• 追加された行はこの色です。
  • 削除された行はこの色です。
button_tx_trade_Tooltip_e0041	A trade agreement will open up a trade route between the two nations.||The goods you export along trade routes will contribute towards your trade income.	True
players_tx_NewState_Text_670027	Players	True
TX_Enemy Killed_naval_Text_5002d	Enemy Ships Sunk	True
button_txt_NewState_Text_480009	Change Old	True
label_tx_NewState_Tooltip_3f0004	High dynamic range effect||Check this to turn on light bloom effects.||Bloom recreates the effect of strong light sources bleeding around objects.||If your game is running slow you may want to uncheck this.	True
r_arrow_amount_Tooltip_6d0007	Increase turns	True
pay_repeatedly_Tooltip_17001a	Offers of regular payments rather than a one off sum is less likely to be accepted as the payments could be easily revoked.||Demanding smaller regular payments may be more manageable for the other nation, and so have a greater chance of being accepted.||Select the amount of turns below.	True
trade_partners_Tooltip_68001b	Trade partners are nations with trade routes between them.	True
army_order_panel_Tooltip_380026	Available units for this battle.||Click on a unit to add them to your setup.||They will be placed in the slots below.||The recruitment cost is shown on each units card.||These units are specific to the time period of the battle.||You can change the time period on the previous screen.||Later periods will have more units to choose from and the battles will be more complex.	True
label_tx_NewState_Tooltip_4c004f	Check this for faster rendering shadows.||If your game is running slow you may want to uncheck this.	True
label_tx_NewState_Tooltip_51004b	Check this for a depth of field.||This will replicate camera focus effects.||If your game is running slow you may want to uncheck this.	True
experience_old_4_Tooltip_400030	Pre-battle experience: 4	True
bg_title_frame_Tooltip_6a004e	This is where you create and break pacts with other nations, turning allies into enemies and foes into friends.||Move your cursor over the different sections below for more information.	True
label_tx_NewState_Tooltip_4b0062	Check this to turn on distortion effects such as heat haze.||If your game is running slow you may want to uncheck this.	True
experience_old_5_Tooltip_410030	Pre-battle experience: 5	True
experience_new_1_Tooltip_480040	Post-battle experience: 1||This is the experience this unit has gained in battle.	True
experience_new_1_Tooltip_680040	Post-battle experience: 1||This is the experience this unit has gained in battle.	True
tx_state-religion_Tooltip_60023	State religion is determined by your nation's leader.||Individual regions have their own religion and their happiness may be affected if it differs from the state's.||Nations with the same religion will find common ground together and are more likely to get on.||This is an important factor when engaging in diplomacy.	True
experience_old_6_Tooltip_420030	Pre-battle experience: 6	True
experience_old_7_Tooltip_430030	Pre-battle experience: 7	True
experience_new_3_Tooltip_480042	Post-battle experience: 3||This is the experience this unit has gained in battle.	True
experience_new_3_Tooltip_680042	Post-battle experience: 3||This is the experience this unit has gained in battle.	True
label_tx_NewState_Tooltip_610077	Check this to turn on vertical synchronisation.||This will reduces the tearing effect that sometimes appears in graphics.||This may cause lowered frame rates.	True
experience_new_2_Tooltip_480043	Post-battle experience: 2||This is the experience this unit has gained in battle.	True
experience_new_2_Tooltip_680043	Post-battle experience: 2||This is the experience this unit has gained in battle.	True
experience_old_1_Tooltip_450030	Pre-battle experience: 1	True
experience_new_5_Tooltip_480044	Post-battle experience: 5||This is the experience this unit has gained in battle.	True
experience_new_5_Tooltip_680044	Post-battle experience: 5||This is the experience this unit has gained in battle.	True
advisor_tx_NewState_Text_570012	Advisor Help	True
experience_old_2_Tooltip_460030	Pre-battle experience: 2	True
experience_new_4_Tooltip_480045	Post-battle experience: 4||This is the experience this unit has gained in battle.	True
experience_new_4_Tooltip_680045	Post-battle experience: 4||This is the experience this unit has gained in battle.	True
your_allies_tx_Tooltip_2d0053	You can call upon these nations to join you in this war, but they may turn you down.||You will see which nations have joined you once you have declared war.||It is possible for both sides to have allies in common.||If this is the case and war is declared, the allies will have no choice but to break one of the alliances.	True
tab_title_NewState_Text_d0026	Prestige	True
experience_old_3_Tooltip_470030	Pre-battle experience: 3	True
experience_new_7_Tooltip_480046	Post-battle experience: 7||This is the experience this unit has gained in battle.	True
experience_new_7_Tooltip_680046	Post-battle experience: 7||This is the experience this unit has gained in battle.	True
experience_new_6_Tooltip_480047	Post-battle experience: 6||This is the experience this unit has gained in battle.	True
experience_new_6_Tooltip_680047	Post-battle experience: 6||This is the experience this unit has gained in battle.	True
popularity_arrow_Tooltip_a0001	Popularity state||This shows whether your popularity is on the rise or dropping!	True
experience_new_9_Tooltip_480048	Post-battle experience: 9||This is the experience this unit has gained in battle.	True
experience_new_9_Tooltip_680048	Post-battle experience: 9||This is the experience this unit has gained in battle.	True
dy_home-region_Tooltip_7a007c	This is your nation's capital.	True
TripleLineStandard_Tooltip_f0064	Triple line standard||This arranges your grouped units into three lines.||The first line will be made up of light infantry and used to look out for hidden enemies.||Any line infantry and artillery will be placed in the second line along with missile cavalry.||Non-missile cavalry will be held in reserve in the third line to provide defence or launch an attack on the flanks.||If you are ambushed then the first line will take most of the attack while your stronger units will be safe and ready to counter-attack.	True
experience_new_8_Tooltip_480049	Post-battle experience: 8||This is the experience this unit has gained in battle.	True
experience_new_8_Tooltip_680049	Post-battle experience: 8||This is the experience this unit has gained in battle.	True
button_ok_declare_Tooltip_3a0026	Declare war	True
heading_tx_NewState_Text_3a0003	Battle Difficulty	True
heading_tx_NewState_Text_74003a	Territories	True
status_not_ready_Tooltip_450014	Player not ready||Waiting for player to click the ready button.	True
button_gabionade_Tooltip_770063	Your artillery could be your saving grace on the battlefield, but it can also be vulnerable to attack.||Use these to build an effective wall around your artillery, protecting it from attack.	True
crescent_envelop_Tooltip_580008	Crescent envelop||This arranges your grouped ships into a crescent shape.||As you move in to attack the enemy the ends of the crescent will flank them.||Once have engaged the enemy you can close in the ends of the crescent to trap them.	True
level_tx_NewState_Tooltip_300043	This shows how far along the development chain this building is.||The higher up the chain, the more effects a building will provide.||Damaged buildings will cease providing effects until they are repaired.||As a result, the more developed a building, the more disruption your sabotage will cause.	True
checkbox_inactive_Tooltip_63001d	Automanaging taxes||Click to manually manage taxes.	True
heading_tx_NewState_Text_3f0004	Campaign Settings	True
button_sea_battle_Tooltip_55001b	Wage war on the high seas, sinking your enemies into the briny depths.||The wind can be a friend or foe in these battles, try to sail in the same direction as the wind when you can to give your ships the advantage.||Sinking ships isn't the only way to remove them from the battle, try boarding an enemy ship and killing its crew!	True
checkbox_selected_Tooltip_63001d	Automanaging taxes||Click to manually manage taxes.	True
heading_tx_NewState_Text_69004c	Statistics	True
button_close_land_Tooltip_1f0049	Close	True
tx_home-region_Tooltip_7a007c	This is your nation's capital.	True
savegame_button_Tooltip_9002b	Before entering battle it is wise to save your current game.||Should the battle be a disaster you can always reload it and try again!	True
button_txt_NewState_Text_5a0000	Change New	True
button_txt_NewState_Text_1a0052	Brightness & Gamma	True
button_movespeed_Tooltip_530076	Toggle move speed||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see the state of each unit by mousing over them.	True
cancel_stategift_Tooltip_180055	Cancel state gift	True
button_txt_NewState_Text_10003e	Scenario	True
button_txt_NewState_Text_72005c	Save Battle Settings	True
hrading-condition_Tooltip_400058	You will need to complete these to win the game.	True
dy_sap_points_NewState_Text_30	0	True
button_flags_left_Tooltip_210039	Scroll through playable nations	True
dropdown_weather_Tooltip_760059	Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it.	True
dropdown_weather_Tooltip_560059	Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it.	True
Turns_not queued_Tooltip_310033	Recruitment turns||This shows how many turns it will take to recruit this unit.	True
tx_banner_NewState_Text_b002c	Army	True
rogue_assassinate_Tooltip_18002f	Assassinate||The opportunity to dispose of a potential threat or competition can be risky.||Click here to open up the Assassination panel which will provide you with the percentage chance of success.	True
dy_faction_stance_Tooltip_3b0079	This is the target's nationality and your nation's political standing with them.||You can perform this action on any character, whether you are at war, neutral or allied to their nation.	True
demand_regions_tx_Tooltip_7c001a	Their regions for the selected theatre are listed below and in red on the region map above.||Select regions to demand by checking the box to the right of the region's name||Selected regions will be highlighted on the map to give you an idea of their strategic value.||Switch theatre views on the region map to list the regions for that theatre.||When you return to the offers and demands panel the selected regions will be listed in your demands.	True
ShipDamage_NewState_Tooltip_65004e	Damage	True
_title_frame_duel_Tooltip_370070	A duel is a gentleman's way of dealing with problems that cannot be solved with words.||This panel will appear when you have the option of a duel challenge.||Move your cursor over the details below for more information.	True
checkbox_down_off_Tooltip_660038	Manually managing taxes||Click to automanage taxes.	True
button_flags_left_Tooltip_7e0070	Scroll through playable nations.||Each nation has its own individual characteristics and occupies different areas on the map.||As you scroll through the national flags the information below will change.||You can browse each nation and their details before deciding upon which one to use.	True
txt_header_requires_Text_110015	Requires:	True
cmp_diff_tx_NewState_Text_660071	Campaign Difficulty:	True
winning_tx_NewState_Text_45003a	Winning Side:	True
heading_txt_default_Text_700018	Invite friends	True
dy_alliegence_Opposed_Text_30058	( Enemy )	True
public_opinion_dy_Tooltip_2a0014	Successful negotiations rely on many factors, but this is a useful hint as to how this nation may react to your offers.||The friendlier they are toward you, the more likely they are to accept your proposals.||Try getting the people on your side by offering a state gift, or a one off payment.||Public opinion will change according to your actions.	True
waiting_tx_NewState_Text_1d0069	Waiting for other players to finish loading.	True
label_tx_NewState_Tooltip_4003c	Screen-space ambient occlusion||Check this to simulate ambient lighting and shadows around the edges of objects.||If your game is running slow you may want to uncheck this.	True
ancillaries_title_Tooltip_580047	As one travels through life they may pick up friends, acquaintances and hangers-on.||The places a character frequents and their actions will determine the kind of followers they pick up.	True
cancel_technology_Tooltip_6e0048	Cancel	True
button_close_list_Tooltip_1f0049	Close	True
battle_time_limit_Tooltip_450043	Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below.	True
inf_title_tx_NewState_Text_20033	Infantry	True
public_opinion_dy_Tooltip_2f0040	Your public opinion reflects the current state of your relations with this nation.	True
heading_txt_NewState_Text_5c001c	Army Setup	True
score_label_NewState_Text_3e005f	Player Score:	True
experience_old_8_Tooltip_4c0030	Pre-battle experience: 8	True
experience_new_0_Tooltip_6a0049	Post-battle experience||This is the experience this unit has gained in battle.	True
experience_new_0_Tooltip_6a0069	Post-battle experience||This is the experience this unit has gained in battle.	True