• 追加された行はこの色です。
  • 削除された行はこの色です。
panel_heading_tx_army_Tooltip_360072	Army setup panel.||By default the units are balanced and chosen for you, but you can delete and add units to create your own setup.||You can also give or take away experience for your units, depending on your funds.	True
panel_heading_tx_navy_Text_180002	海軍:	True
panel_heading_tx_navy_Tooltip_250066	Navy setup panel.||By default the units are balanced and chosen for you, but you can delete and add units to create your own setup.||You can also give or take away experience for your units, depending on your funds.	True
panel_heading_tx_NewState_Text_190054	Voice Chat Settings	True
panel_heading_tx_NewState_Text_1a0052	Brightness & Gamma	True
panel_heading_tx_NewState_Text_1c0022	Chat	True
panel_heading_tx_NewState_Text_450078	Multiplayer Setup	True
panel_heading_tx_Tooltip_60010	Choose a game name, password, number of spectators and mark your battle for ranking here.	True
password_Tooltip_110008	You can set a password here if you wish.||This means only players with the password can enter your game.	True
pause_Tooltip_730056	Pause||Select this button to pause the game.||You can use the pause button to study the battle and plan your strategy.||While the game is paused you can still move the camera around and give orders.||Once the game is unpaused it the orders you have given will be carried out.	True
pay_once_down_Tooltip_20	1	True
pay_once_Tooltip_2d0035	One off payments don't have the risk of being cancelled through bankruptcy or war.||However, it may also be harder to offer a sufficient amount in one payment rather than a number of smaller, regular payments.	True
pay_once_Tooltip_6c0079	Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money.||However, if it is too large it may be beyond the other nation's means.	True
pay_repeatedly_Tooltip_17001a	Offers of regular payments rather than a one off sum is less likely to be accepted as the payments could be easily revoked.||Demanding smaller regular payments may be more manageable for the other nation, and so have a greater chance of being accepted.||Select the amount of turns below.	True
pay_repeatedly_Tooltip_520013	Payments over a number of turns may be easier to manage.||Once a payment deal has been agreed upon, it can only be cancelled by bankruptcy or a declaration of war.	True
pay_tx_NewState_Text_110038	Payments	True
pay_tx_Tooltip_4f003c	Here you can pay or demand payment from another nation.||Money can be used as a gesture of goodwill, a way of negotiating difficult deals or just good old fashioned bribery.||Move your cursor over the area below to see more details.	True
percentage_NewState_Text_300010	0.5	True
percentage_Tooltip_76004a	You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	True
pip_gov_type_absolute_monarchy_Tooltip_24001e	絶対君主制	True
pip_gov_type_constitutional_monarchy_Tooltip_520063	立憲君主制	True
pip_gov_type_republic_Tooltip_1f0029	Republic	True
pip_pop_Tooltip_16001a	Population||As the population increases, more slots appear.||These slots can be built upon to develop your region.||The growth section to the left will help guide you on how to increase this number.	True
pip_status_allied_Tooltip_610048	同盟国	True
pip_status_at war_Tooltip_710000	at war 交戦	True
pip_status_protectorate_Tooltip_e0028	Protectorate	True
play_Tooltip_280041	Play||This will unpause the game or return it to normal speed.	True
player_1_Tooltip_260038	この国の指導者です	True
player_2_Tooltip_260038	この国の指導者です	True
player_rank_Tooltip_2b001f	Host's command rating	True
player_rank_Tooltip_730057	This is the host's ranking. || You can sort this list by clicking on the column title. || You may wish to play with a host with a similar ranking to yourself, or challenge yourself with someone of a higher rank.	True
player_rank_Tooltip_b001f	Host's command rating	True
players_ready_tx_NewState_Text_7c004d	Players ready:	True
players_Tooltip_1a0070	This is the maximum number of players available for this map.||Each player will control a different army.||Some maps have more than two players.||If there aren't enough players for the battle you can use AI players instead.	True
players_Tooltip_2a001d	This is the maximum number of players available for this map.||Each player will control a different army.||Some maps have more than two players.||As these battles are in single player mode, any other players will be controlled by the game.||To play against human adversaries select the multiplayer option from the front end.	True
players_Tooltip_620006	This shows how many players have joined this battle and how many more are needed. || You can sort this list by clicking on the column title. || This is helpful if you are looking to fight a one-on-one battle rather than several players, or vice versa.	True
players_Tooltip_67002b	This shows how many players have joined this game and how many more are needed. || You can sort this list by clicking on the column title. || This is helpful if you are looking to fight a one-on-one battle rather than several players or vice versa.	True
players_tx_NewState_Text_670027	Players	True
plus_Tooltip_560048	Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	True
plus_Tooltip_6f0064	Positive influences||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order.	True
plus_Tooltip_b0062	Positive effects||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order.	True
plus_Tooltip_c0067	Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lower classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	True
pop_growth_heading_NewState_Text_390034	このターンの成長	True
pop_growth_heading_Tooltip_470012	The icons below show the positive and negative influences that affect the growth of your population.||If the positive influences outweigh the negative ones, your population will increase.||Mouse over individual influence icons to find out more about them.	True
popularity_arrow_Tooltip_a0001	Popularity state||This shows whether your popularity is on the rise or dropping!	True
popularity_percentage_Tooltip_b0005	This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely the current cabinet will be voted out come elections.||If they are voted out they will be replaced with the opposition.	True
population_Tooltip_4c0054	If your population is estimated to grow next turn there will be an arrow icon pointing upwards next to the population number.||If the population is not increasing you may want to bring up the region's details panel to see how to help it grow.||As a region's population increases, villages will turn into towns and harbours into ports.|| You can order this column according to the lowest and highest population by clicking on this column's title.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.	True
portrait_Tooltip_610056	Their diplomat.||Pay attention to their responses, they will make it clear how they feel about the negotiations and how your relations currently stand.||Just because they accept a proposal doesn't mean they are necessarily happy about it!	True
positive_bar_Tooltip_290013	Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.	True
positive_bar_Tooltip_340037	Positive growth||The factors affecting the rate at which your region wealth will grow per turn.||Move your cursor over the icons to see what is helping growth.	True
positive_bar_Tooltip_38002e	This displays all the factors that contribute to the generation of wealth in this region.||Industry and agriculture are important in advancing your region wealth.||Build farms, ports and workshops to increase these aspects of your region.||Move your cursor over the icons to display more information.	True
positive_bar_Tooltip_48002d	Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the lower classes will also promote population growth.	True
positive_bar_Tooltip_560048	Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	True
positive_bar_Tooltip_6f0064	Positive influences||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order.	True
positive_bar_Tooltip_740064	Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the lowest classes will also promote population growth.	True
positive_bar_Tooltip_b0062	Positive effects||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order.	True
positive_bar_Tooltip_c0067	Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lower classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order.	True
post_army_Tooltip_4a001d	Army minister||He affects your military costs by adding bonuses to unit recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||Right-click on his portrait to bring up his details panel.	True
post_finance_Tooltip_49000f	Finance minister||He affects your tax and trade efficiency and your economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel.	True
post_governor_america_Tooltip_2b006a	Governor for America||This man looks after your nation's interests for your regions in America.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	True
post_governor_europe_Tooltip_420003	Governor for Europe||This man looks after your nation's interests for your regions in Europe.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	True
post_governor_europe_Tooltip_420023	Governor for Europe||This man looks after your nation's interests for your regions in Europe.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	True
post_governor_india_Tooltip_2b006a	Governor for India||This man looks after your nation's interests for your regions in India.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	True
post_governor_north_america_Tooltip_2b006a	Governor for America||This man looks after your nation's interests for your regions in America.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	True
post_justice_Tooltip_420079	Justice minister||He affects your public order by adding bonuses to repression, garrisons effect and town watch costs.||The level of these bonuses are dependent on his management skill.||If he is incompetent you may wish to swap him for another minister.||He will carry his incompetence to his new post, but perhaps he will do less damage there!||Right-click on his portrait to bring up his details panel.	True
post_navy_Tooltip_80037	Navy minister||He affects your naval costs by adding bonuses to ship recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||Right-click on his portrait to bring up his details panel.	True
post_prime_minister_Tooltip_14002e	Head of government||He adds bonuses to your prestige, diplomacy and economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel.	True
power_dy_Tooltip_1f0028	Power is represented by military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||A powerful nation will be useful to have on side but they could also be a threat to your nation - tread carefully!	True
power_dy_Tooltip_6d007f	Your power is represented by your military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other nations.	True
power_NewState_Text_300055	Power:	True
power_Tooltip_1f0028	Power is represented by military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||A powerful nation will be useful to have on side but they could also be a threat to your nation - tread carefully!	True
power_Tooltip_6d007f	Your power is represented by your military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other nations.	True
Prestige_Tooltip_730015	This is your Prestige panel.||Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations.	True
prize_money_box_Tooltip_280028	This is generated from your captured ships.||As you remove or add ships you will see this number update.||The money will go towards your nation's funds.	True
protectorates_NewState_Text_34005b	保護領:	True
protectorates_Tooltip_34001c	Protectorates are nations who come under the protection of another nation.||In exchange for protection the protectorate grants full access to its regions, and pays the protecting nation half its income.	True
protectorates_Tooltip_640055	These nations are under your protection.||In exchange for your protection you receive half their income and unlimited military access to their regions.	True
public_opinion_dy_Tooltip_2a0014	Successful negotiations rely on many factors, but this is a useful hint as to how this nation may react to your offers.||The friendlier they are toward you, the more likely they are to accept your proposals.||Try getting the people on your side by offering a state gift, or a one off payment.||Public opinion will change according to your actions.	True
public_opinion_dy_Tooltip_2f0040	Your public opinion reflects the current state of your relations with this nation.	True
public_opinion_NewState_Text_360013	Public opinion towards us:	True
public_opinion_NewState_Text_520065	Public opinion towards them:	True
public_opinion_Tooltip_2a0014	Successful negotiations rely on many factors, but this is a useful hint as to how this nation may react to your offers.||The friendlier they are toward you, the more likely they are to accept your proposals.||Try getting the people on your side by offering a state gift, or a one off payment.||Public opinion will change according to your actions.	True
public_opinion_Tooltip_2f0040	Your public opinion reflects the current state of your relations with this nation.	True
public_order_title_NewState_Text_20001b	領土の財政	True
public_order_title_NewState_Text_23006c	社会秩序	True
public_order_title_NewState_Text_7c0057	人口	True
public_order_title_NewState_Tooltip_1d0047	This section provides details on the population of this region.||You should aim to increase the population in a region as much as possible.||It is also beneficial to encourage your population to be the same religion as your nation.||Move your cursor over the different areas below for more details.	True
public_order_title_NewState_Tooltip_570060	This section shows the details of this region's wealth.||These details will help to show you how to improve region wealth.	True
public_order_title_NewState_Tooltip_80052	This section shows the public order details for the different sections of your populace.||Keeping public order is essential to running a successful prosperous region.||This is influenced by both the population's happiness and the government's level of control over the region.||The highest and lowest classes have different levels of public order - if either class becomes unruly it can escalate into rebellion or even revolution.||Move your cursor over the icons below to see the positive and negative effects on the highest and lowest classes.	True
public_order_Tooltip_63000e	The two icons are for the lower and higher classes, as each of them have their own public order.||Green icons mean the public are under control, red means they are likely to riot. Yellow means they are somewhere in-between.||If the public order for a region looks unstable you may want to bring up the region's details scroll to try and find the problems and quell any unrest.||You can order this column according to the best and worst public order by clicking on this column's title.||This will help you quickly pinpoint regions which may give you trouble.	True
queue_tx_NewState_Text_51	Queue	True
queue_tx_Tooltip_4e0045	Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position.	True
queue_tx_Tooltip_660016	Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||You can queue as many units as your money can manage, but only one of each type of unit can be recruited at the same time.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position.	True
r_arrow_amount_Tooltip_5a0064	Increase by 1000	True
r_arrow_amount_Tooltip_6d0007	Increase turns	True
radar arrow L_Tooltip_11006d	次の場所	True
radar arrow L_Tooltip_180072	Previous theatre	True
radar arrow R_Tooltip_11006d	Next theatre	True
radar arrow R_Tooltip_180072	前の場所	True
radar_Tooltip_5e0038	Radar map||Use this to keep track of movements in battle.||Each unit will be displayed using their own icon and nation colour.||All units, friendly or enemies, will be displayed unless they are in hiding on the main map.||If you have a unit selected you can right-click on the radar map to move the unit to that position.||You can zoom in and out of the radar map using the zoom buttons.
radar_Tooltip_5e0038	Radar map||Use this to keep track of movements in battle.||Each unit will be displayed using their own icon and nation colour.||All units, friendly or enemies, will be displayed unless they are in hiding on the main map.||If you have a unit selected you can right-click on the radar map to move the unit to that position.||You can zoom in and out of the radar map using the zoom buttons.	True