- 追加された行はこの色です。
- 削除された行はこの色です。
icon_rel_islamic_Tooltip_4d0021 Islamic||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. True
heading_txt_NewState_Text_260074 Player Stats True
experience_old_9_Tooltip_4d0030 Pre-battle experience: 9 True
dy_building_title_Tooltip_7b001b You can learn about the building's effects and background here.||Once constructed, more building effects may appear here.||Move your cursor over the sections below for more details. True
experience_old_0_Tooltip_6e0010 Pre-battle Experience True
experience_old_0_Tooltip_4e0010 Pre-battle experience True
button_government_Tooltip_500067 Government||The Government details panel shows important information for your nation.||It contains an overall national summary and detailed information on your policies, ministers and trade.||To see more information click this button to bring up the Government panel. True
TX_university_normal_Text_7a0064 University: True
pip_status_allied_Tooltip_610048 Allied True
art_title_tx_NewState_Text_50045 Artillery True
Minor_nations_bar_Tooltip_410037 Minor, or non-playable, nations.||Click on a flag to select it.||The map view will change to display the selected nation. True
cancel_end_trade_Tooltip_19007a Cancel end trade partnership True
icon_rel_catholic_Tooltip_c0007 Catholic||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. True
tab_enlightenment_Tooltip_1a003a Philosophy||This technology includes political thought and economic ideas.||This can improve your wealth and cut some recruitment and building costs.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. True
button_historical_Tooltip_640054 These are battles with specific set ups and unique challenges. True
list_losing_teams_Tooltip_4f0068 The losing teams True
heading_txt_heading_Text_2b0000 Keyboard shortcut conflict True
duration_tx_NewState_Text_130017 Duration: True
tx_tradepartners_Tooltip_540008 The nations that you are trading with.||Your trade income comes from the resources you export to these nations via trade routes from your home region to their home region.||To find out more information on your trade, see your Trade tab. You can also make more trade relations on your diplomatic details panel. True
status_not_ready_Tooltip_17003a Player not ready True
button_close_naval_Tooltip_60042 Accept||Captured ships not added to your own forces will be automatically exchanged for prize money. True
offer_regions_tx_Tooltip_320021 Your regions for the selected theatre are listed below and in green on the region map above.||Select regions to offer by checking the box to the right of the region's name.||Selected regions will be highlighted on the map to give you an idea of their strategic value.||Switch theatre views on the region map to list the regions for that theatre.||When you return to the offers and demands panel the selected regions will be listed in your offers. True
tx_income_annual_Tooltip_30005d This will be added to your treasury next turn.||This is calculated from your incomings and outgoings as detailed above. True
recruitment_cost_Tooltip_250057 Unlike the upkeep cost, this is a one off payment. True
recruitment_cost_Tooltip_250077 Unlike the upkeep cost, this is a one off payment. True
heading_finances_Tooltip_29001a Your regular incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information. True
heading_tx_NewState_Text_1e001c Screen resolution True
txt_next_election_Tooltip_280024 Next election||If you want to keep your current cabinet and your popularity is low, you only have this long to turn public opinion around!||You could try dropping tax to a low rate for a quick fix, but it may be too late. True
tx_governor_governor_Text_160016 Governor: True
title_panel_NewState_Text_390002 Victory Tickets True
map_description_Tooltip_f001e This tab contains an overview of your selected map.||Here you can see a snapshot of the map and learn about any tactical advantages the land might have that you can exploit.||To see details for another map, select one from the panel on the left. True
gov_type_tx_republic_Text_1f0029 Republic True
dy_annual-income_Tooltip_30005d This will be added to your treasury next turn.||This is calculated from your incomings and outgoings as detailed above. True
button_txt_default_Tooltip_40036 Continue to the Battle Preparation screen. True
city_management_tx_Tooltip_d0066 If this box is checked, taxes and construction will be automatically managed.||This will free you up to concentrate on other areas of the game. True
button_tx_alliance_Tooltip_f0043 Click here to request an alliance with the other nation.||In the event of a battle you can call upon your allied nations to aid you.||Don't count on them too much though - they may refuse! True
button_groupforms_Tooltip_350038 Toggle group formations panel||This panel can be used to arrange grouped units into different formations.||It has buttons for each formation, using different icons for infantry, cavalry and artillery.||Icons with a small line underneath them are line units, while icons with a small chevron underneath them are light units.||To activate this button you must have some units already grouped.||Move your cursor over the formations panel for more details. True
button_diplomacy_Tooltip_56001c Diplomatic Relations||War among nations is unavoidable when attempting to build an empire, but there is still something to be said for a persuasive word in the right ear.||The art of diplomacy can provide you with valuable information about the map, profitable trade partnerships and an ally to call on when things get rough.||To engage in diplomacy click this button to bring up the Diplomatic Relations panel. True
dy_countdown_NewState_Text_300031 10 True
button_earthworks_Tooltip_62003d Use these trenches to keep your soldiers out of the way of whizzing bullets.||You must put these in position during the deployment phase. True
button_tx_alliance_Tooltip_f0063 Click here to request an alliance with the other nation.||In the event of a battle you can call upon your allied nations to aid you.||Don't count on them too much though - they may refuse! True
button_tx_regions_Tooltip_11007b Click here to offer or demand regions.||Regions can be offered or demanded as part of peace negotiations, or even as gifts between friendly nations.||A regions value is assessed according to its income and strategic value in the game.||Clicking this button will bring up the regions panel. True
icon_rel_animist_Tooltip_46003f Animist||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. True
route_pip_Piracy_Tooltip_53000b Pirates are pilfering your transported goods! True
demand_access_tx_Tooltip_2d0026 Military access is used when one army needs to move across another nation's region without trespassing and causing a war.||Of course, it can also be abused and used to move armies into good positions for a surprise attack!||Granting access requires a great deal of trust.||The chance of acceptance depends greatly on the weight of your demands.||It will also depend on their overall relationship with you.||Select the nodes to choose how many turns you want to demand and then click on the accept button. True
title_panel_NewState_Text_7e0066 Deployable defences True
checkbox_CPU_moves_Tooltip_130000 If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer. True
list_winning_teams_Tooltip_90040 The winning teams True
button_txt_NewState_Text_3e005b End battle True
button_tx_access_Tooltip_62001e Click here to negotiate military access requests or demands.||If one nation wants to move their army into another nation's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly.||A good diplomatic relationship between the two nations is a necessity.||Allowing another nation's army into your region could leave you vulnerable to an attack by them.||It also exposes your region to their scrutiny.||Click this button to see the military access panel and more details. True
button_tx_access_Tooltip_62003e Click here to negotiate military access requests or demands.||If one nation wants to move their army into another nation's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly.||A good diplomatic relationship between the two nations is a necessity.||Allowing another nation's army into your region could leave you vulnerable to an attack by them.||It also exposes your region to their scrutiny.||Click this button to see the military access panel and more details. True
turns_corner_greyed_Tooltip_58 You cannot build this at this time.||You either have insufficient funds or need to research a technology before building. True
advanced_options_Tooltip_4f0006 Select settings for your grand campaign here.||You can change these settings at any time during the campaign on the Game Settings panel. True
button_automanage_Tooltip_a0069 Automanage all||Automates crew distribution and captured ship management. True
icon_rel_buddhist_Tooltip_6000b Buddhist||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. True
Level Pip 5_filled_Tooltip_20002e . True
tax_rate_tx_NewState_Text_45000a Tax Rate True
pip_status_at war_Tooltip_710000 At war True
time_units_NewState_Text_6e000d seconds True
NAV_wind_pointer_Tooltip_1e002d This is your compass and always points north.||You can use this to pinpoint where you are in position to the wind direction.||Sailing with the wind will increase the speed of your ships. True
army_fort_inactive_Tooltip_4a You are unable to build a fort.||Building a fort requires a general and you must be within your own region.||You also need the sufficient funds and enough open ground to build upon.||If you have a general and are in one of your own regions, you need to either raise enough funds or choose a clearer area to build upon. True
heading_tx_NewState_Tooltip_35004b This panel displays the difficulty settings for each nation.||Each has its own overall difficulty and then separate difficulties for the battle and campaign maps. True
button_send_chat_Tooltip_1b006c Send message True
label_tx_NewState_Tooltip_d006e Check this to turn on fog lighting effects.||If your game is running slow you may want to uncheck this. True
txt_header_technology_Text_6007e Enables research of: True
StatusIcon_on Fire_Tooltip_7a0063 On fire True
Major_nations_bar_Tooltip_b0033 Major, or playable, nations.||Click on a flag to select it.||The map view will change to display the selected nation. True
panel_heading_tx_army_Text_b0016 Army: True
date_GrandCampaign_Tooltip_650008 Year||Each year lasts two turns, one turn for the season of summer and one turn for winter.|| The season of the year is represented by an icon to the left of the year. || Be aware of the year of the game and how long you are taking to complete tasks - the victory conditions have to be completed within a certain time period otherwise you will lose! True
DoubleLineStandard_Tooltip_73000a Double line standard||This arranges all grouped units into two lines.||Infantry and artillery will be placed in the first line with cavalry in the second.||The infantry and artillery can support each other while the cavalry can be held in reserve to provide support in defence or sent in to attack the enemies flanks. True
StatusIcon_Routing_Tooltip_750029 Routing True
button_ok_declared_Tooltip_720052 Accept True
#freeze
label_txt_NewState_Text_3b007d Shader Model True
label_txt_NewState_Text_3e0074 Advice Level True
label_txt_NewState_Text_40010 Game: True
label_txt_NewState_Text_40051 Water True
label_txt_NewState_Text_410007 Sound System True
label_txt_NewState_Text_410072 Ship Detail True
label_txt_NewState_Text_420060 Campaign Advice True
label_txt_NewState_Text_42007d Texture Filtering True
label_txt_NewState_Text_430074 Unit Detail True
label_txt_NewState_Text_44 Radar True
label_txt_NewState_Text_44001a HDR True
label_txt_NewState_Text_48007f AI Strength: True
label_txt_NewState_Text_4a0018 Land Units True
label_txt_NewState_Text_4e002c Weather: True
label_txt_NewState_Text_4e0069 Building Detail True
label_txt_NewState_Text_50042 Cards True
label_txt_NewState_Text_530023 Battle Time Limit: True
label_txt_NewState_Text_580073 Order Buttons True
label_txt_NewState_Text_5b0014 Distortion Effects True
label_txt_NewState_Text_5d001d Volumetric Effects True
label_txt_NewState_Text_5e0025 Number of players: True
label_txt_NewState_Text_640059 Orders True
label_txt_NewState_Text_6a0018 Land units True
label_txt_NewState_Text_6b002a Sky True
label_txt_NewState_Text_6d0020 Quality True
label_txt_NewState_Text_6f0075 Filter: True
label_txt_NewState_Text_700038 Spectators allowed: True
label_txt_NewState_Text_730052 Memory True
label_txt_NewState_Text_770007 Number of players: True
label_txt_NewState_Text_78004b Maximum Fleet Size True
label_txt_NewState_Text_7b002e Shadows True
label_txt_NewState_Text_7b0071 Time Period: True
label_txt_NewState_Text_7f005a Sound Channels True
label_txt_NewState_Text_80025 Frame Rate Cap True
label_txt_NewState_Text_c0007 Wind Strength: True
label_txt_NewState_Tooltip_110007 test True
label_txt_NewState_Tooltip_120017 This setting selects the amount of detail for the textures.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_1e007a This setting selects how detailed and how far shadows in the game will appear.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_1f0024 This setting selects the amount of detail for water.||The highest settings will have both reflection and refraction effects.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_210064 Select your preferred system for the game from the list below. True
label_txt_NewState_Tooltip_2c007a This scales the number of men in each unit in land battles.|| Reducing this may improve game performance in battles considerably. True
label_txt_NewState_Tooltip_30071 The higher the particle effects setting, the grander the effects will appear in game. || Some particle effects will only appear on the higher settings, giving an even more visceral experience. || However, if your game is running slow, you amy want to switch to a lower setting. True
label_txt_NewState_Tooltip_320077 This setting selects how far away trees are rendered.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_3f0024 This setting selects the amount of detail for water.||The highest settings will have both reflection and refraction effects.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_4003c Screen-space ambient occlusion||Check this to simulate ambient lighting and shadows around the edges of objects.||If your game is running slow you may want to uncheck this. True
label_txt_NewState_Tooltip_440033 This determines the number of sounds that can be played simultaneously.||With fewer channels, some sounds are given priority over others to help speed up performance. True
label_txt_NewState_Tooltip_45005f Many sounds in the game have several variations.||A large amount of variation makes for a richer sound experience, fewer variations will mean a faster performance. True
label_txt_NewState_Tooltip_49004a This setting selects the amount of detail for the sky.||Highest quality will have a hardware rendered sky with dynamic clouds.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_4b0062 Check this to turn on distortion effects such as heat haze.||If your game is running slow you may want to uncheck this. True
label_txt_NewState_Tooltip_4e005a Anti-aliasing smooths out jagged lines in the graphics.||If your game is running slow you may want to reduce the amount of anti-aliasing. True
label_txt_NewState_Tooltip_4e007a Anti-aliasing smooths out jagged lines in the graphics.||If your game is running slow you may want to reduce the amount of anti-aliasing. True
label_txt_NewState_Tooltip_51004b Check this for a depth of field.||This will replicate camera focus effects.||If your game is running slow you may want to uncheck this. True
label_txt_NewState_Tooltip_52001b This scales the number of ships in each fleet in sea battles.|| Reducing this may improve game performance in battles considerably. True
label_txt_NewState_Tooltip_5b002d Check this to simulate ambient lighting and shadows around the edges of objects. True
label_txt_NewState_Tooltip_5d0002 This setting selects how many units are rendered from a distance on the battle map.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_610057 Check this to turn on vertical synchronisation.||This will reduces the tearing effect that sometimes appears in graphics.||This may cause lowered frame rates. True
label_txt_NewState_Tooltip_620026 This setting selects the amount of detail you will see on your ships.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_63004b This setting selects how far away grass is rendered.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_640024 This setting selects the amount of detail you will see on your units.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_69004a This setting selects the amount of detail for the sky.||Highest quality will have a hardware rendered sky with dynamic clouds.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_6c004f Check this for faster rendering shadows. || If your game is running slow you may want to uncheck this. True
label_txt_NewState_Tooltip_77005f Check this to turn on light bloom effects.||Bloom recreates the effect of strong light sources bleeding around objects.||If your game is running slow you may want to uncheck this. True
label_txt_NewState_Tooltip_790029 This setting selects the amount of detail you will see on your buildings.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_7d0060 This sets the maximum frame rate for battles.|| Setting a maximum frame rate cap may improve performance in battles considerably. True
label_txt_NewState_Tooltip_7d0067 The higher this setting the crisper and more realistic the game textures will appear.||If your game is running slow you may want to reduce this. True
label_txt_NewState_Tooltip_7f0030 This determines the amount of runtime available for sounds.||More memory means more sounds. True
label_txt_NewState_Tooltip_d006e Check this to turn on fog lighting effects.||If your game is running slow you may want to uncheck this. True
label_txt_NewState_Tooltip_e0037 The type of shader model you can choose depends upon your graphics card.||If your game is running slow you may want to choose the next shader model down. True
cav_title_tx_NewState_Text_720020 Cavalry True
nav_button_board_Tooltip_1b0008 Board ship||When this button is lit up it means you have the option of boarding an enemies ship.||Board enemy ships as a diversionary tactic or to take them out of the battle.||If you are successful you can choose to capture the ship and use it in your next naval battle.||Before boarding you may want to pepper the crew with the grape shot to reduce their numbers. True
label_txt_NewState_Tooltip_d006e Check this to turn on fog lighting effects.||If your game is running slow you may want to uncheck this. True
tx_unit-type_NewState_Text_170031 The Royal Family True
DoubleLineScreened_Tooltip_57005b Double line screened||This arranges your grouped units into two lines.||The first line will be made up of light infantry and light cavalry.||Any line infantry, line cavalry and artillery will make up the second line.||The first line will be used to look for hidden enemies ahead of the main group.||If you are ambushed then the first line will take most of the attack while your stronger units will be safe and ready to counter-attack. True
effects_title_Building_Text_770033 Effects True
option1_text_NewState_Text_5a0056 Side with Government True
icon_prize_NewState_Tooltip_300046 Prize ship True
button_tx_payments_Tooltip_30011 Click here to demand or offer payments.||Money plays a key role in diplomacy.||Offer it as a sign of goodwill, a bribe to get your own way, or demand it in exchange for granting requests.||The bigger the request the more money you can ask for - of course you could ask for technology or a region instead.||Clicking here will bring up the payments panel with more information. True
cpu_moves_tx_NewState_Text_410066 Show CPU Moves True
button_unit_remove_Tooltip_d0054 Clear True
status_icon_closed_Tooltip_600050 Game closed||You cannot join this game as it has already started. True
button_flags_right_Tooltip_210039 Scroll through playable nations True
cancel_end_alliance_Tooltip_600028 Cancel end alliance True
heading_tx_Stealing_Tooltip_2d000a Sometimes the advancement of science needs a little helping hand, particularly helping hands with light fingers!||It may not be noble, but stealing another nation's hard earned research can help you keep up with their advancements.||Pick a technology you wish to own and attempt to steal it.||Of course, you can only steal what has actually been researched and there is always the risk of discovery! True
status_icon_open_Tooltip_4f005e Game open||You can join this game. True
StatusIcon_Sinking_Tooltip_6c0033 Sinking True
tobacco_NewState_Tooltip_6d003a Tobacco True
route_pip_Blockaded_Tooltip_410019 The sea route these good are being transported on is being blockaded! True
route_pip_SeaRaided_Tooltip_780052 The sea route these good are being transported on is being raided! True
icon_rel_orthodox_Tooltip_c000d Orthodox||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. True
heading_tx_Research_Tooltip_790015 Technology is important for the development of your nation.||It can help you develop new buildings, weapons, tactics and philosophies.||There are three different branches of technology to choose from - military, industrial and philosophy.||You can also gain technology through diplomatic exchange with other nations or opt for the more underhand approach and steal the technology from them instead.||Move your gentlemen agents into your own educational buildings to speed up research.||If they are sent toward another nation's educational building they will get the option of stealing research. True
icon_classic_battle_Tooltip_1b0023 Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vunerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! True
hull_strength_NewState_Text_22001a Hull Strength True
icon_classic_battle_Tooltip_3b0023 Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vunerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! True
panel_heading_tx_navy_Text_180002 Navy: True
label_txt_NewStte_Text_410007 Sound System True
label_txt_Tooltip_260048 Set the number of spectators of your battles here. True
label_txt_Tooltip_340032 Increasing the available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way! True
label_txt_Tooltip_4c001c This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences. True
label_txt_Tooltip_4c003c This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences. True
label_txt_Tooltip_560059 Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it. True
label_txt_Tooltip_570039 Increasing your available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way! True
label_txt_Tooltip_590056 Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it True
label_txt_Tooltip_5b0063 Wind will have the most influence on sea battles.||Be it gale or gust, keep the wind type and direction in mind when engaging the enemy, and use it to gain the upper hand.||Sailing against a wind can slow down your ship, but if you manage to get the wind behind you, it can be used to your advantage. True
label_txt_Tooltip_5c000f A battle with a set time limit will end when the time is up.||If this happens, the defending army will win the battle.||With no time limit set, the battle will simply play out until one army is victorious. True
label_txt_Tooltip_64000f Before swapping sides, each player must agree to it.||This shows the votes for swapping sides. True
label_txt_Tooltip_760059 Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it. True
label_txt_Tooltip_7f002e AI strength will have an effect on the difficulty of the battle.||Select the strength according to your own preference and skill. True
label_txt_Tooltip_a005d Choose what time of day you can start the battle in.||On the battle map time will pass - a battle starting in the morning can pass into evening if it lasts long enough! True
land_battle_Tooltip_f006b This gives players the option to drop-in on other player's game for a quick battle. || The drop-in player will take on the role of the opposing AI in a single battle, taking an active part in the other's historical campaign. True
LandBanner_1_Tooltip_370070 Men in unit True
latency_1_Tooltip_680079 Slow connection True
latency_2_Tooltip_260053 Average connection True
latency_3_Tooltip_78006d Good connection True
latency_Tooltip_550073 This displays the games' current connection status. || You can sort these by clicking on the column title. True
latency_Tooltip_780079 This displays the games current connection status. || You can sort these by clicking on the column title. True
leader_name_banner_Tooltip_57002e This is the leader of the nation you are negotiating with.||Right-clicking on their portrait will bring up their details panel, which will provide you with more specific details about them.||Much like your leader, their diplomatic skills may affect negotiations and the deals you are able to make. True
leader_name_tx_Tooltip_30013 This is the leader of the nation you are negotiating with.||Their diplomatic skills may affect negotiations and the deals you are able to make. True
leader_name_tx_Tooltip_5d0020 Your national leader.||A leader with skills in diplomacy will improve the chances of proposals being accepted. True
Level Pip 5_filled_Tooltip_20002e . True
Level_1_Tooltip_30003a Attribute level True
Level_2_Tooltip_30003a Attribute level True
Level_3_Tooltip_30003a Attribute level True
Level_4_Tooltip_30003a Attribute level True
Level_5_Tooltip_30003a Attribute level True
Level_6_Tooltip_30003a Attribute level True
Level_7_Tooltip_30003a Attribute level True