label_tx_NewState_Text_100016	Depth of Field	True
label_tx_NewState_Text_610066	Show CPU moves	True
waiting_tx_reconnecting_Text_12000f	Re-establishing connection...	True
label_txt_NewState_Tooltip_69004a	This setting selects the amount of detail for the sky.||Highest quality will have a hardware rendered sky with dynamic clouds.||If your game is running slow you may want to reduce this.	True
label_tx_NewState_Text_5002f	Password: (optional)	True
button_pay_ransom_selected_depress_Tooltip_71005b	Click to cancel payment of demanded ransom	True
tx_route_Tooltip_1e007b	This displays whether the trade route is by sea or road.	True
title_tx_team_2_Text_3c000f	Alliance 2	True
title_frame_normal_Tooltip_5d0020	You have attempted to move one of your armies into another nation's territory without permission.||This action could be an act of war or a simple mistake.||This panel will make your intentions clear and stop any unwanted bloodshed.||You now have several options to choose from.||Move your cursor over the options for more information.	True
title_tx_team_1_Text_3f000f	Alliance 1	True
cmp_diff_tx_NewState_Text_460071	Campaign difficulty:	True
button_demand_Tooltip_27003a	Click here to make the demand.	True
label_txt_NewState_Tooltip_4b0062	Check this to turn on distortion effects such as heat haze.||If your game is running slow you may want to uncheck this.	True
tab_industry_Tooltip_77007e	This is their industry technology you can demand.||This technology will help increase wealth and population growth.||This technology tree is divided into three sections - agriculture, metal industry and textile industry.||Move your cursor over the different technology icons to see more information about them.	True
label_txt_NewState_Tooltip_63004b	This setting selects how far away grass is rendered.||If your game is running slow you may want to reduce this.	True
label_txt_NewState_Tooltip_77005f	Check this to turn on light bloom effects.||Bloom recreates the effect of strong light sources bleeding around objects.||If your game is running slow you may want to uncheck this.	True
once_tx_NewState_Text_4a0025	Pay once	True
nav_button_shot_grape_Tooltip_37000c	Select grape shot||This is a shrapnel shot used to fire at enemy crews.||Fire some of these shots at an enemies ship before boarding.||This will reduce the amount of crew you will need to fight hand-to-hand and increase your chances of a successful capture.	True
effect3_Tooltip_f002d	Research bonus (naval and artillery)	True
tab_national_summary_Tooltip_5b0020	Your National Summary tab provides you with an overall picture of your faction, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details.	True
active_tab_Tooltip_1b0076	This tab details any current Active Missions.||As you are assigned missions they will be entered here for easy referece.||On completion of the mission, or after the alloted time has run out, the mission will no longer be active and will be added to the Missions Log instead.||Move your cursor over the individual elements in this tab for more information.	True
dy_faction_difficulty_Tooltip_3f0062	This is the selected faction's difficulty.	True
60_tx_NewState_Text_3d000c	1 Hour	True
melee_attack_Tooltip_7f0077	Melee attack skill for this unit||This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack.	True
button_naval_optimize_crew_Tooltip_1e	Add crew ||Makes selected ship seaworthy by drawing surplus men from other ships in the fleet.	True
army_promote_Tooltip_25004a	Recruit general||This will recruit a general and add a general's bodyguard unit.||Generals allow you to replenish armies, build forts, add morale bonuses in battle and recruit units on land.	True
play_Tooltip_39004f	Play.||Press this button to unpause the game.	True
card_window4_Tooltip_4d0066	This is the army minister.||He helps your military costs by adding bonuses to unit recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel.	True
button_txt_NewState_Text_220000	Army Size	True
button_txt_NewState_Text_160034	Capture Point Battle	True
button_txt_NewState_Text_1a003c	Unit	True
button_trade_e_indies_Tooltip_4d0063	East Indies trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	True
button_txt_NewState_Text_270006	Load Army	True
button_txt_NewState_Text_170036	Spectate	True
tax_tx_NewState_Text_61002c	Tax	True
coins_Tooltip_6f0044	Cost of recruitment for this unit.	True
button_txt_NewState_Text_1b003b	Host	True
button_txt_NewState_Text_5b007e	Player Rank	True
button_open_negotiations_unselect_Text_250001	Open Negotiations	True
button_txt_NewState_Text_150031	Play	True
button_txt_NewState_Text_1b003f	Lost	True
tab_prestige_Tooltip_4c0054	Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations.	True
txt_popularity_NewState_Text_25000b	Government popularity:	True
"Public Order"_NewState_Text_23006c	Public Order	True
button_txt_NewState_Text_210009	Load Game	True
human_Tooltip_3e0050	If this is checked only battles between human players will be played on the battle map.||Battles between human players and the AI will be autoresolved.	True
button_txt_NewState_Text_590076	Battle Settings	True
button_txt_NewState_Text_260009	Sabotage Army	True
TX_Trade Partners_Tooltip_140054	These are the factions you have trade agreements with.||Trade routes are opened up between any nations you have trade agreements with.||Both factions will export and import goods to each other and gain trade income from the profits.	True
status_icon_open_Tooltip_1e002a	Open	True
button_ok_Tooltip_3a0026	Declare war	True
upper_class_tx_default_Text_6b002a	Upper class tax	True
tx_leader_tx_monarch_Tooltip_200019	The leader of your nation||Your leader's abilities and traits will help shape your nation's future, good or bad.||They can add a bonus or penalty to minister management.||Right-click on their portrait to bring up their character panel, or find out more on their governing abilities on the ministers tab.	True
dy_home-region_Tooltip_4d0024	This is the capital of your faction.	True
tx_governor_governor_Tooltip_a006a	If this is not your home theatre, it will be overseen by a governor rather than a ruler and cabinet.||Mouse over your governor to see the bonuses he adds to this theatre.|| Right-click on this portrait to bring up his character details panel.	True
popularity_arrow_Tooltip_a0001	Popularity state||This shows whether your popularity is on the rise or dropping!	True
popularity_percentage_Tooltip_19000d	Your current government's popularity.||This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely your current cabinet will be voted out come elections.||If they are voted out they will be replace with the opposition.	True
popularity_percentage_Tooltip_b0005	This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely the current cabinet will be voted out come elections.||If they are voted out they will be replaced with the opposition.	True
population_Tooltip_10069	This column shows the population for each region.||If your population is estimated to grow next turn there will be an arrow icon pointing upwards next to the population number.||If the population is not increasing you may want to bring up the region's details panel to see how to help it grow.||As a region's population increases, villages will turn into towns and harbours into ports.|| You can order this column according to the lowest and highest population by clicking on this column's title.||Right-click on each region to jump to its location on the campaign map.||Left-click to bring up the details for the selected region.	True
population_Tooltip_4c0054	If your population is estimated to grow next turn there will be an arrow icon pointing upwards next to the population number.||If the population is not increasing you may want to bring up the region's details panel to see how to help it grow.||As a region's population increases, villages will turn into towns and harbours into ports.|| You can order this column according to the lowest and highest population by clicking on this column's title.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.	True
portrait_frame_Tooltip_4c0060	This is your selected unit.	True
portrait_Tooltip_610056	Their diplomat.||Pay attention to their responses, they will make it clear how they feel about the negotiations and how your relations currently stand.||Just because they accept a proposal doesn't mean they are necessarily happy about it!	True
positive_bar_Tooltip_26002d	These are the factors having a  positive effect on happiness.||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	True
positive_bar_Tooltip_340037	Positive growth||The factors affecting the rate at which your region wealth will grow per turn.||Move your cursor over the icons to see what is helping growth.	True
positive_bar_Tooltip_38002e	This displays all the factors that contribute to the generation of wealth in this region.||Industry and agriculture are important in advancing your region wealth.||Build farms, ports and workshops to increase these aspects of your region.||Move your cursor over the icons to display more information.	True
positive_bar_Tooltip_560048	Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	True
positive_bar_Tooltip_5b0060	These are the positive influences effecting your region's population growth.||The most important influence for growing your population is farming. Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the Lowest Classes will also promote population growth.	True
positive_bar_Tooltip_6f003b	This displays all the factors that contribute to the generation of wealth in this region.||Industry and agriculture are important in advancing your Region Wealth. Build farms, ports and workshops to increase these aspects of your region.||Move your cursor over the pips to display more information.	True
positive_bar_Tooltip_740064	Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the lowest classes will also promote population growth.	True
positive_bar_Tooltip_7e006f	This represents the positive influences affecting Town Wealth Growth.||Developing educational establishments such as colleges, schools and workshops will increase Town Wealth Growth.||Industry also encourages growth - build and upgrade ports in your region to improve this value.	True
positive_bar_Tooltip_b0002	These are the factors having a  positive effect on public order.||A cultured region is a happy region. Opera houses and theatres will keep the elite amused.||No matter what they think, the higher class are not above the law. Improving government control through garrisons will curb some of their more decadent tendencies and help keep order.	True
positive_bar_Tooltip_b0062	Positive effects||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order.	True
post_army_Tooltip_4a001d	Army minister||He affects your military costs by adding bonuses to unit recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||Right-click on his portrait to bring up his details panel.	True
post_army_Tooltip_4d0066	This is the army minister.||He helps your military costs by adding bonuses to unit recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel.	True
post_finance_Tooltip_49000f	Finance minister||He affects your tax and trade efficiency and your economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel.	True
post_finance_Tooltip_63005f	This is your selected finance minister.||He affects your tax and trade efficiency and your economic growth.||The level of these are dependent on his management competence.||If he is incompetent you may wish to swap him with another minister.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel.	True
post_governor_america_Tooltip_2b006a	Governor for America||This man looks after your nation's interests for your regions in America.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	True
post_governor_europe_Tooltip_420003	Governor for Europe||This man looks after your nation's interests for your regions in Europe.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	True
post_governor_europe_Tooltip_420023	Governor for Europe||This man looks after your nation's interests for your regions in Europe.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	True
post_governor_india_Tooltip_2b006a	Governor for India||This man looks after your nation's interests for your regions in India.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	True
post_governor_north_america_Tooltip_2b006a	Governor for America||This man looks after your nation's interests for your regions in America.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	True
post_justice_Tooltip_420079	Justice minister||He affects your public order by adding bonuses to repression, garrisons effect and town watch costs.||The level of these bonuses are dependent on his management skill.||If he is incompetent you may wish to swap him for another minister.||He will carry his incompetence to his new post, but perhaps he will do less damage there!||Right-click on his portrait to bring up his details panel.	True
post_justice_Tooltip_f0013	Your minister for justice.||He affects your public order by adding bonuses to repression, garrisons effect and town watch costs.||The level of these bonuses are dependent on his management skill.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel.	True
post_navy_Tooltip_750016	This is the navy minister.||He helps your naval costs by adding bonuses to ship recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel.	True
post_navy_Tooltip_80037	Navy minister||He affects your naval costs by adding bonuses to ship recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||Right-click on his portrait to bring up his details panel.	True
post_prime_minister_Tooltip_14002e	Head of government||He adds bonuses to your prestige, diplomacy and economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel.	True
post_prime_minister_Tooltip_390069	Prime Minister	True
power_dy_Tooltip_1f0028	Power is represented by military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||A powerful nation will be useful to have on side but they could also be a threat to your nation - tread carefully!	True
power_dy_Tooltip_6d007f	Your power is represented by your military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other nations.	True
power_NewState_Text_300055	Power:	True
power_Tooltip_1f0028	Power is represented by military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||A powerful nation will be useful to have on side but they could also be a threat to your nation - tread carefully!	True
power_Tooltip_56004c	This is their faction's power.||Power is represented by your military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||A powerful nation will be useful to have on side but also means they could be a threat to your faction - tread carefully!	True
power_Tooltip_6b0075	This is your factions power.||Power is represented by your military strength. The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less you will be liked by the other nations.	True
power_Tooltip_6d007f	Your power is represented by your military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other nations.	True
Prestige_Tooltip_730015	This is your Prestige panel.||Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations.	True
prize_money_box_Tooltip_280028	This is generated from your captured ships.||As you remove or add ships you will see this number update.||The money will go towards your nation's funds.	True
protectorates_NewState_Text_34005b	Protectorates:	True
protectorates_Tooltip_1007c	These are the protectorates for this faction.||Protectorates are factions who come under the protection of another faction.||In exchange for protection the protectorate grants full access to its regions, and pays the protecting faction half its income.	True
protectorates_Tooltip_1c0015	These are your protectorates.||These factions are under your protection.||In exchange for your protection you receive half their income and unlimited military access to their regions.	True
protectorates_Tooltip_34001c	Protectorates are nations who come under the protection of another nation.||In exchange for protection the protectorate grants full access to its regions, and pays the protecting nation half its income.	True
protectorates_Tooltip_640055	These nations are under your protection.||In exchange for your protection you receive half their income and unlimited military access to their regions.	True
public_opinion_dy_Tooltip_2a0014	Successful negotiations rely on many factors, but this is a useful hint as to how this nation may react to your offers.||The friendlier they are toward you, the more likely they are to accept your proposals.||Try getting the people on your side by offering a state gift, or a one off payment.||Public opinion will change according to your actions.	True
public_opinion_dy_Tooltip_2f0040	Your public opinion reflects the current state of your relations with this nation.	True
public_opinion_NewState_Text_360013	Public opinion towards us:	True
public_opinion_NewState_Text_520065	Public opinion towards them:	True
public_opinion_Tooltip_21007c	This is your faction's public opinion toward the nation you are negotiating with.||This shows the current state of your relations with this faction.	True
public_opinion_Tooltip_220049	This is this faction's public opinion towards you.||Successful negotiations rely on many factors, but this is a useful hint as to how this faction may react to your offers.||The friendlier they are toward you, the more likely your proposals will be well met.||Try getting the people on your side by offering a state gift, or a one of payment.||Public opinion will change according to your actions.	True
public_opinion_Tooltip_2a0014	Successful negotiations rely on many factors, but this is a useful hint as to how this nation may react to your offers.||The friendlier they are toward you, the more likely they are to accept your proposals.||Try getting the people on your side by offering a state gift, or a one off payment.||Public opinion will change according to your actions.	True
public_opinion_Tooltip_2f0040	Your public opinion reflects the current state of your relations with this nation.	True
public_order_title_NewState_Text_20001b	Region Wealth	True
public_order_title_NewState_Text_23006c	Public Order	True
public_order_title_NewState_Text_7c0057	Population	True
public_order_title_NewState_Tooltip_1d0047	This section provides details on the population of this region.||You should aim to increase the population in a region as much as possible.||It is also beneficial to encourage your population to be the same religion as your nation.||Move your cursor over the different areas below for more details.	True
public_order_title_NewState_Tooltip_80052	This section shows the public order details for the different sections of your populace.||Keeping public order is essential to running a successful prosperous region.||This is influenced by both the population's happiness and the government's level of control over the region.||The highest and lowest classes have different levels of public order - if either class becomes unruly it can escalate into rebellion or even revolution.||Move your cursor over the icons below to see the positive and negative effects on the highest and lowest classes.	True
public_order_Tooltip_3e005f	This shows the public order for each region.||The two icons are for the lower and higher classes, as each of them have their own public order.||Green icons means the public are under control, red means they are likely to riot. Yellow means they are somewhere inbetween.||If the public order for a region looks unstable you may want to bring up the region's details scroll to try to find the problems and quell any unrest.||You can order this column according to the best and worst public order by clicking on this column's title.||This will help you quickly pinpoint regions which may give you trouble.	True
public_order_Tooltip_63000e	The two icons are for the lower and higher classes, as each of them have their own public order.||Green icons mean the public are under control, red means they are likely to riot. Yellow means they are somewhere in-between.||If the public order for a region looks unstable you may want to bring up the region's details scroll to try and find the problems and quell any unrest.||You can order this column according to the best and worst public order by clicking on this column's title.||This will help you quickly pinpoint regions which may give you trouble.	True
queue_tx_NewState_Text_51	Queue	True
queue_tx_Tooltip_4e0045	Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position.	True
queue_tx_Tooltip_660016	Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||You can queue as many units as your money can manage, but only one of each type of unit can be recruited at the same time.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position.	True
r_arrow_amount_Tooltip_190007	Increases amount of turns payment will occur.	True
r_arrow_amount_Tooltip_50075	Select the arrow icons on the right to increase the money by 1000 each time.	True
r_arrow_amount_Tooltip_5a0064	Increase by 1000	True
r_arrow_amount_Tooltip_6d0007	Increase turns	True
radar arrow L_Tooltip_11006d	Next theatre	True
radar arrow L_Tooltip_18005c	Previous theatre.	True
radar arrow L_Tooltip_180072	Previous theatre	True
radar arrow R_Tooltip_110043	Next theatre.	True
radar arrow R_Tooltip_11006d	Next theatre	True
radar arrow R_Tooltip_180072	Previous theatre	True
radar_banner_Tooltip_4f0062	This is your currently selected theatre. || Click the buttons to the left and right to switch between different theatres.	True
radar_LAYOUT_Tooltip_5c0042	This is your radar map.||Use this to keep track of movements on the battlefield.||Each unit will be displayed using their own icon and faction colour.||All units, friendly or enemies, will be displayed unless they are in hiding on the main map.||If you have a unit selected you can right click on the radar map to move the unit to that position.||You can zoom in and out of the radar map using the zoom buttons.	True
radar_Tooltip_4c003b	This is your radar map, It provides you with an overview of the world.|| The map is seperated into three different theatres: Europe, America and India. Only one theatre can be displayed at a time.||All regions are shown on this map, and they are colour coded according to which faction controls them. ||Clicking on any area of the radar map will snap your main  view to that area.||Move your cursor over the other areas of the radar map for more information.	True
radar_Tooltip_5c0042	This is your radar map.||Use this to keep track of movements on the battlefield.||Each unit will be displayed using their own icon and faction colour.||All units, friendly or enemies, will be displayed unless they are in hiding on the main map.||If you have a unit selected you can right click on the radar map to move the unit to that position.||You can zoom in and out of the radar map using the zoom buttons.	True
radar_Tooltip_5e0038	Radar map||Use this to keep track of movements in battle.||Each unit will be displayed using their own icon and nation colour.||All units, friendly or enemies, will be displayed unless they are in hiding on the main map.||If you have a unit selected you can right-click on the radar map to move the unit to that position.||You can zoom in and out of the radar map using the zoom buttons.	True
range_NewState_Text_60059	Range	True
range_Tooltip_1f006e	You can improve the range of your guns by researching rifled cannons.||This can be done in the naval technology panel.	True
range_Tooltip_2a0034	A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges.	True
range_Tooltip_60001c	Range level for this unit.	True
range_Tooltip_66004b	Range level for this unit.||You can improve the range of your guns by researching rifled cannons. This can be done in the naval technology panel.	True
range_Tooltip_a0034	A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges.	True
rank_label_NewState_Text_230079	Command rating:	True
rank_label_NewState_Text_70004a	Command stars:	True
ranked_Tooltip_320059	This disables custom army options.	True
ranked_tx_NewState_Text_26006d	Allow custom armies	True
ranked_tx_NewState_Text_33000d	Rank this game	True
tab_ministers_Tooltip_100020	These are your selected ministers for your government.||Like your head of state, they add bonuses to various areas of your faction depending on their management skill.||If a minister's skill is particularly low and you are in an absolute monarchy you can choose to kick them from the cabinet.||If you are not in an absolute monarchy, you may have to be content with swapping them with another minister and hope they do less damage in their new position!||Move your cursor over the ministers for more information.	True
head_tx_tx_Tooltip_240035	This column shows all the buildings you have within the selected region.||In the column below you can left click on a building to view its building tree and right click for more information.	True
savegame_button_Tooltip_9002b	Before entering battle it is wise to save your current game.||Should the battle be a disaster you can always reload it and try again!	True
ranked_tx_NewState_Text_37007d	Ranked Games	True
ranked_tx_NewState_Text_47007d	Rank this battle	True
queue_tx_Tooltip_4e0045	Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position.	True
national_summary_Tooltip_5b0020	Your National Summary tab provides you with an overall picture of your faction, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details.	True
bar_Tooltip_20066	This increases a unit's melee attack when charging in.||Researching a new model bayonet will improve this bonus.	True
sortable_list_Tooltip_70079	This section lists your games, turns played and date and time of saving.||You can sort them name, turns and date by clicking on the appropriate column title.	True
regions_Tooltip_37004a	All your regions, with the region's capital listed underneath.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title.	True
payments_Tooltip_3e0064	This is the payments panel.||Here you can pay or demand payment from the other faction.||Money can be used as a gesture of goodwill, a way of negotiating difficult deals or just good old fashioned bribery.||Move your cursor over the area below to see more details.	True
Major_nations_bar_Tooltip_5e0068	These flags represent the major, or playable, factions.||Click on a flag to select it.||The map view will change in context with the selected faction.	True
checkbox_inactive_Tooltip_63001d	Automanaging taxes||Click to manually manage taxes.	True
dropdown_army_size_Tooltip_340032	Increasing the available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way!	True
route_pip_Land_Tooltip_1a0071	These goods are being transported over land.	True
enemies_Tooltip_56003e	These are your faction's enemies.||Making enemies can be unavoidable, but try to choose your enemies as carefully as your friends.||If your enemies are the same as the faction you are negotiating with,they may see a common ground between you and be more open to your offers.	True
public_opinion_dy_Tooltip_2f0040	Your public opinion reflects the current state of your relations with this nation.	True
"Town Wealth Growth"_NewState_Text_e003e	Town Wealth Growth	True
tx_home-region_Tooltip_4d0024	This is the capital of your faction.	True
lower_class_reaction_icon_Happy_Tooltip_3e0019	Lowest class public order.||Your lower class are currently under control.||They are either very happy, very repressed or a little of both!||This is based on the factors to the left.	True
pay_tx_Tooltip_3e0064	This is the payments panel.||Here you can pay or demand payment from the other faction.||Money can be used as a gesture of goodwill, a way of negotiating difficult deals or just good old fashioned bribery.||Move your cursor over the area below to see more details.	True
tx_levels_Tooltip_10001e	This is where you set tax levels for the selected theatre using the sliders.||These tax levels will be set across all regions in that theatre. Each region will use these tax levels along with other factors to calculate its tax income.||Taxes have different effects on the different classes, so the tax levels for the two classes are set seperately by the two sliders below.|| Move your cursor over the two sliders for more information.	True
dropdown_AI_strength_Tooltip_7f002e	AI strength will have an effect on the difficulty of the battle.||Select the strength according to your own preference and skill.	True
date_GrandCampaign_Tooltip_650008	Year||Each year lasts two turns, one turn for the season of summer and one turn for winter.|| The season of the year is represented by an icon to the left of the year. || Be aware of the year of the game and how long you are taking to complete tasks - the victory conditions have to be completed within a certain time period otherwise you will lose!	True
declare_war_tx_war_declared_Text_5e0006	War Declared	True
tab_tx_Tooltip_36006f	This tab displays all your agents, their movement points and their location.||Your agents include your gentlemen, rakes and missionaries.||As your empire expands it can be tough keeping a track on all your agents, particularly if they are undercover in an enemies region.||Use this to pinpoint their location quickly and make the most of your agents!	True
turns_tx_Tooltip_3a0037	If you have chosen regular payments, this is where you select the number of turns they will be paid over.||Be realistic if you are demanding payment - the larger the sum, the more time the other faction will want to pay it off.	True
dy_total_Tooltip_1c0062	This is the sum of the Upper and Lower Class tax income for his theatre.||This money will be added to your next turn.||When added to the other total tax incomes for the other theatres you will get your total tax income for your faction.||Changing any of the tax level sliders will affect this number.	True
maneuverability_NewState_Text_5a002b	Maneuverability	True
button_txt_NewState_Text_61005c	Medium	True
button_txt_NewState_Text_1a0023	Research	True
button_txt_NewState_Text_1d0026	Practice	True
dropdown_time_period_Tooltip_4c001c	This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences.	True
dy_trade_Tooltip_7a0056	Income gained from exporting your nation's resources to your trade partners via trade routes.||Throughout your regions you will have trade resources such as sugar, coffee and tobacco.||These are shipped in to your region's capital.||If the trade supply exceeds the demand, the surplus is exported through international trade routes to your trade partners.||To increase this income develop trade resources and make more trade partners.||You can see a breakdown of your supply and exports in the trade tab of this panel.	True
button_txt_NewState_Text_7f0041	Experience	True
button_txt_NewState_Text_33000d	Host Campaign	True
university_tech_icon_researching_Tooltip_74002d	Researching	True
map_Tooltip_680012	Diplomatic relations map.||You can choose between two views: Other nation's attitudes towards selected nation, and selected nation's attitude towards others.||The regions are coloured according to this context. Green means friendly and red is unfriendly.||This is useful to see where your nation stands at a cursory glance.||It can also help to see what other nation's relationships towards each other are, as you may be able to use this to your advantage!	True
cartouche5_Tooltip_750016	This is the navy minister.||He helps your naval costs by adding bonuses to ship recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||His will still carry his incompetence to his new post, but perhaps he will do less damage!||Right-click on his portrait to bring up his details panel.	True
button_tx_war_Tooltip_780011	Click on this button to declare war with another faction.||This will bring up a declare war panel where you can see more details.	True
button_txt_NewState_Text_1b0026	Turn	True
play_Tooltip_280041	Play||This will unpause the game or return it to normal speed.	True
coins_Tooltip_5b006d	You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep.	True
nav_button_shot_chain_Tooltip_7b005d	Select chain shot||This shot is used to wreck an enemy ship's sails.||Destroying a ships' sails will slow it to a halt.||You can then manoeuvre to its rear and bombard it with round shots or attempt to board and capture.||Use chain shots to slow a ship down if you want to capture it without doing much damage or to quickly take it out of the battle.	True
experience_tx_NewState_Text_7f007b	Experience:	True
ranked_tx_NewState_Tooltip_320059	This disables custom army options.	True
ranked_tx_Tooltip_5002c	When this box is checked, your battle will be ranked and you will receive points for it.	True
rating_Tooltip_700075	Ship rating	True
recruitment_cost_NewState_Text_460011	Recruitment Cost	True
recruitment_cost_Tooltip_250057	Unlike the upkeep cost, this is a one off payment.	True
recruitment_cost_Tooltip_250077	Unlike the upkeep cost, this is a one off payment.	True
recruitment_cost_Tooltip_6f0044	Cost of recruitment for this unit.	True
recruitment_cost_Tooltip_6f0064	Cost of recruitment for this unit.	True