• 追加された行はこの色です。
  • 削除された行はこの色です。
encyclopedia_blocks_content_enc_text_manual_ui_battle	The battle panel presents you with several options for resolving the upcoming battle - fighting on the battlefield or seascape, resolve the battle automatically via a comparison of each force's statistics and withdrawing from the fight. If you withdraw when attacked there is a good chance that the attacking force will attack you again. If you have attacked a castle town there will also be options to continue the [[url="encyclopedia/how_to_play/028_enc_manual_army_attack.html#enc_text_manual_army_attack_siege"]]siege[[/url]] or break it off.	True
encyclopedia_blocks_content_enc_text_manual_ui_battle_3d	Select this option to fight in 3D on the battlefield. The topography of the battlefield is a direct representation of the corresponding area on the campaign map, where the attack was made. Click [[url="encyclopedia/how_to_play/046_enc_manual_battle_deployment.html"]]here[[/url]] to learn all about battles.	True
encyclopedia_blocks_content_enc_text_manual_ui_battle_3d_night	A general can sometimes choose to fight at night, except if the battle is an [[url="encyclopedia/how_to_play/028_enc_manual_army_attack.html#enc_text_manual_army_attack_ambush"]]ambush[[/url]], where there is a high chance that it will occur at night but no way of influencing whether it does. It is, naturally, much more difficult to see what is going on at night, so units will not spot each other until much later than usual, the range of missile weapons is reduced, and an army will suffer a [[url="encyclopedia/how_to_play/052_enc_manual_battle_conflict_morale.html"]]morale[[/url]] penalty if not led by a general.	True
encyclopedia_blocks_content_enc_text_manual_ui_battle_3d_reinforcements	A very large army or fleet spread over two or more unit stacks may not be able to fight as a single force, as a [[url="encyclopedia/how_to_play/002b_enc_glossary.html#enc_glossary_clan"]]clan[[/url]] can only field a maximum of twenty units at one time. In this instance, additional units will arrive for battle piecemeal, joining the fray to replace units that have been [[url="encyclopedia/how_to_play/051_enc_manual_battle_conflict_modes.html#enc_text_manual_battle_conflict_modes_routing"]]routed[[/url]] or destroyed. [[url="encyclopedia/units/art_fire_projecting_mangonels.html"]]Siege weapons[[/url]] cannot be used as reinforcements as they are fixed in position during the [[url="encyclopedia/how_to_play/046_enc_manual_battle_deployment.html"]]deployment phase[[/url]], so are therefore unable to move onto the battlefield once this phase is over. 	True
encyclopedia_blocks_content_enc_text_manual_ui_battle_auto	Select the auto-resolve option to automatically determine the victor without fighting the battle personally. Auto-resolving compares the statistics of all the units or ships involved to calculate who has won.	True
encyclopedia_blocks_content_enc_text_manual_ui_battle_losing_generals	If a general is killed in battle whilst units or ships are [[url="encyclopedia/how_to_play/051_enc_manual_battle_conflict_modes.html#enc_text_manual_battle_conflict_modes_routing"]]routing[[/url]] they will become shattered, meaning that it will not be possible for them to be [[url="encyclopedia/how_to_play/060s_enc_manual_battle_conflict_abilities_rally.html"]]rallied[[/url]] from then on. Any units or ships that rout following a general's death will automatically become shattered, and even the presence of a more junior general cannot prevent this. Armies or fleets fielded without a general present at all will always become shattered if routed at any point.	True
encyclopedia_blocks_content_enc_text_manual_ui_battle_post	When a battle is over the post-battle statistics panel is displayed. Numbers of casualties, kills, and any [[url="encyclopedia/how_to_play/057_enc_manual_battle_conflict_sieges.html#enc_text_manual_battle_conflict_capture"]]captured weapons[[/url]] are listed here.	True
encyclopedia_blocks_content_enc_text_manual_ui_battle_quick_save	The quick save button enables you to save the game immediately before going into battle, so you can fight it again if things don’t go your way on the first attempt.	True
encyclopedia_blocks_content_enc_text_manual_ui_battle_replays	Immediately after a battle has ended there is an option to save a replay of it to [[url="encyclopedia/how_to_play/003_enc_ui_frontend.html#enc_text_ui_frontend_replays"]]watch later[[/url]].	True
encyclopedia_blocks_content_enc_text_manual_ui_battle_retreat	The retreat button enables you to avoid fighting a battle if you think you cannot win. If under attack it is usually only possible to use the button once, so if the enemy attack again in the same turn you will be forced to face them in battle.	True
encyclopedia_blocks_content_enc_text_manual_ui_building	This panel gives information about how a building's effects work in the game, along with a detailed description of its function and historical information. Most buildings allow you to construct other, more advanced ones. Click [[url="encyclopedia/buildings.html"]]here[[/url]] to go to the index of buildings.	True
encyclopedia_blocks_content_enc_text_manual_ui_general	A character's details panel shows you information about a member of your [[url="encyclopedia/how_to_play/002b_enc_glossary.html#enc_glossary_clan"]]clan[[/url]]. His name, age, rank, [[url="encyclopedia/how_to_play/043_enc_manual_traits.html"]]personality traits[[/url]] and [[url="encyclopedia/how_to_play/042_enc_manual_skills.html"]]skills[[/url]] are all listed, along with details of his [[url="encyclopedia/how_to_play/043_enc_manual_traits.html#enc_text_manual_retainers"]]retainers[[/url]] and a breakdown of his abilities. You can also access the [[url="encyclopedia/how_to_play/042_enc_manual_skills.html#enc_text_manual_skill_tree"]]skill tree[[/url]] via the dedicated button on the upper right-hand side of the panel.	True
encyclopedia_blocks_content_enc_text_manual_ui_province	Double left-clicking on a castle town will open the province details panel, which shows statistical information about the selected province. The bottom section shows the factors contributing to the local and [[url="encyclopedia/how_to_play/002b_enc_glossary.html#enc_glossary_clan"]]clan[[/url]] economy - including the wealth generated through buildings, farming and taxation; the middle section shows the elements affecting, and status of, [[url="encyclopedia/how_to_play/020_enc_manual_public_order.html"]]public order[[/url]] - such as castle level, garrison size and [[url="encyclopedia/how_to_play/013_enc_manual_hud_finances.html"]]tax[[/url]] burden; the top section deals with food supply, the [[url="encyclopedia/how_to_play/018f_enc_manual_actions_campaign_construction_speciality.html"]]province speciality[[/url]] and a breakdown of religious beliefs.	True
encyclopedia_blocks_content_enc_text_manual_ui_province_wealth	The wealth of a province is the sum of the base income generated by the castle town, farms, ports and [[url="encyclopedia/how_to_play/018f_enc_manual_actions_campaign_construction_speciality.html"]]province speciality buildings[[/url]], minus tax, which is the income. This is displayed in the lower left section of the province details panel. The lower right section shows the factors affecting the castle town's additional economic growth over the following season and indeed every season to come. A building that generates a level of growth will pay gradually improving dividends over the seasons to come, whereas one that has high wealth will give a good initial return, but one that will remain static in the future. 	True
encyclopedia_blocks_content_enc_text_manual_ui_units	A unit's details panel gives you important information about a particular unit type: number of men, recruitment and upkeep costs, experience, statistics, special [[url="encyclopedia/how_to_play/060_enc_manual_battle_conflict_abilities.html"]]abilities[[/url]], and a short description. Clicking on the [[url="encyclopedia/how_to_play/001_enc_enc_help.html"]]question mark button[[/url]] in the top right-hand corner of the panel takes you to the related [[url="encyclopedia/units.html"]]unit page[[/url]] of this encyclopaedia.	True
encyclopedia_blocks_content_enc_text_tut_help_battle_advanced	If you are an experienced Total War player select this option to learn just the nuances of land battles introduced in this title.	True
encyclopedia_blocks_content_enc_text_tut_help_battle_basic	If you are new to Total War select this option to play a basic land battle tutorial.	True
encyclopedia_blocks_content_enc_text_tut_help_battle_intermediate	If you have played a Total War game before select this option to play an intermediate level land battle tutorial.	True
encyclopedia_blocks_content_enc_text_tut_help_campaign	Whether you are a new player or have some experience of previous titles, the Chosokabe campaign tutorial will guide you through the basic set of features needed to play a full campaign whilst leading your [[url="encyclopedia/how_to_play/002b_enc_glossary.html#enc_glossary_clan"]]clan[[/url]] to greatness. 	True
encyclopedia_blocks_content_enc_text_tut_help_intro	If you are new to Total War, or want to quickly become familiar with the world of Shogun 2, there are five different levels of tutorial across the three game elements of Total War: campaigns, land battles and naval battles. The tutorials are:	True
encyclopedia_blocks_content_enc_text_tut_help_naval_advanced	If you are an experienced Total War player select this option to learn just the nuances of naval battles introduced in this title.	True
encyclopedia_blocks_content_enc_text_tut_help_naval_basic	If you are new to Total War select this option to play a basic naval battle tutorial.	True
encyclopedia_blocks_content_enc_text_ui_frontend_cont	Use this option to quickly load the latest saved campaign game. It only appears after you have played and saved a campaign game.	True
encyclopedia_blocks_content_enc_text_ui_frontend_custom	Select this option to build an army and fight a custom battle against the AI. Choose an army for each side and select a map to fight on.	True
encyclopedia_blocks_content_enc_text_ui_frontend_enc	Select this option to access the [[url="encyclopedia/how_to_play.html"]]manual index[[/url]] of this encyclopaedia.	True
encyclopedia_blocks_content_enc_text_ui_frontend_grand	Start your quest to [[url="encyclopedia/how_to_play/006_enc_manual_intro.html"]]become shogun[[/url]] by selecting this option. You will be invited to [[url="encyclopedia/how_to_play/003a_enc_ui_frontend_grand_clan.html"]]select a clan[[/url]] and begin your campaign.	True
encyclopedia_blocks_content_enc_text_ui_frontend_grand_clan	Use this screen to select a clan to play as during your grand campaign. As you select a clan mon from the top of the screen notice that their starting provinces are displayed on the map of Japan below, along with a short description of their recent history. A longer description can be read by pressing the button marked "encyclopaedia" or by clicking [[url="encyclopedia/clans.html"]]here[[/url]]. Before you choose a clan, select a campaign game mode via the drop-down box on the right-hand side of the screen, consider their required victory conditions and use the slider to set the overall difficulty of the game. Use the checkbox in the bottom right-hand corner to enable [[url="encyclopedia/how_to_play/003a_enc_ui_frontend_grand_clan.html#enc_text_ui_frontend_grand_clan_drop_in"]]drop-in battles[[/url]] and press the gameplay options button to adjust [[url="encyclopedia/how_to_play/004a_enc_ui_ingame_options.html"]]game settings[[/url]].	True
encyclopedia_blocks_content_enc_text_ui_frontend_grand_clan_difficulty	On the [[url="encyclopedia/how_to_play/002b_enc_glossary.html#enc_glossary_clan"]]clan[[/url]] selection screen it is also possible to choose to play on a "legendary" level of difficulty. When selected, legendary difficulty will apply to both campaign map and battlefield play and enables the unique achievement of "Legendary Commander". On the campaign map it carries the following restrictions: manual saving will be disabled; you will be prompted to enter a savegame name for your campaign at its very beginning and auto-saving will occur only at the end of the winter season turn. On the battlefield legendary difficulty will carry the following restrictions: the radar map will be minimised - it will not be possible to re-open it; it will not be possible to issue orders or move the camera when the battle is paused - it will only be possible to open the game menu and exit the battle; all enemy unit tooltips will be switched off to prevent easy identification; camera movement will be limited to within 200 metres of any of your units; any enemy units more than 600 metres away will function as if hiding.   	True
encyclopedia_blocks_content_enc_text_ui_frontend_grand_clan_drop_in	A drop-in battle is a feature allowing a human opponent to take the place of the AI clan in a campaign battle or fight a battle in another's campaign in place of the AI. This is achieved via the on-line battle mechanism. If you check the enable drop-in battles checkbox when setting up your campaign you will occasionally receive an invitation to fight another player in a battle from their campaign. If accepted, your current campaign progress will be saved before you join them on the battlefield. Once the battle is over, the campaign automatically resumes where it was left off. If you have a multiplayer [[url="encyclopedia/how_to_play/061_enc_manual_multiplayer.html"]]avatar[[/url]] set up he will gain experience from every drop-in battle you fight during a single player campaign.	True
encyclopedia_blocks_content_enc_text_ui_frontend_hist	Select this option to play against the AI in a recreation of a real-life historical scenario. Click [[url="encyclopedia/how_to_play/062_enc_hist_battles.html"]]here[[/url]] to see details of the battles that have been included.	True
encyclopedia_blocks_content_enc_text_ui_frontend_load	Use this option to load an existing saved campaign game from the list.	True
encyclopedia_blocks_content_enc_text_ui_frontend_main	Use the main menu to select from the following options:	True
encyclopedia_blocks_content_enc_text_ui_frontend_mp	Select this option to create an [[url="encyclopedia/how_to_play/061_enc_manual_multiplayer.html"]]avatar[[/url]] and play against real opponents in multiplayer battles or campaigns.	True
encyclopedia_blocks_content_enc_text_ui_frontend_options	Click [[url="encyclopedia/how_to_play/003b_enc_ui_frontend_options.html"]]here[[/url]] to access options for adjusting graphics, sound, controls, user interface, and brightness and gamma sliders.	True
encyclopedia_blocks_content_enc_text_ui_frontend_options_controls	Listed on the controls panel there are a wealth of [[url="encyclopedia/how_to_play/003d_enc_ui_frontend_options_controls_keys.html"]]keyboard shortcuts[[/url]] that can be used instead of mouse actions. There are also options to adjust the in-game camera settings.	True
encyclopedia_blocks_content_enc_text_ui_frontend_options_controls_keys	This is a complete list of the keyboard shortcuts that can be used to control the game instead of mouse actions.	True
encyclopedia_blocks_content_enc_text_ui_frontend_options_credits	Select this option to view the game's credits.	True
encyclopedia_blocks_content_enc_text_ui_frontend_options_graphics	On the graphics panel you can adjust the battle graphics quality (according to the capacity of your PC), pick from a range of screen resolutions and select advanced options such as anti-aliasing, shadows, water effects, and [[url="encyclopedia/how_to_play/003c_enc_ui_frontend_options_graphics_gamma.html"]]brightness and gamma correction[[/url]].	True
encyclopedia_blocks_content_enc_text_ui_frontend_options_graphics_gamma	The brightness and gamma correction can be adjusted here; simply move the sliders and watch the effects change dynamically, then click on the "tick" button when you are happy with the balance. Use the button on the left-hand side to return to the default settings.	True
encyclopedia_blocks_content_enc_text_ui_frontend_options_sound	The sound panel enables you to change the volume of speech, sound effects and music as well as some advanced options such as the number of channels and memory used.	True
encyclopedia_blocks_content_enc_text_ui_frontend_options_ui	The user interface panel enables you to adjust various aspects of the battle interface and whether unit/ship flags, banners and markers appear when in battle.	True
encyclopedia_blocks_content_enc_text_ui_frontend_quit	Select this option to quit the game and return to the desktop.	True
encyclopedia_blocks_content_enc_text_ui_frontend_replays	Battles saved as [[url="encyclopedia/how_to_play/032_enc_manual_ui_battle.html#enc_text_manual_ui_battle_replays"]]replays[[/url]] can be viewed here. Simply select your battle's replay file and click on the watch replay button.	True
encyclopedia_blocks_content_enc_text_ui_frontend_tut	Choose this option to learn the basics of Total War: Shogun 2 by playing the campaign, land battle or naval battle [[url="encyclopedia/how_to_play/005_enc_tut_help.html"]]tutorials[[/url]].	True
encyclopedia_blocks_content_enc_text_ui_ingame_load	Load the game here by selecting a file and clicking on the "tick" button at the bottom of the panel. There will be a short pause whilst your campaign data is loaded.	True
encyclopedia_blocks_content_enc_text_ui_ingame_menu	The game menu is accessed by pressing Esc from the campaign map or battlefield, or by clicking on the menu button in the top left-hand corner of the screen. It contains the following options:	True
encyclopedia_blocks_content_enc_text_ui_ingame_options	Use this button to access [[url="encyclopedia/how_to_play/004a_enc_ui_ingame_options.html"]]options[[/url]] for adjusting game settings, graphics, sound, controls, the user interface, and brightness and gamma sliders.	True
encyclopedia_blocks_content_enc_text_ui_ingame_options_controls	Listed on the controls panel there are a wealth of [[url="encyclopedia/how_to_play/003d_enc_ui_frontend_options_controls_keys.html"]]keyboard shortcuts[[/url]] that can be used instead of mouse actions. There are also options to adjust the in-game camera settings.	True
encyclopedia_blocks_content_enc_text_ui_ingame_options_exit_main	Use this option to quit your campaign or battle and return to the [[url="encyclopedia/how_to_play/003_enc_ui_frontend.html"]]main menu[[/url]].	True
encyclopedia_blocks_content_enc_text_ui_ingame_options_exit_windows	Use this option to quit your game entirely and return to the desktop.	True
encyclopedia_blocks_content_enc_text_ui_ingame_options_gamma	The brightness and gamma correction can be adjusted here; simply move the sliders and watch the effects change dynamically, then click on the "tick" button when you are happy with the balance. Use the button on the left-hand side to return to the default settings.	True
encyclopedia_blocks_content_enc_text_ui_ingame_options_graphics	On the graphics panel you can adjust the battle graphics quality (according to the capacity of your PC), pick from a range of screen resolutions and select advanced options such as anti-aliasing, shadows, water effects, and [[url="encyclopedia/how_to_play/003c_enc_ui_frontend_options_graphics_gamma.html"]]brightness and gamma correction[[/url]].	True
encyclopedia_blocks_content_enc_text_ui_ingame_options_settings	On the game settings panel you can adjust the amount of [[url="encyclopedia/how_to_play/002_enc_advisor_help.html"]]advice[[/url]] received during your campaign, enable [[url="encyclopedia/how_to_play/003a_enc_ui_frontend_grand_clan.html#enc_text_ui_frontend_grand_clan_drop_in"]]drop-in battles[[/url]], or change difficulty settings and battle time limits from within a campaign.	True
encyclopedia_blocks_content_enc_text_ui_ingame_options_sound	The sound panel enables you to change the volume of speech, sound effects and music as well as some advanced options such as the number of channels and memory used.	True
encyclopedia_blocks_content_enc_text_ui_ingame_options_ui	The user interface panel enables you to adjust various aspects of the battle interface and whether unit/ship flags, banners and markers appear when in battle.	True
encyclopedia_blocks_content_enc_text_ui_ingame_resume	Use this option to exit the game menu and return to your campaign or battle.	True
encyclopedia_blocks_content_enc_text_ui_ingame_save	Save the game here by accepting the default or typing in a file name of your own before clicking on the "tick" button at the bottom of the panel. There will be a short pause whilst your campaign data is saved.	True