• 追加された行はこの色です。
  • 削除された行はこの色です。
TX_Casualties_NewState_Text_1b003f	Lost	True
demand_tech_tx_NewState_Text_320013	Demand Technology	True
label_tx_NewState_Text_58000c	Show Subtitles	True
winning_tx_NewState_Text_45003a	Winning Side:	True
icon_rel_animist_Tooltip_46003f	Animist||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	True
label_tx_NewState_Text_20007c	Path Markers	True
dy_faction_stance_Tooltip_3b0079	This is the target's nationality and your nation's political standing with them.||You can perform this action on any character, whether you are at war, neutral or allied to their nation.	True
label_tx_NewState_Text_44001a	HDR	True
label_tx_NewState_Text_34006a	30 minutes	True
label_tx_NewState_Text_37006b	V-Sync	True
label_tx_NewState_Text_6c0036	Middle Mouse Button	True
heading_txt_NewState_Text_d0024	Total War Online	True
icon_rel_sikh_Tooltip_b000e	Sikh||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	True
human_tx_NewState_Text_4e0055	Play human vs. human only	True
pay_once_Tooltip_6c0079	Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money.||However, if it is too large it may be beyond the other nation's means.	True
button_txt_NewState_Text_a0040	Request Military Access	True
america_Tooltip_44002d	The Americas||America, Europe and India are theatres where you can develop cities, recruit armies and wage war.||This is where you build your empire.	True
regions_Tooltip_7b0047	Your regions, with the region's capital listed underneath.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title.	True
tx_upkeep_navy_NewState_Text_43007d	Navy Upkeep	True
tx_upkeep_navy_Tooltip_540018	This is the amount of money it costs each turn to support your naval fleets. Disband ships to reduce this figure.||Fleets are made up from ships. Each ship has its upkeep costs in its ship details panel.||Ships that are not doing anything are wasting money. Disband them or move them where they wil be useful.	True
tx_upkeep_navy_Tooltip_710014	Amount of money per turn to support your naval fleets.||Disband ships to reduce this figure.||Fleets are made up of ships.||Each ship has an upkeep cost in its ship details panel.||Ships that are not doing anything are wasting money.||Disband them or move them where they will be useful.	True
tx_value_NewState_Text_14005f	Value	True
tx_value_Tooltip_130040	Income you receive from each of your exports.	True
tx_value_Tooltip_48006f	This column displays the income you receive from each of your exports to your different trade partners.	True
tx_your_forces_NewState_Text_4c0073	Your Forces	True
tx_your_forces_Tooltip_3e0032	Compare your details to your enemies to judge your chances of victory and to be fully prepared for the fight ahead.	True
txt_allies_ownership_NewState_Text_760048	Allies	True
txt_building browser_NewState_Text_3b0061	Building Browser	True
txt_building browser_Tooltip_720013	On this panel you can see what buildings you can build and how far you can develop them.||Move your cursor over the details below for more information.	True
txt_damage_NewState_Text_65004e	Damage	True
txt_enemies_ownership_NewState_Text_66003a	Enemies	True
txt_function_building_owned_Text_720021	Right click for further information	True
txt_function_building_upgrade_Text_40060	Left click to construct, right click for further information	True
txt_function_cancel_construction_Text_5d0008	Left click to cancel construction	True
txt_function_frontend_army_panel_Text_560021	Left click to select, right click to remove.	True
txt_function_frontend_capped_Text_16003e	Unit cap reached	True
txt_function_frontend_insufficient_funds_Text_74002d	Insufficient funds.	True
txt_function_frontend_recruit_options_Text_6e004f	Left click to add.	True
txt_function_strat_army_capped_Text_2c001b	Left click to select, right click for further information.	True
txt_function_strat_army_in_transit_Text_2a0040	Left click to select, right click for further information.This unit is on route to your army	True
txt_function_strat_army_Text_2c001b	Left click to select, right click for further information.	True
txt_function_strat_recruit_options_capped_Text_770026	Left click to recruit, right click for further information.	True
txt_function_strat_recruit_options_Text_770026	Left click to recruit, right click for further information.	True
txt_function_strat_recruit_queue_Text_320066	Left click to cancel recruitment order.	True
txt_function_strat_reinforcement_invalid_Text_5c006b	Fixed artillery units are stationary and therefore cannot be used as reinforcements.	True
txt_function_strat_reinforcement_Text_610025	Drag and drop these unit cards to change their position in the reinforcement queue.	True
txt_function_strat_reinforcement_Tooltip_610025	Drag and drop these unit cards to change their position in the reinforcement queue.	True
txt_function_strat_tech_required_Text_230009	Requires the following technology:	True
txt_function_technology_Text_6c0064	Left click to research, right click for further information	True
txt_header_construction_Text_16006a	Enables construction of:	True
txt_header_generic_Text_7a002c	Provides the following effects:	True
txt_header_recruitment_enable_Text_72006f	Enables recruitment of:	True
txt_header_recruitment_unlock_Text_71007d	Unlocks recruitment of:	True
txt_header_requires_Text_110015	Requires:	True
txt_header_technology_Text_6007e	Enables research of:	True
txt_next_election_NewState_Text_30001e	Next election:	True
txt_next_election_Tooltip_280024	Next election||If you want to keep your current cabinet and your popularity is low, you only have this long to turn public opinion around!||You could try dropping tax to a low rate for a quick fix, but it may be too late.	True
txt_next_election_Tooltip_2e0071	This is the amount of times unitl your next election.||If you want to keep your current cabinet and your popularity is low, you only have this long to turn public opinion around!||You could try dropping tax to a low rate for a quick fix, but it may be too late.	True
txt_no_ownership_NewState_Text_790048	Nobody	True
txt_ownership_Controlled_Text_24000f	Controlled by:	True
txt_ownership_NewState_Text_59007d	Held by:	True
txt_ownership_Occupied_Text_59007d	Held by:	True
txt_popularity_NewState_Text_25000b	Government popularity:	True
txt_popularity_Tooltip_19000d	Your current government's popularity.||This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely your current cabinet will be voted out come elections.||If they are voted out they will be replace with the opposition.	True
txt_popularity_Tooltip_220068	This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely a revolt or election will oust the current administration.	True
txt_surround_box_NewState_Text_74003a	Territories	True
txt_surround_box_Tooltip_3e000a	This section details your nation, territories, campaign year and season at the time of saving.||Move your cursor over the different areas for more information.	True
type_Tooltip_200072	Slot type for each building.||Slot types determines the building chain you can develop your building along.||For example it could be a capital, port, town or resource slot.	True
type_Tooltip_4b0010	This column shows where this building is found within the selected region.||For example it could be within your region capital, a port or it could be a region resource.	True
UC_button_increase_file_Tooltip_120010	Increase file	True
UC_button_increase_file_Tooltip_3c001b	Increase file||Increases the file, or depth of the selected unit.	True
UC_button_increase_rank_Tooltip_30001c	Increase rank||Increases the rank, or width of the selected unit.	True
UC_button_increase_rank_Tooltip_40016	Increase rank	True
UC_button_move_backwards_Tooltip_4c0032	Move backwards||Hold this button to move the selected units backwards, single click to move backward a small amount.||The final position will be shown using green markers.	True
UC_button_move_backwards_Tooltip_730019	Step backwards	True
UC_button_move_forwards_Tooltip_15000f	Step forwards	True
UC_button_move_forwards_Tooltip_470049	Move forwards||Hold this button to move the selected units forwards, single click to move forward a small amount.||The final position will be shown using green markers.	True
UC_button_turn_left_Tooltip_1c0045	Turn left||Hold this button to rotate the selected units left, single click to rotate a small amount.||The final position will be shown using green markers.	True
UC_button_turn_left_Tooltip_610063	Rotate left	True
UC_button_turn_right_Tooltip_580052	Turn right||Hold this button to rotate the selected unit right, single click to rotate a small amount.||The final position will be shown using green markers.	True
UC_button_turn_right_Tooltip_a0073	Rotate right	True
uni_title_NewState_Text_19003b	Universities	True
uni_title_Tooltip_64007e	These are the universities you can steal from.	True
unit_exchange_Tooltip_3b004f	This is the unit exchange panel.||If this has appeared, it	True
unit_id_tx_NewState_Text_470001	Floating unit identifiers	True
unit_id_tx_NewState_Text_770018	Floating flags	True
unit_information_Tooltip_5f0063	Unit details panel.||This panel provides you with information about the selected unit.||Here you can see a units statistics, abilities and historical background.	True
units_tx_NewState_Text_1a003c	Unit	True
university_tech_icon_available_steal_Tooltip_66004b	Available for stealing	True
university_tech_icon_available_Tooltip_90052	Available for researching	True
university_tech_icon_not_available_Tooltip_280046	Not available for research	True
university_tech_icon_researched_Tooltip_7e0046	Researched	True
university_tech_icon_researching_Tooltip_74002d	Researching	True
university_tech_icon_stealing_Tooltip_1b0034	Stealing	True
upkeep_cost_NewState_Text_550060	Upkeep Cost	True
upkeep_cost_Tooltip_5b006d	You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep.	True
upkeep_cost_Tooltip_b004f	Cost of upkeep for this unit.||You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than keep paying for its upkeep.	True
tx_taxes_tooltip_amanage_off_Tooltip_150009	You are currently controlling the tax rates in this theatre directly.||Check this box to automanage taxes.||Tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your region's economies to grow.	True
button_lists_Tooltip_340057	Lists||The Lists panel details all your agents, armed forces, fleets and regions.||From this panel you can get a snapshot of your nation.||To see more information click this button to bring up the Lists panel.	True
r_arrow_amount_Tooltip_6d0007	Increase turns	True
description_txt_NewState_Text_4f005e	... Being a Practical Accounting for Military Officers of the Rudimentary Arts of GENERALSHIP. In the main Comprising INSTRUCTION in the  Methods of  Drill,  Formation and the Corrective Purposes of  Discipline upon formed Bodies of Men.	True
turns_Tooltip_70079	This section lists your games, turns played and date and time of saving.||You can sort them name, turns and date by clicking on the appropriate column title.	True
tx_total_NewState_Text_67006b	Total income from taxes	True
pay_repeatedly_Tooltip_17001a	Offers of regular payments rather than a one off sum is less likely to be accepted as the payments could be easily revoked.||Demanding smaller regular payments may be more manageable for the other nation, and so have a greater chance of being accepted.||Select the amount of turns below.	True
upper_class_reaction_icon_Angry_Tooltip_10005	Total upper class public order.||Your upper class are angry and are likely to cause trouble!||Try to placate the protesting populace by exempting the region from tax or increasing repression!	True
upper_class_reaction_icon_Angry_Tooltip_69000d	Angry||This is the higher class public order.||Your higher class are angry and are likely to cause trouble!||Try to placate the protesting populace by exempting the region from tax or increasing repression!||This is based on the positive and negative factors to the right.	True
upper_class_reaction_icon_Happy_Tooltip_49007c	Under control||This is the higher class public order.||Your higher class are currently under control.||This is based on the positive and negative factors to the right.	True
upper_class_reaction_icon_Happy_Tooltip_5d001b	Total upper class public order.||Your upper class are currently under control.||This is based on the positive and negative factors to the left.	True
upper_class_reaction_icon_Neutral_Tooltip_330040	Total upper class public order.||Your upper class are currently neither angry or happy.||Applying a little extra repression will improve their public order.||This is based on the preceeding positive and negative influences.	True
upper_class_reaction_icon_Neutral_Tooltip_74000b	Feeling neutral||This is the higher class public order.||Your higher class are currently neither angry nor happy.||Applying a little extra repression will improve their public order.||This is based on the positive and negative factors to the right.	True
upper_class_tx_default_Text_6b002a	Upper class tax	True
upper_classes_txt_Tooltip_150022	The higher classes represent the very top of society.||Move your cursor over the pips below to see the positive and negative effects on their public order.	True
urban_growth_bar_Tooltip_190053	This is your Urban Growth.||This shows the progress towards the region generating a new town slot. This progress is dependent on your Population Growth.||A full bar represents a population increase of 20%.||When this bar is full, a new town slot will appear in your region. You can use slots to build ports, schools and factories.	True
US_map_Tooltip_3f0011	Any green areas on this map show the regions that the selected nation already controls.||This is important to know when choosing which nation to play as, as it will affect how you develop your empire.||Have a look at the other theatres - Europe and India - to see other regions the selected nation may own.	True
US_map_Tooltip_67002a	This shows the regions you control in America.||The regions in green are yours.	True
US_map_Tooltip_7c0052	This is the theatre for America.||The green areas show the regions that the selected faction already controls.||This is important to know when choosing which faction to play as, as it will effect how you develop your Empire.||Have a look at the other theatres - Europe and India - to see other regions the selected faction may own.	True
victory_conditions_Tooltip_6a0038	These are the victory conditions for your selected faction.||To win the Grand Campaign you must complete these objectives within the time limit given.||As you play through the Grand Campaign you will be given tips on how to achieve these conditions.	True
victory_conditions_Tooltip_7a0031	To win the grand campaign you must complete these objectives within the time limit given.||As you play through the grand campaign you will be given tips on how to achieve these conditions.	True
victory_ticket_tx_NewState_Text_75001b	Points to win:	True
victory_Tooltip_400058	You will need to complete these to win the game.	True
victory_Tooltip_60074	These are your victory conditions.||You will need to complete these to win the game.	True
visit_Tooltip_290079	A gentleman is a man of the world, visiting different cultures and people and gaining experience from them.||Having a gentleman visiting another nation allows you to see details about that nation.	True
visit_Tooltip_510010	Click this button to visit this settlement.||A gentleman is a man of the world, visiting different cultures and people and gaining experience from them.||Having a gentleman visiting another faction allows you to see details about that faction.	True
visit_Tooltip_690071	Select this if you wish to visit without performing a specific action.||Your agent can always perform an action on the next turn.	True
votes_Tooltip_350065	To play a rematch, all players must agree to it.||This shows the votes for a rematch.	True
vslider_Tooltip_11001a	Use this slider to scroll up and down the panel.	True
vslider_Tooltip_11003a	Use this slider to scroll up and down the panel.	True
vslider_Tooltip_490010	Move the slider to scroll up and down this panel.	True
vslider_Tooltip_530059	Use this slider to scroll up and down	True
vslider_Tooltip_59	Move this slider to scroll up and down the panel.	True
vslider_Tooltip_7d0059	Use this slider to scroll up and down.	True
vslider_Tooltip_7f0034	Use this slider to scroll up and down this section.	True
waiting_tx_NewState_Text_1d0069	Waiting for other players to finish loading.	True
waiting_tx_reconnecting_Text_12000f	Re-establishing connection...	True
war_declared_tx_NewState_Text_5e0006	War Declared	True
war_declared_tx_Tooltip_54006a	Now you have declared war you can see which nations have joined and which have refused.||This may have caused changes to allies for both sides, which you can check on each nation's diplomacy information.	True
tab_title_NewState_Text_d0026	Prestige	True
button_lists_Unselected_Tooltip_4c	L	True
wealth_dy_Tooltip_4e0060	Wealth is based on a nation's income after costs.||Wealth is relative, and each nation's position is measured against all other nation's riches.||If they are a wealthy nation they should be able to offer more, make sure you are not short-changed!	True
wealth_dy_Tooltip_520023	Your wealth is based on your nation's income after costs.||Wealth is relative, and your position is measured against all other nation's riches.||If you are a wealthy nation you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations.	True
wealth_NewState_Text_610078	Wealth:	True
wealth_Tooltip_49007f	This is your faction's wealth.||Your wealth is based on your faction's income after costs.||Wealth is relative, and your position is measured against all other nations riches.	True
wealth_Tooltip_4e0060	Wealth is based on a nation's income after costs.||Wealth is relative, and each nation's position is measured against all other nation's riches.||If they are a wealthy nation they should be able to offer more, make sure you are not short-changed!	True
nav_button_ram_Tooltip_41003f	Ram	True
tx_turns_until..._NewState_Text_53004d	Next town developing:	True
cancel_end_trade_Tooltip_19007a	Cancel end trade partnership	True
allies_Tooltip_6f0013	These are this faction's allies.||Military alliances can help or hinder diplomatic negotiations.||If some of their allies are also your allies, they will have common ground with you, earning you a little more trust.||This works the other way though - if their allies are your enemies they may have to work harder in negotiations.	True
city_management_tx_Tooltip_d0066	If this box is checked, taxes and construction will be automatically managed.||This will free you up to concentrate on other areas of the game.	True
effects_icons1_policing_costs_Tooltip_6b000a	Policing costs	True
effects_icons2_policing_costs_Tooltip_6b000a	Policing costs	True
effects_icons3_policing_costs_Tooltip_6b000a	Policing costs	True
region_name_Tooltip_100038	This is your currently selected region.||Use the arrows to the left and right to switch to your next region's details.	True
cancel_end_alliance_Tooltip_600028	Cancel end alliance	True
txt_allies_ownership_NewState_Text_760048	Allies	True
zoom+_Tooltip_6b007b	Zoom in	True
admin_cost_tx_default_Text_660063	Administration cost	True
button_txt_NewState_Text_45003e	Map name	True
coins_Tooltip_250057	Unlike the upkeep cost, this is a one off payment.	True
dy_total_Tooltip_70004b	This money will be added to your funds next turn.||When added to the total tax incomes for the other theatres you will get the total tax income for your nation.||Changing any of the tax level sliders will affect this number.	True
entities_title_Universities_Text_4a0068	Educational Buildings	True
tx_Military_Tooltip_790057	This is based on the strength of your armies, your military research and your military conquests.	True
button_switch_Tooltip_640077	Switch alliance	True
post_governor_europe_Tooltip_420003	Governor for Europe||This man looks after your nation's interests for your regions in Europe.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	True
button_accept_Tooltip_720072	Accept	True
Turns_queued_Tooltip_460054	Recruitment turns	True
enemy_combatants_header_Tooltip_3f0062	Compare your enemies'details to your own to judge your chances of victory and to be fully prepared for the fight ahead.	True
panel_heading_tx_navy_Tooltip_250066	Navy setup panel.||By default the units are balanced and chosen for you, but you can delete and add units to create your own setup.||You can also give or take away experience for your units, depending on your funds.	True
region_name_Tooltip_5a007f	Currently selected region.||Use the arrows to the left and right to switch to your next region's details.	True
button_ok_declared_Tooltip_720052	Accept	True
post_governor_america_Tooltip_2b006a	Governor for America||This man looks after your nation's interests for your regions in America.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel.	True
gov_type_tx_republic_Tooltip_5b000e	This type of government has the biggest positive effect on your economic growth and technological research.||The repression factor for a republic is low - if you don't keep your population happy riots are likely to happen!	True
nav_button_board_Tooltip_1d0047	Board	True
label_tx_NewState_Text_50074	SSAO (ambient shadow)	True
cmp_diff_tx_Tooltip_600008	This is your campaign difficulty setting.||You can increase or decrease the campaign difficulty with the slider.	True
minus_Tooltip_5c005a	Negative growth||The factors affecting the rate at which your region wealth will grow per turn.||Move your cursor over the icons to see what is hindering growth.	True
button_attack_Tooltip_3a007b	Attack||Fight the battle on the battlemap.||You can choose to autoresolve the battle if you think the odds are in your favour.||However, you have a better chance at victory if you fight the battle manually.	True
tx_sap_points_NewState_Text_410052	Sap Points  constructed:	True
_title_frame_sabotage_Tooltip_2c007e	This is your sabotage panel, and from here you can see your sabotage options.||An ill-placed spanner or an 'accidental' fire can work wonders!||Damaged buildings will stop providing any income or bonuses until it is fully repaired - which costs money in itself!||There are more subtle motivations for sabotage - if you succeed, the targetted faction will automatically lay blame at the feet at their most hated enemy.||Perfect for playing one side off against another!||Before you do anything, check your chances of success.||If you fail, you may be captured and your faction will not be favourably looked on by your target.||Thatメs if they donメt make an example of you and decide to do some damage of their own!	True
nav_button_shot_grape_Tooltip_3e005f	Grape shot	True
TripleLineGrandBattery_Tooltip_3e0015	Triple Line Grand Battery	True
button_dagger_Tooltip_3e001d	Sabotage||Click here once you have chosen your target.||You will then receive the result of the sabotage attempt.||Skilled rakes can perform sabotage and escape with their identity secret.||If this happens, the victim's nation will place the blame at the feet of their most hated enemy, and your nation will be overlooked.||This is a great way to escalate tension between two nations and play them off against each other.||However, if you are discovered it will affect your diplomatic relationship.	True
effects_icons1_prestige_Tooltip_d0026	Prestige	True
effects_icons2_prestige_Tooltip_d0026	Prestige	True
effects_icons3_prestige_Tooltip_d0026	Prestige	True
heading_Tooltip_e0060	Select sides, invite friends and recruit units here.||Move your cursor over the different sections for more information.	True
negative_bar_Tooltip_5c005a	Negative growth||The factors affecting the rate at which your region wealth will grow per turn.||Move your cursor over the icons to see what is hindering growth.	True
button_diplomacy_Tooltip_56001c	Diplomatic Relations||War among nations is unavoidable when attempting to build an empire, but there is still something to be said for a persuasive word in the right ear.||The art of diplomacy can provide you with valuable information about the map, profitable trade partnerships and an ally to call on when things get rough.||To engage in diplomacy click this button to bring up the Diplomatic Relations panel.	True
label_txt_NewState_Tooltip_5b002d	Check this to simulate ambient lighting and shadows around the edges of objects.	True
tx_unit-type_Tooltip_67000b	Your currently selected unit.	True
tx_unit-type_Tooltip_2b0044	On this panel you can view a character's personal details, traits and entourage.||All of this is useful for judging a character and where best to use them.||Move your cursor over the different areas for more detail.	True
button_txt_NewState_Text_10042	Sound	True
offer_regions_tx_Tooltip_320021	Your regions for the selected theatre are listed below and in green on the region map above.||Select regions to offer by checking the box to the right of the region's name.||Selected regions will be highlighted on the map to give you an idea of their strategic value.||Switch theatre views on the region map to list the regions for that theatre.||When you return to the offers and demands panel the selected regions will be listed in your offers.	True
enemies_Tooltip_710051	A shared enemy is a sign that you are both on the same page and may prove useful in gaining this nation's trust.||On the other hand, if you are allied with one of their enemies you may be viewed with suspicion.	True
friendly_tx_NewState_Text_590008	Unranked Games	True
lower_class_reaction_icon_Happy_Tooltip_430020	Under control||This is the lowest class public order.||Your lowest class are currently under control.||They are either very happy, very repressed or a little of both!||This is based on the factors to the right.	True
dy_leader_Tooltip_470017	Your faction leader.||This man is your head of state, and his abilities and traits will help shape your faction's future, good or bad.||Right-click on this portrait to bring up his character scroll, or find out more on his governing abilities on the Ministers tab.	True
tx_leader_Tooltip_470017	Your faction leader.||This man is your head of state, and his abilities and traits will help shape your faction's future, good or bad.||Right-click on this portrait to bring up his character scroll, or find out more on his governing abilities on the Ministers tab.	True
auto_tx_Tooltip_280020	If this is checked, all battles will be autoresolved on the campaign map.||Battle outcomes will be judged on each side's statistics.||However, if both sides are closely matched you may want to play the battle manually as you have more chance of victory.	True
faction_leader_Tooltip_260038	This is the leader for this nation.	True
button_spectate_Tooltip_300012	This allows you to watch a multiplayer battle.	True
dy_building_title_NewState_Text_410056	Governor's Mansion	True
major_nations_bar_Tooltip_710003	These buttons are the filters for the major nations.||Click on a nation's button to toggle it's prestige results on or off.	True
tx_governor_NewState_Text_160016	Governor:	True
ammunition_NewState_Text_760059	Ammunition	True
tab_tx_Tooltip_310021	This is the status column for your fleets.||Here you will find a brief description of the fleet's location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this army.	True
turn_time_tx_NewState_Text_38000a	Turn time:	True
label_tx_NewState_Text_700029	Battles	True
TripleLineStandard_Tooltip_7a0059	Triple Line Standard	True
range_Tooltip_a0034	A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges.	True
reset_tx_NewState_Text_540008	Resetting in:	True
duel challenge received_Tooltip_430066	Your agent has been challenged to a duel!||This man has called his honour into question and he must answer it.||Move your cursor over the areas below to see more information.	True
dy_number_Tooltip_50062	The enemies' reinforcements for this battle.||Reinforcements are taken from any armies or navies nearby when the battle is declared.||Reinforcements will be brought in to replace any units or fleets you rout or destroy.	True
label_tx_NewState_Text_350069	Target Zones	True
head_tx_Tooltip_10069	This column shows the population for each region.||If your population is estimated to grow next turn there will be an arrow icon pointing upwards next to the population number.||If the population is not increasing you may want to bring up the region's details panel to see how to help it grow.||As a region's population increases, villages will turn into towns and harbours into ports.|| You can order this column according to the lowest and highest population by clicking on this column's title.||Right-click on each region to jump to its location on the campaign map.||Left-click to bring up the details for the selected region.	True
tx_defender_NewState_Text_160013	Defender:	True
map_label_NewState_Text_7c002c	America	True
Exempt region.._Tooltip_66006f	Exempting a region from tax will be a massive boost to your population's happiness.||This is an effective way of dealing with an unruly region, and could stop any riots that have started or may be brewing.||Freeing this region from the burden of taxes will also help population growth within the region.	True
UC_button_turn_right_Tooltip_a0073	Rotate right	True
label_tx_NewState_Text_3a006e	No Limit	True
regions_normal_Tooltip_280078	This column lists your regions. The region's capital is listed underneath each region.||Right-click on each region to jump to its location on the campaign map.||Left-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title	True
head_tx_tx_Tooltip_4b0010	This column shows where this building is found within the selected region.||For example it could be within your region capital, a port or it could be a region resource.	True
Map panel_Tooltip_1a0015	Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in either red or green.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression.	True
demand_tech_tx_Tooltip_630028	Technology is needed for certain units and buildings, as well as adding various bonuses to your nation.||There are three different types of technology to choose from - military, science and enlightenment.	True
offers_title_faction_right_Text_410077	Their Demands	True
details_title_NewState_Text_68002a	Details	True
button_naval_revert_to_prize_Tooltip_55000e	Remove captured ship from fleet||Selected ship is returned to the captured units panel.||Any captured ships can be exchanged for prize money.	True
ok_technology_Tooltip_1c0072	Click on this once you are happy with your choices.	True
pip_status_at war_Tooltip_710000	At war	True
button_trade_s_america_Tooltip_570063	South America trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	True
button_advisor_strat_Tooltip_b	Repeat advice	True
navy_promote_Tooltip_6a0069	Recruit an admiral||Admirals can add morale bonuses in battle, rally and recruit units at sea.	True
navy_demote_Tooltip_67006c	Click here to demote your admiral for this ship.||Not all men are born to lead, and sometimes your ship may be helmed by an incompetent admiral.||Demoting an admiral will stop any negative effects he may be having on the fleet, and leave room to promote a more suitable replacement.||You may also want to do this to save on upkeep costs without scuppering the ship.	True
turns_center_Tooltip_40004a	Construction turns left||You are currently building this item.	True
"Region Economy"_NewState_Text_20001b	Region Wealth	True
button_advisor_Tooltip_b	Repeat advice	True
TX_sabotaged_by_NewState_Text_53001e	Sabotaged by:	True
map_overlay_Tooltip_47004c	America||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom right of the panel.	True
button_attack_Tooltip_7e0033	Assault	True
auto_tx_NewState_Text_7a0039	Autoresolve all battles	True
button_txt_NewState_Text_4a003c	WASD Style	True
button_autoresolve_Tooltip_6e0030	Autoresolve assault||If you have a clear advantage over the enemy it is likely an autoresolve will win you the assault and you can gain a quick victory.||You can choose to manually fight the assault on the battle map if you wish, and your chances at victory are better.	True
tech_demand_Tooltip_26006d	Here you can demand any technology the other nation has researched.||Technology is needed for certain units and buildings, as well as adding various bonuses to your nation.||There are three different types of technology to choose from - military, science and enlightenment.	True
tx_Military_Tooltip_1c0039	Your military prestige.||This is based on the strength of your armies, your military research and your military conquests.	True
wealth_Tooltip_520023	Your wealth is based on your nation's income after costs.||Wealth is relative, and your position is measured against all other nation's riches.||If you are a wealthy nation you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations.	True
wealth_Tooltip_5a0047	This is their faction's wealth.||Wealth is based on a faction's income after costs. Wealth is relative, and each faction's position is measured against all other nations riches.||If they are a wealthy faction they should be able to offer more, make sure you are not short-changed!	True
weather_NewState_Text_4e002c	Weather:	True
weather_Tooltip_22004b	Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms, resulting in slower firing rates and even misfires.||A soggy battlefield will stop cannonballs from bouncing so much, meaning they will not travel as far and do less damage.||Movement can be affected as well, heavy snowfalls will slow down an army as it struggles through it.	True
weather_tx_NewState_Text_4e002c	Weather:	True
west_africa_Tooltip_170049	Ivory Coast||Trade theatre for West Africa.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended!	True
west_africa_Tooltip_3e0028	Ivory Coast||This is the trade theatre for West Africa.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here,these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.Trade is a cutthroat business and your competitors will take what is not defended!	True
wind-gauge_NewState_Text_7a0025	Wind gauge:	True
wind-gauge_Tooltip_150032	This shows whether the wind is in your favour or not.||This will depend upon the wind direction and whether you are sailing against it or with it.||Try to sail with the wind where possible as this will increase your speed.	True
wind-speed_NewState_Text_7f0036	Wind speed:	True
winning_tx_NewState_Text_45003a	Winning Side:	True
world_map_Tooltip_4c003b	This is your radar map, It provides you with an overview of the world.|| The map is seperated into three different theatres: Europe, America and India. Only one theatre can be displayed at a time.||All regions are shown on this map, and they are colour coded according to which faction controls them. ||Clicking on any area of the radar map will snap your main  view to that area.||Move your cursor over the other areas of the radar map for more information.	True
year_Tooltip_4e0044	This is the year you were issued the mission.	True
year_tx_Tooltip_4e0044	This is the year you were issued the mission.	True
year_tx_tx_Text_170038	Year	True
year_txt_NewState_Text_310044	Start Year:	True
year_txt_Tooltip_420037	Your selected nation and the start year of the grand campaign.||To select another nation select one of the other flags above.	True
your_allies_list_Tooltip_6f002a	These are the factions allied to you.||You can call on these in the event of a war, though they may turn you down.||It is possible for both sides to have allies in common.|| If this is the case, and war is declared the allies will have no choice but to pick sides.	True
your_allies_tx_NewState_Text_55007a	Your Allies	True
your_allies_tx_Tooltip_2d0053	You can call upon these nations to join you in this war, but they may turn you down.||You will see which nations have joined you once you have declared war.||It is possible for both sides to have allies in common.||If this is the case and war is declared, the allies will have no choice but to break one of the alliances.	True
your_allies_tx_Tooltip_6f002a	These are the factions allied to you.||You can call on these in the event of a war, though they may turn you down.||It is possible for both sides to have allies in common.|| If this is the case, and war is declared the allies will have no choice but to pick sides.	True
zoom-_Tooltip_190060	Zoom out	True
zoom-_Tooltip_1b0079	Use these buttons to zoom in (+) and out (-) of your radar map view.	True
zoom-_Tooltip_1c0029	Zoom out.||Use these buttons to zoom in (+) and out (-) of your Radar Map view.	True
zoom-_Tooltip_7e0063	Zoom out||Use these buttons to zoom in and out of your radar map view.	True
post_navy_Tooltip_80037	Navy minister||He affects your naval costs by adding bonuses to ship recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||Right-click on his portrait to bring up his details panel.	True
army_promote_Tooltip_5a0061	Recruit general||This will recruit a general and add a general's bodyguard unit.||Generals can build forts, add morale bonuses in battle, rally and recruit units on land.	True
tx_Naval_Tooltip_230027	The naval tree concentrates on naval weaponry, navigation and improving your ships.	True
nav_button_shot_chain_Tooltip_3d0050	Chain shot	True
button_txt_NewState_Text_590023	Add AI Player	True
txt_header_requires_Text_110015	Requires:	True
label_tx_NewState_Tooltip_d006e	Check this to turn on fog lighting effects.||If your game is running slow you may want to uncheck this.	True
button_ready_Selected_depress_Tooltip_4e0050	Not ready	True
popularity_percentage_Tooltip_19000d	Your current government's popularity.||This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely your current cabinet will be voted out come elections.||If they are voted out they will be replace with the opposition.	True
ships_captured_tx_NewState_Text_3b006a	Ships Captured	True
population_Tooltip_10069	This column shows the population for each region.||If your population is estimated to grow next turn there will be an arrow icon pointing upwards next to the population number.||If the population is not increasing you may want to bring up the region's details panel to see how to help it grow.||As a region's population increases, villages will turn into towns and harbours into ports.|| You can order this column according to the lowest and highest population by clicking on this column's title.||Right-click on each region to jump to its location on the campaign map.||Left-click to bring up the details for the selected region.	True
queue_tx_NewState_Text_51	Queue	True
button_save_Tooltip_28000e	Save Army	True
TX_new_capital_not_yours_Text_47004d	Their new capital is now:	True
zoom+_Tooltip_1b0079	Use these buttons to zoom in (+) and out (-) of your radar map view.	True
zoom+_Tooltip_22007e	Zoom in.||Use these buttons to zoom in (+) and out (-) of your Radar Map view.	True
zoom+_Tooltip_68001c	Zoom in||Use these buttons to zoom in and out of your radar map view.	True
zoom+_Tooltip_6b007b	Zoom in	True