head_tx_tx_Text_620029	Regions	True
vslider_Tooltip_530059	Use this slider to scroll up and down	True
label_tx_NewState_Tooltip_4c004f	Check this for faster rendering shadows.||If your game is running slow you may want to uncheck this.	True
dy_navy-upkeep_Tooltip_540018	This is the amount of money it costs each turn to support your naval fleets. Disband ships to reduce this figure.||Fleets are made up from ships. Each ship has its upkeep costs in its ship details panel.||Ships that are not doing anything are wasting money. Disband them or move them where they wil be useful.	True
tab_title_NewState_Text_740062	Nation rankings	True
dropdown_weather_Tooltip_560059	Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it.	True
swords_Tooltip_5c005b	This represents the balance of power between the two sides.||It shows the relative strength of each side - larger numbers do not necessarily mean a superior force!||Your armies are represented by the green, and the enemy is represented by red.||As the battle goes on this meter will change to reflect the losses on both sides, use this to keep an overview of who has the upper hand.||If the enemies red bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!	True
heading_tx_NewState_Text_740001	Nation description	True
joined_tx_Tooltip_20056	These allies have joined the war!	True
tx_nations_filter_tx_neighbouring_nations_Tooltip_690027	This filter shows only the prestige results for the neighbouring nations.||Click on the arrows to the left and right to switch to a new filter.	True
tx_choose_Tooltip_410063	A true gentleman cannot walk away from a duel challenge without being branded a coward, but he can at least choose the weapon he is most proficient in.||Your agent's abilities with a sword and pistol are shown underneath his portrait.||Pick the weapon most likely to give you an advantage over your challenger.	True
rank_label_NewState_Text_230079	Command rating:	True
button_options_Tooltip_470024	Options menu	True
ancillaries_title_NewState_Text_60053	Followers	True
label_txt_NewState_Text_100016	Depth of Field	True
heading_txt_load_Text_61002a	Load Battle Setup	True
dy_value_Tooltip_3d004c	Maneuverability of this unit.||This determines the speed this ship can change course.||Different ships have different sailing characteristics.	True
dy_build-policy_Tooltip_f0048	This is your build policy.||When construction is being managed automatically, the buildings cosntructed will depend on your build policy.||Use the arrows to the left and right to select different build policies.	True
button_kick_roll_Tooltip_4b001c	Kick Appointee	True
dy_value_Tooltip_550022	This determines the amount of damage your guns will inflict on an enemy target.	True
label_txt_NewState_Text_620060	Campaign advice	True
dy_value_Tooltip_3b004c	This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology.	True
dy_value_Tooltip_1f006e	You can improve the range of your guns by researching rifled cannons.||This can be done in the naval technology panel.	True
dy_value_Tooltip_410033	This reflects the likelihood of hitting the enemy by fire.||Gaining experience in battle will improve this value.	True
dy_value_Tooltip_250057	Unlike the upkeep cost, this is a one off payment.	True
button_withdraw_Tooltip_40026	Withdraw	True
button_zoom_Tooltip_15007a	This is the zoom button for your selected theatre.||Clicking on this toggles your zoom in and out.||You can then drag the map by moving your cursor over the view and dragging while holding down left mouse button.	True
button_zoom_Tooltip_260058	Toggle zoom||Once the map view is zoomed you can left-click and drag on the map to move the view.	True
button_zoom_Tooltip_33002d	Click here to magnify the map view.||If you left-click and hold you can drag the map view about.	True
button_zoom_Tooltip_42006a	Clicking this toggles the zoom view of the map.	True
button_zoom_Tooltip_5c0051	Zoom to your agent's location	True
button_zoom_Tooltip_5f006e	Zoom to location	True
button_zoom_Tooltip_670062	Locate item	True
button_zoom_Tooltip_78007d	Toggle zoom	True
head_tx_tx_Text_40023	Name	True
navy_scupper_Tooltip_12001e	Click here to scupper the selected ships.||This will dismantle the selected ships and distribute the crew among your other ships, saving you money on upkeep cost!	True
button_zoom_Tooltip_5c0051	Zoom to your agent's location	True
dy_value_Tooltip_210058	This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster the reloading speed and less likely the chance of misfires.||Gaining experience and researching sheet lead cartridges in naval technology will improve this skill.	True
head_tx_tx_Text_30020	Attitude towards you	True
label_txt_NewState_Text_580053	Order buttons	True
fwd_Tooltip_5f0013	Forward||Click this button to speed up the game by x2.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that allows you to sit and wait.||For example, chasing down fleeing enemies.||Use this button carefully - if you are in the middle of a complicated battle something might go wrong and speed by before you have chance to correct it!	True
dropdown_wind_Tooltip_5b0063	Wind will have the most influence on sea battles.||Be it gale or gust, keep the wind type and direction in mind when engaging the enemy, and use it to gain the upper hand.||Sailing against a wind can slow down your ship, but if you manage to get the wind behind you, it can be used to your advantage.	True
TX_Allies_Tooltip_100054	Your allies can be called upon in times of war, but may not necessarily join you.||Diplomatic negotiations will be easier with allied nations.	True
title_Tooltip_64000e	The military tree concentrates on developing guns, drills, tactics and formations.	True
guns_Tooltip_6f0015	This is the amount of guns this unit has.||If these guns are destroyed during battle they will become unusable.||They will be repaired for the next battle as long as you have enough troops to man left in the unit to man the artillery.	True
dy_treasury_Tooltip_7a0062	Next turn, your income (detailed below) will be added to this.||Your treasury is the total sum of money you have available to spend on building and recruitment for this turn.	True
bg_title_frame_Tooltip_6a004e	This is where you create and break pacts with other nations, turning allies into enemies and foes into friends.||Move your cursor over the different sections below for more information.	True
radar_Tooltip_5e0038	Radar map||Use this to keep track of movements in battle.||Each unit will be displayed using their own icon and nation colour.||All units, friendly or enemies, will be displayed unless they are in hiding on the main map.||If you have a unit selected you can right-click on the radar map to move the unit to that position.||You can zoom in and out of the radar map using the zoom buttons.	True
tab_title_Tooltip_510019	This is your Taxes tab.||Each of your regions are taxed on their wealth and this goes towards tour faction's income.||From this panel you can set your tax levels. Each different theatre has its own tax level.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details.	True
call_help_tx_NewState_Text_160030	Call your Allies to help!	True
call_help_tx_Tooltip_1a001d	When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them.	True
call_help_tx_Tooltip_660061	When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them.	True
call_help_tx_Tooltip_7e0067	When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so don't declare war presuming you will have the full force of your allies backing you up!	True
campaign_tab_title_NewState_Text_16005b	Campaigns	True
CampaignCharacterCard_Tooltip_2d004e	One of your potential targets!||You may have an option of more than one target - if so try picking the most important target with the highest chance of a successful kill.||To see more information on this character right click on the portrait.	True
CampaignCharacterCard_Tooltip_49000e	One of your potential targets.||You may have the option of more than one target - if so try picking the most important target with the highest chance of a success.	True
cancel_access_Tooltip_6e0048	Cancel	True
cancel_alliance_tx_NewState_Text_f000b	Do you want to end the Military Alliance with this country?	True
cancel_end_alliance_Tooltip_13007d	Click if you have changed your mind and want the alliance to continue.	True
cancel_end_alliance_Tooltip_600028	Cancel end alliance	True
cancel_end_trade_mouse_off_Tooltip_560007	Click this button to cancel the current proposal.	True
cancel_end_trade_Tooltip_19007a	Cancel end trade partnership	True
cancel_payments_Tooltip_6e0048	Cancel	True
cancel_regions_Tooltip_6e0048	Cancel	True
cancel_stategift_Tooltip_180055	Cancel state gift	True
cancel_stategift_Tooltip_440029	Click this button to cancel.	True
cancel_technology_Tooltip_6e0048	Cancel	True
card_window_Tooltip_37001a	Your faction and its leader at the time of saving.	True
card_window0_Tooltip_670009	This is your governments head of state.||This could be a monarch or a prime minister, depending on your type of government.||Your head of state adds bonuses to your prestige, diplomacy and economic growth.||These bonuses are dependent on the level of his management skills.||Right-click to bring up his details panel.	True
card_window1_Tooltip_20017	This is the prime minister.||He adds bonuses to your prestige, diplomacy and economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel.	True
card_window2_Tooltip_43007f	This is your selected finance minister.||He affects your tax and trade efficiency and your economic growth.||The level of these are dependent on his management competence.||If he is incompetent you may wish to swap him with another minister.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel.	True
card_window3_Tooltip_f0013	Your minister for justice.||He affects your public order by adding bonuses to repression, garrisons effect and town watch costs.||The level of these bonuses are dependent on his management skill.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel.	True
card_window4_Tooltip_4d0066	This is the army minister.||He helps your military costs by adding bonuses to unit recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel.	True
cartouche_Tooltip_210074	Your selected faction and the start year of the Grand Campaign.||To select another faction select one of the other flags above.	True
cartouche_Tooltip_3b0045	Both player's selected nations, turn number and multiplayer campaign start year.||To select another nation select one of the other flags above.	True
cartouche_Tooltip_420037	Your selected nation and the start year of the grand campaign.||To select another nation select one of the other flags above.	True
cartouche5_Tooltip_750016	This is the navy minister.||He helps your naval costs by adding bonuses to ship recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel.	True
casualties_inflicted_tx_NewState_Text_140064	Casualties inflicted	True
cav_title_tx_NewState_Text_720020	Cavalry	True
center_panel_Tooltip_7f0066	This is your selected faction description.||This panel gives you a historic context for your campaign and offers hints and tips on how to proceed.||Each faction will have its own advice to offer according to its tactical location and its potential for expansion.	True
challenger_Tooltip_30005a	This is the man who has thrown down the gauntlet.He obviously believes you have wronged him somehow!||Below his portrait you will see his name and his abilities with a sword and pistol	True
chance of success_txt_NewState_Text_730001	Chance of success:	True
character_information_Tooltip_80068	This panel contains information on the selected character.||Here you can view their personal details, their character traits and their entourage.||All of this is useful for judging a character. You may decide they are an inferior choice for their particular position and choose to replace them.||Move your cursor over the different areas for more detail.	True
character_NewState_Tooltip_5d0053	Gentleman researchers	True
character_Tooltip_49000f	Gentleman researchers||If there is a gentlemen in a university, all research undertaken there will be greatly sped up.	True
CharacterAttribute_primary_land_command_Tooltip_610037	General	True
CharacterAttribute_primary_sea_command_Tooltip_6c0032	Admiral	True
CharacterAttribute_secondary_land_command_Tooltip_65002d	Colonel	True
CharacterAttribute_secondary_sea_command_Tooltip_14004b	Commodore	True
charge_bonus_NewState_Text_20007f	Charge Bonus	True
charge_bonus_Tooltip_20066	This increases a unit's melee attack when charging in.||Researching a new model bayonet will improve this bonus.	True
charge_bonus_Tooltip_290074	Charge bonus for this unit.||This increases a unit's melee attack when charging in.||Rather than putting its best foot forward, a unit would fare better with a nice pointy bayonet. Researching a new model bayonet in the military technology will improve this bonus.	True
checkbox_battle_time_limit_Tooltip_450043	Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below.	True
checkbox_CPU_moves_Tooltip_130000	If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer.	True
checkbox_down_off_Tooltip_660038	Manually managing taxes||Click to automanage taxes.	True
checkbox_down_off_Tooltip_730025	. If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy.	True
checkbox_down_Tooltip_53000b	If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy.	True
checkbox_down_Tooltip_63001d	Automanaging taxes||Click to manually manage taxes.	True
east_indies_Tooltip_6b0076	East Indies||Trade theatre for the East Indies.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	True
radar_banner_Tooltip_4f0062	This is your currently selected theatre. || Click the buttons to the left and right to switch between different theatres.	True
tab_industry_unselected_Tooltip_20	1	True
total_Tooltip_27004a	Total higher class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class.	True
bar_Tooltip_42004e	The hull strength determines how much damage this unit will receive when hit.||You can strengthen a hull by researching seasoning in naval technology.	True
button_unit_upgrade_Tooltip_3f0066	Add unit experience	True
bar_Tooltip_26002b	Reloading level for this unit.||This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster the reloading speed and less likely the chance of misfires.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology.	True
tab_title_Tooltip_250063	This is the prestige tracker tab.||Use this to compare the other nation's prestige levels with one another.||You can choose to display different views, depending on the filter you select. The two filters categories are factions and type of prestige.||Switch the arrows on the filter section to see your different options.	True
emblem_ind_Tooltip_78000c	This is the industrial technology tab.||This technology tree is divided into three branches - agriculture, metal and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them.	True
marble_bar_Tooltip_6e0041	Options||From here you can view the units that are available to recruit, their cost and the amount of turns it will take to recruit them.||Right click on a unit card to see detailed information on that unit.||Left click to add it to the queue, and left click on it again to remove it from the queue.||As your town grows and your resources develop more units will become available to you.||If a building enables you to recruit a unit it is listed in it's building details panel.	True
gov_type_tx_constitutional_monarchy_Tooltip_3a0035	The higher classes gain a small boost to happiness in a constitutional monarchy.||This government does not affect the lower classes happiness negatively like an absolute monarchy, but it doesn't affect them positively either.||Economic growth and technological research is not affected by this government.	True
embed_Tooltip_5e0052	This is your infiltrate button.||Your rakes have the ability to inflitrate and spy on armies and settlements.||Through their watchful eyes you can learn details about other factions that may otherwise be hidden from you.||To see these details, simply left-click on the army or settlement you rake has infiltrated - just like if you wanted to see details on your own armies or settlements.||Discovery is always a risk, and even if your rake evades death or capture, your faction will be looked upon with suspicion.	True
dy_general_Tooltip_53002a	The enemy leader for this battle.||Their presence can help boost the morale of the other men and their own experiences and traits can affect the outcome of the battle.	True
button_all_Tooltip_56002e	When this is selected any messages you send will be sent to all players.||To only send to the players on your team switch to the team button.	True
bar_Tooltip_7f0077	Melee attack skill for this unit||This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack.	True
button_open_negotiations_unselect_rolloff_Text_250001	Open Negotiations	True
tx_your_forces_Tooltip_3e0032	Compare your details to your enemies to judge your chances of victory and to be fully prepared for the fight ahead.	True
TX_Battle deployment_Intercepted_Text_5c003a	Intercepted!	True
button_close_roll_Tooltip_76005e	Close this panel.	True
effect2_Tooltip_58006f	Ship upkeep cost	True
nav_UC_button_turn_right_Tooltip_2a0073	Rotate Right	True
label_txt_Tooltip_5b0063	Wind will have the most influence on sea battles.||Be it gale or gust, keep the wind type and direction in mind when engaging the enemy, and use it to gain the upper hand.||Sailing against a wind can slow down your ship, but if you manage to get the wind behind you, it can be used to your advantage.	True
effect2_Tooltip_5a0069	Unit upkeep cost	True
season_icon_winter_Tooltip_8007e	Winter||Each year lasts two turns, one turn for the season of summer and one turn for winter.	True
status_icon_open_locked_Tooltip_f0064	Password required||You can join this game if you have the password for it.	True
name_Tooltip_70079	This section lists your games, turns played and date and time of saving.||You can sort them name, turns and date by clicking on the appropriate column title.	True
effect3_Tooltip_6b0059	Army Upkeep Cost	True
offer_tech_tx_NewState_Text_570009	Offer Technology	True
head_tx_tx_Text_1d0024	Soldiers	True
slider_Tooltip_7f0066	Lowest class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lowest classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	True
effect1_Tooltip_63005b	Repression	True
effect2_Tooltip_63005b	Repression	True
head_tx_Tooltip_5f0076	This is your admirals column.||Admirals each have their own individual traits and abilities depending on their experiences.||Some admirals will be better than others and you may want to move the best of them where they are needed most.||If a fleet has no admiral, the captain of the fleet will be displayed here instead.||Right-click to bring up the details for the selected admiral or captain.||Left-click to jump to his location on the main map.	True
public_opinion_NewState_Text_360013	Public opinion towards us:	True
character_information_Tooltip_80068	This panel contains information on the selected character.||Here you can view their personal details, their character traits and their entourage.||All of this is useful for judging a character. You may decide they are an inferior choice for their particular position and choose to replace them.||Move your cursor over the different areas for more detail.	True
head_tx_Tooltip_35001d	This column shows the agents names. The type of agent they are is shown underneath.||Right-click on each agent to jump to their location on the campaign map.||Left-clicking on an agent will bring up their details panel.	True
head_tx_tx_Text_1c0024	Type	True
head_tx_tx_Text_56006a	Movement Points	True
experience_old_0_Tooltip_4e0010	Pre-battle experience	True
icon_rel_nonconformist_Tooltip_25004c	Nonconformist||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	True
exports_Tooltip_5e0077	This section shows all exports from your faction.||Exports contribute to your trade income and are delivered along the trade routes you have established with other nations.||Trade routes are established by negotiating trade agreements with other factions on the diplomacy panel.||Mouse over the different areas to see more information.	True
panel_heading_tx_NewState_Text_5f0005	Team Setup	True
title_tx_type_Text_100058	Attacking	True
tx_construction_Tooltip_53000b	If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy.	True
status_Tooltip_29003b	This shows the status of the mission. Whether it is ongoing, completed or uncompleted.	True
accuracy_Tooltip_69001e	Accuracy level for this unit.||This is how likely it is fired shots will hit the enemy.||Gaining experience in battle will improve this value.	True
status_Tooltip_4c0059	Here you will find a brief description of the armies location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.	True
army_fort_Tooltip_12006e	Build fort||Building a fort requires a general and you must be within your own region.||If your army is on the move and vulnerable to attack, it may be wise to build a fort for protection.	True
card_window1_Tooltip_20017	This is the prime minister.||He adds bonuses to your prestige, diplomacy and economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel.	True
issuer_Tooltip_7c0075	This is who issued you the mission.	True
"Income"_NewState_Text_640047	Income	True
DoubleLineScreened_Tooltip_660050	Double Line Screened	True
reloading_Tooltip_26002b	Reloading level for this unit.||This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster the reloading speed and less likely the chance of misfires.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology.	True
ok_end_alliance_Tooltip_40002e	End alliance	True
arrow L_Tooltip_4c007e	Click this arrow to cycle to the next filter option.	True
arrow R_Tooltip_4c007e	Click this arrow to cycle to the next filter option.	True
handle_Tooltip_7f0066	Lowest class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lowest classes.||As you move these sliders the tax effects, income and map will update to reflect your changes.	True
arrow R_Tooltip_1b002c	Click to cycle to the next theatre to the right.	True
checkbox_inactive_Tooltip_63001d	Automanaging taxes||Click to manually manage taxes.	True
checkbox_inactive_Tooltip_b0073	If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy.	True
checkbox_normal_Tooltip_18ff86	You are currently controlling the tax rates in this theatre directly. Check this box to auto-manage taxes: tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your regionsメ economies to grow	True
checkbox_normal_Tooltip_53000b	If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy.	True
checkbox_normal_Tooltip_660038	Manually managing taxes||Click to automanage taxes.	True
checkbox_ranked_Tooltip_5002c	When this box is checked, your battle will be ranked and you will receive points for it.	True
checkbox_roll_Tooltip_18ff86	You are currently controlling the tax rates in this theatre directly. Check this box to auto-manage taxes: tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your regionsメ economies to grow	True
checkbox_roll_Tooltip_53000b	If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy.	True
checkbox_roll_Tooltip_660038	Manually managing taxes||Click to automanage taxes.	True
checkbox_selected_down_off_Tooltip_53000b	If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy.	True
checkbox_selected_down_off_Tooltip_63001d	Automanaging taxes||Click to manually manage taxes.	True
checkbox_selected_down_Tooltip_53000b	If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy.	True
checkbox_selected_down_Tooltip_660038	Manually managing taxes||Click to automanage taxes.	True
checkbox_selected_roll_Tooltip_53000b	If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy.	True
checkbox_selected_roll_Tooltip_ffb50020	The tax rates in this theatre are currently being auto-managed for you, aiming for the best balance between healthy tax income, avoiding public unrest, and allowing your regionsメ economies to grow. Check this box to set tax rates yourself (manually)	True
checkbox_selected_Tooltip_63001d	Automanaging taxes||Click to manually manage taxes.	True
checkbox_selected_Tooltip_b0073	If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy.	True
checkbox_selected_Tooltip_ffb50020	The tax rates in this theatre are currently being auto-managed for you, aiming for the best balance between healthy tax income, avoiding public unrest, and allowing your regionsメ economies to grow. Check this box to set tax rates yourself (manually)	True
checkbox_Tooltip_1a001d	When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them.	True
checkbox_Tooltip_660061	When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them.	True
city_management_Tooltip_d0066	If this box is checked, taxes and construction will be automatically managed.||This will free you up to concentrate on other areas of the game.	True
city_management_tx_NewState_Text_45000c	Automatic city management	True
city_management_tx_NewState_Text_65002c	Automatic City Management	True
city_management_tx_Tooltip_d0066	If this box is checked, taxes and construction will be automatically managed.||This will free you up to concentrate on other areas of the game.	True
cmp_diff_slider_Tooltip_1e0019	Increase the campaign difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom.	True
cmp_diff_slider_Tooltip_600008	This is your campaign difficulty setting.||You can increase or decrease the campaign difficulty with the slider.	True
cmp_diff_tx_NewState_Text_460071	Campaign difficulty:	True
cmp_diff_tx_NewState_Text_660071	Campaign Difficulty:	True
cmp_diff_tx_Tooltip_1e0019	Increase the campaign difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom.	True
cmp_diff_tx_Tooltip_600008	This is your campaign difficulty setting.||You can increase or decrease the campaign difficulty with the slider.	True
cmp_diff_tx_Tooltip_a0043	You can increase or decrease campaign difficulty with the slider.	True
coffee_NewState_Tooltip_6c0040	Coffee	True
coins_Tooltip_250057	Unlike the upkeep cost, this is a one off payment.	True
coins_Tooltip_250077	Unlike the upkeep cost, this is a one off payment.	True
coins_Tooltip_5b006d	You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep.	True
coins_Tooltip_6e0037	You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards.	True
coins_Tooltip_6f0044	Cost of recruitment for this unit.	True
coins_Tooltip_6f0064	Cost of recruitment for this unit.	True
coins_Tooltip_b004f	Cost of upkeep for this unit.||You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than keep paying for its upkeep.	True
ColumnInfantryVanguard_Tooltip_57005e	Column infantry vanguard||This arranges your grouped units into a column, with your cavalry and artillery at the rear.||This formation is useful to move units over bridges with a strong infantry line up front.||Having your units arranged in a long column can leave its flank vunerable to enemy attack.	True
ColumnInfantryVanguard_Tooltip_64005f	Column Infantry Vanguard	True
controls_panel_Tooltip_180028	This is the filter panel for the prestige tracker.||Use this to select which details you wish to view on the graph above.	True