button_tick_Tooltip_1f0049	Close	True
button_tick_Tooltip_720052	Accept	True
button_trade_e_africa_Tooltip_34006b	This is the trade theatre for East Africa.||Trade theatres work	True
button_trade_e_africa_Tooltip_550079	East Africa trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	True
button_trade_e_indies_Tooltip_410064	This is the trade theatre for the East Indies.||Trade theatres	True
button_trade_e_indies_Tooltip_4d0063	East Indies trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	True
button_trade_s_america_Tooltip_360071	This is the trade theatre for South America.||Trade theatres work	True
button_trade_s_america_Tooltip_570063	South America trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	True
button_trade_w_africa_Tooltip_300079	This is the trade theatre for West Africa.||Trade theatres work	True
button_trade_w_africa_Tooltip_51006b	West Africa trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	True
button_tx_access_cancel_Text_1c0021	Cancel Military Access	True
button_tx_access_cancel_Tooltip_12002a	Click here to cancel military access.||You have currently granted this some faction military access, and as such they can move their armies where you have agreed.||This can lead you vunerable to suprise attacks and if you are beginning to distrust their intentions you may want to cancel their access.||Do not act rashly, if relationships with them are strong, cancelling this may damage an alliance.||Check your public opinion towards them and vice versa to get an idea of your relationship.	True
button_tx_access_cancel_Tooltip_1b0038	You have currently granted this nation military access, and as such they can move their armies where you have allowed.||This can leave you vulnerable to surprise attacks and if you are beginning to distrust their intentions you may want to cancel their access.||You will also have to cancel military access if you want to declare war.||Do not act rashly, if your relationship with them is strong, cancelling this may damage your alliance.||Check public opinion towards this nation and vice versa to get an idea of your relationship.	True
button_tx_access_Text_490072	Military Access	True
button_tx_access_Tooltip_3e006f	Clicking on this button to negotiate miltary access requests or demands.||If one faction wants to move their army into another faction's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly. A good diplomatic relationship between the two factions will help.||Allowing another faction's army into your region could leave you vulnerable to an attack by them, and also exposes your region to their scrutiny.||Select this button to see the military access panel and more details.	True
button_tx_access_Tooltip_62001e	Click here to negotiate military access requests or demands.||If one nation wants to move their army into another nation's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly.||A good diplomatic relationship between the two nations is a necessity.||Allowing another nation's army into your region could leave you vulnerable to an attack by them.||It also exposes your region to their scrutiny.||Click this button to see the military access panel and more details.	True
button_tx_access_Tooltip_62003e	Click here to negotiate military access requests or demands.||If one nation wants to move their army into another nation's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly.||A good diplomatic relationship between the two nations is a necessity.||Allowing another nation's army into your region could leave you vulnerable to an attack by them.||It also exposes your region to their scrutiny.||Click this button to see the military access panel and more details.	True
button_tx_alliance_cancel_Text_410066	Cancel Alliance	True
button_tx_alliance_cancel_Tooltip_1f002c	If you do this you will lose all the advantages that come with an alliance.||You may wish to do this if your ally has an enemy you want to impress.	True
button_tx_alliance_cancel_Tooltip_600041	Click this button to cancel any alliance you currently hold with the other faction.||If you cancel an alliance with a faction you will lose all the advantages associated with allied factions.||You may wish to do this if there is an enemy of this faction you want to impress.	True
button_tx_alliance_Text_4d001d	Request Alliance	True
button_tx_alliance_Tooltip_4e0028	Click this button to request an alliance with the other faction.||In the event of a battle you can call upon your allied factions to aid you. Don't count too much on them though - they may refuse!	True
button_tx_alliance_Tooltip_f0043	Click here to request an alliance with the other nation.||In the event of a battle you can call upon your allied nations to aid you.||Don't count on them too much though - they may refuse!	True
tx_income_annual_NewState_Text_490070	Income next turn	True
button_retreat_Tooltip_520054	Retreat||After reviewing the details for each side you may decide the odds are stacked against you.||You can use this to retreat from the battle before its even started, giving you the chance to strengthen your army or navy.	True
title_frame_Tooltip_14002a	This is the building browser for this currently selected region.||Use the arrows to the left and right to switch to the next and previous region's building browsers.	True
button_tx_alliance_cancel_Text_410066	Cancel Alliance	True
dy_title_tx_ally_declares_war_on_ally_Text_35007a	Ally Declares War on Ally!	True
checkbox_normal_Tooltip_18ff86	You are currently controlling the tax rates in this theatre directly. Check this box to auto-manage taxes: tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your regionsメ economies to grow	True
button_retreat_Tooltip_3d003f	Break siege	True
title_frame_Tooltip_27001e	Access has been denied!||This panel will appear if you attempt to move one of your armies into another faction's territory without permission.||This action could be an act of war or just amistake. This panel will make your intentions clear and stop any unwanted bloodshed.||You now have several options to choose from.||Move your cursor over the options for more information.	True
ai_moves_tx_NewState_Text_4e003d	Show AI moves:	True
dy_Population_Tooltip_16001a	Population||As the population increases, more slots appear.||These slots can be built upon to develop your region.||The growth section to the left will help guide you on how to increase this number.	True
dy_state-religion_Tooltip_60023	State religion is determined by your nation's leader.||Individual regions have their own religion and their happiness may be affected if it differs from the state's.||Nations with the same religion will find common ground together and are more likely to get on.||This is an important factor when engaging in diplomacy.	True
chance of success_txt_NewState_Text_730001	Chance of success:	True
pip_gov-_Tooltip_6d003a	This is a negative effect from your government ministers who have poor money and management skills.	True
steal_research_Tooltip_240079	Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up your steal research panel.||Keep in mind that knowledge may come at a price - stealing another faction's work may end with your gentlemen being caught and your faction's dirty dealing exposed!	True
selector arrow L_Tooltip_5d0017	Click this to switch to the building browser for the next region.	True
tx_banner_NewState_Text_180038	Navy	True
TX_Battle deployment_NewState_Text_28001b	Battle Deployment	True
tx_leader_tx_president_Text_31004d	President:	True
panel_heading_tx_NewState_Text_450078	Multiplayer Setup	True
allies_Tooltip_e0035	You can ask for support from these nations in the event of a war.||It is worth noting if your allies are enemies of the nation you are dealing with, as this could affect negotiations.||Your choice of allies may mean you have to try harder to gain the trust of the other nation.||You might even go as far as breaking one alliance to gain another - decide which nation will help you attain your goals!	True
experience_new_3_Tooltip_480042	Post-battle experience: 3||This is the experience this unit has gained in battle.	True
label_txt_Tooltip_7f002e	AI strength will have an effect on the difficulty of the battle.||Select the strength according to your own preference and skill.	True
experience_new_2_Tooltip_480043	Post-battle experience: 2||This is the experience this unit has gained in battle.	True
option1_text_normal_Text_78005f	Enter war on side of Ally	True
offer_regions_tx_NewState_Text_410072	Offer Regions	True
label_txt_Tooltip_4c001c	This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences.	True
experience_new_1_Tooltip_480040	Post-battle experience: 1||This is the experience this unit has gained in battle.	True
dy_title_NewState_Text_240062	Heroic Death	True
dy_title_NewState_Text_300076	Traits & Ancillaries Gained	True
duration_tx_NewState_Text_130017	Duration:	True
label_tx_NewState_Tooltip_1c000f	High Dynamic Range effect	True
heading_tx_NewState_Text_290043	BattleTime Limit	True
experience_new_7_Tooltip_480046	Post-battle experience: 7||This is the experience this unit has gained in battle.	True
experience_new_6_Tooltip_480047	Post-battle experience: 6||This is the experience this unit has gained in battle.	True
turns_corner_normal_Tooltip_6f0027	Construction turns||This shows how many turns it will take to build this item.	True
experience_new_5_Tooltip_480044	Post-battle experience: 5||This is the experience this unit has gained in battle.	True
globe_Tooltip_4003e	World globe||Use this to toggle the radar map view.||You can toggle between a view of a single theatre, or an overview of all theatres.||The single theatre view will display one of the seven theatres: Europe, America, India, Straits of Madagascar, coast of Brazil, Ivory Coast and East Indies.||All regions of the selected theatre are shown and they are colour coded according to which nation controls them.||The area in your main view will be highlighted on the radar map.||Clicking on any area of the radar map will snap your main view to that area.||You can also use the Lists panel to quickly find armies, fleets, regions and agents on the map.||To learn about the overview mode, toggle to that mode and move your cursor over the radar map for further tooltips.	True
label_txt_Tooltip_5c000f	A battle with a set time limit will end when the time is up.||If this happens, the defending army will win the battle.||With no time limit set, the battle will simply play out until one army is victorious.	True
label_tx_NewState_Tooltip_610077	Check this to turn on vertical synchronisation.||This will reduces the tearing effect that sometimes appears in graphics.||This may cause lowered frame rates.	True
experience_new_4_Tooltip_480045	Post-battle experience: 4||This is the experience this unit has gained in battle.	True
heading_tx_NewState_Text_410027	Sound system	True
head_tx_tx_Text_180049	Ships	True
advisor_tx_NewState_Text_570032	Advisor help	True
dy_title_NewState_Text_390076	Royal Marriage	True
experience_new_9_Tooltip_480048	Post-battle experience: 9||This is the experience this unit has gained in battle.	True
tx_trade_NewState_Text_520017	Trade Income	True
heading_details_NewState_Text_68002a	Details	True
experience_new_8_Tooltip_480049	Post-battle experience: 8||This is the experience this unit has gained in battle.	True
effect3_Tooltip_260077	Research bonus (army and artillery)	True
label_txt_NewState_Text_40012	Battle advice	True
head_tx_tx_Text_610037	General	True
tx_levels_Tooltip_80015	Set tax levels for this theatre using the sliders below.||These tax levels will be set across all regions in that theatre.||Each region will use these tax levels along with other factors to calculate its tax income.||Taxes have different effects on the different classes, so the tax levels for the two classes are set separately by the two sliders below.||Move your cursor over the two sliders for more information.	True
label_txt_NewState_Text_40010	Game:	True
tx_allies2_NewState_Text_760048	Allies	True
cancel_stategift_Tooltip_440029	Click this button to cancel.	True
button_counteroffer_Tooltip_2f0001	Click this button to make a counter-offer to the current proposal.	True
offer_access_tx_Tooltip_520074	Military access is used when one army needs to move across another nation's region without trespassing and causing a war.||Offering the other nation a high number of turns shows a great deal of trust and good faith.||This will improve relations between you, but also make you vulnerable to their armies if they decide to attack.||Once you have granted military access you can still cancel it at anytime.||However, backing out of an offer will not reflect well on your nation and you could gain a reputation as unreliable and untrustworthy.||Select the nodes to choose how many turns you want to offer and then click on the accept button.	True
head_tx_tx_Text_90034	Location	True
button_tx_alliance_Tooltip_f0063	Click here to request an alliance with the other nation.||In the event of a battle you can call upon your allied nations to aid you.||Don't count on them too much though - they may refuse!	True
button_tx_default_Text_10005b	Change tax policy	True
button_tx_forces_Text_7f0051	Forces	True
button_tx_NewState_Text_2e0001	Save Game	True
button_tx_payments_Text_110038	Payments	True
button_tx_payments_Tooltip_30011	Click here to demand or offer payments.||Money plays a key role in diplomacy.||Offer it as a sign of goodwill, a bribe to get your own way, or demand it in exchange for granting requests.||The bigger the request the more money you can ask for - of course you could ask for technology or a region instead.||Clicking here will bring up the payments panel with more information.	True
dy_value_Tooltip_280045	Defence for this unit.||This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet!	True
trait_list_Tooltip_40007d	Every man in service is trained the same way, but that doesn't prevent them from having their own quirks and abilities.||Traits are earnt and created by the character's actions and experience over the game.||They can provide additional bonuses on the campaign and battle map and give a strategic use to specific characters.||Some may be economically minded and suited to running a city,whereas others have are more at home on the battlefield.||Not all traits are desirable, some traits are effectively penalties!||If this happens some damage control may be in order - move the character into a position where they can play to their strengths rather than fall prey to their weaknesses!||Move the cursor over the traits to see their effects.	True
tab_stats_Tooltip_350039	Information such as recruitment and upkeep costs, experience and the number of men in each unit can be viewed here.||Units that fight on land will have charge bonus, melee attack, defence and morale statistics.||Naval units will include statistics such as speed, hull strength and manoeuvrability.	True
post_finance_Tooltip_49000f	Finance minister||He affects your tax and trade efficiency and your economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel.	True
head_tx_tx_Text_40030	Date	True
character_NewState_Tooltip_5d0053	Gentleman researchers	True
dy_value_Tooltip_180076	This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack.	True
button_zoom_Tooltip_33002d	Click here to magnify the map view.||If you left-click and hold you can drag the map view about.	True
dy_annual-income_Tooltip_780014	This is the sum that will be added to your treasury next turn.||This is calculated from your incomings and outgoings as detailed above.	True
icon_capture_point_Tooltip_4a0050	You can replay a saved battle time and time again to hone your strategy and tactics.	True
head_tx_tx_Text_56	Level	True
label_txt_NewState_Text_180000	Army Size:	True
heading_txt_Tooltip_77001e	Pick friends from your friend list below by checking the box to the right of their name.||When you have invited all the friends you want click the tick button.	True
TX_Men Deployed_NewState_Text_14003e	Deployed	True
tx_EconomicsIndustry_Tooltip_7d	This is your economics and industry prestige.||Your economics and industry prestige is based on your industry and research and the level of development within your regions and cities and your wealth.	True
mp_Tooltip_1e0027	Each fleet can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All fleet's movements points will be fully replenished next turn.||Movement points are reset each turn, you do not accumulate them.||If a fleet still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||You can re-order your fleets according to movement points by clicking on this column's title.	True
guns_Tooltip_4b0023	Number of guns for this unit.||If these guns are destroyed during battle they will become unusable.||They will be repaired for the next battle as long as you have enough troops left in the unit to man the artillery.	True
Exempt region.._NewState_Text_28005a	Exempt region from tax	True
box_Tooltip_1e0004	Battle time limit options	True
StatusIcon_Taking fire_Tooltip_270057	Under fire	True
wind-gauge_Tooltip_150032	This shows whether the wind is in your favour or not.||This will depend upon the wind direction and whether you are sailing against it or with it.||Try to sail with the wind where possible as this will increase your speed.	True
tx_reinforcing armies_Tooltip_50062	The enemies' reinforcements for this battle.||Reinforcements are taken from any armies or navies nearby when the battle is declared.||Reinforcements will be brought in to replace any units or fleets you rout or destroy.	True
achievements_tx_NewState_Text_c0038	Achievements	True
cpu_moves_tx_NewState_Text_71000b	Show AI player moves	True
india_Tooltip_37004f	India||America, Europe and India are theatres where you can develop cities, recruit armies and wage war.||This is where you build your empire.	True
lower_class_reaction_icon_Neutral_Tooltip_520005	Lowest class public order.||Your lower class are currently neither angry or happy.||They could go either way at the moment - improving repression a little will improve their public order.||This is based on the factors to the left.	True
dy_Treasury Income_NewState_Text_4e004b	Treasury Income (RW x Tax%) =	True
bar_Tooltip_2a0034	A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges.	True
title_frame_AccessDenied_Tooltip_750064	Whenever one of your agents, be it a rake or gentleman, selects a viable target this will appear.||You will be presented with a selection of actions to perform depending on your agent and your target.||Move your cursor over the options for more details.	True
location_NewState_Text_9000e	Location:	True
treasury_text_Tooltip_6e0076	This is your total Treasury Income.||This value is the amount that your region contributes to your funds every year.||It is calculated using your Region Wealth and your total tax rate.||Increase this number by raising taxes or increasing region wealth.	True
turns_Tooltip_6d0079	Click to sort by turns.	True
Flags_Tooltip_37001a	Your faction and its leader at the time of saving.	True
level_Tooltip_74002a	Level of development each building has reached.||The highlighted pip represents how far along the building tree each building is.||To see what levels there are left to develop you can left-click on a building to see its building tree.	True
battle_time_limit_Tooltip_450043	Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below.	True
dy_title_NewState_Text_2b0076	Naval Blockade	True
tab_title_NewState_Text_35002f	Map description	True
upper_class_reaction_icon_Happy_Tooltip_49007c	Under control||This is the higher class public order.||Your higher class are currently under control.||This is based on the positive and negative factors to the right.	True
descr_tx_they_Text_f0060	This nation has declared war on you:	True
button_melee_Tooltip_400015	Toggle melee mode||When melee mode is on, the selected unit will engage in hand-to-hand combat.||If this button is locked, it means the unit can only melee.	True
button_tx_payments_Tooltip_40004c	Click this button to demand or offer payments.||Money is another tool of the trade for diplomacy.||Offer it as a sign of goodwill, a bribe to get your own way, or demand it in exchange for granting their requests.||The bigger the request the more money you can ask for - of course you could ask for technology or a region instead.||Clicking here will bring up the payments panel with more information.	True
button_tx_peace_Text_450046	Request peace	True
button_tx_peace_Text_450066	Request Peace	True
button_tx_peace_Tooltip_440067	You are currently at war with this faction. Click this button to request peace.||If this faction has strong trade resources it may be more to your advantage to be a trade partner than an enemy.	True
button_tx_peace_Tooltip_4e0054	You are currently at war with this nation.||If this nation has strong trade resources it may be advantageous to make peace and become a trade partner rather than an enemy.	True
button_tx_peace_Tooltip_6e0054	You are currently at war with this nation.||If this nation has strong trade resources it may be advantageous to make peace and become a trade partner rather than an enemy.	True
button_tx_protector_cancel_Text_4a001f	Demand Freedom	True
button_tx_protector_cancel_Tooltip_160031	You are currently a protectorate of this nation, but is the relative security worth the loss of your independence?||At the moment half of your nation's income is paid out in exchange for their protection.||They also have unlimited military access across all your regions.||If you choose to stand alone they will need military access to travel within your regions.	True
button_tx_protector_cancel_Tooltip_220038	Click this button to demand your freedom!||You are currently a protectorate of this faction, but is the relative security worth the loss of your independence?||At the moment half of your faction's income is paid out in exchange for their protection.||They also have unlimited access across your regions. If you choose to stand alone the lands will once more be yours exclusively!	True
button_tx_protector_Text_330066	Become Protector	True
button_tx_protector_Tooltip_1d0020	Request the other nation come under your protection.||Though it may sound like extra work, becoming a nation's protector can actually have many advantages.||You will receive half of their income and gain unlimited military access to their regions.||When a nation becomes protectorate they must break all previous alliances.||Protectorate nations can still declare war on other nations - if this happens you will be dragged into the conflict.	True
button_tx_protector_Tooltip_3d0020	Request the other nation come under your protection.||Though it may sound like extra work, becoming a nation's protector can actually have many advantages.||You will receive half of their income and gain unlimited military access to their regions.||When a nation becomes protectorate they must break all previous alliances.||Protectorate nations can still declare war on other nations - if this happens you will be dragged into the conflict.	True
button_tx_protector_Tooltip_7e000e	Clicking this button will demand that the other faction will become protectorate. This means they are under your protection.||Though it may sound like extra work, becoming a faction's protector can actually have many advantages.||You will receive half of their income and gain unlimited miltary access to their regions.||When a faction becomes protectorate they will have to break all alliances with any other factions.||Protectorate factions can still declare war on other factions - if this happens you will be dragged into the conflict!	True
button_tx_regions_Text_620029	Regions	True
button_tx_regions_Tooltip_11007b	Click here to offer or demand regions.||Regions can be offered or demanded as part of peace negotiations, or even as gifts between friendly nations.||A regions value is assessed according to its income and strategic value in the game.||Clicking this button will bring up the regions panel.	True
button_tx_regions_Tooltip_7d0014	Click this button to offer or demand regions.||Regions can be offered or demanded as part of peace negotiations, or even as gifts between friendly factions.||A region is valued by its income and its strategic value in the game.||Selecting this button will bring up the regions panel.	True
button_tx_state_gift_Text_720052	Present State Gift	True
button_tx_state_gift_Tooltip_1b0003	Click this button to present a state gift to the faction you are negotiating with.||Clicking this button will bring up a choice of gifts you can offer.||Use this as a sign of goodwill - particularly if you relations between the two factions are a little strained.	True
button_tx_state_gift_Tooltip_3a003f	Offer a gift as a sign of goodwill - particularly if your relations with this nation are a little strained.	True
button_tx_state_gift_Tooltip_76005b	Do this as a sign of goodwill - particularly if your relations with this nation are a little strained.	True
button_tx_technology_Text_740052	Technology	True
button_tx_technology_Tooltip_100013	Clicking this button will bring up the negotiation panel for technologies.||Technology is important for the development of your faction's buildings and armies, among other things.||The technology must have been researched to be offered or demanded.||Clicking this button will bring up another panel that has more details.	True
button_tx_technology_Tooltip_2a0076	Click here to open up the negotiation panel for technologies.||Technology is important for the development of your nation's buildings and armies, among other things.||You must research a technology before it can be offered or demanded.||Clicking this button will bring up another panel that has more details.	True
button_tx_technology_Tooltip_300013	Clicking this button will bring up the negotiation panel for technologies.||Technology is important for the development of your faction's buildings and armies, among other things.||The technology must have been researched to be offered or demanded.||Clicking this button will bring up another panel that has more details.	True
button_tx_third_party_Text_780018	Change Policy towards ...	True
button_tx_trade_cancel_Text_79005f	Cancel Trade Agreement	True
button_tx_trade_cancel_Tooltip_470023	Click this button to cancel a trade agreement.||This will close all trade routes between the two factions.||You will lose any trade income from this faction if you cancel this.	True
button_tx_trade_cancel_Tooltip_4d0025	This will close all trade routes between the two nations.||You will lose any trade income from this nation if you cancel this.	True
button_tx_trade_Text_740025	Request Trade Agreement	True
button_tx_trade_Tooltip_2e0041	A trade agreement will open up a trade route between the two nations.||The goods you export along trade routes will contribute towards your trade income.	True
button_tx_trade_Tooltip_74002b	Click this button to request a trade agreement.||A trade agreement will open up a trade route between the two factions.||The goods you export along trade routes will contribute towards your trade income.	True
button_tx_trade_Tooltip_e0041	A trade agreement will open up a trade route between the two nations.||The goods you export along trade routes will contribute towards your trade income.	True
button_tx_war_Text_3a0006	Declare War	True
button_tx_war_Text_3a0026	Declare war	True
button_tx_war_Tooltip_120007	This will bring up a declare war panel where you can see potential allies for both sides.	True
button_tx_war_Tooltip_320007	This will bring up a declare war panel where you can see potential allies for both sides.	True
button_tx_war_Tooltip_780011	Click on this button to declare war with another faction.||This will bring up a declare war panel where you can see more details.	True
button_txt_default_Text_3e0031	Continue...	True
button_txt_default_Text_41006b	Host Battle	True
button_txt_default_Tooltip_40036	Continue to the Battle Preparation screen.	True
button_txt_land_Text_14003e	Deployed	True
button_txt_land_Text_1b003f	Lost	True
button_txt_land_Text_50054	Kills	True
button_txt_NewState_Text_100011	Continue	True
button_txt_NewState_Text_10003e	Scenario	True
button_txt_NewState_Text_100059	Load Saved Battle	True
button_txt_NewState_Text_10023	Join	True
button_txt_NewState_Text_1002f	High	True
button_txt_NewState_Text_10038	Quit	True
button_txt_NewState_Text_10042	Sound	True
button_txt_NewState_Text_110027	Test	True
button_txt_NewState_Text_12004f	Automatic	True
button_txt_NewState_Text_140001	Save date	True
button_txt_NewState_Text_14003e	Deployed	True
button_txt_NewState_Text_150031	Play	True
button_txt_NewState_Text_160034	Capture Point Battle	True
button_txt_NewState_Text_170036	Spectate	True
button_txt_NewState_Text_18002d	Graphics	True
button_txt_NewState_Text_190021	Duel	True
button_txt_NewState_Text_1a0023	Research	True
button_txt_NewState_Text_1a003c	Unit	True
button_txt_NewState_Text_1a0052	Brightness & Gamma	True
button_txt_NewState_Text_1b0006	Declare War!	True
button_txt_NewState_Text_1b0026	Turn	True
button_txt_NewState_Text_1b003b	Host	True
button_txt_NewState_Text_1b003f	Lost	True
button_txt_NewState_Text_1b0055	Turns	True
button_txt_NewState_Text_1d0026	Practice	True
button_txt_NewState_Text_200016	Game Type	True
button_txt_NewState_Text_210009	Load Game	True
button_txt_NewState_Text_220000	Army Size	True