total_title_Tooltip_7f000d Your total income from trade exports.||You can increase this number by gaining more trade partners.||Negotitating a trade agreement with a faction will open up a trade route between you. You can do this in the diplomacy panel.||Trade income will contribute to your overall faction income. True cancel_payments_Tooltip_6e0048 Cancel True button_automanage_Tooltip_a0069 Automanage all||Automates crew distribution and captured ship management. True _title_frame_Tooltip_80064 After every battle this panel will appear.||It concentrates on the forces from both sides and how they stand after the dust has cleared.||Sometimes you will have captives to ransom, or a ransom yourself to pay!||Move your cursor over the different sections below for more information. True r_arrow_amount_Tooltip_5a0064 Increase by 1000 True txt_function_strat_army_in_transit_Text_2a0040 Left click to select, right click for further information.This unit is on route to your army True tx_classes_lower_NewState_Text_50006b Lower Classes True Level_Tooltip_30024 Fencing skill||Check this before choosing your duelling weapon.||If you can, pick the weapon you are more proficient in to increase your chances of winning. True bg_title_frame_Tooltip_60067 Here you can quickly see which nations are neutral towards you and who your enemies and allies are.||You can also open up diplomatic talks.||Move your cursor over the areas below to see more information. True details_Tooltip_59003f These are the character's personal details.||Here you can see their age, their command level and also find their current location and zoom to it on the map.||Mouse over each of the details for more information. True lower_class_reaction_icon_Angry_Tooltip_79003a Angry||This is the lowest class public order.||Your lowest class are currently angry and likely to riot.||Try increasing repression or exempting this region from tax to prevent rioting!||This is based on the factors to the right. True morale_Tooltip_20ff8c Morale for this unit.||Having a stiff upper lip may not win any beauty contests, but itメs a better to have than a tail between your legs.||A unit with high morale is less likely to rout in the face of trouble.||Gaining experience on the battlefield will improve morale for this unit. True details_title_Tooltip_10076 Here you can see a character's age, the level of their abilities and find their current location on the campaign map.||Mouse over each of the details for more information. True slow_mo_Tooltip_4e0035 Slow motion.||Clicking this button will put the game into slow motion mode.||Slow motion mode gives you the chance to really revel in the ravages of war.||Watch a devastating charge send soldiers flying, or see a cannonball reduce a ships mast to splinters! True allies_Tooltip_41006d These are the factions that you are allied with.||It is worth noting if your allies are enemies of the faction you are dealing with, as this could affect negotiations.||Your choice of friends may mean you have to try harder to gain the trust of the other faction.||You might even go as far as breaking one alliance to gain another - decide which faction is will help you attain your goals! True income_Tooltip_1f0053 This shows the income from each region and whether it is increasing or not.||Underneath the regions income there is a percentage, this is the region income tax.||Each region's income has an effect on your faction's income and as such you will want this to increase as much as possible.||If the region's income is not increasing you may want to bring up the region's details panel to see how to help it grow.||Right-click on each region to jump to its location on the campaign map.||Left-click to bring up the details for the selected region.||You can order this column according to the richest and poorest regions by clicking on this column's title. True offer_tech_tx_Tooltip_5a0013 This panel is where you can offer and demand technology.||New technology can be used to improve your armies, navies and regions and as such is a valuable and useful bargaining tool.||You can only offer technology you have already researched, and the available technology is shown in this panel.||There are three different types of technology to choose from - military, science and philosophy. True offers_title_faction_left_Text_46007c Your Offers True offers_title_faction_left_Tooltip_120075 You can add offers by selecting the options to the left and remove them by left-clicking on them.||You can make as many offers as you wish before making the proposal.||Your demands are displayed on the right to make it simpler to balance your offers and demands. True offers_title_faction_right_Text_410077 Their Demands True offers_title_faction_right_Tooltip_1e004f Balance their demands against their offers to make sure you're getting a good deal.||Think about your relations with this nation before accepting or refusing any proposals.||If you want them as a friend, try to find an acceptable agreement for you both.||However, if you have no use for them, you can be more demanding without worrying about angering them. True offers_title_Tooltip_3f0069 This is where all your offers are placed.||Whenever you select a diplomatic offer it will appear in this panel.||You can then choose to select another action or make the proposal.||To remove an offer simply left click on it. True offers_Tooltip_3f0069 This is where all your offers are placed.||Whenever you select a diplomatic offer it will appear in this panel.||You can then choose to select another action or make the proposal.||To remove an offer simply left click on it. True ok_access_Tooltip_720052 Accept True ok_access_Tooltip_73002d Click this button when you have finished on this panel. True ok_end_alliance_Tooltip_40002e End alliance True ok_end_alliance_Tooltip_450050 Click this button when you have made your choice and wish to proceed. True ok_end_trade_Tooltip_120057 End trade partnership True ok_end_trade_Tooltip_450050 Click this button when you have made your choice and wish to proceed. True ok_payments_Tooltip_720052 Accept True ok_regions_Tooltip_720072 Accept True ok_regions_Tooltip_73002d Click this button when you have finished on this panel. True ok_stategift_Tooltip_450050 Click this button when you have made your choice and wish to proceed. True ok_stategift_Tooltip_720052 Present state gift True ok_technology_Tooltip_1c0072 Click on this once you are happy with your choices. True ok_technology_Tooltip_720052 Accept True once_tx_NewState_Text_410063 Offer Payment True once_tx_NewState_Text_4a0025 Pay once True once_tx_Tooltip_40002a Select this option if you want the payment to occur once.||Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money. However, if it is too large it may be beyond the other faction's means. True once_tx_Tooltip_6c0079 Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money.||However, if it is too large it may be beyond the other nation's means. True option1_text_NewState_Text_5a0056 Side with Government True option1_text_normal_Text_78005f Enter war on side of Ally True option2_text_NewState_Text_5c004a Side with Rebels True option2_text_normal_Text_260075 Enter war on side of: %S True option2_text_tx_decline(breaks_alliance)_Text_50045 Decline (breaks alliance) True option2_text_tx_decline_Text_67002b Decline True options_bar1_Tooltip_620026 Click this button to declare war on the faction blocking your path.||Choose this option if you want to go to war with this faction.||Do not plunge your faction into war simply because you have the option!||Consider the implications first - there are plenty of battles to be fought, battles you can plan for.||If you only meant to move through this region, you should request military access.||Of course, you could request military access and then spring a surprise attack! This will affect your faction's prestige though. True options_bar1_Tooltip_f0034 Do not plunge your nation into war simply because you have the option!||Consider the implications first - there are plenty of battles to be fought, battles you can plan for. True options_bar2_Tooltip_43001e Select this option if you want to request military access.||If granted, this will allow you access to the other faction's region without declaring war.||Military access is a risky thing to allow as it can leave a faction open to surprise attack. As such, it is not guaranteed you will be successful.||If your request is turned down you can always try to using the diplomacy panel to negotiate. You may fare better if you can offer something in return. True options_bar2_Tooltip_6c005d If this is granted it will allow you access to the other nation's region without declaring war.||Military access is a risky thing to allow as it can leave a nation open to surprise attack.||As such, it is not guaranteed you will be granted it.||If your request is turned down you can always try using the diplomacy panel to negotiate.||You may fare better if you can offer something in return. True options_bar3_Tooltip_610031 Click this button if you wish to cancel your move.||If you choose this you will not continue your path into the other faction's territory.||This option can be used if you have made a mistake or if you want to wait before choosing one of the other options. True options_tx_NewState_Text_770027 Options True options_tx_Tooltip_6e0041 Options||From here you can view the units that are available to recruit, their cost and the amount of turns it will take to recruit them.||Right click on a unit card to see detailed information on that unit.||Left click to add it to the queue, and left click on it again to remove it from the queue.||As your town grows and your resources develop more units will become available to you.||If a building enables you to recruit a unit it is listed in it's building details panel. True panel left_Tooltip_5a0021 This panel is seperated into three tabs: Units, agents and True panel right_Tooltip_5a0021 This panel is seperated into three tabs: Units, agents and True panel_heading_tx_army_Text_b0016 Army: True panel_heading_tx_army_Tooltip_360072 Army setup panel.||By default the units are balanced and chosen for you, but you can delete and add units to create your own setup.||You can also give or take away experience for your units, depending on your funds. True panel_heading_tx_navy_Text_180002 Navy: True panel_heading_tx_navy_Tooltip_250066 Navy setup panel.||By default the units are balanced and chosen for you, but you can delete and add units to create your own setup.||You can also give or take away experience for your units, depending on your funds. True panel_heading_tx_NewState_Text_190054 Voice Chat Settings True panel_heading_tx_NewState_Text_1a0052 Brightness & Gamma True panel_heading_tx_NewState_Text_1c0022 Chat True panel_heading_tx_NewState_Text_450078 Multiplayer Setup True panel_heading_tx_NewState_Text_53001a Game Setup True panel_heading_tx_NewState_Text_5f0005 Team Setup True panel_heading_tx_Tooltip_60010 Choose a game name, password, number of spectators and mark your battle for ranking here. True password_Tooltip_110008 You can set a password here if you wish.||This means only players with the password can enter your game. True pause_Tooltip_2a0001 Pause.||Select this button to pause the game.||You can use the pause button to study the battle and plan your strategy.||While the game is paused you can still move the camera around and give orders.||Once the game is unpaused it the orders you have given will be carried out. True pause_Tooltip_730056 Pause||Select this button to pause the game.||You can use the pause button to study the battle and plan your strategy.||While the game is paused you can still move the camera around and give orders.||Once the game is unpaused it the orders you have given will be carried out. True pay_once_down_Tooltip_20 1 True pay_once_Tooltip_40002a Select this option if you want the payment to occur once.||Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money. However, if it is too large it may be beyond the other faction's means. True pay_once_Tooltip_6c0079 Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money.||However, if it is too large it may be beyond the other nation's means. True pay_repeatedly_Tooltip_17001a Offers of regular payments rather than a one off sum is less likely to be accepted as the payments could be easily revoked.||Demanding smaller regular payments may be more manageable for the other nation, and so have a greater chance of being accepted.||Select the amount of turns below. True pay_repeatedly_Tooltip_7a0019 Select this option if you wish the payment to be paid in regular installments.||Offers of regular payments rather than a one off sum is less likely to be accepted as the payments could easily be redrawn any turn.||Demanding smaller regular payments may be more manageable for the other faction, and so have a greater chance of being accepted. True pay_tx_NewState_Text_110038 Payments True pay_tx_Tooltip_3e0064 This is the payments panel.||Here you can pay or demand payment from the other faction.||Money can be used as a gesture of goodwill, a way of negotiating difficult deals or just good old fashioned bribery.||Move your cursor over the area below to see more details. True pay_tx_Tooltip_4f003c Here you can pay or demand payment from another nation.||Money can be used as a gesture of goodwill, a way of negotiating difficult deals or just good old fashioned bribery.||Move your cursor over the area below to see more details. True payments_Tooltip_3e0064 This is the payments panel.||Here you can pay or demand payment from the other faction.||Money can be used as a gesture of goodwill, a way of negotiating difficult deals or just good old fashioned bribery.||Move your cursor over the area below to see more details. True penalty_dy_NewState_Text_64003e no penalty True button_txt_default_Text_41006b Host Battle True tx_total_Tooltip_1c0062 This is the sum of the Upper and Lower Class tax income for his theatre.||This money will be added to your next turn.||When added to the other total tax incomes for the other theatres you will get your total tax income for your faction.||Changing any of the tax level sliders will affect this number. True button_txt_NewState_Text_41006b Host Battle True button_txt_NewState_Text_22000a Turn Time True emblem_enl_Tooltip_1a003a Philosophy||This technology includes political thought and economic ideas.||This can improve your wealth and cut some recruitment and building costs.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. True experience_tx_Tooltip_c003b Experience of this unit.||Units gain experience through fighting battles and both inflicting and gaining casualties.||Experience will improve certain statistics for units, so battle hardened units will be more skilled than a fresh unit of the same type.||If a unit is replenished with fresh recruits the experience of that unit will be reduced .||This reduction will reflect the ratio of inexperienced to experienced troops. True button_txt_NewState_Text_52007c Save battle settings True button_txt_NewState_Text_5b0073 Join Battle True button_txt_NewState_Text_14003e Deployed True button_txt_NewState_Text_72005c Save Battle Settings True button_txt_NewState_Text_3f0016 Single Player True TX_location_NewState_Text_9000e Location: True button_trade_e_indies_Tooltip_410064 This is the trade theatre for the East Indies.||Trade theatres True tx_trade_Tooltip_7a0056 Income gained from exporting your nation's resources to your trade partners via trade routes.||Throughout your regions you will have trade resources such as sugar, coffee and tobacco.||These are shipped in to your region's capital.||If the trade supply exceeds the demand, the surplus is exported through international trade routes to your trade partners.||To increase this income develop trade resources and make more trade partners.||You can see a breakdown of your supply and exports in the trade tab of this panel. True button_txt_NewState_Text_4f0061 Play Battle True button_txt_NewState_Text_31001f Host Game True button_txt_NewState_Text_7f0051 Search True offers_title_faction_right_Tooltip_1e004f Balance their demands against their offers to make sure you're getting a good deal.||Think about your relations with this nation before accepting or refusing any proposals.||If you want them as a friend, try to find an acceptable agreement for you both.||However, if you have no use for them, you can be more demanding without worrying about angering them. True button_trade_e_africa_Tooltip_550079 East Africa trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! True button_cancel_Tooltip_a002e Click this button if you wish to cancel. True button_txt_NewState_Text_6e0040 Counterspy True button_lists_Unselected_Tooltip_39002d Lists.||Clicking on this will bring up the lists panel.||The lists panel details all your agents, armed forces, fleets and regions. From this panel you can get a snapshot of your faction.||To see more information click this button to bring up the lists panel. True status_slow_Tooltip_680079 Slow connection True button_txt_NewState_Text_10003e Scenario True Turns_in_between_turn_Tooltip_750025 In between turn True route_pip_Piracy_Tooltip_53000b Pirates are pilfering your transported goods! True nav_button_broadside_R_Tooltip_69005a Toggle Broadside Right True percentage_NewState_Text_300010 0.5 True percentage_Tooltip_76004a You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. True pip_admin_Tooltip_3e0050 This represents the administrative costs of your region.||As your number of regions grow, the level of bureacracy and red tape will increase and will cost you more to run your regions.||Compensate for this by strengthening your government or raising your tax levels. True university_tech_icon_not_available_Tooltip_280046 Not available for research True label_tx_NewState_Tooltip_4003c Screen-space ambient occlusion||Check this to simulate ambient lighting and shadows around the edges of objects.||If your game is running slow you may want to uncheck this. True button_txt_NewState_Text_28000e Save Army True button_txt_NewState_Text_6e0048 Cancel True building_information_Tooltip_390062 This is the information panel for the selected item.||You can learn about its effects and background here.||Once built or researched, more effects may appear here.||Move your cursor over the sections below for more details. True heading_txt_txt_Text_320065 Enter Password True demand_access_tx_Tooltip_38005d This is the military access demand panel.||Demand how many turns you want military access granted.||Military access is used when one army needs to move across another faction's region without trespassing and causing a war.||Of course, it can also be abused and used to move armies into good positions for a surprise attack!||Granting access requires a great deal of trust.||The more you demand, the less likely they will accept. It will also depend on their overall relationship with you.||Select the nodes to choose how many turns you want to demand and then click on the tick button. True traits_title_NewState_Text_540004 Character Traits True button_chat_new_message_unselected_Tooltip_340023 New message True tx_government_Tooltip_2b006b This is your Government details scroll.||All the various aspects of government management are available here.||The scroll itself is divided into four different tabs: National Summary, Taxes, Ministers and Trade.||Each of these tabs focuses on a specific area of government. You can change settings in some of these, whereas others are purely to provide you with information.||Move your cursor over the different sections below for more information. True tx_theatre_NewState_Text_7b0020 Theatre True line_abreast_Tooltip_520077 Line abreast||This arranges your grouped ships into a single line abreast of each other.||Using this formation will deny the enemy any room to manoeuvre as they would have to run through your field of fire.||This formation particularly suits ships with guns in their noses, such as galleys.||This formation will still work with ships that fire broadside, but you will have to move them into position to fire. True time_limit_tx_Tooltip_450043 Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below. True dy_income_lower_Tooltip_6c0059 Total lowest class tax income for this theatre.||Changing the lowest class tax level sliders will affect this number. True TripleLineIntegratedArtillery_Tooltip_360074 Triple line intergrated artillery||This arranges your grouped units into three lines.||The first line will be made up of light infantry and used to look out for ambushes.||Missile cavalry, line infantry and artillery will make up the second line.||Non-missile cavalry will be held in reserve in the third line.||This is a defensive formation as your infantry and artillery are arranged to support each other.||Artillery can not move with the same speed as other units, so using this formation to attack will leave vunerable holes for the enemy to exploit. True TripleLineIntegratedArtillery_Tooltip_490006 Triple Line Integrated Artillery True 120_tx_NewState_Text_14006f 60 Minutes True effect1_Tooltip_d0026 Prestige True tab_military_Tooltip_570079 Military technologies||This helps to manufacture and improve weapons and devise new battle tactics and formations.||Concentrating on this technology will improve armies and navies.||Move your cursor over the different icons to see more information about them. True options_bar1_Tooltip_620026 Click this button to declare war on the faction blocking your path.||Choose this option if you want to go to war with this faction.||Do not plunge your faction into war simply because you have the option!||Consider the implications first - there are plenty of battles to be fought, battles you can plan for.||If you only meant to move through this region, you should request military access.||Of course, you could request military access and then spring a surprise attack! This will affect your faction's prestige though. True TX_At War_Tooltip_6d0054 These are the factions you are at war with.||Diplomatic proposals will be tougher work with these factions.||You could take this opportunity to make peace with these nations and open up trade negotiations or trade technology. True TX_At War_Tooltip_7c0043 Diplomatic negotiations will be tougher with these nations.||You could take this opportunity to make peace with these nations and open up trade negotiations or trade technology. True button_naval_optimize_crew_Tooltip_20003e Add crew || Makes selected ship seaworthy by drawing surplus men from other ships in the fleet. True button_tx_state_gift_Tooltip_76005b Do this as a sign of goodwill - particularly if your relations with this nation are a little strained. True demand_regions_tx_NewState_Text_490005 Demand Regions True crescent_envelop_Tooltip_580008 Crescent envelop||This arranges your grouped ships into a crescent shape.||As you move in to attack the enemy the ends of the crescent will flank them.||Once have engaged the enemy you can close in the ends of the crescent to trap them. True dy_army-upkeep_Tooltip_390016 This is the amount of money it costs each turn to support your standing armies. Disband units to reduce this figure.||Armies are made up from units. Each unit has its upkeep costs in its unit details panel.||Units that are not doing anything are simply eating money. Disband them or move them where they will be useful. True active_tab_selected_Text_560065 Active Missions True tab_title_NewState_Text_10072 Prestige tracker True button_missions_Tooltip_2c002a Objectives||The Objectives panel will help guide you in your campaign.||It contains the Missions and the Victory Conditions tab.||The Missions tab collects all details of your assigned missions throughout the game.||To see more information open up the Objectives panel by clicking here. True firepower_NewState_Text_60041 Firepower True button_lists_Tooltip_19002d Lists.||Clicking on this will bring up the lists panel.||The lists panel details all your agents, armed forces, fleets and regions. From this panel you can get a snapshot of your faction.||To see more information click this button to bring up the lists panel. True wealth_Tooltip_520023 Your wealth is based on your nation's income after costs.||Wealth is relative, and your position is measured against all other nation's riches.||If you are a wealthy nation you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations. True rogue_sabotage_Tooltip_1007b You have been giving the option of sabotage - a chance to wreak some havoc!||Clicking on this button will bring up your sabotage options panel.||The sabotage panel will help you decide whether or not this is the course of action you wish to pursue. True button_exchange_Tooltip_500050 Click this button to exchange selections.||Select a unit, True button_ok_Tooltip_170012 Click here to load or save the selected game. True game_type_tx_NewState_Text_1a0016 Game Type: True ship_icon_Tooltip_400053 Your ship's current location True button_ok_Tooltip_460046 This is the accept button.||Select this when you are happy with True protectorates_Tooltip_1007c These are the protectorates for this faction.||Protectorates are factions who come under the protection of another faction.||In exchange for protection the protectorate grants full access to its regions, and pays the protecting faction half its income. True background_title_NewState_Text_690047 Background True tx_state-religion_NewState_Text_2b005b State Religion: True button_ok_Tooltip_3b003b Close panel True button_ok_Tooltip_720072 Accept True l_arrow_amount_Tooltip_510069 Decrease by 1000 True dy_alliegence_Allied_Text_680040 ( Allied ) True faction_title_Tooltip_39001f This panel contains all the diplomatic information of the nation you are negotiating with.||These details can help inform your diplomatic decisions.||Mouse over the areas below for more information. True TX_Protectorates_Protectorate of_Text_41004e Protectorate of True button_save_Tooltip_8000e Save army True battles_tx_NewState_Text_630076 Battle Settings: True blue_bar_Tooltip_2b007b Balance of power||This shows the relative strength of each side - larger numbers do not necessarily make a superior force!||Your side are represented by the red, and the enemy is represented by blue.||If the enemies bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!||There is a version of this in battle that will reflect the fortunes of each side as the battle progresses. True button_earthworks_Tooltip_190078 Dig in, dig deep! Use these trenches to keep your soldiers out of the way of whizzing bullets.||You must put these in position during the deployment phase. True no_growth_tx_negative_growth_Tooltip_63000c You need to increase population growth.||Move your cursor over the positive and negative factors above to see how you can help population growth. True entity_lists_Tooltip_ffca001a This is your lists panel.||All your faction's armed forces, agents and regions are listed here for quick access.||When you have selected your target you can double left-click to zoom to their position on the campaign map.||This panel is divided into three sections ヨ your armies, fleets, regions and agents. True refused_tx_NewState_Text_620035 Some of your allies have refused to join your side: True pip_gov-_Tooltip_6d003a This is a negative effect from your government ministers who have poor money and management skills. True pip_gov_type_absolute_monarchy_Tooltip_24001e Absolute Monarchy True pip_gov_type_constitutional_monarchy_Tooltip_520063 Constitutional Monarchy True pip_gov_type_republic_Tooltip_1f0029 Republic True pip_gov+_Tooltip_2c001c This is a bonus received by your government ministers who have positive money and management traits.||You can effect this bonus by selecting skilled ministers. True pip_government_building_Tooltip_41004a This a bonus added by constructing government buildings such as a parliament chamber. True pip_pop_Tooltip_16001a Population||As the population increases, more slots appear.||These slots can be built upon to develop your region.||The growth section to the left will help guide you on how to increase this number. True pip_pop_Tooltip_6d0027 This is the total population of this region.||As the population increases, more expansion slots appear. These slots can be built upon to develop your region.||The Population Growth section below will help guide you on how to increase this number. True pip_status_allied_Tooltip_610048 Allied True pip_status_at war_Tooltip_710000 At war True pip_status_protectorate_Tooltip_e0028 Protectorate True pip_tax_rate_Tooltip_460011 This is the base tax level you have set for this theatre.||You can change this in the Tax scroll.||Click the Set Tax Rate button below to bring up the Taxes scroll. True pip_Tooltip_280036 A gold star here shows the character is a general or admiral, whereas a silver star will mean they are either a colonel or commodore.||The smaller stars to the right denote their command skill.||If they are highly skilled you may want to move them somewhere where their experience can be better used.||Of course, the opposite could prove true, and you may want to place someone else in command! True play_Tooltip_280041 Play||This will unpause the game or return it to normal speed. True play_Tooltip_39004f Play.||Press this button to unpause the game. True player_1_Tooltip_260038 This is the leader for this nation. True player_2_Tooltip_260038 This is the leader for this nation. True player_rank_Tooltip_2b001f Host's command rating True player_rank_Tooltip_b001f Host's command rating True players_ready_tx_NewState_Text_7c004d Players ready: True players_Tooltip_1a0070 This is the maximum number of players available for this map.||Each player will control a different army.||Some maps have more than two players.||If there aren't enough players for the battle you can use AI players instead. True players_Tooltip_2a001d This is the maximum number of players available for this map.||Each player will control a different army.||Some maps have more than two players.||As these battles are in single player mode, any other players will be controlled by the game.||To play against human adversaries select the multiplayer option from the front end. True players_tx_NewState_Text_670027 Players True plus_Tooltip_560048 Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order. True plus_Tooltip_5b0060 These are the positive influences effecting your region's population growth.||The most important influence for growing your population is farming. Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the Lowest Classes will also promote population growth. True plus_Tooltip_7e006f This represents the positive influences affecting Town Wealth Growth.||Developing educational establishments such as colleges, schools and workshops will increase Town Wealth Growth.||Industry also encourages growth - build and upgrade ports in your region to improve this value. True plus_Tooltip_b0002 These are the factors having a positive effect on public order.||A cultured region is a happy region. Opera houses and theatres will keep the elite amused.||No matter what they think, the higher class are not above the law. Improving government control through garrisons will curb some of their more decadent tendencies and help keep order. True plus_Tooltip_b0062 Positive effects||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order. True plus2_Tooltip_26002d These are the factors having a positive effect on happiness.||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order. True plus2_Tooltip_440020 These are the positive factors on your tax rate. True pop_growth_heading_NewState_Text_390034 Growth in this turn True pop_growth_heading_Tooltip_470012 The icons below show the positive and negative influences that affect the growth of your population.||If the positive influences outweigh the negative ones, your population will increase.||Mouse over individual influence icons to find out more about them. True pop_growth_icon_Tooltip_660013 This is your total Population Growth rate.||This is based on the preceeding positive and negative influences.||This region's total population will increase by this percentage every turn. True popularity_arrow_Tooltip_6a0017 This shows whether your popularity is on the rise or dropping! True