button_chevaux_Tooltip_180031 Protect your troops from cavalry charges by deploying these fences in front of them.||Made up of sabres blades and spikes, these barbed barriers will cut any horses into ribbons if they are foolish enough to charge through them!||Using these can free up troops to be used elsewhere, as they can be used to protect otherwise unguarded areas.||You must put these in position during the deployment phase. True
heading_imports_Tooltip_1c004b Supplies you receive through all your trade routes.||These depend on the resource slots and industrial buildings you have throughout your regions.||Move your cursor over the areas below for more information. True
tx_banner_NewState_Text_10029 Head True
tx_upkeep_navy_Tooltip_710014 Amount of money per turn to support your naval fleets.||Disband ships to reduce this figure.||Fleets are made up of ships.||Each ship has an upkeep cost in its ship details panel.||Ships that are not doing anything are wasting money.||Disband them or move them where they will be useful. True
button_tx_trade_Tooltip_2e0041 A trade agreement will open up a trade route between the two nations.||The goods you export along trade routes will contribute towards your trade income. True
button_tx_peace_Tooltip_6e0054 You are currently at war with this nation.||If this nation has strong trade resources it may be advantageous to make peace and become a trade partner rather than an enemy. True
sugar_NewState_Tooltip_140046 Sugar True
TX_Trade Partners_Tooltip_590059 Nations you have trade agreements with.||Trade routes are opened up between any nations you have trade agreements with.||Both nations will export and import goods to each other and gain trade income from the profits. True
heading_exports_Tooltip_7b0061 Exports contribute to your trade income and are delivered along the trade routes you have established with other nations.||Trade routes are established by negotiating trade agreements with other nations on the Diplomacy panel.||Mouse over the different areas to see more information. True
button_exchange_Tooltip_410056 Exchange||Select a unit, agent or troop and click here to move them to the other army or navy.||If you have a selection from each army or navy, this button will swap them over.||You can also move them by simply dragging and dropping the cards.||Once a panel is full, it means that army or navy has its maximum amount of units and you cannot add any more. True
icon_historical_Tooltip_640054 These are battles with specific set ups and unique challenges. True
selector arrow R_Tooltip_42006b Previous region True
offer_access_tx_Tooltip_520074 Military access is used when one army needs to move across another nation's region without trespassing and causing a war.||Offering the other nation a high number of turns shows a great deal of trust and good faith.||This will improve relations between you, but also make you vulnerable to their armies if they decide to attack.||Once you have granted military access you can still cancel it at anytime.||However, backing out of an offer will not reflect well on your nation and you could gain a reputation as unreliable and untrustworthy.||Select the nodes to choose how many turns you want to offer and then click on the accept button. True
dy_title_NewState_Text_3c004e Riots! True
button_withdraw_Tooltip_120023 Withdraw||If defeat looks inevitable it may be better to withdraw your ships and regroup than to lost them in a battle you can't win.||You can cancel this at any time by giving new orders to the selected ships. True
label_txt_NewState_Text_100016 Depth of Field True
selector arrow L_Tooltip_6b0074 Next region True
label_txt_NewState_Text_240012 Battle Advice True
bg_title_frame_Tooltip_5a0073 This panel helps you to move between theatres quickly and easily.||This is triggered when you move into one of the transition zones between theatres.||Use the map below to select your destination and when you are happy click the tick button.||To cancel a move select the cancel button - this will return you to the map. True
bg_title_frame_Tooltip_5c0051 If this panel has appeared, it means you cannot completely merge the two selected groups as there are too many units.||Instead, you can pick and choose which units will be moved into which army or navy.||You could take the best of both and create an elite force, or try to balance out both groups to equal strength.||Move your cursor over the areas below for more information. True
losses_tx_NewState_Text_6f005a Losses True
battle_settings_Tooltip_75002d On this tab you can change settings such as weather, time period and army size.||The same options appear for every battle in every map.||Once chosen, you can save your settings and load them up at any time.||Move your cursor over the different settings for more information. True
label_txt_NewState_Text_330010 Unit Size True
map_placeholder_Tooltip_62007d Regions map||This depicts the regions owned by your nation and the nation you are negotiating with.||Your nation's regions are coloured in green, whereas theirs are coloured red.||Using this map you can see strategic positions more clearly.||Mousing over the regions marked on the map will tell you their names so you can choose them from the two panels below.||Switch to another theatre view by using the scrolling buttons below. True
dy_income_lower_Tooltip_6c0059 Total lowest class tax income for this theatre.||Changing the lowest class tax level sliders will affect this number. True
button_withdraw_Tooltip_40003d Toggle withdraw||Use this to withdraw selected units temporarily from an encounter, or retreat from a battle to fight another day.||When using this your troops are simply withdrawing rather than routing, so toggling the button on will stop the withdraw order.||You can also stop the withdraw order by giving them new orders. True
label_txt_NewState_Text_40051 Water True
label_txt_NewState_Text_4a0018 Land Units True
ranked_tx_NewState_Text_47007d Rank this battle True
button_missions_Tooltip_2c002a Objectives||The Objectives panel will help guide you in your campaign.||It contains the Missions and the Victory Conditions tab.||The Missions tab collects all details of your assigned missions throughout the game.||To see more information open up the Objectives panel by clicking here. True
label_txt_NewState_Text_5b0014 Distortion Effects True
dy_income_upper_Tooltip_6c0059 Total higher class tax income for this theatre.||Changing the higher class tax level sliders will affect this number. True
label_txt_NewState_Text_2b005b Funds: True
label_txt_NewState_Text_530023 Battle Time Limit: True
label_txt_NewState_Text_6b002a Sky True
cancel_regions_Tooltip_6e0048 Cancel True
tab_title_NewState_Text_2c0060 Victory Conditions True
checkbox_ranked_Tooltip_5002c When this box is checked, your battle will be ranked and you will receive points for it. True
label_txt_NewState_Text_200070 Particle Effects True
label_txt_NewState_Text_420060 Campaign Advice True
label_txt_NewState_Text_3e0074 Advice Level True
text panel_NewState_Text_44007c Game Paused True
label_txt_NewState_Text_4e0069 Building Detail True
faction_neutral_Tooltip_700025 Neutral True
label_txt_NewState_Text_640059 Orders True
maneuverability_Tooltip_5d005a This determines the speed this ship can change course.||Different ships have different sailing characteristics. True
label_txt_NewState_Text_430074 Unit Detail True
label_txt_NewState_Text_410072 Ship Detail True
tab_title_NewState_Text_480073 Major Nations True
tab_title_NewState_Text_400077 Minor Nations True
copy of button_ok_Tooltip_3b003b Close panel True
losing_tx_NewState_Text_6c007d Losing Side: True

button_cancel_Tooltip_1f006a	Cancel overwrite	True

tab_title_NewState_Text_60039 Missions True
prize_money_box_Tooltip_280028 This is generated from your captured ships.||As you remove or add ships you will see this number update.||The money will go towards your nation's funds. True
city_management_Tooltip_d0066 If this box is checked, taxes and construction will be automatically managed.||This will free you up to concentrate on other areas of the game. True
rank_label_NewState_Text_230079 Command rating: True
heading_tx_NewState_Text_540001 Nation Description True
label_tx_NewState_Text_3a006e No Limit True
label_tx_NewState_Text_3d000c 1 Hour True
label_tx_NewState_Text_3d007c 2 Hours True
heading_tx_NewState_Text_210007 Other Claimants True
public_opinion_Tooltip_2a0014 Successful negotiations rely on many factors, but this is a useful hint as to how this nation may react to your offers.||The friendlier they are toward you, the more likely they are to accept your proposals.||Try getting the people on your side by offering a state gift, or a one off payment.||Public opinion will change according to your actions. True
tx_upkeep_army_Tooltip_3a0065 Amount of money per turn to support your armies.||Disband units to reduce this figure.||Armies are made up of units.||Each unit has an upkeep cost in its unit details panel.||Units that are not doing anything are simply wasting money.||Disband them or move them where they are needed. True
reward_dy_NewState_Text_620005 2000 well trained soldiers and a country house in West Sussex True
public_opinion_Tooltip_2f0040 Your public opinion reflects the current state of your relations with this nation. True
tx_commodities_Tooltip_41006a These depend on the resource slots and industrial buildings you have throughout your regions.||By taking regions with a lot of resource slots and developing industry there, you will improve the commodities you export. True
steal_research_Tooltip_5a0041 Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up your Research and Technology panel where you can browse potential swag.||Keep in mind that knowledge may come at a price - stealing another nation's work may end with your rake being caught and your nation's dirty dealing exposed! True
TX_new_capital_yours_Text_13006a Your new capital is now: True
heading_tx_NewState_Text_290043 BattleTime Limit True
tx_commodities_Tooltip_33000b Supplies you are receiving.||These depend on the resource slots and industrial buildings you have throughout your regions.||Some regions have more resource slots than others, you can see these on the map.||By taking regions with a lot of resource slots and developing industry there, you will improve the commodities you receive. True
rogue_sabotage_Tooltip_7a0043 Sabotage||A chance to wreak some havoc!||Clicking on this button will bring up your Sabotage panel.||The Sabotage panel will help you decide whether or not this is the course of action you wish to pursue. True
time_period_tx_Tooltip_19005c You can change the time period of the battle on the previous screen.||The available units for recruitment are dependant on the time period.||Late period battles will make more units available to you. True
reward_tx_NewState_Text_760066 Possible Reward: True
treaties_title_Tooltip_57003f Before making any offers or demands, you may want to check this section.||If you already hold treaties with this nation it may affect your choices in negotiations.||For example, if they have granted you military access you do not want to do anything that would cause them to distrust you, or you could lose it. True
button_txt_NewState_Text_100011 Continue True
txt_popularity_Tooltip_220068 This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely a revolt or election will oust the current administration. True
dy_alliegence_Allied_Text_680040 ( Allied ) True
tab_philosophy_Tooltip_30000a Enlightenment technologies||This includes political thought and economic ideas.||Enlightenment can improve your wealth and cut some recruitment and building costs.||This technology will help increase wealth and repression, although it can have negative effects on the lower classes happiness.||Move your cursor over the different technology icons to see more information about them. True
tx_Enlightenment_Tooltip_c0044 This is your based on your research into philosophy technologies. True
TX_nation_name_DY_Tooltip_2f0020 Your nation's diplomatic details.||You can see your protectorates, allies, enemies and your trade partners at a glance here. True
banner_tx_monarch_Text_6d0039 Monarch True
tx_your_forces_Tooltip_3e0032 Compare your details to your enemies to judge your chances of victory and to be fully prepared for the fight ahead. True
panel_heading_tx_Tooltip_60010 Choose a game name, password, number of spectators and mark your battle for ranking here. True
dy_army-upkeep_Tooltip_3a0065 Amount of money per turn to support your armies.||Disband units to reduce this figure.||Armies are made up of units.||Each unit has an upkeep cost in its unit details panel.||Units that are not doing anything are simply wasting money.||Disband them or move them where they are needed. True
button_txt_NewState_Text_650032 Sea True
StatusIcon_Firing_Tooltip_67005a Firing True
button_tx_default_Text_10005b Change tax policy True
button_txt_NewState_Text_650053 Connection True
unit_id_tx_NewState_Text_770018 Floating flags True
StatusIcon_Hidden_Tooltip_630049 Hidden True
l_arrow_amount_Tooltip_66002a Decrease turns True
dy_state-religion_Tooltip_60023 State religion is determined by your nation's leader.||Individual regions have their own religion and their happiness may be affected if it differs from the state's.||Nations with the same religion will find common ground together and are more likely to get on.||This is an important factor when engaging in diplomacy. True
button_txt_NewState_Text_690021 Quick Land Battle True
button_txt_NewState_Text_540068 Saved Battles True
r_arrow_amount_Tooltip_5a0064 Increase by 1000 True
tx_Filters_NewState_Text_650032 Key True
StatusIcon_Moving_Tooltip_610055 Moving True
their_allies_tx_Tooltip_5007b The nation you're about to declare war on may call upon their allies to bear arms against you.||If their allies are also allies of yours, or just very powerful, you may want to cancel your declaration of war.||However, keep in mind their allies may refuse the call to arms.||You will find out which allies have joined them once you have declared war. True
refused_tx_NewState_Text_620035 Some of your allies have refused to join your side: True