missionary_mission_Tooltip_7a006e Found Mission. True tx_Enlightenment_Tooltip_c0044 This is your based on your research into philosophy technologies. True repeatedly_tx_NewState_Text_280043 Pay repeatedly True player_rank_Tooltip_2b001f Host's command rating True dy_policing_Tooltip_780020 This is the amount of money it costs each turn to support your town watch.||To keep the peace, every settlement needs militia (or town watch) to enforce public order. This is known as repression.||Public order is kept by keeping your population happy and repressing any trouble. The less happy a population, the more repression you will need.||Some settlements will need less repression than others and you can disband some units to save money.||Public order details can be found in your settlement details panel. From this you can judge how much repression you need. True tx_policing_Tooltip_780020 This is the amount of money it costs each turn to support your town watch.||To keep the peace, every settlement needs militia (or town watch) to enforce public order. This is known as repression.||Public order is kept by keeping your population happy and repressing any trouble. The less happy a population, the more repression you will need.||Some settlements will need less repression than others and you can disband some units to save money.||Public order details can be found in your settlement details panel. From this you can judge how much repression you need. True title_NewState_Text_10042 Sound True TX_nation_name_DY_Tooltip_2f0020 Your nation's diplomatic details.||You can see your protectorates, allies, enemies and your trade partners at a glance here. True public_order_title_NewState_Text_7c0057 Population True government_screen_button_close_Tooltip_1f0049 Close True status_icon_saved_Tooltip_75006c Save game True tx_ranking_filter_tx_military_Tooltip_5 This filter shows only the military prestige for the selected nations.||Click on the arrows to the left and right to switch to a new filter. True label_txt_NewState_Text_4a0018 Land Units True arrow R_Tooltip_6d0078 Click this arrow to switch to your previous region. True "Wealth"_Tooltip_500013 In this section you can monitor the factors influencing your wealth for this region.||The wealth for this region, along with the wealth from your other regions, will contribute towards your overall income for your Empire. True defendant_Tooltip_630065 This is your agent.He is the defendant in this duel.||Below his portrait you will see his name and his abilities with a sword and pistol. True dy_description_Tooltip_2003f This panel contains details on the battle about to take place.||It shows the size of both armies or navies, information on the location of the battle and any reinforcements either side may have.||Move your cursor over the areas below for more information. True tx_enables_NewState_Text_b007c Enables building of: True total_Tooltip_a0048 Total lowest class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class. True heading_Tooltip_290049 On this screen you can select your nation, battle and campaign difficulty and see victory conditions vital to winning the campaign.||Move your cursor over the different areas below to see more information. True mission_tx_Tooltip_30063 The mission you were issued. True button_retreat_Tooltip_760037 Retreat True txt_no_ownership_NewState_Text_790048 Nobody True mp_down_Tooltip_200070 These are the movement points for each of your armies.||Each army can only travel so far each turn and this column will show you which armies can still be moved.||The coloured bar will become emptier as more points are used.||All armies movements points will be fully replenished next turn.||Movement points are reset each turn, you can not accumulate them.||If an army still has movement points, have a look to see if there is anywhere you want to move them to before ending turn.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can order your armies by movement points by clicking on this column's title True tx_upkeep_navy_Tooltip_710014 Amount of money per turn to support your naval fleets.||Disband ships to reduce this figure.||Fleets are made up of ships.||Each ship has an upkeep cost in its ship details panel.||Ships that are not doing anything are wasting money.||Disband them or move them where they will be useful. True maneuverability_Tooltip_3d004c Maneuverability of this unit.||This determines the speed this ship can change course.||Different ships have different sailing characteristics. True shooting_Tooltip_3b005e Shooting skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents. True tab_abilities_Tooltip_60003c Select this tab to display any abilities this unit has.||Some units will already have abilities when they are recruited.||The majority of abilities will be gained by researching different technologies.||Move the cursor over the different abilities to see what bonus effects they will have. True arrow R_Tooltip_6a0076 Previous theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions. True arrow R_Tooltip_6b0074 Next region True status_not_ready_Tooltip_450014 Player not ready||Waiting for player to click the ready button. True dy_Population_Tooltip_6d0027 This is the total population of this region.||As the population increases, more expansion slots appear. These slots can be built upon to develop your region.||The Population Growth section below will help guide you on how to increase this number. True vslider_Tooltip_490010 Move the slider to scroll up and down this panel. True pop_growth_icon_Tooltip_660013 This is your total Population Growth rate.||This is based on the preceeding positive and negative influences.||This region's total population will increase by this percentage every turn. True tab_title_NewState_Text_5c001c Army Setup True build_demolish_Tooltip_370040 Demolish||Select a structure or building you want to get rid of and then click this button.||Dismantling is useful if you want to develop a new building chain in a slot that has already been allocated.||Demolishing the existing structure means you are free to reassign the slot to the structure type you wish and develop as you see fit.||This technique may be needed if you conquer a region whose cultural differences prevent you from developing the existing buildings.||Sometimes devastation is its own reward - you may wish to adopt a scorched earth policy.||Raze buildings to the ground and then abandon the settlement, leaving any would-be-conquerors no resources to develop on!||Beware! Dismantling will get rid of the entire building chain.||It will not simply drop back to the previous building on the chain. True label_tx_NewState_Tooltip_530003 Screen-Space Ambient Occlusion True dy_region_Tooltip_6a007b Selected region True head_tx_Tooltip_540058 These are the movement points for each of your fleets.||Each fleet can only travel so far each turn and this column will show you which ones can still be moved.||The coloured bar will become emptier as more points are used.||All fleet's movements points will be fully replenished next turn.||Movement points are reset each turn, you do not accumulate them.||If a fleet still has movement points, have a look to see if there is anywhere you want to move them to before ending turn.||You can order your fleets by movement points by clicking on this column's title. True button_close_depress_Tooltip_76005e Close this panel. True Experience_1_Tooltip_7f0041 Experience True Experience_2_Tooltip_7f0041 Experience True Experience_3_Tooltip_7f0041 Experience True Experience_4_Tooltip_7f0041 Experience True Experience_5_Tooltip_7f0041 Experience True Experience_6_Tooltip_7f0041 Experience True Experience_7_Tooltip_7f0041 Experience True Experience_8_Tooltip_7f0041 Experience True Experience_9_Tooltip_7f0041 Experience True tab_title_NewState_Text_1f005b Abilities True tab_title_NewState_Text_4f000c Campaign Games True effects_icons1_navy_research_Tooltip_3a0057 Naval research True tab_title_NewState_Text_160050 Trade True tab_title_NewState_Text_3c007d Brightness/Gamma True heading_tx_NewState_Text_3e001c Screen Resolution True "Effects"_Tooltip_360064 The icons below show the effects your current tax level settings are having on the two classes.||You will notice that the two classes are affected differently by tax levels.||High taxes for the lowest class reduce population growth as they make up the majority of the populace.||The upper classes are responsible for much of the wealth of a region, so taxing them at high rates will reduce town wealth and town wealth growth||Rich or poor, all are alike in one aspect - a shared dislike of taxes.||The higher tax levels are set, the unhappier both classes will be.||If you move the tax level sliders you will notice that these effects will change accordingly.||Move your cursor over the icons below to see the specific values of each effect. True swords_Tooltip_2b007b Balance of power||This shows the relative strength of each side - larger numbers do not necessarily make a superior force!||Your side are represented by the red, and the enemy is represented by blue.||If the enemies bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!||There is a version of this in battle that will reflect the fortunes of each side as the battle progresses. True heading_tx_NewState_Text_210007 Other Claimants True experience_new_9_Tooltip_680048 Post-battle experience: 9||This is the experience this unit has gained in battle. True experience_old_0_Tooltip_4e0010 Pre-battle experience True experience_old_0_Tooltip_6e0010 Pre-battle Experience True experience_old_1_Tooltip_450030 Pre-battle experience: 1 True experience_old_2_Tooltip_460030 Pre-battle experience: 2 True experience_old_3_Tooltip_470030 Pre-battle experience: 3 True experience_old_4_Tooltip_400030 Pre-battle experience: 4 True experience_old_5_Tooltip_410030 Pre-battle experience: 5 True experience_old_6_Tooltip_420030 Pre-battle experience: 6 True checkbox_selected_down_off_Tooltip_53000b If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy. True txt_popularity_Tooltip_220068 This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely a revolt or election will oust the current administration. True experience_old_7_Tooltip_430030 Pre-battle experience: 7 True experience_old_4_Tooltip_400030 Pre-battle experience: 4 True experience_old_5_Tooltip_410030 Pre-battle experience: 5 True turns_tx_NewState_Text_210055 Turns: True upper_classes_txt_Tooltip_150022 The higher classes represent the very top of society.||Move your cursor over the pips below to see the positive and negative effects on their public order. True experience_old_2_Tooltip_460030 Pre-battle experience: 2 True button_kick_Tooltip_3004c Select this button to kick a useless minister from his position on the cabinet!||Be warned however - he may be replaced by someone even worse! True positive_bar_Tooltip_b0002 These are the factors having a positive effect on public order.||A cultured region is a happy region. Opera houses and theatres will keep the elite amused.||No matter what they think, the higher class are not above the law. Improving government control through garrisons will curb some of their more decadent tendencies and help keep order. True experience_old_3_Tooltip_470030 Pre-battle experience: 3 True recruitment_cost_NewState_Text_460011 Recruitment Cost True UC_button_increase_file_Tooltip_120010 Increase file True label_txt_NewState_Text_40051 Water True tab_title_NewState_Text_460009 Quick Battle True label_txt_NewState_Text_10055 Grass True Alliance2_NewState_Text_3c000f Alliance 2 True dy_title_NewState_Text_780072 Revolution! True experience_old_1_Tooltip_450030 Pre-battle experience: 1 True vslider_Tooltip_59 Move this slider to scroll up and down the panel. True call_help_tx_Tooltip_7e0067 When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so don't declare war presuming you will have the full force of your allies backing you up! True emblem_enl_Tooltip_10060 This is the philosophy technology.||Philosophy technology includes political thought and economic ideas.||These can improve your wealth and cut some recruitment and building costs. True button_tx_war_Text_3a0006 Declare War True label_txt_NewState_Text_7b002e Shadows True heading_txt_NewState_Text_4e007d Local Network True button_pay_ransom_unselected_Tooltip_54000c Click to agree to pay demanded ransom True label_txt_NewState_Text_170042 Trees True panel left_Tooltip_5a0021 This panel is seperated into three tabs: Units, agents and True IND_map_Tooltip_640051 Any green areas on this map show the regions that the selected nation already controls.||This is important to know when choosing which nation to play as, as it will affect how you develop your empire.||Have a look at the other theatres - America and Europe - to see other regions the selected nation may own. True label_txt_NewState_Text_310062 Sound Channels True your_allies_tx_NewState_Text_55007a Your Allies True label_txt_NewState_Text_200070 Particle Effects True label_txt_NewState_Text_180049 Ships True label_txt_NewState_Text_130042 Sound Variation True tx_Enlightenment_Tooltip_20046 This is your enlightenment prestige. True battle_setting_auto_ai_Text_52006a Default: Autoresolve, Play as AI True panel_heading_tx_Tooltip_60010 Choose a game name, password, number of spectators and mark your battle for ranking here. True tx_leader_tx_president_Tooltip_760012 The leader of your nation||Their abilities and traits will help shape your nation's future, good or bad.||Right-click on their portrait to bring up the character panel, or find out more on their governing abilities on the ministers tab. True title_NewState_Text_39003c Brightness and Gamma True pause_Tooltip_2a0001 Pause.||Select this button to pause the game.||You can use the pause button to study the battle and plan your strategy.||While the game is paused you can still move the camera around and give orders.||Once the game is unpaused it the orders you have given will be carried out. True label_txt_NewState_Text_180042 Time of Day: True experience_old_8_Tooltip_4c0030 Pre-battle experience: 8 True experience_old_9_Tooltip_4d0030 Pre-battle experience: 9 True Experience_Tooltip_25003f Unit experience||This will improve their performance in battle.||You can add upgrade experience by clicking on the upgrade experience button, but it will cost you some of your funds. True experience_Tooltip_620014 Experience is gained through battle.||The more experienced your units are, the better they will perform in battle. True experience_tx_NewState_Text_7f0041 Experience True experience_tx_NewState_Text_7f007b Experience: True experience_tx_Tooltip_680047 Units gain experience through fighting battles and both inflicting and gaining casualties.||Experience will improve certain statistics for units, so battle hardened units will be more skilled than a fresh unit of the same type.||If a unit is replenished with fresh recruits the experience of that unit will be reduced.||This reduction will be reflected in the ratio of inexperienced to experienced troops. True experience_tx_Tooltip_c003b Experience of this unit.||Units gain experience through fighting battles and both inflicting and gaining casualties.||Experience will improve certain statistics for units, so battle hardened units will be more skilled than a fresh unit of the same type.||If a unit is replenished with fresh recruits the experience of that unit will be reduced .||This reduction will reflect the ratio of inexperienced to experienced troops. True exports_list_Tooltip_7e0077 This section shows all exports from your faction.||Exports contribute to your trade income and are delivered along the trade routes you have established with other nations.||Trade routes are established by negotiating trade agreements with other factions on the diplomacy panel.||Mouse over the different areas to see more information. True exports_Tooltip_5e0077 This section shows all exports from your faction.||Exports contribute to your trade income and are delivered along the trade routes you have established with other nations.||Trade routes are established by negotiating trade agreements with other factions on the diplomacy panel.||Mouse over the different areas to see more information. True fac arrow L_Tooltip_60004b Move your cursor over this arrow to scroll through the minor faction buttons. True fac arrow L_Tooltip_f000f Scroll through the minor nation buttons. True fac arrow R_Tooltip_60004b Move your cursor over this arrow to scroll through the minor faction buttons. True fac arrow R_Tooltip_f002f Scroll through the minor nation buttons. True faction_ally_Tooltip_15002d Ally True faction_foe_Tooltip_30059 Enemy True faction_leader_Tooltip_140061 This is the leader for this faction. True faction_leader_Tooltip_260038 This is the leader for this nation. True faction_left_Tooltip_5c002b This panel is your faction.||This panel contains all the diplomatic options open to you, along with relevant information on your faction.||Move your cursor over the different section for more information. True faction_neutral_Tooltip_700025 Neutral True faction_right_Tooltip_39001f This panel contains all the diplomatic information of the nation you are negotiating with.||These details can help inform your diplomatic decisions.||Mouse over the areas below for more information. True faction_right_Tooltip_5c0037 This is the panel for the faction you are negotiating with.||This panel contains all their diplomatic information.||These details can help inform you diplomatic decisions.||Mouse over the areas below for more information. True faction_selection_container_Tooltip_6006f These flags represent the factions you can choose to play as.||Clicking on any of these flags will select that faction, and change the faction details accordingly. True faction_selection_container_Tooltip_7e0026 These flags represent the playable nations.||Clicking on any of these flags will select that nation, and change the faction details accordingly. True faction_title_Tooltip_39001f This panel contains all the diplomatic information of the nation you are negotiating with.||These details can help inform your diplomatic decisions.||Mouse over the areas below for more information. True faction_title_Tooltip_60064 This panel contains all the diplomatic options open to you, along with relevant information on your nation.||Move your cursor over the different sections for more information. True faction_Tooltip_250050 This is the faction your target belongs to, and your faction's political standing with them.||An assassination attempt can be made on any character, whether you are at war, with them, neutral or allied to their faction.||However, if you are discovered it will effect your relationship. Tread carefully if you have something to lose!||Skilled assassins can get away with a stealthy kill and escape with their identity secret. When this happens, the victim's faction will place the blame at the feet of their most hated enemy, and you're faction will be overlooked.||This is a great way to escalate tension between two factions and play them off against each other. True ffwd_Tooltip_1b0061 Fast Forward.||Click this button to speed up the game by x4.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that requires you to do nothing but sit and wait. For example, chasing down fleeing enemies.||Use this button carefully - if you are in the middle of a complicated battle something might go wrong and happen to fast for you to correct it! True ffwd_Tooltip_35005f Fast Forward||Click this button to speed up the game by x4.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that allows you to sit and wait.||For example, chasing down fleeing enemies.||Use this button carefully - if you are in the middle of a complicated battle something might go wrong and speed by before you have chance to correct it! True fill_clip_Tooltip_5f0024 Damage||This building needs repair.||Click the repair button to the right to start repairing.||None of the building's effects will work until it is repaired. True finances_Tooltip_29001a Your regular incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information. True finances_Tooltip_730005 This is your nation's projected income panel.||Your regular incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information. True firepower_NewState_Text_60041 Firepower True firepower_Tooltip_550022 This determines the amount of damage your guns will inflict on an enemy target. True firepower_Tooltip_69005a Firepower level for this unit.||This determines the amount of damage your guns will inflict on an enemy target. True firepower_Tooltip_750022 This determines the amount of damage your guns will inflict on an enemy target. True Flags_Tooltip_240042 Your nation and its leader at the time of saving. True Flags_Tooltip_37001a Your faction and its leader at the time of saving. True Flags_Tooltip_40042 Your nation and its leader at the time of saving. True fleets_Tooltip_300029 Your admirals, navies, their movement points and their status.||Right-clicking on each fleet will bring up the details for the fleet's captain or admiral.||Left-clicking on each fleet will jump to its location on the campaign map. True fleets_Tooltip_65004b This is your fleets tab.||This tab will show all your naval forces, your admirals, all fleets movement points and their status.||Right-clicking on each fleet will bring up the details for the fleet's captain or admiral.||Left-clicking on each fleet will jump to its location on the campaign map. True frame_Tooltip_67002c This panel will appear if your army has remained stationary for a turn on the campaign map.||This has allowed them time to dig in and fashion some defences. True friendly_tx_NewState_Text_590008 Unranked Games True full_tx_NewState_Text_70040 Full User Interface True funds_Tooltip_3006d Available funds||Use your funds to recruit your armies and navies, develop regions and buildings and bribe the odd diplomat!||Your majority of your income will come from trade and taxes. True funds_Tooltip_7f0014 This is your total income for your faction for this turn.||These funds are what you use to recruit your armies and navies, develop regions and buildings and bribe the odd diplomat!||Your majority of your income will come from trade and taxes.||To see how this income is generated see the national summary tab held within the government panel.||Click on the show government details button to see this. True funds_tx_NewState_Text_2b005b Funds: True funds_tx_Tooltip_6e0037 You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards. True furs_NewState_Tooltip_60034 Furs True fwd_Tooltip_5f0013 Forward||Click this button to speed up the game by x2.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that allows you to sit and wait.||For example, chasing down fleeing enemies.||Use this button carefully - if you are in the middle of a complicated battle something might go wrong and speed by before you have chance to correct it! True fwd_Tooltip_72000e Forward.||Click this button to speed up the game by x2.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that requires you to do nothing but sit and wait. For example, chasing down fleeing enemies.||Use this button carefully - if you are in the middle of a complicated battle something might go wrong and happen to fast for you to correct it! True game_type_tx_NewState_Text_1a0016 Game Type: True gdp_icon_Tooltip_1d0055 Total Region Wealth.||This is the sum of all the factors that are contributing to the wealth of this region.||This value will increase each turn by the Town Wealth Growth total shown below.||Move your cursor over the pips to the left for more information. True general_Tooltip_360027 Generals have their own individual traits and abilities depending on their experiences.||Some generals will be better than others and you may want to move your best ones where they are needed most.||If an army has no general, the colonel of the army will be displayed here instead.||Right-click on their portrait to bring up their character panel and more details on them.||Left-click to jump to his location on the main map. True general_Tooltip_57006b This is your generals column.||Generals each have their own individual traits and abilities depending on their experiences.||Some generals will be better than others and you may want to move your best generals where they are needed most.||If an army has no general, the colonel of the army will be displayed here instead.||Right-click on their portrait to bring up their character panel and more details on them.||Left-click to jump to his location on the main map. True general_tx_NewState_Text_4e0072 Generals Camera True general_tx_NewState_Text_6c005f Custom True gentleman_duel_Tooltip_2a0039 Duelling is the proper way to resolve disagreements and disputes. Click this to bring up the Duel panel.||Bringing up the Duel panel will give you more about duelling and its use. True gentleman_duel_Tooltip_600008 Duel||Duelling is the proper way to resolve disagreements and disputes.||Click this to open up the Duel panel and see more information. True gentleman_research_Tooltip_350013 You have the option of engaging in research here. This agent is a learned man, and can use his education to the advancement of your faction.||Clicking on this button will bring up the technology scroll.||See the technology scroll for more details. True gentleman_research_Tooltip_720049 Research||This agent is a learned man, and can use his education to the advancement of your nation.||Click this to open up the Research and Technology panel and see your options. True gentleman_steal_tech_Tooltip_2d0045 Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up the steal technologuy scroll.||Keep in mind that knowledge may come at a price - stealing another faction's work may end with your gentlemen being caught and your faction's dirty dealing exposed!||See the steal technology scroll for more details. True gentleman_steal_tech_Tooltip_3d0049 Steal technology||Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up the steal technology panel.||Keep in mind that knowledge may come at a price - stealing another faction's work may end with your gentlemen being caught and your faction's dirty dealing exposed!||See the steal technology panel for more details. True globe_Tooltip_4003e World globe||Use this to toggle the radar map view.||You can toggle between a view of a single theatre, or an overview of all theatres.||The single theatre view will display one of the seven theatres: Europe, America, India, Straits of Madagascar, coast of Brazil, Ivory Coast and East Indies.||All regions of the selected theatre are shown and they are colour coded according to which nation controls them.||The area in your main view will be highlighted on the radar map.||Clicking on any area of the radar map will snap your main view to that area.||You can also use the Lists panel to quickly find armies, fleets, regions and agents on the map.||To learn about the overview mode, toggle to that mode and move your cursor over the radar map for further tooltips. True globe_Tooltip_4b0012 PLACEHOLDER:?? True gov_type_tx_absolute_monarchy_Text_24001e Absolute Monarchy True gov_type_tx_absolute_monarchy_Tooltip_240073 The higher classes thrive in this type of government - they will be happier and their public order will be easier to maintain.||Repression is high in an absolute monarchy.||This will be useful to help control the lower classes who are unhappier under this government.||Because he is the absolute power, the monarch's traits will have double the effect in this government.||Town wealth will grow slower under this rule and technological research will be more expensive, but early buildings will be cheaper. True gov_type_tx_constitutional_monarchy_Text_520063 Constitutional Monarchy True gov_type_tx_constitutional_monarchy_Tooltip_3a0035 The higher classes gain a small boost to happiness in a constitutional monarchy.||This government does not affect the lower classes happiness negatively like an absolute monarchy, but it doesn't affect them positively either.||Economic growth and technological research is not affected by this government. True gov_type_tx_republic_Text_1f0029 Republic True gov_type_tx_republic_Tooltip_5b000e This type of government has the biggest positive effect on your economic growth and technological research.||The repression factor for a republic is low - if you don't keep your population happy riots are likely to happen! True government_building_tx_default_Text_540077 Government Building True government_screen_button_close_Tooltip_1f0049 Close True government_screen_button_close_Tooltip_560070 Close this panel True government_screen_button_close_Tooltip_73001b Close this button. True government_screens_Tooltip_2b006b This is your Government details scroll.||All the various aspects of government management are available here.||The scroll itself is divided into four different tabs: National Summary, Taxes, Ministers and Trade.||Each of these tabs focuses on a specific area of government. You can change settings in some of these, whereas others are purely to provide you with information.||Move your cursor over the different sections below for more information. True governor_effect_tx_default_Text_5005c Governor's effect True grand_campaign_Tooltip_16001a This is the Grand Campaign Screen.||On this screen you can select your faction, battle and campaign difficulty and see victory conditions vital to winning the campaign.||Move your cursor over the different areas below to see more information. True guns_NewState_Text_60013 Guns: True guns_Tooltip_400070 This is the amount of guns this unit has.||Damaged guns can be repaired at sea or in ports. True guns_Tooltip_4b0023 Number of guns for this unit.||If these guns are destroyed during battle they will become unusable.||They will be repaired for the next battle as long as you have enough troops left in the unit to man the artillery. True guns_Tooltip_6f0015 This is the amount of guns this unit has.||If these guns are destroyed during battle they will become unusable.||They will be repaired for the next battle as long as you have enough troops to man left in the unit to man the artillery. True guns_Tooltip_7c0027 Number of guns for this unit.||Damaged guns can be repaired at sea or in ports. True handle_Tooltip_11001a Use this slider to scroll up and down the panel. True handle_Tooltip_11003a Use this slider to scroll up and down the panel. True handle_Tooltip_480042 This is the Upper Class tax level slider.||Move to the left to decrease and to the right to increase the tax level for the Upper Classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. True handle_Tooltip_490043 This is the Lower Class tax level slider.||Move to the left to decrease and to the right to increase the tax level for the Lower Classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. True handle_Tooltip_530059 Use this slider to scroll up and down True handle_Tooltip_560074 Player 1 True handle_Tooltip_59 Move this slider to scroll up and down the panel. True