tx_prestige_NewState_Text_b000c Prestige Rank: True
button_kick_Tooltip_76006f Kick player True
title_NewState_Text_29000a United States True
pip_status_allied_Tooltip_610048 Allied True
treasury_icon_Tooltip_6e0076 This is your total Treasury Income.||This value is the amount that your region contributes to your funds every year.||It is calculated using your Region Wealth and your total tax rate.||Increase this number by raising taxes or increasing region wealth. True
their_allies_tx_Tooltip_390037 These are the allies for this faction.||These are potential enemies if they answer the call to arms.||It is possible for both sides to have allies in common.|| If this is the case, and war is declared the allies will have no choice but to pick sides. True
victory_conditions_Tooltip_6a0038 These are the victory conditions for your selected faction.||To win the Grand Campaign you must complete these objectives within the time limit given.||As you play through the Grand Campaign you will be given tips on how to achieve these conditions. True
dy_value_Tooltip_610068 The amount of hull strength determines how much damage this unit will receive when hit.||You can strengthen a hull by researching seasoning in naval technology. True
tab_stats_Tooltip_680000 Select this tab to show the unit statistics.||Information such as recruitment and upkeep costs, experience and the numberof men in each unit will be held here.||Units that fight on land will have charge bonus, melee attack, defence and morale statistics.||Naval units will include statistics such as speed, hull strength and maneuverability. True
button_txt_Tooltip_43001e Select this option if you want to request military access.||If granted, this will allow you access to the other faction's region without declaring war.||Military access is a risky thing to allow as it can leave a faction open to surprise attack. As such, it is not guaranteed you will be successful.||If your request is turned down you can always try to using the diplomacy panel to negotiate. You may fare better if you can offer something in return. True
label_txt_NewState_Text_590023 Time Limit: True
dy_population_Tooltip_73001c This is the population of your nation across all your regions. True
tx_population_Tooltip_73001c This is the population of your nation across all your regions. True
exports_list_Tooltip_7e0077 This section shows all exports from your faction.||Exports contribute to your trade income and are delivered along the trade routes you have established with other nations.||Trade routes are established by negotiating trade agreements with other factions on the diplomacy panel.||Mouse over the different areas to see more information. True
plus2_Tooltip_26002d These are the factors having a positive effect on happiness.||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order. True
string_NewState_Text_39003c Brightness and Gamma True
button_fougasse_improved_Tooltip_460075 These are improved fougasse. Added grenades provide a secondary explosion for even more carnage!||Sweep the enemy off their feet, along with anything else in the vicinity by using this defence.||Bury these mines under the ground and detonate them when the enemy is over them or nearby.||You must put these in position during the deployment phase. True
heading_txt_1_Text_750030 Waiting ... True
TX_faction_NewState_Text_400022 Faction: True
name_Tooltip_77003d As you select a map from below, the map description tab to the right will provide details about it. True
pop_growth_heading_NewState_Text_390034 Growth in this turn True
bar_Tooltip_69001e Accuracy level for this unit.||This is how likely it is fired shots will hit the enemy.||Gaining experience in battle will improve this value. True
your_allies_tx_Tooltip_6f002a These are the factions allied to you.||You can call on these in the event of a war, though they may turn you down.||It is possible for both sides to have allies in common.|| If this is the case, and war is declared the allies will have no choice but to pick sides. True
nav_button_shot_standard_Tooltip_120042 Toggle round shot True
frame_Tooltip_67002c This panel will appear if your army has remained stationary for a turn on the campaign map.||This has allowed them time to dig in and fashion some defences. True
positive_bar_Tooltip_38002e This displays all the factors that contribute to the generation of wealth in this region.||Industry and agriculture are important in advancing your region wealth.||Build farms, ports and workshops to increase these aspects of your region.||Move your cursor over the icons to display more information. True
map_description_Tooltip_f001e This tab contains an overview of your selected map.||Here you can see a snapshot of the map and learn about any tactical advantages the land might have that you can exploit.||To see details for another map, select one from the panel on the left. True
TX_target_NewState_Text_520079 Target: True
tab_title_Tooltip_4b007b This is the units tab.||Select the unit you want to move and True
tab_title_Tooltip_4f007f This is the ships tab.||Select the ship you want to move and True
name_textbox_Tooltip_2b0006 Selected character's name. True
bar_Tooltip_60001c Range level for this unit. True
arrow R_Tooltip_60064 Click this to switch to the previous theatre view.||As is the case on the campaign map, the world is divided between three theatre views: Europe, America and India.||This map will show you only the theatres where you own regions. True
effects_icons1_naval_recruit_cost_Tooltip_660045 Naval recruitment cost True
effects_icons2_naval_recruit_cost_Tooltip_660045 Naval recruitment cost True
effects_icons3_naval_recruit_cost_Tooltip_660045 Naval recruitment cost True
radar_Tooltip_5c0042 This is your radar map.||Use this to keep track of movements on the battlefield.||Each unit will be displayed using their own icon and faction colour.||All units, friendly or enemies, will be displayed unless they are in hiding on the main map.||If you have a unit selected you can right click on the radar map to move the unit to that position.||You can zoom in and out of the radar map using the zoom buttons. True
year_Tooltip_4e0044 This is the year you were issued the mission. True
Level_Tooltip_2b0017 Challengers shooting skill True
dy_terrain_Tooltip_30040 Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! True
button_txt_not ready_Text_4e0050 Not ready True
dy_player_no_Tooltip_420077 This shows the number of players in the alliance and the maximum number allowed. True
total_title_NewState_Text_1b0061 Total income from exports to trade partners: True
mouse_wheel_info_NewState_Text_20035 Zoom True
rank_label_NewState_Text_70004a Command stars: True
UC_button_move_forwards_Tooltip_15000f Step forwards True
panel_heading_tx_navy_Text_180002 Navy: True
age_NewState_Text_5d0024 Age: True
title_dy_Tooltip_7d0053 Choose a battle map from the options below.||The map description tab to the right will give you details on the selected map to help you make your choice. True
speed_slider_button_Tooltip_310022 Press this button to unpause the game, or return to normal speed.||You can also slide this up and down to increase the speed of the game as you see fit. True
button_load_Tooltip_70006 Load army True
tx_protectorates_NewState_Text_34005b Protectorates: True
head_tx_Tooltip_57006b This is your generals column.||Generals each have their own individual traits and abilities depending on their experiences.||Some generals will be better than others and you may want to move your best generals where they are needed most.||If an army has no general, the colonel of the army will be displayed here instead.||Right-click on their portrait to bring up their character panel and more details on them.||Left-click to jump to his location on the main map. True
lower_classes_txt_Tooltip_41003a The lowest classes are the workers and the salt of the earth, the foundation on which your Empire is built.||Move your cursor over the pips below to see the positive and negative effects on the lowest class public order. True
turns_tx_NewState_Text_2a0065 Turns left: True
StatusIcon_Obstructed_Tooltip_730048 Obstructed True
head_tx_tx_Text_7c0057 Population True
heading_tx_NewState_Text_1a0003 Battle difficulty True
heading_tx_NewState_Text_1f0004 Campaign settings True
public_opinion_NewState_Text_520065 Public opinion towards them: True
cancel_technology_Tooltip_6e0048 Cancel True
Flags_Tooltip_40042 Your nation and its leader at the time of saving. True
trade_partners_Tooltip_6d0025 These are this faction's trade partners True
option2_text_normal_Text_260075 Enter war on side of: %S True
panel_heading_tx_NewState_Text_53001a Game Setup True
button_close_Tooltip_560050 Close this panel True
button_sea_battle_Tooltip_55001b Wage war on the high seas, sinking your enemies into the briny depths.||The wind can be a friend or foe in these battles, try to sail in the same direction as the wind when you can to give your ships the advantage.||Sinking ships isn't the only way to remove them from the battle, try boarding an enemy ship and killing its crew! True
button_close_list_Tooltip_1f0049 Close True
tab_victory_conditions_Tooltip_40073 To win this grand campaign you must complete the victory conditions on this tab within the time limit given.||As you play through the grand campaign you will be given tips on how to achieve these conditions.||As you progress through the game you can refer to this tab to see how you are faring. True
panel_heading_tx_NewState_Text_1a0052 Brightness & Gamma True
bottom_Tooltip_11001a Use this slider to scroll up and down the panel. True
tx_route_NewState_Text_1b0042 Route True
public_order_Tooltip_3e005f This shows the public order for each region.||The two icons are for the lower and higher classes, as each of them have their own public order.||Green icons means the public are under control, red means they are likely to riot. Yellow means they are somewhere inbetween.||If the public order for a region looks unstable you may want to bring up the region's details scroll to try to find the problems and quell any unrest.||You can order this column according to the best and worst public order by clicking on this column's title.||This will help you quickly pinpoint regions which may give you trouble. True
dy_condition_Tooltip_60074 These are your victory conditions.||You will need to complete these to win the game. True
nav_UC_button_sails_FullSail_Tooltip_4a001a Sails are at full sail||Full sails means your ship is moving at full speed.||Select the minus button to the left to decrease speed. True
arrow L_Tooltip_630049 Next theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions. True
button_close_Tooltip_3b003b Close panel True
damaged_Tooltip_5f0024 Damage||This building needs repair.||Click the repair button to the right to start repairing.||None of the building's effects will work until it is repaired. True
pip_pop_Tooltip_6d0027 This is the total population of this region.||As the population increases, more expansion slots appear. These slots can be built upon to develop your region.||The Population Growth section below will help guide you on how to increase this number. True
heading_exports_Tooltip_5e0077 This section shows all exports from your faction.||Exports contribute to your trade income and are delivered along the trade routes you have established with other nations.||Trade routes are established by negotiating trade agreements with other factions on the diplomacy panel.||Mouse over the different areas to see more information. True
arrow L_Tooltip_420064 Click this arrow to switch between the map context. True
arrow R_Tooltip_420064 Click this arrow to switch between the map context. True
handle_Tooltip_11001a Use this slider to scroll up and down the panel. True
dy_miniflag1_Tooltip_560074 Player 1 True
selector arrow L_Tooltip_410073 Next target||These buttons are context sensitive and the next target will depend on what you have currently selected.||If you have an army currently selected it will move to your next army, if you have a town or city selected it will move to your next town or city and so on. True
selector arrow R_Tooltip_570065 Previous target||These buttons are context sensitive and the previous target will depend on what you have currently selected.||If you have an army currently selected it will move to your previous army, if you have a town or city selected it will move to your previous town or city and so on. True
dy_miniflag2_Tooltip_550074 Player 2 True
bar_Tooltip_180076 This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack. True
heading_tx_Research_Tooltip_790015 Technology is important for the development of your nation.||It can help you develop new buildings, weapons, tactics and philosophies.||There are three different branches of technology to choose from - military, industrial and philosophy.||You can also gain technology through diplomatic exchange with other nations or opt for the more underhand approach and steal the technology from them instead.||Move your gentlemen agents into your own educational buildings to speed up research.||If they are sent toward another nation's educational building they will get the option of stealing research. True
button_tx_access_Tooltip_62003e Click here to negotiate military access requests or demands.||If one nation wants to move their army into another nation's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly.||A good diplomatic relationship between the two nations is a necessity.||Allowing another nation's army into your region could leave you vulnerable to an attack by them.||It also exposes your region to their scrutiny.||Click this button to see the military access panel and more details. True
button_classic_battle_Tooltip_550021 Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! True
button_pay_ransom_selected_roll_Tooltip_71005b Click to cancel payment of demanded ransom True
button_unit_downgrade_Tooltip_d007f Select to downgrade unit True
cpu_moves_tx_NewState_Text_610066 Show CPU moves True
bar_Tooltip_280045 Defence for this unit.||This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet! True
heading_txt_0_Text_7b0025 New Screen Resolution True
tx_taxes_tooltip_amanage_on_Tooltip_5aff9e The tax rates in this theatre are currently being auto-managed for you, aiming for the best balance between healthy tax income, avoiding public unrest, and allowing your regionsᄒメ economies to grow. Check this box to set tax rates yourself (manually) True
dy_Population_NewState_Text_640005 1.2 million True
end_trade_Tooltip_73006a This is your cancel trade panel. It will end any trade agreements with this faction.||This will close all trade routes between the two factions.||You will lose any trade income from this faction if you cancel this.||It will also cut them off from your trade exports, and this may deprive them of valauable resources. True
west_africa_Tooltip_170049 Ivory Coast||Trade theatre for West Africa.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! True