• 追加された行はこの色です。
  • 削除された行はこの色です。
button_tx_alliance_Tooltip_f0063	Click here to request an alliance with the other nation.||In the event of a battle you can call upon your allied nations to aid you.||Don't count on them too much though - they may refuse!	True
button_tx_technology_Text_740052	Technology	True
button_close_naval_Tooltip_4d0010	Confirm and exit || Captured ships not added to your own forces will be automatically exchanged for prize money.	True
title_frame_Tooltip_4d0055	This is your agent options scroll||Whenever one of your agents, be it a rake or gentleman, selects a viable target this will appear.||You will be presented with a selection of actions to perform depending on your agent and your target.||Move your cursor over the options for more details.	True
title_frame_Tooltip_6c0072	This is the steal technologies panel.||Sometimes the advancement of science needs a little helping hand, particularly helping hands with light fingers!||It may not be noble, but stealing another faction's hard earned research can help you keep up with their advancements.||Pick a technology you wish to own and attempt to steal it.||Of course, you can only steal what has actually been researched and there is always the risk of discovery!	True
button_close_Tooltip_5b0000	Click to close panel.	True
TX_Unit_Review_Tooltip_530074	Your surviving men are shown below||Their unit cards are updated to reflect men lost through death or capture and any experience gained.	True
total_Tooltip_c0029	Lowest class public order.||This is based on the factors to the left.	True
arrow L_Tooltip_11006d	Next theatre	True
dy_build-policy_Tooltip_250061	Build policy||When construction is being managed automatically, the buildings constructed will depend on your build policy.||Use the arrows to the left and right to select different build policies.	True
dy_turns_NewState_Text_390039	99	True
effects_icons1_land_upkeep_cost_Tooltip_4b0079	Army upkeep cost	True
heading_txt_Tooltip_e0060	Select sides, invite friends and recruit units here.||Move your cursor over the different sections for more information.	True
heading_Tooltip_270029	Your agent - the defendant in this duel.||Below his portrait you will see his name and his abilities with a sword and pistol.	True
heading_Tooltip_370038	This screen enables you to play a battle immediately without having to play through a campaign.||Here are four different battle types and the saved battle option - choose from one of these and then adjust the settings to your taste! ||Mouse over the five battle options to learn more details about them.	True
AmmoBar_Tooltip_760059	Ammunition	True
status_Tooltip_140041	Here you can find your agents current location.||Left-click to jump to their location on the main map.	True
shooting_Tooltip_2b002b	This is the challengers shooting skill.||This is the challengers shooting skill.	True
amount_tx_Tooltip_640075	This is the amount of money you will be paying out or demanding.||Select the arrow icons on the left or right to increase or decrease the money by 1000 each time.	True
rogue_assassinate_Tooltip_6d003e	You have a chance to use your assassination skills here.||Clicking on this button will bring up the assassination panel.||The opportunity to dispose of a potential threat or competition can be risky.||The assassination panel will provide you with the percentage chance of success.	True
sabotage_Tooltip_1f000c	You have been given the option of sabotage - a chance to wreak some havoc!||Clicking on this will open up your Sabotage panel.||The Sabotage panel will help you decide whether or not this is the course of action you wish to pursue.	True
experience_new_3_Tooltip_680042	Post-battle experience: 3||This is the experience this unit has gained in battle.	True
copy of copy of heading_tx_NewState_Text_570018	Floating Flags	True
joined_tx_NewState_Text_3d003f	joined by:	True
experience_new_2_Tooltip_680043	Post-battle experience: 2||This is the experience this unit has gained in battle.	True
tab_title_NewState_Text_1c003a	Policies	True
label_txt_Tooltip_4c003c	This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences.	True
dy_title_NewState_Text_520035	Capital Lost!	True
experience_new_1_Tooltip_680040	Post-battle experience: 1||This is the experience this unit has gained in battle.	True
level_tx_NewState_Tooltip_300043	This shows how far along the development chain this building is.||The higher up the chain, the more effects a building will provide.||Damaged buildings will cease providing effects until they are repaired.||As a result, the more developed a building, the more disruption your sabotage will cause.	True
tab_title_NewState_Text_560075	Unit Statistics	True
heading_tx_NewState_Text_490003	Battle time limit	True
experience_new_7_Tooltip_680046	Post-battle experience: 7||This is the experience this unit has gained in battle.	True
txt_ownership_Controlled_Text_24000f	Controlled by:	True
tx_Ordnance_Tooltip_f0032	The metal industry tree will help develop factory machinery and improve your trade resources.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want.	True
experience_new_6_Tooltip_680047	Post-battle experience: 6||This is the experience this unit has gained in battle.	True
experience_new_5_Tooltip_680044	Post-battle experience: 5||This is the experience this unit has gained in battle.	True
heading_tx_NewState_Text_300078	Voice Chat	True
button_tx_access_cancel_Text_1c0021	Cancel Military Access	True
experience_new_4_Tooltip_680045	Post-battle experience: 4||This is the experience this unit has gained in battle.	True
heading_tx_NewState_Text_410007	Sound System	True
heading_tx_NewState_Text_1c005d	Music	True
advisor_tx_NewState_Text_570012	Advisor Help	True
heading_tx_NewState_Text_770033	Effects	True
experience_new_9_Tooltip_680048	Post-battle experience: 9||This is the experience this unit has gained in battle.	True
experience_new_8_Tooltip_680049	Post-battle experience: 8||This is the experience this unit has gained in battle.	True
effect2_Tooltip_470036	Trade efficiency	True
head_tx_Tooltip_3e005f	This shows the public order for each region.||The two icons are for the lower and higher classes, as each of them have their own public order.||Green icons means the public are under control, red means they are likely to riot. Yellow means they are somewhere inbetween.||If the public order for a region looks unstable you may want to bring up the region's details scroll to try to find the problems and quell any unrest.||You can order this column according to the best and worst public order by clicking on this column's title.||This will help you quickly pinpoint regions which may give you trouble.	True
positive_bar_Tooltip_b0062	Positive effects||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order.	True
healed_tx_NewState_Text_6d004c	Healed	True
power_dy_Tooltip_6d007f	Your power is represented by your military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other nations.	True
tab_title_NewState_Text_590076	Battle Settings	True
demand_access_Tooltip_38005d	This is the military access demand panel.||Demand how many turns you want military access granted.||Military access is used when one army needs to move across another faction's region without trespassing and causing a war.||Of course, it can also be abused and used to move armies into good positions for a surprise attack!||Granting access requires a great deal of trust.||The more you demand, the less likely they will accept. It will also depend on their overall relationship with you.||Select the nodes to choose how many turns you want to demand and then click on the tick button.	True
label_txt_NewState_Text_2e001c	Texture Quality	True
heading_txt_NewState_Text_420011	Battle Preparation	True
Attitude_dy_thier_attitude_Tooltip_30005c	Regions coloured green means the selected nation is friendly towards this region and red means unfriendly.||Click the arrows to the left and right to switch between the contexts.	True
label_txt_NewState_Text_240012	Battle Advice	True
label_txt_NewState_Text_430074	Unit Detail	True
cancel_stategift_Tooltip_180055	Cancel state gift	True
heading_txt_NewState_Text_260074	Player Stats	True
IND_map_Tooltip_1c004a	This shows the regions you control in India.||The regions in green are yours.	True
dy_value_Tooltip_5f001a	You can improve the speed of this unit by researching copper bottoms in the naval technology.	True
heading_txt_NewState_Text_770027	Options	True
cmp_diff_tx_Tooltip_a0043	You can increase or decrease campaign difficulty with the slider.	True
label_txt_NewState_Text_320000	Sound Variation	True
heading_txt_NewState_Text_530004	Warpath Campaign	True
label_txt_NewState_Text_410072	Ship Detail	True
heading_txt_NewState_Text_300065	Battle Tutorials	True
tx_value_Tooltip_130040	Income you receive from each of your exports.	True
army_replenish_Tooltip_300028	Replenish selected units||Each unit can hold a maximum number of men.||If some of these have been lost in battle you can replenish units with fresh recruits.||Fresh recruits will not have the experience of battle hardened men and may reduce the units overall experience as a result.	True
button_close_normal_Tooltip_76005e	Close this panel.	True
button_tick_Tooltip_1f0049	Close	True
StatusIcon_Melee_Tooltip_44	Melee	True
button_close_naval_Tooltip_60042	Accept||Captured ships not added to your own forces will be automatically exchanged for prize money.	True
percentage_Tooltip_76004a	You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area.	True
ffwd_Tooltip_1b0061	Fast Forward.||Click this button to speed up the game by x4.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that requires you to do nothing but sit and wait. For example, chasing down fleeing enemies.||Use this button carefully  - if you are in the middle of a complicated battle something might go wrong and happen to fast for you to correct it!	True
label_txt_NewState_Text_640059	Orders	True
button_counteroffer_Tooltip_1e0018	Counteroffer||This will open up the offers and demands panel for you to make counteroffers.||Sometimes you may not agree with the proposal but still want to negotiate.	True
Blank_EU_Tooltip_1e003b	This shows the regions you control in Europe.||The regions in green are yours.	True
button_txt_ready_Text_1004a	Ready	True
title_NewState_Text_e0026	Episode III	True
Allies bar_Tooltip_80014	You have a military alliance with these nations.||They should come to your aid in war, especially to defend you if attacked.||They may be less willing to join you in attacking others, especially if they have good relations with your target.|| To make or break allies, or to simply see more details, see your diplomatic details panel.	True
button_txt_Tooltip_7e0061	Once saved, you can reload this by selecting the saved battles option from the previous screen.	True
fwd_Tooltip_72000e	Forward.||Click this button to speed up the game by x2.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that requires you to do nothing but sit and wait. For example, chasing down fleeing enemies.||Use this button carefully  - if you are in the middle of a complicated battle something might go wrong and happen to fast for you to correct it!	True
label_txt_NewState_Text_290010	Unit size:	True
bar_Tooltip_6f0058	The amount of ammunition this unit can carry into battle.||Once this has been used up the unit will be forced to switch to melee mode for any more fighting.||After the battle ammunition will be fully replenished.	True
india_Tooltip_2b0075	India.||America, Europe and India are where you can develop cities, recruit armies and wage war.||This is where you build your Empire.	True
heading_NewState_Text_a0059	Defendant	True
handle_Tooltip_59	Move this slider to scroll up and down the panel.	True
button_naval_take_ship_Tooltip_310073	Add captured ship to fleet || Captured ships not added to your own forces will be automatically exchanged for prize money.	True
button_naval_take_ship_Tooltip_110053	Add captured ship to fleet||Captured ships not added to your own forces will be automatically exchanged for prize money.	True
button_unit_upgrade_Tooltip_7c0019	Select to upgrade unit	True
dy_sum_debit_Tooltip_4d0031	The total of your outgoings.||This will be taken from your incomings to create your total income for the next turn.||Your army, naval and town watch upkeep costs make up this total.	True
mp_Tooltip_3e0023	Each army can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All armies movements points will be fully replenished next turn.||Movement points are reset each turn, you can not accumulate them.||If an army still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can order your armies by movement points by clicking on this column's title.	True
steal_research_unselected_roll_Tooltip_46	F	True
mp_Tooltip_6c0074	Each agent can only travel so far each turn and this column will show you which agents can still be moved.||The coloured bar will empty as more points are used.||All agent's movement points will be fully replenished next turn.||You cannot accumulate movement points.||If an agent still has movement points, have a look to see if there is anywhere you want to move him before ending turn.||You can order each agent according to movement points left by clicking on this column's title.	True
bar_Tooltip_69005a	Firepower level for this unit.||This determines the amount of damage your guns will inflict on an enemy target.	True
tx_other_Tooltip_110002	Income gained from other sources such as payments from diplomatic negotiations and protectorates.	True
tab_title_Tooltip_130068	This is the agents tab.||Select the agent you want to move	True
list_clip_Tooltip_70079	This section lists your games, turns played and date and time of saving.||You can sort them name, turns and date by clicking on the appropriate column title.	True