effects_icons2_land_recruit_cost_Tooltip_69004a	Army recruitment costs	True
pip_tax_rate_Tooltip_460011	This is the base tax level you have set for this theatre.||You can change this in the Tax scroll.||Click the Set Tax Rate button below to bring up the Taxes scroll.	True
dy_prestige_Tooltip_3f000f	Your prestige depends on how you measure up against other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in the technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations.	True
effect1_Tooltip_9005c	Ship recruitment cost	True
checkbox_inactive_Tooltip_b0073	If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy.	True
tx_prestige_Tooltip_3f000f	Your prestige depends on how you measure up against other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in the technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations.	True
dy_income_upper_Tooltip_6c0059	Total higher class tax income for this theatre.||Changing the higher class tax level sliders will affect this number.	True
panel right_Tooltip_5a0021	This panel is seperated into three tabs: Units, agents and	True
checkbox_roll_Tooltip_18ff86	You are currently controlling the tax rates in this theatre directly. Check this box to auto-manage taxes: tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your regionsメ economies to grow	True
minus_Tooltip_720050	Negative influences||If the higher class become too unhappy, public order will break down resulting in riots and revolts.||High taxes will vex the higher classes and cause them to raise their voices in disgust.||Lowering taxes will improve their moods and stop any trouble from being stirred up.	True
label_txt_NewState_Tooltip_790029	This setting selects the amount of detail you will see on your buildings.||If your game is running slow you may want to reduce this.	True
TX_Battle deployment_Regular_Text_28001b	Battle Deployment	True
effects_icons1_ministers_effectiveness_Tooltip_f002e	Minister's effectiveness	True
effects_icons3_ministers_effectiveness_Tooltip_f002e	Minister's effectiveness	True
sabotage_Tooltip_1007b	You have been giving the option of sabotage - a chance to wreak some havoc!||Clicking on this button will bring up your sabotage options panel.||The sabotage panel will help you decide whether or not this is the course of action you wish to pursue.	True
txt_next_election_Tooltip_2e0071	This is the amount of times unitl your next election.||If you want to keep your current cabinet and your popularity is low, you only have this long to turn public opinion around!||You could try dropping tax to a low rate for a quick fix, but it may be too late.	True
tx_prosperity_NewState_Text_740073	Prosperity:	True
navy_demote_Tooltip_2e000a	Demote admiral||Not all men are born to lead, and sometimes your ship may be helmed by an incompetent admiral.||Demoting an admiral will stop any negative effects he may be having on the fleet, and leave room to promote a more suitable replacement.||You may also want to do this to save on upkeep costs without scuppering the ship.	True
upkeep_cost_Tooltip_5b006d	You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep.	True
tax_rate_tx_Tooltip_6e003d	You can change the tax rate by clicking the change tax policy button below.	True
label_tx_NewState_Text_7c	Path markers	True
ColumnInfantryVanguard_Tooltip_64005f	Column Infantry Vanguard	True
university_tech_icon_available_Tooltip_90052	Available for researching	True
type_Tooltip_200072	Slot type for each building.||Slot types determines the building chain you can develop your building along.||For example it could be a capital, port, town or resource slot.	True
experience_Tooltip_620014	Experience is gained through battle.||The more experienced your units are, the better they will perform in battle.	True
negative_bar_Tooltip_720050	Negative influences||If the higher class become too unhappy, public order will break down resulting in riots and revolts.||High taxes will vex the higher classes and cause them to raise their voices in disgust.||Lowering taxes will improve their moods and stop any trouble from being stirred up.	True
options_bar2_Tooltip_6c005d	If this is granted it will allow you access to the other nation's region without declaring war.||Military access is a risky thing to allow as it can leave a nation open to surprise attack.||As such, it is not guaranteed you will be granted it.||If your request is turned down you can always try using the diplomacy panel to negotiate.||You may fare better if you can offer something in return.	True
tab_national_summary_Tooltip_730071	This provides you with an overall picture of your nation, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details.	True
dropdown_time_of_day_Tooltip_a005d	Choose what time of day you can start the battle in.||On the battle map time will pass - a battle starting in the morning can pass into evening if it lasts long enough!	True
title_frame_normal_Text_4e0023	Victory!	True
btl_diff_slider_Tooltip_6c007f	Increase the battle difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom.	True
button_txt_NewState_Text_51	Visit	True
public_opinion_Tooltip_220049	This is this faction's public opinion towards you.||Successful negotiations rely on many factors, but this is a useful hint as to how this faction may react to your offers.||The friendlier they are toward you, the more likely your proposals will be well met.||Try getting the people on your side by offering a state gift, or a one of payment.||Public opinion will change according to your actions.	True
button_groupforms_Tooltip_430040	Toggle group formations panel	True
defence_Tooltip_280045	Defence for this unit.||This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet!	True
button_spectate_Tooltip_460046	This allows you to sit in and watch a multiplayer battle.	True
tx_home-region_Tooltip_7a007c	This is your nation's capital.	True
demands_title_Tooltip_6e0004	This is where all your demands are placed.||Any diplomatic demands you make will appear in this panel. You can then choose to select another action or make the proposal.||To remove an demand simply left click on it.	True
button_groupforms_Tooltip_350038	Toggle group formations panel||This panel can be used to arrange grouped units into different formations.||It has buttons for each formation, using different icons for infantry, cavalry and artillery.||Icons with a small line underneath them are line units, while icons with a small chevron underneath them are light units.||To activate this button you must have some units already grouped.||Move your cursor over the formations panel for more details.	True
Attitude_dy_other_nations_Text_750078	Other nations attitudes towards selected nation	True
status_tx_tx_Text_730047	Status	True
ivory_NewState_Tooltip_4005f	Ivory	True
tx_commodities_NewState_Text_1d0044	Resources	True
button_ok_Tooltip_640011	Accept changes	True
soldiers_Tooltip_110072	Soldiers in each army.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can re-order your armies according to size by clicking on this column's title.	True
dy_faction_name_Tooltip_250050	This is the faction your target belongs to, and your faction's political standing with them.||An assassination attempt can be made on any character, whether you are at war, with them, neutral or allied to their faction.||However, if you are discovered it will effect your relationship. Tread carefully if you have something to lose!||Skilled assassins can get away with a stealthy kill and escape with their identity secret. When this happens, the victim's faction will place the blame at the feet of their most hated enemy, and you're faction will be overlooked.||This is a great way to escalate tension between two factions and play them off against each other.	True
button_ok_Tooltip_2e005b	Overwrite file	True
label_tx_NewState_Text_150069	Target zones	True
plus_Tooltip_b0002	These are the factors having a  positive effect on public order.||A cultured region is a happy region. Opera houses and theatres will keep the elite amused.||No matter what they think, the higher class are not above the law. Improving government control through garrisons will curb some of their more decadent tendencies and help keep order.	True
urban_growth_bar_Tooltip_190053	This is your Urban Growth.||This shows the progress towards the region generating a new town slot. This progress is dependent on your Population Growth.||A full bar represents a population increase of 20%.||When this bar is full, a new town slot will appear in your region. You can use slots to build ports, schools and factories.	True
faction_right_Tooltip_5c0037	This is the panel for the faction you are negotiating with.||This panel contains all their diplomatic information.||These details can help inform you diplomatic decisions.||Mouse over the areas below for more information.	True
TX_Enemy Killed_NewState_Text_42001b	Enemy Killed	True
dy_home-region_Tooltip_7a007c	This is your nation's capital.	True
label_tx_NewState_Text_1a006e	No limit	True
heading_tx_NewState_Text_d006f	War on Land	True
button_balanced_Tooltip_270014	Preset Army || This will fill the army with the default balanced unit set.	True
button_instant_election_Tooltip_750033	Click here to select an instant election.||If your current government isn't popular with the public, you may find them getting replaced with the opposition.	True
tab_industry_Tooltip_78000c	This is the industrial technology tab.||This technology tree is divided into three branches - agriculture, metal and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them.	True
button_movespeed_Tooltip_430007	Toggle move speed	True
txt_function_technology_Text_6c0064	Left click to research, right click for further information	True
repeatedly_tx_Tooltip_7a0019	Select this option if you wish the payment to be paid in regular installments.||Offers of regular payments rather than a one off sum is less likely to be accepted as the payments could easily be redrawn any turn.||Demanding smaller regular payments may be more manageable for the other faction, and so have a greater chance of being accepted.	True
TX_Allies_NewState_Text_560048	Allies	True
button_open_negotiations_inactive_Text_250001	Open Negotiations	True
state_gift_Tooltip_38002d	This is your present State Gift panel.||From here you can send the other faction a gift from the state.||This is helpful to improve relations between your factions. If their public opinion of you is poor this gift may help turn things around.||Giving a gift is not part of diplomatic bartering - although they can help smooth the way.||There are three types of gifts to offer - each ascending in value.||When offering a gift, take your own wealth into account. If you are rich it won't look sincere if you skimp on the gift!	True
men_tx_NewState_Text_5f0023	Men:	True
button_open_negotiations_Tooltip_750061	Once you have selected a faction, you can click on this button to open negotiations with them.||This will open up the diplomacy panel, which is where the real deals are made.	True
dy_title_NewState_Text_d0002	Flooding!	True
dy_government_Tooltip_2e0019	This is the your faction's type of government.||There are three types of government: absolute monarchy, constitutional monarchy and a republic.||Each government type has its own distinct effect - happiness, diplomacy and economic factors will all behave differently according to which type is in power.||Moving your cursor over your government type will provide you with more information.	True
tx_government_Tooltip_2e0019	This is the your faction's type of government.||There are three types of government: absolute monarchy, constitutional monarchy and a republic.||Each government type has its own distinct effect - happiness, diplomacy and economic factors will all behave differently according to which type is in power.||Moving your cursor over your government type will provide you with more information.	True
dy_tax-income_Tooltip_7f0063	Income gained from taxing the wealth of all your regions.||This number is based on your current tax settings.||If you change the tax levels before the next turn this will change accordingly.||To change tax levels, and to see more information on your taxes, see the tax tab of this panel.||To see each region's individual tax details, view the region capital's settlement details panel.	True
button_send_Tooltip_75003d	Send proposal||When you have finished balancing your offers and demands, select this button to send the proposal to the other nation.||If you change your mind about any aspect of your proposal you can either left-click on individual offers and demands or press the clear offer button to the right.||Once you have sent the proposal the other nation will respond, either positively, negatively or with a counteroffer.||Their representative will make it clear how they feel about the negotiations and how your relations currently stand.||Just because they accept a proposal doesn't mean they are necessarily happy about it!	True
effect1_Tooltip_b005a	Unit recruitment cost	True
60_tx_NewState_Text_530017	one hour	True
pip_gov_type_republic_Tooltip_1f0029	Republic	True
type_Tooltip_4b0010	This column shows where this building is found within the selected region.||For example it could be within your region capital, a port or it could be a region resource.	True
tx_Naval_tx_Naval_Text_54	Naval	True
gentleman_steal_tech_Tooltip_3d0049	Steal technology||Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up the steal technology panel.||Keep in mind that knowledge may come at a price - stealing another faction's work may end with your gentlemen being caught and your faction's dirty dealing exposed!||See the steal technology panel for more details.	True
button_tx_state_gift_Text_720052	Present State Gift	True
label_txt_NewState_Tooltip_5d0002	This setting selects how many units are rendered from a distance on the battle map.||If your game is running slow you may want to reduce this.	True
button_assassinate_Tooltip_30042	This is your assassinate button.||When you have chosen your target click on this button to attempt an assassination.	True
post_prime_minister_Tooltip_14002e	Head of government||He adds bonuses to your prestige, diplomacy and economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel.	True
txt_function_cancel_construction_Text_5d0008	Left click to cancel construction	True
status_slow_Tooltip_27004a	This player has got a slow connection.	True
button_txt_NewState_Text_260074	Player Stats	True
leader_name_banner_Tooltip_45003d	This is your faction's leader.||Right clicking on his portrait will bring up his character scroll, which will provide you with more specific details about him.||A faction leader with skills in diplomacy will improve the chances of your proposals being accepted.	True
button_txt_NewState_Text_770026	Total War Style	True
button_txt_NewState_Text_7b002c	Assassinate	True
leader_name_banner_Tooltip_57002e	This is the leader of the nation you are negotiating with.||Right-clicking on their portrait will bring up their details panel, which will provide you with more specific details about them.||Much like your leader, their diplomatic skills may affect negotiations and the deals you are able to make.	True
button_txt_NewState_Text_770027	Options	True
coins_Tooltip_6e0037	You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards.	True
latency_1_Tooltip_680079	Slow connection	True
button_txt_NewState_Text_650032	Sea	True
button_txt_NewState_Text_530004	Warpath Campaign	True
accuracy_NewState_Text_e0033	Accuracy	True
move_options_Tooltip_27001e	Access has been denied!||This panel will appear if you attempt to move one of your armies into another faction's territory without permission.||This action could be an act of war or just amistake. This panel will make your intentions clear and stop any unwanted bloodshed.||You now have several options to choose from.||Move your cursor over the options for more information.	True
dy_wind-gauge_Tooltip_150032	This shows whether the wind is in your favour or not.||This will depend upon the wind direction and whether you are sailing against it or with it.||Try to sail with the wind where possible as this will increase your speed.	True
button_txt_NewState_Text_300065	Battle Tutorials	True
button_txt_NewState_Text_4a001e	User Interface	True
button_txt_NewState_Text_6f003b	Low	True
map_Tooltip_6d0072	This is your taxes map and provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which faction owns it.||Your regions are shown in either red or green.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions. However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, and thus losing potential money.||Instead of reducing tax levels overall for a theatre, you could try other solutions. For example, increasing militia presence in problem regions to increase oppression.	True