particularly suits ships with guns in their noses, such as galleys.||This formation will still work with ships that fire broadside, but you will have to move them into position to fire.	False
line_astern_Tooltip_2a0023	Line astern||This arranges your grouped ships one behind the other.||As the ships sail past the enemy they will fire off a broadside one by one.||If any of the ships' sails are damaged in this formation that ship will be dropped rather than slow the formation down. 	False
line_graph_window_Tooltip_1a006c	This displays the number of prestige points awarded in each area, depending on your filter view.	False
list_entry_NewState_Text_250044	Cavalry 10% faster	True
list_losing_teams_Tooltip_4f0068	The losing teams	False
list_winning_teams_Tooltip_90040	The winning teams	False
location_NewState_Text_40002e	Current Location:	False
location_NewState_Text_9000e	Location:	False
locked_NewState_Text_60006a	locked	False
log_tab_Tooltip_76007f	This is your Missions Log tab panel.||This shows the missions that have finished, completed or not!||You can track your mission progress from this tab.	False
losing_tx_NewState_Text_6c007d	Losing Side:	False
losses_tx_NewState_Text_6f005a	Losses	False
lost_tx_NewState_Text_1b003f	Lost	False
lower_class_reaction_icon_Angry_Tooltip_37007c	Lower class: Angry||Your lower classes are currently angry and likely to riot.||Try increasing repression or exempting this region from tax to prevent rioting!||This is based on the factors to the right.	False
lower_class_reaction_icon_Angry_Tooltip_79003a	Angry||This is the lowest class public order.||Your lowest class are currently angry and likely to riot.||Try increasing repression or exempting this region from tax to prevent rioting!||This is based on the factors to the right.	False
lower_class_reaction_icon_Happy_Tooltip_32004f	Lower class: Under control||Your lower class are currently under control.||They are either very happy, very repressed or a little of both!||This is based on the factors to the right.	False
lower_class_reaction_icon_Happy_Tooltip_430020	Under control||This is the lowest class public order.||Your lowest class are currently under control.||They are either very happy, very repressed or a little of both!||This is based on the factors to the right.	False
lower_class_reaction_icon_Neutral_Tooltip_5b0036	Feeling neutral||This is the lowest class public order.||Your lowest class are currently neither angry nor happy.||They could go either way at the moment - improving repression a little will improve their public order.||This is based on the factors to the right.	False
lower_class_reaction_icon_Neutral_Tooltip_5e0066	Lower class: Indifferent||Your lower classes are currently neither angry nor happy.||They could go either way at the moment - improving repression a little will improve their public order.||This is based on the factors to the right.	False
lower_class_tx_default_Text_740034	Lower class tax	False
loyalty_level_Tooltip_30003a	Attribute level	False
loyalty_pip_1_Tooltip_3b000d	A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. 	False
loyalty_pip_2_Tooltip_3b000d	A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. 	False
loyalty_pip_3_Tooltip_3b000d	A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. 	False
loyalty_pip_4_Tooltip_3b000d	A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. 	False
loyalty_pip_5_Tooltip_3b000d	A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. 	False
loyalty_pip_6_Tooltip_3b000d	A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. 	False
loyalty_pip_7_Tooltip_3b000d	A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. 	False
loyalty_pip_8_Tooltip_3b000d	A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. 	False
loyalty_pip_9_Tooltip_3b000d	A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. 	False
major_nations_bar_Tooltip_710003	These buttons are the filters for the major nations.||Click on a nation's button to toggle it's prestige results on or off.	False
Major_nations_bar_Tooltip_b0033	Major, or playable, nations.||Click on a flag to select it.||The map view will change to display the selected nation. 	False
male1_NewState_Tooltip_42001c	Once a daimyo's son comes of age, he is eligible to become an heir.||Drag this portrait to the portrait in the bottom-left corner to appoint them as heir.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details.	False
male1_Tooltip_42001c	Once a daimyo's son comes of age, he is eligible to become an heir.||Drag this portrait to the portrait in the bottom-left corner to appoint them as heir.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details.	False
male2_Tooltip_42001c	Once a daimyo's son comes of age, he is eligible to become an heir.||Drag this portrait to the portrait in the bottom-left corner to appoint them as heir.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details.	False
male3_Tooltip_42001c	Once a daimyo's son comes of age, he is eligible to become an heir.||Drag this portrait to the portrait in the bottom-left corner to appoint them as heir.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details.	False
male4_Tooltip_42001c	Once a daimyo's son comes of age, he is eligible to become an heir.||Drag this portrait to the portrait in the bottom-left corner to appoint them as heir.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details.	False
male5_Tooltip_42001c	Once a daimyo's son comes of age, he is eligible to become an heir.||Drag this portrait to the portrait in the bottom-left corner to appoint them as heir.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details.	False
maneuverability_NewState_Text_730028	Manoeuvrability	False
maneuverability_Tooltip_5d005a	This determines the speed this ship can change course.||Different ships have different sailing characteristics. 	False
Map panel_Tooltip_1a0015	Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in either red or green.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression. 	False
Map panel_Tooltip_440022	Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in red, green or yellow.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||Instead of lowering tax levels you could add more militia presence in problem regions to increase oppression.	False
Map panel_Tooltip_4e004e	Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in red, green or yellow.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression.	False
Map panel_Tooltip_55000b	Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in red, green or yellow.||If a region is green it means the population's public order is under control; red means that they are close to rioting and yellow means they are wavering one way or the other.||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression.	False
Map panel_Tooltip_630069	Taxes map||This shows how your current tax rate is affecting your population's public order.||Green provinces show a population under control, yellow means they are neutral and red means they are unhappy and could revolt.||You can adjust the tax rate with the tax slider below, and the map will update to show the effects.	True
Map panel_Tooltip_6f0055	Taxes map||This provides an overall idea of how your current tax rate is affecting your population's public order.||Provinces that you own are colour coded according to their public order. Green means they are under control, yellow means they are neutral and red means they are unhappy and could revolt.||You can adjust the tax rate with the tax slider below, and the map will update to show the effects.	True
map_description_Tooltip_f001e	This tab contains an overview of your selected map.||Here you can see a snapshot of the map and learn about any tactical advantages the land might have that you can exploit.||To see details for another map, select one from the panel on the left.	False
map_globe_Tooltip_70018	Travel destinations map||The three large rectangled areas are the different theatres you can visit.||The circled areas are the trade theatres you can occupy.||Both these areas are linked by grey lines. These are your travel routes.||Sometimes you will need to travel through more than one theatre to get to your destination.||Select your destination and click on the tick button at the bottom of the map to move.||Each move will take one turn. 	False
map_japan_Tooltip_6d0055	The starting provinces for this clan are highlighted in green.	True
map_label_NewState_Text_7004c	India	False
map_label_NewState_Text_7c002c	America	False
map_label_NewState_Text_7f0047	Europe	False
map_nap_egypt_Tooltip_c004e	This shows the regions you control in Egypt.||The regions in green are yours.	False
map_nap_europe_Tooltip_1e003b	This shows the regions you control in Europe.||The regions in green are yours.	False
map_nap_italy_Tooltip_30057	This shows the regions you control in Italy.||The regions in green are yours.	False
map_nap_spain_Tooltip_2005a	This shows the regions you control in Spain.||The regions in green are yours.	False
map_NewState_Text_650051	Versus, Fight Battles, Play as AI	False
map_overlay_Tooltip_1f007c	Europe||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom right of the panel. 	False
map_overlay_Tooltip_3c002c	India||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom right of the panel. 	False
map_overlay_Tooltip_47004c	America||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom right of the panel. 	False
map_panel_NewState_Tooltip_390023	These battles can also be played in multiplayer.|| Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. 	False
map_panel_NewState_Tooltip_3b004c	These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. 	False
map_panel_Tooltip_390023	These battles can also be played in multiplayer.|| Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. 	False
map_panel_Tooltip_4d004d	Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. 	False
map_placeholder_Tooltip_62007d	Regions map||This depicts the regions owned by your nation and the nation you are negotiating with.||Your nation's regions are coloured in green, whereas theirs are coloured red.||Using this map you can see strategic positions more clearly.||Mousing over the regions marked on the map will tell you their names so you can choose them from the two panels below.||Switch to another theatre view by using the scrolling buttons below.	False
map_Tooltip_14001f	Diplomatic relations map.	True
map_Tooltip_1a0015	Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in either red or green.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression. 	False
map_Tooltip_220050	Italy||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom of the panel.	False
map_Tooltip_23005d	Spain||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom of the panel.	False
map_Tooltip_2e007f	Each battle uses a map template for its location. || You can sort this list by clicking on the column title. || This will help you to find your favourite location for engagements, be it an arid desert or humid jungle.	False
map_Tooltip_4e004e	Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in red, green or yellow.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression.	False
map_Tooltip_540009	Use this column to find your favourite map, or perhaps new ones you have yet to play.||Click the column header to sort games by map.  	True
map_Tooltip_5e005d	Europe || Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom of the panel.	False
map_Tooltip_630069	Taxes map||This shows how your current tax rate is affecting your population's public order.||Green provinces show a population under control, yellow means they are neutral and red means they are unhappy and could revolt.||You can adjust the tax rate with the tax slider below, and the map will update to show the effects.	True
map_Tooltip_680012	Diplomatic relations map.||You can choose between two views: Other nation's attitudes towards selected nation, and selected nation's attitude towards others.||The regions are coloured according to this context. Green means friendly and red is unfriendly.||This is useful to see where your nation stands at a cursory glance.||It can also help to see what other nation's relationships towards each other are, as you may be able to use this to your advantage!	False
map_Tooltip_6f0055	Taxes map||This provides an overall idea of how your current tax rate is affecting your population's public order.||Provinces that you own are colour coded according to their public order. Green means they are under control, yellow means they are neutral and red means they are unhappy and could revolt.||You can adjust the tax rate with the tax slider below, and the map will update to show the effects.	True
map_Tooltip_750012	Each game uses a template battle map for its location. || You can sort this list by clicking on the column title. || This is helpful to find your favourite location for engagements, be it an arid desert or humid jungle. 	False
map_Tooltip_d0049	Egypt||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom of the panel. 	False
map_Tooltip_e007f	Each battle uses a map template for its location. || You can sort this list by clicking on the column title. || This will help you to find your favourite location for engagements, be it an arid desert or humid jungle.	False
map_tx_NewState_Text_5b003d	Map:	False
marble_bar_Tooltip_4e0045	Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position.	False
marble_bar_Tooltip_660016	Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||You can queue as many units as your money can manage, but only one of each type of unit can be recruited at the same time.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position.	False
marble_bar_Tooltip_6e0041	Options||From here you can view the units that are available to recruit, their cost and the amount of turns it will take to recruit them.||Right click on a unit card to see detailed information on that unit.||Left click to add it to the queue, and left click on it again to remove it from the queue.||As your town grows and your resources develop more units will become available to you.||If a building enables you to recruit a unit it is listed in it's building details panel.	False
markers_tx_NewState_Text_780029	Markers	False
marriage_Tooltip_130024	Marriage between clans can improve and strengthen relations.	False
match_1on1_tx_NewState_Text_7f007e	1 on 1	True
match_auto-team_tx_NewState_Text_2f0010	Auto-Team	True
match_drop-in_tx_NewState_Text_7e0063	Campaign Drop-in	True
match_land_Tooltip_710000	Check this box to add this battle type to your search.	True
match_land_tx_NewState_Text_50022	Land	True
match_sea_tx_NewState_Text_650032	Sea	True
match_siege_tx_NewState_Text_e0053	Siege	True
medicine_Tooltip_24	Medicine	True
melee_attack_NewState_Text_5e0012	Melee Attack	False
melee_attack_Tooltip_180076	This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack.	False
melee_NewState_Tooltip_59000b	Melee Combat	True
melee_NewState_Tooltip_7a005e	Melee skills increase your avatar's attack, defence and morale levels. ||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. 	True
melee_Tooltip_7a005e	Melee skills increase your avatar's attack, defence and morale levels. ||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. 	True
men_tx_NewState_Text_14003e	Deployed	False
men_tx_NewState_Text_5f0023	Men:	False
men_tx_Tooltip_14005d	Number of men in this unit.||The maximum number of men you can have in this unit is shown in brackets.||If the unit is missing men you can use the replenish button to maximise the numbers again.||Fresh units will dilute the overall experience of a unit. 	False
mid_text_NewState_Text_350048	conflicts with:	False
mini_flag_Tooltip_e007c	This player's nation	False
minimised_tx_NewState_Text_660047	Minimised User Interface	False
Minor_nations_bar_Tooltip_410037	Minor, or non-playable, nations.||Click on a flag to select it.||The map view will change to display the selected nation. 	False
minus_Tooltip_120038	The negative effects on your populations public order.||Mouse over the pips to see more details. 	True
minus_Tooltip_280035	Negative influences||If the lower classes become too unhappy, public order will break down, resulting in riots and revolts.||The lowest class are not particularly well off, and taxes add another burden for them to bear.||Reduce that burden by lowering the lowest class tax rate and lessen the likelihood of transforming them into an angry mob! 	False
minus_Tooltip_32000b	Negative population growth	False
minus_Tooltip_3d0043	Negative population growth||High tax rates for the lowest classes are likely to be the most detrimental influence on population growth.	False
minus_Tooltip_5c005a	Negative growth||The factors affecting the rate at which your region wealth will grow per turn.||Move your cursor over the icons to see what is hindering growth.	False
minus_Tooltip_680017	Negative influences||If they become too unhappy public order will break down resulting in riots and revolts.||The lowest class are not particularly well off, and taxes add another burden for them to bear.||Reduce that burden by lowering the lowest class tax rate and lessen the likelihood of transforming them into an angry mob! 	False
minus_Tooltip_720050	Negative influences||If the higher class become too unhappy, public order will break down resulting in riots and revolts.||High taxes will vex the higher classes and cause them to raise their voices in disgust.||Lowering taxes will improve their moods and stop any trouble from being stirred up.	False
minus_Tooltip_7a004a	Negative influences||If the ruling class become too unhappy, public order will break down resulting in riots and revolts.||High taxes will vex the higher classes and cause them to raise their voices in disgust.||Lowering taxes will improve their moods and stop any trouble from being stirred up.	False
minus_Tooltip_7d0076	Negative population growth||High tax rates for the lower classes are likely to be the most detrimental influence on population growth.	False
mission_Tooltip_30063	The mission you were issued.	False
mission_tx_Tooltip_30063	The mission you were issued.	False
mission_tx_tx_Text_750039	Mission	False
mission_view_button1_Tooltip_4f0069	Show mission I 	False
mission_view_button2_Tooltip_4f0000	Show mission II	False
mission_view_button3_Tooltip_60000	Show mission III	False
mission_view_button4_Tooltip_4f001f	Show mission IV	False
mission_view_button5_Tooltip_500049	Show mission V	False
missionary_mission_Tooltip_460073	Found Mission||Send your missionary out to convert the masses to your nation's religion.||Use this to improve public order in your regions or to stir things up in another nation's region.	False
missions_Tooltip_690068	This is your Missions details panel.||From time to time you will be assigned missions which will help develop your empire. All information on those missions will be stored here.||The panel is split between two tabs - your Active Missions and Missions Log. Click on these tabs to switch between the two.||Move your cursor over the different areas below for more information.	False
months_NewState_Text_110059	Score	False
morale_NewState_Text_6b0053	Morale	False
morale_Tooltip_10011	A unit with high morale is less likely to rout in the face of trouble.||Gaining experience on the battlefield will improve morale for this unit.	False
morale_Tooltip_c0016	A unit with high morale is less likely to rout in the face of trouble.||If your artillery routs, they will leave the artillery unmanned and unusable!||Gaining experience on the battlefield will improve morale for this unit.	False
mouse_middle_info_NewState_Text_180064	Zoom to mouse target	True
mouse_middle_info_NewState_Text_320045	Zoom to Pointer	False
mouse_middle_info_NewState_Text_320065	Zoom to pointer	False
mouse_wheel_info_NewState_Text_20035	Zoom	False
move_ping_Tooltip_140015	Move ping	True
mp_down_Tooltip_200070	These are the movement points for each of your armies.||Each army can only travel so far each turn and this column will show you which armies can still be moved.||The coloured bar will become emptier as more points are used.||All armies movements points will be fully replenished next turn.||Movement points are reset each turn, you can not accumulate them.||If an army still has movement points, have a look to see if there is anywhere you want to move them to before ending turn.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can order your armies by movement points by clicking on this column's title	False
mp_down_Tooltip_580028	This column lists your regions. The region's capital is listed underneath each region.||Right-click on each region to jump to its location on the campaign map.||Left-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title.	False
mp_Tooltip_10002a	Each army can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All armies' movements points will be fully replenished next turn.||Movement points are reset each turn, you can not accumulate them.||If an army still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can order your armies by movement points by clicking on this column's title.	False
mp_Tooltip_1e0027	Each fleet can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All fleet's movements points will be fully replenished next turn.||Movement points are reset each turn, you do not accumulate them.||If a fleet still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||You can re-order your fleets according to movement points by clicking on this column's title.	False
mp_Tooltip_380020	Each agent can only travel so far each turn and this column will show you which agents can still be moved.||The coloured bar will empty as more points are used.||All agents' movement points will be fully replenished next turn.||You cannot accumulate movement points.||If an agent still has movement points, have a look to see if there is anywhere you want to move him before ending turn.||You can order each agent according to movement points left by clicking on this column's title. 	False
mp_Tooltip_390023	Each army can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All armies'movements points will be fully replenished next turn.||Movement points are reset each turn, you can not accumulate them.||If an army still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can order your armies by movement points by clicking on this column's title.	False
mp_Tooltip_3e0023	Each army can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All armies movements points will be fully replenished next turn.||Movement points are reset each turn, you can not accumulate them.||If an army still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can order your armies by movement points by clicking on this column's title.	False
mp_Tooltip_4f0009	Each fleet can only travel a certain distance each turn and this column will show you which fleets can still be moved.||The coloured bar will empty as more points are used.||A fleet's movement points will be fully replenished next turn.||Movement points are reset each turn, you do not accumulate them.||If a fleet still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||You can re-order your fleets according to movement points by clicking on this column's title.	False
mp_Tooltip_6c0074	Each agent can only travel so far each turn and this column will show you which agents can still be moved.||The coloured bar will empty as more points are used.||All agent's movement points will be fully replenished next turn.||You cannot accumulate movement points.||If an agent still has movement points, have a look to see if there is anywhere you want to move him before ending turn.||You can order each agent according to movement points left by clicking on this column's title. 	False
name_NewState_Text_140045	Christian	True
name_NewState_Text_40003	faction name	False
name_NewState_Text_c003d	Buddhist	True
name_textbox_NewState_Text_2c0015	Matsu Mishamori	False
name_textbox_Tooltip_1c0004	You can name units by typing in this box.	False
name_textbox_Tooltip_2b0044	On this panel you can view a character's personal details, traits and entourage.||All of this is useful for judging a character and where best to use them.||Move your cursor over the different areas for more detail. 	False
name_Tooltip_1b0048	Click to sort by name	True
name_Tooltip_350048	Click to sort by name.	False
name_Tooltip_77003d	As you select a map from below, the map description tab to the right will provide details about it.	False
Nation details_Tooltip_2f0020	Your nation's diplomatic details.||You can see your protectorates, allies, enemies and your trade partners at a glance here.	False
nation_DY_NewState_Text_370066	Schweizerische Eidgenossenschaft	False
nation_Tooltip_1a004e	Click to sort by clan	True
nation_Tooltip_43002a	Click to sort by nation.	False
nav_button_board_Tooltip_1b0008	Board ship||When this button is lit up it means you have the option of boarding an enemies ship.||Board enemy ships as a diversionary tactic or to take them out of the battle.||If you are successful you can choose to capture the ship and use it in your next naval battle.||Before boarding you may want to pepper the crew with the grape shot to reduce their numbers.	False
nav_button_board_Tooltip_7d006f	Board ship||When this button is lit up it means you have the option of boarding an enemy ship.	True
nav_button_broadside_L_Tooltip_710078	Fire broadside left||Click here once to load cannons and then again to fire once loaded.||Loading progress is shown by the ring around the button.||When the ring is fully red all cannons will be loaded and ready for firing.||If you click on the button before the ring is fully red it will cancel loading the cannons.||You can load and fire different shots for various effects.  	False
nav_button_broadside_R_Tooltip_710003	Fire broadside right||Click here once to load cannons and then again to fire once loaded.||Loading progress is shown by the ring around the button.||When the ring is fully red all cannons will be loaded and ready for firing.||If you click on the button before the ring is fully red it will cancel loading the cannons.||You can load and fire different shots for various effects.	False
nav_button_groupforms_Tooltip_280036	Toggle group formations panel||This panel can be used to arrange grouped ships into different formations.||To activate this button you must have some ships already grouped.||Move your cursor over the formations panel for more details.	False
nav_button_ram_Tooltip_41003f	Ram 	False
nav_button_shot_chain_Tooltip_7b005d	Select chain shot||This shot is used to wreck an enemy ship's sails.||Destroying a ships' sails will slow it to a halt.||You can then manoeuvre to its rear and bombard it with round shots or attempt to board and capture.||Use chain shots to slow a ship down if you want to capture it without doing much damage or to quickly take it out of the battle.	False
nav_button_shot_grape_Tooltip_37000c	Select grape shot||This is a shrapnel shot used to fire at enemy crews.||Fire some of these shots at an enemies ship before boarding.||This will reduce the amount of crew you will need to fight hand-to-hand and increase your chances of a successful capture.	False
nav_button_shot_grape_Tooltip_580056	Select Grape Shot.This fires a cluster of metal slugs. || Grape Shot is most effective when the enemy ship's hull is damaged. It is also likely to cause a fire. || Grape Shot can reduce the number of enemy sailors prior to boarding.  	False
nav_button_shot_grape_Tooltip_640076	Select Grape Shot|| This fires a cluster of metal slugs. || Grape Shot is most effective when the enemy ship's hull is damaged. It is also likely to cause a fire. || Grape Shot can reduce the number of enemy sailors prior to boarding. 	False
nav_button_shot_standard_Tooltip_2e0029	Select round shot||Use these cannonballs to wreak maximum damage upon an enemy ship's hull.||Use them when you want to destroy a ship or damage it badly.||If you want to capture a ship for yourself, use another type of shot to avoid having to repair any damage later. 	False
nav_UC_button_hold_course_Tooltip_48003d	Set sail	False
nav_UC_button_hold_course_Tooltip_6f0061	Go straight	True
nav_UC_button_sails_BattleSail_Tooltip_5b006d	Sails are at battle status||In battle status you only have one sail unfurled.||Your other sails will be protected from damage, but your speed and manoeuvrability will be greatly reduced.||Select the plus and minus buttons to the right and left to increase and decrease speed.	False
nav_UC_button_sails_FullSail_Tooltip_4a001a	Sails are at full sail||Full sails means your ship is moving at full speed.||Select the minus button to the left to decrease speed.	False
nav_UC_button_sails_HalfSail_Tooltip_220016	Sails are at half sail||At half sail your ship is moving at half speed.||Select the plus and minus buttons to the right and left to increase and decrease speed.	False
nav_UC_button_sails_Stationary_Tooltip_2d0044	Furl sails||When sails are furled the ship will slow to a stop.||If you have not reached your last destination you will continue towards it again once you have unfurled the sails.||Dropping anchor or selecting a new destination point will clear the last one.||Select the plus button to the right to increase speed.	False
nav_UC_button_sails_Stationary_Tooltip_490021	Furled sails||When sails are furled the ship will slow to a stop.||If you have not reached your last destination you will continue towards it again once you have unfurled the sails.||Dropping anchor or selecting a new destination point will clear the last one.||Select the plus button to the right to increase speed.	False
nav_UC_button_speed-_Tooltip_1e004c	Decrease sail||This will slow your speed. 	False
nav_UC_button_speed+_Tooltip_150042	Increase sail||This will increase your speed. 	False
nav_UC_button_turn_left_Tooltip_68000f	Rotate left||Hold down to choose how far to rotate left.||Your final position will be indicated with a marker.||Single-click to rotate left a little.	False
nav_UC_button_turn_left_Tooltip_690077	Rotate left||Hold down this button to choose how far to rotate left.||Your final position will be indicated with green markers.||Single-click to rotate left a little.	False
nav_UC_button_turn_right_Tooltip_1c0000	Rotate right||Hold down to choose how far to rotate right.||Your final position will be indicated with a marker.||Single-click to rotate right a little.	False
nav_UC_button_turn_right_Tooltip_760013	Rotate right||Hold down this button to choose how far to rotate right.||Your final position will be indicated with green markers.||Single-click to rotate right a little.	False
NAV_wind_pointer_Tooltip_1e002d	This is your compass and always points north.||You can use this to pinpoint where you are in position to the wind direction.||Sailing with the wind will increase the speed of your ships.	False
navy_demote_Tooltip_28005e	Demote|||Demote a general in order to enlist a more suitable replacement.||You may also want to do this to save on upkeep costs without scuppering a ship.	False
navy_demote_Tooltip_2e000a	Demote admiral||Not all men are born to lead, and sometimes your ship may be helmed by an incompetent admiral.||Demoting an admiral will stop any negative effects he may be having on the fleet, and leave room to promote a more suitable replacement.||You may also want to do this to save on upkeep costs without scuppering the ship.	False
navy_embark_Tooltip_30003a	Embark/Disembark||Move units between your docked fleet and the port garrison.	False
navy_promote_inactive_Tooltip_47004f	You cannot promote an admiral at this time.||This may be because you have insufficient funds.||You can raise funds by raising taxes or disbanding unwanted units.	False
navy_promote_Tooltip_2d	Enlist an admiral || This button opens up the Enlist New Admiral panel where admirals can be recruited for your fleet. || Admirals improve a fleet's ability in battle.	False
navy_promote_Tooltip_35005e	Enlist general||This opens up a panel of general candidates to choose from.	False
navy_promote_Tooltip_4c00fd	Enlist an admiral || This button opens up the Enlist New Admiral panel where you can recruit an admiral for your fleet. || Admirals will improve a fleetメs ability in battle	False
navy_promote_Tooltip_6a0069	Recruit an admiral||Admirals can add morale bonuses in battle, rally and recruit units at sea.	False
navy_repair_Tooltip_17006c	Repair||Damaged fleets can only be repaired when docked in a port.   	False
navy_repair_Tooltip_240057	Repair selected ships||Ships can become damaged in battle and this will repair broken masts, holes in the hull and replenish its crew!||To repair a ship you must be in a port.||A damaged ship can still be used in battle but its effectiveness will be greatly reduced. 	False
navy_repair_Tooltip_6e005c	Repair selected ships||Ships can become damaged in battle and this will repair broken masts, holes in the hull and replenish its crew!||To repair a ship you must be in a working port.||A damaged ship can still be used in battle but its effectiveness will be greatly reduced. 	False
navy_repair_Tooltip_76004b	Repair	False
navy_scupper_Tooltip_1b0030	Burn	False
navy_scupper_Tooltip_1e0059	Scupper selected ships||This will dismantle the selected ships and distribute the crew among your other ships, saving you money on upkeep costs!	False
navy_scupper_Tooltip_2e0034	Scupper||Scupper ships that are no longer needed to save money on upkeep costs. 	False
negative_bar_Tooltip_32000b	Negative population growth	False
negative_bar_Tooltip_3d0043	Negative population growth||High tax rates for the lowest classes are likely to be the most detrimental influence on population growth.	False
negative_bar_Tooltip_4f0044	Negative influences||If the lower classes become too unhappy, public order will break down, resulting in riots and revolts.||The lower classes are not particularly well off, and taxes add another burden for them to bear.||Reduce that burden by lowering the lower class tax rate and lessen the likelihood of transforming them into an angry mob! 	False
negative_bar_Tooltip_5c005a	Negative growth||The factors affecting the rate at which your region wealth will grow per turn.||Move your cursor over the icons to see what is hindering growth.	False
negative_bar_Tooltip_600042	Negative influences||If the ruling class become too unhappy, public order will break down resulting in riots and revolts.||High taxes will vex the ruling classes and cause them to raise their voices in disgust.||Lowering taxes will improve their moods and stop any trouble from being stirred up.	False
negative_bar_Tooltip_680017	Negative influences||If they become too unhappy public order will break down resulting in riots and revolts.||The lowest class are not particularly well off, and taxes add another burden for them to bear.||Reduce that burden by lowering the lowest class tax rate and lessen the likelihood of transforming them into an angry mob! 	False
negative_bar_Tooltip_720050	Negative influences||If the higher class become too unhappy, public order will break down resulting in riots and revolts.||High taxes will vex the higher classes and cause them to raise their voices in disgust.||Lowering taxes will improve their moods and stop any trouble from being stirred up.	False
negative_bar_Tooltip_7d0076	Negative population growth||High tax rates for the lower classes are likely to be the most detrimental influence on population growth.	False
new_events_active_Text_2e006d	New Events	False
new_events_hover_Text_2e006d	New Events	False
new_events_inactive_Text_2e006d	New Events	False
new_events_selected_Text_2e006d	New Events	False
new_events_Tooltip_1c0014	You can view reports on each new event from this tab.	False
new_level_Tooltip_220013	XP earned	True
no_building_text_NewState_Text_210043	You do not own an educational building at which to conduct research. Educational buildings can be constructed in towns. You can still steal technologies from other nations.	False
no_growth_tx_negative_growth_Text_90068	Villages are not growing	False
no_growth_tx_negative_growth_Tooltip_63000c	You need to increase population growth.||Move your cursor over the positive and negative factors above to see how you can help population growth.	False
no_growth_tx_no_villages_Text_400075	No villages left	False
no_growth_tx_no_villages_Tooltip_5a0056	All villages have already appeared in this region.||You may want to increase the population in other regions where there are still villages to develop. 	False
no_time_limit_tx_NewState_Text_560017	No time limit	False
non-friend_tx_NewState_Text_15004b	Non-friends games	False
not_available_tx_admiral_Text_21004d	No suitable admirals available	False
not_available_tx_NewState_Text_490023	No suitable commanders available	False
not_available_tx_NewState_Text_4a0017	No suitable generals available	False
offer_access_tx_NewState_Text_230067	Offer Daughter	False
offer_access_tx_NewState_Text_56000a	Offer Access	False
offer_access_tx_Tooltip_190064	Military access is used when one army needs to move across another nation's regions without trespassing and causing a war.||Offering the other nation a high number of turns shows a great deal of trust and good faith.||This will improve relations between you, but also make you vulnerable to their armies if they decide to attack.||Select the nodes to choose how many turns you want to offer and then click on the accept button.	False
offer_access_tx_Tooltip_520074	Military access is used when one army needs to move across another nation's region without trespassing and causing a war.||Offering the other nation a high number of turns shows a great deal of trust and good faith.||This will improve relations between you, but also make you vulnerable to their armies if they decide to attack.||Once you have granted military access you can still cancel it at anytime.||However, backing out of an offer will not reflect well on your nation and you could gain a reputation as unreliable and untrustworthy.||Select the nodes to choose how many turns you want to offer and then click on the accept button.	False
offer_hostage_tx_NewState_Text_5f0064	Offer Hostage	False
offer_regions_tx_NewState_Text_410072	Offer Regions	False
offer_regions_tx_Tooltip_320021	Your regions for the selected theatre are listed below and in green on the region map above.||Select regions to offer by checking the box to the right of the region's name.||Selected regions will be highlighted on the map to give you an idea of their strategic value.||Switch theatre views on the region map to list the regions for that theatre.||When you return to the offers and demands panel the selected regions will be listed in your offers. 	False
offer_tech_tx_NewState_Text_570009	Offer Technology	False
offer_tech_tx_Tooltip_15005d	New technology can be used to improve your armies, navies and regions and as such is a valuable and useful bargaining tool.||You can only offer technology you have already researched.||All available technology is shown in this panel.||There are three different branches of technology to choose from - military, industry and enlightenment.	False
offers_title_faction_left_Text_46007c	Your Offers	False
offers_title_faction_left_Tooltip_120075	You can add offers by selecting the options to the left and remove them by left-clicking on them.||You can make as many offers as you wish before making the proposal.||Your demands are displayed on the right to make it simpler to balance your offers and demands.	False
offers_title_faction_left_Tooltip_310033	Add offers using the diplomatic buttons in your section.||Once you have sent a proposal, the other clan will respond. 	False
offers_title_faction_left_Tooltip_750008	This section shows all the offers you are making as part of your diplomatic proposal. || Use the buttons to the left to make offers which will get added here. || Your demands are shown to the right to make it simpler for you to compose a balanced proposal. || Once you have finished, click on the send proposal button. || You can remove offers or demands by clicking on the cross next to them if you have changed your mind. 	False
offers_title_faction_right_Text_410077	Their Demands	False
offers_title_faction_right_Tooltip_1e004f	Balance their demands against their offers to make sure you're getting a good deal.||Think about your relations with this nation before accepting or refusing any proposals.||If you want them as a friend, try to find an acceptable agreement for you both.||However, if you have no use for them, you can be more demanding without worrying about angering them.	False
offers_title_faction_right_Tooltip_25005d	Review their demands below, then either accept, refuse or make a counter-proposal.	False
offers_title_faction_right_Tooltip_b0037	Select from the options below to add them to the offers section of your diplomatic proposal. || Once you have picked all your offers click the accept button. || You can then choose to add more offers or demands or send your proposal. 	False
offices_daimyo_Tooltip_62006b	Your daimyo||He is the head of your clan and will require a worthy son to follow in his footsteps.||Left-click to see his character details. 	False
offices_warfare_Tooltip_1d0002	Clan supplies post||This increases replenishment cost, with the amount determined by the rank of the appointee.||This is a military post and more suited to generals.||A general in this post will have more movement points on the battlemap.  	False
offices_warfare_Tooltip_240006	Clan warfare post||This reduces recruitment cost, with the amount determined by the rank of the appointee.||This is a military post and more suited to generals.||A general in this post will find his forces gain XP easier.  	False
offices_warfare_Tooltip_2e0043	Clan development post||This is a civil post that reduces construction costs, with the amount determined by the rank of the appointee.	False
offices_warfare_Tooltip_5e0070	Heir||An heir will replace the daimyo in the event of his death.||Choose an heir from the daimyo's sons by clicking on their portrait and dragging and dropping it here.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details.	False
offices_warfare_Tooltip_6b001e	Clan finance post||This is a civil post that increases global tax income, with the amount determined by the rank of the appointee.||This is a civil post, and general appointed to this post will benefit from reduced upkeep costs.	False
ok_access_Tooltip_720052	Accept	False
ok_end_alliance_Tooltip_40002e	End alliance	False
ok_end_trade_Tooltip_120057	End trade partnership	False
ok_payments_Tooltip_720052	Accept	False
ok_regions_Tooltip_720072	Accept 	False
ok_stategift_Tooltip_720052	Present state gift	False
ok_technology_Tooltip_720052	Accept	False
once_tx_NewState_Text_410063	Offer Payment	False
once_tx_NewState_Text_4a0025	Pay once	False
once_tx_Tooltip_2d0035	One off payments don't have the risk of being cancelled through bankruptcy or war.||However, it may also be harder to offer a sufficient amount in one payment rather than a number of smaller, regular payments. 	False
once_tx_Tooltip_6c0079	Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money.||However, if it is too large it may be beyond the other nation's means. 	False
Opponent_found_NewState_Text_79003f	Opponent found!	False
option1_text_NewState_Text_5a0056	Side with Government	False
option1_text_normal_Text_78005f	Enter war on side of Ally	False
option2_text_NewState_Text_5c004a	Side with Rebels	False
option2_text_normal_Text_260075	Enter war on side of: %S	False
option2_text_tx_decline(breaks_alliance)_Text_50045	Decline (breaks alliance)	False
option2_text_tx_decline_Text_67002b	Decline	False
options_bar1_Tooltip_f0034	Do not plunge your nation into war simply because you have the option!||Consider the implications first - there are plenty of battles to be fought, battles you can plan for.	False
options_bar2_Tooltip_650027	If this is granted it will allow you access to the other nation's regions without declaring war.||Military access is a risky thing to allow as it can leave a nation open to surprise attack.||As such, it is not guaranteed you will be granted it.||If your request is turned down you can always try using the diplomacy panel to negotiate.||You may fare better if you can offer something in return. 	False
options_bar2_Tooltip_6c005d	If this is granted it will allow you access to the other nation's region without declaring war.||Military access is a risky thing to allow as it can leave a nation open to surprise attack.||As such, it is not guaranteed you will be granted it.||If your request is turned down you can always try using the diplomacy panel to negotiate.||You may fare better if you can offer something in return. 	False
options_tx_NewState_Text_770027	Options	False
options_tx_Tooltip_6e0041	Options||From here you can view the units that are available to recruit, their cost and the amount of turns it will take to recruit them.||Right click on a unit card to see detailed information on that unit.||Left click to add it to the queue, and left click on it again to remove it from the queue.||As your town grows and your resources develop more units will become available to you.||If a building enables you to recruit a unit it is listed in it's building details panel.	False
other_bar_Tooltip_25000a	This factor includes your clan's diplomatic deals, trade and special bonuses. 	True
other_clans_label_NewState_Text_35000a	Find clan:	False
other_clans_label_NewState_Text_43006f	Find player:	True
other_tx_NewState_Text_460044	Show other players profiles:	True
page_label_NewState_Text_40017	page:	False
panel_heading_default_Text_210078	Battle Match	True
panel_heading_default_Text_390046	Games list	False
panel_heading_default_Text_46006b	Clan Roster	False
panel_heading_default_Text_4e001e	Battle Results	True
panel_heading_default_Text_69004c	Statistics	False
panel_heading_default_Text_c0038	Achievements	True
panel_heading_NewState_Text_100074	Unit details	True
panel_heading_NewState_Text_1d001f	Clan list	False
panel_heading_NewState_Text_1d002f	Leaderboards	False
panel_heading_NewState_Text_1e003b	New veteran unit available	True
panel_heading_NewState_Text_20000a	Choose a Mon:	True
panel_heading_NewState_Text_20022	Clan	True
panel_heading_NewState_Text_21006b	Unit Information	False
panel_heading_NewState_Text_2b0079	Armour Sets	False
panel_heading_NewState_Text_2c0040	Victory conditions	True
panel_heading_NewState_Text_30004f	Two Player Campaign	True
panel_heading_NewState_Text_300050	Skills and Traits	False
panel_heading_NewState_Text_330063	Edit Mon	True
panel_heading_NewState_Text_350043	Traits	True
panel_heading_NewState_Text_36000f	Custom Battle	True
panel_heading_NewState_Text_36006d	Pick a castle location:	True
panel_heading_NewState_Text_390038	Achievements	True
panel_heading_NewState_Text_40007d	Choose Clan	True
panel_heading_NewState_Text_44001a	Legendary item gained	True
panel_heading_NewState_Text_460049	Hall of Fame	False
panel_heading_NewState_Text_4a0075	Faction Setup	False
panel_heading_NewState_Text_4c0078	Army Management	False
panel_heading_NewState_Text_4f0005	Rank gained	True
panel_heading_NewState_Text_50007a	Character Development	True
panel_heading_NewState_Text_53007b	Clan Tokens	True
panel_heading_NewState_Text_610037	General	False
panel_heading_NewState_Text_720045	Multiplayer Battle	False
panel_heading_NewState_Text_740056	Skills	True
panel_heading_NewState_Text_760006	Unit statistic	True
panel_heading_NewState_Text_7c0035	Ancillaries	False
panel_heading_NewState_Text_c0029	Settings	False
panel_heading_sea_Text_5d0010	Fleet Management	False
panel_heading_skillpoint_Text_1001c	Skillpoint gained	True
panel_heading_Tooltip_190051	The host can change multiplayer battle settings. 	True
panel_heading_Tooltip_30048	This shows the traits your general gains from his current set of ancillaries.||Change the ancillaries used in battle by clicking on the modify button.	True
panel_heading_Tooltip_3d001c	This shows the traits your clan gains from its current set of ancillaries.||Change the ancillaries used in battle by clicking on the modify button.	True
panel_heading_Tooltip_3e0069	Pick from your available ancillaries to make an active set to take into battle.||Ancillaries add special bonuses on the battlefield, but only when they are active. 	True
panel_heading_Tooltip_49005b	Use this panel to set up the details of your multiplayer battle. 	True
panel_heading_Tooltip_4f0053	Ancillaries add special bonuses on the battlefield.||Your active ancillaries can be changed by clicking on the 'Modify' button.	True
panel_heading_Tooltip_580015	Skills are gained by spending XP points earned in battle.||Traits are awarded according to the skills your avatar has and his conduct in battle.	True
panel_heading_Tooltip_630036	Victory conditions change according to your game mode and settings.	True
panel_heading_Tooltip_73004e	This campaign can be played against another player, or partner up with them against the AI. 	True
panel_heading_Tooltip_7c0035	The leaderboards show the global scores for multiplayer games.||You can filter by clan or friends and see who is the leader in each field.||The Hall of Fame shows 	True
panel_heading_tx_army_Text_b0016	Army:	False
panel_heading_tx_army_Tooltip_360072	Army setup panel.||By default the units are balanced and chosen for you, but you can delete and add units to create your own setup.||You can also give or take away experience for your units, depending on your funds.	False
panel_heading_tx_navy_Text_180002	Navy:	False
panel_heading_tx_navy_Tooltip_250066	Navy setup panel.||By default the units are balanced and chosen for you, but you can delete and add units to create your own setup.||You can also give or take away experience for your units, depending on your funds.	False
panel_heading_tx_NewState_Text_190054	Voice Chat Settings	False
panel_heading_tx_NewState_Text_1a0052	Brightness & Gamma	False
panel_heading_tx_NewState_Text_1c0022	Chat	False
panel_heading_tx_NewState_Text_450078	Multiplayer Setup	False
panel_heading_tx_Tooltip_60010	Choose a game name, password, number of spectators and mark your battle for ranking here.	False
panel_timer_Tooltip_b0022	When this timer runs out, the battle will begin.	True
password_Tooltip_110008	You can set a password here if you wish.||This means only players with the password can enter your game.	False
passworded_tx_NewState_Text_40067	Passworded games	False
pause_Tooltip_730056	Pause||Select this button to pause the game.||You can use the pause button to study the battle and plan your strategy.||While the game is paused you can still move the camera around and give orders.||Once the game is unpaused it the orders you have given will be carried out. 	False
pay_once_Tooltip_2d0035	One off payments don't have the risk of being cancelled through bankruptcy or war.||However, it may also be harder to offer a sufficient amount in one payment rather than a number of smaller, regular payments. 	False
pay_once_Tooltip_6c0079	Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money.||However, if it is too large it may be beyond the other nation's means. 	False
pay_repeatedly_Tooltip_17001a	Offers of regular payments rather than a one off sum is less likely to be accepted as the payments could be easily revoked.||Demanding smaller regular payments may be more manageable for the other nation, and so have a greater chance of being accepted.||Select the amount of turns below.	False
pay_repeatedly_Tooltip_520013	Payments over a number of turns may be easier to manage.||Once a payment deal has been agreed upon, it can only be cancelled by bankruptcy or a declaration of war. 	False
pay_tx_NewState_Text_110038	Payments	False
pay_tx_Tooltip_4f003c	Here you can pay or demand payment from another nation.||Money can be used as a gesture of goodwill, a way of negotiating difficult deals or just good old fashioned bribery.||Move your cursor over the area below to see more details.	False
percentage_avatar_NewState_Tooltip_320037	Bonus from general	True
percentage_base_NewState_Tooltip_7b0005	Base value	True
percentage_NewState_Text_300010	50%	False
percentage_Tooltip_76004a	You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	False
percentage_upgrade_NewState_Tooltip_450044	Bonus from skill upgrades	True
physical_NewState_Tooltip_11003d	Physical skills increase your avatar's speed and stamina.||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. 	True
physical_Tooltip_140021	Physical skills increase your avatar's speed and stamina.||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. 	True
pip_buddhist_Tooltip_c003d	Buddhist	True
pip_christian_Tooltip_140045	Christian	True
pip_gov_type_absolute_monarchy_Tooltip_24001e	Absolute Monarchy	False
pip_gov_type_constitutional_monarchy_Tooltip_520063	Constitutional Monarchy	False
pip_gov_type_republic_Tooltip_1f0029	Republic	False
pip_pop_Tooltip_16001a	Population||As the population increases, more slots appear.||These slots can be built upon to develop your region.||The growth section to the left will help guide you on how to increase this number.	False
pip_status_allied_Tooltip_610048	Allied	False
pip_status_at war_Tooltip_710000	At war	False
pip_status_protectorate_Tooltip_e0028	Protectorate	False
pip_trade_land_can_trade_Tooltip_57005d	Can trade	True
pip_trade_land_cannot_trade_Tooltip_b0074	Cannot trade	True
pip_trade_land_trading_Tooltip_78003b	Trading	True
pip_trade_naval_can_trade_Tooltip_57005d	Can trade	True
pip_trade_naval_cannot_trade_Tooltip_b0074	Cannot trade	True
pip_trade_naval_trading_Tooltip_78003b	Trading	True
play_Tooltip_280041	Play||This will unpause the game or return it to normal speed. 	False
player_1_Tooltip_260038	This is the leader for this nation.	False
player_2_Tooltip_260038	This is the leader for this nation.	False
player_name_label_1_Text_370005	By player:	True
player_name_label_1_Text_3a0074	Against player:	True
player_number_label_NewState_Text_660034	Shogun players:	True
player_rank_Tooltip_2b001f	Host's command rating 	False
player_rank_Tooltip_730057	This is the host's ranking. || You can sort this list by clicking on the column title. || You may wish to play with a host with a similar ranking to yourself, or challenge yourself with someone of a higher rank. 	False
player_rank_Tooltip_b001f	Host's command rating	False
player_slot_open_Tooltip_6a003c	This slot is available to join.	True
players_NewState_Text_7a007b	34000	False
players_ready_tx_NewState_Text_7c004d	Players ready:	False
players_Tooltip_110009	This column shows the number of players needed for each game.||You can choose to fight an eight player match, or you may want a one-on-one.||Click the column header to sort games by player numbers.	True
players_Tooltip_1a0070	This is the maximum number of players available for this map.||Each player will control a different army.||Some maps have more than two players.||If there aren't enough players for the battle you can use AI players instead.	False
players_Tooltip_2a001d	This is the maximum number of players available for this map.||Each player will control a different army.||Some maps have more than two players.||As these battles are in single player mode, any other players will be controlled by the game.||To play against human adversaries select the multiplayer option from the front end.	False
players_Tooltip_620006	This shows how many players have joined this battle and how many more are needed. || You can sort this list by clicking on the column title. || This is helpful if you are looking to fight a one-on-one battle rather than several players, or vice versa. 	False
players_Tooltip_67002b	This shows how many players have joined this game and how many more are needed. || You can sort this list by clicking on the column title. || This is helpful if you are looking to fight a one-on-one battle rather than several players or vice versa. 	False
players_tx_NewState_Text_310058	Steam name	True
players_tx_NewState_Text_670027	Players	False
plus_Tooltip_100012	The positive effects on your populations public order.||Mouse over the pips to see more details.	True
plus_Tooltip_560048	Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	False
plus_Tooltip_6f0064	Positive influences||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order.	False
plus_Tooltip_b0062	Positive effects||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order.	False
plus_Tooltip_c0067	Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lower classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	False
points_txt_NewState_Text_20070	Points to spend:	True
points_txt_NewState_Text_550021	Skill Points:	True
points_txt_NewState_Tooltip_38007a	Click on the 'Show skill tree' button to spend these. 	True
pop_growth_heading_NewState_Text_390034	Growth in this turn	False
pop_growth_heading_Tooltip_470012	The icons below show the positive and negative influences that affect the growth of your population.||If the positive influences outweigh the negative ones, your population will increase.||Mouse over individual influence icons to find out more about them.	False
popularity_arrow_Tooltip_a0001	Popularity state||This shows whether your popularity is on the rise or dropping!	False
popularity_percentage_Tooltip_b0005	This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely the current cabinet will be voted out come elections.||If they are voted out they will be replaced with the opposition.	False
population_Tooltip_4c0054	If your population is estimated to grow next turn there will be an arrow icon pointing upwards next to the population number.||If the population is not increasing you may want to bring up the region's details panel to see how to help it grow.||As a region's population increases, villages will turn into towns and harbours into ports.|| You can order this column according to the lowest and highest population by clicking on this column's title.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region. 	False
portrait_Tooltip_1f0063	Your general.||Generals can have a great effect on their troops on the battlefield, so it is wise to compare your general's details against the enemy general before committing to battle. 	True
portrait_Tooltip_360002	The enemy general.||Generals can have a great effect on their troops on the battlefield, so it is wise to study the details and attribute level of an enemy general before committing to a battle. 	True
portrait_Tooltip_610056	Their diplomat.||Pay attention to their responses, they will make it clear how they feel about the negotiations and how your relations currently stand.||Just because they accept a proposal doesn't mean they are necessarily happy about it!	False
portrait_wife_border_Tooltip_31006c	The daimyo's wife||Left-click to see her character details. 	False
positive_bar_Tooltip_290013	Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.	False
positive_bar_Tooltip_340037	Positive growth||The factors affecting the rate at which your region wealth will grow per turn.||Move your cursor over the icons to see what is helping growth.	False
positive_bar_Tooltip_38002e	This displays all the factors that contribute to the generation of wealth in this region.||Industry and agriculture are important in advancing your region wealth.||Build farms, ports and workshops to increase these aspects of your region.||Move your cursor over the icons to display more information.	False
positive_bar_Tooltip_48002d	Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the lower classes will also promote population growth.	False
positive_bar_Tooltip_560048	Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	False
positive_bar_Tooltip_6f0064	Positive influences||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order.	False
positive_bar_Tooltip_740064	Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the lowest classes will also promote population growth.	False
positive_bar_Tooltip_b0062	Positive effects||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order.	False
positive_bar_Tooltip_c0067	Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lower classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	False
post_army_Tooltip_4a001d	Army minister||He affects your military costs by adding bonuses to unit recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||Right-click on his portrait to bring up his details panel.	False
post_finance_Tooltip_49000f	Finance minister||He affects your tax and trade efficiency and your economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel.	False
post_governor_america_Tooltip_2b006a	Governor for America||This man looks after your nation's interests for your regions in America.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	False
post_governor_europe_Tooltip_420003	Governor for Europe||This man looks after your nation's interests for your regions in Europe.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	False
post_governor_europe_Tooltip_420023	Governor for Europe||This man looks after your nation's interests for your regions in Europe.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel. 	False
post_governor_india_Tooltip_2b006a	Governor for India||This man looks after your nation's interests for your regions in India.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	False
post_governor_north_america_Tooltip_2b006a	Governor for America||This man looks after your nation's interests for your regions in America.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	False
post_justice_Tooltip_420079	Justice minister||He affects your public order by adding bonuses to repression, garrisons effect and town watch costs.||The level of these bonuses are dependent on his management skill.||If he is incompetent you may wish to swap him for another minister.||He will carry his incompetence to his new post, but perhaps he will do less damage there!||Right-click on his portrait to bring up his details panel.	False
post_navy_Tooltip_80037	Navy minister||He affects your naval costs by adding bonuses to ship recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||Right-click on his portrait to bring up his details panel.	False
post_prime_minister_Tooltip_14002e	Head of government||He adds bonuses to your prestige, diplomacy and economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel. 	False
power_dy_Tooltip_1f0028	Power is represented by military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||A powerful nation will be useful to have on side but they could also be a threat to your nation - tread carefully!	False
power_dy_Tooltip_29006f	Power is determined by military strength.||The clans with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other clans.	True
power_dy_Tooltip_6b0075	Power is determined by military strength.||The clans with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful a clan is, the less popular they will be with the other clans.	True
power_dy_Tooltip_6d007f	Your power is represented by your military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other nations. 	False
power_NewState_Text_300055	Power:	False
power_Tooltip_1f0028	Power is represented by military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||A powerful nation will be useful to have on side but they could also be a threat to your nation - tread carefully!	False
power_Tooltip_29006f	Power is determined by military strength.||The clans with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other clans.	False
power_Tooltip_6b0075	Power is determined by military strength.||The clans with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful a clan is, the less popular they will be with the other clans.	True
power_Tooltip_6d007f	Your power is represented by your military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other nations. 	False
Prestige_Tooltip_730015	This is your Prestige panel.||Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations.	False
previous_level_Tooltip_57003f	Pre-battle XP 	True
prize_money_box_Tooltip_280028	This is generated from your captured ships.||As you remove or add ships you will see this number update.||The money will go towards your nation's funds. 	False
protectorates_NewState_Text_34005b	Protectorates:	False
protectorates_Tooltip_34001c	Protectorates are nations who come under the protection of another nation.||In exchange for protection the protectorate grants full access to its regions, and pays the protecting nation half its income. 	False
protectorates_Tooltip_640055	These nations are under your protection.||In exchange for your protection you receive half their income and unlimited military access to their regions.	False
protectorates_vassal_of_Text_2b0002	Vassal of:	False
protectorates_vassals_Text_440037	Vassals:	False
province_wealth_dy_NewState_Text_320002	3655	True
province_wealth_dy_NewState_Text_70007	2255	True
public_opinion_dy_Tooltip_2a0014	Successful negotiations rely on many factors, but this is a useful hint as to how this nation may react to your offers.||The friendlier they are toward you, the more likely they are to accept your proposals.||Try getting the people on your side by offering a state gift, or a one off payment.||Public opinion will change according to your actions.	False
public_opinion_dy_Tooltip_2f0040	Your public opinion reflects the current state of your relations with this nation.	False
public_opinion_NewState_Text_360013	Public opinion towards us:	False
public_opinion_NewState_Text_520065	Public opinion towards them:	False
public_opinion_Tooltip_2a0014	Successful negotiations rely on many factors, but this is a useful hint as to how this nation may react to your offers.||The friendlier they are toward you, the more likely they are to accept your proposals.||Try getting the people on your side by offering a state gift, or a one off payment.||Public opinion will change according to your actions.	False
public_opinion_Tooltip_2f0040	Your public opinion reflects the current state of your relations with this nation.	False
public_order_title_NewState_Text_20001b	Region Wealth	False
public_order_title_NewState_Text_23006c	Public Order	False
public_order_title_NewState_Text_7c0057	Population	False
public_order_title_NewState_Tooltip_1d0047	This section provides details on the population of this region.||You should aim to increase the population in a region as much as possible.||It is also beneficial to encourage your population to be the same religion as your nation.||Move your cursor over the different areas below for more details.	False
public_order_title_NewState_Tooltip_570060	This section shows the details of this region's wealth.||These details will help to show you how to improve region wealth. 	False
public_order_title_NewState_Tooltip_80052	This section shows the public order details for the different sections of your populace.||Keeping public order is essential to running a successful prosperous region.||This is influenced by both the population's happiness and the government's level of control over the region.||The highest and lowest classes have different levels of public order - if either class becomes unruly it can escalate into rebellion or even revolution.||Move your cursor over the icons below to see the positive and negative effects on the highest and lowest classes.	False
public_order_title_Tooltip_460028	You must keep an eye on public order to prevent riots and rebellions, particularly if it is a province you have recently captured.||The pips below show what is affecting public order, positively and negatively.||Order can be kept by keeping the population happy or by repressing them with authority! 	True
public_order_Tooltip_63000e	The two icons are for the lower and higher classes, as each of them have their own public order.||Green icons mean the public are under control, red means they are likely to riot. Yellow means they are somewhere in-between.||If the public order for a region looks unstable you may want to bring up the region's details scroll to try and find the problems and quell any unrest.||You can order this column according to the best and worst public order by clicking on this column's title.||This will help you quickly pinpoint regions which may give you trouble.	False
queue_tx_NewState_Text_51	Queue	False
queue_tx_Tooltip_4e0045	Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position.	False
queue_tx_Tooltip_660016	Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||You can queue as many units as your money can manage, but only one of each type of unit can be recruited at the same time.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position.	False
r_arrow_amount_Tooltip_5a0064	Increase by 1000	False
r_arrow_amount_Tooltip_6d0007	Increase turns	False
radar arrow L_Tooltip_11006d	Next theatre	False
radar arrow L_Tooltip_180072	Previous theatre	False
radar arrow R_Tooltip_11006d	Next theatre	False
radar arrow R_Tooltip_180072	Previous theatre	False
radar_Tooltip_5e0038	Radar map||Use this to keep track of movements in battle.||Each unit will be displayed using their own icon and nation colour.||All units, friendly or enemies, will be displayed unless they are in hiding on the main map.||If you have a unit selected you can right-click on the radar map to move the unit to that position.||You can zoom in and out of the radar map using the zoom buttons.	False
range_NewState_Text_60059	Range	False
range_Tooltip_1f006e	You can improve the range of your guns by researching rifled cannons.||This can be done in the naval technology panel. 	False
range_Tooltip_2a0034	A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges.	False
range_Tooltip_a0034	A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges. 	False
ranged_NewState_Tooltip_280017	Bow Mastery	True
ranged_NewState_Tooltip_560020	Bow mastery skills enable your avatar to use a bow and develop his abilities with it.||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. 	True
ranged_Tooltip_560020	Bow mastery skills enable your avatar to use a bow and develop his abilities with it.||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. 	True
rank_bar_fill_Tooltip_150000	This shows your character's rank, or expertise in their field.||A character's rank is increased as they gain experience through their actions.||At each new rank level, the character will be able to choose new skills from the skill tree. 	False
rank_label_NewState_Text_230079	Command rating:	False
rank_label_NewState_Text_70004a	Command stars:	False
rank_label_NewState_Text_a0006	Rank:	True
rank_label_NewState_Tooltip_4d0010	Command stars display a player's ranking. || They are awarded through the accumulation of skill points. || A player's command stars will be displayed in the multiplayer lobby. || Seek out an opponent with a similar ranking, or challenge one with a higher ranking for a challenge and the potential to gain further skill points.	False
rank_label_NewState_Tooltip_70004d	Your skill rating is a way of gauging your battle prowess against other players. || You receive skill points for each ranked or drop-in battle you play. || Your skill rating determines how many command stars you hold and your ranking. || The higher ranked your opponent is, the more points you will be awarded for victory! 	False
rank_NewState_Text_1	1000	True
ranked_Tooltip_19005f	Check this box for a ranked battle. || If a battle is ranked, the victor of the battle will be awarded skill points. || These contribute toward your command stars. || Command stars denote ranking and each player's ranking affects how many skill points can be won. || For example, winning against a higher ranking player than yourself will gain you more skill points than playing against someone closer to your ranking. 	False
ranked_Tooltip_4b0053	Check this box for a ranked battle. || If a battle is ranked, the victor of the battle is awarded skill points. || This contributes to your command stars. || Command stars denote ranking, and each player's ranking affects how many skill points can be won. || For example, winning a battle against a higher ranking player than yourself will gain you more skill points than playing against someone closer to your ranking.	False
ranked_tx_NewState_Text_37007d	Ranked Games	False
ranked_tx_NewState_Text_47007d	Rank this battle	False
ranked_tx_Tooltip_4b0053	Check this box for a ranked battle. || If a battle is ranked, the victor of the battle is awarded skill points. || This contributes to your command stars. || Command stars denote ranking, and each player's ranking affects how many skill points can be won. || For example, winning a battle against a higher ranking player than yourself will gain you more skill points than playing against someone closer to your ranking.	False
ranked_tx_Tooltip_5002c	When this box is checked, your battle will be ranked and you will receive points for it.	False
rating_NewState_Text_3d0003	1520787	True
rating_Tooltip_700075	Ship rating	False
Reclining Dragon_Tooltip_330028	Reclining Dragon||Melee infantry heavy attack formation	True
recruitment_cost_NewState_Text_460011	Recruitment Cost	False
recruitment_cost_Tooltip_250057	Unlike the upkeep cost, this is a one off payment.	False
recruitment_cost_Tooltip_250077	Unlike the upkeep cost, this is a one off payment. 	False
red_bar_Tooltip_2b007b	Balance of power||This shows the relative strength of each side - larger numbers do not necessarily make a superior force!||Your side are represented by the red, and the enemy is represented by blue.||If the enemies bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!||There is a version of this in battle that will reflect the fortunes of each side as the battle progresses. 	False
red_bar_Tooltip_310020	Strength of opposing forces	True
refused_tx_NewState_Text_620035	Some of your allies have refused to join your side:	False
refused_tx_Tooltip_10001f	These allies have refused a call to war. 	False
region_name_Tooltip_5a007f	Currently selected region.||Use the arrows to the left and right to switch to your next region's details.	False
region_NewState_Text_620060	Region:	False
region_specialty_14_tosa_Text_350008	Ability to recruit bow samurai	True
region_specialty_2_satsuma_Text_7b001f	Ability to recruit yari samurai	True
region_specialty_49_kai_Text_7c003a	Ability to recruit yari cavalry	True
region_specialty_65_iwate_Text_10056	Ability to recruit katana samurai	True
region_specialty_default_Text_60039	Start bonus:	True
regions_dy_NewState_Text_38	8	True
regions_dy_Tooltip_2d003c	The amount of provinces they currently own.	True
regions_dy_Tooltip_770005	The amount of provinces you currently own.	True
regions_NewState_Text_350046	Provinces:	True
regions_normal_Tooltip_280078	This column lists your regions. The region's capital is listed underneath each region.||Right-click on each region to jump to its location on the campaign map.||Left-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title	False
regions_normal_Tooltip_580028	This column lists your regions. The region's capital is listed underneath each region.||Right-click on each region to jump to its location on the campaign map.||Left-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title.	False
regions_Tooltip_180079	Provinces can be offered or demanded as part of peace negotiations, or as gifts between friendly clans.||A province's value is assessed according to its income and strategic value in the game.||Select the item you want from the two panels below and click the tick button when you have finished.	False
regions_Tooltip_2d003c	The amount of provinces they currently own.	True
regions_Tooltip_360032	This is your demand and offer regions panel.||Regions can be offered or demanded as part of peace negotiations, or as gifts between friendly nations.||A regions value is assessed according to its income and strategic value in the game.||Select the region or regions you want from the two panels below and click the tick button when you have finished.	False
regions_Tooltip_37004a	All your regions, with the region's capital listed underneath.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title. 	False
regions_Tooltip_480009	Number of regions	False
regions_Tooltip_620029	Regions	False
regions_Tooltip_770005	The amount of provinces you currently own.	True
regions_Tooltip_7b0047	Your regions, with the region's capital listed underneath.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title. 	False
regions_Tooltip_f0046	Provinces	True
reinforce_ping_NewState_Text_7004a	Reinforce	True
reinforce_ping_Tooltip_290074	Reinforce Ping	True
religion_label_NewState_Text_40000a	Convert Religion	True
reloading_NewState_Text_270007	Reloading Skill	False
reloading_Tooltip_3b004c	This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology.	False
reloading_Tooltip_510060	This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||To reduce the chance of misfires you could research the percussion cap in military technology.||This will be raised by gaining experience in battle. 	False
reloading_Tooltip_e005f	This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||Gaining experience and researching sheet lead cartridges in naval technology will improve this skill.	False
remaining_tx_NewState_Text_40058	Remaining	False
repeatedly_tx_NewState_Text_280043	Pay repeatedly	False
repeatedly_tx_NewState_Text_280079	Pay repeatedly:	True
repeatedly_tx_NewState_Text_580005	Demand Payment	False
repeatedly_tx_Tooltip_17001a	Offers of regular payments rather than a one off sum is less likely to be accepted as the payments could be easily revoked.||Demanding smaller regular payments may be more manageable for the other nation, and so have a greater chance of being accepted.||Select the amount of turns below.	False
repeatedly_tx_Tooltip_520013	Payments over a number of turns may be easier to manage.||Once a payment deal has been agreed upon, it can only be cancelled by bankruptcy or a declaration of war. 	False
replenish_icon_attrition_Tooltip_6d006e	This unit is not replenishing || They are suffering from attrition and cannot replenish. || The rate of attrition is affected by environments of extreme heat or cold. || To replenish this unit move them out of the area, or shelter them within a settlement.	False
replenish_icon_fast_Tooltip_10051	High replenishment rate || There are recruitable units within this region.	False
replenish_icon_fast_Tooltip_34001f	Fast replenishment rate || This unit is recruitable in this region.  	False
replenish_icon_medium_Tooltip_3006f	Moderate replenishment rate || Although this unit is not recruitable in this region, you are receiving supply bonuses. 	False
replenish_icon_medium_Tooltip_38006e	Moderate replenishment rate || There are recruitable units in the neighbouring regions. 	False
replenish_icon_medium_Tooltip_49001e	Moderate replenishment rate || There are recruitable units in the neighbouring regions. || To increase the replenishment rate, move to a region with recruitable units in the region itself. 	False
replenish_icon_slow_Tooltip_3b005f	Low replenishment rate || There are no recruitable units in this region or the neighbouring regions. || To increase the replenishment rate, move to one of these regions. 	False
replenish_icon_slow_Tooltip_490030	Slow replenishment rate ||  This unit is not recruitable in this region. 	False
replenish_icon_slow_Tooltip_50000a	Slow replenishment rate || There are no recruitable units in this region. 	False
replenish_NewState_Tooltip_120006	Unit replenishing	False
research_Tooltip_490067	This agent is a learned man, and can use his education to the advancement of your nation.||Clicking on this button will move your agent into the selected school, college or university and bring up the Research and Technology panel.||A gentlemen in a college or university will help speed up any research undertaken there.||See the Research and Technology panel for more details. 	False
reset_tx_NewState_Text_540008	Resetting in:	False
resource_Tooltip_420063	Required resource not available.	True
resources_aquired_Tooltip_750008	These are the resources they are exporting to you.	True
Revolts incited_NewState_Text_3c0021	Revolts incited	True
reward_dy_NewState_Text_620005	2000 well trained soldiers and a country house in West Sussex	False
reward_icon_bow_Text_4f001b	Bow Dojo	True
reward_icon_cavalry_Text_720020	Cavalry	True
reward_icon_gun_Text_550007	Gun Dojo	True
reward_icon_port_Text_1b0022	Port	True
reward_icon_siege_Text_2e007d	Siege Dojo	True
reward_icon_spear_Text_31006a	Spear Dojo	True
reward_icon_stealth_Text_41001c	Stealth Dojo	True
reward_icon_sword_Text_250076	Sword Dojo	True
reward_icon_temple_Text_700055	Temple	True
reward_label_NewState_Text_60006d	Reward:	False
reward_label_NewState_Text_60006d4	Regions Unlocked	True
reward_tx_NewState_Text_60006d	Reward:	True
reward_tx_NewState_Text_760066	Possible Reward:	False
right_Tooltip_1d001d	Next army	True
rogue_assassinate_Tooltip_18002f	Assassinate||The opportunity to dispose of a potential threat or competition can be risky.||Click here to open up the Assassination panel which will provide you with the percentage chance of success.	False
rogue_sabotage_Tooltip_7a0043	Sabotage||A chance to wreak some havoc!||Clicking on this button will bring up your Sabotage panel.||The Sabotage panel will help you decide whether or not this is the course of action you wish to pursue. 	False
route_NewState_Text_1000f	info	False
route_pip_Banditry_Tooltip_4f0018	Bandits are pilfering your transported goods!	False
route_pip_Besieged_Tooltip_1a001c	Your nation's capital is under siege. || All trade has been halted as a result. || Clicking on the under siege icon will move the camera to the aggressor. || You will need to break the siege before trade will resume. || If you lose the capital to the enemy one of your other cities will become your nation's capital and trade will then begin again. 	False
route_pip_Besieged_Tooltip_370023	This home port is being blockaded. ||All trade from this port has been halted. || Clicking on the blockading icon will move the camera to the culprit blockading your home port. || To stop them, send a force to destroy them or see them off. || If the enemy fleet is actually in your port, you will need to force them out with a land unit first.	False
route_pip_Blockaded_Tooltip_1c0032	This home port is being blockaded or damaged || All trade from this port has been halted. || Clicking on the blockade icon moves the camera to the culprit who is blockading your home port. || To stop them send a force to attack them. || If the enemy fleet is actually inside your port you will need to force them out with a land unit first.	False
route_pip_Blockaded_Tooltip_370023	This home port is being blockaded. ||All trade from this port has been halted. || Clicking on the blockading icon will move the camera to the culprit blockading your home port. || To stop them, send a force to destroy them or see them off. || If the enemy fleet is actually in your port, you will need to force them out with a land unit first.	False
route_pip_Blockaded_Tooltip_410019	The sea route these good are being transported on is being blockaded!	False
route_pip_Land_Tooltip_17002f	Land trade route	False
route_pip_Land_Tooltip_1a0071	These goods are being transported over land.	False
route_pip_Land_Tooltip_340071	These goods are being transported over land	False
route_pip_LandRaided_Tooltip_200052	This road trade route is being raided || You are losing a proportion of your goods along this route each turn. || Clicking on the raiding icon moves the camera to the culprit who is raiding your route. || To stop them send an army to attack them.|| Raiding armies stand directly on the road bearing the trade route. 	False
route_pip_LandRaided_Tooltip_550034	This road trade route is being raided || You are losing a proportion of your goods along this route every turn. || Clicking on the raiding icon will move the camera to the culprit raiding your route. || To stop them, send an army to destroy them or see them off.|| Raiding armies will be standing directly on the trade route, attacking it. 	False
route_pip_LandRaided_Tooltip_560003	The land route these good are being transported over is being raided!	False
route_pip_Piracy_Tooltip_53000b	Pirates are pilfering your transported goods!	False
route_pip_Sea_Tooltip_590057	These goods are being transported by sea.	False
route_pip_Sea_Tooltip_590079	These goods are being transported by sea	False
route_pip_Sea_Tooltip_680020	Sea trade route	False
route_pip_SeaRaided_Tooltip_7007e	This sea trade route is being raided || You are losing a proportion of your goods along this route each turn. || Clicking on the raiding icon moves the camera to show the culprit who is raiding your route. || To stop them send a fleet to attack them. || Raiding ships sit directly on the trade route and have a flashing pirate flag.	False
route_pip_SeaRaided_Tooltip_780052	The sea route these good are being transported on is being raided!	False
route_pip_SeaRaided_Tooltip_7f0050	This sea trade route is being raided || You are losing a proportion of your goods along this route every turn. || Clicking on the raiding icon will move the camera to the culprit raiding your route. || To stop them, send a fleet to destroy them or see them off. || Raiding ships will be sitting directly on the trade route and will display a flashing pirate flag. 	False
route_Tooltip_360060	This shows whether you are using land or sea routes to trade with them.	True
row_heading_NewState_Text_17	sfgsdfgs	True
row_info1_NewState_Text_1000f	info	False
row_tx_NewState_Text_28000c	Everyone	False
sabotage_Tooltip_1f000c	You have been given the option of sabotage - a chance to wreak some havoc!||Clicking on this will open up your Sabotage panel.||The Sabotage panel will help you decide whether or not this is the course of action you wish to pursue.	False
savegame_button_Tooltip_9002b	Before entering battle it is wise to save your current game.||Should the battle be a disaster you can always reload it and try again!	False
score_label_NewState_Text_3e005f	Player Score:	False
score_label_NewState_Text_480004	Skill rating:	False
score_label_NewState_Tooltip_3c	Your skill rating is a way of gauging your battle prowess against that of other players. || You receive skill points for each ranked or drop-in battle you play. || Your skill rating determines how many command stars you hold and your ranking. || The higher ranking your opponent has, the more points you will be awarded for victory! 	False
score_label_NewState_Tooltip_70004d	Your skill rating is a way of gauging your battle prowess against other players. || You receive skill points for each ranked or drop-in battle you play. || Your skill rating determines how many command stars you hold and your ranking. || The higher ranked your opponent is, the more points you will be awarded for victory! 	False
score_tx_NewState_Text_48001e	Skill Rating	False
sea_1v1_Tooltip_530024	Filter by one versus one sea battle rankings	True
sea_2v2_Tooltip_5b002c	Filter by two versus two sea battle rankings	True
sea_3v3_Tooltip_59002e	Filter by three versus three sea battle rankings	True
sea_4v4_Tooltip_230054	Filter by four versus four sea battle rankings	True
sea_battle_Tooltip_f006b	This gives players the option to drop-in on other player's game for a quick battle. || The drop-in player will take on the role of the opposing AI in a single battle, taking an active part in the other's historical campaign. 	False
season_icon_summer_Tooltip_d0079	Summer||Each year lasts two turns, one turn for the season of summer and one turn for winter.	False
season_icon_winter_Tooltip_8007e	Winter||Each year lasts two turns, one turn for the season of summer and one turn for winter.	False
season_year_Tooltip_70076	Current year of campaign	False
selector arrow L_Tooltip_140010	Previous item	False
selector arrow L_Tooltip_410073	Next target||These buttons are context sensitive and the next target will depend on what you have currently selected.||If you have an army currently selected it will move to your next army, if you have a town or city selected it will move to your next town or city and so on. 	False
selector arrow L_Tooltip_42006b	Previous region 	False
selector arrow L_Tooltip_6b0074	Next region	False
selector arrow L_Tooltip_770065	Previous target||These buttons are context sensitive and the previous target will depend on what you have currently selected.||If you have an army currently selected it will move to your previous army, if you have a town or city selected it will move to your previous town or city and so on.	False
selector arrow R_click down mouse off_Tooltip_43	C	False
selector arrow R_Tooltip_1d000f	Next item	False
selector arrow R_Tooltip_42006b	Previous region 	False
selector arrow R_Tooltip_570065	Previous target||These buttons are context sensitive and the previous target will depend on what you have currently selected.||If you have an army currently selected it will move to your previous army, if you have a town or city selected it will move to your previous town or city and so on. 	False
selector arrow R_Tooltip_610073	Next target||These buttons are context sensitive and the next target will depend on what you have currently selected.||If you have an army currently selected it will move to your next army, if you have a town or city selected it will move to your next town or city and so on.	False
selector arrow R_Tooltip_6b0074	Next region	False
selector_Tooltip_52005b	Current selection	False
ship_icon_Tooltip_400053	Your ship's current location 	False
ShipDamage_NewState_Tooltip_65004e	Damage	False
ships_captured_tx_NewState_Text_3b006a	Ships Captured	False
ships_Tooltip_28000f	Ships in each fleet.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this fleet.||You can re-order your fleets according to size by clicking on this column's title. 	False
ships_Tooltip_320032	Ships in each fleet.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this fleet.||You can re-order your fleets according to size by clicking on this columns title. 	False
ships_tx_NewState_Text_18003a	Ship	False
shooting_Tooltip_26003d	Challenger's shooting skill	False
shooting_Tooltip_2b0017	Challengers shooting skill	False
shooting_Tooltip_3b005e	Shooting skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents.	False
silk_Tooltip_2003f	Silk	False
SingleLineCavalryLeftFlank_Tooltip_37004a	Single line cavalry left flank||This formation can be used in attack or defence.||Use this formation to strengthen your left flank and use that flank to lead an attack.||If being attacked on the left flank use this formation to concentrate your cavalry there for defence.	False
SingleLineCavalryLeftFlank_Tooltip_700063	Single line cavalry left flank||All cavalry will be placed on the left flank of your grouped units. ||This can be used in attack or defence.||Use this formation to strengthen your left flank and use that flank to lead an attack.||If being attacked on the left flank use this formation to concentrate your cavalry there for defence.	False
SingleLineCavalryRightFlank_Tooltip_3006e	Single line cavalry right flank||This can be used in attack or defence.||Use this formation to strengthen your right flank and use that flank to lead an attack.||If being attacked on the right flank use this formation to concentrate your cavalry there for defence. 	False
SingleLineCavalryRightFlank_Tooltip_500034	Single line cavalry right flank||All cavalry will be placed on the right flank of your selected units.||This can be used in attack or defence.||Use this formation to strengthen your right flank and use that flank to lead an attack.||If being attacked on the right flank use this formation to concentrate your cavalry there for defence. 	False
SingleLineStandard_Tooltip_370054	Single line standard||This is useful if you only have a few units to manage and will give you a wider firing area.||Units in a single line will be easier to break through if charged.	False
SingleLineStandard_Tooltip_5c007b	Single line standard||This arranges your grouped units into a single line.||This is useful if you only have a few units to manage and will give you a wider firing area.||Units in a single line will be easier to break through if charged. 	False
skill_level_1_Tooltip_510031	Rank: 1||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. 	True
skill_level_10_Tooltip_1d004c	Rank: 10||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. 	True
skill_level_2_Tooltip_510033	Rank: 2||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. 	True
skill_level_3_Tooltip_510032	Rank: 3||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. 	True
skill_level_4_Tooltip_510035	Rank: 4||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. 	True
skill_level_5_Tooltip_510034	Rank: 5||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. 	True
skill_level_6_Tooltip_510037	Rank: 6||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. 	True
skill_level_7_Tooltip_510036	Rank: 7||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. 	True
skill_level_8_Tooltip_510039	Rank: 8||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. 	True
skill_level_9_Tooltip_510038	Rank: 9||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. 	True
skill_name_NewState_Text_110037	Marksmanship	True
skill_name_NewState_Text_150052	Speed	True
skill_name_NewState_Text_1a0001	No penalty against spears	True
skill_name_NewState_Text_2a007b	Bow damage	True
skill_name_NewState_Text_2c004b	Increased aura	True
skill_name_NewState_Text_350023	Reload speed	True
skill_name_NewState_Text_3e0021	Increased range	True
skill_name_NewState_Text_40001f	Increased army morale	True
skill_name_NewState_Text_430010	Armour penetration	True
skill_name_NewState_Text_43006d	Melee defence	True
skill_name_NewState_Text_50035	Increased bodyguard size	True
skill_name_NewState_Text_570020	Whistling arrows	True
skill_name_NewState_Text_57004d	Scare enemies	True
skill_name_NewState_Text_5c0007	Enable Bow	True
skill_name_NewState_Text_5c0029	Extra ammunition	True
skill_name_NewState_Text_5e0012	Melee Attack	True
skill_name_NewState_Text_68007a	Fire arrows	True
skill_name_NewState_Text_6b0053	Morale	True
skill_name_NewState_Text_6c0036	Inspire	True
skill_name_NewState_Text_6f0059	Armour	True
skill_name_NewState_Text_700034	Sniping	True
skill_name_NewState_Text_72004d	Banzai	True
skill_name_NewState_Text_750026	Stand and fight	True
skill_name_NewState_Text_77003a	Stamina	True
skill_name_NewState_Text_7b0007	Hitpoint bonus	True
skill_name_NewState_Text_7b0057	Warcry	True
skill_name_NewState_Text_7f0045	Charge	True
skill_name_NewState_Text_d0047	Rally	True
skill_rating_NewState_Text_480004	Skill rating:	True
skillpoint_gained_tx_NewState_Text_2c001a	You have earned a point to develop your Avatar general's skill values.	True
skills_title_NewState_Text_13003e	Skills & Traits	False
skills_title_Tooltip_7b0031	Skills and traits provide additional bonuses on the campaign and battle map and give a tactical use to specific characters.||Skills are chosen by the player and are made available by earning experience.||Traits are bestowed upon the character in relation to their actions, or inactions, in the game.||Not all traits are positive, some can act as a penalty!||Move the cursor over the individual skilsl and traits below to see more information. 	False
slider_Tooltip_6b005c	Ruling class tax slider||Move to the left to decrease and to the right to increase the tax level for the ruling classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	False
slider_Tooltip_73006a	Lower class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lower classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	False
slider_Tooltip_790026	Tax rate slider||Move to the left to decrease the tax rate and the right to increase it.||As you move these sliders, the tax effects, income and map will update to reflect your changes.	True
slider_Tooltip_79004e	Higher class tax slider||Move to the left to decrease and to the right to increase the tax level for the higher classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	False
slider_Tooltip_7f0066	Lowest class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lowest classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	False
slow_mo_Tooltip_210067	Slow motion||Clicking this button will put the game into slow motion mode.||Slow motion mode gives you the chance to really revel in the glories of war!||Watch a devastating charge send soldiers flying, or see a cannonball reduce a ships mast to splinters!	False
soldiers_Tooltip_110072	Soldiers in each army.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can re-order your armies according to size by clicking on this column's title.	False
south_america_Tooltip_37003b	Coast of Brazil||Trade theatre for South America.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	False
Spear Point_Tooltip_d0052	Spear Point||Balanced army attack formation	True
spectate_icon_Tooltip_700002	Spectators allowed	False
spectate_icon_Tooltip_700022	Spectators allowed 	False
spectators_tx_Tooltip_670069	These players are watching your battles as spectators. 	True
speed_NewState_Text_150052	Speed	False
speed_slider_button_Tooltip_280061	Play||This will unpause the game or return it to normal speed.	False
speed_Tooltip_5f001a	You can improve the speed of this unit by researching copper bottoms in the naval technology.	False
spices_NewState_Tooltip_60005f	Spices	False
spices_Tooltip_42005f	Spices & medicine	False
standard_ping_Tooltip_21000a	Standard Ping	True
standard_tx_NewState_Text_430061	Standard Camera	False
standard_tx_NewState_Text_4a003c	WASD Style	False
stat_name_NewState_Text_11000e	Campaign map movement points	True
stat_name_NewState_Text_300005	500	True
stat_name_NewState_Text_3a001b	Members active in the last 14 days	False
stat_name_NewState_Text_670008	Men lost in battle	True
stat1_Tooltip_60058	Click to sort by deployed	True
state_gift_tx_NewState_Text_720052	Present State Gift	False
state_gift_tx_Tooltip_1c0027	Presenting a gift helps to improve relations between nations.||If their public opinion of you is poor this gift may help turn things around.||Giving a gift is not part of diplomatic bartering - although they can help smooth the way for precisely that.||There are three types of gifts to offer - each ascending in value.||When offering a gift, take your own wealth into account.||If you are wealthy it won't look sincere if you skimp on the gift!	False
state_no_Text_6f004e	No	False
state_yes_Text_65002a	Yes	False
stats_list_bg_NewState_Text_390000	999	True
status_AI_Tooltip_3d0006	AI player	False
status_full_Text_19002a	Full	False
status_full_Tooltip_700033	Cannot join this game, it is already full. 	True
status_icon_closed_locked_Tooltip_28007c	Closed || This game is not available for you to join. || It is already full and requires a password. 	False
status_icon_closed_Tooltip_17002d	Closed || This game is not available for you to join. || It is already full and may have started. 	False
status_icon_closed_Tooltip_36003e	Closed	False
status_icon_closed_Tooltip_600050	Game closed||You cannot join this game as it has already started.	False
status_icon_no save_Tooltip_28000e	Save game required	False
status_icon_no_save_Tooltip_1c0015	Save game required || This game is not available to you. || To join this campaign game you require it's save.	False
status_icon_open_locked_Tooltip_170051	Password required || You can join this game is you have the correct password. 	False
status_icon_open_locked_Tooltip_380000	Password required	False
status_icon_open_locked_Tooltip_f0064	Password required||You can join this game if you have the password for it. 	False
status_icon_open_Tooltip_1e002a	Open	False
status_icon_open_Tooltip_4f005e	Game open||You can join this game.	False
status_icon_open_Tooltip_52001d	Open || This game is open to you and available to join. 	False
status_icon_save_Tooltip_6c002e	Save game || This is a saved campaign game of yours.	False
status_icon_saved_Tooltip_75006c	Save game	False
status_in-progress_Tooltip_130054	Cannot join this game, it is already in-progress.	True
status_NewState_Text_1e002a	Open	False
status_not_ready_Tooltip_17003a	Player not ready	False
status_not_ready_Tooltip_450014	Player not ready||Waiting for player to click the ready button. 	False
status_not_ready_Tooltip_730050	Waiting for player	True
status_open_Tooltip_2a001b	This game is open to join.	True
status_ready_Tooltip_1004a	Ready	False
status_ready_Tooltip_d0075	Player ready	False
status_slow_Tooltip_680079	Slow connection	False
status_Tooltip_140041	Here you can find your agents current location.||Left-click to jump to their location on the main map.	False
status_Tooltip_15003b	This column shows the current status of each game. || By mousing over the icons in this column you can see if the game is available for you to join or if there is something preventing you. 	False
status_Tooltip_18007f	Here you will find a brief description of the fleet's location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this fleet. 	False
status_Tooltip_29003b	This shows the status of the mission. Whether it is ongoing, completed or uncompleted.	False
status_Tooltip_350004	Here you will find a brief description of each army's location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.	False
status_Tooltip_4c0059	Here you will find a brief description of the armies location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.	False
status_Tooltip_6e002e	Here you will find a brief description of the fleets location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this fleet. 	False
status_Tooltip_7f000b	Here you can find each of your agent's current location.||Left-click to jump to their location on the main map.	False
status_Tooltip_7f0056	This column shows whether a game is open, closed or in-progress.||Click the column header to sort games by status. 	True
status_Tooltip_7f005b	This column shows whether a game is open, closed or in progress.||Click the column header to sort games by status. 	True
status_tx_final_Text_130017	Opponent found. Arranging battle ...	False
status_tx_Tooltip_29003b	This shows the status of the mission. Whether it is ongoing, completed or uncompleted.	False
status_tx_tx_Text_730047	Status	False
status_tx_wait_Text_780073	Please wait ...	False
StatusIcon_Firing_Tooltip_67005a	Firing	False
StatusIcon_Garrisoned_Tooltip_6a0056	Garrisoned	False
StatusIcon_Hidden_Tooltip_630049	Hidden	False
StatusIcon_Melee_Tooltip_44	Melee	False
StatusIcon_Moving Fast_Tooltip_740060	Moving fast	False
StatusIcon_Moving_Tooltip_610055	Moving	False
StatusIcon_Obstructed_Tooltip_730048	Obstructed	False
StatusIcon_on Fire_Tooltip_7a0063	On fire	False
StatusIcon_Routing_Tooltip_750029	Routing	False
StatusIcon_Sinking_Tooltip_6c0033	Sinking	False
StatusIcon_Taking fire_Tooltip_270057	Under fire	False
StatusIcon_Wavering_Tooltip_a003d	Wavering	False
steal_research_Tooltip_2b005f	Fate has provided you with the opportunity to steal research - time to use those light fingers of yours!|| Clicking on this button brings up the Research and Technology panel where potential swag can be browsed.|| Keep in-mind that knowledge may come at a price - stealing the work of another may end with the capture of your spy and the exposure of your nation's dirty dealing!	False
steal_research_Tooltip_50002c	Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up your Research and Technology panel where you can browse potential swag.||Keep in mind that knowledge may come at a price - stealing another nation's work may end with your spy being caught and your nation's dirty dealing exposed!	False
steal_research_Tooltip_520025	Fate has provided you with the opportunity to steal research - time to use those light fingers of yours!|| Clicking on this button brings up the Research and Technology panel where potential swag can be browsed.|| Keep in-mind that knowledge may come at a price - stealing the work of another may end with the capture of your agent and the exposure of your nation's dirty dealing!	False
steal_research_Tooltip_5a0041	Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up your Research and Technology panel where you can browse potential swag.||Keep in mind that knowledge may come at a price - stealing another nation's work may end with your rake being caught and your nation's dirty dealing exposed!	False
steam_name_label_NewState_Text_310062	Steam name:	True
steam_name_NewState_Text_3c0037	dy lobby name	False
stone_Tooltip_1a0059	Stone	True
stone_Tooltip_720004	Superior stone	False
string_NewState_Text_10042	Sound	False
string_NewState_Text_180007	Continue campaign	True
string_NewState_Text_18002d	Graphics	False
string_NewState_Text_220046	Exit to Windows	False
string_NewState_Text_26002f	Return to main menu	True
string_NewState_Text_2d0006	Game Settings	False
string_NewState_Text_2f001c	Resume Battle	False
string_NewState_Text_39003c	Brightness and Gamma	False
string_NewState_Text_40025	Save	False
string_NewState_Text_4a001e	User Interface	False
string_NewState_Text_5b0068	Quit Battle	False
string_NewState_Text_5f0068	Resume Game	False
string_NewState_Text_70033	Controls	False
string_NewState_Text_740077	Exit to Main Menu	False
string_NewState_Text_770027	Options	False
string_NewState_Text_a0021	Back	False
string_NewState_Text_b002d	Load	False
string_NewState_Text_c0029	Settings	False
subpanel_title_NewState_Text_2e0013	Helmet crests	False
subpanel_title_Tooltip_10070	Ancillaries are gained by completing armour sets and achievements.||Click and drag the ancillaries you want to take into battle into the Active Set panel. 	True
subpanel_title_Tooltip_47006a	Active ancillaries will grant bonuses in battle.||You are limited in how many active ancillaries you have, but this will increase as your avatar ranks up.||You can change your active ancillaries to suit each battle. 	True
sugar_NewState_Tooltip_140046	Sugar	False
sum_tx_default_Text_30034	Total tax percentage	False
Summary_hover_Text_6a0026	Summary	False
summary_title_Tooltip_190069	This shows the province's religious followings, population number and any specialities it may have. 	True
Summary_Tooltip_20057	The summary tab shows your clan's statistics and details.	False
Summary_Tooltip_c006b	TESTING||To make sure Im not mad	False
swordfighting_Tooltip_100014	Fencing skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents.	False
swordfighting_Tooltip_30024	Fencing skill||Check this before choosing your duelling weapon.||If you can, pick the weapon you are more proficient in to increase your chances of winning.	False
swords_Tooltip_2b007b	Balance of power||This shows the relative strength of each side - larger numbers do not necessarily make a superior force!||Your side are represented by the red, and the enemy is represented by blue.||If the enemies bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!||There is a version of this in battle that will reflect the fortunes of each side as the battle progresses. 	False
swords_Tooltip_5c005b	This represents the balance of power between the two sides.||It shows the relative strength of each side - larger numbers do not necessarily mean a superior force!||Your armies are represented by the green, and the enemy is represented by red.||As the battle goes on this meter will change to reflect the losses on both sides, use this to keep an overview of who has the upper hand.||If the enemies red bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!	False
tab_abilities_Tooltip_240006	Some units will already have abilities when they are recruited.||The majority of abilities will be gained by researching different technologies.||Move the cursor over the different abilities to see what bonus effects they will have.	False
tab_agents_active_Text_7a0050	Agents	True
tab_agents_hover_Text_7a0050	Agents	True
tab_agents_inactive_Text_7a0050	Agents	True
tab_agents_selected_Text_7a0050	Agents	True
tab_enlightenment_Tooltip_10060	This is the philosophy technology.||Philosophy technology includes political thought and economic ideas.||These can improve your wealth and cut some recruitment and building costs.	False
tab_enlightenment_Tooltip_1a003a	Philosophy||This technology includes political thought and economic ideas.||This can improve your wealth and cut some recruitment and building costs.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	False
tab_industry_Tooltip_44000c	Industrial technology||This technology tree is divided into three branches - agriculture, metal and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them.	False
tab_industry_Tooltip_6e0002	Industrial technologies||This technology tree is divided into three sections - agriculture, metal industry and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them.	False
tab_industry_Tooltip_78000c	This is the industrial technology tab.||This technology tree is divided into three branches - agriculture, metal and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them.	False
tab_military_Tooltip_3e0071	Military technology||Military technology helps to manufacture and improve weapons, and devise new battle tactics and formations.||This technology will improve armies and navies.||This tab is split between three different trees; military, ordnance and naval technology.||Move your cursor over the different icons to see more information about them.	False
tab_military_Tooltip_42002b	This is the military technologies tab.||Military technology helps to manufacture and improve weapons, and devise new battle tactics and formations.||If you wish to improve your armies and navies you will want to steal something from here.||This tab is split between three different trees; military, ordnance and naval technology.||Move your cursor over the different icons to see more information about them.	False
tab_military_Tooltip_490074	Military technologies||Military technology helps to manufacture and improve weapons, and devise new battle tactics and formations.||Concentrating on this technology will improve armies and navies.||Move your cursor over the different icons to see more information about them.	False
tab_military_Tooltip_570079	Military technologies||This helps to manufacture and improve weapons and devise new battle tactics and formations.||Concentrating on this technology will improve armies and navies.||Move your cursor over the different icons to see more information about them.	False
tab_ministers_Tooltip_270032	Your head of state, ministers and governors are all displayed here, along with your government's popularity.||Move your cursor over the different areas for more information. 	False
tab_missions_Tooltip_1f001d	From time to time you will be assigned missions which will help develop your empire.||All information on those missions will be stored here.	False
tab_nation_rankings_Tooltip_360046	This is your nation's rankings tab.||Here you can see your rankings in four different areas: military, naval, industrial and philosophy. 	False
tab_national_summary_Tooltip_730071	This provides you with an overall picture of your nation, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details. 	False
tab_philosophy_Tooltip_30000a	Enlightenment technologies||This includes political thought and economic ideas.||Enlightenment can improve your wealth and cut some recruitment and building costs.||This technology will help increase wealth and repression, although it can have negative effects on the lower classes happiness.||Move your cursor over the different technology icons to see more information about them.	False
tab_prestige_Tooltip_4c0054	Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. 	False
tab_prestige_tracker_Tooltip_250063	This is the prestige tracker tab.||Use this to compare the other nation's prestige levels with one another.||You can choose to display different views, depending on the filter you select. The two filters categories are factions and type of prestige.||Switch the arrows on the filter section to see your different options.	False
tab_ships_active_Text_180049	Ships	True
tab_ships_hover_Text_180049	Ships	True
tab_ships_inactive_Text_180049	Ships	True
tab_ships_selected_Text_180049	Ships	True
tab_stats_Tooltip_350039	Information such as recruitment and upkeep costs, experience and the number of men in each unit can be viewed here.||Units that fight on land will have charge bonus, melee attack, defence and morale statistics.||Naval units will include statistics such as speed, hull strength and manoeuvrability.	False
tab_taxes_Tooltip_410041	Each of your regions are taxed on their wealth and this goes towards your nation's income.||From this tab you can set your tax levels.||Each different theatre has its own tax level.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details. 	False
tab_taxes_Tooltip_650023	Each of your regions are taxed on their wealth and this goes towards your nation's income.||From this tab you can set your tax levels.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details. 	False
tab_taxes_Tooltip_77003a	The taxes tab shows your current tax rate, its effect on the population and your total projected income for the next turn. 	True
tab_taxes_Tooltip_7b0035	The taxes tab shows your current global tax rate, its effect on the population and the projected income next turn. 	True
tab_title_fleet_Text_90057	Fleet	False
tab_title_NewState_Text_10042	Sound	False
tab_title_NewState_Text_10072	Prestige tracker	False
tab_title_NewState_Text_160028	Campaign	False
tab_title_NewState_Text_160050	Trade	False
tab_title_NewState_Text_18002d	Graphics	False
tab_title_NewState_Text_180049	Ships	False
tab_title_NewState_Text_1a004f	Units	False
tab_title_NewState_Text_1c003a	Policies	False
tab_title_NewState_Text_1d007e	Crest and Colours	False
tab_title_NewState_Text_1f005b	Abilities	False
tab_title_NewState_Text_2004e	Rooms	False
tab_title_NewState_Text_230001	Join Clan	True
tab_title_NewState_Text_250037	Veteran units (5/50)	False
tab_title_NewState_Text_2c0060	Victory Conditions	False
tab_title_NewState_Text_2c007e	National Summary	False
tab_title_NewState_Text_2d0076	Missions Log	False
tab_title_NewState_Text_2e007f	value:	False
tab_title_NewState_Text_35002f	Map description	False
tab_title_NewState_Text_3b0032	Drop-in Battle	False
tab_title_NewState_Text_400077	Minor Nations	False
tab_title_NewState_Text_40019	Colour scheme	False
tab_title_NewState_Text_440007	Veterancy Candidates	False
tab_title_NewState_Text_460009	Quick Battle	False
tab_title_NewState_Text_480006	Active Set	False
tab_title_NewState_Text_480073	Major Nations	False
tab_title_NewState_Text_4a001e	User Interface	False
tab_title_NewState_Text_4a0040	Register Steam group as Clan	True
tab_title_NewState_Text_4c001e	Available unit roster	False
tab_title_NewState_Text_4e001e	Battle Results	False
tab_title_NewState_Text_4e007e	Available Ancillaries	False
tab_title_NewState_Text_4f000c	Campaign Games	False
tab_title_NewState_Text_4f0067	Battle List	False
tab_title_NewState_Text_5	500	False
tab_title_NewState_Text_560065	Active Missions	False
tab_title_NewState_Text_560075	Unit Statistics	False
tab_title_NewState_Text_590076	Battle Settings	False
tab_title_NewState_Text_60039	Missions	False
tab_title_NewState_Text_60046	Ministers	False
tab_title_NewState_Text_61003e	Veterans	True
tab_title_NewState_Text_670027	Players	False
tab_title_NewState_Text_68002a	Details	False
tab_title_NewState_Text_69004c	Statistics	False
tab_title_NewState_Text_70005a	Battle	False
tab_title_NewState_Text_70033	Controls	False
tab_title_NewState_Text_720063	Family name	False
tab_title_NewState_Text_740062	Nation rankings	False
tab_title_NewState_Text_77002d	Individuals	True
tab_title_NewState_Text_7a0050	Agents	False
tab_title_NewState_Text_7e0075	Unit roster	True
tab_title_NewState_Text_80046	Teams	True
tab_title_NewState_Text_b002c	Army	False
tab_title_NewState_Text_b0046	Universal	False
tab_title_NewState_Text_d0004	Characters killed	False
tab_title_NewState_Text_d0026	Prestige	False
tab_title_Tooltip_1b0076	This tab details any current Active Missions.||As you are assigned missions they will be entered here for easy referece.||On completion of the mission, or after the alloted time has run out, the mission will no longer be active and will be added to the Missions Log instead.||Move your cursor over the individual elements in this tab for more information.	False
tab_title_Tooltip_240006	Some units will already have abilities when they are recruited.||The majority of abilities will be gained by researching different technologies.||Move the cursor over the different abilities to see what bonus effects they will have.	False
tab_title_Tooltip_250063	This is the prestige tracker tab.||Use this to compare the other nation's prestige levels with one another.||You can choose to display different views, depending on the filter you select. The two filters categories are factions and type of prestige.||Switch the arrows on the filter section to see your different options.	False
tab_title_Tooltip_360046	This is your nation's rankings tab.||Here you can see your rankings in four different areas: military, naval, industrial and philosophy. 	False
tab_title_Tooltip_39004a	Information such as recruitment and upkeep costs, experience and the number of men in each unit can be viewed here.||Units that fight on land will have charge bonus, melee attack, defence and morale statistics.||Naval units will include statistics such as speed, hull strength and manoeuvrability.	False
tab_title_Tooltip_410041	Each of your regions are taxed on their wealth and this goes towards your nation's income.||From this tab you can set your tax levels.||Each different theatre has its own tax level.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details. 	False
tab_title_Tooltip_730071	This provides you with an overall picture of your nation, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details. 	False
tab_title_Tooltip_76007f	This is your Missions Log tab panel.||This shows the missions that have finished, completed or not!||You can track your mission progress from this tab.	False
tab_title_Tooltip_f006b	This gives players the option to drop-in on other player's game for a quick battle. || The drop-in player will take on the role of the opposing AI in a single battle, taking an active part in the other's historical campaign. 	False
tab_trade_Tooltip_250072	The trade tab shows the current value of all available resources, your clan's resources and details on your trade partners.	True
tab_trade_Tooltip_590016	From here you can examine your imports and exports and the nations you have trade agreements with.||Mouse over the different areas to see more information. 	False
tab_tx_text_Text_620029	Regions	False
tab_tx_text_Text_680049	Armies	False
tab_tx_text_Text_7a0050	Agents	False
tab_tx_text_Text_7a0057	Fleets	False
tab_units_active_Text_1a004f	Units	True
tab_units_hover_Text_1a004f	Units	True
tab_units_inactive_Text_1a004f	Units	True
tab_units_selected_Text_1a004f	Units	True
tab_victory_conditions_Tooltip_40073	To win this grand campaign you must complete the victory conditions on this tab within the time limit given.||As you play through the grand campaign you will be given tips on how to achieve these conditions.||As you progress through the game you can refer to this tab to see how you are faring.	False
tab1_active_Text_410024	tab 1	False
tab1_hover_Text_410024	tab 1	False
tab1_inactive_Text_410024	tab 1	False
tab1_selected_Text_410024	tab 1	False
tab2_active_Text_410024	Taxes	False
tab2_hover_Text_410024	Taxes	False
tab2_inactive_Text_410024	Taxes	False
tab2_selected_Text_410024	Taxes	False
target_dy_NewState_Text_3b0047	2 turns	True
target_selection_title_NewState_Text_37000e	Select Target	False
target_selection_title_Tooltip_550020	This section shows your potential targets.||Sometimes you will have more than one choice, and this information in this section will help you to choose the best option.||Move your cursor over the targets below for more information.	False
target_tx_NewState_Text_720079	Target:	False
tax_rate_bar_Tooltip_200039	This is the effect of your global tax rate on this province.||You can change the tax rate on the Finances panel. 	True
tax_rate_tx_NewState_Text_45000a	Tax Rate	False
tax_rate_tx_Tooltip_6e003d	You can change the tax rate by clicking the change tax policy button below.	False
tax_tx_NewState_Text_61002c	Tax	False
taxes_checkbox_Tooltip_66006f	Exempting a region from tax will be a massive boost to your population's happiness.||This is an effective way of dealing with an unruly region, and could stop any riots that have started or may be brewing.||Freeing this region from the burden of taxes will also help population growth within the region.	False
tea_NewState_Tooltip_650035	Tea	False
tech_demand_Tooltip_26006d	Here you can demand any technology the other nation has researched.||Technology is needed for certain units and buildings, as well as adding various bonuses to your nation.||There are three different types of technology to choose from - military, science and enlightenment.	False
tech_icon_available_steal_Tooltip_66004b	Available for stealing	False
tech_icon_stealing_Tooltip_1b0034	Stealing	False
tech_Tooltip_27000a	Required technology not available.	True
technology_Tooltip_6c0072	This is the steal technologies panel.||Sometimes the advancement of science needs a little helping hand, particularly helping hands with light fingers!||It may not be noble, but stealing another faction's hard earned research can help you keep up with their advancements.||Pick a technology you wish to own and attempt to steal it.||Of course, you can only steal what has actually been researched and there is always the risk of discovery!	False
terrain_NewState_Text_440029	Terrain:	False
terrain_Tooltip_30040	Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush!	False
text panel_NewState_Text_44007c	Game Paused	False
text_box_access_required_Text_d0061	You do not currently have access rights to this region. Choose an option:	False
text_box_normal_Text_60050	Victory is yours! You can choose either to end the battle now or continue playing to run down the routed enemy !	False
text_box_war_required_Text_2b0021	Making this attack is an act of war. Do you wish to proceed?	False
text_field_NewState_Text_350007	255	False
text_label_battle1_NewState_Text_42	Ashigaru Battle Tutorial	True
text_label_battle2_NewState_Text_160040	Samurai Battle Tutorial	True
text_label_battle3_NewState_Text_4002a	Shogun Battle Tutorial	True
text_label_campaign_NewState_Text_170050	Chosokabe Campaign Tutorial	True
text_label_naval1_NewState_Text_690023	Ashigaru Naval Tutorial	True
text_label_naval2_NewState_Text_60056	Shogun Naval Tutorial	True
text_label_NewState_Text_3b0019	Room name:	False
Text_MainState_Text_11002c	Text	False
Text_MainState_Text_4c0066	event description	True
text_NewState_Text_34	4	False
text_tx_NewState_Text_37004b	Do you want to keep the new screen resolution?	False
text_window_NewState_Text_25004b	dilemma description text	True
text1_NewState_Text_1b0001	Host:	False
text1_NewState_Text_400064	An online battle has been found. Do you wish to join it?	False
their_allies_tx_NewState_Text_57000b	Their Allies	False
their_allies_tx_Tooltip_5007b	The nation you're about to declare war on may call upon their allies to bear arms against you.||If their allies are also allies of yours, or just very powerful, you may want to cancel your declaration of war.||However, keep in mind their allies may refuse the call to arms.||You will find out which allies have joined them once you have declared war. 	False
Three day old moon_Tooltip_5d004f	Three Day Old Moon||Light ships formation	True
time_label_Tooltip_300076	When this timer runs out, the button above will be selected automatically.	False
time_label_Tooltip_3e002a	When this timer runs out, the battle will be fought according to the default setting. || The default setting is the button that is highlighted. 	False
time_limit_tx_NewState_Text_490003	Battle time limit	False
time_limit_tx_NewState_Text_690023	Battle Time Limit	False
time_limit_tx_Tooltip_450043	Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below.	False
time_period_tx_NewState_Text_7b0071	Time Period:	False
time_period_tx_Tooltip_19005c	You can change the time period of the battle on the previous screen.||The available units for recruitment are dependant on the time period.||Late period battles will make more units available to you.	False
time_units_NewState_Text_6e000d	seconds	False
timer_face_Tooltip_77007f	Timer||This shows how much time you have to win the battle. 	False
title_box_Tooltip_4f000c	You can offer a hostage as part of a proposal.||However, if you fail to honour the deal, they will be executed. 	True
title_box_Tooltip_7b0030	Hostages can be demanded as insurance in proposals.||Once the proposal has been honoured, the hostage will be released. 	True
title_dy_NewState_Text_700029	Battles	False
title_dy_Tooltip_7d0053	Choose a battle map from the options below.||The map description tab to the right will give you details on the selected map to help you make your choice.	False
title_frame_AccessDenied_Text_3a0019	Access Denied	False
title_frame_AccessDenied_Text_5e0077	Agent Options	False
title_frame_AccessDenied_Tooltip_310060	Access denied||You are attempting to move across another clan's territory.||You will need to broker an access agreement with them or declare war against them to gain entry. 	False
title_frame_AccessDenied_Tooltip_5d0020	You have attempted to move one of your armies into another nation's territory without permission.||This action could be an act of war or a simple mistake.||This panel will make your intentions clear and stop any unwanted bloodshed.||You now have several options to choose from.||Move your cursor over the options for more information.	False
title_frame_AccessDenied_Tooltip_750064	Whenever one of your agents, be it a rake or gentleman, selects a viable target this will appear.||You will be presented with a selection of actions to perform depending on your agent and your target.||Move your cursor over the options for more details.	False
title_frame_AccessDenied_Tooltip_7f0011	This panel shows your agent's target options, as well as the cost and chance of a successful mission. 	False
title_frame_bushido_Tooltip_60025	Master the bushido arts to improve your clan's military and naval capabilities. 	False
title_frame_bushido_Tooltip_680054	Master the bushido arts to improve your clan's military capabilities. 	True
title_frame_chi_Tooltip_100022	Master the Way of Chi to develop your clan's culture, government and economy. 	True
title_frame_chi_Tooltip_7f0054	Master the Way of Chi to develop your clan's religious, governmental and economic factors.  	False
title_frame_NewState_Text_1d004c	Lists	False
title_frame_newstate_Text_37006f	Weather Conditions	True
title_frame_NewState_Text_3a0007	Unit Exchange	True
title_frame_normal_Text_4e0023	Victory!	False
title_frame_normal_Tooltip_180004	The family tree shows your daimyo and all his relations. 	False
title_frame_normal_Tooltip_5d0020	You have attempted to move one of your armies into another nation's territory without permission.||This action could be an act of war or a simple mistake.||This panel will make your intentions clear and stop any unwanted bloodshed.||You now have several options to choose from.||Move your cursor over the options for more information.	False
title_frame_Tooltip_180004	The family tree shows your daimyo and all his relations. 	False
title_frame_Tooltip_270054	The family tree shows your daimyo his family and potential heirs.||Use the family tree below to select an heir and marry off any unwed daughters.	False
title_frame_Tooltip_2b0044	On this panel you can view a character's personal details, traits and entourage.||All of this is useful for judging a character and where best to use them.||Move your cursor over the different areas for more detail. 	False
title_frame_Tooltip_38004f	Offices are points of authority within the clan.||You can appoint generals and male family members to offices by dragging their portraits onto the chosen post.	False
title_frame_Tooltip_4e0004	As your clan studies and masters the arts they will unlock extra abilities, units and buildings. 	False
title_frame_Tooltip_51ffef	Your nation's armed forces, agents and regions are listed here for quick access.||When you have selected your target you can double left-click to zoom to their position on the campaign map.||This panel is divided into four sections ヨ your armies, fleets, regions and agents. 	False
title_frame_Tooltip_530068	Use this panel to examine your diplomatic standing with other clans and make negotiations with them.||For a clan to be diplomatically available, one of your provinces must border theirs, or one clan needs to have an agent or army in the other's lands.  	True
title_frame_Tooltip_6c0072	This is the steal technologies panel.||Sometimes the advancement of science needs a little helping hand, particularly helping hands with light fingers!||It may not be noble, but stealing another faction's hard earned research can help you keep up with their advancements.||Pick a technology you wish to own and attempt to steal it.||Of course, you can only steal what has actually been researched and there is always the risk of discovery!	False
title_frame_Tooltip_700038	View and manage details of your clan from this panel.||Move your cursor over the different sections to see more information.	True
title_frame_Tooltip_7b001b	You can learn about the building's effects and background here.||Once constructed, more building effects may appear here.||Move your cursor over the sections below for more details. 	False
title_frame_Tooltip_7f0011	This panel shows your agent's target options, as well as the cost and chance of a successful mission. 	False
title_frame_Tooltip_8000f	This panel provides you with information about the selected unit.||Here you can see a unit's statistics, abilities and historical background. 	False
title_frame_WarRequired_Text_50006	Declare War?	False
title_frame_WarRequired_Tooltip_2f001b	There are other options to declaring war to cross another clan's territory.||You may be able to broker an access agreement with the other clan, or find an alternative path. 	False
title_land_2v2_Text_700023	Land Battles, 2 on 2	False
title_land_3v3_Text_710022	Land Battles, 3 on 3	False
title_land_4v4_Text_760025	Land Battles, 4 on 4	False
title_land_Text_730020	Land Battles, 1 on 1	False
title_land_Tooltip_450007	This shows the units currently making up your army.||You can create and save multiple armies. 	True
title_land_Tooltip_730077	This is your current army setup	True
title_NewState_Text_10042	Sound	False
title_NewState_Text_120012	Buddhist warriors	True
title_NewState_Text_120037	Generals	True
title_NewState_Text_170048	Egypt	False
title_NewState_Text_180027	Military	False
title_NewState_Text_18002d	Graphics	False
title_NewState_Text_180051	Italy	False
title_NewState_Text_190054	Voice Chat Settings	False
Title_NewState_Text_1c0022	Chat	False
title_NewState_Text_1f0033	Tutorial	False
title_NewState_Text_27001a	Game Menu	False
title_NewState_Text_27004b	Sword infantry	True
title_NewState_Text_27006b	Sword Infantry	False
title_NewState_Text_29000a	United States	False
title_NewState_Text_2b0039	Heavy ships	True
title_NewState_Text_2d0006	Game Settings	False
title_NewState_Text_2d004c	Green:	False
title_NewState_Text_330057	Spear infantry	True
title_NewState_Text_330077	Spear Infantry	False
title_NewState_Text_34003c	Siege units	True
title_NewState_Text_38007e	Melee Ship	False
title_NewState_Text_390036	Light ships	True
title_NewState_Text_39003c	Brightness and Gamma	False
title_NewState_Text_3a0042	B:	False
title_NewState_Text_3a0047	G:	False
title_NewState_Text_3a0052	R:	False
title_NewState_Text_3d0015	Bow Cavalry	False
title_NewState_Text_430064	Spear Cavalry	False
title_NewState_Text_440057	Firearm units	True
title_NewState_Text_47006f	Episode I	False
title_NewState_Text_4a001e	User Interface	False
title_NewState_Text_4d0006	Bow Infantry	False
title_NewState_Text_4d0013	Gun Ship	False
title_NewState_Text_4d0026	Bow infantry	True
title_NewState_Text_4f0021	Lum:	False
title_NewState_Text_4f002d	Hue:	False
title_NewState_Text_4f0067	Battle List	False
Title_NewState_Text_500020	Drop-in battle available	False
title_NewState_Text_500062	1529	True
title_NewState_Text_550079	Siege Weapons	False
title_NewState_Text_57000f	Bow Ship	False
title_NewState_Text_57001a	Gun Infantry	False
title_NewState_Text_570078	Sword Cavalry	False
Title_NewState_Text_580069	Player List	False
title_NewState_Text_59	Civil	False
title_NewState_Text_5b0027	Sat:	False
title_NewState_Text_5b0051	Veteran units	True
title_NewState_Text_5b005d	Stealth units	True
title_NewState_Text_5b007a	Cannon Ship	False
title_NewState_Text_5f0036	Red:	False
Title_NewState_Text_680054	Advice	False
title_NewState_Text_6a004d	Industrial	False
title_NewState_Text_70033	Controls	False
title_NewState_Text_7003e	Waterloo	False
title_NewState_Text_720020	Cavalry	True
title_NewState_Text_7d002c	Agriculture	False
title_NewState_Text_7e0051	Philosophy	False
title_NewState_Text_7f0047	Europe	False
title_NewState_Text_7f006b	Search:	False
title_NewState_Text_80064	Medium ships	True
title_NewState_Text_9000d	Blue:	False
title_NewState_Text_b0043	Diplomacy	False
title_NewState_Text_e0026	Episode III	False
title_NewState_Text_e006f	Episode II	False
title_NewState_Tooltip_190021	Heavy ships are slow but powerful.||Drag and drop it to the panel below to add it to your force. 	True
title_NewState_Tooltip_2a0047	Cavalry are good for charging melee troops and chasing down routers.||Drag and drop the unit card to the army panel below to add them. 	True
title_NewState_Tooltip_49005e	Spearmen can be effective against cavalry. ||Drag and drop the unit card to the army panel below to add them. 	True
title_NewState_Tooltip_560058	Troops who have excelled in battle will become candidates for veterancy.||Veterans are expensive, but more experienced than standard troops.||To use them in your setups, add them to the veterans pool. 	True
title_NewState_Tooltip_65007a	Swordsmen make good melee troops.||Drag and drop the unit card to the army panel below to add them. 	True
title_NewState_Tooltip_6c000f	Light ships are fast and good for skirmish attacks.||Drag and drop the unit card to the panel below to add it to your force. 	True
title_NewState_Tooltip_6d006d	Bowmen are excellent skirmish troops.||Drag and drop the unit card to the army panel below to add them. 	True
title_NewState_Tooltip_760000	Medium ships are good-all round sailors.||Drag and drop it to the panel below to add it to your force. 	True
title_panel_NewState_Text_390002	Victory Tickets	False
title_panel_NewState_Text_5e0066	Deployable Defences	False
title_panel_NewState_Text_7e0066	Deployable defences	False
title_panel_Tooltip_30006b	This panel will appear if your army has remained stationary for a turn on the campaign map.||This has allowed them time to dig in and fashion some defences.||Different units will have different defences available to them.	False
title_panel_Tooltip_4a003f	These defences can be only used during the deployment stage.||They can not be deployed or changed once the deployment stage is over. 	True
title_sea_Tooltip_29001e	This shows the units currently making up your fleet.||You can create and save multiple fleets. 	True
title_sea_Tooltip_4f0032	This is your current fleet setup	True
title_Tooltip_10060	This is the philosophy technology.||Philosophy technology includes political thought and economic ideas.||These can improve your wealth and cut some recruitment and building costs.	False
title_Tooltip_170007	Military technologies. || These will help in the manufacture and improvement of weapons and new battle tactics. || Concentrating on this technology will improve your armies and navies. || Move your cursor over the different icons to see more information about them. 	False
title_Tooltip_1a003a	Philosophy||This technology includes political thought and economic ideas.||This can improve your wealth and cut some recruitment and building costs.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	False
title_Tooltip_200006	Industrial technologies || Research of these technologies can boost your nations wealth and reduce military and naval upkeep costs. || Move your cursor over the different icons to see more information about them.  	False
title_Tooltip_30036	Gun infantry are powerful skirmish troops.||Drag and drop the unit card to the army panel below to add them. 	True
title_Tooltip_4c0016	Siege weaponry is used besiege settlements.||Drag and drop the unit card to the army panel below to add them. 	True
title_Tooltip_4d002f	The agricultural tree concentrates on farming techniques and will help your population grow.	False
title_Tooltip_5c0055	Buddhist warriors can inspire troops in battle.||Drag and drop the unit card to the army panel below to add them. 	True
title_Tooltip_5e0058	The military tree concentrates on developing guns, drills, tactics and formations.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	False
title_Tooltip_64000e	The military tree concentrates on developing guns, drills, tactics and formations.	False
title_Tooltip_66004f	Civil technologies||These include developments in political thought, social change and economic ideas.||Civil technologies can have effects on your wealth, research speed, recruitment and building costs and happiness. 	False
title_Tooltip_66007e	Stealth units are good for scouting and surprise attacks.||Drag and drop the unit card to the army panel below to add them. 	True
title_Tooltip_6a004e	This is where you create and break pacts with other nations, turning allies into enemies and foes into friends.||Move your cursor over the different sections below for more information.	False
title_Tooltip_770079	The agricultural tree concentrates on farming techniques and will help your population grow.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	False
title_tx_attacking_Text_100058	Attacking	False
title_tx_defending_Text_a0042	Defending	False
title_tx_NewState_Text_410066	Cancel Alliance	False
title_tx_NewState_Text_680040	Land Battle Rankings	False
title_tx_NewState_Text_7005f	Sea Battle Rankings	False
title_tx_NewState_Text_790036	End Trade Agreement	False
title_tx_team_1_Text_3f000f	Alliance 1	False
title_tx_team_2_Text_3c000f	Alliance 2	False
tobacco_NewState_Tooltip_6d003a	Tobacco	False
top_Tooltip_11003a	Use this slider to scroll up and down the panel.	False
total_NewState_Text_35002b	+5	True
total_title_NewState_Text_1b0061	Total income from exports to trade partners:	False
total_title_Tooltip_2d0016	You can increase this number by gaining more trade partners.||Negotiating a trade agreement with a nation will open up a trade route between you.||You can do this in the Diplomacy panel.||Trade income will contribute to your overall national funds.	False
total_title_Tooltip_620057	This value is taken from the total trade exports detailed above. This value is added to your income per turn.	True
total_Tooltip_170054	Total region wealth||This is the sum of all the factors that are contributing to the wealth of this region.||This value will increase each turn by the total growth shown below-left.	False
total_Tooltip_220049	Total growth this turn||This is the amount that your total region wealth will increase next turn.||This number is the result of the negative and positive factors to the left.||Move your cursor over the icons to the left for more information.	False
total_Tooltip_27004a	Total higher class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class. 	False
total_Tooltip_2d0016	You can increase this number by gaining more trade partners.||Negotiating a trade agreement with a nation will open up a trade route between you.||You can do this in the Diplomacy panel.||Trade income will contribute to your overall national funds.	False
total_Tooltip_46007f	Total public order||This is based on the positive and negative factors to the right.||The icon to the left shows the public order status for this province. 	True
total_Tooltip_48007f	Total lower class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class.	False
total_Tooltip_600073	Total population growth rate||This is based on the preceding positive and negative influences.||This region's total population will increase by this percentage every turn.	False
total_Tooltip_620057	This value is taken from the total trade exports detailed above. This value is added to your income per turn.	True
total_Tooltip_a0048	Total lowest class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class.	False
total_Tooltip_f0050	Total ruling class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class.	False
town_wealth_heading_NewState_Text_390034	Growth in this turn	False
town_wealth_heading_NewState_Text_480077	Province Speciality	True
Trade bar_Tooltip_540008	The nations that you are trading with.||Your trade income comes from the resources you export to these nations via trade routes from your home region to their home region.||To find out more information on your trade, see your Trade tab. You can also make more trade relations on your diplomatic details panel.	False
trade_goods_tx_NewState_Text_7002b	Trade goods:	True
trade_goods_tx_Tooltip_4a0021	Goods they have to offer in trade.||Check these goods against your own, to see if trade would be profitable between you. 	True
trade_goods_tx_Tooltip_6e003c	This shows which goods you have to offer in trade.||If you have goods the other clan doesn't, they may be more interested in trading with you.	True
trade_partners_NewState_Text_350074	Trade partners:	False
trade_partners_Tooltip_1f007f	Trade partners are clans with trade routes between them.	False
trade_partners_Tooltip_68001b	Trade partners are nations with trade routes between them.	False
trade_partners_Tooltip_68004a	You have a trade partnership with these clans.	False
trade_partners_Tooltip_c003d	You have a trade partnership with these nations.	False
trade_Tooltip_250072	The trade tab shows the current value of all available resources, your clan's resources and details on your trade partners.	True
trait_list_entry_NewState_Text_440061	No Bow Traits unlocked	True
traits_title_NewState_Text_540004	Character Traits	False
traits_title_NewState_Text_6a0026	Summary	False
traits_title_Tooltip_20051	Traits are earned and created by the character's actions and experience over the game.||They can provide additional bonuses on the campaign and battle map and give a strategic use to specific characters.||Some may be economically minded and suited to running a city, whereas others are more at home on the battlefield.||Move your cursor over the traits to see their effects.||Not all traits are desirable, some traits are effectively penalties!||If this happens some damage control may be in order - move the character into a position where they can play to their strengths rather than fall prey to their weaknesses!||Move the cursor over the traits to see their effects.	False
traits_title_Tooltip_35000a	This shows a character's effects as determined by their skills, traits and retainers. 	False
treasury_text_NewState_Text_320031	1828	True
treasury_text_Tooltip_24007f	Total treasury income||The amount that this region contributes to your funds every year.||It is calculated using your region wealth and your total tax rate.||Increase this number by raising taxes or increasing region wealth.	False
treasury_tx_NewState_Text_1f000a	Treasury:	True
treaties_title_NewState_Text_400000	Current Treaties	False
treaties_title_Tooltip_57003f	Before making any offers or demands, you may want to check this section.||If you already hold treaties with this nation it may affect your choices in negotiations.||For example, if they have granted you military access you do not want to do anything that would cause them to distrust you, or you could lose it.	False
treaties_title_Tooltip_80053	If you already hold treaties with this clan it may affect your choices in negotiations.||For example, if they have granted you military access you do not want to do anything that would cause them to distrust you, or you could lose it.	False
treaties_Tooltip_530070	Before making any offers or demands, you may want to check this section.||If you already hold treaties with this faction it may affect your choices in negotiations.||For example, if they have granted you military access you do not want to do anything that would cause them to distrust you, or you could lose it. 	False
TripleLineGrandBattery_Tooltip_12004e	Triple line grand battery||This arranges your grouped units into three lines.||The first line will be made up of light infantry and used to look out for ambushes.||The second line will put all artillery in the centre and any infantry on its flank to protect it.||Cavalry will be held in reserve in the third line.||This formation can be used in attack or defence.||Grouping your artillery together means you can concentrate your barrage on one area of the enemy.||You can use this to destroy specific units or cover an advance.||Defensively it can be used to protect a weak area of your army, any enemies attempting an attack will be mown down. 	False
TripleLineGrandBattery_Tooltip_63003c	Triple line grand battery||This formation can be used in attack or defence.||Grouping your artillery together means you can concentrate your barrage on one area of the enemy.||You can use this to destroy specific units or cover an advance.||Defensively it can be used to protect a weak area of your army, any enemies attempting an attack will be mown down. 	False
TripleLineIntegratedArtillery_Tooltip_320019	Triple line intergrated artillery||This is a defensive formation as your infantry and artillery are arranged to support each other.||Artillery can not move with the same speed as other units, so using this formation to attack will leave vunerable holes for the enemy to exploit.	False
TripleLineIntegratedArtillery_Tooltip_360074	Triple line intergrated artillery||This arranges your grouped units into three lines.||The first line will be made up of light infantry and used to look out for ambushes.||Missile cavalry, line infantry and artillery will make up the second line.||Non-missile cavalry will be held in reserve in the third line.||This is a defensive formation as your infantry and artillery are arranged to support each other.||Artillery can not move with the same speed as other units, so using this formation to attack will leave vunerable holes for the enemy to exploit.	False
TripleLineIntegratedArtillery_Tooltip_45001c	Triple line integrated artillery||This is a defensive formation as your infantry and artillery are arranged to support each other.||Artillery can not move with the same speed as other units, so using this formation to attack will leave vunerable holes for the enemy to exploit.	False
TripleLineStandard_Tooltip_67000f	Triple line standard||The first line is used to look out for hidden enemies.||If you are ambushed then the first line will take most of the attack while your stronger units will be safe and ready to counter-attack.	False
TripleLineStandard_Tooltip_f0064	Triple line standard||This arranges your grouped units into three lines.||The first line will be made up of light infantry and used to look out for hidden enemies.||Any line infantry and artillery will be placed in the second line along with missile cavalry.||Non-missile cavalry will be held in reserve in the third line to provide defence or launch an attack on the flanks.||If you are ambushed then the first line will take most of the attack while your stronger units will be safe and ready to counter-attack.	False
turn_time_Tooltip_1b003a	The  amount of time each player has to take their turn. ||Click the column header to sort games by turn time.	True
turn_time_Tooltip_52005b	This shows the set time limit for each player to take their turn.||You can sort this column by clicking on the title to find your preference. 	False
turn_time_tx_NewState_Text_38000a	Turn time:	False
turn_Tooltip_15005d	This shows the turn number of the selected game. 	True
turn_Tooltip_18000d	This shows the current turn of the campaign game.	False
turns_center_Tooltip_40004a	Construction turns left||You are currently building this item.	False
turns_corner_greyed_Tooltip_58	You cannot build this at this time.||You either have insufficient funds or need to research a technology before building. 	False
turns_corner_normal_Tooltip_6f0027	Construction turns||This shows how many turns it will take to build this item.	False
turns_display_text_Text_31	1	True
turns_display_Tooltip_70024	Turns left to complete this mission.	True
Turns_in_between_turn_Tooltip_750025	In between turn	False
turns_NewState_Text_100023	Turns until starved out:	False
turns_NewState_Text_2a004a	Turns until surrender:	False
Turns_not queued_Text_32	2	True
Turns_not queued_Tooltip_310033	Recruitment turns||This shows how many turns it will take to recruit this unit. 	False
Turns_queued_Text_32	2	True
turns_queued_Text_320032	dy units	False
Turns_queued_Tooltip_21004d	Turns||Turns||This is the amount of turns it will take to steal this technology.	False
Turns_queued_Tooltip_310039	Turns||This is the amount of turns it will take to steal or research this technology	False
Turns_queued_Tooltip_460054	Recruitment turns	False
Turns_queued_Tooltip_4d0070	Recruiting||This shows how many turns left to recruit this unit. 	False
Turns_start_of_turn_Text_320032	22 (Winter 1709)	False
Turns_start_of_turn_Tooltip_460012	Start of turn	False
turns_Tooltip_27002a	Rather than trying to take this castle town by force, you could try waiting them out.||If you can besiege them for this many turns they will surrender.||However, you could also be attacked while waiting, either by them or by another army. 	True
turns_Tooltip_550071	Rather than trying to take this city by force, you could try waiting them out.||If you can besiege them for this many turns they will surrender.||However, you could also be attacked while waiting, either by them or by another army. 	False
Turns_Tooltip_570003	Number of turns played in campaign so far.||Keep an eye on this to make sure you reach your objectives within the given time	False
turns_Tooltip_6d0079	Click to sort by turns.	False
turns_tx_NewState_Text_1b0055	Turns	True
turns_tx_NewState_Text_210055	Turns:	False
turns_tx_NewState_Text_2a0065	Turns left:	False
tw_tx_NewState_Text_18006c	TW Style	False
tw_tx_NewState_Text_5c0007	Classic Total War Camera	False
tx_acquired_Tooltip_10035	These are the resources you acquire through trading.	True
tx_age_NewState_Text_5d0024	Age:	False
tx_agents_killed_NewState_Text_180011	Agents killed	True
tx_agents_lost_NewState_Text_65006b	Agents lost	True
tx_agents_recruited_NewState_Text_e006b	Agents recruited	True
tx_aggressor_NewState_Text_330042	Aggressor:	False
TX_Allies_NewState_Text_560048	Allies   	False
tx_allies_NewState_Text_760072	Allies:	False
TX_Allies_Tooltip_100054	Your allies can be called upon in times of war, but may not necessarily join you.||Diplomatic negotiations will be easier with allied nations.	False
tx_allies_Tooltip_4a001f	Allied clans can be asked for help in the event of war.||Use the diplomacy panel to request an alliance with another clan.	True
tx_allies_Tooltip_80014	You have a military alliance with these nations.||They should come to your aid in war, especially to defend you if attacked.||They may be less willing to join you in attacking others, especially if they have good relations with your target.|| To make or break allies, or to simply see more details, see your diplomatic details panel. 	False
tx_allies1_NewState_Text_760048	Allies	False
tx_allies2_NewState_Text_760048	Allies	False
tx_appointees_appointees_Text_660040	Candidates	False
tx_appointees_appointees_Tooltip_39000b	If you fire any of your ministers from the cabinet, their posts will be filled by one of the candidates below.||Candidates will only appear if your nation is an absolute monarchy.	False
tx_appointees_opposition_Text_710057	Opposition	False
tx_appointees_opposition_Tooltip_78	If there is an election the opposition could replace your current cabinet.||This could be beneficial, as they may have stronger managerial skills and add more bonuses to their various areas.||Elections are held regularly, or you can click on the hold instant election button in the top-right.	False
tx_armies_inspired_NewState_Text_7e0061	Armies inspired	True
tx_assassination_NewState_Text_260042	Assassination attempts (success/total)	True
TX_At War_NewState_Text_710000	At War   	False
TX_At War_Tooltip_7c0043	Diplomatic negotiations will be tougher with these nations.||You could take this opportunity to make peace with these nations and open up trade negotiations or trade technology.	False
tx_atwar_NewState_Text_51003a	At War:	False
tx_atwar_Tooltip_11005f	These are the clans you are at war with.||You can request peace with them using the diplomacy panel.	True
tx_atwar_Tooltip_7b0047	These nations may attack you at any time - guard your territory, armies, navies and trade routes with care!||To make peace with your enemies, or to see more information, see your diplomatic details panel. 	False
tx_automanage_NewState_Text_7f006b	Automanage:	False
tx_banner_NewState_Text_10029	Head	False
tx_banner_NewState_Text_180038	Navy	False
tx_banner_NewState_Text_1f0030	Treasury	False
tx_banner_NewState_Text_620035	Justice	False
tx_banner_NewState_Text_b002c	Army	False
TX_Battle deployment_Ambush_Text_700071	Ambush!	False
TX_Battle deployment_Auto-Resolving Battle_Text_3005a	Auto-Resolving Battle	True
TX_Battle deployment_Intercepted_Text_5c003a	Intercepted!	False
TX_Battle deployment_Opportunity to intercept_Text_600064	Opportunity to Intercept	False
TX_Battle deployment_Opportunity_Text_610018	Attack of opportunity!	False
TX_Battle deployment_Regular_Text_28001b	Battle Deployment	False
TX_Battle deployment_Tooltip_2003f	This panel contains details on the battle about to take place.||It shows the size of both armies or navies, information on the location of the battle and any reinforcements either side may have.||Move your cursor over the areas below for more information. 	False
TX_Battle deployment_Tooltip_740066	Use this panel to examine the details of both forces before the battle.	True
TX_Battle Results_NewState_Text_4e001e	Battle Results	False
tx_births_NewState_Text_6e0058	Births	True
tx_bribery_NewState_Text_150071	Bribery attempts (success/total)	True
tx_Brothers_NewState_Text_100037	Brothers	False
tx_Brothers_Tooltip_440005	Brothers of the daimyo will automatically become his generals.||They can also be appointed to office posts by dragging and dropping their portraits.	False
TX_buildings_damaged_NewState_Text_680058	Buildings damaged:	False
tx_buildings_NewState_Text_5f004e	Buildings constructed	True
tx_bushido_normal_Text_790037	Bushido	False
tx_bushido_Tooltip_60025	Master the bushido arts to improve your clan's military and naval capabilities. 	False
tx_bushido_Tooltip_680054	Master the bushido arts to improve your clan's military capabilities. 	True
tx_button_taxes_normal_Text_2d	Set tax rate	False
tx_cabinet_Tooltip_90031	These ministers add bonuses to various areas of your nation depending on their management skill.||You can swap posts between ministers by dragging and dropping one portrait over another in the cabinet.||You may wish to do this if one of them is incompetent in their current post.||On the other hand it may be because they are better suited to another post.||A minister's competency will not change when re-assigned, so this is more moving the problem where it will cause the least damage.	False
tx_cabinet_txt_Text_6d003b	Cabinet	False
TX_Captured Units_NewState_Text_4c0019	Captured Units	False
TX_Captured_NewState_Text_30023	Captured	False
TX_Captured_units_NewState_Text_4c0019	Captured Units	True
TX_Casualties_NewState_Text_1b003f	Lost	False
tx_chi_normal_Text_d0009	Way of Chi	False
tx_chi_Tooltip_100022	Master the Way of Chi to develop your clan's culture, government and economy. 	True
tx_chi_Tooltip_7f0054	Master the Way of Chi to develop your clan's religious, governmental and economic factors.  	False
tx_choose_NewState_Text_35001a	Choose your Weapon!	False
tx_choose_Tooltip_410063	A true gentleman cannot walk away from a duel challenge without being branded a coward, but he can at least choose the weapon he is most proficient in.||Your agent's abilities with a sword and pistol are shown underneath his portrait.||Pick the weapon most likely to give you an advantage over your challenger.	False
tx_clan_development_NewState_Text_50024	Mastery of the Arts	True
tx_clan_development_Tooltip_5e007a	Mastery of the arts also contributes to provincial growth.||You can see your clan's progress in this by viewing the Mastery of the Arts panel. 	True
tx_classes_lower_NewState_Text_50006b	Lower Classes	False
tx_classes_upper_NewState_Text_4f0075	Upper Classes	False
tx_click_to_show_NewState_Text_6e0028	Click to show list of available targets	False
tx_command_skill_command_Text_56002b	Command:	False
tx_command_skill_command_Text_a0006	Rank:	True
tx_command_skill_skill_Text_3d0056	Skill:	False
tx_command_skill_skill_Text_a0006	Rank:	True
tx_commodities_NewState_Text_1d0044	Resources	False
tx_commodities_NewState_Text_770032	Commodities	False
tx_commodities_Tooltip_33000b	Supplies you are receiving.||These depend on the resource slots and industrial buildings you have throughout your regions.||Some regions have more resource slots than others, you can see these on the map.||By taking regions with a lot of resource slots and developing industry there, you will improve the commodities you receive.	False
tx_commodities_Tooltip_41006a	These depend on the resource slots and industrial buildings you have throughout your regions.||By taking regions with a lot of resource slots and developing industry there, you will improve the commodities you export.  	False
tx_construction_NewState_Text_a0037	Construction	False
tx_construction_Tooltip_53000b	If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy.	False
tx_construction_Tooltip_6a0041	If this box is checked construction will be managed automatically.	False
tx_consumption_(castle)_NewState_Text_3f0077	Consumption (Castle)	True
tx_consumption_(castle)_NewState_Text_62003a	Farming	True
tx_consumption_(castle)_Tooltip_740003	The greater the size of the castle, the more food required to sustain its population. 	True
tx_conversion_NewState_Text_2a0023	Conversion attempts (success/total)	True
tx_cost_NewState_Tooltip_50043	Pick your targets carefully, as each mission costs money.	False
tx_cost_Tooltip_50043	Pick your targets carefully, as each mission costs money.	False
tx_current_FX_NewState_Text_550001	Effects at current level:	False
tx_deaths_NewState_Text_62004d	Deaths	True
tx_defender_NewState_Text_160013	Defender:	False
tx_deployed army_NewState_Text_140004	Deployed:	False
tx_deployed army_NewState_Text_220035	Deployed army: 	False
tx_Details_NewState_Text_68002a	Details	False
TX_Diplomatic relations_NewState_Text_290070	Diplomatic Relations	False
TX_Diplomatic relations_Tooltip_60067	Here you can quickly see which nations are neutral towards you and who your enemies and allies are.||You can also open up diplomatic talks.||Move your cursor over the areas below to see more information. 	False
tx_distance_from_capital_NewState_Text_6c0001	Distance from capital:	False
tx_EconomicsIndustry_Tooltip_100048	Your economics and industry prestige is based on your industry and research and the level of development within your regions and cities and your wealth. 	False
tx_EconomicsIndustry_Tooltip_390016	This is based on your wealth, level of industrial development and your research into industrial technologies. 	False
tx_EconomicsIndustry_Tooltip_7d	This is your economics and industry prestige.||Your economics and industry prestige is based on your industry and research and the level of development within your regions and cities and your wealth.	False
tx_EconomicsIndustry_tx_EconomicsIndustry_Text_7b0076	Economics and Industry	False
tx_enables_NewState_Text_150071	Enables recruitment and replenishment of:	False
tx_enables_NewState_Text_6007e	Enables research of:	False
tx_enables_NewState_Text_72006f	Enables recruitment of:	False
tx_enables_NewState_Text_b007c	Enables building of:	False
TX_Enemy Killed_land_Text_42001b	Enemy Killed	False
TX_Enemy Killed_naval_Text_5002d	Enemy Ships Sunk	False
tx_enemy_forces_NewState_Text_5c0008	Enemy Forces	False
tx_enemy_forces_Tooltip_4f0032	Compare your enemies' details to your own to judge your chances of victory and to be fully prepared for the fight ahead.	False
tx_Enlightenment_Tooltip_20046	This is your enlightenment prestige. 	False
tx_Enlightenment_Tooltip_54002d	This is based on your research into philosophy technologies.	False
tx_Enlightenment_Tooltip_c0044	This is your based on your research into philosophy technologies.	False
tx_Enlightenment_tx_Enlightenment_Text_90045	Enlightenment	False
tx_exempt_province_from_tax_NewState_Text_47000d	Exempt province from tax:	True
tx_exempt_province_from_tax_Tooltip_190054	This exempts a province from taxes but also stops them contributing to, or receiving from, the global food surplus.||This could cause them to have food shortages, but it will also help keep their shortages from affecting other provinces. 	True
tx_exempt_province_from_tax_Tooltip_7a0077	This also stops the province contributing to, or receiving from, the global food surplus.||This could cause them to have food shortages, but it will also help keep their shortages from affecting other provinces. 	True
tx_exempt_province_from_tax_Tooltip_7c007e	This exempts them from taxes but also stops them contributing to, or receiving from, the global food surplus.||This could cause them to have food shortages, but it will also help keep their shortages from affecting other provinces. 	True
TX_faction_NewState_Text_20018	Clan:	True
TX_faction_NewState_Text_400022	Faction:	False
tx_Family_NewState_Text_710047	Family	False
tx_Family_Tooltip_180004	The family tree shows your daimyo and all his relations. 	False
tx_Family_Tooltip_270054	The family tree shows your daimyo his family and potential heirs.||Use the family tree below to select an heir and marry off any unwed daughters.	False
tx_farming_NewState_Text_7d0002	Province buildings	True
tx_Filters_NewState_Text_650032	Key	False
tx_Filters_NewState_Text_6f003c	Filters	False
tx_Filters_Tooltip_180006	This is the filter panel for the prestige tracker.||Use this to select which details you wish to view on the graph above	False
tx_Filters_Tooltip_180028	This is the filter panel for the prestige tracker.||Use this to select which details you wish to view on the graph above.	False
tx_finding_opponent_NewState_Text_1b0068	Finding opponent, please wait...	False
tx_friends_only_NewState_Text_440031	Friends only	False
tx_generals_defected_NewState_Text_160007	Generals defected	True
tx_generals_enlisted_admirals_Text_3a0005	Admirals enlisted:	False
tx_generals_enlisted_admirals_Tooltip_27006e	This is the number of admirals you have and how many more you can enlist. || There is a limit to how many admirals you can have in-game at any one time, although this number can be increased by constructing a military academy and a staff college. || Providing you have enough candidates, money, and have not reached your limit, you can enlist up to three admirals per turn.	False
tx_generals_enlisted_admirals_Tooltip_3a0060	This is the number of admirals you have and how many more you can enlist. || There is a limit of how many admirals you can have in game at once, although this number can be increased by constructing a military academy and a staff college. || Providing you have enough candidates, money and have not reached your limit, you can enlist up to three admirals per turn. 	False
tx_generals_enlisted_generals_Tooltip_20063	This is the number of generals you have and how many more you can enlist. || There is a limit to how many generals you can have in-game at any one time, although this number can be increased by constructing a military academy and a staff college. || Providing you have enough candidates, money, and have not reached your limit, you can enlist up to three generals per turn. 	False
tx_generals_enlisted_generals_Tooltip_370065	This is the number of generals you have and how many more you can enlist. || There is a limit of how many generals you can have in game at once, although this number can be increased by constructing a military academy and a staff college. || Providing you have enough candidates, money and have not reached your limit, you can enlist up to three generals per turn. 	False
tx_generals_enlisted_NewState_Text_370000	Generals enlisted:	False
tx_generals_enlisted_NewState_Text_d0000	Generals enlisted	True
tx_generals_killed_NewState_Text_700076	Generals killed	True
tx_generals_lost_NewState_Text_d000c	Generals lost	True
tx_Generals_NewState_Text_120037	Generals	False
tx_Generals_NewState_Text_610037	General	False
tx_Generals_Tooltip_d002c	All male family members, once old enough, will become generals.||You can also have non-family members as well, and marry them into the family to increase their loyalty.||Generals can be appointed to offices of power, increasing their loyalty.	False
tx_global_food_NewState_Text_37000d	Global food supply	True
tx_global_food_NewState_Text_4a006c	Global food surplus	True
tx_global_food_Tooltip_7b0013	Global food surplus determines how much food is distributed amongst all your provinces, which in turn affects their growth.||A negative surplus can result in food shortages in provinces that have a negative food contribution.	True
tx_government_NewState_Text_750040	Government	False
tx_government_NewState_Text_75007a	Government:	False
tx_government_Tooltip_510001	There are three types of government: absolute monarchy, constitutional monarchy and a republic.||Each government type has its own distinct effect - happiness, diplomacy and economic factors will all behave differently according to which type is in power.||To find out more about your government see the ministers tab and mouse over your government's type.	False
tx_government_Tooltip_7f0001	The various aspects of government management are available here.||The panel itself is divided into four different tabs: national summary, policies, ministers and trade.||Each of these tabs focuses on a specific area of government.||You can change settings in some of these, whereas others are purely to provide you with information.||Move your cursor over the different sections below for more information.	False
tx_government_Tooltip_b0055	Each government type has its own distinct effect - happiness, diplomacy and economic factors will all behave differently according to which type is in power.||To find out more about your government see the ministers tab and mouse over your government's type.	False
tx_governor_governor_Text_160016	Governor:	False
tx_governor_governor_Tooltip_a006a	If this is not your home theatre, it will be overseen by a governor rather than a ruler and cabinet.||Mouse over your governor to see the bonuses he adds to this theatre.|| Right-click on this portrait to bring up his character details panel.	False
tx_governor_ruler_and_cabinet_Text_130052	Ruler and cabinet	False
tx_governor_ruler_and_cabinet_Tooltip_530004	This is your home theatre and is overseen by your ruler and a cabinet.||You can view details about your government on the ministers tab.	False
tx_governor_ruler_and_cabinet_Tooltip_d0059	Your nation is overseen by your ruler and his cabinet.||You can view details about your government on the ministers tab.	False
tx_growth_next_turn_NewState_Text_230010	Growth next season	True
tx_growth_next_turn_Tooltip_1005f	This is a prediction of next season's overall growth, calculated using the global factors above. 	True
tx_header_NewState_Text_76004a	Objectives	False
TX_header_normal_Text_290070	Diplomatic Relations	False
tx_header_Tooltip_110007	Test	False
tx_header_tx_enlist_new_admiral_Text_780053	Enlist New Admiral	False
tx_header_tx_enlist_new_admiral_Tooltip_1d001b	Admirals can be chosen from a number of candidates. || This allows you to balance command skill and traits against recruitment cost and campaign requirements. || Admirals improve a fleet's ability in battle. || Once a candidate has been chosen he will disappear from the pool. || It takes a number of turns before a replacement candidate appears. || Constructing a military academy and a staff college speeds up the candidate replacement time. 	False
tx_header_tx_enlist_new_general_Text_7d005e	Enlist New General	False
tx_header_tx_enlist_new_general_Tooltip_770079	Generals can be chosen from a number of candidates. || This allows you to balance command skill and traits against recruitment cost and your campaign requirements. || Generals inspire troops on the battlefield and greatly increase their army's campaign map movement speed.|| Once a candidate has been chosen he will disappear from the pool. || It takes a number of turns before a replacement candidate appears. || Constructing a military academy and a staff college speeds up the candidate replacement time. 	False
tx_header_tx_enlist_new_general_Tooltip_fff9007b	Generals can be chosen from a number of candidates. || This allows you to balance command skill and traits against recruitment cost and your campaign requirements. || Generals inspire troops on the battlefield and greatly increase their army's campaign map movement speed.|| Once a candidate has been chosen, they will disappear from the pool. || It will take a number of turns before a replacement candidate appears. || Constructing a military academy and a staff college will speed up candidate replacement time. 	False
tx_header_tx_settlement_captured_Text_67006b	Settlement Captured!	False
tx_heroes_killed_NewState_Text_1b001e	Heroes killed	True
tx_heroes_lost_NewState_Text_660064	Heroes lost	True
tx_heroes_recruited_NewState_Text_d0064	Heroes recruited	True
tx_highest_expenditure_NewState_Text_30065	Highest per-turn expenditure	True
tx_highest_income_NewState_Text_66007e	Highest per-turn income	True
tx_home-region_NewState_Text_53002b	Capital:	False
tx_home-region_Tooltip_7a007c	This is your nation's capital. 	False
tx_hunt_down_NewState_Text_650041	Hunt down attempts (success/total)	True
tx_income_annual_NewState_Text_490070	Income next turn	False
tx_income_annual_Tooltip_30005d	This will be added to your treasury next turn.||This is calculated from your incomings and outgoings as detailed above.	False
tx_income_NewState_Text_25006b	Tax Income	False
tx_income_NewState_Text_640047	Income	True
tx_income_NewState_Tooltip_3f0066	This is the income you gain from taxing the wealth of all your regions.	False
tx_income_Tooltip_2f0072	This is your clan's income from this province, determined by the global tax rate.  	True
tx_income_Tooltip_6c001d	Income gained from taxing the wealth of all your provinces.||This number is based on your current tax rate.||If you change the tax rate before the next turn this will change accordingly.	True
tx_income_Tooltip_7f0063	Income gained from taxing the wealth of all your regions.||This number is based on your current tax settings.||If you change the tax levels before the next turn this will change accordingly.||To change tax levels, and to see more information on your taxes, see the tax tab of this panel.||To see each region's individual tax details, view the region capital's settlement details panel.	False
tx_info_NewState_Text_15007d	Peaceful occupation will result in minor damage to military buildings within the settlement.	False
tx_info_NewState_Text_1a0050	Resources permitting, a force of conscripts will be granted to the liberating army on behalf of the new protectorate.	False
tx_info_NewState_Text_1b0079	Liberation will give rise to a new protectorate in the region, loyal to your nation whilst diplomatic relations are strong.	False
tx_info_NewState_Text_2d000f	Looting will result in considerable damage to all buildings within the settlement.	False
tx_info_NewState_Text_68	Peaceful occupation will result in minor damage to military buildings within the settlement.	False
tx_land battles_NewState_Text_44003f	Land battles (victories/all)	True
tx_leader_NewState_Text_670035	Emperor	False
tx_leader_tx_emperor_Tooltip_760012	The leader of your nation||Their abilities and traits will help shape your nation's future, good or bad.||Right-click on their portrait to bring up the character panel, or find out more on their governing abilities on the ministers tab.	False
tx_leader_tx_monarch_Text_570039	Monarch:	False
tx_leader_tx_monarch_Tooltip_200019	The leader of your nation||Your leader's abilities and traits will help shape your nation's future, good or bad.||They can add a bonus or penalty to minister management.||Right-click on their portrait to bring up their character panel, or find out more on their governing abilities on the ministers tab.	False
tx_leader_tx_president_Text_31004d	President:	False
tx_leader_tx_president_Tooltip_760012	The leader of your nation||Their abilities and traits will help shape your nation's future, good or bad.||Right-click on their portrait to bring up the character panel, or find out more on their governing abilities on the ministers tab.	False
tx_levels_NewState_Text_32007a	Tax Levels	False
tx_levels_Tooltip_1e0070	Set tax levels using the sliders below.||These tax levels will be set across all regions.||Each region will use these tax levels along with other factors to calculate its tax income.||Taxes have different effects on the different classes, so the tax levels for the two classes are set separately by the two sliders below.||Move your cursor over the two sliders for more information.	False
tx_levels_Tooltip_80015	Set tax levels for this theatre using the sliders below.||These tax levels will be set across all regions in that theatre.||Each region will use these tax levels along with other factors to calculate its tax income.||Taxes have different effects on the different classes, so the tax levels for the two classes are set separately by the two sliders below.||Move your cursor over the two sliders for more information.	False
TX_location_NewState_Text_9000e	Location:	False
tx_loyalty_honour_honour_Text_720053	Honour	False
tx_loyalty_honour_honour_Tooltip_530021	A daimyo's honour affects the loyalty of his generals, his clan's fame and his diplomatic prowess.||Honour is gained through victories won personally by the daimyo.||Catastrophic battle losses and dishonourable actions will result in a loss of honour. 	False
tx_loyalty_honour_loyalty_Text_7a0020	Loyalty	False
tx_loyalty_honour_loyalty_Tooltip_3b000d	A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. 	False
TX_Men Deployed_NewState_Text_14003e	Deployed	False
TX_Men Remaining_NewState_Text_40058	Remaining	False
tx_Military_Tooltip_1c0039	Your military prestige.||This is based on the strength of your armies, your military research and your military conquests. 	False
tx_Military_Tooltip_790057	This is based on the strength of your armies, your military research and your military conquests. 	False
tx_Military_tx_Military_Text_180027	Military	False
tx_missions_NewState_Text_740006	Missions completed	True
tx_money_NewState_Text_6d0058	Money aquired:	False
TX_nation_name_DY_Tooltip_2f0020	Your nation's diplomatic details.||You can see your protectorates, allies, enemies and your trade partners at a glance here.	False
tx_nation_NewState_Text_46006e	Trade Partner	False
tx_nation_Tooltip_6c	You have made trade agreements with these nations and have established trade routes with them.||Gain more trade partners by broking trade agreements in the Diplomacy panel.	False
tx_nations_filter_tx_all_nations_Tooltip_790015	This filter shows results for all major nations.||Click on the arrows to the left and right to switch to a new filter. 	False
tx_nations_filter_tx_allies_Tooltip_6e0066	This filter shows only the prestige results for your allied nations.||Click on the arrows to the left and right to switch to a new filter.	False
tx_nations_filter_tx_enemies_Tooltip_7e0005	This filter shows only the prestige results for your enemy nations.||Click on the arrows to the left and right to switch to a new filter.	False
tx_nations_filter_tx_neighbouring_nations_Tooltip_690027	This filter shows only the prestige results for the neighbouring nations.||Click on the arrows to the left and right to switch to a new filter. 	False
tx_nations_filter_tx_neutrals_Tooltip_3c002d	This filter shows only the prestige results for the nations who are neutral towards you.||Click on the arrows to the left and right to switch to a new filter.	False
tx_naval_battles_NewState_Text_1d0015	Naval battles (victories/all)	True
tx_Naval_NewState_Text_4b002c	Textile industry	False
tx_Naval_NewState_Text_54	Naval	False
tx_Naval_Tooltip_110027	Test	False
tx_Naval_Tooltip_150075	This is based on the strengths of your navies, your naval research into technology and your naval conquests.	False
tx_Naval_Tooltip_230027	The naval tree concentrates on naval weaponry, navigation and improving your ships.	False
tx_Naval_Tooltip_240015	Naval prestige.||This is based on the strengths of your navies, your naval research into technology and your naval conquests.	False
tx_Naval_Tooltip_400007	The textile tree will help develop your textile industry and improve your trade resources.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	False
tx_Naval_Tooltip_650016	teststetetestststss	False
tx_Naval_Tooltip_75001d	The naval tree concentrates on naval weaponry, navigation and improving your ships.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	False
tx_Naval_Tooltip_b006b	This is based on your research into naval technology, your naval conquests and the strengths of your navies.	False
tx_Naval_tx_Naval_Text_54	Naval	False
TX_new_capital_not_yours_Text_47004d	Their new capital is now:	False
TX_new_capital_yours_Text_13006a	Your new capital is now:	False
tx_next_FX_NewState_Text_2f0015	Effects at next level:	False
TX_next_technology_normal_Text_720038	Next technology under research:	False
tx_night_attack_NewState_Text_3e0046	Attempt a night attack	False
tx_no_hostages_NewState_Text_1e0040	There are no members of your family of suitable age to be given as a hostage.	False
tx_no_prince_NewState_Text_2e000d	There is no prince of suitable age in your family.	False
tx_no_princess_NewState_Text_6c0042	There is no princess of suitable age in your family.	False
tx_not_acquired_Tooltip_710046	These are the resources you haven't acquired yet.||If you don't have the means of producing them, you may be able to acquire them through trading with another clan. 	True
tx_Offices_NewState_Text_4004d	Commissioners	False
tx_Offices_NewState_Text_760025	Councillors	False
tx_Offices_Tooltip_38004f	Offices are points of authority within the clan.||You can appoint generals and male family members to offices by dragging their portraits onto the chosen post.	False
tx_Offices_Tooltip_d006d	Commissioners hold posts of authority within the clan.||You can appoint generals and male family members to offices by dragging their portraits onto the chosen post.	False
tx_opponent_found_NewState_Text_79003f	Opponent found!	False
TX_ordered_by_NewState_Text_2b0065	Ordered by:	False
tx_Ordnance_NewState_Text_170029	Ordnance	False
tx_Ordnance_NewState_Text_320059	Metal industry	False
tx_Ordnance_Tooltip_160044	The ordnance tree concentrates on developing artillery and allows you to advance your cannons and rockets.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	False
tx_Ordnance_Tooltip_7c0077	The ordnance tree concentrates on developing artillery and help you to advance your cannons and rockets	False
tx_Ordnance_Tooltip_c0067	The metal tree will help develop factory machinery and improve your trade resources.	False
tx_Ordnance_Tooltip_f0032	The metal industry tree will help develop factory machinery and improve your trade resources.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	False
tx_other_effects_NewState_Text_460066	Other Effects	False
tx_other_NewState_Text_110055	Other	False
tx_other_Tooltip_110002	Income gained from other sources such as payments from diplomatic negotiations and protectorates.	False
tx_other_Tooltip_1a0063	Income gained from other sources such as payments from diplomatic negotiations and any vassal clans.	True
tx_other_Tooltip_610008	Income gained from other sources such as payments from diplomacy negotiations.	False
tx_policing_NewState_Text_4a0001	Town Watch	False
tx_policing_Tooltip_25004a	Amount of money per turn to support your town watch.||To keep the peace, every settlement needs militia (or town watch) to enforce public order. This is known as repression.||Public order is kept by keeping your population happy and repressing any trouble.||The more unhappy a population, the more repression you will need.||Some settlements will need less repression than others and you can disband some units to save money.||Public order details can be found in your settlement details panel.||From this you can judge how much repression is needed. 	False
tx_policing_Tooltip_480024	Amount of money per turn to support your town watch.||To keep the peace, every castle town needs militia (or town watch) to enforce public order. This is known as repression.||Public order is kept by keeping your population happy and repressing any trouble.||The more unhappy a population, the more repression you will need.||Some castle towns will need less repression than others and you can disband some units to save money.||Public order details can be found in your castle town details panel.||From this you can judge how much repression is needed.  	True
TX_pop_killed_NewState_Text_240016	Population killed:	False
tx_population_NewState_Text_7c006d	Population:	False
tx_population_Tooltip_73001c	This is the population of your nation across all your regions.	False
TX_port_NewState_Text_3b0018	Port: 	False
tx_ports_NewState_Text_1b0051	Ports	True
tx_ports_NewState_Text_45002a	Tax rate	True
tx_prestige_NewState_Text_b000c	Prestige Rank:	False
tx_prestige_NewState_Text_d0026	Prestige	False
tx_prestige_Tooltip_3f000f	Your prestige depends on how you measure up against other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in the technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. 	False
tx_prestige_Tooltip_730015	This is your Prestige panel.||Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations.	False
TX_prize_money_NewState_Text_180006	Prize Money:	False
tx_produce_Tooltip_38003c	This shows the resources you produce.||Any surplus produce will be exported to trade partners to generate trade income. 	True
tx_production_(farms)_NewState_Text_7f0036	Production (Farms)	True
tx_production_(farms)_Tooltip_70077	Local produce is used to feed a province's population.||Any remaining food is added toward the clan's global food surplus.||A negative number will mean the province will have to rely more heavily on the global food surplus. 	True
tx_profit_NewState_Text_64007d	Income:	False
tx_prosperity_NewState_Text_740073	Prosperity:	False
tx_prosperity_Tooltip_570001	This shows how wealthy your nation is compared to other nations. 	False
tx_protectorates_NewState_Text_34005b	Protectorates:	False
TX_Protectorates_Protectorate of_Text_41004e	Protectorate of  	False
TX_Protectorates_Protectorate of_Tooltip_740011	You are under this nation's protection and they receive half of your income.||They also have full military access to your regions. 	False
TX_Protectorates_Protectorates_Text_2e007b	Protectorates  	False
TX_Protectorates_Protectorates_Tooltip_63002a	These nations are under your protection.||In exchange for your protection you receive half of their income.||You also have full military access to their regions.	False
tx_protectorates_Tooltip_720040	Vassal clans are clans under your protection.||In return, you receive a regular payment from them and access to their lands.||Use the diplomacy panel to demand a clan becomes your vassal. 	True
tx_province_food_suply_NewState_Text_5a0071	Province food supply	True
tx_province_food_surplace_NewState_Text_270010	Province food surplace	True
tx_province_food_surplace_Tooltip_30042	This is added to the global food surplus, which helps increase global provincial growth. 	True
tx_province_speciality_Tooltip_7e001d	Province specialities provide bonuses when developed. 	True
tx_province_wealth_NewState_Text_6d0074	Province wealth	True
tx_province_wealth_Tooltip_70001e	The more wealth a province generates, the greater your clan's tax income. 	True
tx_provinces_captured_NewState_Text_2c0045	Provinces captured	True
tx_public_order_NewState_Text_33003a	Predicted public order:	False
tx_public-order_lowest_NewState_Text_8006b	Lowest public order:	False
tx_ranking_filter_tx_economics_Tooltip_b001e	This filter shows only the economic prestige for the selected nations.||Click on the arrows to the left and right to switch to a new filter.	False
tx_ranking_filter_tx_enlightenment_Tooltip_430015	This filter shows only the enlightenment prestige for the selected nations.||Click on the arrows to the left and right to switch to a new filter. 	False
tx_ranking_filter_tx_military_Tooltip_5	This filter shows only the military prestige for the selected nations.||Click on the arrows to the left and right to switch to a new filter.	False
tx_ranking_filter_tx_naval_Tooltip_72001c	This filter shows only the naval prestige for the selected nations.||Click on the arrows to the left and right to switch to a new filter.	False
tx_ranking_filter_tx_overall_ranking_Tooltip_210060	This filter shows the overall prestige for the selected nations.||Click on the arrows to the left and right to switch to a new filter.	False
tx_recruitment_cost_NewState_Text_46000b	Recruitment cost:	False
TX_region_NewState_Text_620060	Region:	False
TX_region_NewState_Text_f000f	Province:	True
tx_regions_held_NewState_Text_4d0076	Listed victory regions held:	False
tx_regions_owned_NewState_Text_6a004c	Regions owned:	True
tx_regions_owned_NewState_Text_70023	Provinces owned:	True
tx_reinforcing armies_NewState_Text_10072	Reinforcing armies: 	False
tx_reinforcing armies_NewState_Text_530021	Reinforcing:	False
tx_reinforcing armies_Tooltip_50062	The enemies' reinforcements for this battle.||Reinforcements are taken from any armies or navies nearby when the battle is declared.||Reinforcements will be brought in to replace any units or fleets you rout or destroy. 	False
tx_reinforcing armies_Tooltip_d0011	Reinforcements are taken from any armies or navies nearby when the battle is declared.||If your force is not at full capacity you can augment it with reinforcements.||If you have a routing unit or fleet you can bring on a replacement.||Once brought on you can control a reinforcing unit much like any other unit.||There is a maximum of twenty units allowed in battle at one time.	False
tx_religion_NewState_Text_b000c	Religion:	True
tx_religion_Tooltip_530077	Religion affects a province's public order.||A province that follows the official clan religion will be easier to control. 	True
TX_research_complete_normal_Text_36001c	Research complete:	False
tx_reset_NewState_Text_55	Reset	False
tx_resources_NewState_Text_1d006e	Clan development	True
tx_resources_NewState_Text_46006c	Gold Mining	True
tx_reward_NewState_Text_600057	Reward	True
tx_route_NewState_Text_1b0042	Route	False
tx_route_Tooltip_1e007b	This displays whether the trade route is by sea or road.	False
tx_sabotage_NewState_Text_4c0055	Sabotage attempts (success/total)	True
TX_sabotaged_by_NewState_Text_470075	Assassinated by:	False
TX_sabotaged_by_NewState_Text_53001e	Sabotaged by:	False
tx_sap_points_NewState_Text_410052	Sap Points  constructed:	False
TX_save_game_Load_Text_210009	Load Game	False
TX_save_game_NewState_Text_500067	Travel Destinations	False
TX_save_game_Save_Text_2e0001	Save Game	False
TX_save_game_Tooltip_5a0073	This panel helps you to move between theatres quickly and easily.||This is triggered when you move into one of the transition zones between theatres.||Use the map below to select your destination and when you are happy click the tick button.||To cancel a move select the cancel button - this will return you to the map.	False
tx_ships_built_NewState_Text_210036	Ships built	True
tx_ships_captured_NewState_Text_3b004a	Ships captured	True
tx_ships_lost_NewState_Text_230056	Ships lost	True
tx_ships_sunk_NewState_Text_260054	Ships sunk	True
tx_skill_points_NewState_Text_550001	Skill points:	False
tx_state-religion_NewState_Text_2b005b	State Religion:	False
tx_state-religion_Tooltip_60023	State religion is determined by your nation's leader.||Individual regions have their own religion and their happiness may be affected if it differs from the state's.||Nations with the same religion will find common ground together and are more likely to get on.||This is an important factor when engaging in diplomacy. 	False
tx_statistics_NewState_Text_69004c	Statistics	True
tx_statistics_Tooltip_560022	This shows useful information about your clan's progress so far.	True
tx_subsistence_NewState_Text_730027	Subsistence	True
tx_success_NewState_Text_730001	Chance of success:	False
tx_success_NewState_Tooltip_4f0048	If the chance of success is too low, failure may bring death to your agent or even disgrace to your country. 	False
tx_success_Tooltip_4f0048	If the chance of success is too low, failure may bring death to your agent or even disgrace to your country. 	False
tx_suitable_princesses_NewState_Text_70006e	Suitable Princesses:	False
tx_synchronising_NewState_Text_1d0076	Synchronising battle, please wait...	False
tx_Synchronising_NewState_Text_320006	Synchronising: 	False
TX_target_faction_NewState_Text_500023	Target Faction:	False
TX_target_location_NewState_Text_7c006a	Target Location:	False
TX_target_NewState_Text_520079	Target: 	False
tx_tax_rate_NewState_Text_45000a	Tax Rate	True
tx_tax_rate_Tooltip_200039	This is the effect of your global tax rate on this province.||You can change the tax rate on the Finances panel. 	True
tx_tax_rate_Tooltip_22001b	High tax rates will generate a greater income from this province, but also make the population less happy.||Tax rates are global, but you can change them in the Finance panel. 	True
tx_taxes_tooltip_amanage_off_Text_4005f	Taxes	False
tx_taxes_tooltip_amanage_off_Tooltip_150009	You are currently controlling the tax rates in this theatre directly.||Check this box to automanage taxes.||Tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your region's economies to grow.	False
tx_taxes_tooltip_amanage_off_Tooltip_1d005b	You are currently controlling the tax rates directly.||Check this box to automanage taxes.||Tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your region's economies to grow.	False
tx_taxes_tooltip_amanage_off_Tooltip_90032	You are currently controlling the tax rates directly.||Check the box to automanage taxes.||Tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your province's economies to grow.	True
tx_taxes_tooltip_amanage_on_Text_4005f	Taxes	False
tx_taxes_tooltip_amanage_on_Tooltip_480000	Tax rates are currently being automanaged for you, aiming for the best balance between healthy tax income, avoiding public unrest, and allowing your province's economies to grow.||Uncheck the automanage box to set tax rates yourself (manually).	True
tx_taxes_tooltip_amanage_on_Tooltip_4b0053	The tax rates in this theatre are currently being automanaged for you, aiming for the best balance between healthy tax income, avoiding public unrest, and allowing your region's economies to grow.||Uncheck this box to set tax rates yourself (manually).	False
tx_taxes_tooltip_amanage_on_Tooltip_b0010	Tax rates are currently being automanaged for you, aiming for the best balance between healthy tax income, avoiding public unrest, and allowing your region's economies to grow.||Uncheck this box to set tax rates yourself (manually).	False
tx_tech_NewState_Text_1f0016	Arts mastered	True
tx_text_box_normal_Text_50000	The enemy has been defeated and have either fled dishonorably or been slain on the battlefield. Your forces have achieved a decisive victory!	False
TX_Theatre_DY_Tooltip_100021	Currently selected theatre||Each theatre has its own tax settings.||Use the arrows to the left and right to switch through the theatres.	False
TX_Theatre_DY_Tooltip_360076	The map above depicts the regions owned by your nation and the nation you are negotiating with.||Your nation's regions are coloured in green, whereas theirs are coloured red.||Mousing over the regions marked on the map will tell you their names so you can choose them from the two panels below.||Switch to another theatre view by using the scrolling buttons to the left and right.	False
TX_Theatre_DY_Tooltip_4d0035	Theatre||The world map is divided into three theatres: Europe, America and India.||View the other theatres by clicking on the arrows to the left and right.	False
tx_theatre_NewState_Text_410020	Theatre:	False
TX_theatre_NewState_Text_410020	Theatre:	False
tx_theatre_NewState_Text_7b0020	Theatre	False
tx_theatre_Tooltip_1a002b	Develop trade resources in each theatre to increase the flow of trade.||You can do this by taking regions with plentiful resource slots and developing your industry.	False
tx_theatre_Tooltip_3b0037	Currently selected theatre||Each theatre has its own tax settings.||Use the arrows to the left and right of the theatre banner to switch theatres. 	False
tx_theatre_Tooltip_6b0035	Currently selected theatre||Each theatre has its own tax settings.	False
tx_theatre_Tooltip_9006b	Develop trade resources to increase the flow of trade.||You can do this by taking regions with plentiful resource slots and developing your industry.	False
tx_time to start_NewState_Text_640030	Time to Start:	False
tx_time_remaining_NewState_Text_740027	Time remaining:	False
tx_time_time_to_start_Text_640030	Time to Start:	False
tx_title_NewState_Text_23006c	Public Order	True
tx_title_NewState_Text_3d0011	season, year	False
tx_title_NewState_Text_5d006e	Town Growth	True
tx_title_NewState_Text_6a0026	Summary	True
tx_title_NewState_Text_b0029	Food	True
tx_title_Tooltip_190069	This shows the province's religious followings, population number and any specialities it may have. 	True
tx_title_Tooltip_1c0050	This shows what the global factors that are increasing, or hindering growth in this province.|| As a province grows, it will be able to support construction of larger castles. 	True
tx_title_Tooltip_2e0046	This section shows the factors contributing to this province's wealth.	True
tx_title_Tooltip_460028	You must keep an eye on public order to prevent riots and rebellions, particularly if it is a province you have recently captured.||The pips below show what is affecting public order, positively and negatively.||Order can be kept by keeping the population happy or by repressing them with authority! 	True
tx_title_Tooltip_540068	This shows what global factors are increasing, or hindering growth in this province.|| As a province grows, it will be able to support construction of larger castles. 	True
tx_title_Tooltip_62000e	Food is an important factor in local and global growth.||See the factors below for more details. 	True
tx_total_battles_NewState_Text_5d007c	Total battles/victories/heroic victories	True
tx_total_koku_buildings_NewState_Text_13002b	Total koku spent on construction	True
tx_total_koku_looting_NewState_Text_74005b	Total koku earned from looting	True
tx_total_koku_NewState_Text_460007	Total koku earned	True
tx_total_koku_piracy_NewState_Text_5c004a	Total koku earned from piracy/raiding	True
tx_total_koku_recruitment_NewState_Text_64003d	Total koku spent on recruitment	True
tx_total_koku_spent_NewState_Text_560072	Total koku spent	True
tx_total_koku_trade_NewState_Text_90038	Total koku earned from trade	True
tx_total_koku_upkeep_NewState_Text_7c0047	Total koku spent on upkeep	True
tx_total_NewState_Text_67006b	Total income from taxes	False
tx_total_regions_held_NewState_Text_220078	Total victory regions held:	False
tx_town_NewState_Text_10023	Town	True
tx_town_NewState_Text_110055	Other	True
TX_Trade Partners_NewState_Text_15004e	Trade Partners  	False
TX_Trade Partners_Tooltip_590059	Nations you have trade agreements with.||Trade routes are opened up between any nations you have trade agreements with.||Both nations will export and import goods to each other and gain trade income from the profits. 	False
tx_trade_NewState_Text_520017	Trade Income	False
tx_trade_Tooltip_6d0065	Income gained from exporting your clan's resources to your trade partners via trade routes.||Throughout your provinces you will have trade resources and these are shipped in to your provincial capital.||If the trade supply exceeds the demand, the surplus is exported through trade routes to your trade partners.||To increase this income, develop trade resources and make more trade partners.||You can see a breakdown of your supply and exports in the trade tab of this panel.	True
tx_trade_Tooltip_7a0056	Income gained from exporting your nation's resources to your trade partners via trade routes.||Throughout your regions you will have trade resources such as sugar, coffee and tobacco.||These are shipped in to your region's capital.||If the trade supply exceeds the demand, the surplus is exported through international trade routes to your trade partners.||To increase this income develop trade resources and make more trade partners.||You can see a breakdown of your supply and exports in the trade tab of this panel. 	False
tx_tradepartners_NewState_Text_350054	Trade Partners:	False
tx_tradepartners_Tooltip_540008	The nations that you are trading with.||Your trade income comes from the resources you export to these nations via trade routes from your home region to their home region.||To find out more information on your trade, see your Trade tab. You can also make more trade relations on your diplomatic details panel.	False
tx_tradepartners_Tooltip_5c001d	These are the clans you have a trade agreement with.||Use the diplomacy panel to open up trade agreements with other clans. 	True
tx_treasury_NewState_Text_1f000a	Treasury:	False
tx_treasury_Tooltip_80034	Your treasury is the total sum of money you have available to spend on building and recruitment for this turn.||The projected income section shows how much income will be added to this treasury next turn. 	False
tx_turns_admiral_Text_30007d	Turns until new admiral available: 	False
tx_turns_NewState_Text_180016	Turns until new general available: 	False
tx_turns_NewState_Text_1b0075	turns	False
tx_turns_NewState_Text_580023	Turns until new commander available: 	False
tx_turns_until..._NewState_Text_53004d	Next town developing:	False
tx_unit_exchange_NewState_Text_3a0007	Unit Exchange	False
tx_unit_exchange_Tooltip_3b004f	This is the unit exchange panel.||If this has appeared, it 	False
TX_Unit_Review_NewState_Text_5b0067	Unit Review	False
TX_Unit_Review_Tooltip_530074	Your surviving men are shown below||Their unit cards are updated to reflect men lost through death or capture and any experience gained. 	False
tx_unit_type_NewState_Text_610037	General	False
tx_units_destroyed_NewState_Text_760012	Units destroyed (total/cavalry/infantry/siege)	True
tx_units_lost_NewState_Text_40007	Units lost (total/cavalry/infantry/siege)	True
tx_units_recruited_NewState_Text_57006d	Units recruited (total/cavalry/infantry/siege)	True
tx_unit-type_NewState_Text_170031	The Royal Family	False
tx_unit-type_Tooltip_2b0044	On this panel you can view a character's personal details, traits and entourage.||All of this is useful for judging a character and where best to use them.||Move your cursor over the different areas for more detail. 	False
TX_university_normal_Text_7a0064	University:	False
tx_upkeep_army_NewState_Text_500069	Army Upkeep	False
tx_upkeep_army_Tooltip_3a0065	Amount of money per turn to support your armies.||Disband units to reduce this figure.||Armies are made up of units.||Each unit has an upkeep cost in its unit details panel.||Units that are not doing anything are simply wasting money.||Disband them or move them where they are needed.	False
tx_upkeep_navy_NewState_Text_43007d	Navy Upkeep	False
tx_upkeep_navy_Tooltip_50034	Amount of money per turn to support your fleets.||Disband ships to reduce this figure.||Fleets are made up of ships.||Each ship has an upkeep cost in its ship details panel.||Ships that are not doing anything are wasting money.||Disband them or move them where they will be useful.	True
tx_upkeep_navy_Tooltip_710014	Amount of money per turn to support your naval fleets.||Disband ships to reduce this figure.||Fleets are made up of ships.||Each ship has an upkeep cost in its ship details panel.||Ships that are not doing anything are wasting money.||Disband them or move them where they will be useful.	False
tx_value_NewState_Text_14005f	Value	False
tx_value_Tooltip_130040	Income you receive from each of your exports.	False
tx_victory_conditions_Tooltip_400058	You will need to complete these to win the game. 	True
tx_wealth_NewState_Text_370018	Serbia-Montenegro	False
tx_wealth_NewState_Text_610042	Wealth	True
tx_wealth_NewState_Text_a0077	Predicted region wealth:	False
tx_your_forces_NewState_Text_4c0073	Your Forces	False
tx_your_forces_Tooltip_3e0032	Compare your details to your enemies to judge your chances of victory and to be fully prepared for the fight ahead.	False
txt_allies_ownership_NewState_Text_760048	Allies	False
txt_building browser_NewState_Text_3b0061	Building Browser	False
txt_building browser_Tooltip_720013	On this panel you can see what buildings you can build and how far you can develop them.||Move your cursor over the details below for more information.	False
txt_damage_NewState_Text_65004e	Damage	False
txt_description_NewState_Text_740032	Description	True
txt_development_NewState_Text_6c003f	Development	False
txt_development_Tooltip_2e0043	Clan development post||This is a civil post that reduces construction costs, with the amount determined by the rank of the appointee.	False
txt_enemies_ownership_NewState_Text_66003a	Enemies	False
txt_function_building_owned_Text_720021	Right click for further information	False
txt_function_building_upgrade_Text_40060	Left click to construct, right click for further information	False
txt_function_cancel_construction_Text_5d0008	Left click to cancel construction	False
txt_function_frontend_army_panel_Text_560021	Left click to select, right click to remove.	False
txt_function_frontend_capped_Text_16003e	Unit cap reached	False
txt_function_frontend_insufficient_funds_Text_74002d	Insufficient funds.	False
txt_function_frontend_recruit_options_Text_6e004f	Left click to add.	False
txt_function_strat_army_capped_Text_2c001b	Left click to select, right click for further information.	False
txt_function_strat_army_in_transit_Text_2a0040	Left click to select, right click for further information.This unit is on route to your army	False
txt_function_strat_army_Text_2c001b	Left click to select, right click for further information.	False
txt_function_strat_recruit_options_capped_Text_770026	Left click to recruit, right click for further information.	False
txt_function_strat_recruit_options_Text_770026	Left click to recruit, right click for further information.	False
txt_function_strat_recruit_queue_Text_320066	Left click to cancel recruitment order.	False
txt_function_strat_reinforcement_invalid_Text_5c006b	Fixed artillery units are stationary and therefore cannot be used as reinforcements.	False
txt_function_strat_reinforcement_Text_610025	Drag and drop these unit cards to change their position in the reinforcement queue.	False
txt_function_strat_reinforcement_Tooltip_610025	Drag and drop these unit cards to change their position in the reinforcement queue.	False
txt_function_strat_tech_required_Text_230009	Requires the following technology:	False
txt_function_technology_Text_6c0064	Left click to research, right click for further information	False
txt_header_construction_Text_16006a	Enables construction of:	False
txt_header_generic_Text_7a002c	Provides the following effects:	False
txt_header_recruitment_enable_Text_72006f	Enables recruitment of:	False
txt_header_recruitment_unlock_Text_71007d	Unlocks recruitment of:	False
txt_header_requires_Text_110015	Requires:	False
txt_header_technology_Text_6007e	Enables research of:	False
txt_heir_NewState_Text_170021	Heir	False
txt_heir_Tooltip_5e0070	Heir||An heir will replace the daimyo in the event of his death.||Choose an heir from the daimyo's sons by clicking on their portrait and dragging and dropping it here.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details.	False
txt_logistics_NewState_Text_110042	Logistics	False
txt_logistics_NewState_Text_1f0059	Supplies	False
txt_logistics_NewState_Text_5b004d	TESTADOODA	False
txt_logistics_Tooltip_1d0002	Clan supplies post||This increases replenishment cost, with the amount determined by the rank of the appointee.||This is a military post and more suited to generals.||A general in this post will have more movement points on the battlemap.  	False
txt_name_NewState_Text_540064	Effect Name	True
txt_name_Tooltip_2d005d	This shows your daimyo's children and his sons and daughters by marriage.||Sons can become heirs and generals, but daughters will need to be married off.	False
txt_name_Tooltip_570066	This is your daimyo, the head of the clan, and his wife.	False
txt_NewState_Text_130054	Your new file has got the same name as an older file. Do you want to overwrite the old file?	True
txt_next_election_NewState_Text_30001e	Next election:	False
txt_next_election_Tooltip_280024	Next election||If you want to keep your current cabinet and your popularity is low, you only have this long to turn public opinion around!||You could try dropping tax to a low rate for a quick fix, but it may be too late.	False
txt_no_ownership_NewState_Text_790048	Nobody	False
txt_ownership_Controlled_Text_24000f	Controlled by:	False
txt_ownership_Occupied_Text_59007d	Held by:	False
txt_popularity_NewState_Text_25000b	Government popularity:	False
txt_popularity_Tooltip_220068	This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely a revolt or election will oust the current administration.	False
txt_prosperity_NewState_Text_6b0023	Finance	False
txt_prosperity_NewState_Text_740049	Prosperity	False
txt_prosperity_Tooltip_6b001e	Clan finance post||This is a civil post that increases global tax income, with the amount determined by the rank of the appointee.||This is a civil post, and general appointed to this post will benefit from reduced upkeep costs.	False
txt_surround_box_NewState_Text_74003a	Territories	False
txt_surround_box_Tooltip_3e000a	This section details your nation, territories, campaign year and season at the time of saving.||Move your cursor over the different areas for more information.	False
txt_warfare_NewState_Text_100021	Warfare	False
txt_warfare_NewState_Text_750021	Name	False
txt_warfare_Tooltip_240006	Clan warfare post||This reduces recruitment cost, with the amount determined by the rank of the appointee.||This is a military post and more suited to generals.||A general in this post will find his forces gain XP easier.  	False
type_Tooltip_200072	Slot type for each building.||Slot types determines the building chain you can develop your building along.||For example it could be a capital, port, town or resource slot. 	False
UC_button_increase_file_Tooltip_120010	Increase file	True
UC_button_increase_file_Tooltip_3c001b	Increase file||Increases the file, or depth of the selected unit.	False
UC_button_increase_rank_Tooltip_30001c	Increase rank||Increases the rank, or width of the selected unit.	False
UC_button_increase_rank_Tooltip_40016	Increase rank	True
UC_button_move_backwards_Tooltip_4c0032	Move backwards||Hold this button to move the selected units backwards, single click to move backward a small amount.||The final position will be shown using green markers. 	False
UC_button_move_backwards_Tooltip_680073	Move backwards||Hold this button to move the selected units backwards, single click to move backward a small amount.||The final position will be shown using blue markers. 	False
UC_button_move_backwards_Tooltip_7d0014	Move backwards	True
UC_button_move_forwards_Tooltip_1b0002	Move forwards	True
UC_button_move_forwards_Tooltip_470049	Move forwards||Hold this button to move the selected units forwards, single click to move forward a small amount.||The final position will be shown using green markers. 	False
UC_button_move_forwards_Tooltip_6006d	Move forwards||Hold this button to move the selected units forwards, single click to move forward a small amount.||The final position will be shown using blue markers. 	False
UC_button_rotate_left_Tooltip_110017	Turn left	True
UC_button_rotate_right_Tooltip_7a0007	Turn right	True
UC_button_turn_left_Tooltip_1c0045	Turn left||Hold this button to rotate the selected units left, single click to rotate a small amount.||The final position will be shown using green markers. 	False
UC_button_turn_left_Tooltip_5d0061	Turn left||Hold this button to rotate the selected units left, single click to rotate a small amount.||The final position will be shown using blue markers. 	False
UC_button_turn_right_Tooltip_580052	Turn right||Hold this button to rotate the selected unit right, single click to rotate a small amount.||The final position will be shown using green markers.	False
UC_button_turn_right_Tooltip_5c0033	Turn right||Hold this button to rotate the selected unit right, single click to rotate a small amount.||The final position will be shown using blue markers.	False
uni_title_NewState_Text_19003b	Universities	False
uni_title_Tooltip_64007e	These are the universities you can steal from. 	False
unit_id_tx_NewState_Text_770018	Floating flags	False
unit_name_input_Tooltip_5d006b	Rename unit 	True
unit_skills_title_NewState_Text_62002e	Advanced skill upgrades	True
unit_skills_title_NewState_Text_620030	Clan skill upgrades	True
unit_skills_title_NewState_Text_7a002e	Unit skill upgrades	True
unit_skills_title_NewState_Tooltip_1b0040	Requires 4 basic unit skill upgrades and a Clan token point.	True
units_tx_NewState_Text_1a003c	Unit	False
university_tech_icon_available_steal_Tooltip_66004b	Available for stealing	False
university_tech_icon_available_Tooltip_90052	Available for researching	False
university_tech_icon_not_available_Tooltip_280046	Not available for research	False
university_tech_icon_researched_Tooltip_7e0046	Researched	False
university_tech_icon_researching_Tooltip_74002d	Researching	False
university_tech_icon_stealing_Tooltip_1b0034	Stealing	False
unlocked_NewState_Text_60006a	locked	False
upkeep_cost_NewState_Text_550060	Upkeep Cost	False
upkeep_cost_Tooltip_5b006d	You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep.	False
upper_class_reaction_icon_Angry_Tooltip_3e0044	Ruling class: Angry||Your ruling class are angry and are likely to cause trouble!||Try to placate the protesting populace by exempting the region from tax or increasing repression!||This is based on the positive and negative factors to the right.	False
upper_class_reaction_icon_Angry_Tooltip_69000d	Angry||This is the higher class public order.||Your higher class are angry and are likely to cause trouble!||Try to placate the protesting populace by exempting the region from tax or increasing repression!||This is based on the positive and negative factors to the right.	False
upper_class_reaction_icon_Happy_Tooltip_1e0035	Ruling class: Under control||Your ruling class are currently under control.||This is based on the positive and negative factors to the right.	False
upper_class_reaction_icon_Happy_Tooltip_49007c	Under control||This is the higher class public order.||Your higher class are currently under control.||This is based on the positive and negative factors to the right.	False
upper_class_reaction_icon_Neutral_Tooltip_690055	Ruling class: Indifferent||Your ruling class are currently neither angry nor happy.||Applying a little extra repression will improve their public order.||This is based on the positive and negative factors to the right.	False
upper_class_reaction_icon_Neutral_Tooltip_74000b	Feeling neutral||This is the higher class public order.||Your higher class are currently neither angry nor happy.||Applying a little extra repression will improve their public order.||This is based on the positive and negative factors to the right.	False
upper_class_tx_default_Text_6b002a	Upper class tax	False
US_map_Tooltip_3f0011	Any green areas on this map show the regions that the selected nation already controls.||This is important to know when choosing which nation to play as, as it will affect how you develop your empire.||Have a look at the other theatres - Europe and India - to see other regions the selected nation may own.	False
US_map_Tooltip_67002a	This shows the regions you control in America.||The regions in green are yours.	False
value_NewState_Text_1000f	info	False
value_NewState_Text_300001	100	False
value_Tooltip_f0073	This is the total value of trade income you gain from this clan.	True
vassals_Tooltip_3a0039	Vassals come under the protection of another clan in exchange for payment and unlimited access to their lands. 	True
vassals_Tooltip_5f005f	These are families under the protection of the clan.||In exchange for this, they receive half their income and unlimited military access to their provinces.	False
vassals_Tooltip_80030	These clans are under your protection.||In exchange for this, you receive half their income and unlimited military access to their provinces.	False
victory_conditions_Tooltip_7a0031	To win the grand campaign you must complete these objectives within the time limit given.||As you play through the grand campaign you will be given tips on how to achieve these conditions.	False
victory_Tooltip_400058	You will need to complete these to win the game. 	False
visit_Tooltip_290079	A gentleman is a man of the world, visiting different cultures and people and gaining experience from them.||Having a gentleman visiting another nation allows you to see details about that nation.	False
visit_Tooltip_690071	Select this if you wish to visit without performing a specific action.||Your agent can always perform an action on the next turn. 	False
votes_Tooltip_350065	To play a rematch, all players must agree to it.||This shows the votes for a rematch. 	False
votes_Tooltip_64000f	Before swapping sides, each player must agree to it.||This shows the votes for swapping sides. 	False
vslider_Tooltip_11001a	Use this slider to scroll up and down the panel. 	False
vslider_Tooltip_11003a	Use this slider to scroll up and down the panel.	False
vslider_Tooltip_530059	Use this slider to scroll up and down	False
wait_time_tx_NewState_Text_7d004a	Chances remaining:	True
waiting_tx_NewState_Text_1d0069	Waiting for other players to finish loading.	False
waiting_tx_reconnecting_Text_12000f	Re-establishing connection...	False
wall_damage_NewState_Text_4b0041	Willingness to surrender:	False
War of the sword_Tooltip_10	War of the Sword||Heavy ships formation	True
War of the Tiger_Tooltip_22004c	War of the Tiger||Melee infantry heavy defence formation	True
war_declared_tx_NewState_Text_5e0006	War Declared	False
war_declared_tx_Tooltip_54006a	Now you have declared war you can see which nations have joined and which have refused.||This may have caused changes to allies for both sides, which you can check on each nation's diplomacy information.	False
war_NewState_Text_610025	War	False
warfare_txt_NewState_Text_750021	Warfare	False
warhorses_Tooltip_610000	Superior warhorses	False
wealth_dy_Tooltip_3002e	Wealth is based on a clan's income after costs.||Wealth is relative, and a clan's position is measured against all other clan's riches.||A wealthy clan will be expected to be more generous in their offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations.	True
wealth_dy_Tooltip_3e001d	Wealth is based on a clan's income after costs.||Wealth is relative, and your position is measured against all other clan's riches.||If you are a wealthy clan you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations.	True
wealth_dy_Tooltip_4e0060	Wealth is based on a nation's income after costs.||Wealth is relative, and each nation's position is measured against all other nation's riches.||If they are a wealthy nation they should be able to offer more, make sure you are not short-changed!	False
wealth_dy_Tooltip_520023	Your wealth is based on your nation's income after costs.||Wealth is relative, and your position is measured against all other nation's riches.||If you are a wealthy nation you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations.	False
wealth_NewState_Text_610078	Wealth:	False
wealth_Tooltip_3002e	Wealth is based on a clan's income after costs.||Wealth is relative, and a clan's position is measured against all other clan's riches.||A wealthy clan will be expected to be more generous in their offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations.	False
wealth_Tooltip_3e001d	Wealth is based on a clan's income after costs.||Wealth is relative, and your position is measured against all other clan's riches.||If you are a wealthy clan you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations.	False
wealth_Tooltip_4e0060	Wealth is based on a nation's income after costs.||Wealth is relative, and each nation's position is measured against all other nation's riches.||If they are a wealthy nation they should be able to offer more, make sure you are not short-changed!	False
wealth_Tooltip_520023	Your wealth is based on your nation's income after costs.||Wealth is relative, and your position is measured against all other nation's riches.||If you are a wealthy nation you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations.	False
weather_NewState_Text_4e002c	Weather:	False
weather_Tooltip_22004b	Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms, resulting in slower firing rates and even misfires.||A soggy battlefield will stop cannonballs from bouncing so much, meaning they will not travel as far and do less damage.||Movement can be affected as well, heavy snowfalls will slow down an army as it struggles through it.	False
weather_tx_NewState_Text_150073	As the attacking force, you may choose to wait for more favourable weather conditions before commencing your attack.	True
west_africa_Tooltip_170049	Ivory Coast||Trade theatre for West Africa.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	False
wife_NewState_Tooltip_31006c	The daimyo's wife||Left-click to see her character details. 	False
wife_Tooltip_31006c	The daimyo's wife||Left-click to see her character details. 	False
willingness_NewState_Text_760057	Willing to surrender: 	False
willingness_NewState_Tooltip_29005b	If a settlement is ready to surrender it can be captured without any bloodshed by clicking on the Demand Surrender button.||You will gain control of the settlement and in return the enemy forces inside will be allowed to leave unharmed.||However, you may not wish them to escape unharmed, so you can still choose to continue the siege or launch an attack instead. 	False
willingness_Tooltip_29005b	If a settlement is ready to surrender it can be captured without any bloodshed by clicking on the Demand Surrender button.||You will gain control of the settlement and in return the enemy forces inside will be allowed to leave unharmed.||However, you may not wish them to escape unharmed, so you can still choose to continue the siege or launch an attack instead. 	False
willingness_Tooltip_490017	If a castle town is ready to surrender it can be captured without any bloodshed by clicking on the Demand Surrender button.||You will gain control of the town and in return the enemy forces inside will be allowed to leave unharmed.||However, you may not wish them to escape unharmed, so you can still choose to continue the siege or launch an attack instead. 	True
wind-gauge_NewState_Text_7a0025	Wind gauge:	False
wind-gauge_Tooltip_150032	This shows whether the wind is in your favour or not.||This will depend upon the wind direction and whether you are sailing against it or with it.||Try to sail with the wind where possible as this will increase your speed.	False
wind-speed_NewState_Text_7f0036	Wind speed:	False
winning_tx_NewState_Text_45003a	Winning Side:	False
wood_Tooltip_130015	Superior wood	False
wood_Tooltip_b0038	Wood	True
xp_bar_Tooltip_4e002b	Experience bar||This shows how close this unit is to reaching the next rank. 	True
xp_bonus_NewState_Text_5001b	+500	True
year_Tooltip_4e0044	This is the year you were issued the mission.	False
year_tx_Tooltip_4e0044	This is the year you were issued the mission.	False
year_tx_tx_Text_170038	Year	False
year_txt_NewState_Text_310044	Start Year:	False
year_txt_Tooltip_420037	Your selected nation and the start year of the grand campaign.||To select another nation select one of the other flags above.	False
years_NewState_Text_90001	1792	False
years-remaining_tx_NewState_Text_6f0026	years remaining:	False
your_allies_tx_NewState_Text_55007a	Your Allies	False
your_allies_tx_Tooltip_2d0053	You can call upon these nations to join you in this war, but they may turn you down.||You will see which nations have joined you once you have declared war.||It is possible for both sides to have allies in common.||If this is the case and war is declared, the allies will have no choice but to break one of the alliances.	False
zoom-_Tooltip_190060	Zoom out	False
zoom-_Tooltip_7e0063	Zoom out||Use these buttons to zoom in and out of your radar map view.	False
zoom+_Tooltip_68001c	Zoom in||Use these buttons to zoom in and out of your radar map view.	False
zoom+_Tooltip_6b007b	Zoom in	False