button_tick_Tooltip_1f0049 Close True button_tick_Tooltip_720052 Accept True button_trade_e_africa_Tooltip_34006b This is the trade theatre for East Africa.||Trade theatres work True button_trade_e_africa_Tooltip_550079 East Africa trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! True button_trade_e_indies_Tooltip_410064 This is the trade theatre for the East Indies.||Trade theatres True button_trade_e_indies_Tooltip_4d0063 East Indies trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! True button_trade_s_america_Tooltip_360071 This is the trade theatre for South America.||Trade theatres work True button_trade_s_america_Tooltip_570063 South America trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! True button_trade_w_africa_Tooltip_300079 This is the trade theatre for West Africa.||Trade theatres work True button_trade_w_africa_Tooltip_51006b West Africa trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! True button_tx_access_cancel_Text_1c0021 Cancel Military Access True button_tx_access_cancel_Tooltip_12002a Click here to cancel military access.||You have currently granted this some faction military access, and as such they can move their armies where you have agreed.||This can lead you vunerable to suprise attacks and if you are beginning to distrust their intentions you may want to cancel their access.||Do not act rashly, if relationships with them are strong, cancelling this may damage an alliance.||Check your public opinion towards them and vice versa to get an idea of your relationship. True button_tx_access_cancel_Tooltip_1b0038 You have currently granted this nation military access, and as such they can move their armies where you have allowed.||This can leave you vulnerable to surprise attacks and if you are beginning to distrust their intentions you may want to cancel their access.||You will also have to cancel military access if you want to declare war.||Do not act rashly, if your relationship with them is strong, cancelling this may damage your alliance.||Check public opinion towards this nation and vice versa to get an idea of your relationship. True button_tx_access_Text_490072 Military Access True button_tx_access_Tooltip_3e006f Clicking on this button to negotiate miltary access requests or demands.||If one faction wants to move their army into another faction's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly. A good diplomatic relationship between the two factions will help.||Allowing another faction's army into your region could leave you vulnerable to an attack by them, and also exposes your region to their scrutiny.||Select this button to see the military access panel and more details. True button_tx_access_Tooltip_62001e Click here to negotiate military access requests or demands.||If one nation wants to move their army into another nation's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly.||A good diplomatic relationship between the two nations is a necessity.||Allowing another nation's army into your region could leave you vulnerable to an attack by them.||It also exposes your region to their scrutiny.||Click this button to see the military access panel and more details. True button_tx_access_Tooltip_62003e Click here to negotiate military access requests or demands.||If one nation wants to move their army into another nation's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly.||A good diplomatic relationship between the two nations is a necessity.||Allowing another nation's army into your region could leave you vulnerable to an attack by them.||It also exposes your region to their scrutiny.||Click this button to see the military access panel and more details. True button_tx_alliance_cancel_Text_410066 Cancel Alliance True button_tx_alliance_cancel_Tooltip_1f002c If you do this you will lose all the advantages that come with an alliance.||You may wish to do this if your ally has an enemy you want to impress. True button_tx_alliance_cancel_Tooltip_600041 Click this button to cancel any alliance you currently hold with the other faction.||If you cancel an alliance with a faction you will lose all the advantages associated with allied factions.||You may wish to do this if there is an enemy of this faction you want to impress. True button_tx_alliance_Text_4d001d Request Alliance True button_tx_alliance_Tooltip_4e0028 Click this button to request an alliance with the other faction.||In the event of a battle you can call upon your allied factions to aid you. Don't count too much on them though - they may refuse! True button_tx_alliance_Tooltip_f0043 Click here to request an alliance with the other nation.||In the event of a battle you can call upon your allied nations to aid you.||Don't count on them too much though - they may refuse! True tx_income_annual_NewState_Text_490070 Income next turn True button_retreat_Tooltip_520054 Retreat||After reviewing the details for each side you may decide the odds are stacked against you.||You can use this to retreat from the battle before its even started, giving you the chance to strengthen your army or navy. True title_frame_Tooltip_14002a This is the building browser for this currently selected region.||Use the arrows to the left and right to switch to the next and previous region's building browsers. True button_tx_alliance_cancel_Text_410066 Cancel Alliance True dy_title_tx_ally_declares_war_on_ally_Text_35007a Ally Declares War on Ally! True checkbox_normal_Tooltip_18ff86 You are currently controlling the tax rates in this theatre directly. Check this box to auto-manage taxes: tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your regionsメ economies to grow True button_retreat_Tooltip_3d003f Break siege True title_frame_Tooltip_27001e Access has been denied!||This panel will appear if you attempt to move one of your armies into another faction's territory without permission.||This action could be an act of war or just amistake. This panel will make your intentions clear and stop any unwanted bloodshed.||You now have several options to choose from.||Move your cursor over the options for more information. True ai_moves_tx_NewState_Text_4e003d Show AI moves: True dy_Population_Tooltip_16001a Population||As the population increases, more slots appear.||These slots can be built upon to develop your region.||The growth section to the left will help guide you on how to increase this number. True dy_state-religion_Tooltip_60023 State religion is determined by your nation's leader.||Individual regions have their own religion and their happiness may be affected if it differs from the state's.||Nations with the same religion will find common ground together and are more likely to get on.||This is an important factor when engaging in diplomacy. True chance of success_txt_NewState_Text_730001 Chance of success: True pip_gov-_Tooltip_6d003a This is a negative effect from your government ministers who have poor money and management skills. True steal_research_Tooltip_240079 Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up your steal research panel.||Keep in mind that knowledge may come at a price - stealing another faction's work may end with your gentlemen being caught and your faction's dirty dealing exposed! True selector arrow L_Tooltip_5d0017 Click this to switch to the building browser for the next region. True tx_banner_NewState_Text_180038 Navy True TX_Battle deployment_NewState_Text_28001b Battle Deployment True tx_leader_tx_president_Text_31004d President: True panel_heading_tx_NewState_Text_450078 Multiplayer Setup True allies_Tooltip_e0035 You can ask for support from these nations in the event of a war.||It is worth noting if your allies are enemies of the nation you are dealing with, as this could affect negotiations.||Your choice of allies may mean you have to try harder to gain the trust of the other nation.||You might even go as far as breaking one alliance to gain another - decide which nation will help you attain your goals! True experience_new_3_Tooltip_480042 Post-battle experience: 3||This is the experience this unit has gained in battle. True label_txt_Tooltip_7f002e AI strength will have an effect on the difficulty of the battle.||Select the strength according to your own preference and skill. True experience_new_2_Tooltip_480043 Post-battle experience: 2||This is the experience this unit has gained in battle. True option1_text_normal_Text_78005f Enter war on side of Ally True offer_regions_tx_NewState_Text_410072 Offer Regions True label_txt_Tooltip_4c001c This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences. True experience_new_1_Tooltip_480040 Post-battle experience: 1||This is the experience this unit has gained in battle. True dy_title_NewState_Text_240062 Heroic Death True dy_title_NewState_Text_300076 Traits & Ancillaries Gained True duration_tx_NewState_Text_130017 Duration: True label_tx_NewState_Tooltip_1c000f High Dynamic Range effect True heading_tx_NewState_Text_290043 BattleTime Limit True experience_new_7_Tooltip_480046 Post-battle experience: 7||This is the experience this unit has gained in battle. True experience_new_6_Tooltip_480047 Post-battle experience: 6||This is the experience this unit has gained in battle. True turns_corner_normal_Tooltip_6f0027 Construction turns||This shows how many turns it will take to build this item. True experience_new_5_Tooltip_480044 Post-battle experience: 5||This is the experience this unit has gained in battle. True globe_Tooltip_4003e World globe||Use this to toggle the radar map view.||You can toggle between a view of a single theatre, or an overview of all theatres.||The single theatre view will display one of the seven theatres: Europe, America, India, Straits of Madagascar, coast of Brazil, Ivory Coast and East Indies.||All regions of the selected theatre are shown and they are colour coded according to which nation controls them.||The area in your main view will be highlighted on the radar map.||Clicking on any area of the radar map will snap your main view to that area.||You can also use the Lists panel to quickly find armies, fleets, regions and agents on the map.||To learn about the overview mode, toggle to that mode and move your cursor over the radar map for further tooltips. True label_txt_Tooltip_5c000f A battle with a set time limit will end when the time is up.||If this happens, the defending army will win the battle.||With no time limit set, the battle will simply play out until one army is victorious. True label_tx_NewState_Tooltip_610077 Check this to turn on vertical synchronisation.||This will reduces the tearing effect that sometimes appears in graphics.||This may cause lowered frame rates. True experience_new_4_Tooltip_480045 Post-battle experience: 4||This is the experience this unit has gained in battle. True heading_tx_NewState_Text_410027 Sound system True head_tx_tx_Text_180049 Ships True advisor_tx_NewState_Text_570032 Advisor help True dy_title_NewState_Text_390076 Royal Marriage True experience_new_9_Tooltip_480048 Post-battle experience: 9||This is the experience this unit has gained in battle. True tx_trade_NewState_Text_520017 Trade Income True heading_details_NewState_Text_68002a Details True experience_new_8_Tooltip_480049 Post-battle experience: 8||This is the experience this unit has gained in battle. True effect3_Tooltip_260077 Research bonus (army and artillery) True label_txt_NewState_Text_40012 Battle advice True head_tx_tx_Text_610037 General True tx_levels_Tooltip_80015 Set tax levels for this theatre using the sliders below.||These tax levels will be set across all regions in that theatre.||Each region will use these tax levels along with other factors to calculate its tax income.||Taxes have different effects on the different classes, so the tax levels for the two classes are set separately by the two sliders below.||Move your cursor over the two sliders for more information. True label_txt_NewState_Text_40010 Game: True tx_allies2_NewState_Text_760048 Allies True cancel_stategift_Tooltip_440029 Click this button to cancel. True button_counteroffer_Tooltip_2f0001 Click this button to make a counter-offer to the current proposal. True offer_access_tx_Tooltip_520074 Military access is used when one army needs to move across another nation's region without trespassing and causing a war.||Offering the other nation a high number of turns shows a great deal of trust and good faith.||This will improve relations between you, but also make you vulnerable to their armies if they decide to attack.||Once you have granted military access you can still cancel it at anytime.||However, backing out of an offer will not reflect well on your nation and you could gain a reputation as unreliable and untrustworthy.||Select the nodes to choose how many turns you want to offer and then click on the accept button. True head_tx_tx_Text_90034 Location True button_tx_alliance_Tooltip_f0063 Click here to request an alliance with the other nation.||In the event of a battle you can call upon your allied nations to aid you.||Don't count on them too much though - they may refuse! True button_tx_default_Text_10005b Change tax policy True button_tx_forces_Text_7f0051 Forces True button_tx_NewState_Text_2e0001 Save Game True button_tx_payments_Text_110038 Payments True button_tx_payments_Tooltip_30011 Click here to demand or offer payments.||Money plays a key role in diplomacy.||Offer it as a sign of goodwill, a bribe to get your own way, or demand it in exchange for granting requests.||The bigger the request the more money you can ask for - of course you could ask for technology or a region instead.||Clicking here will bring up the payments panel with more information. True dy_value_Tooltip_280045 Defence for this unit.||This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet! True trait_list_Tooltip_40007d Every man in service is trained the same way, but that doesn't prevent them from having their own quirks and abilities.||Traits are earnt and created by the character's actions and experience over the game.||They can provide additional bonuses on the campaign and battle map and give a strategic use to specific characters.||Some may be economically minded and suited to running a city,whereas others have are more at home on the battlefield.||Not all traits are desirable, some traits are effectively penalties!||If this happens some damage control may be in order - move the character into a position where they can play to their strengths rather than fall prey to their weaknesses!||Move the cursor over the traits to see their effects. True tab_stats_Tooltip_350039 Information such as recruitment and upkeep costs, experience and the number of men in each unit can be viewed here.||Units that fight on land will have charge bonus, melee attack, defence and morale statistics.||Naval units will include statistics such as speed, hull strength and manoeuvrability. True post_finance_Tooltip_49000f Finance minister||He affects your tax and trade efficiency and your economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel. True head_tx_tx_Text_40030 Date True character_NewState_Tooltip_5d0053 Gentleman researchers True dy_value_Tooltip_180076 This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack. True button_zoom_Tooltip_33002d Click here to magnify the map view.||If you left-click and hold you can drag the map view about. True dy_annual-income_Tooltip_780014 This is the sum that will be added to your treasury next turn.||This is calculated from your incomings and outgoings as detailed above. True icon_capture_point_Tooltip_4a0050 You can replay a saved battle time and time again to hone your strategy and tactics. True head_tx_tx_Text_56 Level True label_txt_NewState_Text_180000 Army Size: True heading_txt_Tooltip_77001e Pick friends from your friend list below by checking the box to the right of their name.||When you have invited all the friends you want click the tick button. True TX_Men Deployed_NewState_Text_14003e Deployed True tx_EconomicsIndustry_Tooltip_7d This is your economics and industry prestige.||Your economics and industry prestige is based on your industry and research and the level of development within your regions and cities and your wealth. True mp_Tooltip_1e0027 Each fleet can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All fleet's movements points will be fully replenished next turn.||Movement points are reset each turn, you do not accumulate them.||If a fleet still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||You can re-order your fleets according to movement points by clicking on this column's title. True guns_Tooltip_4b0023 Number of guns for this unit.||If these guns are destroyed during battle they will become unusable.||They will be repaired for the next battle as long as you have enough troops left in the unit to man the artillery. True Exempt region.._NewState_Text_28005a Exempt region from tax True box_Tooltip_1e0004 Battle time limit options True StatusIcon_Taking fire_Tooltip_270057 Under fire True wind-gauge_Tooltip_150032 This shows whether the wind is in your favour or not.||This will depend upon the wind direction and whether you are sailing against it or with it.||Try to sail with the wind where possible as this will increase your speed. True tx_reinforcing armies_Tooltip_50062 The enemies' reinforcements for this battle.||Reinforcements are taken from any armies or navies nearby when the battle is declared.||Reinforcements will be brought in to replace any units or fleets you rout or destroy. True achievements_tx_NewState_Text_c0038 Achievements True cpu_moves_tx_NewState_Text_71000b Show AI player moves True india_Tooltip_37004f India||America, Europe and India are theatres where you can develop cities, recruit armies and wage war.||This is where you build your empire. True lower_class_reaction_icon_Neutral_Tooltip_520005 Lowest class public order.||Your lower class are currently neither angry or happy.||They could go either way at the moment - improving repression a little will improve their public order.||This is based on the factors to the left. True dy_Treasury Income_NewState_Text_4e004b Treasury Income (RW x Tax%) = True bar_Tooltip_2a0034 A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges. True title_frame_AccessDenied_Tooltip_750064 Whenever one of your agents, be it a rake or gentleman, selects a viable target this will appear.||You will be presented with a selection of actions to perform depending on your agent and your target.||Move your cursor over the options for more details. True location_NewState_Text_9000e Location: True treasury_text_Tooltip_6e0076 This is your total Treasury Income.||This value is the amount that your region contributes to your funds every year.||It is calculated using your Region Wealth and your total tax rate.||Increase this number by raising taxes or increasing region wealth. True turns_Tooltip_6d0079 Click to sort by turns. True Flags_Tooltip_37001a Your faction and its leader at the time of saving. True level_Tooltip_74002a Level of development each building has reached.||The highlighted pip represents how far along the building tree each building is.||To see what levels there are left to develop you can left-click on a building to see its building tree. True battle_time_limit_Tooltip_450043 Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below. True dy_title_NewState_Text_2b0076 Naval Blockade True tab_title_NewState_Text_35002f Map description True upper_class_reaction_icon_Happy_Tooltip_49007c Under control||This is the higher class public order.||Your higher class are currently under control.||This is based on the positive and negative factors to the right. True descr_tx_they_Text_f0060 This nation has declared war on you: True button_melee_Tooltip_400015 Toggle melee mode||When melee mode is on, the selected unit will engage in hand-to-hand combat.||If this button is locked, it means the unit can only melee. True button_tx_payments_Tooltip_40004c Click this button to demand or offer payments.||Money is another tool of the trade for diplomacy.||Offer it as a sign of goodwill, a bribe to get your own way, or demand it in exchange for granting their requests.||The bigger the request the more money you can ask for - of course you could ask for technology or a region instead.||Clicking here will bring up the payments panel with more information. True button_tx_peace_Text_450046 Request peace True button_tx_peace_Text_450066 Request Peace True button_tx_peace_Tooltip_440067 You are currently at war with this faction. Click this button to request peace.||If this faction has strong trade resources it may be more to your advantage to be a trade partner than an enemy. True button_tx_peace_Tooltip_4e0054 You are currently at war with this nation.||If this nation has strong trade resources it may be advantageous to make peace and become a trade partner rather than an enemy. True button_tx_peace_Tooltip_6e0054 You are currently at war with this nation.||If this nation has strong trade resources it may be advantageous to make peace and become a trade partner rather than an enemy. True button_tx_protector_cancel_Text_4a001f Demand Freedom True button_tx_protector_cancel_Tooltip_160031 You are currently a protectorate of this nation, but is the relative security worth the loss of your independence?||At the moment half of your nation's income is paid out in exchange for their protection.||They also have unlimited military access across all your regions.||If you choose to stand alone they will need military access to travel within your regions. True button_tx_protector_cancel_Tooltip_220038 Click this button to demand your freedom!||You are currently a protectorate of this faction, but is the relative security worth the loss of your independence?||At the moment half of your faction's income is paid out in exchange for their protection.||They also have unlimited access across your regions. If you choose to stand alone the lands will once more be yours exclusively! True button_tx_protector_Text_330066 Become Protector True button_tx_protector_Tooltip_1d0020 Request the other nation come under your protection.||Though it may sound like extra work, becoming a nation's protector can actually have many advantages.||You will receive half of their income and gain unlimited military access to their regions.||When a nation becomes protectorate they must break all previous alliances.||Protectorate nations can still declare war on other nations - if this happens you will be dragged into the conflict. True button_tx_protector_Tooltip_3d0020 Request the other nation come under your protection.||Though it may sound like extra work, becoming a nation's protector can actually have many advantages.||You will receive half of their income and gain unlimited military access to their regions.||When a nation becomes protectorate they must break all previous alliances.||Protectorate nations can still declare war on other nations - if this happens you will be dragged into the conflict. True button_tx_protector_Tooltip_7e000e Clicking this button will demand that the other faction will become protectorate. This means they are under your protection.||Though it may sound like extra work, becoming a faction's protector can actually have many advantages.||You will receive half of their income and gain unlimited miltary access to their regions.||When a faction becomes protectorate they will have to break all alliances with any other factions.||Protectorate factions can still declare war on other factions - if this happens you will be dragged into the conflict! True button_tx_regions_Text_620029 Regions True button_tx_regions_Tooltip_11007b Click here to offer or demand regions.||Regions can be offered or demanded as part of peace negotiations, or even as gifts between friendly nations.||A regions value is assessed according to its income and strategic value in the game.||Clicking this button will bring up the regions panel. True button_tx_regions_Tooltip_7d0014 Click this button to offer or demand regions.||Regions can be offered or demanded as part of peace negotiations, or even as gifts between friendly factions.||A region is valued by its income and its strategic value in the game.||Selecting this button will bring up the regions panel. True button_tx_state_gift_Text_720052 Present State Gift True button_tx_state_gift_Tooltip_1b0003 Click this button to present a state gift to the faction you are negotiating with.||Clicking this button will bring up a choice of gifts you can offer.||Use this as a sign of goodwill - particularly if you relations between the two factions are a little strained. True button_tx_state_gift_Tooltip_3a003f Offer a gift as a sign of goodwill - particularly if your relations with this nation are a little strained. True button_tx_state_gift_Tooltip_76005b Do this as a sign of goodwill - particularly if your relations with this nation are a little strained. True button_tx_technology_Text_740052 Technology True button_tx_technology_Tooltip_100013 Clicking this button will bring up the negotiation panel for technologies.||Technology is important for the development of your faction's buildings and armies, among other things.||The technology must have been researched to be offered or demanded.||Clicking this button will bring up another panel that has more details. True button_tx_technology_Tooltip_2a0076 Click here to open up the negotiation panel for technologies.||Technology is important for the development of your nation's buildings and armies, among other things.||You must research a technology before it can be offered or demanded.||Clicking this button will bring up another panel that has more details. True button_tx_technology_Tooltip_300013 Clicking this button will bring up the negotiation panel for technologies.||Technology is important for the development of your faction's buildings and armies, among other things.||The technology must have been researched to be offered or demanded.||Clicking this button will bring up another panel that has more details. True button_tx_third_party_Text_780018 Change Policy towards ... True button_tx_trade_cancel_Text_79005f Cancel Trade Agreement True button_tx_trade_cancel_Tooltip_470023 Click this button to cancel a trade agreement.||This will close all trade routes between the two factions.||You will lose any trade income from this faction if you cancel this. True button_tx_trade_cancel_Tooltip_4d0025 This will close all trade routes between the two nations.||You will lose any trade income from this nation if you cancel this. True button_tx_trade_Text_740025 Request Trade Agreement True button_tx_trade_Tooltip_2e0041 A trade agreement will open up a trade route between the two nations.||The goods you export along trade routes will contribute towards your trade income. True button_tx_trade_Tooltip_74002b Click this button to request a trade agreement.||A trade agreement will open up a trade route between the two factions.||The goods you export along trade routes will contribute towards your trade income. True button_tx_trade_Tooltip_e0041 A trade agreement will open up a trade route between the two nations.||The goods you export along trade routes will contribute towards your trade income. True button_tx_war_Text_3a0006 Declare War True button_tx_war_Text_3a0026 Declare war True button_tx_war_Tooltip_120007 This will bring up a declare war panel where you can see potential allies for both sides. True button_tx_war_Tooltip_320007 This will bring up a declare war panel where you can see potential allies for both sides. True button_tx_war_Tooltip_780011 Click on this button to declare war with another faction.||This will bring up a declare war panel where you can see more details. True button_txt_default_Text_3e0031 Continue... True button_txt_default_Text_41006b Host Battle True button_txt_default_Tooltip_40036 Continue to the Battle Preparation screen. True button_txt_land_Text_14003e Deployed True button_txt_land_Text_1b003f Lost True button_txt_land_Text_50054 Kills True button_txt_NewState_Text_100011 Continue True button_txt_NewState_Text_10003e Scenario True button_txt_NewState_Text_100059 Load Saved Battle True button_txt_NewState_Text_10023 Join True button_txt_NewState_Text_1002f High True button_txt_NewState_Text_10038 Quit True button_txt_NewState_Text_10042 Sound True button_txt_NewState_Text_110027 Test True button_txt_NewState_Text_12004f Automatic True button_txt_NewState_Text_140001 Save date True button_txt_NewState_Text_14003e Deployed True button_txt_NewState_Text_150031 Play True button_txt_NewState_Text_160034 Capture Point Battle True button_txt_NewState_Text_170036 Spectate True button_txt_NewState_Text_18002d Graphics True button_txt_NewState_Text_190021 Duel True button_txt_NewState_Text_1a0023 Research True button_txt_NewState_Text_1a003c Unit True button_txt_NewState_Text_1a0052 Brightness & Gamma True button_txt_NewState_Text_1b0006 Declare War! True button_txt_NewState_Text_1b0026 Turn True button_txt_NewState_Text_1b003b Host True button_txt_NewState_Text_1b003f Lost True button_txt_NewState_Text_1b0055 Turns True button_txt_NewState_Text_1d0026 Practice True button_txt_NewState_Text_200016 Game Type True button_txt_NewState_Text_210009 Load Game True button_txt_NewState_Text_220000 Army Size True