• 追加された行はこの色です。
  • 削除された行はこの色です。
random_localisation_strings_string_ability_active_hiding	Stealth||For a short duration, this enables a unit to hide on any ground type and remain hidden even while running.||While activated, it also provides a bonus to charge and melee attacks.	True
random_localisation_strings_string_ability_artillery_accuracy_boost	Targeted Fire||This increases accuracy for a short amount of time.||Once activated, there will be a cooling off period before the ability can be used again.	True
random_localisation_strings_string_ability_artillery_rof_boost	Barrage||This increases the rate of fire for a short time.|| Once activated, there will be a cooling off period before the ability can be used again.	True
random_localisation_strings_string_ability_banzai	Banzai||This temporarily gives the unit unbreakable morale, plus an increase in movement speed and melee and charge attacks.||Once it has finished, the unit's speed and melee attacks are greatly reduced for a short time.	True
random_localisation_strings_string_ability_battle_speed_naval	Battle speed||This increases a ship's rowing speed for a short period of time.||Once activated, there will be a cooling off period before the ability can be used again.	True
random_localisation_strings_string_ability_blinding_grenade	Blinding Grenades ability||Blinding grenades disorientate the enemy, reducing their melee attacks, movement speed and drastically affecting their missile accuracy.	True
random_localisation_strings_string_ability_canister	Toggle canister shot||Canister shot effectively turns your guns into a giant shot gun! It is particularly effective at close range.||The only downside to canister shot is its limited range.	True
random_localisation_strings_string_ability_cantabrian_circle	Swooping Crane||This arranges a cavalry unit into a moving, circular formation, enabling them to fire a constant rate of missiles at the enemy.||Because they are constantly moving, the horses will lose stamina while the ability is active.	True
random_localisation_strings_string_ability_carcass	Toggle carcass shot||Carcass shot is an incendiary shot that has a devastating area of effect.||Unfortunately, carcass shot leaves burning debris on the battle field. ||This can be hazardous to your troops as well as the enemy.	True
random_localisation_strings_string_ability_change_formation_spacing	散開隊形||Loose formation minimises casualties when under heavy fire, but makes them more vulnerable to melee and charge attacks. 	True
random_localisation_strings_string_ability_defend	Toggle guard mode||This will put your troops on the defensive.||Guard mode makes your men hold position.||Even if an enemy unit routs, your men will remain in position and hold your line.	True
random_localisation_strings_string_ability_diamond_formation	Toggle diamond formation||Diamond formation allows your cavalry to change direction in a much more timely manner.||It also provides your cavalry units with a charge bonus.	True
random_localisation_strings_string_ability_dismount	Mount/Dismount||Dismounting means you can enter buildings, climb castle walls and capture locations, but you lose all the benefits of being mounted.	True
random_localisation_strings_string_ability_drop_engines	Drop Engines||Dropping your engines means your crew can move freely.||Usage of this is limited but may be useful if you have no other units to complete objectives or want to flee potential threats	True
random_localisation_strings_string_ability_encourage_fleet	Encourage||Some command ships can encourage other vessels within their area of influence, increasing their melee attack, reload skill and accuracy.||Once this ability has been activated, you will have to wait a while before using it again.	True
random_localisation_strings_string_ability_explosive_shell	Toggle explosive shell||Explosive shells are capable of significant damage to troops and buildings.||They can only be fired from howitzers and mortars. ||They rely on a timed fuse which can sometimes burn out early, resulting in them exploding before they reach the enemy.	True
random_localisation_strings_string_ability_faster_rowing	Faster rowing||This increases ship movement for a short period of time.	True
random_localisation_strings_string_ability_fire_and_advance	Toggle fire and advance mode||Fire and advance provides constant covering fire whilst still advancing on the enemy.||Due to the complicated nature of reloading and moving through the forward lines, fire in advance is a very slow moving advancing technique.	True
random_localisation_strings_string_ability_fire_at_will	Toggle fire at will||Fire at will allows your units to fire at enemies within range when they see fit. ||The effort of constantly firing and reloading will quickly tire your men and they will use their ammo quickly, but not wisely.	True
random_localisation_strings_string_ability_flaming_arrows_ability	Flaming Arrows||Flaming arrows are more powerful than normal arrows and can also cause buildings to catch fire, but will be less effective in wet weather.||Once activated, there will be a cooling off period before the ability can be used again.	True
random_localisation_strings_string_ability_flaming_arrows_naval	Flaming Arrows||Flaming arrows are more powerful than normal arrows and can also cause flammable objects to catch fire, but will be less effective in wet weather.||Once activated, there will be a cooling off period before the ability can be used again.	True
random_localisation_strings_string_ability_fougasse_basic	Detonate mines||Detonating mines will blow your enemy off their feet, literally!||A well timed detonation can wipe out a significant chunk of an enemy force.	True
random_localisation_strings_string_ability_fougasse_improved	Detonate mines||Detonating mines will blow your enemy off their feet, literally!||With improvements the fougasse has a bigger blast radius, capable of claiming more enemy lives than ever before.	True
random_localisation_strings_string_ability_grenade	Toggle grenade shot || Grenades are especially effective against tight infantry formations.	True
random_localisation_strings_string_ability_grenades_improved	Toggle improved grenades ||Grenades are especially effective against tight infantry formations.||Improvements made in the development of grenades means they create far more shrapnel, claiming more lives. ||They have also seen improvements in reliability.	True
random_localisation_strings_string_ability_hot_shot	Toggle hot shot	True
random_localisation_strings_string_ability_improved_grenade	Toggle improved grenades||Grenades are especially effective against tight infantry formations.||Improvements made in the development of grenades means they create far more shrapnel, claiming more lives. ||They have also seen improvements in reliability.	True
random_localisation_strings_string_ability_increased_range	Increased Range||For a short time, this increases the firing range of a unit.||Once activated, there will be a cooling off period before the ability can be used again.	True
random_localisation_strings_string_ability_inspire_unit	Inspire||Left-click this button, then left-click on a unit to inspire them.||A general can choose to inspire a single unit for a short period of time, boosting their morale and greatly improving their marksmanship and melee skills.||Once this ability has been activated, you will have to wait a while before using it again.	True
random_localisation_strings_string_ability_light_infantry_behaviour	Toggle light infantry behaviour||Light infantry behaviour orders your troops to spread out and find cover.||This is very effective if your troops are under artillery fire.	True
random_localisation_strings_string_ability_loose	散開隊形を切り替え||Loose formation spreads units out, making them much harder to hit with missile attacks, but greatly reducing their ability to resist charges.	True
random_localisation_strings_string_ability_naval_fire_at_will	Toggle Fire On/Off||When toggled off, the selected ship will stop firing and will be unable to fire until switched on again.	True
random_localisation_strings_string_ability_percussive_shell	Toggle shells||Shells are capable of significant damage to troops and buildings.||They can only be fired from howitzers and mortars. ||They rely on a timed fuse which can sometimes burn out early, resulting in them exploding before they reach the enemy.	True
random_localisation_strings_string_ability_pike_square_formation	Toggle spear square formation||This defensive formation is especially effective against cavalry charges.||While in this formation, the unit will be immobile and vulnerable to ranged attacks.	True
random_localisation_strings_string_ability_pike_wall_formation	Toggle spear wall formation||This formation is effective against head on cavalry charges.||However, it is vulnerable to flanking manoeuvres.	True
random_localisation_strings_string_ability_plug_bayonets	Toggle plug bayonets||Fixing bayonets allows units to engage in melee attacks.||Once plug bayonets are fixed the units can no longer fire their weapons.	True
random_localisation_strings_string_ability_prone	Toggle prone	True
random_localisation_strings_string_ability_quicklime	Toggle quicklime shot||Quicklime affects troops over a wide area.	True
random_localisation_strings_string_ability_rally	Rally||A general can rally troops within his area of influence, shown by the blue circle.||All non-routing units within will receive a morale boost, while it will rally routing units. ||Once this ability has been activated, you will have to wait a while before using it again.	True
random_localisation_strings_string_ability_rally_position	Regroup Position||Left-click on this button, then left-click on the area of the battlefield where you want reinforcing or routing units to fall back to. 	True
random_localisation_strings_string_ability_range_effect	Increased Range||For a short time, this increases the firing range of a unit.||Once activated, there will be a cooling off period before the ability can be used again.	True
random_localisation_strings_string_ability_rank_fire	Toggle rank fire formation||This forms a unit into three ranks deep as they take turns to fire and reload, keeping up a constant rate of fire.||While in this formation, they take longer to form up and fire.	True
random_localisation_strings_string_ability_rapid_advance	Rapid Advance||This increases a unit's speed for a short period of time.||Once activated, there will be a cooling off period before the ability can be used again.	True
random_localisation_strings_string_ability_rapid_volley	Rapid Volley||This increases a unit's rate of fire for a short period of time.||Once activated, there will be a cooling off period before the ability can be used again.	True
random_localisation_strings_string_ability_ring_bayonets	Toggle ring bayonets||Fixing bayonets allows units to engage in melee attacks.||Ring bayonets allow units to continue firing after fixing bayonet. ||Due to their design, ring bayonets slow the reload times of your units.This makes for deadly close range combat.	True
random_localisation_strings_string_ability_rockets	Toggle rockets||Rockets are capable of a deadly bombardment.||Although deadly when they find their target, rockets are wildly inaccurate.	True
random_localisation_strings_string_ability_round_shot	Toggle round shot||Round shot is a standard metal cannon ball, capable of firing from any cannon type.	True
random_localisation_strings_string_ability_second_wind	Second Wind||This reduces fatigue of the activating unit and affects up to three units within its area of influence.||Once this ability has been activated, you will have to wait a while before using it again.	True
random_localisation_strings_string_ability_shrapnel_shot	Toggle shrapnel shot||Shrapnel shot explodes in the air, raining hot metal on the enemy below.||Shrapnel shot has a very long range and a devastating effect against infantry.	True
random_localisation_strings_string_ability_skirmish	Toggle skirmish mode||In skirmish mode units will keep a safe distance from the enemy.||Skirmish tactics can be employed to slow an advancing enemy or distract specific units. ||Skirmish units are vulnerable to cavalry charges.	True
random_localisation_strings_string_ability_spear_wall	Toggle spear wall formation||This formation is effective against head on cavalry charges.||However, it is vulnerable to flanking manoeuvres.	True
random_localisation_strings_string_ability_spike	Spike elephants	True
random_localisation_strings_string_ability_square_formation	Toggle spear square formation||This defensive formation is especially effective against cavalry charges.||While in this formation, the unit will be immobile and vulnerable to ranged attacks.	True
random_localisation_strings_string_ability_stand_firm	Hold Firm||This greatly increases the defence of the activating unit and affects up to three units within its area of influence, making them unbreakable.||Once this ability has been activated, you will have to wait a while before using it again.	True
random_localisation_strings_string_ability_unlimber	Unlimber/limber artillery||Unlimbering artillery allows you to set up an artillery position.||Limbering artillery allows you to move your artillery if you need to adjust the range, or make a tactical retreat.	True
random_localisation_strings_string_ability_warcry	Warcry||This affects all enemies nearby, heavily reducing their morale, melee defence and speed.||Once this ability has been activated, you will have to wait a while before using it again.	True
random_localisation_strings_string_ability_warcry_naval	Warcry||This affects all enemies nearby, heavily reducing their morale, melee defence and speed.||Once this ability has been activated, you will have to wait a while before using it again.	True
random_localisation_strings_string_ability_we_stand_and_fight	We Stand and Fight!||The general dismounts and forms up with his bodyguard around him. All friendly units within a large area have their melee attack, firing rate and morale greatly increased, but the general himself is left immobile and vulnerable until the ability is deactivated.	True
random_localisation_strings_string_ability_wedge_formation	Toggle wedge formation||Wedge formation improves the strength of your cavalry charges.||Due to the nature of this formation switching direction is slow and cumbersome.	True
random_localisation_strings_string_ability_whistling_arrows_ability	Whistling Arrows||Whistling arrows have a fearsome sound, adversely affecting the morale, melee attack and firing rate of all enemy troops they fly over or hit.||Once this ability has been activated, you will have to wait a while before using it again.	True
random_localisation_strings_string_ability_whites_of_their_eyes	Toggle whites of their eyes	True
random_localisation_strings_string_ability_wooden_stakes	Deploy stakes||Deploying stakes provides a very effective barrier against cavalry charges.||Once deployed, stakes remain in place until the end of a battle, protecting the flanks of the army from cavalry attacks.	True
random_localisation_strings_string_action_assassinate_character	Successful assassination attempts will kill or wound rival generals or agents, weakening their clan. However, if your agent fails and is discovered it could lead to their death and dishonour for your clan! 	True
random_localisation_strings_string_action_bribe_army	Successfully bribing an army can cause some its men to switch to your side and may reduce the loyalty of its general.	True
random_localisation_strings_string_action_bribe_settlement	A partial success will result in some of the settlement's garrison joining your side, but if you manage to bribe the entire garrison, the province will belong to your clan. However, be warned that any success will be considered an act of war!	True
random_localisation_strings_string_action_convert_character	Successful conversion will leave a general or agent questioning their path in life. They may be absent for a short while they contemplate their lot or disappear for good as they devote themselves to their new faith!	True
random_localisation_strings_string_action_demoralise_army	This will reduce a rival army's morale on the battlefield, making it less effective in combat.	True
random_localisation_strings_string_action_establish_criminal_network_at_settlement	Establish a spy network within a settlement to increase the province's line of sight and to reduce actions against it by rival religious agents, such as inciting rebellions.	True
random_localisation_strings_string_action_hunt_down_character	Hunt down a target to imprison or execute them.	True
random_localisation_strings_string_action_incite_revolt_at_settlement	Incite a revolt to destabilise a province, perhaps even leading to a full rebellion!	True
random_localisation_strings_string_action_inspire_army	This increases an army's morale on the battlefield and decreases actions performed against it by rival metsuke.	True
random_localisation_strings_string_action_minister_to_settlement	This will increase happiness within the settlement and decrease actions performed against it by rival metsuke.	True
random_localisation_strings_string_action_oversee_army	Overseeing an army will increase its general's loyalty and increase its defence against ninjas.	True
random_localisation_strings_string_action_oversee_settlement	This will increase a settlement's tax revenue and reduce actions performed against it by rival ninjas.	True
random_localisation_strings_string_action_sabotage_army	Sabotaging an army will halt its movement for one season and kill a few of its men.	True
random_localisation_strings_string_action_sabotage_castle_gates	If your agent is successful in this mission, the gates of the castle will be open on the battlefield, making it easier to seize.	True
random_localisation_strings_string_action_sabotage_settlement	Sabotaging a settlement will reduce any bonuses it produces until it is repaired.	True
random_localisation_strings_string_action_scout_army	Scouting will increase an army's movement and line of sight.	True
random_localisation_strings_string_adjecency_points	adjecency points	True
random_localisation_strings_string_advisor	Advisor	True
random_localisation_strings_string_afternoon	Afternoon	True
random_localisation_strings_string_agent_action_assassinate	暗殺	True
random_localisation_strings_string_agent_action_bribe_army	陸軍を買収	True
random_localisation_strings_string_agent_action_bribe_settlement	集落を買収	True
random_localisation_strings_string_agent_action_convert_character	人物を改心させる	True
random_localisation_strings_string_agent_action_demoralise_army	陸軍を撹乱	True
random_localisation_strings_string_agent_action_establish_criminal_network	Establish Criminal Network	True
random_localisation_strings_string_agent_action_hunt_down	追捕	True
random_localisation_strings_string_agent_action_incite_revolt	反乱を扇動	True
random_localisation_strings_string_agent_action_inspire_army	陸軍を鼓舞	True
random_localisation_strings_string_agent_action_minister_to_settlement	Minister To Settlement	True
random_localisation_strings_string_agent_action_oversee_army	陸軍を監護	True
random_localisation_strings_string_agent_action_oversee_settlement	集落を監護	True
random_localisation_strings_string_agent_action_sabotage	破壊工作	True
random_localisation_strings_string_agent_action_sabotage_army	陸軍に破壊工作	True
random_localisation_strings_string_agent_action_sabotage_castle_gates	城門に破壊工作	True
random_localisation_strings_string_agent_action_scout_army	Scout Army	True
random_localisation_strings_string_agent_help_cannot_sabotage_damaged_castle_gates	You cannot sabotage already damaged castle gates.	True
random_localisation_strings_string_agent_help_cannot_sabotage_fully_damaged_building	You cannot sabotage a fully damaged building.	True
random_localisation_strings_string_agent_help_string_bribe_capital	You cannot bribe a clan capital.	True
random_localisation_strings_string_agent_help_string_bribe_daimyo	You cannot bribe clan leaders.	True
random_localisation_strings_string_agent_help_string_bribe_protectorate	You cannot bribe your parent clan, nor any clans they are at peace with.	True
random_localisation_strings_string_agent_help_string_cannot_incite_kyoto	The Shogunate's grasp is too strong this close to Kyoto, its citizens will not dare rebel.	True
random_localisation_strings_string_agent_help_string_coop_action	You cannot perform this action on another player in a cooperative campaign.	True
random_localisation_strings_string_agent_help_string_enemy_counter_agent	An enemy counter agent reduces your chance of success.	True
random_localisation_strings_string_agent_help_string_family_member	The target is a well-protected family member and harder to assassinate.	True
random_localisation_strings_string_agent_help_string_high_loyalty	The target has a very high loyalty rating, making him harder to bribe.	True
random_localisation_strings_string_agent_help_string_high_opposing_religion	The strength of faith of the opposing religion reduces your success chance.	True
random_localisation_strings_string_agent_help_string_high_security_building	This building is very secure, making it harder to sabotage. 	True
random_localisation_strings_string_agent_help_string_incite_rebels	You cannot incite revolts in rebel provinces.	True
random_localisation_strings_string_agent_help_string_insufficient_funds	You do not have enough money to perform this action.	True
random_localisation_strings_string_agent_help_string_low_success_chance	Your chances of success are too slight for your agent to perform this action.	True
random_localisation_strings_string_agent_help_string_nemesis	This target is naturally resistant against your agent.	True
random_localisation_strings_string_agent_help_string_region_in_rebellion	Rebels are already active in this province.	True
random_localisation_strings_string_agents_tab	工作員	True
random_localisation_strings_string_all	All	True
random_localisation_strings_string_alliance_tooltip_allied_war	Cannot ally with an enemy of your allies.	True
random_localisation_strings_string_alliance_tooltip_can_ally	Propose an alliance.||Allies can be asked for help in the event of war.||It is useful to be on friendly terms with a clan before requesting an alliance.	True
random_localisation_strings_string_alliance_tooltip_is_protectorate	Cannot ally with another clan's vassal.	True
random_localisation_strings_string_alliance_tooltip_player_is_protectorate	You cannot create alliances when you are another clan's vassal.	True
random_localisation_strings_string_alliance_tooltip_war_allied	Cannot ally with an ally of your enemies.	True
random_localisation_strings_string_allied	同盟	True
random_localisation_strings_string_allied_forces	あなたの同盟	True
random_localisation_strings_string_always	Always	True
random_localisation_strings_string_April	April	True
random_localisation_strings_string_army_tab	陸軍	True
random_localisation_strings_string_army_trapped_in_enemy_ZOC	This force is inside an enemy zone of control and cannot move. Attacking the enemy is its only option.	True
random_localisation_strings_string_art_active	Left-click to study this art	True
random_localisation_strings_string_art_already_researched	You have already mastered this art.	True
random_localisation_strings_string_art_being_researched	You are currently studying this art.	True
random_localisation_strings_string_art_unavailable	Unavailable.  You have not mastered the arts needed to study this.	True
random_localisation_strings_string_at_peace	平和	True
random_localisation_strings_string_at_war	戦争	True
random_localisation_strings_string_attrition_cold	冬の間は陸軍を敵の領土へと移動させると、消耗により損害を被る事になります。 	True
random_localisation_strings_string_attrition_cold_immune	極寒に耐久力がある部隊が軍の中に存在しています。	True
random_localisation_strings_string_attrition_heat	ここは消耗領域です。ここでは陸軍が酷暑に耐え切れず損害を被る事になるでしょう。	True
random_localisation_strings_string_attrition_heat_immune	酷暑に耐久力がある部隊が軍の中に存在しています。	True
random_localisation_strings_string_attrition_sea	ここに移動した船は、消耗により損害を被る事になります	True
random_localisation_strings_string_AUA_LOCKED_HEAVILY_DAMAGED	Retainer required to use this unit:	True
random_localisation_strings_string_audio_provider_4_0	4.0 discrete	True
random_localisation_strings_string_audio_provider_5_1	5.1 discrete	True
random_localisation_strings_string_audio_provider_6_1	6.1 discrete	True
random_localisation_strings_string_audio_provider_7_1	7.1 discrete	True
random_localisation_strings_string_audio_provider_8_1	8.1 discrete	True
random_localisation_strings_string_audio_provider_directsound_3d_hardware	DirectSound 3D hardware	True
random_localisation_strings_string_audio_provider_dolby_surround	Dolby surround	True
random_localisation_strings_string_audio_provider_mono	Mono	True
random_localisation_strings_string_audio_provider_srs_circle_surround	SRS Circle Surround	True
random_localisation_strings_string_audio_provider_stereo_headphones	Stereo headphones	True
random_localisation_strings_string_audio_provider_stereo_speakers	Stereo speakers	True
random_localisation_strings_string_audio_provider_windows_default	Windows default	True
random_localisation_strings_string_August	August	True
random_localisation_strings_string_auto_resolve	Auto-Resolve	True
random_localisation_strings_string_auto_save_filename	auto_save	True
random_localisation_strings_string_auto_save_filename_legendary	auto_save_legendary	True
random_localisation_strings_string_battle_defeat_close_phyrric	敵の犠牲多き勝利||The enemy has won, but it has cost them dear. Their dead litter the field!\n	True
random_localisation_strings_string_battle_defeat_heroic_crushing	壊滅的敗北||This is a shameful defeat! Your men died honourably but to no purpose, slaughtered by your foes!	True
random_localisation_strings_string_battle_defeat_major_close	惜敗||Ah! The enemy have defeated you, but your efforts were valiant and almost successful.	True
random_localisation_strings_string_battle_defeat_major_decisive	決定的な敗北||Truly: shame and dishonour will stain this day's memory. This is a terrible defeat to suffer!\n	True
random_localisation_strings_string_battle_defeat_minor_close	惜敗||Victory has eluded your grasp. The enemy triumphs, but by little.	True
random_localisation_strings_string_battle_defeat_minor_decisive	決定的な敗北||There is no doubt: defeat is your fate. Your men are scattered or dead.	True
random_localisation_strings_string_battle_defeat_minor_heroic	壊滅的敗北||There is nothing to take from this day but shame and dishonour. The enemy victory is remarkable.	True
random_localisation_strings_string_battle_draw	引き分け	True
random_localisation_strings_string_battle_filter_clan	Clan Battles	True
random_localisation_strings_string_battle_filter_friends	Friends Battles	True
random_localisation_strings_string_battle_filter_land	Land Battles	True
random_localisation_strings_string_battle_filter_naval	Naval Battles	True
random_localisation_strings_string_battle_status_boarding	切り込み中	True
random_localisation_strings_string_battle_status_docking	接舷中	True
random_localisation_strings_string_battle_status_firing	射撃中	True
random_localisation_strings_string_battle_status_firing_at_will	任意射撃中	True
random_localisation_strings_string_battle_status_garrisoned	守備中	True
random_localisation_strings_string_battle_status_hidden	潜伏	True
random_localisation_strings_string_battle_status_idle	待機中	True
random_localisation_strings_string_battle_status_in_melee	白兵中	True
random_localisation_strings_string_battle_status_on_fire	出火	True
random_localisation_strings_string_battle_status_running	疾走中	True
random_localisation_strings_string_battle_status_sinking	沈没中	True
random_localisation_strings_string_battle_status_targetting	指向中	True
random_localisation_strings_string_battle_status_under_missile_attack	飛び道具攻撃を受けている	True
random_localisation_strings_string_battle_status_walking	歩行中	True
random_localisation_strings_string_battle_status_withdrawing	退却中	True
random_localisation_strings_string_battle_time_limit	%d分	True
random_localisation_strings_string_battle_time_remaining	残り時間:	True
random_localisation_strings_string_battle_victory_close_phyrric	犠牲多き勝利||You are victorious, but at what cost? Many have paid the ultimate price for this victory.\n	True
random_localisation_strings_string_battle_victory_heroic_crushing	英雄的な勝利||This is victory, glorious, heroic, magnificent victory! Your foes are utterly crushed!\n	True
random_localisation_strings_string_battle_victory_major_close	辛勝||Almost they defeated you, but you have snatched victory! The enemy dead are testament to that!\n	True
random_localisation_strings_string_battle_victory_major_decisive	決定的な勝利||There can be no doubt: this is a great victory! The enemy are dead, or running for their lives!\n	True
random_localisation_strings_string_battle_victory_minor_close	辛勝||The enemy is broken! Death and dishonour are theirs today, but only by a single sword stroke!	True
random_localisation_strings_string_battle_victory_minor_decisive	決定的な勝利||The enemy are dead, or fleeing to save their dishonourable lives! You have your victory!	True
random_localisation_strings_string_battle_victory_minor_heroic	英雄的な勝利||The battle is done, and the heads counted! This is a notable victory!	True
random_localisation_strings_string_battle_warning_returning_to_postbattle	Returning to front end in:	True
random_localisation_strings_string_break_alliance_tooltip_can_break_alliance	Demand breaking of an alliance||You can ask that a clan breaks its alliance with another.||This is useful if they are an ally of one of your enemies.||The proposal is more likely to be accepted if they value your friendship over the other clan.	True
random_localisation_strings_string_break_alliance_tooltip_no_allies	There are no alliances to break.	True
random_localisation_strings_string_break_trade_tooltip_can_embargo	Demand a trade embargo against another clan.||You can ask a clan to join you in a trade embargo against another clan.||This is a good way of depriving an enemy of essential funds.	True
random_localisation_strings_string_break_trade_tooltip_no_unembargoed_factions	No unembargoed clans left	True
random_localisation_strings_string_broadside_fire_left	Fire broadside left	True
random_localisation_strings_string_broadside_fire_right	Fire broadside right	True
random_localisation_strings_string_broadside_num_reloaded	Guns reloaded :	True
random_localisation_strings_string_building_under_construction_damaged	This unfinished building is damaged and all construction on it has halted. Select it and click the 'Repair' button to fix it and continue the construction, or demolish it using the 'Demolish' button.	True
random_localisation_strings_string_building_under_construction_damaged_cancel_repair	Cancelling the repair of this unfinished building will leave it in a damaged state. Construction on it will not start again until it has been repaired.	True
random_localisation_strings_string_building_under_construction_damaged_demolish	Click here to demolish the unfinished building, which will happen instantly.	True
random_localisation_strings_string_building_under_construction_damaged_repair	Click here to repair the unfinished building so that construction on it can continue.	True
random_localisation_strings_string_button_advice_tooltip	Click for advice on this panel	True
random_localisation_strings_string_button_cancel_slot_instruction_active	Click this button to cancel any action on the currently selected item.	True
random_localisation_strings_string_button_cancel_slot_instruction_inactive	You must select an item before using this button.	True
random_localisation_strings_string_c_tooltip_protectorate	Vassal	True
random_localisation_strings_string_Campaign_button_end_turn_autumn	Autumn	True
random_localisation_strings_string_Campaign_button_end_turn_spring	Spring	True
random_localisation_strings_string_Campaign_button_end_turn_summer	Summer	True
random_localisation_strings_string_Campaign_button_end_turn_winter	Winter	True
random_localisation_strings_string_campaign_difficulty_slider_legendary	Manual saves not allowed in campaign. In battle, orders cannot be issued when paused.	True
random_localisation_strings_string_campaign_filter_friends	Friend's Campaigns	True
random_localisation_strings_string_campaign_ministers_effectiveness_effect	%+n to management level of ministers	True
random_localisation_strings_string_campaign_type_co_op	Co-operative	True
random_localisation_strings_string_campaign_type_co_op_long	Co-operative Long	True
random_localisation_strings_string_campaign_type_co_op_short	Co-operative Short	True
random_localisation_strings_string_campaign_type_long	Long Campaign	True
random_localisation_strings_string_campaign_type_one_vs_one	Head to Head	True
random_localisation_strings_string_campaign_type_prestige	Prestige Victory	True
random_localisation_strings_string_campaign_type_short	Short Campaign	True
random_localisation_strings_string_campaign_type_world_domination	Domination Campaign	True
random_localisation_strings_string_cancel_construction_confirmation	This building is in the process of being constructed, are you sure you wish to demolish it?	True
random_localisation_strings_string_cancel_demolish_building	This building will be dismantled once your turn has ended. Left-click to cancel demolish order.	True
random_localisation_strings_string_cancel_recruitment_confirmation	This unit is in the process of being recruited, are you sure you wish to cancel recruiting it?	True
random_localisation_strings_string_cancel_repair_building	This building will be repaired once your turn has ended. Left-click to cancel repair order.	True
random_localisation_strings_string_Cancelled	Cancelled	True
random_localisation_strings_string_Cannot_build_fort	You are unable to build a fort.||Building a fort requires a general and you must be within your own province.||You also need the sufficient funds and enough open ground to build upon.||If you have a general and are within one of your own provinces, you need to either raise enough funds or choose a clearer area to build upon.	True
random_localisation_strings_string_cannot_build_insufficient_funds	You have insufficient funds to order this construction.	True
random_localisation_strings_string_cannot_enter_enemy_zoc	You cannot enter an enemy force’s zone of control except to make an attack.	True
random_localisation_strings_string_cannot_enter_enemy_zoc	攻撃を仕掛ける時を除いて、敵勢の支配領域に進入する事はできません。	True
random_localisation_strings_string_cannot_recruit_general_already_full	You cannot recruit a general at this time.||You have the maximum number of units in this army already.||To recruit a general you will need to disband one of your units.	True
random_localisation_strings_string_cannot_recruit_insufficient_funds	You have insufficient funds to recruit this unit.	True
random_localisation_strings_string_Cannot_reinforce_artillery	Siege artillery cannot enter the battle as part of reinforcements	True
random_localisation_strings_string_cap_option_0	No unit caps	True
random_localisation_strings_string_cap_option_1	All unit caps	True
random_localisation_strings_string_cap_option_2	Artillery only capped	True
random_localisation_strings_string_cap_option_3	Cavalry only capped	True
random_localisation_strings_string_cap_option_4	Artillery and cavalry capped	True
random_localisation_strings_string_cap_option_5	Special ships capped	True
random_localisation_strings_string_capital	Clan Capital	True
random_localisation_strings_string_CapturePoint	Capture Point Battle	True
random_localisation_strings_string_CARD_STAT_BEST_1V1_LADDER_PLACEMENT_NAVAL	Best ladder placement 1v1 naval	True
random_localisation_strings_string_CARD_STAT_BEST_1V1_SKILL_NAVAL	Best all time skill rating 1v1 naval	True
random_localisation_strings_string_CARD_STAT_BEST_2V2_LADDER_PLACEMENT_NAVAL	Best ladder placement 2v2 naval	True
random_localisation_strings_string_CARD_STAT_BEST_2V2_SKILL_NAVAL	Best all time skill rating 2v2 naval	True
random_localisation_strings_string_CARD_STAT_BEST_3V3_LADDER_PLACEMENT_NAVAL	Best ladder placement 3v3 naval	True
random_localisation_strings_string_CARD_STAT_BEST_3V3_SKILL_NAVAL	Best all time skill rating 3v3 naval	True
random_localisation_strings_string_CARD_STAT_BEST_4V4_LADDER_PLACEMENT_NAVAL	Best ladder placement 4v4 naval	True
random_localisation_strings_string_CARD_STAT_BEST_4V4_SKILL_NAVAL	Best all time skill rating 4v4 naval	True
random_localisation_strings_string_cards_only	Cards Only	True
random_localisation_strings_string_Change_Reinforcement_Position	Drag and drop unit cards to change their position in the reinforcement queue. 	True
random_localisation_strings_string_character_experience_progress_bar	Experience gained at this level:	True
random_localisation_strings_string_character_panel_loyalty_honour_negative	悪材料	True
random_localisation_strings_string_character_panel_loyalty_honour_positive	好材料	True
random_localisation_strings_string_character_situation_conversion	Province Conversion	True
random_localisation_strings_string_character_situation_conversion_buddhist	Province Conversion	True
random_localisation_strings_string_character_situation_conversion_catholic	Province Conversion	True
random_localisation_strings_string_character_situation_cunning_bribe	Bribery	True
random_localisation_strings_string_character_situation_cunning_counterspy	Counterspying	True
random_localisation_strings_string_character_situation_cunning_hunt_down	Apprehension	True
random_localisation_strings_string_character_situation_cunning_oversee_army	Overseeing Army	True
random_localisation_strings_string_character_situation_cunning_oversee_town	Overseeing Settlement	True
random_localisation_strings_string_character_situation_land_ambush	Ambushes	True
random_localisation_strings_string_character_situation_land_amphibious_attack	Coastal Assaults	True
random_localisation_strings_string_character_situation_land_attack	Field Attacks	True
random_localisation_strings_string_character_situation_land_defence	Field Defence	True
random_localisation_strings_string_character_situation_land_siege_attack	Siege Attacks	True
random_localisation_strings_string_character_situation_land_siege_defence	Siege Defence	True
random_localisation_strings_string_character_situation_sea_attack	Naval Attacks	True
random_localisation_strings_string_character_situation_sea_defence	Naval Defence	True
random_localisation_strings_string_character_situation_subterfuge_assassination	Assassinations	True
random_localisation_strings_string_character_situation_subterfuge_field_scout	Scouting	True
random_localisation_strings_string_character_situation_subterfuge_sabotage_army	Army Sabotage	True
random_localisation_strings_string_character_situation_subterfuge_sabotage_building	Building Sabotage	True
random_localisation_strings_string_character_situation_subterfuge_spy_network	Spy Networks	True
random_localisation_strings_string_character_situation_subterfuge_spying	Spying	True
random_localisation_strings_string_character_situation_zeal_convert_character	Character Conversion	True
random_localisation_strings_string_character_situation_zeal_demoralise_army	Demoralising Armies	True
random_localisation_strings_string_character_situation_zeal_incite_unrest	Inciting Unrest	True
random_localisation_strings_string_character_situation_zeal_inspire_army	Inspiring Armies	True
random_localisation_strings_string_character_situation_zeal_inspire_town	Inspiring Castle Towns	True
random_localisation_strings_string_chat_channel_clan	Clan Channel	True
random_localisation_strings_string_chat_channel_game	Game Channel	True
random_localisation_strings_string_chat_channel_new	Ronin	True
random_localisation_strings_string_chat_channel_prev_game	Previous Game Channel	True
random_localisation_strings_string_chat_channel_public	Public Channel	True
random_localisation_strings_string_chat_channel_room	Room Channel	True
random_localisation_strings_string_chat_prefix_all	[to all]	True
random_localisation_strings_string_chat_prefix_clan	[to clan]	True
random_localisation_strings_string_chat_prefix_room	[to room]	True
random_localisation_strings_string_chat_prefix_team	[to team]	True
random_localisation_strings_string_Children	Children:	True
random_localisation_strings_string_clan_demotion	Your clan has been relegated.	True
random_localisation_strings_string_clan_members	Clan Members	True
random_localisation_strings_string_clan_points	clan points	True
random_localisation_strings_string_clan_promotion	Your clan has been promoted.	True
random_localisation_strings_string_clan_season_end	Season Ended.	True
random_localisation_strings_string_ClanManagement_tooltip_heir_general_text	Make heir. The daimyo’s heir will assume leadership of the clan when his father passes away.	True
random_localisation_strings_string_ClanManagement_tooltip_heir_general_with_office	This family general currently holds a commission. He must relinquish his office if he is to become heir.	True
random_localisation_strings_string_ClanManagement_tooltip_heir_incoming_general	Declaring an adult son as your heir will increase his loyalty.	True
random_localisation_strings_string_ClanManagement_tooltip_heir_not_of_age_incoming	Declaring an underage son as your heir will have no effect on his loyalty when he comes of age.	True
random_localisation_strings_string_ClanManagement_tooltip_heir_not_of_age_outgoing	Disinheriting an underage heir will have no effect on his loyalty when he comes of age.	True
random_localisation_strings_string_ClanManagement_tooltip_heir_outgoing_general	Disinheriting your adult heir will decrease his loyalty.	True
random_localisation_strings_string_ClanManagement_tooltip_heir_selected	The selected character has already been declared as the daimyo's heir.	True
random_localisation_strings_string_ClanManagement_tooltip_marry_selected	Left-click on this character in order to marry them to the selected clan member.	True
random_localisation_strings_string_ClanManagement_tooltip_office_empty	This commission is currently unassigned. Press this button to assign it to the selected general.||Assigning a commission to a general will increase his loyalty.	True
random_localisation_strings_string_ClanManagement_tooltip_office_incoming_effects	A general’s rank defines his ability in office. The selected general will have the following effects:	True
random_localisation_strings_string_ClanManagement_tooltip_heir_general_text	嫡子にする。大名の嫡子は、その父が死去した際に氏族の指導者となります。	True
random_localisation_strings_string_ClanManagement_tooltip_heir_general_with_office	この一族の将軍は現在奉行の座に就いています。嫡子にするつもりならば、奉行の座を手放さなければなりません。	True
random_localisation_strings_string_ClanManagement_tooltip_heir_incoming_general	成人した息子に一族の嫡子であると宣告すると、その忠誠が増加します。	True
random_localisation_strings_string_ClanManagement_tooltip_heir_not_of_age_incoming	幼き息子に一族の嫡子であると宣告しても、彼が成人を迎えたときの忠誠に影響をもたらしません。	True
random_localisation_strings_string_ClanManagement_tooltip_heir_not_of_age_outgoing	幼き息子を廃嫡しても、彼が成人を迎えたときの忠誠に影響をもたらしません。	True
random_localisation_strings_string_ClanManagement_tooltip_heir_outgoing_general	成人した嫡子を廃嫡するとその忠誠が減少します。	True
random_localisation_strings_string_ClanManagement_tooltip_heir_selected	選択した人物は既に大名の嫡子であると宣告されています。	True
random_localisation_strings_string_ClanManagement_tooltip_marry_selected	選択した氏族の一員を彼と結婚させるには、この人物を左クリックしてください。	True
random_localisation_strings_string_ClanManagement_tooltip_office_empty	この奉行の座は現在空席です。選択した将軍を任命するにはこのボタンを押してください。||将軍を奉行に任命すると忠誠が増加します。	True
random_localisation_strings_string_ClanManagement_tooltip_office_incoming_effects	この座についている間の将軍の能力は将軍のランクによって決まります。選択した将軍は以下の効果を持つ事になるでしょう。:	True
random_localisation_strings_string_ClanManagement_tooltip_office_is_heir	You may not assign a commission to the heir. If you wish to assign this commission to the selected character, he must first be disinherited by nominating another of the daimyo's sons as the heir.	True
random_localisation_strings_string_ClanManagement_tooltip_office_outgoing_effects	The outgoing general has the following effects:	True
random_localisation_strings_string_ClanManagement_tooltip_office_replace	This commission is currently assigned to another general. Assigning it to the selected general will remove the current commissioner from his office.||Assigning a commission to a general will increase his loyalty.||Removing a general from office will decrease his loyalty.	True
random_localisation_strings_string_ClanManagement_tooltip_office_selected	The selected character has already been assigned this commission.	True
random_localisation_strings_string_ClanManagement_tooltip_office_swap	This commission is currently assigned to another general. Assigning it to the selected general will have them swap offices.||Swapping commissions between generals has no impact on their loyalty.	True
random_localisation_strings_string_ClanManagement_UnitCard_Child	The daimyo's infant child.	True
random_localisation_strings_string_ClanManagement_UnitCard_Daimyo	Your daimyo. Left-click to see his character summary, right-click to see his character details.||Your daimyo is the head of the clan and will require a worthy son to follow in his footsteps.	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoBrother	The daimyo's brother; a general. Left-click to see his character summary, right-click to see his character details.||To assign a general a commission, select him and press one of the 'commission' buttons in the panel below.||Examine each general's details to choose the most suitable candidate.	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoBrotherYoung	The daimyo's young brother. Left-click to see his character summary.||Once the daimyo's brother comes of age, he will become a general.	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoDaughter	The daimyo's daughter. Left-click to see her character summary.||An unwed daughter can be married to one of your generals; select her and press the 'marry' button on the panel below. An eligible partner may then be chosen.||An unwed daughter may also be married into other clans to increase diplomatic relations through the Diplomacy panel.	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoDaughterMarried	The daimyo's daughter. Left-click to see her character summary.	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoDaughterYoung	The daimyo's young daughter. Left-click to see her character summary.||Once the daimyo's daughter comes of age, she may be married to one of your generals to increase his loyalty or may marry into another clan to strengthen diplomatic relations.	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoSon	The daimyo's young son. Left-click to see his character summary.||Once the daimyo's son is ready to assume his adult responsibilities, he will become a general.||To appoint a son as the clan heir, select him and press the 'heir' button on the panel below.||Examine each son's details to choose the most suitable candidate.	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoSonInLaw	The daimyo's son in law; a general. Left-click to see his character summary, right-click to see his character details.||To appoint a son as the clan heir, select him and press the 'heir' button on the panel below.||To assign a general a commission, select him and press one of the 'commission' buttons on the panel below.||Examine each general's details to choose the most suitable candidate.	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoWidow	The daimyo's widow. Left-click to see her character summary.||Depending on her traits, the daimyo's wife may have an effect upon the daimyo or the clan.	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoWife	The daimyo's wife. Left-click to see her character summary.||Depending on her traits, the daimyo's wife may have an effect upon the daimyo or the clan.	True
random_localisation_strings_string_ClanManagement_tooltip_office_selected	選択した人物は既にこの奉行の座に就いています。	True
random_localisation_strings_string_ClanManagement_tooltip_office_swap	この奉行の座は現在、別の将軍に割り当てられています。選択した将軍をこの座を割り当てるには、奉行の座を交換させましょう。||将軍間で奉行の座を交換しても、将軍の忠誠に影響が及ぶ事はありません。	True
random_localisation_strings_string_ClanManagement_UnitCard_Child	大名の幼子。	True
random_localisation_strings_string_ClanManagement_UnitCard_Daimyo	大名。左クリックで概要を見る、右クリックで詳細を見る。||大名は氏族の当主です。その座を受け継がせるにはそれに相応しい息子が必要です。	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoBrother	大名の兄弟、将軍。左クリックで概要を見る、右クリックで詳細を見る。||将軍を奉行に任命するには、将軍を選択し、パネル下部の「奉行」ボタンの一つを選択してください。||各将軍の詳細を調べて、最も適した候補を選びましょう。	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoBrotherYoung	大名の幼き兄弟。左クリックで概要を見る。||大名の兄弟が成人を迎えると、彼は将軍となります。	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoDaughter	大名の娘。左クリックで概要を見る。||未婚の娘はあなたの将軍と結婚する事が出来ます。彼女を選択しパネル下部の「結婚」ボタンを選択してください。そして最適な相手を選択するのです。||また未婚の娘は、外交パネルを通して、外交関係を向上させるために他の氏族と結婚する事も出来ます。	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoDaughterMarried	大名の娘。左クリックで概要を見る。	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoDaughterYoung	大名の幼き娘。左クリックで概要を見る。||大名の娘が成人を迎えると、彼女はあなたの将軍の忠誠を増加させるために将軍と結婚や、外交関係を向上させるために他の氏族と結婚する事ができます。	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoSon	大名の幼き息子。左クリックで概要を見る。||大名の息子は大人として義務を果す準備が整うと、将軍となります。||息子を氏族の嫡子として定めるには、彼を選択し、パネル下部の「嫡子」ボタンを選択してください。||各息子の詳細を調べて、最も適した候補を選びましょう。	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoSonInLaw	大名の婿養子。将軍。左クリックで概要を見る、右クリックで詳細を見る。||T息子を氏族の嫡子として定めるには、彼を選択し、パネル下部の「嫡子」ボタンを選択してください。||将軍を奉行に任命するには、将軍を選択し、パネル下部の「奉行」ボタンの一つを選択してください。||各将軍の詳細を調べて、最も適した候補を選びましょう。	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoWidow	大名の寡婦。左クリックで概要を見る。||大名の妻はその特性によって、大名か氏族に影響を及ぼすかもしれません。	True
random_localisation_strings_string_ClanManagement_UnitCard_DaimyoWife	大名の妻。左クリックで概要を見る。||大名の妻はその特性によって、大名か氏族に影響を及ぼすかもしれません。	True
random_localisation_strings_string_ClanManagement_UnitCard_EligibleDaughterNeeded	A marriage requires an eligible daughter.	True
random_localisation_strings_string_ClanManagement_UnitCard_General	A general in the daimyo's service. Left-click to see his character summary, right-click to see his character details.||To assign a general a commission, select him and press one of the 'commission' buttons on the panel below.||A general may also marry the daimyo's unwed daughter; select him and press the 'marry' button on the panel below. An eligible partner may then be chosen.	True
random_localisation_strings_string_ClanManagement_UnitCard_OfAge	The daimyo's son; a general. Left-click to see his character summary, right-click to see his character details.||To appoint a son as the clan heir, select him and press the 'heir' button on the panel below.||To assign a general a commission, select him and press one of the 'commission' buttons on the panel below.||Examine each general's details to choose the most suitable candidate.	True
random_localisation_strings_string_ClanManagement_UnitCard_General	大名の家臣の将軍。左クリックで概要を見る、右クリックで詳細を見る。||将軍を奉行に任命するには、将軍を選択し、パネル下部の「奉行」ボタンの一つを選択してください。||また、将軍は大名の未婚の娘と結婚する事が出来ます。彼を選択しパネル下部の「結婚」ボタンを選択してください。そして最適な相手を選択するのです。	True
random_localisation_strings_string_ClanManagement_UnitCard_OfAge	大名の息子。将軍。左クリックで概要を見る、右クリックで詳細を見る。||息子を氏族の嫡子として定めるには、彼を選択し、パネル下部の「嫡子」ボタンを選択してください。||将軍を奉行に任命するには、将軍を選択し、パネル下部の「奉行」ボタンの一つを選択してください。||各将軍の詳細を調べて、最も適した候補を選びましょう。	True
random_localisation_strings_string_ClanManagement_UnitCard_Their_Hostage	This family member is a hostage of the _ clan as part of your _ with them.||If you break the deal, they will be killed.||If you keep to it, they will be returned in _ years.	True
random_localisation_strings_string_class_lower	Lower Classes	True
random_localisation_strings_string_class_middle	Middle Classes	True
random_localisation_strings_string_class_upper	The Nobility	True
random_localisation_strings_string_Classic	Land Battle	True
random_localisation_strings_string_click_to_mark_current_selection_for_dismantling	クリックで現在選択している建物を取り壊す	True
random_localisation_strings_string_commerce_raiding	交易路を襲撃:	True
random_localisation_strings_string_Completed	Completed	True
random_localisation_strings_string_confirm_delete_msg	This will delete all selected files.  Continue?	True
random_localisation_strings_string_confirm_delete_title	Confirm Delete	True
random_localisation_strings_string_Construction_site	建設地	True
random_localisation_strings_string_construction_tab	建設	True
random_localisation_strings_string_conversion_factor_buildings_buddhist	Buddhist buildings	True
random_localisation_strings_string_conversion_factor_buildings_christian	Christian buildings	True
random_localisation_strings_string_conversion_factor_buildings_ikko	Ikko buildings	True
random_localisation_strings_string_conversion_factor_characters_buddhist	Buddhist monk present	True
random_localisation_strings_string_conversion_factor_characters_christian	Christian missionary present	True
random_localisation_strings_string_conversion_factor_characters_ikko	Ikko monk present	True
random_localisation_strings_string_conversion_factor_events_buddhist	Recent events	True
random_localisation_strings_string_conversion_factor_events_christian	Recent events	True
random_localisation_strings_string_conversion_factor_events_ikko	Recent events	True
random_localisation_strings_string_conversion_factor_osmosis_buddhist	Buddhist influence from neighbouring provinces	True
random_localisation_strings_string_conversion_factor_osmosis_christian	Christian influence from neighbouring provinces	True
random_localisation_strings_string_conversion_factor_osmosis_ikko	Ikko influence from neighbouring provinces	True
random_localisation_strings_string_conversion_factor_state_religion_buddhist	Buddhist-owned province	True
random_localisation_strings_string_conversion_factor_state_religion_christian	Christian-owned province	True
random_localisation_strings_string_conversion_factor_state_religion_ikko	Ikko-owned province	True
random_localisation_strings_string_copy_protection_message	You have loaded a game saved without an authentic copy of Total War: Shogun 2 installed. Consequently, the game may become unstable. To purchase a copy please visit http://store.steampowered.com/app/34330/.	True
random_localisation_strings_string_cost	費用:	True
random_localisation_strings_string_cpu_player	CPU %d	True
random_localisation_strings_string_damaged_building	Damaged Building||While a building is damaged, any effect or economic bonuses gained from it will be reduced.||You can leave it to repair slowly at no extra cost, or you can spend money to repair it within one turn using the 'Repair' button to the left.	True
random_localisation_strings_string_day	Day	True
random_localisation_strings_string_December	December	True
random_localisation_strings_string_declare_war_tooltip_can_declare_war	Declaring war will end any agreements with this clan.||It can sometimes lose you deals with other clans as well, as they pick sides. 	True
random_localisation_strings_string_declare_war_tooltip_player_is_mp_co_op_ally	You cannot declare against your multiplayer cooperative ally.	True
random_localisation_strings_string_declare_war_tooltip_player_is_protectorate	You are a vassal clan and can only declare war against enemies of your overlord, or against your overlord clan itself. 	True
random_localisation_strings_string_defeat	敗北	True
random_localisation_strings_string_description	Description	True
random_localisation_strings_string_destroy_transported_message	Destroying these units will result in the loss of any force or characters they are currently transporting.	True
random_localisation_strings_string_destroy_transported_title	Unit Disbandment	True
random_localisation_strings_string_difficulty_level_1	Easy	True
random_localisation_strings_string_difficulty_level_2	Normal	True
random_localisation_strings_string_difficulty_level_3	Hard	True
random_localisation_strings_string_difficulty_level_4	Very Hard	True
random_localisation_strings_string_difficulty_level_5	Legendary	True
random_localisation_strings_string_diplomacy_button_cannot_hostage	Only children can be used as hostages and hostages can only be offered or demanded as part of a proposal, not as a proposal in itself.	True
random_localisation_strings_string_diplomacy_button_cannot_military_access_war	You cannot request or offer military access to a clan you are at war with.	True
random_localisation_strings_string_diplomacy_button_cannot_request_join_war_warring_a	You cannot do this while you are at war with this clan's allies.	True
random_localisation_strings_string_diplomacy_button_cannot_request_join_war_when_at_w	You cannot do this while you are at war with this clan.	True
random_localisation_strings_string_diplomacy_button_cannot_trade_embargo	There are no trade routes to declare an embargo against.	True
random_localisation_strings_string_diplomacy_button_cannot_wed	Both clans need eligible family members before any marriage proposals can take place.	True
random_localisation_strings_string_diplomacy_button_must_be_at_peace_to_marriage	You must be at peace with a clan to propose a marriage arrangement.	True
random_localisation_strings_string_diplomacy_button_must_be_at_peace_to_protect	You must be at peace with a clan in order to make them your vassal.||You can request peace with a clan and make them your vassal as part of one agreement.	True
random_localisation_strings_string_diplomacy_button_need_access_to_cancel_access	There is no military access to cancel.	True
random_localisation_strings_string_diplomacy_button_need_alliance_to_request_alliance	There is no alliance to cancel.	True
random_localisation_strings_string_diplomacy_button_need_peace_to_ally	You cannot make an ally of a clan you are at war with.	True
random_localisation_strings_string_diplomacy_button_need_peace_to_request_war	You are already at war with this clan.	True
random_localisation_strings_string_diplomacy_button_need_peace_to_trade	You cannot trade with an clan you are at war with.	True
random_localisation_strings_string_diplomacy_button_need_peace_with_other_allies_to_a	You cannot ally with this clan, as you are already at war with one of their allies.	True
random_localisation_strings_string_diplomacy_button_need_war_to_request_peace	You are not at war with this clan.	True
random_localisation_strings_string_diplomacy_button_no_trade_agreement_to_cancel	There is no trade agreement to cancel.	True
random_localisation_strings_string_diplomacy_button_no_trade_to_demand_they_break	The other clan has no trade agreement to break.	True
random_localisation_strings_string_diplomacy_button_other_clan_no_alliances_to_break	The other clan has no alliances to break.	True
random_localisation_strings_string_diplomacy_header_other_clans	他の氏族	True
random_localisation_strings_string_diplomacy_header_player_clan	%S Clan	True
random_localisation_strings_string_diplomacy_undiscovered_clan_mon	Undiscovered clan: %S	True
random_localisation_strings_string_early	Early	True
random_localisation_strings_string_easy	Easy	True
random_localisation_strings_string_Economics_Bar	Economics	True
random_localisation_strings_string_effect_bundle_from_event	Event:	True
random_localisation_strings_string_effect_bundle_target_global	氏族全体。	True
random_localisation_strings_string_effect_bundle_target_local	州:	True
random_localisation_strings_string_effect_bundle_time	残り季節	True
random_localisation_strings_string_effect_bundle_tooltip	Current effects||Successfully completing missions and facing certain game events will trigger short-term effects upon your clan or provinces.	True
random_localisation_strings_string_encourage_fleet	Encourage||Some command ships can encourage other vessels within their area of influence, increasing their melee attack, reload skill and accuracy.||Once this ability has been activated, you will have to wait a while before using it again.	True
random_localisation_strings_string_enemy	敵	True
random_localisation_strings_string_enemy_forces	敵の同盟	True
random_localisation_strings_string_Enlightenment_Bar	Enlightenment	True
random_localisation_strings_string_enter_contested_region_warning	There is a revolution in your home province. If you move troops in, be aware that some of them may join the rebels.\n\nContinue?	True
random_localisation_strings_string_error_chat_room_connection_failure	Chat Error||Failed to connect to chat room.	True
random_localisation_strings_string_error_chat_room_failed	Chat Error||Failed to create chat room.	True
random_localisation_strings_string_error_chat_room_invalid	Chat Error||Invalid chat room.	True
random_localisation_strings_string_error_clan_search	Clan Search||Clan search returned no results.	True
random_localisation_strings_string_error_leaderboard_search	Leaderboard Search||Leaderboard search returned no result	True
random_localisation_strings_string_error_veterans_full	Veteran Slots Full||You have filled all your available veteran slots.	True
random_localisation_strings_string_evening	Evening	True
random_localisation_strings_string_event_log_battle_defeat_close_phyrric	勇敢な敗北	True
random_localisation_strings_string_event_log_battle_defeat_heroic_crushing	壊滅的な敗北	True
random_localisation_strings_string_event_log_battle_defeat_major_decisive	決定的な敗北	True
random_localisation_strings_string_event_log_battle_defeat_minor_close	惜敗	True
random_localisation_strings_string_event_log_battle_victory_close_phyrric	ピュロスの勝利	True
random_localisation_strings_string_event_log_battle_victory_heroic_crushing	英雄的な勝利	True
random_localisation_strings_string_event_log_battle_victory_major_decisive	決定的な勝利	True
random_localisation_strings_string_event_log_battle_victory_minor_close	辛勝	True
random_localisation_strings_string_event_log_rebellion_buddhist	Buddhist Revolt	True
random_localisation_strings_string_event_log_rebellion_christian	Christian Revolt	True
random_localisation_strings_string_event_log_rebellion_ikko	Ikko Revolt	True
random_localisation_strings_string_event_log_rebellion_peasant	Peasant Rebellion	True
random_localisation_strings_string_event_log_rebellion_samurai	Clan Uprising	True
random_localisation_strings_string_exceeds_all_budgets	Exceeds all budgets	True
random_localisation_strings_string_exit_theatre_tooltip	Exit theatre here	True
random_localisation_strings_string_expert	Expert	True
random_localisation_strings_string_faction_not_allowed	The clan in this setup isn't allowed in this type of battle	True
random_localisation_strings_string_factors_governing_relationship	Factors governing relationship with %S:	True
random_localisation_strings_string_Failed	Failed	True
random_localisation_strings_string_famous_battle_battle_of	Battle of:	True
random_localisation_strings_string_famous_battle_defeated_by	Defeated by:	True
random_localisation_strings_string_famous_battle_victory_over	Victory over:	True
random_localisation_strings_string_farm	Farm	True
random_localisation_strings_string_fatigue_active	活動的	True
random_localisation_strings_string_fatigue_exhausted	限界	True
random_localisation_strings_string_fatigue_fresh	元気	True
random_localisation_strings_string_fatigue_tired	疲労	True
random_localisation_strings_string_fatigue_very_tired	極度の疲労	True
random_localisation_strings_string_fatigue_winded	息切れ	True
random_localisation_strings_string_fe_recruitment_card_tooltip_cap_reached_land	You are unable to add anymore units of this type as you have reached the limit of %d per army	True
random_localisation_strings_string_fe_recruitment_card_tooltip_cap_reached_sea	You are unable to add anymore units of this type as you have reached the limit of %d per navy	True
random_localisation_strings_string_fe_recruitment_card_tooltip_category_clamp_reached	You cannot add this unit as only one siege engine can be used at a time.	True
random_localisation_strings_string_fe_recruitment_card_tooltip_command_clash_land	You cannot add this unit as you already have a general in your army	True
random_localisation_strings_string_fe_recruitment_card_tooltip_command_clash_sea	You cannot add this unit as you already have an admiral in your navy	True
random_localisation_strings_string_fe_recruitment_card_tooltip_land	Left-click to select.\nRight-click for information.\nDouble left-click or drag to army to add.	True
random_localisation_strings_string_fe_recruitment_card_tooltip_naval	Left-click to select.\nRight-click for information.\nDouble left-click or drag to navy to add.	True
random_localisation_strings_string_fe_recruitment_card_tooltip_not_unlocked	You cannot add this unit as it hasn't been unlocked yet.\nKeep winning battles to unlock more units.	True
random_localisation_strings_string_fe_recruitment_card_tooltip_required_ancillary	Retainer required to use this unit:	True
random_localisation_strings_string_fe_recruitment_card_tooltip_veteran_used	This veteran unit already exists in your army	True
random_localisation_strings_string_fe_unit_card_tooltip_cap_land	Units of this type are capped to %d per army.	True
random_localisation_strings_string_fe_unit_card_tooltip_cap_naval	Units of this type are capped to %d per navy.	True
random_localisation_strings_string_fe_unit_card_tooltip_land	Left-click to select. \nRight-click to remove.\nDouble left-click to duplicate unit.||Cards can be dragged to a new location to reorder them within the army.	True
random_localisation_strings_string_fe_unit_card_tooltip_minimal_land	Left-click to select. \nRight-click for information.||Cards can be dragged to a new location to reorder them within the army.	True
random_localisation_strings_string_fe_unit_card_tooltip_minimal_naval	Left-click to select. \nRight-click for information.||Cards can be dragged to a new location to reorder them within the navy.	True
random_localisation_strings_string_fe_unit_card_tooltip_navy	Left-click to select. \nRight-click to remove.\nDouble left-click to duplicate unit.||Cards can be dragged to a new location to reorder them within the navy.	True
random_localisation_strings_string_fe_unit_card_tooltip_no_dupe_land	Left-click to select. \nRight-click to remove.||Cards can be dragged to a new location to reorder them within the army.	True
random_localisation_strings_string_fe_unit_card_tooltip_no_dupe_naval	Left-click to select. \nRight-click to remove.||Cards can be dragged to a new location to reorder them within the navy.	True
random_localisation_strings_string_Feature_unavailable	Unavailable in this campaign	True
random_localisation_strings_string_February	February	True
random_localisation_strings_string_file_io_error_not_found	File not found. Invalid filename specified.	True
random_localisation_strings_string_file_load_failed	File Load Failed	True
random_localisation_strings_string_finance_header_agent_actions	工作員の活動	True
random_localisation_strings_string_finance_header_civic	民	True
random_localisation_strings_string_finance_header_commerce_raiding	交易を襲撃	True
random_localisation_strings_string_finance_header_construction	建設	True
random_localisation_strings_string_finance_header_diplomacy	外交	True
random_localisation_strings_string_finance_header_expenses	支出	True
random_localisation_strings_string_finance_header_fleet_upkeep	船団維持費	True
random_localisation_strings_string_finance_header_income	収入	True
random_localisation_strings_string_finance_header_liege_lord	領主	True
random_localisation_strings_string_finance_header_looting	略奪	True
random_localisation_strings_string_finance_header_military	軍事	True
random_localisation_strings_string_finance_header_mines	鉱山	True
random_localisation_strings_string_finance_header_other	その他	True
random_localisation_strings_string_finance_header_recruitment	徴兵	True
random_localisation_strings_string_finance_header_taxes	税	True
random_localisation_strings_string_finance_header_total_expenses	総支出	True
random_localisation_strings_string_finance_header_total_income	総収入	True
random_localisation_strings_string_finance_header_total_upkeep	総維持費	True
random_localisation_strings_string_finance_header_trade	交易	True
random_localisation_strings_string_finance_header_tribute	貢ぎ物	True
random_localisation_strings_string_finance_header_unit_upkeep	部隊維持費	True
random_localisation_strings_string_finance_header_upkeep	維持費	True
random_localisation_strings_string_finance_header_vassals	従属氏族	True
random_localisation_strings_string_finances_background_income	氏族の農場	True
random_localisation_strings_string_finances_commerce_raiding_income	交易路の襲撃から	True
random_localisation_strings_string_finances_other_income	その他の収入源。	True
random_localisation_strings_string_finances_protectorate_income	従属氏族からの総額	True
random_localisation_strings_string_finances_protectorate_income_breakdown_faction	%S	True
random_localisation_strings_string_finances_protectorate_income_breakdown_other	他の氏族	True
random_localisation_strings_string_finances_tribute_expenditure	その他への貢物	True
random_localisation_strings_string_finances_tribute_expenditure_breakdown_faction	%S (残り%dターン)	True
random_localisation_strings_string_finances_tribute_expenditure_breakdown_other	他の氏族への貢物	True
random_localisation_strings_string_finances_tribute_income	他の氏族からの定期的な貢物	True
random_localisation_strings_string_finances_tribute_income_breakdown_faction	%S (残り%dターン)	True
random_localisation_strings_string_finances_tribute_income_breakdown_other	その他から	True
random_localisation_strings_string_Fixed_Artillery_Cannot_Reinforce	Fixed artillery units are stationary and therefore cannot be used as reinforcements.	True
random_localisation_strings_string_fleet_status_transit1	In transit	True
random_localisation_strings_string_fleet_status_transit2	En route to:	True
random_localisation_strings_string_formatted_memory	%d Mb.	True
random_localisation_strings_string_formatted_minutes_plural	%d Minutes	True
random_localisation_strings_string_fort_gates_opened_attacking	My lord, our ninja have sabotaged the gates!	True
random_localisation_strings_string_fort_gates_opened_defending	My lord, the castle gates have been sabotaged by enemy ninja!	True
random_localisation_strings_string_fortification	Fortification	True
random_localisation_strings_string_friends	Friends	True
random_localisation_strings_string_front_end_unit_size_with_fleet_tooltip	Scales the number of men in each unit in land battles, and the maximum number of ships allowed in a fleet. Reducing this may improve game performance in battles considerably.	True
random_localisation_strings_string_function_building_upgrade_hud	Left-click to order upgrade, right-click for further information.	True
random_localisation_strings_string_function_construction_hud	左クリックで選択、右クリックで詳細情報を見る。	True
random_localisation_strings_string_gatehouse	Gatehouse	True
random_localisation_strings_string_gfx_aa_16x16	16x	True
random_localisation_strings_string_gfx_aa_2x2	2x	True
random_localisation_strings_string_gfx_aa_4x4	4x	True
random_localisation_strings_string_gfx_aa_8x8	8x	True
random_localisation_strings_string_gfx_filtering_ani16x	Anisotropic 16x	True
random_localisation_strings_string_gfx_filtering_ani2x	Anisotropic 2x	True
random_localisation_strings_string_gfx_filtering_ani4x	Anisotropic 4x	True
random_localisation_strings_string_gfx_filtering_ani8x	Anisotropic 8x	True
random_localisation_strings_string_gfx_filtering_bi	Bilinear	True
random_localisation_strings_string_gfx_filtering_tri	Trilinear	True
random_localisation_strings_string_gfx_high	High	True
random_localisation_strings_string_gfx_low	Low	True
random_localisation_strings_string_gfx_med	Medium	True
random_localisation_strings_string_gfx_off	Off	True
random_localisation_strings_string_gfx_on	On	True
random_localisation_strings_string_gfx_shader_2	Shader Model 2	True
random_localisation_strings_string_gfx_shader_3	Shader Model 3 (Low)	True
random_localisation_strings_string_gfx_shader_3_hi	Shader Model 3 (High)	True
random_localisation_strings_string_gfx_shader_4	Shader Model 4	True
random_localisation_strings_string_gfx_shader_4_1	Shader Model 4.1	True
random_localisation_strings_string_gfx_shader_5	Shader Model 5	True
random_localisation_strings_string_gfx_v_high	Very High	True
random_localisation_strings_string_guerrilla_cant_deploy	Cannot deploy here. Units with kisho training cannot be placed too close to an enemy deployment zone or key buildings they don't own.	True
random_localisation_strings_string_gunners	Gunners	True
random_localisation_strings_string_happy	Happy	True
random_localisation_strings_string_hard	Hard	True
random_localisation_strings_string_heir	家督	True
random_localisation_strings_string_heir	嫡子	True
random_localisation_strings_string_high	High	True
random_localisation_strings_string_Historic	Historic Battle	True
random_localisation_strings_string_hosting_error	Hosting Error	True
random_localisation_strings_string_hudbutton_studying_name	Studying:	True
random_localisation_strings_string_hudbutton_studying_turns_until_completion	Turns until completion:	True
random_localisation_strings_string_incompatible_version	Host's game version differs from yours, you will not be able to join this game	True
random_localisation_strings_string_indestructible	Indestructible	True
random_localisation_strings_string_infrastructure_tab	Infrastructure	True
random_localisation_strings_string_instruction_inspire_ability	Left-click on a unit to inspire them, right-click to cancel this ability.	True
random_localisation_strings_string_instruction_regroup_ability	Right-click on a position to set a regroup marker, click on the button cancel this ability.	True
random_localisation_strings_string_invalid_army_setup_alliance	A player has an invalid army setup	True
random_localisation_strings_string_invalid_army_setup_local	Your army setup is invalid.	True
random_localisation_strings_string_invalid_replay_file	Failed to load battle replay.  Invalid file specified.	True
random_localisation_strings_string_invalid_units	Invalid unit type found in setup	True
random_localisation_strings_string_invalid_veteran_casualties	This veteran unit is too depleted to take part in the next battle. 	True
random_localisation_strings_string_January	January	True
random_localisation_strings_string_join_war_tooltip_can_join_war	Ask or offer to join a war.||If you are the attacking clan, they can turn you down without breaking the alliance between you.  	True
random_localisation_strings_string_join_war_tooltip_no_joinable_wars	No wars to join	True
random_localisation_strings_string_join_war_tooltip_not_allied	Alliance required to join wars.||To propose an alliance with this clan, click the request alliance button.	True
random_localisation_strings_string_July	July	True
random_localisation_strings_string_June	June	True
random_localisation_strings_string_kyoto_seat_of_shogunate	Kyoto is the seat of the Shogunate	True
random_localisation_strings_string_land_combatant_even	互角	True
random_localisation_strings_string_land_combatant_losing	押されている	True
random_localisation_strings_string_land_combatant_losing_big	圧倒的に押されている	True
random_localisation_strings_string_land_combatant_losing_slightly	僅かに押されている	True
random_localisation_strings_string_land_combatant_winning	押している	True
random_localisation_strings_string_land_combatant_winning_big	圧倒的に押している	True
random_localisation_strings_string_land_combatant_winning_slightly	僅かに押している	True
random_localisation_strings_string_land_not_in_combat	非戦闘中	True
random_localisation_strings_string_large	Large	True
random_localisation_strings_string_late	Late	True
random_localisation_strings_string_lclick_steal_tech	Left-click to attempt to steal this technology	True
random_localisation_strings_string_leaderboard_no_entries_returned	No entries found.	True
random_localisation_strings_string_leaderboard_no_response_from_server	No response from the clan server.	True
random_localisation_strings_string_left_click_return_list	Left-click to return to the buildings list.	True
random_localisation_strings_string_left_click_view_tree	Left-click to view this building tree.	True
random_localisation_strings_string_level_level_level_level	Level	True
random_localisation_strings_string_limited_unit_type	The amount of these items you can own is limited. You currently have %d of %d.	True
random_localisation_strings_string_lists_tooltip	ダブル左クリックで移動する。右クリックで詳細情報を見る	True
random_localisation_strings_string_lists_tooltip2	左クリックで移動する。右クリックで詳細情報を見る	True
random_localisation_strings_string_load_campaign	Load Campaign Game	True
random_localisation_strings_string_load_fail	Failed to load save game	True
random_localisation_strings_string_load_success	Load succeeded	True
random_localisation_strings_string_low	Low	True
random_localisation_strings_string_manoeuverability_high	High	True
random_localisation_strings_string_manoeuverability_low	Low	True
random_localisation_strings_string_manoeuverability_medium	Medium	True
random_localisation_strings_string_March	March	True
random_localisation_strings_string_marines	Marines	True
random_localisation_strings_string_marked_for_dismantling	Marked for dismantling	True
random_localisation_strings_string_Married	Married.	True
random_localisation_strings_string_maximum_permitted_amount_of_this_unit_type_reached	Maximum permitted amount of this unit type reached	True
random_localisation_strings_string_May	May	True
random_localisation_strings_string_medium	Medium	True
random_localisation_strings_string_megabytes_formatted	%d Mb.	True
random_localisation_strings_string_midday	Midday	True
random_localisation_strings_string_Middle	Middle	True
random_localisation_strings_string_Military_Bar	軍事	True
random_localisation_strings_string_million_abbreviated	m	True
random_localisation_strings_string_mission_description	記述:	True
random_localisation_strings_string_mission_issued_blockade_port	以下の港を封鎖せよ:	True
random_localisation_strings_string_mission_issued_build_building	以下の建物を建設せよ:	True
random_localisation_strings_string_mission_issued_capture_city	以下の都市を占領せよ:	True
random_localisation_strings_string_mission_issued_end_rebellion	反乱を鎮圧せよ:	True
random_localisation_strings_string_mission_issued_form_alliance	以下の氏族と同盟を結べ:	True
random_localisation_strings_string_mission_issued_infiltrate	以下の城下町に潜入せよ:	True
random_localisation_strings_string_mission_issued_make_peace	以下の氏族と講和を結べ:	True
random_localisation_strings_string_mission_issued_public_order	社会秩序を回復させよ:	True
random_localisation_strings_string_mission_issued_recruit_unit	以下の部隊を徴兵せよ:	True
random_localisation_strings_string_mission_issued_research_technology	以下の技術を研究せよ:	True
random_localisation_strings_string_mission_issued_trade_agreement	以下の氏族と交易を確立せよ:	True
random_localisation_strings_string_mission_issuer	発令者:	True
random_localisation_strings_string_mission_objectives	目的:	True
random_localisation_strings_string_mission_penalty	罰:	True
random_localisation_strings_string_mission_reward	褒美:	True
random_localisation_strings_string_mission_reward_enable_unit	Enables the recruitment of:	True
random_localisation_strings_string_mission_reward_grant_unit	Grants a unit of:	True
random_localisation_strings_string_mission_reward_land_experience	Experience for all land units	True
random_localisation_strings_string_mission_reward_naval_experience	Experience for all naval units	True
random_localisation_strings_string_mission_reward_prestige	Prestige	True
random_localisation_strings_string_mission_reward_treasury	Treasury	True
random_localisation_strings_string_morale_amok	逆上中	True
random_localisation_strings_string_morale_broken	崩壊	True
random_localisation_strings_string_morale_confident	自信満々	True
random_localisation_strings_string_morale_eager	熱中	True
random_localisation_strings_string_morale_fighting_to_death	死ぬまで戦う	True
random_localisation_strings_string_morale_impetuous	猛烈	True
random_localisation_strings_string_morale_routing	敗走中	True
random_localisation_strings_string_morale_shaken	動揺	True
random_localisation_strings_string_morale_shattered	粉砕	True
random_localisation_strings_string_morale_steady	安定	True
random_localisation_strings_string_morale_surrendered	降伏	True
random_localisation_strings_string_morale_wavering	阻喪	True
random_localisation_strings_string_morning	Morning	True
random_localisation_strings_string_mouse_over	Mouse-over	True
random_localisation_strings_string_move_options_multiplayer_cannot_declare_war	You cannot declare war against your multiplayer co-op partner.	True
random_localisation_strings_string_move_options_vassal_cannot_declare_war	You are a vassal clan and can only declare war against enemies of your overlord, or against your overlord clan itself. 	True
random_localisation_strings_string_mp_coop_partner_defeated	Your co-op partner has been defeated, the game will end now.	True
random_localisation_strings_string_mp_ready_error_ai_invalid_army_index	An AI player is assigned an army that is already taken. Please assign them another before declaring ready.	True
random_localisation_strings_string_mp_ready_error_ai_no_siege_units	AI players must have some infantry or artillery units capable of assaulting fortifications.	True
random_localisation_strings_string_mp_ready_error_invalid_army_index	The selected army is already taken.  Please select another before declaring ready.	True
random_localisation_strings_string_mp_ready_error_no_ai_faction	You must select a clan for the AI armies before declaring ready	True
random_localisation_strings_string_mp_ready_error_no_ai_units	You must select some units for the AI armies before declaring ready	True
random_localisation_strings_string_mp_ready_error_no_faction	You must select a clan before declaring ready	True
random_localisation_strings_string_mp_ready_error_no_opposition	You cannot declare ready as you have no opposition	True
random_localisation_strings_string_mp_ready_error_no_siege_units	You must select some infantry or artillery units capable of assaulting fortifications.	True
random_localisation_strings_string_mp_ready_error_no_units	You must select some units before declaring ready	True
random_localisation_strings_string_mp_ready_error_overspend	Unable to declare ready as a player has spent too much on their army setup	True
random_localisation_strings_string_mp_ready_error_too_many_armies	You cannot declare ready as there are too many players for the selected map. \nEither change the map, or remove some players.	True
random_localisation_strings_string_multiplayer_autoresolve	Auto-resolve	True
random_localisation_strings_string_multiplayer_default	mp_default	True
random_localisation_strings_string_multiplayer_dialog_expire	This dialogue will expire in:	True
random_localisation_strings_string_multiplayer_play_battle	Play Battle	True
random_localisation_strings_string_multiplayer_time_up	You have run out of time and your turn is over.	True
random_localisation_strings_string_multiplayer_time_up_title	Time up!	True
random_localisation_strings_string_multiplayer_turn_begin1	Turn ended:	True
random_localisation_strings_string_multiplayer_turn_begin2	Click to begin your turn.	True
random_localisation_strings_string_multiplayer_turn_end	Turn Complete.\n\nWaiting for:	True
random_localisation_strings_string_multiplayer_waiting_load	Waiting for other player to finish loading	True
random_localisation_strings_string_multiplayer_waiting_reconnect	Waiting for players...	True
random_localisation_strings_string_nations_filter_tooltip	Left-click to toggle this clan filter.	True
random_localisation_strings_string_nav_combatant_even	互角	True
random_localisation_strings_string_nav_combatant_losing	押されている	True
random_localisation_strings_string_nav_combatant_losing_big	圧倒的に押されている	True
random_localisation_strings_string_nav_combatant_losing_slightly	僅かに押されている	True
random_localisation_strings_string_nav_combatant_winning	押している	True
random_localisation_strings_string_nav_combatant_winning_big	圧倒的に押している	True
random_localisation_strings_string_nav_combatant_winning_slightly	僅かに押している	True
random_localisation_strings_string_nav_not_in_combat	非戦闘中	True
random_localisation_strings_string_Naval	Naval Battle	True
random_localisation_strings_string_Naval_Bar	Naval	True
random_localisation_strings_string_naval_recruitment_tab	Naval Recruitment	True
random_localisation_strings_string_navy_tab	水軍	True
random_localisation_strings_string_network_error_authentication_failed	You are not authorised to play	True
random_localisation_strings_string_network_error_desync	There was a desync in the game, exiting	True
random_localisation_strings_string_network_error_dropped	You have lost connection to the game. 	True
random_localisation_strings_string_network_error_host	Failed to host game	True
random_localisation_strings_string_network_error_host_disconnected	The host has left the game	True
random_localisation_strings_string_network_error_host_failed	Failed to host game	True
random_localisation_strings_string_network_error_incompatible_data	Incompatible data	True
random_localisation_strings_string_network_error_incompatible_exe	Incompatible executable version	True
random_localisation_strings_string_network_error_incompatible_map_version	Incorrect version of map	True
random_localisation_strings_string_network_error_incompatible_missing_map	Map not found	True
random_localisation_strings_string_network_error_incompatible_mod	Incompatible mod version	True
random_localisation_strings_string_network_error_internal_controller_disconnection	There is a disconnection to the online service	True
random_localisation_strings_string_network_error_join_failed	Failed to join the selected game	True
random_localisation_strings_string_network_error_join_failed_closed_game	Failed to join game: Game was closed	True
random_localisation_strings_string_network_error_join_failed_error	Failed to join game: Unspecified error	True
random_localisation_strings_string_network_error_join_failed_game_full	Failed to join game: Game full	True
random_localisation_strings_string_network_error_join_failed_game_not_found	Failed to join game: Game not found	True
random_localisation_strings_string_network_error_join_failed_incompatible	Failed to join game: Incompatible versions	True
random_localisation_strings_string_network_error_join_failed_no_response	Failed to join game: No response from host	True
random_localisation_strings_string_network_error_join_failed_no_stats	Failed to join game:  Player statistics unavailable	True
random_localisation_strings_string_network_error_join_failed_password	Failed to join game:  Invalid password specified	True
random_localisation_strings_string_network_error_join_failed_rejected	Failed to join game: Rejected by host	True
random_localisation_strings_string_network_error_kicked	The host kicked you from the game	True
random_localisation_strings_string_network_error_no_steam	Cannot start networked games without Steam running.  Please start Steam and restart Shogun 2.	True
random_localisation_strings_string_network_error_stats_no_steam	Cannot access online statistics without Steam running.  Please start Steam and restart Shogun 2.	True
random_localisation_strings_string_network_error_steam_disconnect	You have been disconnected from Steam.  Please restart Steam to continue.	True
random_localisation_strings_string_network_error_title	Error	True
random_localisation_strings_string_network_message_confirm_quit	Confirm quit?	True
random_localisation_strings_string_network_message_confirm_quit_host	Confirm quit? The game will end for everyone.	True
random_localisation_strings_string_network_message_desynch	A synchronisation error has occurred; the game will now end.	True
random_localisation_strings_string_network_message_host_left	The host has left the game.	True
random_localisation_strings_string_network_message_if_not_wait_game_ends	If you choose not to wait, the game will end for everyone	True
random_localisation_strings_string_network_message_kicked_by_host	You were kicked by the host.	True
random_localisation_strings_string_network_message_not_responding_client	One or more players are not responding; would you like to continue waiting or leave the game?	True
random_localisation_strings_string_network_message_not_responding_host	One or more players are not responding; would you like to continue waiting or drop them?	True
random_localisation_strings_string_network_message_player_dropped	has been dropped from the game.	True
random_localisation_strings_string_network_message_player_dropped_end	has been dropped from the game; the game will now end.	True
random_localisation_strings_string_network_message_player_left	has left the game.	True
random_localisation_strings_string_network_message_player_left_end	has left the game; the game will now end.	True
random_localisation_strings_string_network_message_steam_connection_lost	Connection to Steam was lost.	True
random_localisation_strings_string_network_message_vac_player_kicked	has been kicked from the game due to VAC authentication failure.	True
random_localisation_strings_string_network_message_vac_you_kicked	You were kicked from the game due to VAC authentication failure.	True
random_localisation_strings_string_network_message_waiting_for_response	Waiting for a response from a network player.	True
random_localisation_strings_string_network_message_you_dropped	You have lost connection to the game. 	True
random_localisation_strings_string_neutral	Neutral	True
random_localisation_strings_string_never	Never	True
random_localisation_strings_string_night	Night	True
random_localisation_strings_string_no	No	True
random_localisation_strings_string_no_building	no building	True
random_localisation_strings_string_no_host_name	Please enter a valid game name before attempting to host game	True
random_localisation_strings_string_no_path_available	There is no path available from this unit's place of recruitment to the recruiting force.	True
random_localisation_strings_string_no_repairs_required	修理の必要がありません	True
random_localisation_strings_string_no_slot_available	No slot available	True
random_localisation_strings_string_no_valid_units	No valid units found in setup	True
random_localisation_strings_string_none	None	True
random_localisation_strings_string_normal	Normal	True
random_localisation_strings_string_November	November	True
random_localisation_strings_string_occupied_building	Occupied Building	True
random_localisation_strings_string_October	October	True
random_localisation_strings_string_one_minute	1 Minute	True
random_localisation_strings_string_opponent_accepts_surrender_body	The defending force has complied with your demand of surrender!	True
random_localisation_strings_string_opponent_accepts_surrender_title	Surrender Accepted	True
random_localisation_strings_string_opponent_demands_surrender_body	The attacking force demands that you surrender!	True
random_localisation_strings_string_opponent_demands_surrender_title	Surrender Demanded	True
random_localisation_strings_string_opponent_refuses_surrender_body	The defending force refuses to comply with your demand of surrender!	True
random_localisation_strings_string_opponent_refuses_surrender_title	Surrender Refused	True
random_localisation_strings_string_other_factors	Other factors	True
random_localisation_strings_string_overwrite_msg	You are attempting to save over an existing file, overwrite it?	True
random_localisation_strings_string_overwrite_title	Overwrite File?	True
random_localisation_strings_string_owner_colon	所有者:	True
random_localisation_strings_string_ping_attack	Attack here!	True
random_localisation_strings_string_ping_defend	Defend here!	True
random_localisation_strings_string_ping_move	Move here!	True
random_localisation_strings_string_ping_none	No ping	True
random_localisation_strings_string_ping_notification	Attention!	True
random_localisation_strings_string_ping_standard	Look here!	True
random_localisation_strings_string_play_battle	Play Battle	True
random_localisation_strings_string_player_disconnected	has disconnected.	True
random_localisation_strings_string_player_is_mp_co_op_ally_and_cannot_attack	Cannot attack your multiplayer cooperative ally.	True
random_localisation_strings_string_player_is_protectorate_and_cannot_attack	You cannot attack this clan as they are not an enemy of your parent clan.	True
random_localisation_strings_string_player_stat_battles_finished	Battles finished	True
random_localisation_strings_string_player_stat_battles_lost	Battles lost	True
random_localisation_strings_string_player_stat_battles_started	Battles started	True
random_localisation_strings_string_player_stat_battles_won	Battles won	True
random_localisation_strings_string_player_stat_disembarks	Total disembarks	True
random_localisation_strings_string_player_stat_men_killed	Total men killed	True
random_localisation_strings_string_player_stat_miles_covered_campaign	Miles covered with your armies and fleets	True
random_localisation_strings_string_player_stats_alliances_made	Alliances made	True
random_localisation_strings_string_player_stats_battles_drawn	Battles drawn	True
random_localisation_strings_string_player_stats_best_1v1_placement	Best ladder placement 1v1 land	True
random_localisation_strings_string_player_stats_best_1v1_skill	Best all time skill rating 1v1 land	True
random_localisation_strings_string_player_stats_best_2v2_placement	Best ladder placement 2v2 land	True
random_localisation_strings_string_player_stats_best_2v2_skill	Best all time skill rating 2v2 land	True
random_localisation_strings_string_player_stats_best_3v3_placement	Best ladder placement 3v3 land	True
random_localisation_strings_string_player_stats_best_3v3_skill	Best all time skill rating 3v3 land	True
random_localisation_strings_string_player_stats_best_4v4_placement	Best ladder placement 4v4 land	True
random_localisation_strings_string_player_stats_best_4v4_skill	Best all time skill rating 4v4 land	True
random_localisation_strings_string_player_stats_best_clan_ladder_placement	Best clan ladder placement	True
random_localisation_strings_string_player_stats_best_streak	Best streak	True
random_localisation_strings_string_player_stats_campaign_battles_fought_personally	Campaign battles fought personally	True
random_localisation_strings_string_player_stats_campaign_land_battles_lost	Campaign land battles lost	True
random_localisation_strings_string_player_stats_campaign_land_battles_won	Campaign land battles won	True
random_localisation_strings_string_player_stats_campaign_naval_battles_lost	Campaign naval battles lost	True
random_localisation_strings_string_player_stats_campaign_naval_battles_won	Campaign naval battles won	True
random_localisation_strings_string_player_stats_campaigns_completed	Campaigns completed	True
random_localisation_strings_string_player_stats_decisive_victories	Number of decisive victories	True
random_localisation_strings_string_player_stats_enemy_generals_killed	Enemy generals killed	True
random_localisation_strings_string_player_stats_enemy_men_killed	Enemy men killed	True
random_localisation_strings_string_player_stats_enemy_ships_sunk	Enemy ships sunk	True
random_localisation_strings_string_player_stats_enemy_units_wiped_out	Most enemy units wiped out	True
random_localisation_strings_string_player_stats_friendly_units_rallied	Most friendly units rallied	True
random_localisation_strings_string_player_stats_generals_lost	Generals lost	True
random_localisation_strings_string_player_stats_men_lost	失った兵数	True
random_localisation_strings_string_player_stats_miles_covered_campaign	Number of miles covered by your campaign units (land and sea)	True
random_localisation_strings_string_player_stats_most_men_killed	Most men killed in a battle	True
random_localisation_strings_string_player_stats_most_men_lost	Most men lost in a battle	True
random_localisation_strings_string_player_stats_mp_consecutive_land	Number of consecutive land battles won	True
random_localisation_strings_string_player_stats_mp_consecutive_naval	Number of consecutive naval battles won	True
random_localisation_strings_string_player_stats_mp_land_won_austria	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_land_won_britain	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_land_won_denmark	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_land_won_france	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_land_won_netherlands	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_land_won_ottoman	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_land_won_poland	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_land_won_portugal	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_land_won_prussia	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_land_won_russia	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_land_won_spain	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_land_won_sweden	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_naval_won_austria	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_naval_won_batvian	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_naval_won_britain	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_naval_won_denmark	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_naval_won_france	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_naval_won_netherlands	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_naval_won_ottoman	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_naval_won_poland	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_naval_won_portugal	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_naval_won_prussia	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_naval_won_russia	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_naval_won_spain	REMOVE ME!	True
random_localisation_strings_string_player_stats_mp_naval_won_sweden	REMOVE ME!	True
random_localisation_strings_string_player_stats_nations_destroyed	氏族が滅亡した	True
random_localisation_strings_string_player_stats_num_pistol_duels	Number of pistol duels won	True
random_localisation_strings_string_player_stats_num_sword_duels	Number of sword duels won	True
random_localisation_strings_string_player_stats_ranked_battles_started	Ranked battles started	True
random_localisation_strings_string_player_stats_ranked_land_battles_lost	Ranked land battles lost	True
random_localisation_strings_string_player_stats_ranked_land_battles_won	Ranked land battles won	True
random_localisation_strings_string_player_stats_ranked_naval_battles_lost	Ranked naval battles lost	True
random_localisation_strings_string_player_stats_ranked_naval_battles_won	Ranked naval battles won	True
random_localisation_strings_string_player_stats_regions_conquered	Provinces conquered	True
random_localisation_strings_string_player_stats_ships_lost	Ships lost	True
random_localisation_strings_string_player_stats_successful_assassinations	Successful assassinations	True
random_localisation_strings_string_player_stats_successful_duels	Successful duels	True
random_localisation_strings_string_player_stats_total_campaign_battles	Total campaign battles	True
random_localisation_strings_string_player_stats_total_men_dead	Men killed in battle (friend or foe)	True
random_localisation_strings_string_player_stats_total_mp_land_battles_completed	Total multiplayer land battles completed	True
random_localisation_strings_string_player_stats_total_mp_land_battles_won	Total multiplayer land battles won	True
random_localisation_strings_string_player_stats_total_mp_naval_battles_completed	Total multiplayer naval battles completed	True
random_localisation_strings_string_player_stats_total_mp_naval_battles_won	Total multiplayer naval battles won	True
random_localisation_strings_string_player_stats_units_recruited	Units recruited	True
random_localisation_strings_string_population_too_low	Population too low	True
random_localisation_strings_string_port	Port	True
random_localisation_strings_string_postbattle_reward_aesthetic_unlocked	Custom Armour Piece Unlocked:	True
random_localisation_strings_string_postbattle_reward_ancillary_unlocked	Skill Unlocked: 	True
random_localisation_strings_string_postbattle_reward_region_captured	Province Captured: 	True
random_localisation_strings_string_postbattle_reward_region_lost	Province Lost: 	True
random_localisation_strings_string_power_category_1	畏怖	True
random_localisation_strings_string_power_category_2	強大	True
random_localisation_strings_string_power_category_3	強	True
random_localisation_strings_string_power_category_4	普通	True
random_localisation_strings_string_power_category_5	弱小	True
random_localisation_strings_string_power_category_6	無力	True
random_localisation_strings_string_pre-battle_multiplayer_auto_resolve	Auto-resolve	True
random_localisation_strings_string_pre-battle_multiplayer_play_as_ai	Play as AI	True
random_localisation_strings_string_pre-battle_multiplayer_play_battle	Play Battle	True
random_localisation_strings_string_pre-battle_multiplayer_retreat	Retreat	True
random_localisation_strings_string_pre-battle_multiplayer_spectate	Spectate	True
random_localisation_strings_string_pre-battle_multiplayer_undecided	Undecided	True
random_localisation_strings_string_prebattle_popup_defection_01	Defection!	True
random_localisation_strings_string_prebattle_popup_defection_02	Some of your armies have defected and will now oppose you on the battlefield!	True
random_localisation_strings_string_prebattle_popup_defection_03	Some of the enemy's armies have defected and will now join you on the battlefield!	True
random_localisation_strings_string_prebattle_popup_defection_04	Some of the enemy's armies have defected and are now joining you on the battlefield, however some of your armies have also defected and will now oppose you on the battlefield!	True
random_localisation_strings_string_prebattle_reinforcing_army	Reinforcing army	True
random_localisation_strings_string_predicted	Predicted	True
random_localisation_strings_string_predicted_with_units_added	predicted, if selected units are garrisoned	True
random_localisation_strings_string_predicted_with_units_removed	predicted, if selected units are removed from garrison	True
random_localisation_strings_string_prestige_category_1	Sublime	True
random_localisation_strings_string_prestige_category_2	Majestic	True
random_localisation_strings_string_prestige_category_3	Respected	True
random_localisation_strings_string_prestige_category_4	Moderate	True
random_localisation_strings_string_prestige_category_5	Weak	True
random_localisation_strings_string_prestige_category_6	Feeble	True
random_localisation_strings_string_quick_battle_fail	Failed to connect to quick battle	True
random_localisation_strings_string_quick_save	Quick Save	True
random_localisation_strings_string_quit_warning	終了したら保存されていない全ての進捗が失われてしまいます	True
random_localisation_strings_string_rally_ability	Rally troops	True
random_localisation_strings_string_random	Random	True
random_localisation_strings_string_rclick_terminate_steal_click	Right-click to cancel stealing of this technology	True
random_localisation_strings_string_reason	Reason:	True
random_localisation_strings_string_Recruit_Travel_Turns	Recruitment and travel turns||This number on the left shows the amount of turns it will take to recruit this unit.||The number on the right shows the amount of turns it will take for this unit to reach the recruiting general.||Generals can recruit units from the battlefield and the recruited units will travel directly to the general's location.	True
random_localisation_strings_string_recruitment_cost	徴兵費	True
random_localisation_strings_string_recruitment_tab	徴兵	True
random_localisation_strings_string_recruitment_unavailable	This unit is unavailable for the following reasons:	True
random_localisation_strings_string_reduced_unit_limit_msg	The host has reduced the maximum unit setting causing some to be removed from your setup	True
random_localisation_strings_string_region_capital	城下町	True
random_localisation_strings_string_region_colon	Province:	True
random_localisation_strings_string_region_factor_industry	商業	True
random_localisation_strings_string_region_factor_metsuke	目付	True
random_localisation_strings_string_region_specialty_artisans	職人	True
random_localisation_strings_string_region_specialty_gold_mining	産金	True
random_localisation_strings_string_region_specialty_holy_site	霊場	True
random_localisation_strings_string_region_specialty_horses	馬産	True
random_localisation_strings_string_region_specialty_iron_mining	産鉄	True
random_localisation_strings_string_region_specialty_naval_tradition	水軍の伝統	True
random_localisation_strings_string_region_specialty_ninja	忍者集団	True
random_localisation_strings_string_region_specialty_philosophical_tradition	哲学の伝統	True
random_localisation_strings_string_region_specialty_prime_forest	主要な森林	True
random_localisation_strings_string_region_specialty_smithing	金属工芸	True
random_localisation_strings_string_region_specialty_stone	上質な石材	True
random_localisation_strings_string_reinforcement_arrows	矢印は、陸軍がこの場所で補充できる事を示しています。.	True
random_localisation_strings_string_reinforcement_tooltip	A friendly force may be reinforced from this position.	True
random_localisation_strings_string_religion_factor_in_decline	In decline 	True
random_localisation_strings_string_religion_factor_increasing	Growing	True
random_localisation_strings_string_religion_factor_percentage_next_turn	Percentage next turn: %d%	True
random_localisation_strings_string_repair_cancel	Cancel repair of selected ships. Recouping:	True
random_localisation_strings_string_repair_cost	Repair cost:	True
random_localisation_strings_string_repair_no_selection	Select damaged ships to use the repair feature	True
random_localisation_strings_string_repair_not_required	No repairs required for ships in this selection	True
random_localisation_strings_string_repair_prerequisites_not_met	You need to be in a port and have sufficient funds to repair the selected ships in this navy. Cost:	True
random_localisation_strings_string_repair_selection	Repair damaged ships in this selection. Cost:	True
random_localisation_strings_string_replenish_cancel	Cancel replenishment of selected units. Recouping:	True
random_localisation_strings_string_replenish_no_selection	Select depleted units to use the replenish feature.	True
random_localisation_strings_string_replenish_not_required	No replenish required for units in this selection.	True
random_localisation_strings_string_replenish_prerequisites_not_met	You need to be able to recruit the unit types locally and have sufficient funds to replenish the selected units in this army. Cost:	True
random_localisation_strings_string_replenish_selection	Replenish depleted units in the selection. Cost:	True
random_localisation_strings_string_replenish_some_unable	Unable to replenish some of the depleted units in this selection, some of the units are unavailable for recruitment locally	True
random_localisation_strings_string_researcher_tooltip	Left-click to select. Whilst selected left clicking a valid technology icon will assign this character to begin research.	True
random_localisation_strings_string_resource	資源	True
random_localisation_strings_string_resource_exporting_percentage	Exporting:	True
random_localisation_strings_string_resource_exporting_percentage_not_full	Increasing trade routes will increase the percentage of this resource you can export.	True
random_localisation_strings_string_resource_exporting_percentage_zero	A trade route is required to export this resource.	True
random_localisation_strings_string_resource_importing_from	Importing from:	True
random_localisation_strings_string_resource_importing_from	以下の氏族から輸入中:	True
random_localisation_strings_string_resource_long_term	Long term partnership	True
random_localisation_strings_string_resource_not_acquired	This resource is not yet acquired.	True
random_localisation_strings_string_resource_tariffs	Tariffs	True
random_localisation_strings_string_retreat	Retreat	True
random_localisation_strings_string_reveal	Reveal	True
random_localisation_strings_string_right_click_info	Right-click for further information.	True
random_localisation_strings_string_road	Road	True
random_localisation_strings_string_round_id_april	April	True
random_localisation_strings_string_round_id_august	August	True
random_localisation_strings_string_round_id_december	December	True
random_localisation_strings_string_round_id_early_april	Early April	True
random_localisation_strings_string_round_id_early_august	Early August	True
random_localisation_strings_string_round_id_early_december	Early December	True
random_localisation_strings_string_round_id_early_february	Early February	True
random_localisation_strings_string_round_id_early_january	Early January	True
random_localisation_strings_string_round_id_early_july	Early July	True
random_localisation_strings_string_round_id_early_june	Early June	True
random_localisation_strings_string_round_id_early_march	Early March	True
random_localisation_strings_string_round_id_early_may	Early May	True
random_localisation_strings_string_round_id_early_november	Early November	True
random_localisation_strings_string_round_id_early_october	Early October	True
random_localisation_strings_string_round_id_early_september	Early September	True
random_localisation_strings_string_round_id_february	February	True
random_localisation_strings_string_round_id_january	January	True
random_localisation_strings_string_round_id_july	July	True
random_localisation_strings_string_round_id_june	June	True
random_localisation_strings_string_round_id_late_april	Late April	True
random_localisation_strings_string_round_id_late_august	Late August	True
random_localisation_strings_string_round_id_late_december	Late December	True
random_localisation_strings_string_round_id_late_february	Late February	True
random_localisation_strings_string_round_id_late_january	Late January	True
random_localisation_strings_string_round_id_late_july	Late July	True
random_localisation_strings_string_round_id_late_june	Late June	True
random_localisation_strings_string_round_id_late_march	Late March	True
random_localisation_strings_string_round_id_late_may	Late May	True
random_localisation_strings_string_round_id_late_november	Late November	True
random_localisation_strings_string_round_id_late_october	Late October	True
random_localisation_strings_string_round_id_late_september	Late September	True
random_localisation_strings_string_round_id_march	March	True
random_localisation_strings_string_round_id_may	May	True
random_localisation_strings_string_round_id_november	November	True
random_localisation_strings_string_round_id_october	October	True
random_localisation_strings_string_round_id_september	September	True
random_localisation_strings_string_save_fail	Failed to save game	True
random_localisation_strings_string_save_success	Save succeeded!	True
random_localisation_strings_string_seamen	Seamen	True
random_localisation_strings_string_September	September	True
random_localisation_strings_string_settlement_under_siege	City under siege	True
random_localisation_strings_string_setup_cost_high	Cost of setup too high	True
random_localisation_strings_string_setup_error_title	Error in setup	True
random_localisation_strings_string_ship_card_crew_lost_ship_scuppered	This ship has lost too many of its crew and will be scuppered.	True
random_localisation_strings_string_ship_card_red_captured	This ship was captured by the enemy!	True
random_localisation_strings_string_ship_card_red_destroyed	This ship was destroyed in battle.	True
random_localisation_strings_string_ship_card_red_general_killed	The general of this ship was killed in battle.	True
random_localisation_strings_string_ship_concerned_admiral_dead	士気減少:将軍が討ち死に	True
random_localisation_strings_string_ship_concerned_admiral_fled_recently	士気減少:今しがた将軍が逃亡	True
random_localisation_strings_string_ship_concerned_admiral_recently_died	士気減少:今しがた将軍が討ち死にした	True
random_localisation_strings_string_ship_concerned_casualties	士気減少:死傷者	True
random_localisation_strings_string_ship_concerned_damages	士気減少:船体が損傷	True
random_localisation_strings_string_ship_concerned_demasted	士気減少:帆柱が失われた	True
random_localisation_strings_string_ship_concerned_enemy_numbers	士気減少:数で勝っている敵が近くにいる	True
random_localisation_strings_string_ship_concerned_extended_casualties	士気減少:戦闘中に死傷者が続出	True
random_localisation_strings_string_ship_concerned_extended_damage	士気減少:戦闘中に船体が酷く損傷	True
random_localisation_strings_string_ship_concerned_fear_enemy_ship	士気減少:敵の船を恐怖	True
random_localisation_strings_string_ship_concerned_friends_routing_or_surrendered	士気減少:友軍が敗走中あるいは降伏した	True
random_localisation_strings_string_ship_concerned_on_fire	士気減少:出火	True
random_localisation_strings_string_ship_concerned_operational_guns_heavily_damaged	士気減少:多くの砲が破壊された	True
random_localisation_strings_string_ship_concerned_operational_guns_nearly_destroyed	士気減少:ほぼ全ての砲が破壊された	True
random_localisation_strings_string_ship_concerned_rear_attacked	士気減少:船尾から攻撃された	True
random_localisation_strings_string_ship_concerned_rear_exposed	士気減少:船尾が無防備	True
random_localisation_strings_string_ship_concerned_recent_casualties	士気減少:直前の死傷者	True
random_localisation_strings_string_ship_concerned_recent_damage	士気減少:今しがた船体が損傷	True
random_localisation_strings_string_ship_concerned_under_attack	士気減少:攻撃を受けている	True
random_localisation_strings_string_ship_encouraged_admiral_alive	士気上昇:将軍が生存	True
random_localisation_strings_string_ship_encouraged_admiral_nearby	士気上昇:将軍が近くにいる	True
random_localisation_strings_string_ship_encouraged_admiral_rallying_nearby	士気上昇:将軍が近くで再集結を呼び掛けた	True
random_localisation_strings_string_ship_encouraged_army_supported	士気上昇:援護船団	True
random_localisation_strings_string_ship_encouraged_boarding	士気上昇:切り込み	True
random_localisation_strings_string_ship_encouraged_enemy_routing_or_surrendered	士気上昇:敵が敗走中あるいは降伏した	True
random_localisation_strings_string_ship_encouraged_friendly_numbers	士気上昇:近くに勝っている友軍が存在	True
random_localisation_strings_string_ship_encouraged_inspired	士気上昇:近くの船に鼓舞された	True
random_localisation_strings_string_ship_encouraged_kills_and_damage	士気上昇:敵に損傷を与えた	True
random_localisation_strings_string_ship_encouraged_rear_secure	士気上昇:船尾が守られている	True
random_localisation_strings_string_Ship_is_suffering_attrition	この船は、外洋上に位置しているため消耗を被っています。更なる消耗を阻止するために消耗地域の外へと船を移動させましょう。	True
random_localisation_strings_string_Siege	Siege Battle	True
random_localisation_strings_string_siege_tab	Siege	True
random_localisation_strings_string_siege_turns_to_surrender	降伏までのターン数:	True
random_localisation_strings_string_Single	Single.	True
random_localisation_strings_string_singleplayer_default	sp_default	True
random_localisation_strings_string_skill_current_level	Current Level:	True
random_localisation_strings_string_skill_next_level	Next Level:	True
random_localisation_strings_string_skills_num_points	points in	True
random_localisation_strings_string_skills_requires	Requires	True
random_localisation_strings_string_SkillTree_Skill_Available_Function_Tooltip	Left-click to add points, right-click to see more information. 	True
random_localisation_strings_string_SkillTree_Skill_Unavailable_Function_Tooltip_0	Unavailable.	True
random_localisation_strings_string_SkillTree_Skill_Unavailable_Function_Tooltip_1	You haven't got the required skill points to purchase this.	True
random_localisation_strings_string_SkillTree_Skill_Unavailable_Function_Tooltip_2	You have not met the skill requirements for this.	True
random_localisation_strings_string_SkillTree_Skill_Unavailable_Function_Tooltip_3	This skill belongs to another branch.	True
random_localisation_strings_string_small	Small	True
random_localisation_strings_string_stats_clan_best_clan_map_rank	Highest recorded clan competition rank	True
random_localisation_strings_string_stats_clan_clan_leader	Clan leader	True
random_localisation_strings_string_stats_clan_clan_total_ranked_game_losses	Clan total ranked osses	True
random_localisation_strings_string_stats_clan_clan_total_ranked_game_wins	Clan total ranked wins	True
random_localisation_strings_string_stats_clan_current_clan_ladder_rank	Clan ladder current rank	True
random_localisation_strings_string_stats_clan_current_clan_map_rank	Clan competition current rank	True
random_localisation_strings_string_stats_clan_current_clan_map_regions_held	Clan competition provinces currently held	True
random_localisation_strings_string_stats_clan_current_clan_members	Current clan members	True
random_localisation_strings_string_stats_clan_current_clan_members_active	Clan members active on the ladder	True
random_localisation_strings_string_stats_clan_current_highest_ranked_2v2_clan_team	Highest ranked team in 2 vs 2 land battle ladder	True
random_localisation_strings_string_stats_clan_current_highest_ranked_2v2_clan_team_na	Highest ranked team in 2 vs 2 naval battle ladder	True
random_localisation_strings_string_stats_clan_current_highest_ranked_3v3_clan_team	Highest ranked team in 3 vs 3 land battle ladder	True
random_localisation_strings_string_stats_clan_current_highest_ranked_3v3_clan_team_na	Highest ranked team in 3 vs 3 naval battle ladder	True
random_localisation_strings_string_stats_clan_current_highest_ranked_4v4_clan_team	Highest ranked team in 4 vs 4 land battle ladder	True
random_localisation_strings_string_stats_clan_current_highest_ranked_4v4_clan_team_na	Highest ranked team in 4 vs 4 naval battle ladder	True
random_localisation_strings_string_stats_clan_current_highest_ranked_solo_clan_mbr_na	Highest ranked clan member in solo naval battle ladder	True
random_localisation_strings_string_stats_clan_current_highest_ranked_solo_clan_member	Highest ranked clan member in solo land battle ladder	True
random_localisation_strings_string_stats_clan_land_ranked_games_lost	Clan ranked land losses	True
random_localisation_strings_string_stats_clan_land_ranked_games_won	Clan ranked land wins	True
random_localisation_strings_string_stats_clan_most_clan_map_regions_held_simultaneous	Most provinces held simultaneously in the clan competition	True
random_localisation_strings_string_stats_clan_naval_ranked_games_lost	Clan ranked naval losses	True
random_localisation_strings_string_stats_clan_naval_ranked_games_won	Clan ranked naval wins	True
random_localisation_strings_string_stats_clan_number_of_active_seasons_since_creation	Number of seasons since clan creation	True
random_localisation_strings_string_stats_clan_steam_group_creation_date	Clan creation date	True
random_localisation_strings_string_StratHud_Building_Card_Recruit_Queued	左クリックで枠から建物を除去、右クリックで詳細情報を見る	True
random_localisation_strings_string_StratHud_Building_Card_Recruit_Selection	左クリックでこの建物を建設、右クリックで詳細情報を見る	True
random_localisation_strings_string_StratHud_Unit_Card_Recruit_Queued	左クリックで枠からこの部隊を除去、右クリックで詳細情報を見る	True
random_localisation_strings_string_StratHud_Unit_Card_Recruit_Selection	左クリックでこの部隊を徴兵、右クリックで詳細情報を見る	True
random_localisation_strings_string_StratHudbutton_Cannot_Build0	建設できない	True
random_localisation_strings_string_StratHudbutton_Cannot_Build1	これを建設するには資金が足りません。費用:	True
random_localisation_strings_string_StratHudbutton_Cannot_Build2	包囲されている間は建設できません	True
random_localisation_strings_string_StratHudbutton_Cannot_Build3	この建物を建設する前に、その系統の最初の建物を修理する必要があります	True
random_localisation_strings_string_StratHudbutton_cannot_demolish	基礎レベルの城や港、道路、特殊な建物は取り壊せません。	True
random_localisation_strings_string_StratHudButton_Cannot_Demolish0	取り壊せない	True
random_localisation_strings_string_StratHudButton_Cannot_Demolish1	基礎レベルの城や港、道路、特殊な建物は取り壊せません。	True
random_localisation_strings_string_StratHudbutton_cannot_disembark_here	Cannot disembark||You cannot disembark here as the land is inaccessible.	True
random_localisation_strings_string_StratHudbutton_Cannot_Embark/Disembark0	Cannot embark/disembark	True
random_localisation_strings_string_StratHudbutton_Cannot_Embark/Disembark1	The land here is inaccessible	True
random_localisation_strings_string_StratHudbutton_Cannot_Embark/Disembark2	The ship is too far from the shore or port	True
random_localisation_strings_string_StratHudbutton_cannot_enlist_full	Cannot enlist a general||You already have your full quota of generals.	True
random_localisation_strings_string_StratHudbutton_Cannot_Enlist_General0	Cannot enlist general	True
random_localisation_strings_string_StratHudbutton_Cannot_Enlist_General1	You have the maximum number of generals already	True
random_localisation_strings_string_StratHudbutton_Cannot_Enlist_General2	You have no candidates to pick a general from	True
random_localisation_strings_string_StratHudbutton_Cannot_Enlist_General3	Your navy is already full, to recruit a general  you will need to disband one of your units.	True
random_localisation_strings_string_StratHudbutton_Cannot_Enlist_General4	Your army is already full, to recruit a general  you will need to disband one of your units.	True
random_localisation_strings_string_StratHudbutton_Cannot_Enlist_General5	You cannot afford to recruit a general. Cost:	True
random_localisation_strings_string_StratHudbutton_cannot_enlist_no_cand	Cannot enlist a general||There are no candidates to recruit from.||Candidates are selected from your daimyos family or troops who have excelled themselves in battle. 	True
random_localisation_strings_string_StratHudbutton_cannot_enlist_nocash	Cannot enlist a general||You have insufficient funds. \n	True
random_localisation_strings_string_StratHudbutton_cannot_navy_repair_nocash	Cannot repair||You have insufficient funds.||Disband an unused unit or increase taxes to raise funds. 	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_geisha_full_quota	Cannot hire a geisha||You already have your full quota of geisha.\n	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_geisha_no_cash	Cannot hire a geisha||You have insufficient funds.||Disband an unused unit or increase taxes to raise funds.	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_geisha_one_per_turn	Cannot hire a geisha||You can only recruit one geisha per province each turn.	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Geisha0	芸者を雇用できない	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Geisha1	You have the maximum number of geisha already	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Geisha2	You cannot afford to recruit this agent. Cost:	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Geisha3	You can only recruit a maximum of one geisha per province each turn	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_metuske_full	Cannot hire a metsuke||You already have your full quota of metsuke.\n	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_metuske_nocash	Cannot hire a metsuke||You have insufficient funds.||Disband an unused unit or increase taxes to raise funds.\n	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_metuske_oneturn	Cannot hire a metsuke||You can only recruit one metsuke per province each turn.\n	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Metuske0	目付を雇用できない	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Metuske1	You have the maximum number of metsuke already	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Metuske2	You cannot afford to recruit this agent. Cost:	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Metuske3	You can only recruit a maximum of one metsuke per province each turn	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_missionary_full	Cannot hire a missionary||You already have your full quota of missionaries.\n	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_missionary_full_quot	Cannot hire a missionary||You already have your full quota of missionaries.\n	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_missionary_no_cash	Cannot hire a missionary||You have insufficient funds.||Disband an unused unit or increase taxes to raise funds.	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_missionary_one_turn	Cannot hire a missionary||You can only recruit one missionary per province each turn.	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_missionary_oneturn	Cannot hire a missionary||You can only recruit one missionary per province each turn.\n	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Missionary0	宣教師を雇用できない	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Missionary1	You have the maximum number of missionaries already	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Missionary2	You cannot afford to recruit this agent. Cost:	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Missionary3	You can only recruit a maximum of one missionary per province each turn	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_monk_full	Cannot hire a monk||You already have your full quota of monks.	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_monk_nocash	Cannot hire a monk||You have insufficient funds.||Disband an unused unit or increase taxes to raise funds.\n	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_monk_oneturn	Cannot hire a monk||You can only recruit one monk per province each turn.\n	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_Monk0	僧侶を雇用できない	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_Monk1	You have the maximum number of monks already	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_Monk2	You cannot afford to recruit this agent. Cost:	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_Monk3	You can only recruit a maximum of one monk per province each turn	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Naval0	船を徴兵できない	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Naval1	You cannot afford to recruit this ship. Cost:	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Naval2	Your fleet is already full, to recruit this ship you will need to scupper another ship.	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Naval3	You cannot recruit a ship here while you the port is blockaded.	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Naval4	You cannot recruit a ship here while you the port is damaged.	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Naval4\n	You cannot recruit a ship here while you the port is damaged.	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Naval5	You cannot recruit a ship here while you the port is occupied by an enemy.	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Naval6	The recruitment building for this unit is damaged and will need to be repaired first.	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_ninja_full_quota	Cannot hire a ninja||You already have your full quota of ninja.	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_ninja_no_cash	Cannot hire a ninja||You have insufficient funds.||Disband an unused unit or increase taxes to raise funds.	True
random_localisation_strings_string_StratHudbutton_cannot_recruit_ninja_one_per_turn	Cannot hire a ninja||You can only recruit one ninja per province each turn.	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Ninja0	忍者を雇用できない	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Ninja1	You have the maximum number of ninja already	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Ninja2	You cannot afford to recruit this agent. Cost:	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Ninja3	You can only recruit a maximum of one ninja per province each turn	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Unit0	部隊を徴兵できない	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Unit1	There is no path available from this unit's place of recruitment to the recruiting force.	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Unit10	You haven't got the required resource for recruiting this unit.	True
random_localisation_strings_string_StratHudButton_Cannot_Recruit_Unit11	Castle damaged	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Unit2	You cannot afford to recruit this unit. Cost:	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Unit3	Your army is already full, to recruit this unit you will need to disband another unit.	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Unit4	You cannot recruit a unit here while you are under siege	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Unit5	The recruitment building for this unit is damaged and will need to be repaired first.	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Unit6	The population number is too low to recruit from, you will have to wait until it grows.	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Unit7	You have already recruited the maximum number of this unit already.	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Unit8	You cannot recruit this unit until you have studied and mastered the required art for it.	True
random_localisation_strings_string_StratHudbutton_Cannot_Recruit_Unit9	You cannot recruit this unit until you have constructed the additional building required for it.	True
random_localisation_strings_string_StratHudbutton_Cannot_Repair_Naval0	Cannot repair	True
random_localisation_strings_string_StratHudbutton_Cannot_Repair_Naval1	You cannot afford to repair this item. Cost:	True
random_localisation_strings_string_StratHudbutton_Cannot_Repair_Naval2	You can only repair ships within a port	True
random_localisation_strings_string_StratHudbutton_cannot_repair_nocash	Cannot repair||You have insufficient funds.||Disband an unused unit or increase taxes to raise funds. 	True
random_localisation_strings_string_StratHudbutton_cannot_repairShip_noport	Cannot repair||You can only repair ships within a port.	True
random_localisation_strings_string_StratHudbutton_Construction_Site	建設地	True
random_localisation_strings_string_StratHudbutton_Damaged_Building	Damaged Building||While a building is damaged, any effect or economic bonuses gained from it will be reduced.||You can leave it to repair slowly at no extra cost, or you can spend money to repair it within one turn using the 'Repair' button to the left.	True
random_localisation_strings_string_StratHudbutton_demolish	Demolish building	True
random_localisation_strings_string_StratHudButton_Hire_Geisha	Hire geisha||Geisha agents can be used for missions of subterfuge.	True
random_localisation_strings_string_StratHudButton_Hire_Metsuke	Hire metsuke||Metsuke agents are secret police specialising in bribery and detection of enemy agents. \n	True
random_localisation_strings_string_StratHudButton_Hire_Missionary	Hire missionary||Missionaries are religious agents used to inspire your clan and demoralise the enemy.	True
random_localisation_strings_string_StratHudButton_Hire_Monk	Hire monk||Monks are religious agents used to inspire your clan and demoralise the enemy. \n	True
random_localisation_strings_string_StratHudButton_Hire_Ninja	Hire ninja||Ninja agents can be used for spying, sabotage and assassination.	True
random_localisation_strings_string_StratHudbutton_limited_unit_type	The amount of these items you can own is limited. You currently have %d of %d.	True
random_localisation_strings_string_StratHudbutton_Naval_Cancel_Repair	Cancel repair of selected ships. Recouping:	True
random_localisation_strings_string_StratHudbutton_Naval_Repair_No_Selection	Select damaged ships to use the repair feature	True
random_localisation_strings_string_StratHudbutton_Naval_Repair_Not_Required	No repairs required for ships in this selection	True
random_localisation_strings_string_tech_building_tooltip1	Right-click for building details. Left-click to move to nearest building.	True
random_localisation_strings_string_tech_building_tooltip2	This building has not been constructed in your clan. Right-click for building details. Left-click to move to nearest place this can be constructed.	True
random_localisation_strings_string_tech_category_enlightenment	Enlightenment	True
random_localisation_strings_string_tech_category_industrial	Industrial	True
random_localisation_strings_string_tech_category_military	軍事	True
random_localisation_strings_string_tech_required_for_construction	This art is required for the construction of this building.	True
random_localisation_strings_string_technology_bonuses_tooltip	Bonus contribution	True
random_localisation_strings_string_technology_entity_tooltip	左クリックで選択、右クリックで詳細情報を見る。	True
random_localisation_strings_string_technology_not_yet_researched_for_this_unit_type	Art not yet mastered for this unit type	True
random_localisation_strings_string_technology_status_available	Left-click to research, right-click for further information	True
random_localisation_strings_string_technology_status_available_no_facility	This technology could be researched. Build educational facilities providing a place for your researchers to study.	True
random_localisation_strings_string_technology_status_available_no_researcher	This technology could be researched. Move reseachers into this facility to research technologies.	True
random_localisation_strings_string_technology_status_available_to_steal	Left-click to attempt to steal this technology, right-click for further information	True
random_localisation_strings_string_technology_status_available_to_steal_no_gentlemen	This technology could be stolen, move gentlemen into this facility to attempt to steal this	True
random_localisation_strings_string_technology_status_being_researched	Under research	True
random_localisation_strings_string_technology_status_being_stolen	Your gentleman will attempt to steal this technology at the end of your turn	True
random_localisation_strings_string_technology_status_researched	Researched	True
random_localisation_strings_string_technology_status_stolen	This technology has been successfully stolen	True
random_localisation_strings_string_technology_status_unavailable	Unavailable. You have not met the art or building requirements	True
random_localisation_strings_string_technology_status_unavailable_building	Unavailable. You do not have the required building to study this art	True
random_localisation_strings_string_technology_status_unavailable_tech	Unavailable. You have not mastered the required art to study this	True
random_localisation_strings_string_technology_status_unavailable_to_steal	This technology is already known or you are not yet advanced enough to use it.	True
random_localisation_strings_string_technology_tooltip_researching_functionality	Left-click to research, right-click for further information	True
random_localisation_strings_string_technology_tooltip_researching_numeric_info	Estimated research time:	True
random_localisation_strings_string_technology_tooltip_stealing_functionality	Left-click to attempt to steal, right-click for further information	True
random_localisation_strings_string_technology_tooltip_stealing_numeric_info	Chance of success:	True
random_localisation_strings_string_TechTree_Tech_Available_Function_Tooltip	Left-click to research this development.	True
random_localisation_strings_string_TechTree_Tech_Unavailable_Function_Tooltip	Unavailable. You have not met the building or development requirements.	True
random_localisation_strings_string_terrain_description_forest	Forest||Forests are highly effective at hiding units, but greatly reduce the combat ability and speed of cavalry units.	True
random_localisation_strings_string_terrain_description_road	Road|| All units move quicker on roads.	True
random_localisation_strings_string_terrain_description_rough_ground	Rough Ground|| Horses are slowed down by rough terrain.	True
random_localisation_strings_string_terrain_description_scrub	Scrub|| Provides cover for light infantry units.	True
random_localisation_strings_string_terrain_description_soft_ground	Shallow water||Shallow water slows down all units. Cavalry units are particularly affected.	True
random_localisation_strings_string_test	test	True
random_localisation_strings_string_the_selected_item_may_not_be_dismantled	The selected item may not be dismantled	True
random_localisation_strings_string_thief_tooltip	Left-click to select. Whilst selected left-clicking a valid technology icon will assign this character to attempt stealing that technology.	True
random_localisation_strings_string_thousand_abbreviated	k	True
random_localisation_strings_string_time_days	days	True
random_localisation_strings_string_time_hours	hours	True
random_localisation_strings_string_total_numeric	Total	True
random_localisation_strings_string_town	町	True
random_localisation_strings_string_town_commercial	Town (Commercial Centre)	True
random_localisation_strings_string_town_factor_bankruptcy	Bankruptcy	True
random_localisation_strings_string_town_factor_discontent	Discontent	True
random_localisation_strings_string_town_factor_education	Education	True
random_localisation_strings_string_town_factor_events	Events	True
random_localisation_strings_string_town_factor_industry	商業	True
random_localisation_strings_string_town_factor_ministers	Commissioners	True
random_localisation_strings_string_town_factor_technology	技術への修練	True
random_localisation_strings_string_town_industrial	Town (Industrial Centre)	True
random_localisation_strings_string_town_intellectual	Town (Intellectual Centre)	True
random_localisation_strings_string_trade_agreement_tooltip_embargoed	Embargo prevents trade agreement	True
random_localisation_strings_string_trade_agreement_tooltip_existing_route_shifted	One of your current sea trade routes is eligible for diversion over land. ||Another sea route from your capital may be established.	True
random_localisation_strings_string_trade_agreement_tooltip_export_route_count	Sea export routes remaining - You: %d/%d  Them: %d/%d ||This is based on trade ports in the capital's province.	True
random_localisation_strings_string_trade_agreement_tooltip_neighbour	陸上交易路は氏族の首都同士を結び付けます。.	True
random_localisation_strings_string_trade_agreement_tooltip_no_borders	あなたの居城がある州の港はキャパシティが一杯です。||あなたの首都からの海上交易路を確立できません。	True
random_localisation_strings_string_trade_agreement_tooltip_no_ports_them	この氏族は交易港を持っていません。||相手の首都からの海上交易路を確立できません。	True
random_localisation_strings_string_trade_agreement_tooltip_no_route_them	相手の居城がある州の港はキャパシティが一杯です。||相手の首都からの海上交易路を確立できません。	True
random_localisation_strings_string_trade_agreement_tooltip_no_route_you	あなたの居城がある州の港はキャパシティが一杯です。||あなたの首都からの海上交易路を確立できません。	True
random_localisation_strings_string_trade_agreement_tooltip_no_sea_routes	相手の居城がある州の港はキャパシティが一杯です。||相手の首都からの海上交易路を確立できません。	True
random_localisation_strings_string_trade_agreement_tooltip_projected_value	この氏族と通商協定を結べば得られるであろう交易収入:	True
random_localisation_strings_string_trade_agreement_tooltip_sea_routes	A sea trade route will link your two capitals.	True
random_localisation_strings_string_trade_lost	Not exported. Upgrade your ports to earn more money by exporting these commodities.	True
random_localisation_strings_string_trade_node_tooltip_base_supply	supplies to be gained from first trade ship	True
random_localisation_strings_string_trade_node_tooltip_predicted_supply	estimated supplies to be gained	True
random_localisation_strings_string_trade_node_tooltip_supply_to_other	supplied to their capital	True
random_localisation_strings_string_trade_node_tooltip_supply_to_you	supplied to your capital	True
random_localisation_strings_string_trade_post	交易所	True
random_localisation_strings_string_trade_route	交易路	True
random_localisation_strings_string_trade_route_tooltip_enemy	複数の氏族(何人かの敵)	True
random_localisation_strings_string_trade_route_tooltip_local_enemy	複数の氏族(敵と共有している)	True
random_localisation_strings_string_trade_route_tooltip_local_neutral	複数の氏族(他の氏族と共有している)	True
random_localisation_strings_string_trade_route_tooltip_neutral	複数の氏族(全て中立氏族)	True
random_localisation_strings_string_trade_route_tooltip_raid_value	襲撃で得られる額:	True
random_localisation_strings_string_trade_status_tooltip_already_trading	既に交易中	True
random_localisation_strings_string_trade_status_tooltip_can	交易可能。 	True
random_localisation_strings_string_trade_status_tooltip_cannot	交易不可能	True
random_localisation_strings_string_trade_status_tooltip_value	\nCurrent value:	True
random_localisation_strings_string_trade_status_tooltip_value_potential	\nPotential value:	True
random_localisation_strings_string_Tutorial_Battle_Warn_Header	Tutorial Battle	True
random_localisation_strings_string_Tutorial_Battle_Warn_Warning	You are about to enter a tutorial battle. Click accept to continue or click cancel to return to the pre-battle screen where you can auto-resolve it and return to the campaign tutorial.	True
random_localisation_strings_string_ultra	Ultra	True
random_localisation_strings_string_unaffordable	Unaffordable	True
random_localisation_strings_string_undecided	Undecided	True
random_localisation_strings_string_under_repair	Under repair	True
random_localisation_strings_string_unhappy	Unhappy	True
random_localisation_strings_string_uniform_editor	Uniform Editor	True
random_localisation_strings_string_uniform_editor_belts	Belts	True
random_localisation_strings_string_uniform_editor_clear_all	Clear All	True
random_localisation_strings_string_uniform_editor_colours	Colours	True
random_localisation_strings_string_uniform_editor_custom	Custom	True
random_localisation_strings_string_uniform_editor_edit_unit	Edit Unit	True
random_localisation_strings_string_uniform_editor_euro_shema	Euro	True
random_localisation_strings_string_uniform_editor_faction_colour	Faction colour	True
random_localisation_strings_string_uniform_editor_hands	Hands	True
random_localisation_strings_string_uniform_editor_hats	Hats	True
random_localisation_strings_string_uniform_editor_heads	Heads	True
random_localisation_strings_string_uniform_editor_legs	Legs	True
random_localisation_strings_string_uniform_editor_musician	Musician	True
random_localisation_strings_string_uniform_editor_officer	Officer	True
random_localisation_strings_string_uniform_editor_ottoman	Ottoman	True
random_localisation_strings_string_uniform_editor_parts_by	Parts by	True
random_localisation_strings_string_uniform_editor_plumes	Plumes	True
random_localisation_strings_string_uniform_editor_preset	Preset	True
random_localisation_strings_string_uniform_editor_preset_camera	Preset Camera	True
random_localisation_strings_string_uniform_editor_primary	Primary	True
random_localisation_strings_string_uniform_editor_randomize	Randomize	True
random_localisation_strings_string_uniform_editor_revert	Revert	True
random_localisation_strings_string_uniform_editor_save	Save	True
random_localisation_strings_string_uniform_editor_save_cancel	Cancel	True
random_localisation_strings_string_uniform_editor_save_faction_colour	Save as faction colour	True
random_localisation_strings_string_uniform_editor_save_message	You have made changes to the currently edited unit. Do you want to save?	True
random_localisation_strings_string_uniform_editor_save_no	No	True
random_localisation_strings_string_uniform_editor_save_yes	Yes	True
random_localisation_strings_string_uniform_editor_saved	Saved	True
random_localisation_strings_string_uniform_editor_schema	Schema	True
random_localisation_strings_string_uniform_editor_screenshot	Screenshot	True
random_localisation_strings_string_uniform_editor_screenshot_icon	Icon	True
random_localisation_strings_string_uniform_editor_screenshot_info	Info	True
random_localisation_strings_string_uniform_editor_screenshot_off	Off	True
random_localisation_strings_string_uniform_editor_secondary	Secondary	True
random_localisation_strings_string_uniform_editor_shoulders	Shoulders	True
random_localisation_strings_string_uniform_editor_soldier	Soldier	True
random_localisation_strings_string_uniform_editor_standard_bearer	Standard Bearer	True
random_localisation_strings_string_uniform_editor_take_picture	Take Picture	True
random_localisation_strings_string_uniform_editor_tertiary	Tertiary	True
random_localisation_strings_string_uniform_editor_torsos	Torsos	True
random_localisation_strings_string_uniform_editor_unit	Unit	True
random_localisation_strings_string_Unit_Card_Generic_Function	左クリックで選択、右クリックで詳細情報を見る	True
random_localisation_strings_string_unit_concerned_army_destruction	士気減少:軍に死傷者が発生	True
random_localisation_strings_string_unit_concerned_attacked_by_artillery	士気減少:石火矢の衝撃に恐慌	True
random_localisation_strings_string_unit_concerned_attacked_by_projectile	士気減少:小火器の銃火を受けている	True
random_localisation_strings_string_unit_concerned_casualties	士気減少:死傷者が続出	True
random_localisation_strings_string_unit_concerned_damaged_by_artillery	士気減少:砲撃を受けている	True
random_localisation_strings_string_unit_concerned_enemy_numbers	士気減少:数で勝っている敵が近くにいる	True
random_localisation_strings_string_unit_concerned_extended_casualties	士気減少:戦闘中に死傷者が続出	True
random_localisation_strings_string_unit_concerned_fatigue_exhausted	士気減少:体力が限界	True
random_localisation_strings_string_unit_concerned_fatigue_tired	士気減少:疲労	True
random_localisation_strings_string_unit_concerned_fatigue_very_tired	士気減少:極度の疲労	True
random_localisation_strings_string_unit_concerned_fear_enemy_unit	士気減少:敵部隊を恐怖	True
random_localisation_strings_string_unit_concerned_fighting_cavalry	士気減少:騎馬隊と交戦	True
random_localisation_strings_string_unit_concerned_flank_attacked	士気減少:側面から攻撃された	True
random_localisation_strings_string_unit_concerned_flanks_exposed_multiple	士気減少:両側面が無防備	True
random_localisation_strings_string_unit_concerned_flanks_exposed_single	士気減少:側面が無防備	True
random_localisation_strings_string_unit_concerned_friends_routing	士気減少:友軍が敗走中	True
random_localisation_strings_string_unit_concerned_frightened_horses	士気減少:馬が怯えている	True
random_localisation_strings_string_unit_concerned_general_dead	士気減少:将軍が討ち死に	True
random_localisation_strings_string_unit_concerned_general_fled_recently	士気減少:今しがた将軍が逃亡	True
random_localisation_strings_string_unit_concerned_general_recently_died	士気減少:今しがた将軍が討ち死にした	True
random_localisation_strings_string_unit_concerned_losing	士気減少:現在の戦闘に負けつつある	True
random_localisation_strings_string_unit_concerned_melee_contact	士気減少:白兵戦	True
random_localisation_strings_string_unit_concerned_night_battle_unprepared	士気減少:夜戦の準備が出来ていない	True
random_localisation_strings_string_unit_concerned_projectiles_overhead	士気減少:矢や弾が頭上を飛び交っている	True
random_localisation_strings_string_unit_concerned_rear_attacked	士気減少:後方から攻撃された	True
random_localisation_strings_string_unit_concerned_recent_casualties	士気減少:直前の死傷者	True
random_localisation_strings_string_unit_concerned_surprised	士気減少:潜伏していた敵に驚愕	True
random_localisation_strings_string_unit_encouraged_army_supported	士気上昇:援軍	True
random_localisation_strings_string_unit_encouraged_charging	士気上昇:突撃中	True
random_localisation_strings_string_unit_encouraged_enemy_routing	士気上昇:敵が敗走中	True
random_localisation_strings_string_unit_encouraged_flanks_secure	士気上昇:両側面が守られている	True
random_localisation_strings_string_unit_encouraged_fortification	士気上昇:砦の中	True
random_localisation_strings_string_unit_encouraged_fortification_breach	士気上昇:守備位置がまだ守られている	True
random_localisation_strings_string_unit_encouraged_general_alive	士気上昇:将軍が生存	True
random_localisation_strings_string_unit_encouraged_general_nearby	士気上昇:将軍が近くにいる	True
random_localisation_strings_string_unit_encouraged_general_rallying_nearby	士気上昇:将軍が近くで再集結を呼び掛けた	True
random_localisation_strings_string_unit_encouraged_in_column_formation	士気上昇:縦隊	True
random_localisation_strings_string_unit_encouraged_inspired	士気上昇:近くの部隊に鼓舞された	True
random_localisation_strings_string_unit_encouraged_inspired_by_unit_ability	士気上昇:能力によって鼓舞された	True
random_localisation_strings_string_unit_encouraged_kills	士気上昇:敵に死傷者が出た	True
random_localisation_strings_string_unit_encouraged_on_the_hill	士気上昇:優位な立場にいる	True
random_localisation_strings_string_unit_encouraged_overwhelming_friendly_units	士気上昇:近くに勝っている友軍が存在	True
random_localisation_strings_string_unit_encouraged_rallied_by_unit_ability	士気上昇:能力によって再集結された	True
random_localisation_strings_string_unit_encouraged_settlement	士気上昇:都市を防衛中	True
random_localisation_strings_string_unit_encouraged_winning	士気上昇:現在の戦闘に勝ちつつある	True
random_localisation_strings_string_unit_generic_left_click	左クリックで選択	True
random_localisation_strings_string_unit_generic_right_click	右クリックで詳細情報を見る	True
random_localisation_strings_string_Unit_is_suffering_attrition	冬の間は部隊を敵の領土へと移動させると、消耗により損害を被る事になります。更なる消耗を阻止するために敵領土の外へと部隊を移動させましょう。	True
random_localisation_strings_string_Unit_not_replenishing_01	町に位置していないので、この部隊は補充されません。	True
random_localisation_strings_string_Unit_not_replenishing_02\n	敵の領土に位置しているため、この部隊は補充されません。	True
random_localisation_strings_string_Unit_not_replenishing_03\n	将軍を擁していないので、この部隊は補充されません。	True
random_localisation_strings_string_Unit_replenishment_complete_in	この部隊が完全に補充されるまでのターン数: 	True
random_localisation_strings_string_Unit_replenishment_per_turn	ターン毎に以下の兵員が補充される: 	True
random_localisation_strings_string_unit_stat_accuracy	Accuracy	True
random_localisation_strings_string_unit_stat_ammo	Ammunition	True
random_localisation_strings_string_unit_stat_armour	Armour	True
random_localisation_strings_string_unit_stat_bonus_accuracy_exceptional	Exceptional accuracy	True
random_localisation_strings_string_unit_stat_bonus_accuracy_improved	Improved accuracy	True
random_localisation_strings_string_unit_stat_bonus_accuracy_superior	Superior accuracy	True
random_localisation_strings_string_unit_stat_bonus_armour_exceptional	Exceptional armour	True
random_localisation_strings_string_unit_stat_bonus_armour_improved	Improved armour	True
random_localisation_strings_string_unit_stat_bonus_armour_superior	Superior armour	True
random_localisation_strings_string_unit_stat_bonus_charge_exceptional	Exceptional charge	True
random_localisation_strings_string_unit_stat_bonus_charge_improved	Improved charge	True
random_localisation_strings_string_unit_stat_bonus_charge_superior	Superior charge	True
random_localisation_strings_string_unit_stat_bonus_melee_exceptional	Exceptional melee	True
random_localisation_strings_string_unit_stat_bonus_melee_improved	Improved melee	True
random_localisation_strings_string_unit_stat_bonus_melee_superior	Superior melee	True
random_localisation_strings_string_unit_stat_bonus_morale_exceptional	Exceptional morale	True
random_localisation_strings_string_unit_stat_bonus_morale_improved	Improved morale	True
random_localisation_strings_string_unit_stat_bonus_morale_superior	Superior morale	True
random_localisation_strings_string_unit_stat_charge	Charge Bonus	True
random_localisation_strings_string_unit_stat_crew	Crew	True
random_localisation_strings_string_unit_stat_defence	Melee Defence	True
random_localisation_strings_string_unit_stat_firepower	Firepower	True
random_localisation_strings_string_unit_stat_guns	Guns	True
random_localisation_strings_string_unit_stat_hull	Hull Strength	True
random_localisation_strings_string_unit_stat_manoeuvre	Manoeuvrability	True
random_localisation_strings_string_unit_stat_melee	Melee Attack	True
random_localisation_strings_string_unit_stat_men	Men	True
random_localisation_strings_string_unit_stat_morale	Morale	True
random_localisation_strings_string_unit_stat_range	Range	True
random_localisation_strings_string_unit_stat_reloading	Reloading Skill	True
random_localisation_strings_string_unit_stat_speed	Speed	True
random_localisation_strings_string_unknown	不明	True
random_localisation_strings_string_unknown_ship_state	Some of this ship's details are unknown. Moving closer will reveal more information.	True
random_localisation_strings_string_unknown_unit_state	Some of this unit's details are unknown. Moving closer will reveal more information.	True
random_localisation_strings_string_unlimited	Unlimited	True
random_localisation_strings_string_upkeep_cost	Upkeep Cost	True
random_localisation_strings_string_versus	vs.	True
random_localisation_strings_string_veteran_delete_confirm_msg	This will permanently delete the selected veterans from your roster and from all preset armies that contain them.  You will not be able to retrieve them.  Do you wish to continue?	True
random_localisation_strings_string_veteran_delete_confirm_title	Confirm Delete	True
random_localisation_strings_string_veteran_slot_unlocked	Veteran slot unlocked	True
random_localisation_strings_string_victory	Victory	True
random_localisation_strings_string_victory_conditions_conquest	京都を占領、維持し将軍となれ。\n以下の州を含めて%nの州を占領、維持せよ。	True
random_localisation_strings_string_victory_conditions_conquest_tutorial	Capture and hold %n provinces, including the following:	True
random_localisation_strings_string_victory_conditions_deadline	以下のターン終了時までに達成せよ:	True
random_localisation_strings_string_victory_conditions_mp_co_op_long	Capture and hold %n provinces in conjunction with your cooperative ally, ensuring that one of you holds the provinces shown.	True
random_localisation_strings_string_victory_conditions_mp_co_op_short	Capture and hold %n provinces in conjunction with your cooperative ally, ensuring that one of you holds the provinces shown.	True
random_localisation_strings_string_victory_conditions_one_vs_one	Defeat your opponent either by capturing their home province while keeping control of your own or by effecting the complete destruction of their clan.	True
random_localisation_strings_string_victory_conditions_prestige_additional	Be the clan attaining the highest prestige rating at the end of the year %n.	True
random_localisation_strings_string_victory_conditions_turns_to_hold	Hold for %n turns.	True
random_localisation_strings_string_wako_pirates_current_treasury	Current treasury:	True
random_localisation_strings_string_wako_pirates_demand	Amount demanded:	True
random_localisation_strings_string_wako_pirates_prompt	Our fleet is under attack from Wako pirates! The pirates demand that we pay them the desired sum or face the consequences.	True
random_localisation_strings_string_warning_avatar_skill_reset	Skill Tree Reset||Resetting skill tree will cost 3 clan tokens and will reset skill points and skill traits	True
random_localisation_strings_string_wealth_category_1	豪奢	True
random_localisation_strings_string_wealth_category_2	裕福	True
random_localisation_strings_string_wealth_category_3	豊か	True
random_localisation_strings_string_wealth_category_4	普通	True
random_localisation_strings_string_wealth_category_5	貧弱	True
random_localisation_strings_string_wealth_category_6	極貧	True
random_localisation_strings_string_whisper	whisper	True
random_localisation_strings_string_will_draw_at_end	You will draw if the time runs out	True
random_localisation_strings_string_will_go_bankrupt	You are spending too much money and the upkeep of your armed forces is crippling your treasury. Unless taxes are raised or unnecessary units are disbanded, bankruptcy seems inevitable. Are you sure you wish to end turn?	True
random_localisation_strings_string_will_go_bankrupt_title	Imminent bankruptcy!	True
random_localisation_strings_string_will_lose_at_end	You will lose if the time runs out	True
random_localisation_strings_string_will_win_at_end	You will win if the time runs out	True
random_localisation_strings_string_yes	Yes	True
random_localisation_strings_string_you	You	True
random_localisation_strings_string_you_cannot_afford_to_repair_this_item	You cannot afford to repair this item. Cost:	True