True
button_cancel_Tooltip_12000d	Cancel delete	False
button_cancel_Tooltip_1f006a	Cancel overwrite	False
button_cancel_Tooltip_6e0048	Cancel	False
button_kick_Tooltip_580067	Kick this player	False
subheading_tx_default_Text_60065	Your selected retainers:	True
subheading_tx_default_Tooltip_520030	These are the retainers you are playing in battle.||Retainers add special bonuses in battle. 	True

\tKick player
\n details_title_Tooltip_10002f}Below are statistics for each of your units, including the ones you lost in the battle. False
\tSabotage Army
\n button_chat_mode_team_roll_Tooltip_6c0051}Send chat to teammates only || The current chat status will send your messages to teammates only. ||This will appear as blue text in the chat window. || To switch chat status to send chat to all players, click this button. False
"Effects"_NewState_Text_770033 Effects False
"Effects"_Tooltip_360064 The icons below show the effects your current tax level settings are having on the two classes.||You will notice that the two classes are affected differently by tax levels.||High taxes for the lowest class reduce population growth as they make up the majority of the populace.||The upper classes are responsible for much of the wealth of a region, so taxing them at high rates will reduce town wealth and town wealth growth||Rich or poor, all are alike in one aspect - a shared dislike of taxes.||The higher tax levels are set, the unhappier both classes will be.||If you move the tax level sliders you will notice that these effects will change accordingly.||Move your cursor over the icons below to see the specific values of each effect. False
"Income"_NewState_Text_640047 Income False
"Income"_Tooltip_7c005a Tax incomes from the lower and upper classes for this theatre.||As you move the tax sliders these numbers will reflect the changes. False
_title_frame_assassinate_Text_14004e Assassination False
_title_frame_assassinate_Tooltip_630058 Despite the niceties of diplomacy and the notion of fair play you have decided the answer to your problems lies in assassination.||Before you start disposing of unwanted 'obstacles', you have to consider the potential risks and political ramifications of murder.||This panel will help you to decide whether this the right course of action - and if so who is the best target.||Move your cursor over the different areas below for more details. False
_title_frame_duel_Text_190021 Duel False
_title_frame_duel_Tooltip_370070 A duel is a gentleman's way of dealing with problems that cannot be solved with words.||This panel will appear when you have the option of a duel challenge.||Move your cursor over the details below for more information. False
_title_frame_sabotage_Text_a0022 Sabotage False
_title_frame_sabotage_Tooltip_38005e From here you can see your sabotage options.||An ill-placed spanner or an 'accidental' fire can work wonders.||Damaged buildings will stop providing any income or bonuses until it is fully repaired - which costs money in itself.||There are more subtle motivations for sabotage - if you succeed, the targetted nation will automatically lay blame at the feet at their most hated enemy.||Perfect for playing one side off against another.||Before you do anything, check your chances of success.||If you fail, you may be captured and your nation will not be favourably looked on by your target.||Thatメs if they donメt make an example of you and decide to do some damage of their own. False
_title_frame_Tooltip_80064 After every battle this panel will appear.||It concentrates on the forces from both sides and how they stand after the dust has cleared.||Sometimes you will have captives to ransom, or a ransom yourself to pay!||Move your cursor over the different sections below for more information. False
1_Tooltip_580034 Finest china||Present some of your finest china to show goodwill. False
120_Tooltip_380043 If this is checked, a human player will substitute for the AI on the battle map. False
120_tx_NewState_Text_14006f 60 Minutes False
120_tx_NewState_Text_3d007c 2 Hours False
120_tx_NewState_Text_4a0075 two hours False
120_tx_NewState_Text_50022 Human player takes place of the AI False
120_tx_Tooltip_380043 If this is checked, a human player will substitute for the AI on the battle map. False
1st_time_advice_NewState_Text_c001e Please enter a name for your general. True
2_Tooltip_6b0056 Thoroughbred||Offer one of your thoroughbreds, a racing horse and a fine prize. False
3_Tooltip_48004a Jewellery||Send a gift of jewellery to demonstrate the worth you place on your friendship. False
30_tx_NewState_Text_14006a 30 Minutes False
30_tx_NewState_Text_14006b 20 Minutes False
60_tx_NewState_Text_14006d 40 Minutes False
60_tx_NewState_Text_3d000c 1 Hour False
60_tx_NewState_Text_530017 one hour False
accuracy_NewState_Text_e0033 Accuracy False
accuracy_Tooltip_410033 This reflects the likelihood of hitting the enemy by fire.||Gaining experience in battle will improve this value. False
achievement_name_NewState_Text_680061 The sound of the Conch True
achievement_ratio_label_NewState_Text_6b0011 Achievements unlocked: False
achievements_tx_NewState_Text_c0038 Achievements False
action_points_Tooltip_90008 Action points True
activate_ping_NewState_Text_e003e Ping True
activate_ping_Tooltip_300019 Activate Ping True
active_missions_active_Text_60039 Missions False
active_missions_active_Text_76004a Objectives False
active_missions_hover_Text_560065 Active Missions False
active_missions_hover_Text_60039 Missions False
active_missions_hover_Text_76004a Objectives False
active_missions_inactive_Text_60039 Missions False
active_missions_inactive_Text_76004a Objectives False
active_missions_selected_Text_60039 Missions False
active_missions_selected_Text_76004a Objectives False
active_missions_Tooltip_2c0053 View details of your objectives here. False
active_tab_Tooltip_1b0076 This tab details any current Active Missions.||As you are assigned missions they will be entered here for easy referece.||On completion of the mission, or after the alloted time has run out, the mission will no longer be active and will be added to the Missions Log instead.||Move your cursor over the individual elements in this tab for more information. False
admin_cost_tx_default_Text_660063 Administration cost False
admiral_Tooltip_2e0030 Admirals have their own individual traits and abilities depending on their experiences.||Some admirals will be better than others and you may want to move the best of them where they are needed most.||If a fleet has no admiral, the captain of the fleet will be displayed here instead.||Right-click to bring up the details for the selected admiral or captain.||Left-click to jump to his location on the main map. False
advanced_options_Tooltip_4f0006 Select settings for your grand campaign here.||You can change these settings at any time during the campaign on the Game Settings panel. False
advice_audio_setting_button_active_Tooltip_3c0017 Turn on advice sound || Turning on advice sound will not affect your advice text settings. || You can turn this back off at any time. False
advice_audio_setting_button_active_Tooltip_64002c Activate advice sound||With this on, any advice you receive will be played as audio.||This setting will not affect your text advice settings. False
advice_audio_setting_button_down_off_Tooltip_3c0017 Turn on advice sound || Turning on advice sound will not affect your advice text settings. || You can turn this back off at any time. False
advice_audio_setting_button_down_off_Tooltip_64002c Activate advice sound||With this on, any advice you receive will be played as audio.||This setting will not affect your text advice settings. False
advice_audio_setting_button_down_Tooltip_3c0017 Turn on advice sound || Turning on advice sound will not affect your advice text settings. || You can turn this back off at any time. False
advice_audio_setting_button_down_Tooltip_64002c Activate advice sound||With this on, any advice you receive will be played as audio.||This setting will not affect your text advice settings. False
advice_audio_setting_button_hover_Tooltip_3c0017 Turn on advice sound || Turning on advice sound will not affect your advice text settings. || You can turn this back off at any time. False
advice_audio_setting_button_hover_Tooltip_64002c Activate advice sound||With this on, any advice you receive will be played as audio.||This setting will not affect your text advice settings. False
advice_audio_setting_button_selected_down_off_Tooltip_3c0017 Turn on advice sound || Turning on advice sound will not affect your advice text settings. || You can turn this back off at any time. False
advice_audio_setting_button_selected_down_off_Tooltip_64002c Activate advice sound||With this on, any advice you receive will be played as audio.||This setting will not affect your text advice settings. False
advice_audio_setting_button_selected_down_Tooltip_3c0017 Turn on advice sound || Turning on advice sound will not affect your advice text settings. || You can turn this back off at any time. False
advice_audio_setting_button_selected_down_Tooltip_64002c Activate advice sound||With this on, any advice you receive will be played as audio.||This setting will not affect your text advice settings. False
advice_audio_setting_button_selected_hover_Tooltip_10044 Turn off advice sound || Turning off advice sound will not affect your advice text settings. || You can turn this back on at any time. False
advice_audio_setting_button_selected_hover_Tooltip_230064 Turn off advice audio||With advice audio off, any advice you receive will not play as audio.||This setting will not affect your text advice settings. False
advice_audio_setting_button_selected_Tooltip_10044 Turn off advice sound || Turning off advice sound will not affect your advice text settings. || You can turn this back on at any time. False
advice_audio_setting_button_selected_Tooltip_230064 Turn off advice audio||With advice audio off, any advice you receive will not play as audio.||This setting will not affect your text advice settings. False
advice_text_setting_button_active_Tooltip_44001a Activate advice text||With this on, any advice you receive will be shown as text.||This setting will not affect your audio advice settings. False
advice_text_setting_button_active_Tooltip_510010 Show advice text || Showing advice text will not affect your audio advice settings. || You can choose to hide the advice text at any time. False
advice_text_setting_button_down_off_Tooltip_44001a Activate advice text||With this on, any advice you receive will be shown as text.||This setting will not affect your audio advice settings. False
advice_text_setting_button_down_off_Tooltip_510010 Show advice text || Showing advice text will not affect your audio advice settings. || You can choose to hide the advice text at any time. False
advice_text_setting_button_down_Tooltip_44001a Activate advice text||With this on, any advice you receive will be shown as text.||This setting will not affect your audio advice settings. False
advice_text_setting_button_down_Tooltip_510010 Show advice text || Showing advice text will not affect your audio advice settings. || You can choose to hide the advice text at any time. False
advice_text_setting_button_hover_Text_5a0078 Show advice text False
advice_text_setting_button_hover_Tooltip_44001a Activate advice text||With this on, any advice you receive will be shown as text.||This setting will not affect your audio advice settings. False
advice_text_setting_button_hover_Tooltip_510010 Show advice text || Showing advice text will not affect your audio advice settings. || You can choose to hide the advice text at any time. False
advice_text_setting_button_selected_down_off_Tooltip_44001a Activate advice text||With this on, any advice you receive will be shown as text.||This setting will not affect your audio advice settings. False
advice_text_setting_button_selected_down_off_Tooltip_510010 Show advice text || Showing advice text will not affect your audio advice settings. || You can choose to hide the advice text at any time. False
advice_text_setting_button_selected_down_Tooltip_44001a Activate advice text||With this on, any advice you receive will be shown as text.||This setting will not affect your audio advice settings. False
advice_text_setting_button_selected_down_Tooltip_510010 Show advice text || Showing advice text will not affect your audio advice settings. || You can choose to hide the advice text at any time. False
advice_text_setting_button_selected_hover_Text_570024 Turn off advice text False
advice_text_setting_button_selected_hover_Tooltip_170008 Turn off advice text||With this on, advice will not be shown as text when you receive it.||This setting will not affect your audio advice settings. False
advice_text_setting_button_selected_hover_Tooltip_670040 Hide advice text || Hiding advice text will not affect your audio advice settings. || You can choose to show the advice text at any time. False
advice_text_setting_button_selected_hover_Tooltip_80001 Turn off advice text||With advice text off, any advice you receive will not be shown as text.||This setting will not affect your audio advice settings. False
advice_text_setting_button_selected_Tooltip_170008 Turn off advice text||With this on, advice will not be shown as text when you receive it.||This setting will not affect your audio advice settings. False
advice_text_setting_button_selected_Tooltip_670040 Hide advice text || Hiding advice text will not affect your audio advice settings. || You can choose to show the advice text at any time. False
advice_text_setting_button_selected_Tooltip_80001 Turn off advice text||With advice text off, any advice you receive will not be shown as text.||This setting will not affect your audio advice settings. False
advisor_portrait_Tooltip_b Repeat advice False
advisor_Tooltip_5a0048 Check this box to receive gameplay tips from the in-game advisor.||The advisor will appear in the top left-hand of the screen.||If this is your first time playing the game, it is probably a good idea to have the advisor on. False
advisor_tx_NewState_Text_570012 Advisor Help False
advisor_tx_Tooltip_5a0048 Check this box to receive gameplay tips from the in-game advisor.||The advisor will appear in the top left-hand of the screen.||If this is your first time playing the game, it is probably a good idea to have the advisor on. False
age_NewState_Text_5d0024 Age: False
age_NewState_Text_670024 Age False
agent_embark_Tooltip_2f0014 Embark/Disembark||Move agent between your docked fleet and the port. False
agent_Tooltip_66005c Your agents with their type shown underneath their name.||Left-click on each agent to jump to their location on the campaign map.||Right-clicking on an agent will bring up their details panel. False
agents_Tooltip_210007 Your agents, their movement points, and their location.|| Your agents are gentlemen and spies.|| As your empire expands it can be tough keeping track of all your agents, particularly if they are undercover in an enemy region.|| Use this to pinpoint their location quickly and make the most of your agents! False
agents_Tooltip_440016 Your agents, their movement points and their location.||Your agents include your gentlemen, spies and missionaries.||As your empire expands it can be tough keeping a track on all your agents, particularly if they are undercover in an enemies region.||Use this to pinpoint their location quickly and make the most of your agents! False
agents_Tooltip_550015 Your agents, their movement points and their location.||Your agents include your gentlemen, rakes and missionaries.||As your empire expands it can be tough keeping a track on all your agents, particularly if they are undercover in an enemies region.||Use this to pinpoint their location quickly and make the most of your agents! False
agents_Tooltip_7a0050 Agents False
ai_battles_tx_NewState_Text_66004f Players can play battles for AI factions True
ai_moves_tx_NewState_Text_4e003d Show AI moves: False
Alliance1_NewState_Text_3f000f Alliance 1 False
Alliance2_NewState_Text_3c000f Alliance 2 False
allied_combatants_header_Tooltip_3e0032 Compare your details to your enemies to judge your chances of victory and to be fully prepared for the fight ahead. False
Allies bar_Tooltip_80014 You have a military alliance with these nations.||They should come to your aid in war, especially to defend you if attacked.||They may be less willing to join you in attacking others, especially if they have good relations with your target.|| To make or break allies, or to simply see more details, see your diplomatic details panel. False
allies_NewState_Text_760072 Allies: False
allies_Tooltip_190053 Allies can be asked for help in the event of a war.||If your allies are enemies of the clan you are dealing with, this could affect negotiations.||Your choice of allies may mean you have to try harder to gain the trust of the other clan.||You may wish to go as far as to break one alliance to gain another more rewarding one. True
allies_Tooltip_290012 Allies can be asked for help in the event of a war.||If your allies are enemies of the clan you are dealing with, this could affect negotiations.||Your choice of allies may mean you have to try harder to gain the trust of the other clan.||You might even go as far as breaking one alliance to gain another. False
allies_Tooltip_34000b A clan's allies can be called for help in the event of a war.||If this clan has many powerful allies, you may wish to tread carefully in diplomatic matters. False
allies_Tooltip_340037 Military alliances can help or hinder diplomatic negotiations.||If some of their allies are also your allies, they will have common ground with you, earning you a little more trust.||This can work the other way though - if their allies are your enemies you may have to work harder in negotiations. False
allies_Tooltip_e0035 You can ask for support from these nations in the event of a war.||It is worth noting if your allies are enemies of the nation you are dealing with, as this could affect negotiations.||Your choice of allies may mean you have to try harder to gain the trust of the other nation.||You might even go as far as breaking one alliance to gain another - decide which nation will help you attain your goals! False
america_Tooltip_44002d The Americas||America, Europe and India are theatres where you can develop cities, recruit armies and wage war.||This is where you build your empire. False
Ammo_Tooltip_760059 Ammunition False
AmmoBar_Tooltip_760059 Ammunition False
ammunition_NewState_Text_760059 Ammunition False
ammunition_Tooltip_6f0078 The amount of ammunition this unit can carry into battle.||Once this has been used up the unit will be forced to switch to melee mode for any more fighting.||After the battle ammunition will be fully replenished. False
Ammunition_Tooltip_760059 Ammunition False
amount_tx_NewState_Text_6c007a Amount: False
ancillaries_title_NewState_Text_60053 Followers False
ancillaries_title_Tooltip_580047 As one travels through life they may pick up friends, acquaintances and hangers-on.||The places a character frequents and their actions will determine the kind of followers they pick up. False
announcement_txt_NewState_Text_2004e New content available True
announcement_txt_NewState_Text_330002 New Content available. False
armies_Tooltip_66000f Your armed forces on land, your generals, movement points for each of your armies and their status.||You may find some armies you have forgotten about, in which case you could disband them and save some money. False
armies_Tooltip_680049 Armies False
army_disband_Tooltip_2d0033 Disband||Disband units that are no longer needed to save money on upkeep costs. False
army_disband_Tooltip_650032 Disband False
army_disband_Tooltip_6f0073 Disband selected units||Occasionally you will have a unit you no longer have use for.||Every unit you have has an upkeep cost, shown on their unit details panel.||There is little point spending money on a unit that is doing nothing.||It may be cheaper to disband them and recruit a new unit when needed instead. False
army_embark_Tooltip_30003a Embark/Disembark||Move units between your docked fleet and the port garrison. False
army_fort_inactive_Tooltip_4a You are unable to build a fort.||Building a fort requires a general and you must be within your own region.||You also need the sufficient funds and enough open ground to build upon.||If you have a general and are in one of your own regions, you need to either raise enough funds or choose a clearer area to build upon. False
army_fort_Tooltip_12006e Build fort||Building a fort requires a general and you must be within your own region.||If your army is on the move and vulnerable to attack, it may be wise to build a fort for protection. False
army_order_panel_Tooltip_380026 Available units for this battle.||Click on a unit to add them to your setup.||They will be placed in the slots below.||The recruitment cost is shown on each units card.||These units are specific to the time period of the battle.||You can change the time period on the previous screen.||Later periods will have more units to choose from and the battles will be more complex. False
army_promote_inactive_Tooltip_3a003f You cannot recruit a general at this time.||You have either insufficient funds or there is no space in your army for the general's bodyguard unit.||You will need to raise the funds or disband a unit to make room for the bodyguard unit. False
army_promote_inactive_Tooltip_400032 You cannot recruit a general at this time.||You have either insufficient funds, there is no space in your army for the general's bodyguard unit or you are a rebel army.|| Rebel armies cannot recruit generals. || If you are not a rebel army you will need to raise the funds or disband a unit to make room for the bodyguard unit. False
army_promote_Tooltip_25004a Recruit general||This will recruit a general and add a general's bodyguard unit.||Generals allow you to replenish armies, build forts, add morale bonuses in battle and recruit units on land. False
army_promote_Tooltip_280044 Enlist a general || This button opens up the Enlist New General panel where you can recruit a general and add a general's bodyguard unit for your army. || Generals allow you to recruit and replenish units in the field, greatly increase campaign map movement speed and can inspire and rally units in battle. False
army_promote_Tooltip_2a0002 Promote General False
army_promote_Tooltip_35005e Enlist general||This opens up a panel of general candidates to choose from. False
army_promote_Tooltip_430044 Recruit general||This will recruit a general and change a unit to a generals bodyguard unit.||Generals can build forts, add morale bonuses in battle, rally and recruit units on land. False
army_promote_Tooltip_5a0061 Recruit general||This will recruit a general and add a general's bodyguard unit.||Generals can build forts, add morale bonuses in battle, rally and recruit units on land. False
army_promote_Tooltip_7a0025 Enlist a general || This button opens up the Enlist New General panel, where they can be recruited and a general's bodyguard unit added to your army. || Generals allow you to recruit and replenish units in the field, greatly increase campaign map movement speed, and can inspire and rally units in battle. False
army_replenish_Tooltip_140046 Replenish False
army_replenish_Tooltip_300028 Replenish selected units||Each unit can hold a maximum number of men.||If some of these have been lost in battle you can replenish units with fresh recruits.||Fresh recruits will not have the experience of battle hardened men and may reduce the units overall experience as a result. False
army_size_Tooltip_260048 This displays the funds available to each player for recruiting their force. || You can sort this list by clicking on the title. || Larger funds mean larger forces, so use this column to find a battle size to your liking. False
army_size_Tooltip_580077 This displays the available funds each player has to recruit their force. || You can sort this list by clicking on the title. || Larger funds mean larger forces, so use this column to find a battle size to your liking. False
army_size_Tooltip_60048 This displays the funds available to each player for recruiting their force. || You can sort this list by clicking on the title. || Larger funds mean larger forces, so use this column to find a battle size to your liking. False
army_title_enemy_forces_Text_5c0008 Enemy Forces True
army_title_Tooltip_120006 This section shows the details of your force.||Mouse over the unit cards for more information. True
army_title_Tooltip_6c004a This section shows the details of the enemy force.||Mouse over the unit cards for more information. True
army_title_your_forces_Text_4c0073 Your Forces True
army_title_your_forces_Tooltip_120006 This section shows the details of your force.||Mouse over the unit cards for more information. True
army_value_dy_NewState_Text_1a0015 50 False
army_value_dy_NewState_Text_300010 50% True
army_value_label_NewState_Text_2b005b Funds left: False
army_value_label_NewState_Text_3b0002 Unit strength: True
army_value_label_NewState_Tooltip_370064 This displays the cost of your force as you add units. True
army_value_label_Tooltip_750004 The host can increase funds if needed. True
arrow L_Tooltip_11006d Next theatre False
arrow L_Tooltip_4c007e Click this arrow to cycle to the next filter option. False
arrow L_Tooltip_62006b Previous region False
arrow L_Tooltip_630049 Next theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions. False
arrow L_Tooltip_6a0056 Previous theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions. False
arrow L_Tooltip_6a005b Switch map context False
arrow L_Tooltip_d0006 Previous province True
arrow R_Tooltip_180072 Previous theatre False
arrow R_Tooltip_40019 Next province True
arrow R_Tooltip_4c007e Click this arrow to cycle to the next filter option. False
arrow R_Tooltip_630069 Next theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions. False
arrow R_Tooltip_6a005b Switch map context False
arrow R_Tooltip_6a0076 Previous theatre view||The world is divided between three theatre views: Europe, America and India.||This map will only show you the theatres where you own regions. False
arrow R_Tooltip_6b0074 Next region False
arrow_down_Tooltip_73006c Scroll down False
arrow_L_Tooltip_10050 Next build policy False
arrow_L_Tooltip_110016 Next False
arrow_L_Tooltip_220010 Shuffle unit||Move the selected unit towards front of reinforcement queue.||Units at the front of the reinforcement queue will be the first brought into battle.||There is a maximum of twenty units allowed in battle at one time, so you may want to have the strongest units at the front of the queue. False
arrow_L_Tooltip_5b0049 Shuffle unit||Move the selected unit towards the front of the reinforcement queue.||Units at the front of the reinforcement queue will be the first brought into battle.||There is a maximum of twenty units allowed in battle at one time, so you may want to have the strongest units at the front of the queue. False
arrow_left_Tooltip_670049 Cycle through generals False
arrow_left_Tooltip_770024 Cycle through the leaderboard pages True
arrow_R_Tooltip_180029 Previous False
arrow_R_Tooltip_310005 Shuffle unit||Move the selected unit towards back of reinforcement queue.||Units at the back of the reinforcement queue will be the last brought into battle.||There is a maximum of twenty units allowed in battle at once, so you may want to move the weakest units to the end of the queue. False
arrow_R_Tooltip_8004f Previous build policy False
arrow_right_Tooltip_670049 Cycle through generals False
arrow_up_Tooltip_15001d Scroll up False
art_title_tx_NewState_Text_50045 Artillery False
assassinate_Tooltip_580079 You have a chance to use your assassination skills here.||Clicking on this will open up the Assassination panel.||The opportunity to dispose of a potential threat or competition can be risky.||The Assassination panel will provide you with the percentage chance of success. False
At War bar_Tooltip_7b0047 These nations may attack you at any time - guard your territory, armies, navies and trade routes with care!||To make peace with your enemies, or to see more information, see your diplomatic details panel. False
attack_ping_NewState_Text_7e0077 Attack True
attack_ping_Tooltip_600078 Attack ping True
attacker_defender_title_attacking_Text_100058 Attacking side True
attacker_defender_title_attacking_Tooltip_3e0011 The attacking side needs to beat the defending team within the time limit to win. True
attacker_defender_title_defending_Text_260055 Defending side True
attacker_defender_title_defending_Tooltip_220029 The defending side needs to hold off the attacking side until the time limit is up to win. True
Attitude_dy_other_nations_Text_750078 Other nations attitudes towards selected nation False
Attitude_dy_other_nations_Text_f0025 Other nation's attitudes towards selected nation False
Attitude_dy_other_nations_Tooltip_d003a Regions coloured green will be friendly toward the selected nation, and red will be unfriendly.||Click the arrows to the left and right to switch between the contexts. False
Attitude_dy_thier_attitude_Text_180001 Selected nation's attitude towards others False
Attitude_dy_thier_attitude_Text_1b0025 Selected nations attitude towards others False
Attitude_dy_thier_attitude_Tooltip_30005c Regions coloured green means the selected nation is friendly towards this region and red means unfriendly.||Click the arrows to the left and right to switch between the contexts. False
attitude_DY_Tooltip_42004e Their attitude towards you.||Friendly clans will be easier to negotiate with than hostile clans.||If they are hostile, you may need to go to extra lengths to gain their trust - or resort to threats and intimidation instead! True
attitude_Tooltip_1d0041 Click to sort by attitude True
attitude_Tooltip_330041 Click to sort by attitude. False
auto_resolve_action_dy_NewState_Text_5d0037 Your forces countercharge the enemy and break their line! True
auto_resolve_action_dy_NewState_Text_720012 Enemy forces countercharge your forces and break their line! True
auto_Tooltip_280020 If this is checked, all battles will be autoresolved on the campaign map.||Battle outcomes will be judged on each side's statistics.||However, if both sides are closely matched you may want to play the battle manually as you have more chance of victory. False
auto_tx_NewState_Text_7a0039 Autoresolve all battles False
auto_tx_Tooltip_280020 If this is checked, all battles will be autoresolved on the campaign map.||Battle outcomes will be judged on each side's statistics.||However, if both sides are closely matched you may want to play the battle manually as you have more chance of victory. False
avatar_combat_skills_NewState_Text_79004f No Combat Traits unlocked True
average_xp_Tooltip_7c0038 This shows the average XP of the players in each game.||Pick a battle with an average XP similar to yours, or challenge yourself by fighting against more experienced players.||Click the header to sort games by average XP. True
background_title_NewState_Text_690047 Background False
Banner_1_Tooltip_370070 Men in unit False
Banner_naval_1_Tooltip_4c0071 Men on board False
banner_Tooltip_560019 Your government's head of state.||Your head of state adds bonuses to your prestige, diplomacy and economic growth.||These bonuses are dependent on the level of their management skills.||Right-click to bring up their character panel. False
banner_tx_emperor_Text_670035 Emperor False
banner_tx_monarch_Text_6d0039 Monarch False
BannerNaval_1_Tooltip_36002b Men onboard False
bar_graph_window_Tooltip_1a006c This displays the number of prestige points awarded in each area, depending on your filter view. False
bar_NewState_Text_780075 Clan Effect: True
bar_Tooltip_10011 A unit with high morale is less likely to rout in the face of trouble.||Gaining experience on the battlefield will improve morale for this unit. False
bar_Tooltip_180076 This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack. False
bar_Tooltip_1f006e You can improve the range of your guns by researching rifled cannons.||This can be done in the naval technology panel. False
bar_Tooltip_20066 This increases a unit's melee attack when charging in.||Researching a new model bayonet will improve this bonus. False
bar_Tooltip_2a0034 A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges. False
bar_Tooltip_3b004c This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology. False
bar_Tooltip_410033 This reflects the likelihood of hitting the enemy by fire.||Gaining experience in battle will improve this value. False
bar_Tooltip_42004e The hull strength determines how much damage this unit will receive when hit.||You can strengthen a hull by researching seasoning in naval technology. False
bar_Tooltip_510060 This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||To reduce the chance of misfires you could research the percussion cap in military technology.||This will be raised by gaining experience in battle. False
bar_Tooltip_550022 This determines the amount of damage your guns will inflict on an enemy target. False
bar_Tooltip_5f001a You can improve the speed of this unit by researching copper bottoms in the naval technology. False
bar_Tooltip_6f0058 The amount of ammunition this unit can carry into battle.||Once this has been used up the unit will be forced to switch to melee mode for any more fighting.||After the battle ammunition will be fully replenished. False
bar_Tooltip_710023 This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet! False
bar_Tooltip_750022 This determines the amount of damage your guns will inflict on an enemy target. False
bar_Tooltip_a0034 A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges. False
bar_Tooltip_c0016 A unit with high morale is less likely to rout in the face of trouble.||If your artillery routs, they will leave the artillery unmanned and unusable!||Gaining experience on the battlefield will improve morale for this unit. False
bar_Tooltip_e005f This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||Gaining experience and researching sheet lead cartridges in naval technology will improve this skill. False
Bark of the Pine Tree_Tooltip_53007f Bark of the Pine Tree||Cavalry heavy attack formation True
basic_toggle_Tooltip_20035 Zoom True
battle_label_NewState_Text_15004e Friedland False
battle_label_NewState_Text_190041 Trafalgar False
battle_label_NewState_Text_4a001a The Pyramids False
battle_label_NewState_Text_60004f Austerlitz False
battle_label_NewState_Text_60028 Lodi False
battle_label_NewState_Text_6003a Borodino False
battle_label_NewState_Text_64002b Dresden False
battle_label_NewState_Text_7003e Waterloo False
battle_label_NewState_Text_70052 Ligny False
battle_label_NewState_Text_78004e Arcole False
battle_label_NewState_Text_7b002f Battle of the Nile False
battle_setting_auto_ai_Text_52006a Default: Autoresolve, Play as AI False
battle_setting_default_Text_76004e Default: Autoresolve, Don't Play as AI False
battle_setting_fight_ai_Text_13005d Default: Fight Battles, Play as AI False
battle_setting_fight_no_ai_Text_7b0003 Default: Fight Battles, Don't Play as AI False
battle_settings_Tooltip_23000d This column shows the default settings for battles.||In instances where players can't agree on whether to autoresolve or manually fight a battle, the game will default to this setting.||You can sort this column by clicking on the title to find your battle preference. False
battle_settings_Tooltip_75002d On this tab you can change settings such as weather, time period and army size.||The same options appear for every battle in every map.||Once chosen, you can save your settings and load them up at any time.||Move your cursor over the different settings for more information. False
battle_time_limit_Tooltip_450043 Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below. False
battle_time_tx_NewState_Text_530023 Battle Time Limit: False
battle_type_Tooltip_430023 Use this column to find your preferred battle type.||Click the column header to sort games by battle type. True
battles_tx_NewState_Text_4a0029 Battles: False
battles_tx_NewState_Text_630076 Battle Settings: False
bg_title_frame_Tooltip_5a0073 This panel helps you to move between theatres quickly and easily.||This is triggered when you move into one of the transition zones between theatres.||Use the map below to select your destination and when you are happy click the tick button.||To cancel a move select the cancel button - this will return you to the map. False
bg_title_frame_Tooltip_5c0051 If this panel has appeared, it means you cannot completely merge the two selected groups as there are too many units.||Instead, you can pick and choose which units will be moved into which army or navy.||You could take the best of both and create an elite force, or try to balance out both groups to equal strength.||Move your cursor over the areas below for more information. False
bg_title_frame_Tooltip_60067 Here you can quickly see which nations are neutral towards you and who your enemies and allies are.||You can also open up diplomatic talks.||Move your cursor over the areas below to see more information. False
bg_title_frame_Tooltip_690068 This is your Missions details panel.||From time to time you will be assigned missions which will help develop your empire. All information on those missions will be stored here.||The panel is split between two tabs - your Active Missions and Missions Log. Click on these tabs to switch between the two.||Move your cursor over the different areas below for more information. False
bg_title_frame_Tooltip_6a004e This is where you create and break pacts with other nations, turning allies into enemies and foes into friends.||Move your cursor over the different sections below for more information. False
Bird Cloud_Tooltip_430028 Bird Cloud||Medium ships formation True
Blank_EU_Tooltip_1e003b This shows the regions you control in Europe.||The regions in green are yours. False
Blank_IND_Tooltip_1c004a This shows the regions you control in India.||The regions in green are yours. False
Blank_US_Tooltip_67002a This shows the regions you control in America.||The regions in green are yours. False
blue_bar_Tooltip_2b007b Balance of power||This shows the relative strength of each side - larger numbers do not necessarily make a superior force!||Your side are represented by the red, and the enemy is represented by blue.||If the enemies bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!||There is a version of this in battle that will reflect the fortunes of each side as the battle progresses. False
blue_bar_Tooltip_3d005d Strength of your force True
border_NewState_Tooltip_470028 Your clan's crest.||You can customise this by clicking on the 'Clan setup' button. True
border_NewState_Tooltip_7c0068 Amount of XP needed before next rank||XP is gained in battles and can also be used to purchase new skills. True
bottom_Tooltip_11003a Use this slider to scroll up and down the panel. False
box_24_Tooltip_1c0039 Your military prestige.||This is based on the strength of your armies, your military research and your military conquests. False
box_24_Tooltip_20046 This is your enlightenment prestige. False
box_24_Tooltip_240015 Naval prestige.||This is based on the strengths of your navies, your naval research into technology and your naval conquests. False
box_24_Tooltip_7d This is your economics and industry prestige.||Your economics and industry prestige is based on your industry and research and the level of development within your regions and cities and your wealth. False
box_Tooltip_1e0004 Battle time limit options False
breaches_NewState_Text_8001b Breaches: False
btl_diff_slider_Tooltip_6c007f Increase the battle difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom. False
btl_diff_tx_NewState_Text_200003 Battle difficulty: False
btl_diff_tx_NewState_Text_3 Battle Difficulty: False
btl_diff_tx_Tooltip_240026 You can increase or decrease battle difficulty by using the slider. True
btl_diff_tx_Tooltip_6c007f Increase the battle difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom. False
btl_diff_tx_Tooltip_780025 You can increase or decrease battle difficulty with the slider. False
build_browser_Tooltip_330066 Building Browser||The Building Browser panel shows all the buildings you have for each province.||Click on this to open up the panel for more details. False
build_browser_Tooltip_5c000b Building Browser||The Building Browser panel shows all the buildings you have for each region.||Click on this to open up the panel for more details. False
build_demolish_Tooltip_370040 Demolish||Select a structure or building you want to get rid of and then click this button.||Dismantling is useful if you want to develop a new building chain in a slot that has already been allocated.||Demolishing the existing structure means you are free to reassign the slot to the structure type you wish and develop as you see fit.||This technique may be needed if you conquer a region whose cultural differences prevent you from developing the existing buildings.||Sometimes devastation is its own reward - you may wish to adopt a scorched earth policy.||Raze buildings to the ground and then abandon the settlement, leaving any would-be-conquerors no resources to develop on!||Beware! Dismantling will get rid of the entire building chain.||It will not simply drop back to the previous building on the chain. False
build_demolish_Tooltip_b0036 Demolish False
build_repair_Tooltip_76004b Repair False
build_repair_Tooltip_7f0051 Repair||Buildings can become damaged through warfare or the actions of a saboteur intent on slowing your nation's progress.||A damaged building will cease to provide its effects and bonuses until it is fully repaired.||If you select a building card for a building that needs to be repaired, this button will change to colour and become active. False
build_repair_Tooltip_80008 Repair||Damaged buildings will not produce any effects or functions until repaired. False
build_upgrade_altchain_Tooltip_2001c Change building type||This enables you to change a building's type without having to demolish it and start from scratch. False
build_upgrade_altchain_Tooltip_5e0076 Change building type False
build_upgrade_altchain_Tooltip_770014 Change building type || Clicking this button will provide you with a list of building options. || Each building belongs to a building chain, and each chain results in different effects for your nation. || This button allows you to convert the current building to its equivalent on a diferent chain, allowing you to switch to another chain without having to start at the bottom of a new one. False
build_upgrade_altchain_Tooltip_d30061 Change building type || Clicking this button will provide you with a list of building options. || Each building belongs to a building chain, and each chain produces different effects for your nation. || This button allows you to convert the current building to itメs equivalent on another chain. || This allows you to switch to another chain without having to start at the bottom of a new chain. False
building_Tooltip_290006 Required building not present. True
building_Tooltip_36 In the column below you can left click on a building to view its building tree and right click for more information. False
button_accept_Tooltip_3d006e Accept changes?||You cannot change your selection once you click this button.||If you want to change your selection first, click the reset button. True
button_accept_Tooltip_720072 Accept False
button_accept_Tooltip_90071 Accept offer False
button_add_AI_inactive_Tooltip_7f0012 You cannot add an AI player at this time.||You either have enough players already, or the match is ranked.||Ranked matches can only be played between real opponents. False
button_add_AI_Tooltip_590023 Add AI Player False
button_add_ai_Tooltip_790023 Add AI player True
button_add_player_Tooltip_1f0008 Add a player slot True
button_add_to_veterans_Tooltip_150063 Add to Veterans True
button_advice_setting_Tooltip_610078 Advice settings False
button_advice_sound_hover_Text_5e003d Turn on advice sound False
button_advice_sound_selected_hover_Text_47004a Turn off advice sound False
button_advice_Tooltip_2c0077 Encyclopaedia||This will provide more in-depth information on diplomacy. True
button_advice_Tooltip_2e0068 Help||This button will take you to the in-game encyclopaedia. False
button_advice_Tooltip_300040 Help||This will take you to the in-game encyclopaedia. False
button_advisor_land_battle_Tooltip_b Repeat advice False
button_advisor_strat_Tooltip_b Repeat advice False
button_all_Tooltip_56002e When this is selected any messages you send will be sent to all players.||To only send to the players on your team switch to the team button. False
button_america_Tooltip_650004 The Americas||America, Europe and India are where you can develop cities, recruit armies and wage war.||This is where you build your empire. False
button_ancillaries_Tooltip_1b006f Choose which ancillaries you want to take into battle from your ancillary pool.||Ancillaries are gained by completing armour sets and achievements. True
button_ancillaries_Tooltip_4b0025 Click here to change your active ancillaries.||Each one has their own special bonuses and you may need to use different ancillaries for different battles. True
button_armies_Tooltip_340068 This is where you create your armies to use in multiplayer games.||You can create and save multiple armies and load them as needed.||As you progress, more units will become available to you. True
button_armour_sets_Tooltip_430060 This shows your collected armour.||Armour can be used to customise your avatar. True
button_army_management_Tooltip_190069 Army and Navy management||Click here to build your avatar's armies and navies. True
button_assassinate_Tooltip_170049 Assassinate||Click here once you have chosen your target.||You will then receive the result of the assassination attempt.||Skilled assassins can get away with a stealthy kill and escape with their identity secret.||If this happens, the victim's nation will place the blame at the feet of their most hated enemy, and your nation will be overlooked.||This is a great way to escalate tension between two nations and play them off against each other.||However, if you are discovered it will affect your diplomatic relationship. False
button_attack_Tooltip_2e007c Assault||Select this if you have little patience for sieges and wish to storm the walls! False
button_attack_Tooltip_3a007b Attack||Fight the battle on the battlemap.||You can choose to autoresolve the battle if you think the odds are in your favour.||However, you have a better chance at victory if you fight the battle manually. False
button_attack_Tooltip_5e0001 Attack||Fight the battle on the battlefield.||You can choose to autoresolve the battle if you think the odds are in your favour.||However, you have a better chance at victory if you fight the battle manually. True
button_auto_Tooltip_4e0033 Selecting this means that audio settings are calculated and set according to your hardware. False
button_auto_Tooltip_56005c Set to default values False
button_automanage_Tooltip_a0069 Automanage all||Automates crew distribution and captured ship management. False
button_autoresolve_Tooltip_2a0013 Autoresolve battle||If you have a clear advantage over the enemy it is likely an autoresolve will win you the battle and you can gain a quick victory.||You can choose to manually fight the battle on the battle map if you wish, and your chances at victory are better. False
button_autoresolve_Tooltip_6e0030 Autoresolve assault||If you have a clear advantage over the enemy it is likely an autoresolve will win you the assault and you can gain a quick victory.||You can choose to manually fight the assault on the battle map if you wish, and your chances at victory are better. False
button_autoresolve_Tooltip_730074 Autoresolve battle||If you have a clear advantage over the enemy it is likely an autoresolve will win you the battle and you can gain a quick victory.||You can choose to manually fight the battle on the battlefield if you wish, and your chances at victory are better. True
button_autoresolve_Tooltip_90069 Autoresolve assault||If you have a clear advantage over the enemy it is likely an autoresolve will win you the assault and you can gain a quick victory.||You can choose to manually fight the assault on the battlefield if you wish, and your chances at victory are better. True
button_avatar_general_Tooltip_6f0062 Your avatar||Click here to go to the avatar screen.||You can modify your avatar's details from this screen. True
button_back_Tooltip_180009 Previous False
button_back_Tooltip_180029 Previous False
button_back_Tooltip_5b004c Return to last screen False
button_back_Tooltip_7c0061 Previous screen False
button_back_Tooltip_a0021 Back True
button_balanced_Tooltip_270014 Preset Army || This will fill the army with the default balanced unit set. False
button_bamboo_wall_Tooltip_5f0071 Deploy bamboo wall||These defences create obstructions to enemy movement. True
button_bamboo_wall_Tooltip_77006d Bamboo wall False
button_battle_details_Tooltip_28006f View Battle Statistics||This will open the Battle Statistics panel which goes into more detail about your force, including any experience gained. False
button_battle1_Tooltip_380073 This tutorial is for beginners to Total War. It teaches the basics of moving and combat on the battlefield. True
button_battle2_Tooltip_e0002 This tutorial is for intermediate players. It explores battlefield combat in more detail, including group formations and special abilities. True
button_battle3_Tooltip_260073 This tutorial is for those experienced in Total War. It explores the new battlefield features exclusive to Shogun 2: Total War True
button_campaign_list_Tooltip_1c0058 Multiplayer campaign||Host or join a multiplayer campaign game here. True
button_campaign_Tooltip_27005c This tutorial takes you through a short campaign game. It also includes the ashigaru naval and battle tutorials. True
button_cancel_declare_Tooltip_6e0068 Cancel False
button_cancel_mouse_off_Tooltip_480010 Click here to exit this panel without loading or saving.z False
button_cancel_normal_Tooltip_6e0048 Cancel False
button_cancel_Tooltip_22004d Cancel changes||This will close this panel. To change your selection without closing, press the reset button. True
button_cancel_Tooltip_2e000f Clear Offer False
button_cancel_Tooltip_690043 Clear offer||Clicking this button will remove any offers or demands you have made from the panel above.||If you don't have any offers or demands to clear, it will cancel all diplomatic talks with the nation and take you back to the diplomatic options panel. False
button_cancel_Tooltip_6e0048 Cancel False
button_cancel_Tooltip_6e0068 Cancel False
button_cancel_Tooltip_77001d Zoom to location True
button_cancel_Tooltip_78000b Cancel changes False
button_cancel_Tooltip_e0044 Refuse offer False
button_capture_point_Tooltip_4a0050 You can replay a saved battle time and time again to hone your strategy and tactics. False
button_castle1_Tooltip_2f006f Satsuma Castle True
button_character_Tooltip_1c0065 character False
button_character_Tooltip_4a0059 Characters||Click here to view a report on your characters. False
button_chat_mode_all_down_off_Tooltip_5b0079 Send chat to all players||The current chat status will send your messages to all players.|| This will appear as white text in the chat window.||To switch chat status to send chat to teammates only, click this button. False
button_chat_mode_all_down_Tooltip_5b0079 Send chat to all players||The current chat status will send your messages to all players.|| This will appear as white text in the chat window.||To switch chat status to send chat to teammates only, click this button. False
button_chat_mode_all_roll_Tooltip_5b0079 Send chat to all players||The current chat status will send your messages to all players.|| This will appear as white text in the chat window.||To switch chat status to send chat to teammates only, click this button. False
button_chat_mode_all_Tooltip_5b0079 Send chat to all players||The current chat status will send your messages to all players.|| This will appear as white text in the chat window.||To switch chat status to send chat to teammates only, click this button. False
button_chat_mode_team_down_off_Tooltip_6c0051 Send chat to teammates only || The current chat status will send your messages to teammates only. ||This will appear as blue text in the chat window. || To switch chat status to send chat to all players, click this button. False
button_chat_mode_team_down_Tooltip_6c0051 Send chat to teammates only || The current chat status will send your messages to teammates only. ||This will appear as blue text in the chat window. || To switch chat status to send chat to all players, click this button. False
button_chat_mode_team_Tooltip_6c0051 Send chat to teammates only || The current chat status will send your messages to teammates only. ||This will appear as blue text in the chat window. || To switch chat status to send chat to all players, click this button. False
button_chat_mode_Tooltip_45006a Toggle chat mode False
button_chat_new_message_Tooltip_4b005e Send new chat message False
button_chat_new_message_unselected_Tooltip_340023 New message False
button_chevaux_Tooltip_180031 Protect your troops from cavalry charges by deploying these fences in front of them.||Made up of sabres blades and spikes, these barbed barriers will cut any horses into ribbons if they are foolish enough to charge through them!||Using these can free up troops to be used elsewhere, as they can be used to protect otherwise unguarded areas.||You must put these in position during the deployment phase. False
button_clan_Tooltip_180006 Clan page||View your clan statistics here. True
button_clan_Tooltip_450076 Clan Management False
button_clan_Tooltip_59000c Clan Management||This panel details you clan's daimyo, his heirs and generals.||See this panel for more information. False
button_classic_battle_Tooltip_550001 Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! False
button_classic_battle_Tooltip_550021 Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! False
button_clear_Tooltip_770053 This will clear and reset your army or fleet. True
button_close_land_Tooltip_1f0049 Close False
button_close_list_Tooltip_1f0049 Close False
button_close_naval_Tooltip_60042 Accept||Captured ships not added to your own forces will be automatically exchanged for prize money. False
button_close_Tooltip_1f0049 Close False
button_close_Tooltip_3b003b Close panel False
button_close_Tooltip_3d0037 This slot is closed True
button_close_Tooltip_40007b Delete this slot True
button_close_Tooltip_560050 Close this panel False
button_close_Tooltip_56005e Close this panel. False
button_close_Tooltip_560070 Close this panel False
button_close_Tooltip_76005e Close this panel. False
button_close_unit_stats_Tooltip_1f0049 Close True
button_colour1_Tooltip_3f005b Primary colour True
button_colour1_Tooltip_7e0063 Base colour False
button_colour2_Tooltip_4e003c Secondary colour True
button_colour2_Tooltip_7f001c Secondary colour 1 False
button_colour3_Tooltip_73006f Tertiary colour True
button_colour3_Tooltip_7c001c Secondary colour 2 False
button_construction_Tooltip_3f0023 Construction||Click here to view a report on buildings you've constructed and are still building. False
button_construction_Tooltip_a0017 construction False
button_continue_siege_Tooltip_740073 Continue siege||Select this if you want to wait the enemy out rather than assault. False
button_convert_back_Tooltip_5d005f Click this to convert your clan back || You can convert once for each daimyo True
button_convert_christian_Tooltip_150032 Click this to convert your clan to christianity || You can convert once for each daimyo True
button_counteroffer_Tooltip_1e0018 Counteroffer||This will open up the offers and demands panel for you to make counteroffers.||Sometimes you may not agree with the proposal but still want to negotiate. False
button_counteroffer_Tooltip_370019 Make Counteroffer False
button_counteroffer_Tooltip_6f004c Make counter-offer False
button_customize_Tooltip_120011 Customise unit||Veteran units can be customised to make them unique on the battlefield. True
button_customize_Tooltip_230037 Customise avatar||Customise your avatar's appearance by changing his face, armour, banner and horse. True
button_dagger_Tooltip_3d000c Sabotage||Click here once you have chosen your target.||You will then receive the result of the sabotage attempt.||Skilled spies can perform sabotage and escape with their identity secret.||If this happens, the victim's nation will place the blame at the feet of their most hated enemy, and your nation will be overlooked.||This is a great way to escalate tension between two nations and play them off against each other.||However, if you are discovered it will affect your diplomatic relationship. False
button_dagger_Tooltip_3e001d Sabotage||Click here once you have chosen your target.||You will then receive the result of the sabotage attempt.||Skilled rakes can perform sabotage and escape with their identity secret.||If this happens, the victim's nation will place the blame at the feet of their most hated enemy, and your nation will be overlooked.||This is a great way to escalate tension between two nations and play them off against each other.||However, if you are discovered it will affect your diplomatic relationship. False
button_dagger_Tooltip_60010 Sabotage|| Click here once you have chosen your target.|| You will then see the result of the sabotage attempt.|| Skilled spies can perform sabotage and escape with their secret identity intact.|| If this happens the victim's nation will place the blame at the feet of their most hated enemy, and your nation will be overlooked.|| This is a great way to escalate tension between two nations and play them off against each other.|| However, if you are discovered it will adversely affect your diplomatic relations. False
button_decrease_active_Tooltip_75005c Minimise radar map True
button_decrease_down_off_Tooltip_75005c Minimise radar map True
button_decrease_down_Tooltip_75005c Minimise radar map True
button_decrease_hover_Tooltip_75005c Minimise radar map True
button_decrease_inactive_Tooltip_75005c Minimise radar map True
button_decrease_selected_down_off_Tooltip_46005d SHow radar map False
button_decrease_selected_down_off_Tooltip_7d004a Maximise radar map True
button_decrease_selected_down_Tooltip_66005d Show radar map False
button_decrease_selected_down_Tooltip_7d004a Maximise radar map True
button_decrease_selected_hover_Tooltip_66005d Show radar map False
button_decrease_selected_hover_Tooltip_7d004a Maximise radar map True
button_decrease_selected_inactive_Tooltip_7d004a Maximise radar map True
button_decrease_selected_Tooltip_66005d Show radar map False
button_decrease_selected_Tooltip_7d004a Maximise radar map True
button_decrease_Tooltip_750055 Minimize radar map False
button_decrease_Tooltip_75005c Minimise radar map True
button_delete_Tooltip_750045 Click to delete selected files False
button_delete_Tooltip_d0041 Click to delete this file False
button_demand_surrender_Tooltip_3a0010 Demand surrender||If your forces are powerful enough you can try to demand a surrender.||If the enemy accepts you will be spared a lengthy wait or a bloody battle and losses on both sides. False
button_diplomacy_Tooltip_2b0042 Diplomacy||Click here to view a report on your diplomatic standing and current negotiations. False
button_diplomacy_Tooltip_56001c Diplomatic Relations||War among nations is unavoidable when attempting to build an empire, but there is still something to be said for a persuasive word in the right ear.||The art of diplomacy can provide you with valuable information about the map, profitable trade partnerships and an ally to call on when things get rough.||To engage in diplomacy click this button to bring up the Diplomatic Relations panel. False
button_diplomacy_Tooltip_b0043 Diplomacy False
button_diplomacy_Tooltip_b0063 diplomacy False
button_dismiss_results_Tooltip_1f0049 Close False
button_dismiss_Tooltip_39005d Decline attack False
button_duel_Tooltip_12001e Duel||Click here once you have chosen your target.||Killing someone as part of a duel is not murder - it is a personal matter and as such does not have political consequences.||A more underhand nation may choose to use a duel to dispatch political enemies under the guise of a personal dispute, thus avoiding any diplomacy troubles.||If one was to choose this ungentlemanly path, then picking a target belonging to an enemy nation may prove beneficial.||If you suddenly get cold feet, or the odds are not favourable, click the top right button to cancel. False
button_earthworks_Tooltip_62003d Use these trenches to keep your soldiers out of the way of whizzing bullets.||You must put these in position during the deployment phase. False
button_encyclopedia_Tooltip_36005b You can find out more details about this screen in the encyclopaedia. True
button_end_turn_Tooltip_100018 End Turn||After you have finished all your moves for this turn click here to advance the game.||Once you have ended turn, the other nations will do the same.||They will assess their options and make their moves. False
button_end_turn_Tooltip_550007 End Turn False
button_end_turn_Tooltip_550027 End turn False
button_enlarge_selected_down_off_Tooltip_13002e Shrink radar map False
button_enlarge_selected_down_Tooltip_13002e Shrink radar map False
button_enlarge_selected_hover_Tooltip_13002e Shrink radar map False
button_enlarge_selected_Tooltip_13002e Shrink radar map False
button_enlarge_Tooltip_90047 Enlarge radar map False
button_enter_Tooltip_1b006c Send message False
button_europe_Tooltip_5d007e Europe||America, Europe and India are where you can develop cities, recruit armies and wage war.||This is where you build your empire. False
button_exchange_Tooltip_410056 Exchange||Select a unit, agent or troop and click here to move them to the other army or navy.||If you have a selection from each army or navy, this button will swap them over.||You can also move them by simply dragging and dropping the cards.||Once a panel is full, it means that army or navy has its maximum amount of units and you cannot add any more. False
button_faction_setup_Tooltip_1d0039 Click here to customise your clan's mon. True
button_family_roll_Tooltip_6f005c Show Family Tree False
button_finance_Tooltip_57005e Finance||The Finance panel details your clan's tax and trade dealings.||See the panel for more information. False
button_finance_Tooltip_620038 Finance||Click here to view a report on your financial affairs. False
button_finance_Tooltip_6b0003 finance False
button_finance_Tooltip_6b0023 Finance False
button_finance_Tooltip_720003 ANTOHER TEST IS WHAT HTIS IS False
button_fire_at_will_Tooltip_48007b Fire at will False
button_flags_left_Tooltip_210039 Scroll through playable nations False
button_flags_left_Tooltip_7e0070 Scroll through playable nations.||Each nation has its own individual characteristics and occupies different areas on the map.||As you scroll through the national flags the information below will change.||You can browse each nation and their details before deciding upon which one to use. False
button_flags_right_Tooltip_210039 Scroll through playable nations False
button_flags_right_Tooltip_7e0070 Scroll through playable nations.||Each nation has its own individual characteristics and occupies different areas on the map.||As you scroll through the national flags the information below will change.||You can browse each nation and their details before deciding upon which one to use. False
button_fleets_Tooltip_340068 This is where you create your fleets to use in multiplayer games.||You can create and save multiple fleets and load them as needed.||As you progress, more units will become available to you. True
button_flip_sides_Tooltip_670018 Swap sides||This will swap the entire team to the attacking or defending side. True
button_fougasse_basic_Tooltip_3b0001 Blow the enemy apart, along with anything else nearby, by using this defence.||Bury these mines under the ground and detonate them when the enemy is over them or nearby.||You must put these in position during the deployment phase. False
button_fougasse_improved_Tooltip_6e000e This is an upgraded version of Fougasse.||Added grenades provide a secondary explosion for even more carnage!||Sweep the enemy off their feet, along with anything else in the vicinity by using this defence.||Bury these mines under the ground and detonate them when the enemy is over them or nearby.||You must put these in position during the deployment phase. False
button_gabionade_Tooltip_770063 Your artillery could be your saving grace on the battlefield, but it can also be vulnerable to attack.||Use these to build an effective wall around your artillery, protecting it from attack. False
button_games_list_Tooltip_77002a Games list||View available games online and on local networks. True
button_games_list_Tooltip_770059 Battle list||View available battles online and on local networks. True
button_government_Tooltip_500067 Government||The Government details panel shows important information for your nation.||It contains an overall national summary and detailed information on your policies, ministers and trade.||To see more information click this button to bring up the Government panel. False
button_group_active_Tooltip_70058 Group True
button_group_down_off_Tooltip_70058 Group True
button_group_down_Tooltip_70058 Group True
button_group_hover_Tooltip_70058 Group True
button_group_Selected_depress_Tooltip_11003a Ungroup selected units.||The selected units are currently grouped together and will keep their respective positions when moving.||When they are ungrouped they cannot make formations. False
button_group_Selected_depress_Tooltip_38004a The selected units are not grouped. || Click this button to group them. ||When grouped, the units will keep their respective positions when moving.||You can also put them into formations. False
button_group_selected_down_Tooltip_69002d Ungroup True
button_group_selected_hover_Tooltip_69002d Ungroup True
button_group_Selected_roll_Tooltip_11003a Ungroup selected units.||The selected units are currently grouped together and will keep their respective positions when moving.||When they are ungrouped they cannot make formations. False
button_group_Selected_roll_Tooltip_6e0031 The selected units are grouped. || Click this button to ungroup them.|| When ungrouped they cannot make formations and will not hold their respective positions when moving. False
button_group_Selected_rolloff_Tooltip_11003a Ungroup selected units.||The selected units are currently grouped together and will keep their respective positions when moving.||When they are ungrouped they cannot make formations. False
button_group_Selected_rolloff_Tooltip_6e0031 The selected units are grouped. || Click this button to ungroup them.|| When ungrouped they cannot make formations and will not hold their respective positions when moving. False
button_group_Selected_Tooltip_11003a Ungroup selected units.||The selected units are currently grouped together and will keep their respective positions when moving.||When they are ungrouped they cannot make formations. False
button_group_selected_Tooltip_69002d Ungroup True
button_group_Selected_Tooltip_6e0031 The selected units are grouped. || Click this button to ungroup them.|| When ungrouped they cannot make formations and will not hold their respective positions when moving. False
button_group_Tooltip_18007d Toggle ship grouping||This will group any currently selected ships.||When grouped, the ships will keep their respective positions when moving. False
button_group_Tooltip_1e007f Toggle unit grouping||This will group any currently selected units.||When grouped, the units will keep their respective positions when moving. False
button_group_Tooltip_41001e Group ships||Grouped ships will stay in formation when moving.||They can use the special formations by clicking on the group formations button. True
button_group_Unselected_depress_Tooltip_38004a The selected units are not grouped. || Click this button to group them. ||When grouped, the units will keep their respective positions when moving.||You can also put them into formations. False
button_group_Unselected_depress_Tooltip_680061 Group selected units.||When grouped, the units will keep their respective positions when moving.||You can also put them into formations. False
button_group_Unselected_roll_Tooltip_38004a The selected units are not grouped. || Click this button to group them. ||When grouped, the units will keep their respective positions when moving.||You can also put them into formations. False
button_group_Unselected_roll_Tooltip_680061 Group selected units.||When grouped, the units will keep their respective positions when moving.||You can also put them into formations. False
button_group_Unselected_rolloff_Tooltip_38004a The selected units are not grouped. || Click this button to group them. ||When grouped, the units will keep their respective positions when moving.||You can also put them into formations. False
button_group_Unselected_rolloff_Tooltip_680061 Group selected units.||When grouped, the units will keep their respective positions when moving.||You can also put them into formations. False
button_group_Unselected_Tooltip_38004a The selected units are not grouped. || Click this button to group them. ||When grouped, the units will keep their respective positions when moving.||You can also put them into formations. False
button_group_Unselected_Tooltip_680061 Group selected units.||When grouped, the units will keep their respective positions when moving.||You can also put them into formations. False
button_groupforms_Inactive_Tooltip_18001b To activate this button you must have some units already grouped. False
button_groupforms_Tooltip_2c0032 Toggle group formations panel||This panel can be used to arrange grouped units into different formations.||To activate this button you must have some units already grouped.||Move your cursor over the formations panel for more details. True
button_groupforms_Tooltip_350038 Toggle group formations panel||This panel can be used to arrange grouped units into different formations.||It has buttons for each formation, using different icons for infantry, cavalry and artillery.||Icons with a small line underneath them are line units, while icons with a small chevron underneath them are light units.||To activate this button you must have some units already grouped.||Move your cursor over the formations panel for more details. False
button_groupforms_Tooltip_630013 Toggle group formations panel||This panel can be used to arrange grouped units into different formations.||It has buttons for each formation, using different icons to represent infantry (crosses), cavalry (triangles), artillery (squares) and generals (stars).||To activate this button you must have some units already grouped.||Move your cursor over the formations panel for more details. False
button_groupforms_Tooltip_68002d Toggle group formations panel||This panel can be used to arrange grouped units into different formations.||It has buttons for each formation, using different icons for infantry, cavalry and artillery.||To activate this button you must have some units already grouped.||Move your cursor over the formations panel for more details. False
button_gun_Tooltip_25005b Pistol||Before deciding on a weapon check your marksmanship skill against your challengers.||There is courage and then there is recklessness!||Unless you like living dangerously it is best to chose the weapon with the highest skill level. False
button_halt_Tooltip_150024 Halt True
button_halt_Tooltip_36007b Halt selected units False
button_halt_Tooltip_60002 Drop anchor||This will halt your ship. False
button_halt_Tooltip_770064 Halt selected units|| This will also cancel the unit's current orders. False
button_hire_geisha_Tooltip_420067 Hire geisha||Geisha agents can be used for missions of subterfuge. False
button_hire_geisha_Tooltip_6a006d Hire geisha False
button_hire_metsuke_Tooltip_50067 Hire metsuke False
button_hire_metsuke_Tooltip_7c0026 Hire metsuke||Metsuke agents are secret police specialising in bribery and detection of enemy agents. False
button_hire_monk_Tooltip_43001d Hire monk||Monks are religious agents used to inspire your clan and demoralise the enemy. False
button_hire_monk_Tooltip_660079 Hire monk False
button_hire_ninja_Tooltip_1a0010 Hire ninja||Ninja agents can be used for spying, sabotage and assassination. False
button_hire_ninja_Tooltip_6d0019 Hire ninja False
button_hire_priest_Tooltip_20 Hire missionary||Missionaries are religious agents used to inspire your clan and demoralise the enemy. False
button_hire_priest_Tooltip_660079 Hire priest False
button_historical_Tooltip_640054 These are battles with specific set ups and unique challenges. False
button_home_Tooltip_6b006c Main screen True
button_host_campaign_Tooltip_7e0019 As campaign host you get to choose the rules of the campaign.||You can let anyone join, or make it a password only game for friends. False
button_host_Tooltip_4d002e When hosting, you can set location, size, and type of battle. || If you wish, you can establish rules with the other players, such as not using any cavalry units or an artillery only battle! || You can allow any players to join, or set a password so it is only open to friends. False
button_host_Tooltip_6d000e When hosting, you can set location, size and type of battle. || If you wish, you can establish rules with the other players, such as not using any cavalry units or an artillery only battle! || You can allow any players to join or set a password so it is only open to friends. False
button_hud_chat_Tooltip_1c0022 Chat False
button_ignore_chat_Tooltip_5c0068 Mute/unmute True
button_ignore_chat_Tooltip_680071 Change player chat settings False
button_ignore_voice_Tooltip_680071 Change player voice settings False
button_india_Tooltip_1e006e India||America, Europe and India are where you can develop cities, recruit armies and wage war.||This is where you build your empire. False
button_instant_election_Tooltip_30017 Hold instant election||If the current cabinet isn't popular with the public, they may be replaced with the opposition.||This can be useful if your current cabinet is performing badly. False
button_invite_friend_Tooltip_590036 Invite a friend to drop-in and fight as the opposing player for this battle. True
button_invite_to_game_Tooltip_32000e Invite to game True
button_invite_Tooltip_4e0055 Invite a player to join the game.||You can play against them or partner up with them against the AI. True
button_invite_Tooltip_700018 Invite friends False
button_jumpto_Tooltip_44002b Zoom to the character's location on the map. False
button_kick_inactive_Tooltip_50009 Fire minister || You must select a minister to access this button. False
button_kick_retainer_Tooltip_430009 Kick||You can get rid of followers or items you consider detrimental to your character by clicking this button. False
button_kick_roll_Tooltip_4b001c Kick Appointee False
button_kick_Tooltip_440011 Fire minister||Use this to fire a useless minister from his position on the cabinet.||Be warned however - he may be replaced by someone even worse!||If you are in an absolute monarchy the minister will be placed by one the candidates at the bottom of this tab. False
button_kick_Tooltip_580067 Kick this player False
button_kick_Tooltip_700057 Kick player from this game False
button_kick_Tooltip_76006f Kick player False
button_leaderboard_Tooltip_530002 Leaderboards||View your rankings and compare them against other online players. True
button_leaderboard_Tooltip_7d0058 Leaderboards||View your clan's rankings and compare them against other online players. True
button_lists_Tooltip_340057 Lists||The Lists panel details all your agents, armed forces, fleets and regions.||From this panel you can get a snapshot of your nation.||To see more information click this button to bring up the Lists panel. False
button_lists_Tooltip_6c003d Lists||The Lists panel details all your agents, armed forces, fleets and provinces.||From this panel you can get a snapshot of your nation.||To see more information click this button. False
button_lists_Unselected_Tooltip_4c L False
button_load_Tooltip_70006 Load army False
button_lobby_Tooltip_d0071 Return to Battle Setup True
button_map_Tooltip_380036 Avatar Campaign map||This is where most of the Avatar Campaign game is played.||It shows which provinces you control and which you need to conquer! True
button_melee_Locked_Tooltip_34003e This unit can only engage in melee combat at this time. False
button_melee_Locked_Tooltip_53006f This unit can only engage in melee at this time. False
button_melee_Selected_depress_Tooltip_3f002a Use firearms||They are currently in melee mode.||When melee mode is on, the selected unit will engage in hand-to-hand combat. False
button_melee_Selected_depress_Tooltip_50006f The selected units will currently use their firearms when in combat. || Click this to enter melee mode. || When melee mode is on, the selected units will only engage in melee combat and not use their firearms. False
button_melee_Selected_depress_Tooltip_540014 Click this to use firearms.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. False
button_melee_Selected_depress_Tooltip_75006e Click this to enter firearm mode.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. False
button_melee_Selected_depress_Tooltip_7f0042 Use firearms||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. False
button_melee_Selected_roll_Tooltip_2c0014 The selected units will currently only engage in melee combat. || Click this button to make them use firearms as their primary attack. False
button_melee_Selected_roll_Tooltip_3f002a Use firearms||They are currently in melee mode.||When melee mode is on, the selected unit will engage in hand-to-hand combat. False
button_melee_Selected_roll_Tooltip_540014 Click this to use firearms.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. False
button_melee_Selected_roll_Tooltip_75006e Click this to enter firearm mode.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. False
button_melee_Selected_roll_Tooltip_7f0042 Use firearms||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. False
button_melee_Selected_rolloff_Tooltip_2c0014 The selected units will currently only engage in melee combat. || Click this button to make them use firearms as their primary attack. False
button_melee_Selected_rolloff_Tooltip_3f002a Use firearms||They are currently in melee mode.||When melee mode is on, the selected unit will engage in hand-to-hand combat. False
button_melee_Selected_rolloff_Tooltip_540014 Click this to use firearms.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. False
button_melee_Selected_rolloff_Tooltip_75006e Click this to enter firearm mode.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. False
button_melee_Selected_rolloff_Tooltip_7f0042 Use firearms||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. False
button_melee_Selected_Tooltip_2c0014 The selected units will currently only engage in melee combat. || Click this button to make them use firearms as their primary attack. False
button_melee_Selected_Tooltip_3f002a Use firearms||They are currently in melee mode.||When melee mode is on, the selected unit will engage in hand-to-hand combat. False
button_melee_Selected_Tooltip_540014 Click this to use firearms.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. False
button_melee_Selected_Tooltip_75006e Click this to enter firearm mode.||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. False
button_melee_Selected_Tooltip_7f0042 Use firearms||The selected units will currently engage in melee when in combat.||When firearms mode is on, they will use their guns instead. False
button_melee_Tooltip_400015 Toggle melee mode||When melee mode is on, the selected unit will engage in hand-to-hand combat.||If this button is locked, it means the unit can only melee. False
button_melee_Tooltip_55 Toggle melee mode True
button_melee_Unselected_depress_Tooltip_19000f Click this to enter melee mode.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead. False
button_melee_Unselected_depress_Tooltip_50006f The selected units will currently use their firearms when in combat. || Click this to enter melee mode. || When melee mode is on, the selected units will only engage in melee combat and not use their firearms. False
button_melee_Unselected_depress_Tooltip_510024 Click this to engage in melee.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead. False
button_melee_Unselected_depress_Tooltip_5b0053 Engage in melee||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead. False
button_melee_Unselected_depress_Tooltip_7f0057 Engage in melee||The selected units are currently using their firearms.||When melee mode is on, the selected units will engage in hand-to-hand combat. False
button_melee_Unselected_roll_Tooltip_19000f Click this to enter melee mode.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead. False
button_melee_Unselected_roll_Tooltip_50006f The selected units will currently use their firearms when in combat. || Click this to enter melee mode. || When melee mode is on, the selected units will only engage in melee combat and not use their firearms. False
button_melee_Unselected_roll_Tooltip_510024 Click this to engage in melee.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead. False
button_melee_Unselected_roll_Tooltip_5b0053 Engage in melee||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead. False
button_melee_Unselected_roll_Tooltip_7f0057 Engage in melee||The selected units are currently using their firearms.||When melee mode is on, the selected units will engage in hand-to-hand combat. False
button_melee_Unselected_rolloff_Tooltip_19000f Click this to enter melee mode.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead. False
button_melee_Unselected_rolloff_Tooltip_50006f The selected units will currently use their firearms when in combat. || Click this to enter melee mode. || When melee mode is on, the selected units will only engage in melee combat and not use their firearms. False
button_melee_Unselected_rolloff_Tooltip_510024 Click this to engage in melee.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead. False
button_melee_Unselected_rolloff_Tooltip_5b0053 Engage in melee||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead. False
button_melee_Unselected_rolloff_Tooltip_7f0057 Engage in melee||The selected units are currently using their firearms.||When melee mode is on, the selected units will engage in hand-to-hand combat. False
button_melee_Unselected_Tooltip_19000f Click this to enter melee mode.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead. False
button_melee_Unselected_Tooltip_50006f The selected units will currently use their firearms when in combat. || Click this to enter melee mode. || When melee mode is on, the selected units will only engage in melee combat and not use their firearms. False
button_melee_Unselected_Tooltip_510024 Click this to engage in melee.||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead. False
button_melee_Unselected_Tooltip_5b0053 Engage in melee||The selected units will currently use their firearms in battle.||When melee mode is on, the selected units will engage in hand-to-hand combat instead. False
button_melee_Unselected_Tooltip_7f0057 Engage in melee||The selected units are currently using their firearms.||When melee mode is on, the selected units will engage in hand-to-hand combat. False
button_menu_Tooltip_210048 Game menu (ESC) False
button_menu_unselected_Text_100023 Menu False
button_messages_Tooltip_12001c Events||The Events panel shows recent acquisitions and missions for your clan.||See the panel for more information. False
button_messages_Tooltip_390047 Events||The Events panel shows recent acquisitions and missions for your clan. False
button_messages_Tooltip_6b0054 Events False
button_missions_Tooltip_2c002a Objectives||The Objectives panel will help guide you in your campaign.||It contains the Missions and the Victory Conditions tab.||The Missions tab collects all details of your assigned missions throughout the game.||To see more information open up the Objectives panel by clicking here. False
button_movespeed_Selected_depress_Tooltip_100009 Order selected units to walk||They are currently running.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_depress_Tooltip_250072 The selected unit is currently running. ||Click this button to make them walk. ||Your men will quickly become exhausted if you make them run all the time. ||If they are tired bring them to a halt and let them rest and recover. ||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_depress_Tooltip_58003c Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_depress_Tooltip_6d0067 Click this button to make the selected unit walk.||They are currently running.||The selected unit is currently running.|Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_depress_Tooltip_780027 Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Selected_roll_Tooltip_100009 Order selected units to walk||They are currently running.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_roll_Tooltip_250072 The selected unit is currently running. ||Click this button to make them walk. ||Your men will quickly become exhausted if you make them run all the time. ||If they are tired bring them to a halt and let them rest and recover. ||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_roll_Tooltip_58003c Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_roll_Tooltip_6d0067 Click this button to make the selected unit walk.||They are currently running.||The selected unit is currently running.|Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_roll_Tooltip_780027 Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Selected_rolloff_Tooltip_100009 Order selected units to walk||They are currently running.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_rolloff_Tooltip_250072 The selected unit is currently running. ||Click this button to make them walk. ||Your men will quickly become exhausted if you make them run all the time. ||If they are tired bring them to a halt and let them rest and recover. ||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_rolloff_Tooltip_58003c Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_rolloff_Tooltip_6d0067 Click this button to make the selected unit walk.||They are currently running.||The selected unit is currently running.|Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_rolloff_Tooltip_780027 Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Selected_Tooltip_100009 Order selected units to walk||They are currently running.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_Tooltip_250072 The selected unit is currently running. ||Click this button to make them walk. ||Your men will quickly become exhausted if you make them run all the time. ||If they are tired bring them to a halt and let them rest and recover. ||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_Tooltip_58003c Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_Tooltip_6d0067 Click this button to make the selected unit walk.||They are currently running.||The selected unit is currently running.|Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Selected_Tooltip_780027 Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Tooltip_2c0069 Toggle walk/run True
button_movespeed_Tooltip_530076 Toggle move speed||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see the state of each unit by mousing over them. False
button_movespeed_Unselected_depress_Tooltip_38000c The selected unit is currently walking. ||Click this button to make them run. ||It is best to make them run only when necessary. ||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it. ||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_depress_Tooltip_3f0073 Click this button to make the selected unit run.||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_depress_Tooltip_580027 Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_depress_Tooltip_58003c Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Unselected_depress_Tooltip_77000d Order selected units to run||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_roll_Tooltip_270078 Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_roll_Tooltip_38000c The selected unit is currently walking. ||Click this button to make them run. ||It is best to make them run only when necessary. ||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it. ||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_roll_Tooltip_58003c Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Unselected_roll_Tooltip_73001f Click this button to make the selected unit run.||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_roll_Tooltip_d0057 Order selected units to run||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_rolloff_Tooltip_38000c The selected unit is currently walking. ||Click this button to make them run. ||It is best to make them run only when necessary. ||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it. ||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_rolloff_Tooltip_3f0073 Click this button to make the selected unit run.||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_rolloff_Tooltip_580027 Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_rolloff_Tooltip_58003c Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Unselected_rolloff_Tooltip_77000d Order selected units to run||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_Tooltip_38000c The selected unit is currently walking. ||Click this button to make them run. ||It is best to make them run only when necessary. ||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it. ||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_Tooltip_3f0073 Click this button to make the selected unit run.||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_Tooltip_580027 Run||The selected unit is currently walking, click this button to make them run.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_movespeed_Unselected_Tooltip_58003c Walk||The selected unit is currently running, click this button to make them walk.||Your men will quickly become exhausted if you make them run all the time.||If they are tired bring them to a halt and let them rest and recover.||You can see how tired each unit is by mousing over them. False
button_movespeed_Unselected_Tooltip_77000d Order selected units to run||They are currently walking.||It is best to make them run only when necessary.||Running everywhere in battle will simply exhaust your men and rob them of the energy for when they really need it.||If you simply wish to speed up the battle, it is better to use the fast-forward buttons instead to speed up the battle time. False
button_mp_dropin_Inactive_Text_3b0032 drop-in battle False
button_mp_dropin_Inactive_Tooltip_1c0042 This battle can not be played as a drop-in battle.||Only evenly balanced battles of a sufficient size can be played as drop-in battles. False
button_mp_dropin_Tooltip_190032 Find a human opponent online for a drop-in battle.||The human player will take the place of the AI for this battle. False
button_mp_dropin_Tooltip_5a007f Find a human opponent online False
button_mp_dropin_Unselected_depress_Text_3b0032 drop-in battle False
button_mp_dropin_Unselected_roll_Text_3b0032 drop-in battle False
button_mp_dropin_Unselected_rolloff_Text_3b0032 drop-in battle False
button_mp_dropin_Unselected_Text_3b0032 drop-in battle False
button_naval_optimize_crew_Tooltip_1e Add crew ||Makes selected ship seaworthy by drawing surplus men from other ships in the fleet. False
button_naval_revert_to_prize_Tooltip_55000e Remove captured ship from fleet||Selected ship is returned to the captured units panel.||Any captured ships can be exchanged for prize money. False
button_naval_scupper_Tooltip_12007c Scupper ships||This will dismantle the selected ships and distribute the crew among your other ships, saving you money on upkeep costs! False
button_naval_take_ship_Tooltip_110053 Add captured ship to fleet||Captured ships not added to your own forces will be automatically exchanged for prize money. False
button_naval1_Tooltip_73006c This tutorial is for beginners in Total War. It will teach the basics of naval warfare, such as sailing and combat. True
button_naval2_Tooltip_4f0026 This tutorial is for those experienced in Total War. It explores the new naval features exclusive to Shogun 2: Total War True
button_ok_declare_Tooltip_3a0026 Declare war False
button_ok_declared_Tooltip_720052 Accept False
button_ok_inactive_Tooltip_76005f You cannot enlist a commander at this time. || You either have insufficient funds or your force is full and cannot accommodate another commander. False
button_ok_normal_Tooltip_720052 Accept False
button_ok_Tooltip_140059 Accept changes?||Once you accept changes, you can't change where you have assigned skill points.||If you want to assign them somewhere else, click the reset skill points button. True
button_ok_Tooltip_2e005b Overwrite file False
button_ok_Tooltip_3a0026 Declare war False
button_ok_Tooltip_3b003b Close panel False
button_ok_Tooltip_4e0073 Close Message False
button_ok_Tooltip_56001c Start Battle False
button_ok_Tooltip_640011 Accept changes False
button_ok_Tooltip_6b004f Ok True
button_ok_Tooltip_6f0070 Delete file False
button_ok_Tooltip_720052 Accept False
button_ok_Tooltip_720072 Accept False
button_open_close1_hover_Tooltip_5b0063 This spectator slot is available True
button_open_close1_selected_down_off_Tooltip_46001a This slot is already occupied True
button_open_close1_selected_inactive_Tooltip_1002a Inactive True
button_open_negotiations_inactive_Text_250001 Open Negotiations False
button_open_negotiations_Tooltip_3c0035 Open negotiations||You need to have selected a nation before clicking this.||This will open up the diplomacy panel, which is where the real deals are made. False
button_open_negotiations_unselect_depress_Text_250001 Open Negotiations False
button_open_negotiations_unselect_roll_Text_250001 Open Negotiations False
button_open_negotiations_unselect_rolloff_Text_250001 Open Negotiations False
button_open_negotiations_unselect_Text_250001 Open Negotiations False
button_options_Tooltip_230035 Change settings such as advisor help and battle time limit here.||You can change these settings at any time during the campaign on the Game Settings panel. False
button_options_Tooltip_2c0063 Click here to change settings for the advisor help, battle time limits and other options. True
button_options_Tooltip_650040 As host, you set the gameplay conditions for the multiplayer campaign.||This opens up your Host Options panel with settings for the battles. False
button_options_Tooltip_7001a Game menu False
button_pavisse_Tooltip_680037 Screens False
button_pavisse_Tooltip_770058 Deploy screens||These defences block projectiles and create obstructions to enemy movement. True
button_pay_ransom_selected_depress_Tooltip_71005b Click to cancel payment of demanded ransom False
button_pay_ransom_selected_roll_Tooltip_71005b Click to cancel payment of demanded ransom False
button_pay_ransom_selected_rolloff_Tooltip_71005b Click to cancel payment of demanded ransom False
button_pay_ransom_selected_Tooltip_71005b Click to cancel payment of demanded ransom False
button_pay_ransom_unselected_depress_Tooltip_54000c Click to agree to pay demanded ransom False
button_pay_ransom_unselected_roll_Tooltip_54000c Click to agree to pay demanded ransom False
button_pay_ransom_unselected_rolloff_Tooltip_54000c Click to agree to pay demanded ransom False
button_pay_ransom_unselected_Tooltip_54000c Click to agree to pay demanded ransom False
button_place_mine_Tooltip_4f0035 Place mine (must be outside deployment zone)||Mines make excellent traps, but be careful of sailing your own ships into them by mistake. True
button_player_profile_Tooltip_74000c Player profile True
button_practice_Tooltip_6a0027 This will take you out of multiplayer mode to the single player battle menu. || Use the single player menu to practice against AI opponents before returning here to take on other players. False
button_practice_Tooltip_73001d This will take you out of multiplayer to the single player battle menu. || Use the single player menu to practice against AI opponents before returning here to take on other players. False
button_previous_Tooltip_180029 Previous False
button_public-order lowest_Tooltip_67 If you click this button it will bring up the region's settlement details.||The region settlement panel has details on the causes of low public order in the bottom section of the panel.||Many things can cause low public order, but lowering the tax can help.||If the tax seems low enough already you might want to try increasing repression by recruiting more town watch in the area.||Clicking on this button again will dismiss the region settlement panel. False
button_ranked_battle_Tooltip_1b000b Ranked battles||Play ranked battles to increase your avatar's skill level, rank and advance your progress in the Avatar Campaign. True
button_ranked_battle_Tooltip_7c000a Find match True
button_ranked_battle_Tooltip_90051 Find match made battle||Play these multiplayer battles to find a suitable match for your level of skill and development and contribute to the leaderboards and clan competition. True
button_ransom_captives_Tooltip_7f0053 Ransom False
button_rapier_Tooltip_6e002b Rapier||Before deciding on a weapon check your fencing skills against your challengers.||There is courage and then there is recklessness!||Unless you like living dangerously it is best to chose the weapon with the highest skill level. False
button_ready_Selected_depress_Tooltip_20004a Ready! False
button_ready_Selected_depress_Tooltip_4e0050 Not ready False
button_ready_Selected_roll_Tooltip_20004a Ready! False
button_ready_Selected_roll_Tooltip_4e0050 Not ready False
button_ready_Selected_roll_Tooltip_6f0070 Not Ready! False
button_ready_Selected_Tooltip_20004a Ready! False
button_ready_Selected_Tooltip_4e0050 Not ready False
button_ready_Selected_Tooltip_6f0070 Not Ready! False
button_ready_Unselected_roll_Tooltip_20004a Ready! False
button_ready_Unselected_roll_Tooltip_4e0070 Not Ready False
button_ready_Unselected_Tooltip_20004a Ready! False
button_ready_Unselected_Tooltip_4e0070 Not Ready False
button_recruitment_Tooltip_2000b Recruitment||Click here to view a report on units and ships you've recruited. False
button_recruitment_Tooltip_5b003d ANOTHER TEST IS WOT DIS IZ False
button_recruitment_Tooltip_7d0001 recruitment False
button_remove_mines_Tooltip_64003b Remove mine||Click this to remove any mines you have placed if you want to reposition them. True
button_repair_Tooltip_3b Repair||Click this button to start ship repairs.||While repairs are being made, the ship will be unable to move or fire its guns.||As such, it is best to move it out of direct battle while repairs are being carried out.||Repairs will help the ship last longer in battle and any repairs carried out during battle will not cost anything. True
button_repair_Tooltip_6f0079 Repair || Click this button to start ship repairs. || While repairs are being made, the ship will be unable to move or fire its guns. || As such, it is best to move it out of battle while repairs are being carried out. || Repairs will help the ship last longer in battle and any repairs carried out during battle will not cost anything. False
button_repair_Tooltip_75005c Repair || Click this button to start ship repairs. || While repairs are being made, the ship will be unable to move or fire its guns. || As such, it is best to move it out of battle while repairs are being carried out. || Repairs will help the ship last longer in battle and any repairs carried out during battle will not cost anything. False
button_repair_Tooltip_76004b Repair False
button_replay_battle_Tooltip_a0013 Replay battle False
button_replays_Tooltip_540039 Each time you play a battle, you get the opportunity to save it as a replay.||Watch replays here to thrill to your victories, or perhaps spot your mistakes. False
button_replays_Tooltip_560003 Whenever you play a battle, you get the option to save it as a replay. || Watch your greatest victories and worst defeats here. False
button_replays_Tooltip_660054 Whenever you play a battle, you get the option to save it as a replay. || Watch your greatest victories or worse defeats here. False
button_reset_Tooltip_170072 Undo changes True
button_reset_Tooltip_4f0060 Reset skill points||Once you close this panel, you won't be able to change where you have assigned skill points.||Once you are sure of your selection, click the accept button. True
button_reset_Tooltip_9005b Reset||This will undo any changes you have made since opening this panel. True
button_retreat_Tooltip_450030 Break siege||After viewing the enemy details you may decide the siege will not end in your favour.||Select this to lift the siege and retreat. False
button_retreat_Tooltip_520054 Retreat||After reviewing the details for each side you may decide the odds are stacked against you.||You can use this to retreat from the battle before its even started, giving you the chance to strengthen your army or navy. False
button_save_replay_Tooltip_670075 Save replay False
button_save_Tooltip_28000e Save Army False
button_save_Tooltip_750062 Save Map and Armies False
button_save_Tooltip_8000e Save army False
button_sea_battle_Tooltip_55001b Wage war on the high seas, sinking your enemies into the briny depths.||The wind can be a friend or foe in these battles, try to sail in the same direction as the wind when you can to give your ships the advantage.||Sinking ships isn't the only way to remove them from the battle, try boarding an enemy ship and killing its crew! False
button_send_chat_Tooltip_1b006c Send message False
button_send_Tooltip_1b007a Make proposal||Once you have sent a proposal, the other clan will respond. False
button_send_Tooltip_35001b Make Proposal False
button_send_Tooltip_75003d Send proposal||When you have finished balancing your offers and demands, select this button to send the proposal to the other nation.||If you change your mind about any aspect of your proposal you can either left-click on individual offers and demands or press the clear offer button to the right.||Once you have sent the proposal the other nation will respond, either positively, negatively or with a counteroffer.||Their representative will make it clear how they feel about the negotiations and how your relations currently stand.||Just because they accept a proposal doesn't mean they are necessarily happy about it! False
button_share_unit_Tooltip_d0067 Share units||Hand over control of the selected units to your ally.||You will regain control of them after the battle. True
button_show_me_Tooltip_2f002c Jump to your position for this leaderboard. True
button_siege_Tooltip_20008 In these battles you will play as either the defender or the attacker.||Attackers will need to siege and capture a settlement to achieve victory, whereas defenders will have to hold the attacker off until the time limit expires. False
button_skill_tree_Tooltip_29001d The skill tree shows the skill development of your avatar.||You can see skills you already have, available ones to buy and what is required to unlock others. True
button_skill_tree_Tooltip_510051 Skill tree||This button takes you to a character's skill tree, where you can pick new skills or higher increments of existing skills.||Each time a character's rank increases, they get the option to pick new skills. False
button_spectate_Tooltip_300012 This allows you to watch a multiplayer battle. False
button_spectate_Tooltip_460046 This allows you to sit in and watch a multiplayer battle. False
button_stats_Tooltip_7b001e Statistics||View your personal statistics and achievements, as well as those of your clans. True
button_steam_friends_list_Tooltip_680071 Open Steam Friends list False
button_switch_Tooltip_170077 Switch alliances False
button_switch_Tooltip_640077 Switch alliance False
button_taxes_Tooltip_5b004f Sets tax rate across all your regions.||Selecting this will bring up the Government panel policies tab. False
button_taxes_Tooltip_5d007e Finances||Click here to open the Finances panel where you can change the global tax rate. True
button_taxes_Tooltip_7b004f Sets tax rate across all your regions.||Selecting this will bring up the government panel policies tab. False
button_team_Tooltip_6b006f When this is selected any messages you send will be only sent to players on your team.||To send messages to all select the all button. False
button_tech_Tooltip_1d006e Clan development False
button_tech_Tooltip_1f000f Research and Technology||This is the age of enlightenment, and as such new ideas and theories can help to inform your nation's development.||To see more information click on this button to bring up the Research and Technology panel. False
button_tech_Tooltip_280046 Clan development||This panel shows how your clan is advancing in terms of technology and philosophies. False
button_tech_Tooltip_610008 Mastery of the Arts||This panel shows how your clan is developing through their study and mastery of the arts. False
button_threat_of_force_Tooltip_170022 Threaten False
button_threat_of_force_Tooltip_6c004d Threaten||If you are powerful enough, you may be able to intimidate the other clan into accepting your proposal.||Of course, this will also sour relations between the two of you. False
button_threat_of_force_Tooltip_b0006 Threaten||Some nations may need a little extra persuasion to accept your generous offers.||Use this to impress upon them the dangers of turning you down, but be aware this may sour relations with them.||Bigger is better.||The more powerful you are, the more weight your threats will carry. False
button_tick_Tooltip_1f0049 Close False
button_tick_Tooltip_720052 Accept False
button_toggle_advisor_display_active_Tooltip_51006a Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right. False
button_toggle_advisor_display_down_off_Tooltip_51006a Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right. False
button_toggle_advisor_display_down_Tooltip_51006a Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right. False
button_toggle_advisor_display_hover_Text_5a0078 Show advice text False
button_toggle_advisor_display_hover_Tooltip_51006a Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right. False
button_toggle_advisor_display_selected_down_off_Tooltip_51006a Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right. False
button_toggle_advisor_display_selected_down_Tooltip_51006a Show previous advice || Click this button to show the advisor panel, along with the the last piece of advice you received. || You can choose to receive advice as text, audio or both by using the buttons to the right. False
button_toggle_advisor_display_selected_hover_Text_570024 Turn off advice text False
button_toggle_advisor_display_selected_hover_Tooltip_40004d Hide advice panel || This dismisses the advice panel until new advice appears.|| You can stop or change the level of advice you receive by pressing the escape key, then Game Menu/Options/Game Settings. False
button_toggle_advisor_display_selected_Tooltip_40004d Hide advice panel || This dismisses the advice panel until new advice appears.|| You can stop or change the level of advice you receive by pressing the escape key, then Game Menu/Options/Game Settings. False
button_toggle_chat_display_active_Tooltip_23004a Show chat window || The chat window allows you to send messages to other players during the game. False
button_toggle_chat_display_down_off_Tooltip_370069 Hide chat window || If you receive a message from another player the chat window will open again. False
button_toggle_chat_display_down_Tooltip_23004a Show chat window || The chat window allows you to send messages to other players during the game. False
button_toggle_chat_display_hover_Text_470076 Show chat window False
button_toggle_chat_display_hover_Tooltip_23004a Show chat window || The chat window allows you to send messages to other players during the game. False
button_toggle_chat_display_selected_down_off_Tooltip_23004a Show chat window || The chat window allows you to send messages to other players during the game. False
button_toggle_chat_display_selected_down_Tooltip_370069 Hide chat window || If you receive a message from another player the chat window will open again. False
button_toggle_chat_display_selected_hover_Text_540066 Hide chat window False
button_toggle_chat_display_selected_hover_Tooltip_370069 Hide chat window || If you receive a message from another player the chat window will open again. False
button_toggle_chat_display_selected_Tooltip_370069 Hide chat window || If you receive a message from another player the chat window will open again. False
button_toggle_chat_display_Tooltip_370061 Toggle chat display False
button_toggle_player_list_display_active_Tooltip_b002a Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled. False
button_toggle_player_list_display_down_off_Tooltip_b002a Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled. False
button_toggle_player_list_display_down_Tooltip_b002a Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled. False
button_toggle_player_list_display_hover_Text_560064 Show player list False
button_toggle_player_list_display_hover_Tooltip_b002a Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled. False
button_toggle_player_list_display_inactive_Tooltip_b002a Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled. False
button_toggle_player_list_display_selected_down_off_Tooltip_b002a Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled. False
button_toggle_player_list_display_selected_down_Tooltip_b002a Show player list || This displays all the players in the battle, which side they're on and whether or not they have voice chat enabled. False
button_toggle_player_list_display_selected_hover_Text_450074 Hide player list False
button_toggle_player_list_display_selected_hover_Tooltip_760053 Hide player list || You can choose to show this again at any time. False
button_toggle_player_list_display_selected_Tooltip_760053 Hide player list || You can choose to show this again at any time. False
button_toggle_player_list_display_Tooltip_45006a Toggle chat mode False
button_toggle_Tooltip_3e002e Toggle key building panel||Key buildings can be captured and provide aid in battle.||Mouse over the icons above to see information on who has them and what effects they have. True
button_toggle_Tooltip_480008 Toggle Deployables False
button_toggle_Tooltip_680008 Toggle deployables True
button_top_Tooltip_210077 Jump to the highest score for this leaderboard. True
button_trade_e_africa_Tooltip_550079 East Africa trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! False
button_trade_e_indies_Tooltip_4d0063 East Indies trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! False
button_trade_s_america_Tooltip_570063 South America trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! False
button_trade_w_africa_Tooltip_51006b West Africa trade theatre||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! False
button_TW_encyclopedia_Tooltip_180063 Total War encyclopaedia||Click here to see more details on this panel. True
button_tx_access_cancel_Text_1c0021 Cancel Military Access False
button_tx_access_cancel_Tooltip_1b0038 You have currently granted this nation military access, and as such they can move their armies where you have allowed.||This can leave you vulnerable to surprise attacks and if you are beginning to distrust their intentions you may want to cancel their access.||You will also have to cancel military access if you want to declare war.||Do not act rashly, if your relationship with them is strong, cancelling this may damage your alliance.||Check public opinion towards this nation and vice versa to get an idea of your relationship. False
button_tx_access_cancel_Tooltip_270003 Cancelling military access will force this nation's armies from your territories. || If indefinite access has been offered you must wait twenty-five turns before cancelling, or declare war. || You may wish to cancel military access if you think they are becoming a threat. || Do not act rashly, as if your relationship with them is strong cancelling military access may damage your alliance. False
button_tx_access_cancel_Tooltip_63005c Breaking a military access deal before the allotted time is up will anger the other clan and reflect poorly on your own.||Word may spread that your clan does not honour it's promises, making it harder to negotiate in future. ||However, if you feel the other clan is untrustworthy, cancelling it may save you from a surprise attack. True
button_tx_access_cancel_Tooltip_ffee000f Cancelling military access will force this nation's armies from your territories. || If indefinite access has been offered, you must wait twenty-five turns before cancelling, or declare war. || You may wish to cancel their access if you think they are becoming a threat. || Do not act rashly, if your relationship with them is strong, cancelling access may damage your alliance. False
button_tx_access_Text_490072 Military Access False
button_tx_access_Tooltip_100063 Click here to negotiate military access. || If one nation wants to move their army into another nation's territory they have two choices: declare war or ask for military access. || Military access is not a permission given lightly and once offered it can only be cancelled by declaring war. || If indefinite access has been offered, a nation must wait twenty-five turns before cancelling it. || Allowing military access into your region could leave you vulnerable to an attack. || It also exposes your region to their scrutiny. || Click this button to see the military access panel and more details. False
button_tx_access_Tooltip_46004e For one clan to enter another's province, they must request access or declare war.||Military access is for those who wish to cross another's land peacefully.||Of course, this access could be abused and can make the clan that grants it vulnerable to a surprise attack.||For this reason, it can be difficult to negotiate and good relations between the two clans is an important factor. True
button_tx_access_Tooltip_55 Click here to negotiate military access. || If one nation wants to move their army into another's territory they have two choices: declare war or ask for military access. || Military access is not a permission given lightly, and once offered it can only be cancelled by declaring war. || If indefinite access has been offered a nation must wait twenty-five turns before cancelling it. || Allowing military access to your region could leave you vulnerable to attack. || It also exposes your region to scrutiny. || Click this button to see the military access panel and further details. False
button_tx_access_Tooltip_62001e Click here to negotiate military access requests or demands.||If one nation wants to move their army into another nation's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly.||A good diplomatic relationship between the two nations is a necessity.||Allowing another nation's army into your region could leave you vulnerable to an attack by them.||It also exposes your region to their scrutiny.||Click this button to see the military access panel and more details. False
button_tx_access_Tooltip_62003e Click here to negotiate military access requests or demands.||If one nation wants to move their army into another nation's territory they have two choices: either declare war or ask for military access.||Military access is not a permission given lightly.||A good diplomatic relationship between the two nations is a necessity.||Allowing another nation's army into your region could leave you vulnerable to an attack by them.||It also exposes your region to their scrutiny.||Click this button to see the military access panel and more details. False
button_tx_access_Tooltip_a005f Click here to negotiate military access. || If one nation wants to move their army into another's territory they have two choices: declare war or ask for military access. || Military access is not a permission given lightly, and once offered it can only be cancelled by declaring war. || If indefinite access has been offered a nation must wait twenty-five turns before cancelling it. || Allowing military access to your territories could leave you vulnerable to attack. || It also exposes your territories to scrutiny. || Click this button to see the military access panel and further details. False
button_tx_alliance_cancel_Text_410066 Cancel Alliance False
button_tx_alliance_cancel_Text_6c005a Cancel Your Alliance False
button_tx_alliance_cancel_Tooltip_1f002c If you do this you will lose all the advantages that come with an alliance.||You may wish to do this if your ally has an enemy you want to impress. False
button_tx_alliance_cancel_Tooltip_350009 If an alliance is no longer in your clan's best interests, it would be wise to end it.||However, this can make your clan seem dishonourable to others and make future diplomatic negotiations harder. True
button_tx_alliance_Text_4d001d Request Alliance False
button_tx_alliance_Tooltip_540075 Allies can be asked for help in the event of war.||It is useful to be on friendly terms with a clan before requesting an alliance. True
button_tx_alliance_Tooltip_f0043 Click here to request an alliance with the other nation.||In the event of a battle you can call upon your allied nations to aid you.||Don't count on them too much though - they may refuse! False
button_tx_alliance_Tooltip_f0063 Click here to request an alliance with the other nation.||In the event of a battle you can call upon your allied nations to aid you.||Don't count on them too much though - they may refuse! False
button_tx_break_alliance_Text_3d0063 Break Alliance False
button_tx_break_alliance_Text_41000c Breaking Alliances False
button_tx_break_alliance_Text_6d001d Demand Break of Alliance False
button_tx_break_alliance_Tooltip_500000 You can ask that a clan breaks its alliance with another.||This is useful if they an ally of one of your enemies.||The proposal is more likely to be accepted if they value your friendship over the other's. True
button_tx_break_alliance_Tooltip_660072 Losing a valuable ally can affect a nation's political strength. || Clicking this button will open a panel showing both nation's alliances. || A broken alliance can seriously affect the relationship between nations. False
button_tx_break_alliance_Tooltip_720022 Demand the other nation break one of their alliances.|| Losing a valuable ally can affect a nation's political strength. || Clicking this button opens a panel showing the other nation's alliances. || A broken alliance can seriously affect the relationship between nations. False
button_tx_break_trade_Text_380019 Trade Embargoes False
button_tx_break_trade_Text_4005b Break Trade Agreement False
button_tx_break_trade_Text_a003a Demand Trade Embargo False
button_tx_break_trade_Tooltip_3f0003 You can ask a clan to join you in a trade embargo against another clan.||This is a good way of depriving an enemy of essential funds. True
button_tx_break_trade_Tooltip_3f0012 Demand a trade embargo against another nation here. || Once an embargo has been made the nations involved will be unable to trade with each other for 10 turns. || Losing a trade agreement affects a nation's economy and could make them vulnerable. || Cancelling trade can also sour diplomatic relations between nations. || However, be aware that the targeted nation will be informed who was responsible for suggesting the embargo. False
button_tx_break_trade_Tooltip_ff8c0017 Propose a trade embargo against another nation. || Once an embargo has been made, the nations involved will be unable to trade with each other for ten turns. || An embargo will also cancel any current trade agreements with a nation. || Losing a trade agreement will affect a nation's economy and could make them vulnerable. || Cancelling trade can also sour diplomatic relations between nations. || However, be aware that the targeted nation will be informed who was responsible for suggesting the embargo. False
button_tx_default_Text_10005b Change tax policy False
button_tx_forces_Text_7f0051 Forces False
button_tx_hostage_Text_4007c Exchange hostage False
button_tx_hostage_Tooltip_620070 Family members can be exchanged or give as hostages as a guarantee to an agreement.||Hostages can be used when it is hard to gain the trust of the other clan.||However, they will be killed if the deal is not honoured. True
button_tx_marriage_Text_390076 Arrange Marriage False
button_tx_marriage_Tooltip_130024 Marriage between clans can improve and strengthen relations. True
button_tx_NewState_Text_2e0001 Save Game False
button_tx_payments_Text_110038 Payments False
button_tx_payments_Tooltip_30011 Click here to demand or offer payments.||Money plays a key role in diplomacy.||Offer it as a sign of goodwill, a bribe to get your own way, or demand it in exchange for granting requests.||The bigger the request the more money you can ask for - of course you could ask for technology or a region instead.||Clicking here will bring up the payments panel with more information. False
button_tx_payments_Tooltip_410005 You can demand or offer payments and choose to make them a single or regular tribute. True
button_tx_peace_Text_450046 Request peace False
button_tx_peace_Text_450066 Request Peace False
button_tx_peace_Tooltip_4e0054 You are currently at war with this nation.||If this nation has strong trade resources it may be advantageous to make peace and become a trade partner rather than an enemy. False
button_tx_peace_Tooltip_6e0054 You are currently at war with this nation.||If this nation has strong trade resources it may be advantageous to make peace and become a trade partner rather than an enemy. False
button_tx_peace_Tooltip_90002 Peace can sometimes prove more profitable than war.||If you are at peace with a clan, you may be able to open up a trade agreement with them or even gain an ally. True
button_tx_protector_cancel_Text_4a001f Demand Freedom False
button_tx_protector_cancel_Tooltip_160031 You are currently a protectorate of this nation, but is the relative security worth the loss of your independence?||At the moment half of your nation's income is paid out in exchange for their protection.||They also have unlimited military access across all your regions.||If you choose to stand alone they will need military access to travel within your regions. False
button_tx_protector_Text_330066 Become Protector False
button_tx_protector_Tooltip_1d0020 Request the other nation come under your protection.||Though it may sound like extra work, becoming a nation's protector can actually have many advantages.||You will receive half of their income and gain unlimited military access to their regions.||When a nation becomes protectorate they must break all previous alliances.||Protectorate nations can still declare war on other nations - if this happens you will be dragged into the conflict. False
button_tx_protector_Tooltip_3d0020 Request the other nation come under your protection.||Though it may sound like extra work, becoming a nation's protector can actually have many advantages.||You will receive half of their income and gain unlimited military access to their regions.||When a nation becomes protectorate they must break all previous alliances.||Protectorate nations can still declare war on other nations - if this happens you will be dragged into the conflict. False
button_tx_protector_Tooltip_59007f If a clan looks weak, you can offer to make them a vassal to your own clan.||This means you will have to protect them when they are attacked, but will not have to join any wars they start.||In return, you receive a regular payment from them and unlimited access to their lands. True
button_tx_regions_Text_620029 Regions False
button_tx_regions_Tooltip_11007b Click here to offer or demand regions.||Regions can be offered or demanded as part of peace negotiations, or even as gifts between friendly nations.||A regions value is assessed according to its income and strategic value in the game.||Clicking this button will bring up the regions panel. False
button_tx_request_join_war_Text_5d0008 Joining Wars False
button_tx_request_join_war_Text_670050 Request Join War False
button_tx_request_join_war_Tooltip_4007a Request a clan to join you as an ally in war.||If you are the attacker, they can turn you down without breaking the alliance between you. True
button_tx_request_join_war_Tooltip_430072 Offer to fight with, or request assistance from, your allies. || Clicking here will open up a panel with a list of each nation's enemies to choose from. || Accepting an offer or a request will improve relations between nations, but a refusal will not break the alliance. False
button_tx_request_join_war_Tooltip_43ffe7 Offer to fight with, or request assistance from, your allies. || Clicking here will open up a panel with a list of each nation's enemies to choose from. || Accepting an offer or a request will improve relations between nations, but a refusal will not break the alliance. False
button_tx_state_gift_Text_720052 Present State Gift False
button_tx_state_gift_Tooltip_3a003f Offer a gift as a sign of goodwill - particularly if your relations with this nation are a little strained. False
button_tx_state_gift_Tooltip_76005b Do this as a sign of goodwill - particularly if your relations with this nation are a little strained. False
button_tx_technology_Text_740052 Technology False
button_tx_technology_Tooltip_2a0076 Click here to open up the negotiation panel for technologies.||Technology is important for the development of your nation's buildings and armies, among other things.||You must research a technology before it can be offered or demanded.||Clicking this button will bring up another panel that has more details. False
button_tx_third_party_Text_780018 Change Policy towards ... False
button_tx_third_party_Tooltip_7e0078 You can ask that a clan changes its policy towards another.||This is useful if they are aiding one of your enemies.||The proposal is more likely to be accepted if they value your friendship over the other's. True
button_tx_trade_cancel_Text_79005f Cancel Trade Agreement False
button_tx_trade_cancel_Tooltip_4d0025 This will close all trade routes between the two nations.||You will lose any trade income from this nation if you cancel this. False
button_tx_trade_cancel_Tooltip_5a0013 This will close all trade routes between the two clans.||Though you will lose all trade from them, it also denies them any trade income from you. True
button_tx_trade_Text_740025 Request Trade Agreement False
button_tx_trade_Tooltip_1f0003 Trading can provide valuable income for your clan.||To trade with another clan, you will need a trade route access to their capital.||For land trade, this means you need to share a border or have acquired military access through any other provinces standing between your two clans.||For naval trade, both clans must have a port in their capital. True
button_tx_trade_Tooltip_2e0041 A trade agreement will open up a trade route between the two nations.||The goods you export along trade routes will contribute towards your trade income. False
button_tx_trade_Tooltip_e0041 A trade agreement will open up a trade route between the two nations.||The goods you export along trade routes will contribute towards your trade income. False
button_tx_war_Text_3a0006 Declare War False
button_tx_war_Text_3a0026 Declare war False
button_tx_war_Tooltip_120007 This will bring up a declare war panel where you can see potential allies for both sides. False
button_tx_war_Tooltip_260051 Declaring war will end any agreements with this clan.||It can sometimes lose you deals with other clans as well, as they pick sides. True
button_tx_war_Tooltip_320007 This will bring up a declare war panel where you can see potential allies for both sides. False
button_txt_add_to_vets_Text_150063 Add to Veterans True
button_txt_default_Text_160034 Steam group page False
button_txt_default_Text_27007a Add to army True
button_txt_default_Text_31004a Leave clan False
button_txt_default_Text_3e0031 Continue... False
button_txt_default_Text_41006b Host Battle False
button_txt_default_Text_51000f Fight Battle False
button_txt_default_Text_56001c Start Battle False
button_txt_default_Text_5c000a Find Match True
button_txt_default_Text_5f0005 Team Setup True
button_txt_default_Text_6e0048 Cancel False
button_txt_default_Text_c002c Exit False
button_txt_default_Tooltip_40036 Continue to the Battle Preparation screen. False
button_txt_delete_Text_470027 Delete unit True
button_txt_land_Text_14003e Deployed False
button_txt_land_Text_1b003f Lost False
button_txt_land_Text_50054 Kills False
button_txt_land_Text_730064 Modify army False
button_txt_land_Tooltip_130059 You can save multiple army setups for different battle scenarios. True
button_txt_land_Tooltip_23007a You can load an army you have already created or click here to make a new one. True
button_txt_land_Tooltip_330059 You can save multiple army setups for different battle scenarios. True
button_txt_land_Tooltip_70057 Click to sort by lost True
button_txt_naval_Text_340064 Casualties Inflicted True
button_txt_naval_Text_3a001d Crew Lost True
button_txt_naval_Text_3b004a Ships captured True
button_txt_naval_Tooltip_5c0058 Click to sort by casualties inflicted True
button_txt_NewState_Text_100011 Continue False
button_txt_NewState_Text_100019 Read more ... True
button_txt_NewState_Text_100031 Continue False
button_txt_NewState_Text_10003e Scenario False
button_txt_NewState_Text_10023 Join False
button_txt_NewState_Text_1002f High False
button_txt_NewState_Text_10038 Quit False
button_txt_NewState_Text_10042 Sound False
button_txt_NewState_Text_11000c text False
button_txt_NewState_Text_110027 Test False
button_txt_NewState_Text_11005b Funds False
button_txt_NewState_Text_11007a Clan statistics True
button_txt_NewState_Text_12000d Previous game True
button_txt_NewState_Text_12003e Veterans False
button_txt_NewState_Text_12004f Automatic False
button_txt_NewState_Text_130078 Average XP False
button_txt_NewState_Text_140001 Save date False
button_txt_NewState_Text_14001a Drop-in Land Battle False
button_txt_NewState_Text_150031 Play False
button_txt_NewState_Text_15003e Wait True
button_txt_NewState_Text_170036 Spectate False
button_txt_NewState_Text_18002d Graphics False
button_txt_NewState_Text_180059 Save army setup False
button_txt_NewState_Text_190021 Duel False
button_txt_NewState_Text_1a0023 Research False
button_txt_NewState_Text_1a003c Unit False
button_txt_NewState_Text_1a0052 Brightness & Gamma False
button_txt_NewState_Text_1b0006 Declare War! False
button_txt_NewState_Text_1b0023 Loot False
button_txt_NewState_Text_1b0026 Turn False
button_txt_NewState_Text_1b003b Host False
button_txt_NewState_Text_1b0055 Turns False
button_txt_NewState_Text_1b0069 Online games False
button_txt_NewState_Text_1d0026 Practice False
button_txt_NewState_Text_1d0044 Resources True
button_txt_NewState_Text_1f0040 Tutorials False
button_txt_NewState_Text_200003 Not Now False
button_txt_NewState_Text_200016 Game Type False
button_txt_NewState_Text_200023 Not now False
button_txt_NewState_Text_20005 All time bests False
button_txt_NewState_Text_2000a Turn time False
button_txt_NewState_Text_20022 Clan False
button_txt_NewState_Text_210009 Load Game False
button_txt_NewState_Text_220000 Army Size False
button_txt_NewState_Text_22000a Turn Time False
button_txt_NewState_Text_22006c Start Game False
button_txt_NewState_Text_23007d Game Options False
button_txt_NewState_Text_23007e Show Credits False
button_txt_NewState_Text_260009 Sabotage Army False
button_txt_NewState_Text_260074 Player Stats False
button_txt_NewState_Text_270072 Clan Competition False
button_txt_NewState_Text_280001 Register Clan True
button_txt_NewState_Text_290002 Peacefully Occupy False
button_txt_NewState_Text_2a006a Grand Campaign False
button_txt_NewState_Text_2c000c Manage Armies False
button_txt_NewState_Text_2d0004 Default Set True
button_txt_NewState_Text_2d002c Napoleon's Campaigns False
button_txt_NewState_Text_2e0063 View Replays False
button_txt_NewState_Text_2f0024 Resume as Host False
button_txt_NewState_Text_2f0079 Steal Research False
button_txt_NewState_Text_300065 Battle Tutorials False
button_txt_NewState_Text_30018 Invite friend False
button_txt_NewState_Text_3003b Quick Sea Battle False
button_txt_NewState_Text_31002b Steam names True
button_txt_NewState_Text_310078 Steam name False
button_txt_NewState_Text_32000d Previous Game True
button_txt_NewState_Text_32001e Manage Fleets False
button_txt_NewState_Text_330005 Very High False
button_txt_NewState_Text_33000d Host Campaign False
button_txt_NewState_Text_330063 Edit Mon True
button_txt_NewState_Text_36000f Custom Battle True
button_txt_NewState_Text_36006c Gameplay Options False
button_txt_NewState_Text_380007 Continue Campaign False
button_txt_NewState_Text_390010 European Campaign False
button_txt_NewState_Text_3e005b End battle False
button_txt_NewState_Text_3e007b End Battle False
button_txt_NewState_Text_3f0016 Single Player False
button_txt_NewState_Text_400079 Wins/Losses False
button_txt_NewState_Text_40023 Name False
button_txt_NewState_Text_4002a Game True
button_txt_NewState_Text_410013 New Game True
button_txt_NewState_Text_41006b Host Battle False
button_txt_NewState_Text_410070 Win Ratio False
button_txt_NewState_Text_45003e Map name False
button_txt_NewState_Text_460049 Hall of Fame False
button_txt_NewState_Text_460049_1 Top Segment True
button_txt_NewState_Text_460049_2 My Position True
button_txt_NewState_Text_470004 New Room False
button_txt_NewState_Text_47001e Start deployment True
button_txt_NewState_Text_480009 Change Old False
button_txt_NewState_Text_48003c Active Set: False
button_txt_NewState_Text_48003e Skill rating True
button_txt_NewState_Text_49000c Historical Battles True
button_txt_NewState_Text_49000d Avatar Progression False
button_txt_NewState_Text_4a001e User Interface False
button_txt_NewState_Text_4a003c WASD Style False
button_txt_NewState_Text_4a0075 Faction Setup False
button_txt_NewState_Text_4b001a Custom Set True
button_txt_NewState_Text_4e005d Local network False
button_txt_NewState_Text_4e007d Local Network False
button_txt_NewState_Text_4f0061 Play Battle False
button_txt_NewState_Text_50022 Land False
button_txt_NewState_Text_51 Visit False
button_txt_NewState_Text_51002f Fight battle True
button_txt_NewState_Text_52007c Save battle settings False
button_txt_NewState_Text_530051 Apply now True
button_txt_NewState_Text_540068 Saved Battles False
button_txt_NewState_Text_550062 Cancel Move False
button_txt_NewState_Text_590026 Refresh list False
button_txt_NewState_Text_590076 Battle Settings False
button_txt_NewState_Text_5a0000 Change New False
button_txt_NewState_Text_5b0051 Veteran units True
button_txt_NewState_Text_5b0073 Join Battle False
button_txt_NewState_Text_5e0049 Road to Independence False
button_txt_NewState_Text_5e0079 Show skills tree True
button_txt_NewState_Text_5f004a Napoleon's Battles False
button_txt_NewState_Text_61003d Map False
button_txt_NewState_Text_61005c Medium False
button_txt_NewState_Text_62003c Credits True
button_txt_NewState_Text_62005a Region False
button_txt_NewState_Text_640025 Add to Veterans False
button_txt_NewState_Text_65002a Yes False
button_txt_NewState_Text_650032 Sea False
button_txt_NewState_Text_650053 Connection False
button_txt_NewState_Text_65005c Delete True
button_txt_NewState_Text_670023 Rematch True
button_txt_NewState_Text_670027 Players False
button_txt_NewState_Text_670038 View armor sets False
button_txt_NewState_Text_680027 Overall False
button_txt_NewState_Text_680072 Max. Players False
button_txt_NewState_Text_690020 Current False
button_txt_NewState_Text_690021 Quick Land Battle False
button_txt_NewState_Text_6a0013 Modify ancillaries False
button_txt_NewState_Text_6a0015 My profile True
button_txt_NewState_Text_6c002d All False
button_txt_NewState_Text_6c005f Custom False
button_txt_NewState_Text_6e0040 Counterspy False
button_txt_NewState_Text_6e0048 Cancel False
button_txt_NewState_Text_6f003b Low False
button_txt_NewState_Text_700030 Replays False
button_txt_NewState_Text_7000e Game name False
button_txt_NewState_Text_70033 Controls False
button_txt_NewState_Text_72005c Save Battle Settings False
button_txt_NewState_Text_730032 Friends False
button_txt_NewState_Text_730047 Status False
button_txt_NewState_Text_740066 Battle type False
button_txt_NewState_Text_750012 Clan setup True
button_txt_NewState_Text_75002f Multiplayer False
button_txt_NewState_Text_760000 1v1 False
button_txt_NewState_Text_760006 Unit statistic True
button_txt_NewState_Text_760075 Unit statistics False
button_txt_NewState_Text_770026 Total War Style False
button_txt_NewState_Text_770027 Options False
button_txt_NewState_Text_770045 Infiltrate False
button_txt_NewState_Text_77004d Ladder False
button_txt_NewState_Text_780069 Player list True
button_txt_NewState_Text_7a0040 Streak False
button_txt_NewState_Text_7a005b Public True
button_txt_NewState_Text_7b002c Assassinate False
button_txt_NewState_Text_7e0000 Drop-in Sea Battle False
button_txt_NewState_Text_7e0075 Unit roster False
button_txt_NewState_Text_7f0017 Apply Colours to Army False
button_txt_NewState_Text_7f0041 Experience False
button_txt_NewState_Text_7f004f Modify False
button_txt_NewState_Text_7f0051 Search False
button_txt_NewState_Text_80028 Liberate False
button_txt_NewState_Text_80035 Team False
button_txt_NewState_Text_a0022 Sabotage False
button_txt_NewState_Text_a003c Rank False
button_txt_NewState_Text_a0040 Request Military Access False
button_txt_NewState_Text_b002d Load False
button_txt_NewState_Text_c0029 Settings False
button_txt_NewState_Text_d0000 Game mode False
button_txt_NewState_Text_d0024 Total War Online False
button_txt_NewState_Text_d0044 Campaigns of the Coalition False
button_txt_NewState_Text_d0054 Clear False
button_txt_NewState_Text_d0066 More options ... True
button_txt_NewState_Text_e0053 Siege False
button_txt_NewState_Tooltip_42007b Number of wins or losses in sequence True
button_txt_not ready_Text_4e0050 Not ready False
button_txt_ready_Text_1004a Ready False
button_txt_save_Text_6e0022 Save Battle Setup False
button_txt_sea_Text_4003c Save fleet setup False
button_txt_sea_Text_80066 Modify fleet False
button_txt_sea_Tooltip_620071 You can save multiple fleet setups for different battle scenarios. True
button_txt_sea_Tooltip_7f0031 You can load a fleet you have already created or click here to make a new one. True
button_txt_Tooltip_370040 When hosting, you can set location, size and type of battle. || If you wish, you can establish rules with the other players, such as not using any cavalry units or an army entirely made of militia! || You can allow any players to join or set a password so it is only open to friends. False
button_txt_Tooltip_7006b Click here to view the statistics for your avatar's bodyguard unit. True
button_txt_Tooltip_7e0061 Once saved, you can reload this by selecting the saved battles option from the previous screen. False
button_txt_tx_Text_43001e Swap Sides False
button_txt_tx_Text_670023 Rematch False
button_txt_tx_Text_c002c Exit False
button_txt2_NewState_Text_760000 2v2 True
button_txt3_NewState_Text_760000 3v3 True
button_txt4_NewState_Text_760000 4v4 True
button_unit_downgrade_Tooltip_2c0012 Remove unit experience False
button_unit_remove_Tooltip_d0054 Clear False
button_unit_roster_Tooltip_5b0029 This tab shows the units currently available to you.||Conquering certain provinces will unlock more units.||Drag units from the top section to the bottom to add them to your force. True
button_unit_upgrade_Tooltip_3f0066 Add unit experience False
button_upgrade_Tooltip_5f0057 Veteran upgrade||Click here to assign veteran skill points to this unit.||These are won by advancing up a rank, which happens to veterans as they gain experience. True
button_veterans_Tooltip_7d0054 This tab shows your pool of veteran units. ||Veteran units are more expensive than standard units, but also more experienced.||They are recruited from the veterancy candidates slots. True
button_view_research_Tooltip_1d0009 View research False
button_voice_setting_active_Tooltip_510062 Turn on voice chat || This will enable you to send and receive voice chat to other players with voice chat enabled. || You will need a mic to be able to send voice chat, but you will still be able to hear other players. || You can see who has chat enabled in the player list panel. False
button_voice_setting_down_off_Tooltip_510062 Turn on voice chat || This will enable you to send and receive voice chat to other players with voice chat enabled. || You will need a mic to be able to send voice chat, but you will still be able to hear other players. || You can see who has chat enabled in the player list panel. False
button_voice_setting_down_Tooltip_4b0062 Turn off voice chat || This will stop you from receiving and sending voice chat to other players. || You can turn this back on at any time. False
button_voice_setting_hover_Text_640010 Turn on voice chat False
button_voice_setting_hover_Tooltip_510062 Turn on voice chat || This will enable you to send and receive voice chat to other players with voice chat enabled. || You will need a mic to be able to send voice chat, but you will still be able to hear other players. || You can see who has chat enabled in the player list panel. False
button_voice_setting_selected_down_off_Tooltip_4b0062 Turn off voice chat || This will stop you from receiving and sending voice chat to other players. || You can turn this back on at any time. False
button_voice_setting_selected_down_Tooltip_510062 Turn on voice chat || This will enable you to send and receive voice chat to other players with voice chat enabled. || You will need a mic to be able to send voice chat, but you will still be able to hear other players. || You can see who has chat enabled in the player list panel. False
button_voice_setting_selected_hover_Text_6a0070 Turn off voice chat False
button_voice_setting_selected_hover_Tooltip_4b0062 Turn off voice chat || This will stop you from receiving and sending voice chat to other players. || You can turn this back on at any time. False
button_voice_setting_selected_Tooltip_4b0062 Turn off voice chat || This will stop you from receiving and sending voice chat to other players. || You can turn this back on at any time. False
button_wait_label_NewState_Text_33 3 True
button_waropedia_Tooltip_2c0077 Encyclopaedia||This will provide more in-depth information on diplomacy. False
button_watch_movie_Tooltip_240035 Watch movie False
button_withdraw_Tooltip_120023 Withdraw||If defeat looks inevitable it may be better to withdraw your ships and regroup than to lost them in a battle you can't win.||You can cancel this at any time by giving new orders to the selected ships. False
button_withdraw_Tooltip_120032 Withdraw||If defeat looks inevitable it may be better to withdraw your ships and regroup than to lose them in a battle you can't win.||You can cancel this at any time by giving new orders to the selected ships. False
button_withdraw_Tooltip_40003d Toggle withdraw||Use this to withdraw selected units temporarily from an encounter, or retreat from a battle to fight another day.||When using this your troops are simply withdrawing rather than routing, so toggling the button on will stop the withdraw order.||You can also stop the withdraw order by giving them new orders. False
button_withdraw_Tooltip_40051 Withdraw True
button_withdraw_Tooltip_700015 Toggle withdraw||Use this to withdraw selected units temporarily from an encounter, or retreat from a battle to fight another day.||When using this your troops are simply withdrawing rather than routing, so clicking the button will stop the withdraw order.||You can also stop the withdraw order by giving them new orders. False
button_zoom_Tooltip_260058 Toggle zoom||Once the map view is zoomed you can left-click and drag on the map to move the view. False
button_zoom_Tooltip_5c0051 Zoom to your agent's location False
button_zoom_Tooltip_5f006e Zoom to location False
button_zoom_Tooltip_670062 Locate item False
button_zoom_Tooltip_78007d Toggle zoom False
call_help_tx_NewState_Text_160030 Call your Allies to help! False
call_help_tx_Tooltip_1a001d When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them. False
call_help_tx_Tooltip_660061 When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them. False
campaign_games_Tooltip_420045 View the current lan campaigns here. False
campaign_games_Tooltip_4c0044 You can view the current LAN campaigns here. False
campaign_games_Tooltip_54003f View the current online campaigns here. False
campaign_tab_title_NewState_Text_16005b Campaigns False
CampaignCharacterCard_Tooltip_49000e One of your potential targets.||You may have the option of more than one target - if so try picking the most important target with the highest chance of a success. False
cancel_access_Tooltip_6e0048 Cancel False
cancel_alliance_tx_NewState_Text_f000b Do you want to end the Military Alliance with this country? False
cancel_end_alliance_Tooltip_600028 Cancel end alliance False
cancel_end_trade_mouse_off_Tooltip_560007 Click this button to cancel the current proposal. False
cancel_end_trade_Tooltip_19007a Cancel end trade partnership False
cancel_payments_Tooltip_6e0048 Cancel False
cancel_regions_Tooltip_6e0048 Cancel False
cancel_stategift_Tooltip_180055 Cancel state gift False
cancel_stategift_Tooltip_6e0048 Cancel False
cancel_technology_Tooltip_6e0048 Cancel False
cards_toggle_Tooltip_f007a Toggle cards True
cartouche_NewState_Text_120047 Chosokabe True
cartouche_Tooltip_3b0045 Both player's selected nations, turn number and multiplayer campaign start year.||To select another nation select one of the other flags above. False
cartouche_Tooltip_420037 Your selected nation and the start year of the grand campaign.||To select another nation select one of the other flags above. False
casualties_inflicted_tx_NewState_Text_140064 Casualties inflicted False
cav_title_tx_NewState_Text_720020 Cavalry False
chance of success_txt_NewState_Text_730001 Chance of success: False
chapter_3_inactive_Tooltip_12002f You must complete the Italian campaign first to unlock this. False
chapter_4_inactive_Tooltip_3c006e You must complete the Egyptian campaign first to unlock this. False
chapter_5_inactive_Tooltip_49003f You must complete the European campaign first to unlock this battle. False
character_border_Tooltip_42001c Once a daimyo's son comes of age, he is eligible to become an heir.||Drag this portrait to the portrait in the bottom-left corner to appoint them as heir.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details. False
character_NewState_Tooltip_5d0053 Gentleman researchers False
character_Tooltip_49000f Gentleman researchers||If there is a gentlemen in a university, all research undertaken there will be greatly sped up. False
CharacterAttribute_primary_land_command_Tooltip_610037 General False
CharacterAttribute_primary_sea_command_Tooltip_6c0032 Admiral False
CharacterAttribute_secondary_land_command_Tooltip_65002d Colonel False
CharacterAttribute_secondary_sea_command_Tooltip_14004b Commodore False
charge_bonus_NewState_Text_20007f Charge Bonus False
charge_bonus_Tooltip_20066 This increases a unit's melee attack when charging in.||Researching a new model bayonet will improve this bonus. False
checkbox_battle_time_limit_Tooltip_450043 Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below. False
checkbox_CPU_moves_Tooltip_130000 If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer. False
checkbox_CPU_moves_Tooltip_130020 If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer. True
checkbox_down_off_Tooltip_660038 Manually managing taxes||Click to automanage taxes. False
checkbox_down_Tooltip_63001d Automanaging taxes||Click to manually manage taxes. False
checkbox_dropin_active_Tooltip_33003d Click to enable drop-in battles True
checkbox_dropin_down_off_Tooltip_33003d Click to enable drop-in battles True
checkbox_dropin_down_Tooltip_11006a Click to disable drop-in battles True
checkbox_dropin_hover_Tooltip_33003d Click to enable drop-in battles True
checkbox_dropin_inactive_Tooltip_33003d Click to enable drop-in battles True
checkbox_dropin_selected_down_off_Tooltip_11006a Click to disable drop-in battles True
checkbox_dropin_selected_down_Tooltip_33003d Click to enable drop-in battles True
checkbox_dropin_selected_hover_Tooltip_11006a Click to disable drop-in battles True
checkbox_dropin_selected_inactive_Tooltip_11006a Click to disable drop-in battles True
checkbox_dropin_selected_Tooltip_11006a Click to disable drop-in battles True
checkbox_full_down_off_Tooltip_69002a Hiding full games||Click this box to show full games.||Full games can sometimes become available if a player drops out. True
checkbox_full_down_Tooltip_4d003c Displaying full games.||Click this box to hide full games.||Full games can sometimes become available if a player drops out. True
checkbox_full_inactive_Tooltip_69002a Hiding full games||Click this box to show full games.||Full games can sometimes become available if a player drops out. True
checkbox_full_normal_Tooltip_69002a Hiding full games||Click this box to show full games.||Full games can sometimes become available if a player drops out. True
checkbox_full_roll_Tooltip_69002a Hiding full games||Click this box to show full games.||Full games can sometimes become available if a player drops out. True
checkbox_full_selected_down_off_Tooltip_4d003c Displaying full games.||Click this box to hide full games.||Full games can sometimes become available if a player drops out. True
checkbox_full_selected_down_Tooltip_69002a Hiding full games||Click this box to show full games.||Full games can sometimes become available if a player drops out. True
checkbox_full_selected_roll_Tooltip_4d003c Displaying full games.||Click this box to hide full games.||Full games can sometimes become available if a player drops out. True
checkbox_full_selected_Tooltip_4d003c Displaying full games.||Click this box to hide full games.||Full games can sometimes become available if a player drops out. True
checkbox_inactive_Tooltip_63001d Automanaging taxes||Click to manually manage taxes. False
checkbox_in-progress_down_off_Tooltip_7e0050 Hiding games in progress||Click this box to show games in progress. True
checkbox_in-progress_down_Tooltip_7c004e Displaying games in progress||Click this box to hide games in progress. True
checkbox_in-progress_inactive_Tooltip_7e0050 Hiding games in progress||Click this box to show games in progress. True
checkbox_in-progress_normal_Tooltip_7e0050 Hiding games in progress||Click this box to show games in progress. True
checkbox_in-progress_roll_Tooltip_7e0050 Hiding games in progress||Click this box to show games in progress. True
checkbox_in-progress_selected_down_off_Tooltip_7c004e Displaying games in progress||Click this box to hide games in progress. True
checkbox_in-progress_selected_down_Tooltip_7e0050 Hiding games in progress||Click this box to show games in progress. True
checkbox_in-progress_selected_roll_Tooltip_7c004e Displaying games in progress||Click this box to hide games in progress. True
checkbox_in-progress_selected_Tooltip_7c004e Displaying games in progress||Click this box to hide games in progress. True
checkbox_non-friend_down_off_Tooltip_250025 Hiding games without friends.||Click this box to show games without friends. True
checkbox_non-friend_down_Tooltip_240038 Displaying games without friends.||Click this box to hide games without friends. True
checkbox_non-friend_inactive_Tooltip_250025 Hiding games without friends.||Click this box to show games without friends. True
checkbox_non-friend_normal_Tooltip_250025 Hiding games without friends.||Click this box to show games without friends. True
checkbox_non-friend_roll_Tooltip_250025 Hiding games without friends.||Click this box to show games without friends. True
checkbox_non-friend_selected_down_off_Tooltip_240038 Displaying games without friends.||Click this box to hide games without friends. True
checkbox_non-friend_selected_down_Tooltip_250025 Hiding games without friends.||Click this box to show games without friends. True
checkbox_non-friend_selected_roll_Tooltip_240038 Displaying games without friends.||Click this box to hide games without friends. True
checkbox_non-friend_selected_Tooltip_240038 Displaying games without friends.||Click this box to hide games without friends. True
checkbox_normal_Tooltip_660038 Manually managing taxes||Click to automanage taxes. False
checkbox_passworded_down_off_Tooltip_6a005a Hiding password games||Click this box to show password games.||Passwords are used to control who can join a game. True
checkbox_passworded_down_Tooltip_310033 Displaying password games.||Click this box to hide password games.||Passwords are used to control who can join a game. True
checkbox_passworded_inactive_Tooltip_6a005a Hiding password games||Click this box to show password games.||Passwords are used to control who can join a game. True
checkbox_passworded_normal_Tooltip_6a005a Hiding password games||Click this box to show password games.||Passwords are used to control who can join a game. True
checkbox_passworded_roll_Tooltip_6a005a Hiding password games||Click this box to show password games.||Passwords are used to control who can join a game. True
checkbox_passworded_selected_down_off_Tooltip_310033 Displaying password games.||Click this box to hide password games.||Passwords are used to control who can join a game. True
checkbox_passworded_selected_down_Tooltip_6a005a Hiding password games||Click this box to show password games.||Passwords are used to control who can join a game. True
checkbox_passworded_selected_roll_Tooltip_310033 Displaying password games.||Click this box to hide password games.||Passwords are used to control who can join a game. True
checkbox_passworded_selected_Tooltip_310033 Displaying password games.||Click this box to hide password games.||Passwords are used to control who can join a game. True
checkbox_play_AI_battles_Tooltip_6f007e Players can drop-in to battles to replace the AI if this is checked. True
checkbox_ranked_Tooltip_5002c When this box is checked, your battle will be ranked and you will receive points for it. False
checkbox_roll_Tooltip_660038 Manually managing taxes||Click to automanage taxes. False
checkbox_selected_down_off_Tooltip_63001d Automanaging taxes||Click to manually manage taxes. False
checkbox_selected_down_Tooltip_660038 Manually managing taxes||Click to automanage taxes. False
checkbox_selected_Tooltip_63001d Automanaging taxes||Click to manually manage taxes. False
checkbox_Tooltip_1a001d When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them. False
checkbox_Tooltip_3c0064 Exempting a province from tax may boost your population's happiness.||This is an effective way of dealing with an unruly region, and could stop any riots that have started or may be brewing. True
checkbox_Tooltip_600067 Click here to enable drop-in battles.||This will give players the option to replace the AI in battle and fight real opponents instead. True
checkbox_Tooltip_660061 When this box is checked you will ask your allies to join you in war.||Note that this box is always automatically checked when you declare war.||Your allies may turn down your request, so make sure you're ready to fight alone if needs be.||||If a nation is the aggressor then an ally can turn down the request without breaking the alliance.||If the request is made by a defending nation then the ally must help or break the alliance with them. False
checkbox_Tooltip_66006f Exempting a region from tax will be a massive boost to your population's happiness.||This is an effective way of dealing with an unruly region, and could stop any riots that have started or may be brewing.||Freeing this region from the burden of taxes will also help population growth within the region. True
city_management_Tooltip_d0066 If this box is checked, taxes and construction will be automatically managed.||This will free you up to concentrate on other areas of the game. False
city_management_tx_NewState_Text_65002c Automatic City Management False
city_management_tx_Tooltip_d0066 If this box is checked, taxes and construction will be automatically managed.||This will free you up to concentrate on other areas of the game. False
clan_development_bar_Tooltip_5e007a Mastery of the arts also contributes to provincial growth.||You can see your clan's progress in this by viewing the Mastery of the Arts panel. True
clan_development_Tooltip_2e0043 Clan development post||This is a civil post that reduces construction costs, with the amount determined by the rank of the appointee. False
clan_effect_NewState_Text_430023 Clan Trait: True
clan_effect_NewState_Text_780075 Clan Effect: False
clan_effect_Tooltip_20069 Each clan has its own trait, a unique speciality that adds a bonus to one area of the game. True
clan_fame_NewState_Text_130006 Clan Fame: True
clan_fame_NewState_Text_130026 Clan Fame: False
clan_fame_Tooltip_6b005f Clan fame is gained by fighting battles and conquering provinces and is also influenced by other factors, such as your daimyo's honour.||As a clan's fame increases, other clans will start to keep a close eye on it and even the emperor himself may start to view it as a threat to his rule. True
clan_fame_value_NewState_Text_30 0 False
clan_fame_value_NewState_Text_a0020 Realm Divide True
clan_finance_Tooltip_6b001e Clan finance post||This is a civil post that increases global tax income, with the amount determined by the rank of the appointee.||This is a civil post, and general appointed to this post will benefit from reduced upkeep costs. False
clan_leaderboard_badge_top10_Tooltip_17007d Clan Top 10 True
clan_leaderboard_badge_top100_Tooltip_27007d Clan Top 100 True
clan_leaderboard_badge_top50_Tooltip_13007d Clan Top 50 True
clan_logo_Tooltip_20000e Their clan mon True
clan_logo_Tooltip_50000d Your clan mon True
clan_name_dy_NewState_Text_1f001c Show other clan pages: False
clan_name_dy_NewState_Text_300035 50 False
clan_name_label_NewState_Text_4f0036 Members: False
clan_name_NewState_Text_5b002e 20 False
clan_name_Tooltip_2a000c This shows the clans you are trading with. True
clan_rank_label_NewState_Text_240008 Clan rank: False
clan_supplies_Tooltip_1d0002 Clan supplies post||This increases replenishment cost, with the amount determined by the rank of the appointee.||This is a military post and more suited to generals.||A general in this post will have more movement points on the battlemap. False
clan_traits_title_NewState_Text_43006a Clan Traits True
clan_warfare_Tooltip_240006 Clan warfare post||This reduces recruitment cost, with the amount determined by the rank of the appointee.||This is a military post and more suited to generals.||A general in this post will find his forces gain XP easier. False
Cloud Dragon_Tooltip_570073 Cloud Dragon||Missile heavy attack formation True
cmp_diff_slider_Tooltip_1e0019 Increase the campaign difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom. False
cmp_diff_tx_NewState_Text_460071 Campaign difficulty: False
cmp_diff_tx_NewState_Text_660071 Campaign Difficulty: False
cmp_diff_tx_Tooltip_1e0019 Increase the campaign difficulty by moving the slider to the right, or decrease it by moving the slider to the left.||Player one is represented by the top slider, player two by the bottom. False
cmp_diff_tx_Tooltip_560040 You can increase or decrease campaign difficulty by using the slider. True
cmp_diff_tx_Tooltip_a0043 You can increase or decrease campaign difficulty with the slider. False
coffee_NewState_Tooltip_6c0040 Coffee False
coins_NewState_Tooltip_270020 Recruitment cost depends on a commander's skill and the distance they have to travel to their new force. || The distance from the capital is shown at the top-right of the panel. || Once a commander is recruited they join their force immediately. False
coins_Tooltip_250057 Unlike the upkeep cost, this is a one off payment. False
coins_Tooltip_250077 Unlike the upkeep cost, this is a one off payment. False
coins_Tooltip_5b006d You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep. False
coins_Tooltip_690009 Recruitment cost depends on a commander's skill and distance they have to travel to their new force. || The distance from the capital is shown at the top-right of the panel. || Once a commander is recruited, they will appear immediately with the force. False
coins_Tooltip_6e0037 You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards. False
ColumnInfantryVanguard_Tooltip_57005e Column infantry vanguard||This arranges your grouped units into a column, with your cavalry and artillery at the rear.||This formation is useful to move units over bridges with a strong infantry line up front.||Having your units arranged in a long column can leave its flank vunerable to enemy attack. False
ColumnInfantryVanguard_Tooltip_630002 Column infantry vanguard||This formation is useful to move units over bridges with a strong infantry line up front.||Having your units arranged in a long column can leave its flank vunerable to enemy attack. False
command_level_Tooltip_30003a Attribute level False
command_stars_1_Tooltip_2a001b The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_1_Tooltip_c0011 The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_2_Tooltip_2a001b The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_2_Tooltip_c0011 The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_3_Tooltip_2a001b The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_3_Tooltip_c0011 The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_4_Tooltip_2a001b The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_4_Tooltip_c0011 The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_5_Tooltip_2a001b The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_5_Tooltip_c0011 The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_6_Tooltip_2a001b The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_6_Tooltip_c0011 The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_7_Tooltip_2a001b The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_7_Tooltip_c0011 The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_8_Tooltip_2a001b The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_8_Tooltip_c0011 The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_9_Tooltip_2a001b The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_9_Tooltip_c0011 The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_Tooltip_1b000a The more command stars someone has, the better they act in battle. || In battle, if your commander has a higher rating than the enemy leader you can see their deployment formation first, and deploy your forces accordingly. False
command_stars_Tooltip_70018 The more command stars a commander has, the better they will be in battle. || In battle, if your commander has a higher rating than the enemy leader, you can see their deployment formation first and deploy your forces accordingly. False
compass_toggle_active_Tooltip_4c0000 Maximise maneuvre compass True
compass_toggle_down_Tooltip_4c0000 Maximise maneuvre compass True
compass_toggle_hover_Tooltip_4c0000 Maximise maneuvre compass True
compass_toggle_selected_down_Tooltip_440016 Minimise maneuvre compass True
compass_toggle_selected_hover_Tooltip_440016 Minimise maneuvre compass True
compass_toggle_selected_Tooltip_440016 Minimise maneuvre compass True
compass_toggle_Tooltip_710013 Toggle compass True
connection_speed_1_Tooltip_680079 Slow connection True
connection_speed_2_Tooltip_120019 Medium connection True
connection_speed_3_Tooltip_660070 Fast connection True
connection_Tooltip_540056 This column shows a game's connection status.||Click the column header to sort games by connection status. True
controls_panel_Tooltip_180028 This is the filter panel for the prestige tracker.||Use this to select which details you wish to view on the graph above. False
copy of all_tx_NewState_Text_3c0011 When players' pre-battle selections differ: False
copy of button_accept_Tooltip_390037 Close movie False
copy of button_ok_Tooltip_3b003b Close panel False
copy of button_txt_NewState_Text_330002 Steam Store False
copy of copy of heading_tx_NewState_Text_3b0074 Battle Interface False
copy of copy of heading_tx_NewState_Text_570018 Floating Flags False
copy of copy of heading_tx_NewState_Text_780029 Markers False
copy of dy_rank_title_NewState_Text_1e0000 Unit name True
copy of heading_tx_NewState_Text_100047 Subtitles False
copy of label_tx_NewState_Text_5f0032 Key: False
copy of plus_Tooltip_290013 Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect. False
copy of plus_Tooltip_340037 Positive growth||The factors affecting the rate at which your region wealth will grow per turn.||Move your cursor over the icons to see what is helping growth. False
copy of plus_Tooltip_48002d Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the lower classes will also promote population growth. False
copy of plus_Tooltip_740064 Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the lowest classes will also promote population growth. False
copy of target_tx_NewState_Text_740027 Time remaining: True
cost_bracket_dy_NewState_Tooltip_410038 A force's size determines which multiplayer battles it can join.||As you add or take away units, the current size is updated and shown here. True
Cost_Normal_Text_1b0010 cost True
Cost_Red_Text_1b0010 cost True
Cost_Tooltip_a0007 Unit cost False
cotton_NewState_Tooltip_750058 Cotton False
cotton_Tooltip_750058 Cotton False
CPU_moves_Tooltip_130020 If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer. False
cpu_moves_tx_NewState_Text_410066 Show CPU Moves False
cpu_moves_tx_NewState_Text_71000b Show AI player moves False
cpu_moves_tx_Tooltip_130000 If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer. False
cpu_moves_tx_Tooltip_130020 If this is checked, visible CPU player's moves will be shown during the end turn phase.||This can help to keep a track on some of the CPU's locations and movements, but the end turn phase will also take longer. False
craft_goods_Tooltip_3f002d Craft goods False
crafts_Tooltip_670056 Crafts True
Crane's Wing_Tooltip_180004 Crane's Wing||Balanced army defence formation True
crescent_attack_Tooltip_68007b Crescent attack||This arranges your grouped ships into a crescent shape.||If you keep the strongest ships at the centre of the crescent the weaker ones will be protected at the back.||Once you have engaged the enemy you can move the ends of the crescent in to flank the enemy. False
crescent_envelop_Tooltip_580008 Crescent envelop||This arranges your grouped ships into a crescent shape.||As you move in to attack the enemy the ends of the crescent will flank them.||Once have engaged the enemy you can close in the ends of the crescent to trap them. False
current_missions_NewState_Text_4f0019 Current Missions True
custom_battles_Tooltip_32004d View the current online battles here. False
custom_name_NewState_Text_75002e this is a very long unit name True
cycle_arrow_holder_left_Tooltip_140010 Previous item False
cycle_arrow_holder_right_Tooltip_1d000f Next item False
daimyo_NewState_Tooltip_62006b Your daimyo||He is the head of your clan and will require a worthy son to follow in his footsteps.||Left-click to see his character details. False
daimyo_Tooltip_570066 This is your daimyo, the head of the clan, and his wife. True
daimyo_Tooltip_62006b Your daimyo||He is the head of your clan and will require a worthy son to follow in his footsteps.||Left-click to see his character details. False
damaged_NewState_Text_5d0054 Partially damaged False
damaged_Tooltip_5f0024 Damage||This building needs repair.||Click the repair button to the right to start repairing.||None of the building's effects will work until it is repaired. False
date_default_Tooltip_7a0001 Turn date||Each turn represents 2 weeks in game time. False
date_Episodic_Tooltip_7d0063 Turn number False
date_GrandCampaign_Tooltip_650008 Year||Each year lasts two turns, one turn for the season of summer and one turn for winter.|| The season of the year is represented by an icon to the left of the year. || Be aware of the year of the game and how long you are taking to complete tasks - the victory conditions have to be completed within a certain time period otherwise you will lose! False
date_Tooltip_260048 Click to sort by date. False
deal_type_title_left_break_alliance_Text_40062 Break alliance with: False
deal_type_title_left_embargo_Text_4d002b Stop trade with: False
deal_type_title_left_war_Text_5d003c Declare war against: False
declare_war_Tooltip_20 True
declare_war_tx_declare_war_Text_3a0006 Declare War False
declare_war_tx_war_declared_Text_3a0006 Declare War False
declare_war_tx_war_declared_Text_5e0006 War Declared False
default_text_NewState_Text_2a0018 No active missions False
defence_NewState_Text_630029 Defence False
defence_Tooltip_710023 This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet! False
defend_ping_Tooltip_7a0062 Defend ping True
defenses_NewState_Text_30017 City Defenses: False
defenses_Tooltip_11001d The longer a settlement is besieged, the more damage is done to its defences.||This will make it easier to capture when an attack is finally launched. False
defenses_Tooltip_20000f The longer a castle town is besieged, the more damage is done to its defences.||This will make it easier to capture when an attack is finally launched. True
demand_access_tx_NewState_Text_310012 Demand Access False
demand_access_tx_NewState_Text_51006b Demand Wife False
demand_access_tx_Tooltip_2d0026 Military access is used when one army needs to move across another nation's region without trespassing and causing a war.||Of course, it can also be abused and used to move armies into good positions for a surprise attack!||Granting access requires a great deal of trust.||The chance of acceptance depends greatly on the weight of your demands.||It will also depend on their overall relationship with you.||Select the nodes to choose how many turns you want to demand and then click on the accept button. False
demand_hostage_tx_NewState_Text_430066 Make Demand False
demand_hostage_tx_NewState_Text_5f001b Demand Hostage False
demand_regions_tx_NewState_Text_490005 Demand Regions False
demand_regions_tx_Tooltip_7c001a Their regions for the selected theatre are listed below and in red on the region map above.||Select regions to demand by checking the box to the right of the region's name||Selected regions will be highlighted on the map to give you an idea of their strategic value.||Switch theatre views on the region map to list the regions for that theatre.||When you return to the offers and demands panel the selected regions will be listed in your demands. False
demand_tech_tx_NewState_Text_320013 Demand Technology False
demand_tech_tx_Tooltip_630028 Technology is needed for certain units and buildings, as well as adding various bonuses to your nation.||There are three different types of technology to choose from - military, science and enlightenment. False
demands_title_faction_left_Text_29006c Your Demands False
demands_title_faction_left_Tooltip_310052 You can add demands by selecting the options to the left and remove them by left-clicking on them.||You can make as many demands as you wish before making the proposal.||Your offers are displayed on the left to make it simpler to balance your offers and demands. False
demands_title_faction_left_Tooltip_34001e This section shows all the demands you are making as part of your diplomatic proposal. || Use the buttons to the far-left to make demands which will get added here. || Your offers are shown to the left to make it simpler for you to compose a balanced proposal. || Once you have finished, click on the send proposal button. || You can remove offers or demands by clicking on the cross next to them. False
demands_title_faction_left_Tooltip_490034 Add demands using the diplomatic buttons in your section.||Once you have sent a proposal, the other clan will respond. False
demands_title_faction_right_Text_510018 Their Offers False
demands_title_faction_right_Tooltip_1e0019 Review their offers below, then either accept, refuse or make a counter-proposal. False
demands_title_faction_right_Tooltip_3d001f Balance their offers against their demands to make sure you're getting a good deal.||If they are a rich nation any money offers should be generous.||If you are not happy with the offers you can make a counteroffer. False
demands_title_faction_right_Tooltip_41007d Select from the options below to add them to the demands section of your diplomatic proposal. || Once you have picked all your demands click the accept button. || You can then choose to add more offers or demands or send your proposal. False
deployed_tx_NewState_Text_14003e Deployed False
deployment_order_allied_NewState_Text_4a0068 deploys first False
deployment_order_allied_second_Text_3e0076 deploys second False
deployment_order_first_Text_40002e must deploy first False
deployment_order_first_Tooltip_18006a This general being of lower rank than his opponent is forced to deploy first False
deployment_order_first_Tooltip_6a0048 This general being of lower rank than his opponent is forced to deploy first False
deployment_order_first_Tooltip_7f0023 This general, being of lower rank than his opponent, is forced to deploy first. False
deployment_order_second_balloon_Tooltip_6d0019 This general has the balloon bonus which allows him to see the enemy deploy first. False
deployment_order_second_Text_3e0076 deploys second False
deployment_order_second_Tooltip_170029 This general being of higher rank than his opponent gets to see the enemy deploy first False
deployment_order_second_Tooltip_1c0032 This general being of higher rank than his opponent gets to see the enemy deploy first False
deployment_order_second_Tooltip_f005f This general, being of higher rank than his opponent, gets to see the enemy deploy first. False
descr_tx_they_Text_780004 This clan has declared war on you: True
descr_tx_they_Text_7b0064 You have elected to declare war on: False
descr_tx_they_Text_f0060 This nation has declared war on you: False
descr_tx_you_Text_7b0064 You have elected to declare war on: False
description_txt_NewState_Text_110007 Take control of the French fleet at The Battle of Algeciras Bay, learning the rudiments of naval combat until you can tame both your enemies and the sea itself! False
description_txt_NewState_Text_3a003a Set during the Siege of Toulon, you will be given command of the French artillery battery. Aided by Napoleon's most trusted aide, you will learn the art of warfare in the defeat of the British army. False
description_txt_NewState_Text_4f005e ... Being a Practical Accounting for Military Officers of the Rudimentary Arts of GENERALSHIP. In the main Comprising INSTRUCTION in the Methods of Drill, Formation and the Corrective Purposes of Discipline upon formed Bodies of Men. False
description_txt_NewState_Text_550060 Set during Napoleon's youth, you will learn the basics of Total War's campaign game with the help of Louis Alexandre Berthier, Napoleon's most trusted staff officer. His help will guide you through the various trials that Napoleon encountered during his early life, culminating in the Siege of Toulon. False
description_txt_NewState_Text_6002d ... A Rehearsal of high seas adventure, including GENUINE naval stratagems, to set a fire in the Blood of all Jolly Tars! False
details_title_NewState_Text_3c0013 Battle Statistics False
details_title_NewState_Text_5a0012 Battle Details True
details_title_NewState_Text_68002a Details False
details_title_Tooltip_10002f Below are statistics for each of your units, including the ones you lost in the battle. True
details_title_Tooltip_10076 Here you can see a character's age, the level of their abilities and find their current location on the campaign map.||Mouse over each of the details for more information. False
diplomat_Tooltip_160024 Pay close attention to a diplomat's responses - even if they agree to terms, they may not be happy about it! True
distance_frame_NewState_Tooltip_370069 The further away a force is from its nation's capital, the more expensive its commander will be to enlist, reflecting the logistical cost of getting him to his post. || Once enlisted, a commander immediately joins his force. False
dock_bottom_NewState_Text_350005 For the duration of each of the battle tutorials all keyboard settings will be reset to their defaults. True
DoubleLineScreened_Tooltip_3d0063 Double line screened||The first line is used to look for hidden enemies ahead of the main group.||If you are ambushed then the first line will take most of the attack while your stronger units will be safe and ready to counter-attack. False
DoubleLineScreened_Tooltip_57005b Double line screened||This arranges your grouped units into two lines.||The first line will be made up of light infantry and light cavalry.||Any line infantry, line cavalry and artillery will make up the second line.||The first line will be used to look for hidden enemies ahead of the main group.||If you are ambushed then the first line will take most of the attack while your stronger units will be safe and ready to counter-attack. False
DoubleLineStandard_Tooltip_58003d Double line standard||In this formation the infantry and artillery can support each other while the cavalry can be held in reserve to provide support in defence or sent in to attack the enemies flanks. False
DoubleLineStandard_Tooltip_73000a Double line standard||This arranges all grouped units into two lines.||Infantry and artillery will be placed in the first line with cavalry in the second.||The infantry and artillery can support each other while the cavalry can be held in reserve to provide support in defence or sent in to attack the enemies flanks. False
dropdown_AI_strength_Tooltip_7f002e AI strength will have an effect on the difficulty of the battle.||Select the strength according to your own preference and skill. False
dropdown_army_size_Tooltip_340032 Increasing the available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way! False
dropdown_army_size_Tooltip_570039 Increasing your available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way! False
dropdown_spectators_Tooltip_260048 Set the number of spectators of your battles here. False
dropdown_time_limit_Tooltip_5c000f A battle with a set time limit will end when the time is up.||If this happens, the defending army will win the battle.||With no time limit set, the battle will simply play out until one army is victorious. False
dropdown_time_of_day_Tooltip_a005d Choose what time of day you can start the battle in.||On the battle map time will pass - a battle starting in the morning can pass into evening if it lasts long enough! False
dropdown_time_period_Tooltip_4c001c This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences. False
dropdown_time_period_Tooltip_4c003c This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences. False
dropdown_weather_Tooltip_560059 Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it. False
dropdown_weather_Tooltip_760059 Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it. False
dropdown_wind_Tooltip_5b0063 Wind will have the most influence on sea battles.||Be it gale or gust, keep the wind type and direction in mind when engaging the enemy, and use it to gain the upper hand.||Sailing against a wind can slow down your ship, but if you manage to get the wind behind you, it can be used to your advantage. False
dropin_tx_NewState_Text_280069 Enable drop-in battles: False
dropin_tx_Tooltip_250048 If this box is checked you will occasionally get the option to join other player's battles. || When entering a battle, players can choose to play it as a drop-in battle. || If this option is chosen, the game will search for current online players to drop-in and take on the AI role. || Once the battle is over, the player who dropped-in will be returned to their campaign, the progress of which is saved whilst they are away. False
dropin_tx_Tooltip_30005b If you have this box checked you will occasionally get the option to join in on other player's battles. || When entering a battle, players can choose to play it as a drop-in battle. || If this option is chosen, the game will search for current online players to drop-in and take on the AI role. || Once the battle is over, the player who dropped-in will be returned to their campaign. || When a player drops-in on another player's game, their progress in their current campaign will be saved and they will return straight back to it afterwards. False
dropin_tx_Tooltip_500070 Drop-in battles give players the option to replace the AI with real online opponents. True
dropin_tx_Tooltip_600067 Click here to enable drop-in battles.||This will give players the option to replace the AI in battle and fight real opponents instead. False
duel_Tooltip_350050 Duelling is the proper way to resolve disagreements and disputes.||This button will open up the Duel panel which will give you more tips about duelling and its use. False
duration_tx_NewState_Text_130017 Duration: False
dy_alliegence_Allied_Text_680040 ( Allied ) False
dy_alliegence_Opposed_Text_30058 ( Enemy ) False
dy_annual-income_Tooltip_30005d This will be added to your treasury next turn.||This is calculated from your incomings and outgoings as detailed above. False
dy_army-upkeep_Tooltip_3a0065 Amount of money per turn to support your armies.||Disband units to reduce this figure.||Armies are made up of units.||Each unit has an upkeep cost in its unit details panel.||Units that are not doing anything are simply wasting money.||Disband them or move them where they are needed. False
dy_attribute_title_NewState_Text_a003c Rank False
dy_attribute_title_Tooltip_45000e This shows the character's attribute in their chosen field. False
dy_banner_Tooltip_36002b Men onboard False
dy_building_title_NewState_Text_60039 Missions False
dy_building_title_Tooltip_690068 This is your Missions details panel.||From time to time you will be assigned missions which will help develop your empire. All information on those missions will be stored here.||The panel is split between two tabs - your Active Missions and Missions Log. Click on these tabs to switch between the two.||Move your cursor over the different areas below for more information. False
dy_building_title_Tooltip_7b001b You can learn about the building's effects and background here.||Once constructed, more building effects may appear here.||Move your cursor over the sections below for more details. False
dy_build-policy_Tooltip_250061 Build policy||When construction is being managed automatically, the buildings constructed will depend on your build policy.||Use the arrows to the left and right to select different build policies. False
dy_chance_Tooltip_340069 Your chance of success.||If this is too low it may be prudent to either pick another target or cancel the action altogether. False
dy_chapter_NewState_Text_3e0013 The Making of a Reputation False
dy_chapter_NewState_Text_5d006d Chapter I False
dy_command_NewState_Text_2f007d Base Command False
dy_cost_insufficient_funds_Tooltip_3f005b You have insufficient funds to enlist this commander. False
dy_cost_normal_Tooltip_270020 Recruitment cost depends on a commander's skill and the distance they have to travel to their new force. || The distance from the capital is shown at the top-right of the panel. || Once a commander is recruited they join their force immediately. False
dy_countdown_NewState_Text_300031 10 False
dy_date_NewState_Text_6b007c Turn: False
dy_date_Tooltip_5a0070 The year of your campaign at the time of saving. False
dy_defenses_NewState_Text_a0020 None False
dy_defenses_Tooltip_11001d The longer a settlement is besieged, the more damage is done to its defences.||This will make it easier to capture when an attack is finally launched. False
dy_description_Tooltip_2003f This panel contains details on the battle about to take place.||It shows the size of both armies or navies, information on the location of the battle and any reinforcements either side may have.||Move your cursor over the areas below for more information. False
dy_event_NewState_Text_3c0077 Provinces lost True
dy_experience_0_Tooltip_5f004b Experience: 0 False
dy_experience_1_Tooltip_5f004a Experience: 1 False
dy_experience_2_Tooltip_5f0049 Experience: 2 False
dy_experience_3_Tooltip_5f0048 Experience: 3 False
dy_experience_4_Tooltip_5f004f Experience: 4 False
dy_experience_5_Tooltip_5f004e Experience: 5 False
dy_experience_6_Tooltip_5f004d Experience: 6 False
dy_experience_7_Tooltip_5f004c Experience: 7 False
dy_experience_8_Tooltip_5f0043 Experience: 8 False
dy_experience_9_Tooltip_5f0042 Experience: 9 False
dy_faction_difficulty_NewState_Text_210050 Starting Regions: False
dy_faction_difficulty_NewState_Tooltip_480019 These are highlighted on the map in green.||Each clan will have a different starting province or provinces. True
dy_faction_name_NewState_Tooltip_7b006f Emergent nation False
dy_faction_name_Tooltip_3b0079 This is the target's nationality and your nation's political standing with them.||You can perform this action on any character, whether you are at war, neutral or allied to their nation. False
DY_faction_NewState_Text_10026 clan name True
dy_faction_stance_Tooltip_3b0079 This is the target's nationality and your nation's political standing with them.||You can perform this action on any character, whether you are at war, neutral or allied to their nation. False
dy_funds_Tooltip_6e0037 You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards. False
dy_general_name_NewState_Text_540004 Character Traits False
dy_general_Tooltip_360002 The enemy general.||Generals can have a great effect on their troops on the battlefield, so it is wise to study the details and attribute level of an enemy general before committing to a battle. True
dy_general_Tooltip_53002a The enemy leader for this battle.||Their presence can help boost the morale of the other men and their own experiences and traits can affect the outcome of the battle. False
dy_general_Tooltip_7f0034 Your leader for this battle.||Their presence can help boost the morale of the other men and their own experiences and traits can affect the outcome of the battle. False
dy_government_Tooltip_510001 There are three types of government: absolute monarchy, constitutional monarchy and a republic.||Each government type has its own distinct effect - happiness, diplomacy and economic factors will all behave differently according to which type is in power.||To find out more about your government see the ministers tab and mouse over your government's type. False
dy_government_Tooltip_b0055 Each government type has its own distinct effect - happiness, diplomacy and economic factors will all behave differently according to which type is in power.||To find out more about your government see the ministers tab and mouse over your government's type. False
dy_home-region_Tooltip_7a007c This is your nation's capital. False
dy_income_lower_Tooltip_1d000e Total lower class tax income.||Changing the lower class tax level sliders will affect this number. False
dy_income_lower_Tooltip_6c0059 Total lowest class tax income for this theatre.||Changing the lowest class tax level sliders will affect this number. False
dy_income_upper_Tooltip_360005 Total ruling class tax income. ||Changing the ruling class tax level sliders will affect this number. False
dy_income_upper_Tooltip_6c0059 Total higher class tax income for this theatre.||Changing the higher class tax level sliders will affect this number. False
dy_leader_Tooltip_7b0027 Your clan's daimyo. True
dy_men_Tooltip_14005d Number of men in this unit.||The maximum number of men you can have in this unit is shown in brackets.||If the unit is missing men you can use the replenish button to maximise the numbers again.||Fresh units will dilute the overall experience of a unit. False
dy_miniflag1_Tooltip_560074 Player 1 False
dy_miniflag2_Tooltip_550074 Player 2 False
dy_name_NewState_Text_40003 Command: False
dy_name_NewState_Text_6e007e Spectators: False
dy_name_open_Text_1e000a open False
dy_navy-upkeep_Tooltip_50034 Amount of money per turn to support your fleets.||Disband ships to reduce this figure.||Fleets are made up of ships.||Each ship has an upkeep cost in its ship details panel.||Ships that are not doing anything are wasting money.||Disband them or move them where they will be useful. True
dy_navy-upkeep_Tooltip_710014 Amount of money per turn to support your naval fleets.||Disband ships to reduce this figure.||Fleets are made up of ships.||Each ship has an upkeep cost in its ship details panel.||Ships that are not doing anything are wasting money.||Disband them or move them where they will be useful. False
dy_next_level_Tooltip_510066 XP needed before next rank acquired True
dy_number_Tooltip_50062 The enemies' reinforcements for this battle.||Reinforcements are taken from any armies or navies nearby when the battle is declared.||Reinforcements will be brought in to replace any units or fleets you rout or destroy. False
dy_number_Tooltip_d0011 Reinforcements are taken from any armies or navies nearby when the battle is declared.||If your force is not at full capacity you can augment it with reinforcements.||If you have a routing unit or fleet you can bring on a replacement.||Once brought on you can control a reinforcing unit much like any other unit.||There is a maximum of twenty units allowed in battle at one time. False
dy_other_Tooltip_110002 Income gained from other sources such as payments from diplomatic negotiations and protectorates. False
dy_other_Tooltip_1a0063 Income gained from other sources such as payments from diplomatic negotiations and any vassal clans. True
dy_other_Tooltip_610008 Income gained from other sources such as payments from diplomacy negotiations. False
dy_player_no_Tooltip_420077 This shows the number of players in the alliance and the maximum number allowed. False
dy_points_to_spend_Tooltip_48002d Veteran skill points||Skill points are gained when a veteran reaches a new rank.||They can be used to purchase new skills for the unit. True
dy_policing_Tooltip_25004a Amount of money per turn to support your town watch.||To keep the peace, every settlement needs militia (or town watch) to enforce public order. This is known as repression.||Public order is kept by keeping your population happy and repressing any trouble.||The more unhappy a population, the more repression you will need.||Some settlements will need less repression than others and you can disband some units to save money.||Public order details can be found in your settlement details panel.||From this you can judge how much repression is needed. False
dy_policing_Tooltip_480004 Amount of money per turn to support your town watch.||To keep the peace, every castle town needs militia (or town watch) to enforce public order. This is known as repression.||Public order is kept by keeping your population happy and repressing any trouble.||The more unhappy a population, the more repression you will need.||Some castle towns will need less repression than others and you can disband some units to save money.||Public order details can be found in your castle town details panel.||From this you can judge how much repression is needed. True
dy_Population_Tooltip_16001a Population||As the population increases, more slots appear.||These slots can be built upon to develop your region.||The growth section to the left will help guide you on how to increase this number. False
dy_population_Tooltip_73001c This is the population of your nation across all your regions. False
dy_Population_Tooltip_7e005a Population||This is the current total population of this region.||The section to the left shows the influences on population growth. False
dy_prestige_Tooltip_3f000f Your prestige depends on how you measure up against other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in the technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. False
dy_previous_xp_Tooltip_57003f Pre-battle XP True
dy_region_name_castle3_Text_51007a Region 3 True
dy_region_name_castle4_Text_56007a Region 4 True
DY_region_NewState_Text_c0031 province name True
dy_region_Tooltip_6a007b Selected region False
DY_result_normal_defeat_Text_740062 Defeat! False
DY_result_normal_victory_Text_4e0023 Victory! False
dy_sap_points_NewState_Text_30 0 False
dy_season_Tooltip_360064 The season of your campaign at the time for saving. False
dy_slot1_open_Text_570045 [open] False
dy_slot1_open_Tooltip_7b004d This spectator slot is available. True
dy_state-religion_Tooltip_60023 State religion is determined by your nation's leader.||Individual regions have their own religion and their happiness may be affected if it differs from the state's.||Nations with the same religion will find common ground together and are more likely to get on.||This is an important factor when engaging in diplomacy. False
dy_sum_credit_Tooltip_56005e The total of your incomings.||Your upkeep costs will be deducted from this to create your total income for the next turn.||Your tax, trade and other incomes (as detailed above) make up this sum. False
dy_sum_debit_Tooltip_4d0031 The total of your outgoings.||This will be taken from your incomings to create your total income for the next turn.||Your army, naval and town watch upkeep costs make up this total. False
dy_target_NewState_Tooltip_e007b This is the target of your agent's action.||Choose the target with the highest chance of success. False
dy_target_Tooltip_e007b This is the target of your agent's action.||Choose the target with the highest chance of success. False
dy_tax-income_NewState_Tooltip_3f0066 This is the income you gain from taxing the wealth of all your regions. False
dy_tax-income_Tooltip_6c001d Income gained from taxing the wealth of all your provinces.||This number is based on your current tax rate.||If you change the tax rate before the next turn this will change accordingly. True
dy_tax-income_Tooltip_7f0063 Income gained from taxing the wealth of all your regions.||This number is based on your current tax settings.||If you change the tax levels before the next turn this will change accordingly.||To change tax levels, and to see more information on your taxes, see the tax tab of this panel.||To see each region's individual tax details, view the region capital's settlement details panel. False
dy_terrain_Tooltip_30040 Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! False
DY_text_Defeat!_Text_740062 Defeat! False
DY_text_NewState_Text_7a006a TestingTesting 123.. True
dy_text_Tooltip_510051 Skill tree||This button takes you to a character's skill tree, where you can pick new skills or higher increments of existing skills.||Each time a character's rank increases, they get the option to pick new skills. False
DY_text_Victory!_Text_4e0023 Victory! False
dy_theatre_Tooltip_3b0037 Currently selected theatre||Each theatre has its own tax settings.||Use the arrows to the left and right of the theatre banner to switch theatres. False
dy_time_Tooltip_19005c You can change the time period of the battle on the previous screen.||The available units for recruitment are dependant on the time period.||Late period battles will make more units available to you. False
dy_title_buildings_Text_5f006e Buildings Constructed False
dy_title_NewState_Text_1d005b Attrition False
dy_title_NewState_Text_2b0069 Building Constructed False
dy_title_NewState_Text_2b0076 Naval Blockade False
dy_title_NewState_Text_2c0046 Sabotage Success! False
dy_title_NewState_Text_300076 Traits & Ancillaries Gained False
dy_title_NewState_Text_320004 Agent Recruited False
dy_title_NewState_Text_36007f Election Results False
dy_title_NewState_Text_390076 Royal Marriage False
dy_title_NewState_Text_3c004e Riots! False
dy_title_NewState_Text_480067 Technology Advances False
dy_title_NewState_Text_4e0007 Unit Recruited False
dy_title_NewState_Text_4e0026 Unit Routs! False
dy_title_NewState_Text_520035 Capital Lost! False
dy_title_NewState_Text_610035 Duel Challenge Received False
dy_title_NewState_Text_700068 Assassination Success! False
dy_title_NewState_Text_780072 Revolution! False
dy_title_sea_1v1_Text_670044 Sea Battles, 1 on 1 False
dy_title_sea_2v2_Text_640047 Sea Battles, 2 on 2 False
dy_title_sea_3v3_Text_650046 Sea Battles, 3 on 3 False
dy_title_sea_4v4_Text_670044 Sea Battles, 4 on 4 False
dy_title_tx_ally_attacked_Text_70017 Ally Attacked! False
dy_title_tx_ally_declares_war_on_ally_Text_35007a Ally Declares War on Ally! False
dy_title_tx_ally_declares_war_Text_560020 Ally Declares War! False
dy_title_units_Text_21001b Units Recruited False
dy_total_Tooltip_5a006a This money will be added to your funds next turn.||It is the total tax income for your nation.||Changing any of the tax level sliders will affect this number. False
dy_total_Tooltip_70004b This money will be added to your funds next turn.||When added to the total tax incomes for the other theatres you will get the total tax income for your nation.||Changing any of the tax level sliders will affect this number. False
dy_trade_Tooltip_70036 tx_trade_Tooltip_6d0065 True
dy_trade_Tooltip_7a0056 Income gained from exporting your nation's resources to your trade partners via trade routes.||Throughout your regions you will have trade resources such as sugar, coffee and tobacco.||These are shipped in to your region's capital.||If the trade supply exceeds the demand, the surplus is exported through international trade routes to your trade partners.||To increase this income develop trade resources and make more trade partners.||You can see a breakdown of your supply and exports in the trade tab of this panel. False
dy_treasury_Tooltip_7a0062 Next turn, your income (detailed below) will be added to this.||Your treasury is the total sum of money you have available to spend on building and recruitment for this turn. False
dy_turns_Tooltip_550071 Rather than trying to take this city by force, you could try waiting them out.||If you can besiege them for this many turns they will surrender.||However, you could also be attacked while waiting, either by them or by another army. False
dy_value_Tooltip_10011 A unit with high morale is less likely to rout in the face of trouble.||Gaining experience on the battlefield will improve morale for this unit. False
dy_value_Tooltip_180076 This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack. False
dy_value_Tooltip_1f006e You can improve the range of your guns by researching rifled cannons.||This can be done in the naval technology panel. False
dy_value_Tooltip_20066 This increases a unit's melee attack when charging in.||Researching a new model bayonet will improve this bonus. False
dy_value_Tooltip_250057 Unlike the upkeep cost, this is a one off payment. False
dy_value_Tooltip_250077 Unlike the upkeep cost, this is a one off payment. False
dy_value_Tooltip_2a0034 A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges. False
dy_value_Tooltip_3b004c This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology. False
dy_value_Tooltip_410033 This reflects the likelihood of hitting the enemy by fire.||Gaining experience in battle will improve this value. False
dy_value_Tooltip_42004e The hull strength determines how much damage this unit will receive when hit.||You can strengthen a hull by researching seasoning in naval technology. False
dy_value_Tooltip_4b0023 Number of guns for this unit.||If these guns are destroyed during battle they will become unusable.||They will be repaired for the next battle as long as you have enough troops left in the unit to man the artillery. False
dy_value_Tooltip_510060 This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||To reduce the chance of misfires you could research the percussion cap in military technology.||This will be raised by gaining experience in battle. False
dy_value_Tooltip_550022 This determines the amount of damage your guns will inflict on an enemy target. False
dy_value_Tooltip_5b006d You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep. False
dy_value_Tooltip_5d005a This determines the speed this ship can change course.||Different ships have different sailing characteristics. False
dy_value_Tooltip_5f001a You can improve the speed of this unit by researching copper bottoms in the naval technology. False
dy_value_Tooltip_6f0058 The amount of ammunition this unit can carry into battle.||Once this has been used up the unit will be forced to switch to melee mode for any more fighting.||After the battle ammunition will be fully replenished. False
dy_value_Tooltip_710023 This determines the chance of your unit getting hit while in melee.||Unfortunately this is only for melee mode and will provide no protection from a bullet! False
dy_value_Tooltip_750022 This determines the amount of damage your guns will inflict on an enemy target. False
dy_value_Tooltip_7c0027 Number of guns for this unit.||Damaged guns can be repaired at sea or in ports. False
dy_value_Tooltip_a0034 A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges. False
dy_value_Tooltip_c0016 A unit with high morale is less likely to rout in the face of trouble.||If your artillery routs, they will leave the artillery unmanned and unusable!||Gaining experience on the battlefield will improve morale for this unit. False
dy_value_Tooltip_e005f This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||Gaining experience and researching sheet lead cartridges in naval technology will improve this skill. False
dy_weather_Tooltip_22004b Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms, resulting in slower firing rates and even misfires.||A soggy battlefield will stop cannonballs from bouncing so much, meaning they will not travel as far and do less damage.||Movement can be affected as well, heavy snowfalls will slow down an army as it struggles through it. False
dy_wind-gauge_Tooltip_150032 This shows whether the wind is in your favour or not.||This will depend upon the wind direction and whether you are sailing against it or with it.||Try to sail with the wind where possible as this will increase your speed. False
dy_xp_earned_NewState_Tooltip_5f0062 Experience points earned in this battle. True
dy_xp_earned_Tooltip_220013 XP earned True
east_africa_Tooltip_460040 Straits of Madagascar||Trade theatre for East Africa.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! False
east_indies_Tooltip_6b0076 East Indies||Trade theatre for the East Indies.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! False
effect_1_NewState_Text_20055 Unlocks at rank 7 True
effect_1_NewState_Text_20056 Unlocks at rank 4 True
effect_1_NewState_Text_28005d Unlocks at rank 1 (1 star) True
effect_1_NewState_Text_320053 Unlocks at rank 10 True
effect1_Tooltip_30006a Tax Efficiency False
effect1_Tooltip_d0026 Prestige False
effect2_Tooltip_63005b Repression False
effect2_Tooltip_b0043 Diplomacy False
effect3_Tooltip_5b007a Ministers' effectiveness False
effect3_Tooltip_650057 Land Upkeep Cost False
effect3_Tooltip_6b0059 Army Upkeep Cost False
effects_icons1_army_research_Tooltip_80016 Army research False
effects_icons1_diplomacy_Tooltip_b0043 Diplomacy False
effects_icons1_economic_growth_Tooltip_7f0061 Economic growth False
effects_icons1_garrison_effect_Tooltip_6e0064 Garrison effect False
effects_icons1_land_recruit_cost_Tooltip_1a004a Army recruitment cost False
effects_icons1_land_upkeep_cost_Tooltip_4b0079 Army upkeep cost False
effects_icons1_ministers_effectiveness_Tooltip_f002e Minister's effectiveness False
effects_icons1_naval_recruit_cost_Tooltip_660045 Naval recruitment cost False
effects_icons1_naval_upkeep_cost_Tooltip_550014 Naval upkeep cost False
effects_icons1_navy_research_Tooltip_3a0057 Naval research False
effects_icons1_policing_costs_Tooltip_6b000a Policing costs False
effects_icons1_prestige_Tooltip_d0026 Prestige False
effects_icons1_repression_Tooltip_63005b Repression False
effects_icons1_tax_efficiency_Tooltip_30004a Tax efficiency False
effects_icons1_trade_efficiency_Tooltip_470036 Trade efficiency False
effects_icons2_army_research_Tooltip_80016 Army research False
effects_icons2_diplomacy_Tooltip_b0043 Diplomacy False
effects_icons2_economic_growth_Tooltip_7f0061 Economic growth False
effects_icons2_garrison_effect_Tooltip_6e0064 Garrison effect False
effects_icons2_land_recruit_cost_Tooltip_69004a Army recruitment costs False
effects_icons2_land_upkeep_cost_Tooltip_4b000a Army upkeep costs False
effects_icons2_naval_recruit_cost_Tooltip_660045 Naval recruitment cost False
effects_icons2_naval_upkeep_cost_Tooltip_260014 Naval upkeep costs False
effects_icons2_navy_research_Tooltip_3a0057 Naval research False
effects_icons2_policing_costs_Tooltip_6b000a Policing costs False
effects_icons2_prestige_Tooltip_d0026 Prestige False
effects_icons2_repression_Tooltip_63005b Repression False
effects_icons2_tax_efficiency_Tooltip_30004a Tax efficiency False
effects_icons2_Tooltip_f002e Minister's effectiveness False
effects_icons2_trade_efficiency_Tooltip_470036 Trade efficiency False
effects_icons3_army_research_Tooltip_80016 Army research False
effects_icons3_diplomacy_Tooltip_b0043 Diplomacy False
effects_icons3_economic_growth_Tooltip_7f0061 Economic growth False
effects_icons3_garrison_effect_Tooltip_6e0064 Garrison effect False
effects_icons3_land_recruit_cost_Tooltip_69004a Army recruitment costs False
effects_icons3_land_upkeep_cost_Tooltip_4b000a Army upkeep costs False
effects_icons3_ministers_effectiveness_Tooltip_f002e Minister's effectiveness False
effects_icons3_naval_recruit_cost_Tooltip_660045 Naval recruitment cost False
effects_icons3_naval_upkeep_cost_Tooltip_550014 Naval upkeep cost False
effects_icons3_navy_research_Tooltip_3a0057 Naval research False
effects_icons3_policing_costs_Tooltip_6b000a Policing costs False
effects_icons3_prestige_Tooltip_d0026 Prestige False
effects_icons3_repression_Tooltip_63005b Repression False
effects_icons3_tax_efficiency_Tooltip_30004a Tax efficiency False
effects_icons3_trade_efficiency_Tooltip_470036 Trade efficiency False
Effects_NewState_Text_770033 Effects False
effects_title_Building_Text_770033 Effects False
effects_title_Building_Tooltip_160047 Each building will have different effects once built. For example, they can affect units, wealth, repression or public happiness.||By viewing these effects you can choose buildings that will provide the biggest boosts to the areas you want.||If the building is damaged it will cease to provide the effects until repaired.||Move your cursors over the effects icons for more details. False
effects_title_Building_Tooltip_c002e Each building will have different effects once built. For example, they can affect units, wealth, repression or public happiness.||By viewing these effects you can choose buildings that will provide the biggest boosts to the areas you want.||If the building is damaged it will cease to provide the effects until repaired.||Move your cursor over the effects icons for more details. False
effects_title_Technology_Text_770033 Effects False
effects_title_Technology_Tooltip_6e0022 These are the effects this technology will have if you False
Effects_Tooltip_1a0062 The icons below show the effects your current tax level settings are having on the two classes.||You will notice that the two classes are affected differently by tax levels.||High taxes for the lower classes reduce population growth as they make up the majority of the populace.||The ruling classes are responsible for much of the wealth of a region, so taxing them at high rates will reduce town wealth and town wealth growth||Rich or poor, all are alike in one aspect - a shared dislike of taxes.||The higher tax levels are set, the unhappier both classes will be.||If you move the tax level sliders you will notice that these effects will change accordingly.||Move your cursor over the icons below to see the specific values of each effect. False
Effects_Tooltip_360064 The icons below show the effects your current tax level settings are having on the two classes.||You will notice that the two classes are affected differently by tax levels.||High taxes for the lowest class reduce population growth as they make up the majority of the populace.||The upper classes are responsible for much of the wealth of a region, so taxing them at high rates will reduce town wealth and town wealth growth||Rich or poor, all are alike in one aspect - a shared dislike of taxes.||The higher tax levels are set, the unhappier both classes will be.||If you move the tax level sliders you will notice that these effects will change accordingly.||Move your cursor over the icons below to see the specific values of each effect. False
Effects_Tooltip_5f0077 The icons below show the effects your current tax level settings are having on the two classes. || High taxes will reduce economic growth for both classes and make them unhappier.||As you move the tax level sliders you will notice that the effects change accordingly.|| Move your cursor over the icons to see the specific values of each effect. False
election_turns_Tooltip_280024 Next election||If you want to keep your current cabinet and your popularity is low, you only have this long to turn public opinion around!||You could try dropping tax to a low rate for a quick fix, but it may be too late. False
embed_Tooltip_2a004d Your rakes have the ability to infiltrate and spy on armies and settlements.||Through their watchful eyes you can learn details about other nations that may otherwise be hidden from you.||To see these details, simply left-click on the army or settlement your rake has infiltrated.||Discovery is always a risk, and even if your rake evades death or capture, your nation will be looked upon with suspicion.||If your chance of success is low you may want to think twice before an infiltration attempt. False
embed_Tooltip_2b000e Your spies have the ability to infiltrate and spy on armies and settlements.|| Through their watchful eyes you can gather information about other nations that may otherwise be hidden from you.|| To see the information, simply left-click on the infiltrated army or city.|| Discovery is always a risk, and even if your spy evades death or capture your nation will be looked upon with suspicion from then on.|| If the chance of success is low you may want to think twice before attempting an infiltration. False
embed_Tooltip_330046 Your spies have the ability to infiltrate and spy on armies and settlements.||Through their watchful eyes you can learn details about other nations that may otherwise be hidden from you.||To see these details, simply left-click on the army or settlement your spy has infiltrated.||Discovery is always a risk, and even if your spy evades death or capture, your nation will be looked upon with suspicion.||If your chance of success is low you may want to think twice before an infiltration attempt. False
emblem_enl_Tooltip_10060 This is the philosophy technology.||Philosophy technology includes political thought and economic ideas.||These can improve your wealth and cut some recruitment and building costs. False
emblem_enl_Tooltip_1a003a Philosophy||This technology includes political thought and economic ideas.||This can improve your wealth and cut some recruitment and building costs.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. False
emblem_ind_Tooltip_78000c This is the industrial technology tab.||This technology tree is divided into three branches - agriculture, metal and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them. False
emblem_mil_Tooltip_42002b This is the military technologies tab.||Military technology helps to manufacture and improve weapons, and devise new battle tactics and formations.||If you wish to improve your armies and navies you will want to steal something from here.||This tab is split between three different trees; military, ordnance and naval technology.||Move your cursor over the different icons to see more information about them. False
end_alliance_Tooltip_3c0050 If you cancel an alliance you will lose all the advantages associated with allied nations.||You may wish to do this if your ally has an enemy you want to impress. False
end_alliance_Tooltip_730065 Cancelling an alliance will means you will not be able to call upon that ally in the event of war. False
end_trade_Tooltip_3b0061 Cancelling a trade partnership will close all trade routes between the two nations.||You will lose any trade income from this nation if you cancel this.||It will also cut them off from your trade exports, this may deprive them of valuable resources. False
end_trade_Tooltip_8000c Cancelling a trade partnership will close all trade routes between the two clans.||You will lose any trade income from this clan and it will cut them off from your trade exports. False
end_trade_tx_NewState_Text_7f000d Do you want to end your trade agreement with this country? False
end_turn_date_NewState_Text_40007 1460 False
enemies_NewState_Text_5c003a Enemies: False
enemies_Tooltip_1e0023 Making enemies can be unavoidable, but try to choose your enemies as carefully as your friends.||If your share enemies with the nation you are negotiating with, they may see a common ground between you and be more open to your offers. False
enemies_Tooltip_63002f A shared enemy may prove useful in gaining this clan's trust.||On the other hand, if you are allied with one of their enemies you may be viewed with suspicion. False
enemies_Tooltip_68004d Choose your enemies as carefully as your friends.||In negotiations, a shared enemy may prove to be an advantage. False
enemies_Tooltip_710051 A shared enemy is a sign that you are both on the same page and may prove useful in gaining this nation's trust.||On the other hand, if you are allied with one of their enemies you may be viewed with suspicion. False
enemy_combatants_header_Tooltip_3f0062 Compare your enemies'details to your own to judge your chances of victory and to be fully prepared for the fight ahead. False
enemy_combatants_header_Tooltip_4f0032 Compare your enemies' details to your own to judge your chances of victory and to be fully prepared for the fight ahead. False
entities_title_Gentlemen_Text_110046 Gentlemen False
entities_title_Gentlemen_Tooltip_6f0043 Your agent assigned to the task.||Right-click on his portrait to open up his details panel. False
entities_title_Universities_Text_4a0068 Educational Buildings False
entities_title_Universities_Tooltip_5e0047 You can research one item at a time for every educational building you have.||Your educational buildings are shown below.||If any of your gentlemen are researching in one of the buildings there will be a gentlemen icon next to it.||Gentlemen will speed up any research undertaken there.||Once an item has been researched you can start another. False
EU_map_Tooltip_18005e Any green areas on this map show the regions that the selected nation already controls.||This is important to know when choosing which nation to play as, as it will affect how you develop your empire.||Have a look at the other theatres - America and India - to see other regions the selected nation may own. False
EU_map_Tooltip_1e003b This shows the regions you control in Europe.||The regions in green are yours. False
europe_Tooltip_5c0077 Europe||America, Europe and India are theatres where you can develop cities, recruit armies and wage war.||This is where you build your empire. False
event_log_active_Text_57007f Event Log False
event_log_hover_Text_57007f Event Log False
event_log_inactive_Text_57007f Event Log False
event_log_selected_Text_57007f Event Log False
event_log_Tooltip_620072 View past events here. False
example_row_MainState_Text_6a000a Bohemia and Morawia False
Exempt region.._NewState_Text_28005a Exempt region from tax False
Exempt region.._Tooltip_1d0010 Exempting a region from tax will be a massive boost to your population's happiness.||This is an effective way of dealing with an unruly region, and could stop any riots that have started or may be brewing.||Freeing this region from the burden of taxes will also help economic growth within the region. False
Exempt region.._Tooltip_66006f Exempting a region from tax will be a massive boost to your population's happiness.||This is an effective way of dealing with an unruly region, and could stop any riots that have started or may be brewing.||Freeing this region from the burden of taxes will also help population growth within the region. False
Experience_1_Tooltip_7f0041 Experience False
Experience_2_Tooltip_7f0041 Experience False
Experience_3_Tooltip_7f0041 Experience False
Experience_4_Tooltip_7f0041 Experience False
Experience_5_Tooltip_7f0041 Experience False
Experience_6_Tooltip_7f0041 Experience False
Experience_7_Tooltip_7f0041 Experience False
Experience_8_Tooltip_7f0041 Experience False
Experience_9_Tooltip_7f0041 Experience False
experience_current_Tooltip_120015 Current unit experience level True
experience_new_0_Tooltip_680041 Post-battle experience: 0||This is the experience this unit has gained in battle. False
experience_new_0_Tooltip_6a0049 Post-battle experience||This is the experience this unit has gained in battle. False
experience_new_0_Tooltip_6a0069 Post-battle experience||This is the experience this unit has gained in battle. False
experience_new_1_Tooltip_480040 Post-battle experience: 1||This is the experience this unit has gained in battle. False
experience_new_1_Tooltip_680040 Post-battle experience: 1||This is the experience this unit has gained in battle. False
experience_new_2_Tooltip_480043 Post-battle experience: 2||This is the experience this unit has gained in battle. False
experience_new_2_Tooltip_680043 Post-battle experience: 2||This is the experience this unit has gained in battle. False
experience_new_3_Tooltip_480042 Post-battle experience: 3||This is the experience this unit has gained in battle. False
experience_new_3_Tooltip_680042 Post-battle experience: 3||This is the experience this unit has gained in battle. False
experience_new_4_Tooltip_480045 Post-battle experience: 4||This is the experience this unit has gained in battle. False
experience_new_4_Tooltip_680045 Post-battle experience: 4||This is the experience this unit has gained in battle. False
experience_new_5_Tooltip_480044 Post-battle experience: 5||This is the experience this unit has gained in battle. False
experience_new_5_Tooltip_680044 Post-battle experience: 5||This is the experience this unit has gained in battle. False
experience_new_6_Tooltip_480047 Post-battle experience: 6||This is the experience this unit has gained in battle. False
experience_new_6_Tooltip_680047 Post-battle experience: 6||This is the experience this unit has gained in battle. False
experience_new_7_Tooltip_480046 Post-battle experience: 7||This is the experience this unit has gained in battle. False
experience_new_7_Tooltip_680046 Post-battle experience: 7||This is the experience this unit has gained in battle. False
experience_new_8_Tooltip_480049 Post-battle experience: 8||This is the experience this unit has gained in battle. False
experience_new_8_Tooltip_680049 Post-battle experience: 8||This is the experience this unit has gained in battle. False
experience_new_9_Tooltip_480048 Post-battle experience: 9||This is the experience this unit has gained in battle. False
experience_new_9_Tooltip_680048 Post-battle experience: 9||This is the experience this unit has gained in battle. False
experience_next_Tooltip_24004d Next unit experience level True
experience_old_0_Tooltip_440030 Pre-battle experience: 0 False
experience_old_0_Tooltip_4e0010 Pre-battle experience False
experience_old_0_Tooltip_6e0010 Pre-battle Experience False
experience_old_1_Tooltip_450030 Pre-battle experience: 1 False
experience_old_2_Tooltip_460030 Pre-battle experience: 2 False
experience_old_3_Tooltip_470030 Pre-battle experience: 3 False
experience_old_4_Tooltip_400030 Pre-battle experience: 4 False
experience_old_5_Tooltip_410030 Pre-battle experience: 5 False
experience_old_6_Tooltip_420030 Pre-battle experience: 6 False
experience_old_7_Tooltip_430030 Pre-battle experience: 7 False
experience_old_8_Tooltip_4c0030 Pre-battle experience: 8 False
experience_old_9_Tooltip_4d0030 Pre-battle experience: 9 False
Experience_Tooltip_25003f Unit experience||This will improve their performance in battle.||You can add upgrade experience by clicking on the upgrade experience button, but it will cost you some of your funds. False
experience_Tooltip_620014 Experience is gained through battle.||The more experienced your units are, the better they will perform in battle. False
experience_Tooltip_790033 Click to sort by experience True
experience_tx_NewState_Text_7f0041 Experience False
experience_tx_NewState_Text_7f007b Experience: False
experience_tx_Tooltip_680047 Units gain experience through fighting battles and both inflicting and gaining casualties.||Experience will improve certain statistics for units, so battle hardened units will be more skilled than a fresh unit of the same type.||If a unit is replenished with fresh recruits the experience of that unit will be reduced.||This reduction will be reflected in the ratio of inexperienced to experienced troops. False
exports_Tooltip_68003f These are the resources your clan is exporting to them. True
Extended Snake_Tooltip_2a0047 Extended Snake||Balanced ships formation True
fac arrow L_Tooltip_f000f Scroll through the minor nation buttons. False
fac arrow R_Tooltip_f002f Scroll through the minor nation buttons. False
faction_ally_Tooltip_15002d Ally False
faction_foe_Tooltip_30059 Enemy False
faction_leader_Tooltip_260038 This is the leader for this nation. False
faction_neutral_Tooltip_700025 Neutral False
faction_right_Tooltip_39001f This panel contains all the diplomatic information of the nation you are negotiating with.||These details can help inform your diplomatic decisions.||Mouse over the areas below for more information. False
faction_selection_container_Tooltip_7e0026 These flags represent the playable nations.||Clicking on any of these flags will select that nation, and change the faction details accordingly. False
faction_title_Tooltip_39001f This panel contains all the diplomatic information of the nation you are negotiating with.||These details can help inform your diplomatic decisions.||Mouse over the areas below for more information. False
faction_title_Tooltip_60064 This panel contains all the diplomatic options open to you, along with relevant information on your nation.||Move your cursor over the different sections for more information. False
factions_Tooltip_20051 Clans False
Family_hover_Text_d002e Family & Council False
family_name_box_NewState_Text_180059 Retainers False
family_name_box_Tooltip_230068 As one travels through life they may pick up friends, acquaintances, hangers-on and special items.||The places a character frequents and their actions will determine the kind of people and items they gain.||Move the cursor over the items below to see more details. False
family_name_box_Tooltip_2d005d This shows your daimyo's children and his sons and daughters by marriage.||Sons can become heirs and generals, but daughters will need to be married off. False
family_name_box_Tooltip_570046 This is your daimyo, the head of the clan, and his wife. False
Family_Tooltip_4a001e This tab shows your daimyo and his family, heirs, generals and councillors.||Use the family tree below to select an heir, appoint a council position and marry off your daughters. False
female_NewState_Tooltip_58000a An unwed daughter can be married off to a general to make him part of the family and increase his loyalty.||Click and drag her portrait to a general's portrait to marry them.||You can also marry them to members of other clans to increase diplomatic relations by using the Diplomacy panel. False
female_Tooltip_a0078 An unwed daughter can be married off to a general to make him part of the family and increase his loyalty.||Click and drag her portrait to a general's portrait to marry them.||You can also marry them to members of other clans to increase diplomatic relations by using the Diplomacy panel. False
ffwd_Tooltip_35005f Fast Forward||Click this button to speed up the game by x4.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that allows you to sit and wait.||For example, chasing down fleeing enemies.||Use this button carefully - if you are in the middle of a complicated battle something might go wrong and speed by before you have chance to correct it! False
fill_clip_Tooltip_5f0024 Damage||This building needs repair.||Click the repair button to the right to start repairing.||None of the building's effects will work until it is repaired. False
fill_enemy_NewState_Tooltip_3d004e Enemy units remaining True
fill_enemy_Tooltip_3d004e Enemy units remaining True
fill_player_NewState_Tooltip_a0032 Your remaining units True
fill_player_Tooltip_a0032 Your remaining units True
finance_screen_button_close_Tooltip_1f0049 Close True
finances_Tooltip_29001a Your regular incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information. False
firepower_NewState_Text_60041 Firepower False
firepower_Tooltip_550022 This determines the amount of damage your guns will inflict on an enemy target. False
firepower_Tooltip_750022 This determines the amount of damage your guns will inflict on an enemy target. False
flag_Tooltip_1006d Clan mon True
Flags_Tooltip_240042 Your nation and its leader at the time of saving. False
Flags_Tooltip_40042 Your nation and its leader at the time of saving. False
fleet_number_NewState_Text_2f0003 1/2 True
fleets_Tooltip_300029 Your admirals, navies, their movement points and their status.||Right-clicking on each fleet will bring up the details for the fleet's captain or admiral.||Left-clicking on each fleet will jump to its location on the campaign map. False
fleets_Tooltip_7a0057 Fleets False
Flying Bird_Tooltip_17003f Flying Bird||Missile heavy defence formation True
Flying Geese_Tooltip_620030 Flying Geese||Cavalry heavy defence formation True
food_title_Tooltip_62000e Food is an important factor in local and global growth.||See the factors below for more details. True
frame_red_NewState_Tooltip_1f0001 This unit is currently unavailable.||Complete missions and research technologies to unlock units. False
friendly_Tooltip_3c0015 Check this box for a friendly battle. || Friendly battles are not ranked and will not earn the victor skill points. || For skill points you will need to win a ranked battle. False
friendly_tx_NewState_Text_590008 Unranked Games False
friendly_tx_Tooltip_3c0015 Check this box for a friendly battle. || Friendly battles are not ranked and will not earn the victor skill points. || For skill points you will need to win a ranked battle. False
friends_Tooltip_220012 This column shows how many of your friends are in a game.||Click the column header to sort games by this number. True
full_tx_NewState_Text_60000e Full games False
full_tx_NewState_Text_70040 Full User Interface False
funds_Tooltip_3006d Available funds||Use your funds to recruit your armies and navies, develop regions and buildings and bribe the odd diplomat!||Your majority of your income will come from trade and taxes. False
funds_Tooltip_51005a Funds affect the quality and number of units you can buy.||Click the column header to sort games by funds. True
funds_tx_NewState_Text_2b005b Funds: False
funds_tx_Tooltip_6e0037 You can change the available funds on the previous screen.||Funds are used for recruitment and adding experience.||Each unit has their recruitment cost displayed on their cards. False
furs_NewState_Tooltip_60034 Furs False
fwd_Tooltip_5f0013 Forward||Click this button to speed up the game by x2.||Click the play button to return to normal speed.||Speeding up the game is useful when you have made a move that allows you to sit and wait.||For example, chasing down fleeing enemies.||Use this button carefully - if you are in the middle of a complicated battle something might go wrong and speed by before you have chance to correct it! False
game_mode_Tooltip_470027 Use this column to find your preferred game type.||Click the column header to sort games by game type. True
game_name_Tooltip_28001e This column enables players to search for games by name.||You can sort this list alphabetically by clicking on the column header. ||Sometimes the host will have specific rules, such as 'no cavalry', or 'beginners only' and mention them in the game name.||You can search for preferences like these in the Search box. True
game_name_Tooltip_5c006d This column enables players to search for games by title. || You can sort this list alphabetically by clicking on the column title. || Sometimes the host will have specific rules, such as beginners only or no cavalry units, and will mention this in the game title. || You can search for preferences like these in the search dialog in the top right-hand corner. False
game_name_Tooltip_63001d This is the game name column, enabling players to search for games by title. || You can sort this list alphabetically by clicking on the column title. || Sometimes the host will have specific rules, such as beginners only or no cavalry units and will mention this in the game title. || You can search for preferences like these in the search box in the top right corner. False
game_type_Tooltip_11002e This shows the battle type, be it land, sea or siege. || You can sort this list by clicking on the column title. || Each type of battle has its own distinct gameplay and features. || Find a favourite type here, or perhaps even try something new. False
game_type_Tooltip_16001d This shows the battle type, be it land, sea, or siege. || You can sort this list by clicking on the column title. || Each type of battle has its own distinct gameplay and features. || Find a favourite type here, or perhaps try something new. False
game_type_tx_NewState_Text_1a0016 Game Type: False
general_label_NewState_Text_5b0037 General: True
general_portrait_background_Tooltip_510034 Your general||He is your most important unit in battle, and losing him will greatly affect the morale of your force. True
general_Tooltip_360027 Generals have their own individual traits and abilities depending on their experiences.||Some generals will be better than others and you may want to move your best ones where they are needed most.||If an army has no general, the colonel of the army will be displayed here instead.||Right-click on their portrait to bring up their character panel and more details on them.||Left-click to jump to his location on the main map. False
general_tx_NewState_Text_6c005f Custom False
gentleman_duel_Tooltip_600008 Duel||Duelling is the proper way to resolve disagreements and disputes.||Click this to open up the Duel panel and see more information. False
gentleman_research_Tooltip_720049 Research||This agent is a learned man, and can use his education to the advancement of your nation.||Click this to open up the Research and Technology panel and see your options. False
gentleman_steal_tech_Tooltip_3d0049 Steal technology||Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up the steal technology panel.||Keep in mind that knowledge may come at a price - stealing another faction's work may end with your gentlemen being caught and your faction's dirty dealing exposed!||See the steal technology panel for more details. False
globe_Tooltip_4003e World globe||Use this to toggle the radar map view.||You can toggle between a view of a single theatre, or an overview of all theatres.||The single theatre view will display one of the seven theatres: Europe, America, India, Straits of Madagascar, coast of Brazil, Ivory Coast and East Indies.||All regions of the selected theatre are shown and they are colour coded according to which nation controls them.||The area in your main view will be highlighted on the radar map.||Clicking on any area of the radar map will snap your main view to that area.||You can also use the Lists panel to quickly find armies, fleets, regions and agents on the map.||To learn about the overview mode, toggle to that mode and move your cursor over the radar map for further tooltips. False
gov_type_tx_absolute_monarchy_Text_24001e Absolute Monarchy False
gov_type_tx_absolute_monarchy_Tooltip_240073 The higher classes thrive in this type of government - they will be happier and their public order will be easier to maintain.||Repression is high in an absolute monarchy.||This will be useful to help control the lower classes who are unhappier under this government.||Because he is the absolute power, the monarch's traits will have double the effect in this government.||Town wealth will grow slower under this rule and technological research will be more expensive, but early buildings will be cheaper. False
gov_type_tx_absolute_monarchy_Tooltip_7a0004 The ruling classes thrive in this type of government - they will be happier and their public order will be easier to maintain.||Repression is high in an absolute monarchy.||This will be useful to help control the lower classes who are unhappier under this government.||Town wealth will grow more slowly under this rule and technological research will be more expensive, but recruitment of troops is cheaper. False
gov_type_tx_constitutional_monarchy_Text_520063 Constitutional Monarchy False
gov_type_tx_constitutional_monarchy_Tooltip_2e0026 Both classes gain a small boost to happiness in a constitutional monarchy.||Clamour for reform is less than in an absolute monarchy, but certain elements will always crave a Republic. False
gov_type_tx_constitutional_monarchy_Tooltip_3a0035 The higher classes gain a small boost to happiness in a constitutional monarchy.||This government does not affect the lower classes happiness negatively like an absolute monarchy, but it doesn't affect them positively either.||Economic growth and technological research is not affected by this government. False
gov_type_tx_empire_Text_610047 Empire False
gov_type_tx_republic_Text_1f0029 Republic False
gov_type_tx_republic_Tooltip_3e0000 This type of government has the biggest positive effect on your economic growth.||Clamour for reform is greatly reduced, but the repression factor in a republic is low - if you don't keep your population happy riots are likely to happen! ||Maintaining positive diplomatic relations with monarchies may prove difficult. False
gov_type_tx_republic_Tooltip_5b000e This type of government has the biggest positive effect on your economic growth and technological research.||The repression factor for a republic is low - if you don't keep your population happy riots are likely to happen! False
government_building_tx_default_Text_540077 Government Building False
government_screen_button_close_Tooltip_1f0049 Close False
government_screen_button_close_Tooltip_560070 Close this panel False
governor_effect_tx_default_Text_5005c Governor's effect False
guns_NewState_Text_5e0033 Operational Guns: False
guns_NewState_Text_60013 Guns: False
guns_Tooltip_4b0023 Number of guns for this unit.||If these guns are destroyed during battle they will become unusable.||They will be repaired for the next battle as long as you have enough troops left in the unit to man the artillery. False
guns_Tooltip_7c0027 Number of guns for this unit.||Damaged guns can be repaired at sea or in ports. False
handle_Tooltip_11001a Use this slider to scroll up and down the panel. False
handle_Tooltip_11003a Use this slider to scroll up and down the panel. False
handle_Tooltip_530059 Use this slider to scroll up and down False
handle_Tooltip_560074 Player 1 False
handle_Tooltip_6b005c Ruling class tax slider||Move to the left to decrease and to the right to increase the tax level for the ruling classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. False
handle_Tooltip_73006a Lower class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lower classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. False
handle_Tooltip_790026 Tax rate slider||Move to the left to decrease the tax rate and the right to increase it.||As you move these sliders, the tax effects, income and map will update to reflect your changes. True
handle_Tooltip_79004e Higher class tax slider||Move to the left to decrease and to the right to increase the tax level for the higher classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. False
handle_Tooltip_7f0066 Lowest class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lowest classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. False
handle2_Tooltip_550074 Player 2 False
head_tx_tx_Text_170021 Building False
head_tx_tx_Text_180049 Ships False
head_tx_tx_Text_1b0055 Turns False
head_tx_tx_Text_1c0024 Type False
head_tx_tx_Text_1d0024 Soldiers False
head_tx_tx_Text_23006c Public Order False
head_tx_tx_Text_30020 Attitude towards you False
head_tx_tx_Text_40023 Name False
head_tx_tx_Text_40030 Date False
head_tx_tx_Text_470069 Move Points False
head_tx_tx_Text_56 Level False
head_tx_tx_Text_610037 General False
head_tx_tx_Text_620029 Regions False
head_tx_tx_Text_640047 Income False
head_tx_tx_Text_660055 Nation False
head_tx_tx_Text_6c0032 Admiral False
head_tx_tx_Text_730047 Status False
head_tx_tx_Text_7c0057 Population False
head_tx_tx_Text_90034 Location False
head_tx_tx_Text_90050 Agent False
head_tx_tx_Tooltip_240035 This column shows all the buildings you have within the selected region.||In the column below you can left click on a building to view its building tree and right click for more information. False
head_tx_tx_Tooltip_4b0010 This column shows where this building is found within the selected region.||For example it could be within your region capital, a port or it could be a region resource. False
header_bar_title_center_Tooltip_130017 On this panel you can view a character's personal details, traits and skills.||All of this is useful for judging a character and how best to use them.||Move your cursor over the different areas for more detail. False
header_bar_title_center_Tooltip_200000 This panel shows a breakdown of your clan's finances.||Click on the taxes and trade tabs to see more details. True
header_bar_title_center_Tooltip_4b0046 Use the skill points you earn to purchase new skills for your character.||Skills are exclusive to specific branches, so as you pick them, others will become greyed out and unavailable to you.||If you change your mind, you must click the reset button before exiting the panel. True
header_bar_title_center_Tooltip_4e0004 As your clan studies and masters the arts they will unlock extra abilities, units and buildings. False
header_bar_title_center_Tooltip_530068 Use this panel to examine your diplomatic standing with other clans and make negotiations with them.||For a clan to be diplomatically available, one of your provinces must border theirs, or one clan needs to have an agent or army in the other's lands. True
header_bar_title_center_Tooltip_540050 You can view active and past events from this panel. False
header_bar_title_center_Tooltip_650057 You will find all the details you need to manage this province on this panel. True
header_bar_title_center_Tooltip_700038 View and manage details of your clan from this panel.||Move your cursor over the different sections to see more information. True
header_bar_title_center_Tooltip_d001c TOTALLY TESTING DUDE False
header_box_Tooltip_29001a Your regular incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information. True
header_box_Tooltip_3006e This shows what resources you produce and receive through trade and which you still have to acquire. True
header_box_Tooltip_650059 This shows the clans you trade with and their trade details.||You can make trade partners through the diplomacy panel. True
header_box_Tooltip_6e0046 All your incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information. True
header_characters_normal_Text_6f0045 Characters True
header_family_normal_Text_750045 Family & Clan True
header_frame_layout_Tooltip_60015 You have all the details you need to manage this province on this panel. True
header_NewState_Text_5d001b World Market False
header_Tooltip_14003f This shows the current prices of resources.||You can see which resources generate the most income and try to maximise your production of them. True
header_Tooltip_180019 Current global value of resources.||Look for the resources making the most money and look to trade in them yourself. False
header_Tooltip_3006e This shows what resources you produce and receive through trade and which you still have to acquire. True
header_tx_castle_Text_70005c Castle True
header_tx_province_Text_f0035 Province True
heading_42_NewState_Text_230073 Mission Objectives True
heading_42_NewState_Text_3d0013 Mission Details True
heading_42_NewState_Text_430026 Conditions of Victory False
heading_42_NewState_Text_76004a Objectives True
heading_details_NewState_Text_68002a Details False
heading_details_Tooltip_2d006d This shows the most important details of your clan, such as religion, treasury and provinces owned. True
heading_diplomacy_NewState_Text_b0043 Diplomacy False
heading_diplomacy_Tooltip_310027 This section displays your allies, enemies, trade partners and protectorates. || Mouse over the different areas below for more information. False
heading_exports_NewState_Text_630034 Exports False
heading_exports_Tooltip_7b0061 Exports contribute to your trade income and are delivered along the trade routes you have established with other nations.||Trade routes are established by negotiating trade agreements with other nations on the Diplomacy panel.||Mouse over the different areas to see more information. False
heading_finances_NewState_Text_5a000d Projected Income False
heading_finances_Tooltip_29001a Your regular incomings and outgoings are detailed here.||The total income for the next turn is totalled at the bottom of this panel.||Move your cursor over the details below for more information. False
heading_imports_NewState_Text_7c004f Supply False
heading_imports_Tooltip_1c004b Supplies you receive through all your trade routes.||These depend on the resource slots and industrial buildings you have throughout your regions.||Move your cursor over the areas below for more information. False
heading_NewState_Text_740045 Challenger False
heading_NewState_Text_a0059 Defendant False
heading_text_NewState_Text_3d006e Clan Development False
heading_text_NewState_Text_450076 Clan Management False
heading_text_NewState_Text_480013 Character Skills True
heading_text_NewState_Text_50024 Mastery of the Arts False
heading_text_NewState_Text_54006f Character Details False
heading_text_NewState_Text_5e0027 Heading False
heading_text_NewState_Text_6b0023 Finance False
heading_text_NewState_Text_6b0054 Events False
heading_text_NewState_Text_b0043 Diplomacy False
heading_text_Tooltip_130017 On this panel you can view a character's personal details, traits and skills.||All of this is useful for judging a character and how best to use them.||Move your cursor over the different areas for more detail. False
heading_text_Tooltip_200000 This panel shows a breakdown of your clan's finances.||Click on the taxes and trade tabs to see more details. True
heading_text_Tooltip_4b0046 Use the skill points you earn to purchase new skills for your character.||Skills are exclusive to specific branches, so as you pick them, others will become greyed out and unavailable to you.||If you change your mind, you must click the reset button before exiting the panel. True
heading_text_Tooltip_4e0004 As your clan studies and masters the arts they will unlock extra abilities, units and buildings. False
heading_text_Tooltip_530068 Use this panel to examine your diplomatic standing with other clans and make negotiations with them.||For a clan to be diplomatically available, one of your provinces must border theirs, or one clan needs to have an agent or army in the other's lands. True
heading_text_Tooltip_540050 You can view active and past events from this panel. False
heading_text_Tooltip_700038 View and manage details of your clan from this panel.||Move your cursor over the different sections to see more information. False
heading_text_Tooltip_7e0039 You can view and manage details of your clan from this panel.||Move your cursor over the different sections to see more information. False
heading_Tooltip_170000 This screen provides you with the battle map options for your chosen type of battle.||You can select a map, view its description, and set the finer details of the battle environment here. False
heading_Tooltip_270029 Your agent - the defendant in this duel.||Below his portrait you will see his name and his abilities with a sword and pistol. False
heading_Tooltip_290049 On this screen you can select your nation, battle and campaign difficulty and see victory conditions vital to winning the campaign.||Move your cursor over the different areas below to see more information. False
heading_Tooltip_31001d These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each victory, with higher battle honours for harder difficulty settings. || There are four types of battle honour ; iron, bronze, silver and gold. || Once you have finished a battle, you can replay it on a harder difficulty setting to try to achieve the highest honour. False
heading_Tooltip_360027 Here are four different battle types and the saved battles option - choose from one of these and then adjust the settings to your taste!||Mouse over the five battle options to learn more details about them. False
heading_Tooltip_370038 This screen enables you to play a battle immediately without having to play through a campaign.||Here are four different battle types and the saved battle option - choose from one of these and then adjust the settings to your taste! ||Mouse over the five battle options to learn more details about them. False
heading_Tooltip_390023 These battles can also be played in multiplayer.|| Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. False
heading_Tooltip_3b004c These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. False
heading_Tooltip_3d0011 These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each victory, with higher battle honours for harder difficulty settings. || There are four types of battle honour ; iron, bronze, silver and gold. || Once you have finished a battle, you can replay it on a harder difficulty setting to try to achieve the highest honour. False
heading_Tooltip_3d007f On this screen you can select the type of campaign, your battle and campaign difficulty and see victory conditions vital to winning.||Move your cursor over the different areas below to see more information. False
heading_Tooltip_480038 This screen is where you will find details of online games.||You can host or join a game, or search for a game that suits your preferences. False
heading_Tooltip_4d004d Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. False
heading_Tooltip_4e004f Select sides, invite friends and see details of your force here.||Move your cursor over the different sections for more information. False
heading_Tooltip_5b0072 This screen is where you will find details on network games.||You can host or join a game, or search for a game that suits your preferences. False
heading_Tooltip_5c0026 Each battle won here will open a path to the next one. || You will be awarded with a battle honour for each battle you win. || Your performance in battle will determine what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. False
heading_Tooltip_6006b Each battle won here will open a path to the next one. || You will be awarded with a battle honour for each battle you win. || Your performance in battle will determine what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. False
heading_Tooltip_650059 This shows the clans you trade with and their trade details.||You can make trade partners through the diplomacy panel. True
heading_Tooltip_740003 This man has thrown down the gauntlet.||He obviously believes you have wronged him somehow!||Below his portrait you will see his name and his abilities with a sword and pistol. False
heading_Tooltip_7b0057 These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each victory, with higher battle honours for harder difficulty settings. || There are four types of battle honour; iron, bronze, silver and gold. || Once you have finished a battle, you can replay it on a harder difficulty setting to try to achieve the highest honour. False
heading_Tooltip_e0060 Select sides, invite friends and recruit units here.||Move your cursor over the different sections for more information. False
heading_tx_NewState_Text_100047 Subtitles False
heading_tx_NewState_Text_1c005d Music False
heading_tx_NewState_Text_1e001c Screen resolution False
heading_tx_NewState_Text_2002f Keyboard False
heading_tx_NewState_Text_210007 Other Claimants False
heading_tx_NewState_Text_250017 Campaign Tutorial False
heading_tx_NewState_Text_25006b Advanced Options False
heading_tx_NewState_Text_290043 BattleTime Limit False
heading_tx_NewState_Text_2c0060 Victory Conditions False
heading_tx_NewState_Text_300078 Voice Chat False
heading_tx_NewState_Text_36006c Gameplay Options False
heading_tx_NewState_Text_390046 Games list False
heading_tx_NewState_Text_3a0003 Battle Difficulty False
heading_tx_NewState_Text_3b0074 Battle Interface False
heading_tx_NewState_Text_3c006c Host Options False
heading_tx_NewState_Text_3e001c Screen Resolution False
heading_tx_NewState_Text_3f0004 Campaign Settings False
heading_tx_NewState_Text_410007 Sound System False
heading_tx_NewState_Text_410027 Sound system False
heading_tx_NewState_Text_430054 Push to Talk False
heading_tx_NewState_Text_440019 New chat room False
heading_tx_NewState_Text_460018 Battle Advisor False
heading_tx_NewState_Text_4f000c Campaign Games True
heading_tx_NewState_Text_4f0067 Battle List True
heading_tx_NewState_Text_540001 Nation Description False
heading_tx_NewState_Text_56006b Advanced Options False
heading_tx_NewState_Text_620036 Advisor False
heading_tx_NewState_Text_65005c Camera False
heading_tx_NewState_Text_67005b Master False
heading_tx_NewState_Text_690023 Battle Time Limit False
heading_tx_NewState_Text_69004c Statistics False
heading_tx_NewState_Text_6d0020 Quality False
heading_tx_NewState_Text_70001 War at Sea False
heading_tx_NewState_Text_74003a Territories False
heading_tx_NewState_Text_770033 Effects False
heading_tx_NewState_Text_79004a Difficulty False
heading_tx_NewState_Text_7d0055 Speech False
heading_tx_NewState_Text_b0010 Advanced settings False
heading_tx_NewState_Text_b002d Load Saved Game True
heading_tx_NewState_Text_c0038 Achievements False
heading_tx_NewState_Text_d006f War on Land False
heading_tx_NewState_Tooltip_35004b This panel displays the difficulty settings for each nation.||Each has its own overall difficulty and then separate difficulties for the battle and campaign maps. False
heading_tx_NewState_Tooltip_5a0030 Your advisor will give advice on how to achieve these conditions.||Victory conditions change according to each clan and game mode. True
heading_tx_Research_Text_4d0039 Research and Technology False
heading_tx_Research_Tooltip_790015 Technology is important for the development of your nation.||It can help you develop new buildings, weapons, tactics and philosophies.||There are three different branches of technology to choose from - military, industrial and philosophy.||You can also gain technology through diplomatic exchange with other nations or opt for the more underhand approach and steal the technology from them instead.||Move your gentlemen agents into your own educational buildings to speed up research.||If they are sent toward another nation's educational building they will get the option of stealing research. False
heading_tx_Stealing_Text_400069 Technology Stealing False
heading_tx_Stealing_Text_600069 Technology stealing False
heading_tx_Stealing_Tooltip_2d000a Sometimes the advancement of science needs a little helping hand, particularly helping hands with light fingers!||It may not be noble, but stealing another nation's hard earned research can help you keep up with their advancements.||Pick a technology you wish to own and attempt to steal it.||Of course, you can only steal what has actually been researched and there is always the risk of discovery! False
heading_tx_Tooltip_200045 This section lists your games, turns played, date and time of saving.||You can sort them by name, turns and date by clicking on the column title. False
heading_tx_Tooltip_2d006b This panel gives you a historic context for your campaign and offers hints and tips on how to proceed.||Each nation will have its own advice to offer according to its tactical location and its potential for expansion. False
heading_tx_Tooltip_3e000a This section details your nation, territories, campaign year and season at the time of saving.||Move your cursor over the different areas for more information. False
heading_tx_Tooltip_4f0006 Select settings for your grand campaign here.||You can change these settings at any time during the campaign on the Game Settings panel. False
heading_tx_Tooltip_6c0072 This is the steal technologies panel.||Sometimes the advancement of science needs a little helping hand, particularly helping hands with light fingers!||It may not be noble, but stealing another faction's hard earned research can help you keep up with their advancements.||Pick a technology you wish to own and attempt to steal it.||Of course, you can only steal what has actually been researched and there is always the risk of discovery! False
heading_tx_Tooltip_710060 To win the multiplayer campaign you must complete these objectives within the time limit given. False
heading_tx_Tooltip_d003e Here you can see the overall difficulty of your nation and set the individual difficulty settings for your campaign and battle maps. False
heading_txt_0_Text_19006c Searching for Players False
heading_txt_0_Text_3b000c File name conflict True
heading_txt_0_Text_7b0025 New Screen Resolution False
heading_txt_1_Text_28001b Battle Deployment False
heading_txt_1_Text_2f0079 End Deployment False
heading_txt_1_Text_5f0005 Retainers played against you: True
heading_txt_1_Text_750030 Waiting ... False
heading_txt_1_Tooltip_500018 View your opponent's retainers and the effects they will have in battle here.||Mouse over each retainer to view a description and the effects. True
heading_txt_default_Text_700018 Invite friends False
heading_txt_defeat_Text_740043 Defeat False
heading_txt_heading_Text_2b0000 Keyboard shortcut conflict False
heading_txt_heading_Text_b0020 Keyboard Shortcut Conflict False
heading_txt_load_army_Text_170051 Load Army Setup False
heading_txt_load_Text_61002a Load Battle Setup False
heading_txt_NewState_Text_1f0040 Tutorials False
heading_txt_NewState_Text_210009 Load Game False
heading_txt_NewState_Text_260074 Player Stats False
heading_txt_NewState_Text_2a006a Grand Campaign False
heading_txt_NewState_Text_2e000c Select Battle False
heading_txt_NewState_Text_300065 Battle Tutorials False
heading_txt_NewState_Text_330015 Napoleon's Campaigns False
heading_txt_NewState_Text_390010 European Campaign False
heading_txt_NewState_Text_41006b Host Battle False
heading_txt_NewState_Text_430007 Multiplayer Campaign False
heading_txt_NewState_Text_4e007d Local Network False
heading_txt_NewState_Text_4f0061 Play Battle False
heading_txt_NewState_Text_56001c Start Battle False
heading_txt_NewState_Text_5c001c Army Setup False
heading_txt_NewState_Text_5e0049 Road to Independence False
heading_txt_NewState_Text_5f004a Napoleon's Battles False
heading_txt_NewState_Text_62003c Credits False
heading_txt_NewState_Text_770027 Options False
heading_txt_NewState_Text_7700heading_tx_NewState_Text_770027 Options False
heading_txt_NewState_Text_d0024 Total War Online False
heading_txt_NewState_Text_d0044 Campaigns of the Coalition False
heading_txt_save_army_Text_180059 Save Army Setup False
heading_txt_save_replay_Text_470075 Save Replay False
heading_txt_save_Text_6e0022 Save Battle Setup False
heading_txt_Tooltip_15003d You can view your opponent's retainers and the effects they have from this panel.||Mouse over each retainer to view a description and the effects. True
heading_txt_Tooltip_170000 This screen provides you with the battle map options for your chosen type of battle.||You can select a map, view its description, and set the finer details of the battle environment here. False
heading_txt_Tooltip_31003d These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each victory, with higher battle honours for harder difficulty settings. || There are four types of battle honour ; iron, bronze, silver and gold. || Once you have finished a battle, you can replay it on a harder difficulty setting to try to achieve the highest honour. False
heading_txt_Tooltip_360027 Here are four different battle types and the saved battles option - choose from one of these and then adjust the settings to your taste!||Mouse over the five battle options to learn more details about them. False
heading_txt_Tooltip_370038 This screen enables you to play a battle immediately without having to play through a campaign.||Here are four different battle types and the saved battle option - choose from one of these and then adjust the settings to your taste! ||Mouse over the five battle options to learn more details about them. False
heading_txt_Tooltip_390023 These battles can also be played in multiplayer.|| Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. False
heading_txt_Tooltip_3b004c These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. False
heading_txt_Tooltip_3d007f On this screen you can select the type of campaign, your battle and campaign difficulty and see victory conditions vital to winning.||Move your cursor over the different areas below to see more information. False
heading_txt_Tooltip_480038 This screen is where you will find details of online games.||You can host or join a game, or search for a game that suits your preferences. False
heading_txt_Tooltip_4d004d Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. False
heading_txt_Tooltip_4e004f Select sides, invite friends and see details of your force here.||Move your cursor over the different sections for more information. False
heading_txt_Tooltip_5b0072 This screen is where you will find details on network games.||You can host or join a game, or search for a game that suits your preferences. False
heading_txt_Tooltip_77001e Pick friends from your friend list below by checking the box to the right of their name.||When you have invited all the friends you want click the tick button. False
heading_txt_Tooltip_7b0057 These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each victory, with higher battle honours for harder difficulty settings. || There are four types of battle honour; iron, bronze, silver and gold. || Once you have finished a battle, you can replay it on a harder difficulty setting to try to achieve the highest honour. False
heading_txt_Tooltip_e0060 Select sides, invite friends and recruit units here.||Move your cursor over the different sections for more information. False
heading_txt_txt_Text_170027 Host Campaign Game False
heading_txt_txt_Text_320065 Enter Password False
heading_txt_victory_Text_6f0023 Victory False
healed_tx_NewState_Text_6d004c Healed False
heir_Tooltip_5e0070 Heir||An heir will replace the daimyo in the event of his death.||Choose an heir from the daimyo's sons by clicking on their portrait and dragging and dropping it here.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details. False
horses_import_Tooltip_720049 The clan imports this resource True
horses_produce_Tooltip_7e005c The clan exports this resource True
host_name_Tooltip_480038 This is the host of the game. || They are responsible for the details of the battle, including any specific rules, and who can and can't join. || Their ranking is displayed their skill rating column. || You may wish to play with a host with a similar ranking to yourself, or challenge yourself with someone of a higher rank. False
host_Tooltip_6d004d This is the host of the game. || They are responsible for the details of the battle, including any specific rules and who can and can't join. || Their ranking is in their skill rating column. || You may wish to play with a host with a similar ranking to yourself, or challenge yourself with someone of a higher rank. False
host_Tooltip_7e0026 This is the host of the game. || They are responsible for the details of the campaign, including any specific rules and who can and can't join. False
host_Tooltip_7f000e This is shows the host of the selected game, as well as their rank.||Click the column header to sort games by host. True
host_tx_default_Text_1b003b Host False
host_tx_default_Text_600046 Team leader False
host_tx_host_Tooltip_36007e The host is in charge of the setting up the details of the multiplayer battle. True
host_tx_team_leader_Text_600066 Team leader True
host_tx_team_leader_Tooltip_6002d The team leader can choose to add AI players to the slots on his or her team. True
hrading-condition_NewState_Text_2c0060 Victory Conditions False
hrading-condition_Tooltip_400058 You will need to complete these to win the game. False
hull_strength_NewState_Text_22001a Hull Strength False
hull_strength_Tooltip_42004e The hull strength determines how much damage this unit will receive when hit.||You can strengthen a hull by researching seasoning in naval technology. False
human_Tooltip_3e0050 If this is checked only battles between human players will be played on the battle map.||Battles between human players and the AI will be autoresolved. False
human_tx_NewState_Text_4e0055 Play human vs. human only False
human_tx_Tooltip_3e0050 If this is checked only battles between human players will be played on the battle map.||Battles between human players and the AI will be autoresolved. False
hyphen_NewState_Text_3a : False
icon_ai_player_Tooltip_3d0006 AI player True
icon_capture_point_Tooltip_4a0050 You can replay a saved battle time and time again to hone your strategy and tactics. False
icon_classic_battle_Tooltip_1b0023 Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vunerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! False
icon_classic_battle_Tooltip_3b0023 Land battles are fought on land where the only aim is to decimate your enemies!||Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vunerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! False
icon_ellipse_Tooltip_f006b This gives players the option to drop-in on other player's game for a quick battle. || The drop-in player will take on the role of the opposing AI in a single battle, taking an active part in the other's historical campaign. False
icon_historical_Tooltip_640054 These are battles with specific set ups and unique challenges. False
icon_player_status_blocked_Tooltip_3f000f Blocked by you True
icon_player_status_friend_Tooltip_730041 Friend True
icon_prize_NewState_Tooltip_300046 Prize ship False
icon_public_order_happy_Tooltip_740031 Under control||The population is either happy, or too scared of you to do anything!||Although both will keep order in your province, a happy population will increase town growth. True
icon_public_order_happy_Tooltip_7c0026 Public order: under control True
icon_public_order_neutral_Tooltip_2f0078 Neutral||The population are neither unhappy nor completely under your control.||You may wish to take steps to improve your control over them, such as increasing repression. True
icon_public_order_neutral_Tooltip_530053 Public order: neutral True
icon_public_order_unhappy_Tooltip_4e000d Unhappy||The population is unhappy and could easily riot and rebel.||Increase repression in this area to keep things from getting worse. True
icon_public_order_unhappy_Tooltip_5c0042 Public order: unhappy True
icon_rel_animist_Tooltip_46003f Animist||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. False
icon_rel_buddhist_Tooltip_6000b Buddhist||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. False
icon_rel_catholic_Tooltip_c0007 Catholic||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. False
icon_rel_hindu_Tooltip_150059 Hindu||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area False
icon_rel_islamic_Tooltip_4d0021 Islamic||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. False
icon_rel_nonconformist_Tooltip_25004c Nonconformist||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. False
icon_rel_orthodox_Tooltip_c000d Orthodox||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. False
icon_rel_protestant_Tooltip_6a0076 Protestant||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. False
icon_rel_sikh_Tooltip_b000e Sikh||You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. False
icon_scupper_NewState_Tooltip_760024 Scupper False
icon_sea_battle_Tooltip_55001b Wage war on the high seas, sinking your enemies into the briny depths.||The wind can be a friend or foe in these battles, try to sail in the same direction as the wind when you can to give your ships the advantage.||Sinking ships isn't the only way to remove them from the battle, try boarding an enemy ship and killing its crew! False
icon_siege_Tooltip_20008 In these battles you will play as either the defender or the attacker.||Attackers will need to siege and capture a settlement to achieve victory, whereas defenders will have to hold the attacker off until the time limit expires. False
icon_voicechat_off_Text_200058 Voice Chat disabled False
icon_voicechat_off_Tooltip_39001e Voice chat off False
icon_voicechat_on_Text_3c0031 Voice Chat enabled False
icon_voicechat_on_Tooltip_c005a Voice chat on False
illustration_NewState_Text_b003f Illustration False
inactive_text_NewState_Text_2c0034 Requires 10 points in Bow Mastery True
inactive_text_NewState_Text_2f0003 Requires 5 points in Bow Mastery True
inactive_text_NewState_Text_3b0058 Requires 10 points in Melee True
inactive_text_NewState_Text_3b0063 Requires 3 points in Stamina True
inactive_text_NewState_Text_45006b Requires 2 points in Charge True
inactive_text_NewState_Text_4d0057 Requires 2 points in Melee defence True
inactive_text_NewState_Text_50004c Requires 12 points in Leadership True
inactive_text_NewState_Text_50004e Requires 10 points in Leadership True
inactive_text_NewState_Text_55007f Requires 5 points in Leadership True
inactive_text_NewState_Text_59007b Requires 2 points in Armour True
inactive_text_NewState_Text_6004d Requires 2 points in Range True
inactive_text_NewState_Text_e004d Requires 3 points in Bow damage True
Income_NewState_Text_640047 Income False
income_Tooltip_210022 This shows the income from each region and whether it is increasing or not.||Underneath the regions income there is a percentage, this is the region income tax.||Each region's income has an affect on your nation's income and as such you will want this to increase as much as possible.||If the region's income is not increasing you may want to bring up the region's details panel to see how to help it grow.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.||You can order this column according to the richest and poorest regions by clicking on this column's title. False
income_Tooltip_2a000e This shows the income from each region and whether it is increasing or not.||Underneath the region's income there is a percentage, this is the region income tax.||Each region's income has an affect on your nation's income and as such you will want this to increase as much as possible.||If the region's income is not increasing you may want to bring up the region's details panel to see how to help it grow.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.||You can order this column according to the richest and poorest regions by clicking on this column's title. False
Income_Tooltip_710018 Tax incomes from the lower and ruling classes.||As you move the tax sliders these numbers will reflect the changes. False
Income_Tooltip_7c005a Tax incomes from the lower and upper classes for this theatre.||As you move the tax sliders these numbers will reflect the changes. False
income_tx_NewState_Text_640047 Income False
IND_map_Tooltip_1c004a This shows the regions you control in India.||The regions in green are yours. False
IND_map_Tooltip_640051 Any green areas on this map show the regions that the selected nation already controls.||This is important to know when choosing which nation to play as, as it will affect how you develop your empire.||Have a look at the other theatres - America and Europe - to see other regions the selected nation may own. False
indefinite_tx_NewState_Text_6e0051 Indefinite False
india_Tooltip_37004f India||America, Europe and India are theatres where you can develop cities, recruit armies and wage war.||This is where you build your empire. False
inf_title_tx_NewState_Text_20033 Infantry False
in-progress_tx_NewState_Text_540013 In progress games True
in-progress_tx_NewState_Text_54001e In-progress games False
input_name_label_NewState_Text_80013 Filename: False
iron_Tooltip_1c0026 Iron False
issuer_Tooltip_7c0075 This is who issued you the mission. False
issuer_tx_NewState_Text_3a0006 Issued by: False
issuer_tx_Tooltip_7c0075 This is who issued you the mission. False
issuer_tx_tx_Text_74005f Issuer False
item_portrait_Tooltip_7c0038 Selected item||Use the left and right arrows to cycle through items. False
ivory_NewState_Tooltip_4005f Ivory False
japan_Tooltip_d0026 The map shows the provinces that have been conquered in colour. True
joined_tx_NewState_Text_3d003f joined by: False
joined_tx_Tooltip_20056 These allies have joined the war! False
key_building_icon_Allied_Text_370072 Key Building - Allied False
key_building_icon_Enemy_Text_260010 Key Building - Enemy False
key_building_icon_Neutral_Text_520013 Key Building - Neutral False
kill_bar_clip_Tooltip_4b0032 Combat ratio||This shows which force is winning in combat. The yellow bar is you and the red is the enemy. True
kill_ratio_PH_Tooltip_26007e Balance of power||This shows the relative strength of each army - larger numbers do not necessarily make a superior force!||Your armies are represented by the red, and the enemy is represented by red.||As the battle goes on this meter will change to reflect the losses on both sides, use as an overview of who has the upper hand.||If the enemies red bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them! False
killometer_clip_Tooltip_26007e Balance of power||This shows the relative strength of each army - larger numbers do not necessarily make a superior force!||Your armies are represented by the green, and the enemy is represented by red.||As the battle goes on this meter will change to reflect the losses on both sides, use as an overview of who has the upper hand.||If the enemies red bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them! False
killometer_Tooltip_5c005b This represents the balance of power between the two sides.||It shows the relative strength of each side - larger numbers do not necessarily mean a superior force!||Your armies are represented by the green, and the enemy is represented by red.||As the battle goes on this meter will change to reflect the losses on both sides, use this to keep an overview of who has the upper hand.||If the enemies red bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them! False
kills_tx_land_Text_42001b Enemy Killed False
kills_tx_NewState_Text_50054 Kills False
l_arrow_amount_Tooltip_510069 Decrease by 1000 False
l_arrow_amount_Tooltip_66002a Decrease turns False
label_leadership_NewState_Text_6b0052 Leadership True
label_melee_NewState_Text_59000b Melee Combat True
label_NewState_Text_15004e Friedland False
label_NewState_Text_190041 Trafalgar False
label_NewState_Text_4a001a The Pyramids False
label_NewState_Text_560074 Player 1 True
label_NewState_Text_60004f Austerlitz False
label_NewState_Text_60028 Lodi False
label_NewState_Text_6003a Borodino False
label_NewState_Text_64002b Dresden False
label_NewState_Text_7003e Waterloo False
label_NewState_Text_70052 Ligny False
label_NewState_Text_78004e Arcole False
label_NewState_Text_7b002f Battle of the Nile False
label_num_mines_NewState_Text_2e (1/1) True
label_physical_NewState_Text_140021 Physical True
label_ranged_NewState_Text_280017 Bow Mastery True
label_tx_new_unit_Text_50012 Unit unlocked True
label_tx_NewState_Text_100016 Depth of Field False
label_tx_NewState_Text_10003a Password (optional): False
label_tx_NewState_Text_14006a 30 Minutes False
label_tx_NewState_Text_19001c Password: False
label_tx_NewState_Text_20005 Picture in Picture False
label_tx_NewState_Text_20007c Path Markers False
label_tx_NewState_Text_280053 Enable drop-in battles False
label_tx_NewState_Text_2b0062 Vertical Synchronisation False
label_tx_NewState_Text_2f0064 Hardware Shadows False
label_tx_NewState_Text_310003 Mouse Wheel False
label_tx_NewState_Text_31001e Transmit only when key is pressed. False
label_tx_NewState_Text_33003c Volumetric Effects (fog) False
label_tx_NewState_Text_330077 Boost Gain False
label_tx_NewState_Text_350069 Target Zones False
label_tx_NewState_Text_370069 Ancillary Unlocked True
label_tx_NewState_Text_3a006e No Limit False
label_tx_NewState_Text_3d000c 1 Hour False
label_tx_NewState_Text_3d000e Game name: False
label_tx_NewState_Text_3d007c 2 Hours False
label_tx_NewState_Text_410060 Camera Type False
label_tx_NewState_Text_410066 Show CPU Moves False
label_tx_NewState_Text_430072 Selection Markers False
label_tx_NewState_Text_46006c Sound Caching False
label_tx_NewState_Text_49000d Movement Speed False
label_tx_NewState_Text_49001a Limitless Ammunition False
label_tx_NewState_Text_4d000f Run in window False
label_tx_NewState_Text_4f0068 Microphone Gain False
label_tx_NewState_Text_500062 XP: True
label_tx_NewState_Text_500077 Armour Unlocked True
label_tx_NewState_Text_5002f Password: (optional) False
label_tx_NewState_Text_50074 SSAO (ambient shadow) False
label_tx_NewState_Text_51001d Achievement unlocked: True
label_tx_NewState_Text_56002a Free roaming Camera False
label_tx_NewState_Text_58000c Show Subtitles False
label_tx_NewState_Text_590019 Distortion Effects (heat haze) False
label_tx_NewState_Text_5b0008 Rotation Speed False
label_tx_NewState_Text_5c0010 Mouse Scroll False
label_tx_NewState_Text_5d0061 Region Lost True
label_tx_NewState_Text_5f002b Night attack True
label_tx_NewState_Text_65002c Automatic City Management False
label_tx_NewState_Text_660001 New unit name: True
label_tx_NewState_Text_67002c Next level: True
label_tx_NewState_Text_6c0036 Middle Mouse Button False
label_tx_NewState_Text_6d000f Run in Window False
label_tx_NewState_Text_6e004f On False
label_tx_NewState_Text_700029 Battles False
label_tx_NewState_Text_77005e Brightness False
label_tx_NewState_Text_78000c Show subtitles False
label_tx_NewState_Text_79004a Difficulty False
label_tx_NewState_Text_7b0039 HDR (light bloom) False
label_tx_NewState_Text_7b0079 Region Captured: True
label_tx_NewState_Text_7f0057 Volume False
label_tx_NewState_Text_c004b Gamma False
label_tx_NewState_Tooltip_140038 Required experience points for the next character level. True
label_tx_NewState_Tooltip_3f0004 High dynamic range effect||Check this to turn on light bloom effects.||Bloom recreates the effect of strong light sources bleeding around objects.||If your game is running slow you may want to uncheck this. False
label_tx_NewState_Tooltip_4003c Screen-space ambient occlusion||Check this to simulate ambient lighting and shadows around the edges of objects.||If your game is running slow you may want to uncheck this. False
label_tx_NewState_Tooltip_4b0062 Check this to turn on distortion effects such as heat haze.||If your game is running slow you may want to uncheck this. False
label_tx_NewState_Tooltip_4c004f Check this for faster rendering shadows.||If your game is running slow you may want to uncheck this. False
label_tx_NewState_Tooltip_4f000a Check this to turn on vertical synchronisation.||This will reduce the tearing effect that sometimes appears in graphics.||This may cause lowered frame rates. False
label_tx_NewState_Tooltip_500056 Experience points you have earned so far. True
label_tx_NewState_Tooltip_51004b Check this for a depth of field.||This will replicate camera focus effects.||If your game is running slow you may want to uncheck this. False
label_tx_NewState_Tooltip_610077 Check this to turn on vertical synchronisation.||This will reduces the tearing effect that sometimes appears in graphics.||This may cause lowered frame rates. False
label_tx_NewState_Tooltip_d006e Check this to turn on fog lighting effects.||If your game is running slow you may want to uncheck this. False
label_tx_Tooltip_110008 You can set a password here if you wish.||This means only players with the password can enter your game. False
label_tx_Tooltip_4c0023 Selecting this option keeps sounds in memory for longer, leading to faster performance. False
label_txt_NewState_Text_100016 Depth of Field False
label_txt_NewState_Text_10055 Grass False
label_txt_NewState_Text_120033 Turn Time: False
label_txt_NewState_Text_130042 Sound Variation False
label_txt_NewState_Text_160028 Campaign: False
label_txt_NewState_Text_170000 Game Mode: False
label_txt_NewState_Text_170042 Trees False
label_txt_NewState_Text_180042 Time of Day: False
label_txt_NewState_Text_180049 Ships False
label_txt_NewState_Text_1a0016 Game Type: False
label_txt_NewState_Text_1c0012 SSAO False
label_txt_NewState_Text_200070 Particle Effects False
label_txt_NewState_Text_240012 Battle Advice False
label_txt_NewState_Text_290010 Unit size: False
label_txt_NewState_Text_2b005b Funds: False
label_txt_NewState_Text_2e001c Texture Quality False
label_txt_NewState_Text_2f0064 Hardware Shadows False
label_txt_NewState_Text_300051 Votes: False
label_txt_NewState_Text_310062 Sound Channels False
label_txt_NewState_Text_320000 Sound Variation False
label_txt_NewState_Text_32001b Anti-Aliasing False
label_txt_NewState_Text_330010 Unit Size False
label_txt_NewState_Text_370000 Game mode: True
label_txt_NewState_Text_37006b V-Sync False
label_txt_NewState_Text_3a0016 Game mode: False
label_txt_NewState_Text_3b007d Shader Model False
label_txt_NewState_Text_3e0074 Advice Level False
label_txt_NewState_Text_40010 Game: False
label_txt_NewState_Text_40051 Water False
label_txt_NewState_Text_410007 Sound System False
label_txt_NewState_Text_410072 Ship Detail False
label_txt_NewState_Text_420060 Campaign Advice False
label_txt_NewState_Text_42007d Texture Filtering False
label_txt_NewState_Text_430074 Unit Detail False
label_txt_NewState_Text_44 Radar False
label_txt_NewState_Text_44001a HDR False
label_txt_NewState_Text_470069 Battle duration: True
label_txt_NewState_Text_48007f AI Strength: False
label_txt_NewState_Text_490032 Friends: True
label_txt_NewState_Text_4a0018 Land Units False
label_txt_NewState_Text_4e002c Weather: False
label_txt_NewState_Text_4e0066 Battle type: False
label_txt_NewState_Text_4e0069 Building Detail False
label_txt_NewState_Text_50042 Cards False
label_txt_NewState_Text_530023 Battle Time Limit: False
label_txt_NewState_Text_580073 Order Buttons False
label_txt_NewState_Text_5b0014 Distortion Effects False
label_txt_NewState_Text_5b003d Map: False
label_txt_NewState_Text_5d001d Volumetric Effects False
label_txt_NewState_Text_5e0025 Number of players: False
label_txt_NewState_Text_640059 Orders False
label_txt_NewState_Text_6a0018 Land units False
label_txt_NewState_Text_6b002a Sky False
label_txt_NewState_Text_6d0020 Quality False
label_txt_NewState_Text_6f0075 Filter: False
label_txt_NewState_Text_700038 Spectators allowed: False
label_txt_NewState_Text_70050 Battle type: False
label_txt_NewState_Text_730003 Battle time limit: True
label_txt_NewState_Text_730052 Memory False
label_txt_NewState_Text_740001 Default battle resolution: True
label_txt_NewState_Text_770007 Number of players: False
label_txt_NewState_Text_78004b Maximum Fleet Size False
label_txt_NewState_Text_780067 Season: False
label_txt_NewState_Text_790023 Time limit: False
label_txt_NewState_Text_7b002e Shadows False
label_txt_NewState_Text_7b0071 Time Period: False
label_txt_NewState_Text_7c0027 Load setup: False
label_txt_NewState_Text_7f005a Sound Channels False
label_txt_NewState_Text_80025 Frame Rate Cap False
label_txt_NewState_Text_c0007 Wind Strength: False
label_txt_NewState_Text_d0003 Wind: True
label_txt_NewState_Tooltip_110007 test False
label_txt_NewState_Tooltip_120017 This setting selects the amount of detail for the textures.||If your game is running slow you may want to reduce this. False
label_txt_NewState_Tooltip_1e007a This setting selects how detailed and how far shadows in the game will appear.||If your game is running slow you may want to reduce this. False
label_txt_NewState_Tooltip_1f0024 This setting selects the amount of detail for water.||The highest settings will have both reflection and refraction effects.||If your game is running slow you may want to reduce this. False
label_txt_NewState_Tooltip_210064 Select your preferred system for the game from the list below. False
label_txt_NewState_Tooltip_2c007a This scales the number of men in each unit in land battles.|| Reducing this may improve game performance in battles considerably. False
label_txt_NewState_Tooltip_300051 You can choose to play against another player or partner up with them against the AI.||Each game mode will have a different set of victory conditions. True
label_txt_NewState_Tooltip_30071 The higher the particle effects setting, the grander the effects will appear in game. || Some particle effects will only appear on the higher settings, giving an even more visceral experience. || However, if your game is running slow, you amy want to switch to a lower setting. False
label_txt_NewState_Tooltip_320077 This setting selects how far away trees are rendered.||If your game is running slow you may want to reduce this. False
label_txt_NewState_Tooltip_3f0024 This setting selects the amount of detail for water.||The highest settings will have both reflection and refraction effects.||If your game is running slow you may want to reduce this. False
label_txt_NewState_Tooltip_4003c Screen-space ambient occlusion||Check this to simulate ambient lighting and shadows around the edges of objects.||If your game is running slow you may want to uncheck this. False
label_txt_NewState_Tooltip_440033 This determines the number of sounds that can be played simultaneously.||With fewer channels, some sounds are given priority over others to help speed up performance. False
label_txt_NewState_Tooltip_45005f Many sounds in the game have several variations.||A large amount of variation makes for a richer sound experience, fewer variations will mean a faster performance. False
label_txt_NewState_Tooltip_45006e Each game mode will have a different set of victory conditions. True
label_txt_NewState_Tooltip_49004a This setting selects the amount of detail for the sky.||Highest quality will have a hardware rendered sky with dynamic clouds.||If your game is running slow you may want to reduce this. False
label_txt_NewState_Tooltip_4b0062 Check this to turn on distortion effects such as heat haze.||If your game is running slow you may want to uncheck this. False
label_txt_NewState_Tooltip_4e005a Anti-aliasing smooths out jagged lines in the graphics.||If your game is running slow you may want to reduce the amount of anti-aliasing. False
label_txt_NewState_Tooltip_4e007a Anti-aliasing smooths out jagged lines in the graphics.||If your game is running slow you may want to reduce the amount of anti-aliasing. False
label_txt_NewState_Tooltip_51004b Check this for a depth of field.||This will replicate camera focus effects.||If your game is running slow you may want to uncheck this. False
label_txt_NewState_Tooltip_52001b This scales the number of ships in each fleet in sea battles.|| Reducing this may improve game performance in battles considerably. False
label_txt_NewState_Tooltip_5b002d Check this to simulate ambient lighting and shadows around the edges of objects. False
label_txt_NewState_Tooltip_5d0002 This setting selects how many units are rendered from a distance on the battle map.||If your game is running slow you may want to reduce this. False
label_txt_NewState_Tooltip_610057 Check this to turn on vertical synchronisation.||This will reduces the tearing effect that sometimes appears in graphics.||This may cause lowered frame rates. False
label_txt_NewState_Tooltip_620026 This setting selects the amount of detail you will see on your ships.||If your game is running slow you may want to reduce this. False
label_txt_NewState_Tooltip_63004b This setting selects how far away grass is rendered.||If your game is running slow you may want to reduce this. False
label_txt_NewState_Tooltip_640024 This setting selects the amount of detail you will see on your units.||If your game is running slow you may want to reduce this. False
label_txt_NewState_Tooltip_660078 If a player fails to respond to a battle challenge, the game will default to this setting. True
label_txt_NewState_Tooltip_69004a This setting selects the amount of detail for the sky.||Highest quality will have a hardware rendered sky with dynamic clouds.||If your game is running slow you may want to reduce this. False
label_txt_NewState_Tooltip_6b007b Set a turn time limit for the campaign map. True
label_txt_NewState_Tooltip_6c004f Check this for faster rendering shadows. || If your game is running slow you may want to uncheck this. False
label_txt_NewState_Tooltip_77005f Check this to turn on light bloom effects.||Bloom recreates the effect of strong light sources bleeding around objects.||If your game is running slow you may want to uncheck this. False
label_txt_NewState_Tooltip_790029 This setting selects the amount of detail you will see on your buildings.||If your game is running slow you may want to reduce this. False
label_txt_NewState_Tooltip_7a0009 Set a battle time limit or leave it unlimited. True
label_txt_NewState_Tooltip_7d0060 This sets the maximum frame rate for battles.|| Setting a maximum frame rate cap may improve performance in battles considerably. False
label_txt_NewState_Tooltip_7d0067 The higher this setting the crisper and more realistic the game textures will appear.||If your game is running slow you may want to reduce this. False
label_txt_NewState_Tooltip_7f0030 This determines the amount of runtime available for sounds.||More memory means more sounds. False
label_txt_NewState_Tooltip_d006e Check this to turn on fog lighting effects.||If your game is running slow you may want to uncheck this. False
label_txt_NewState_Tooltip_e0037 The type of shader model you can choose depends upon your graphics card.||If your game is running slow you may want to choose the next shader model down. False
label_txt_NewStte_Text_410007 Sound System False
label_txt_rain_Text_1005d Night True
label_txt_rain_Text_f003b Rain True
label_txt_snow_Text_19003c Snow True
label_txt_Tooltip_260048 Set the number of spectators of your battles here. False
label_txt_Tooltip_340032 Increasing the available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way! False
label_txt_Tooltip_3d007a Load previously saved setups here. True
label_txt_Tooltip_4c001c This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences. False
label_txt_Tooltip_4c003c This setting provides you with different time periods to choose from.||Each period has units specific to that time.||Generally, the later periods will provide you with a larger choice of units.||Select a period according to your personal preferences. False
label_txt_Tooltip_560059 Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it. False
label_txt_Tooltip_570039 Increasing your available funds means you can buy more units.||The other players will have the same funds as you, so you can't gain the advantage this way! False
label_txt_Tooltip_590056 Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it False
label_txt_Tooltip_5b0063 Wind will have the most influence on sea battles.||Be it gale or gust, keep the wind type and direction in mind when engaging the enemy, and use it to gain the upper hand.||Sailing against a wind can slow down your ship, but if you manage to get the wind behind you, it can be used to your advantage. False
label_txt_Tooltip_5c000f A battle with a set time limit will end when the time is up.||If this happens, the defending army will win the battle.||With no time limit set, the battle will simply play out until one army is victorious. False
label_txt_Tooltip_64000f Before swapping sides, each player must agree to it.||This shows the votes for swapping sides. False
label_txt_Tooltip_760059 Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms - resulting in slower firing rates and even misfires.||A soggy battlefield will prevent cannonballs from bouncing, meaning they will not travel as far and do less damage.||Movement can be affected as well - for example, heavy snowfalls will slow down an army as it struggles through it. False
label_txt_Tooltip_7f002e AI strength will have an effect on the difficulty of the battle.||Select the strength according to your own preference and skill. False
label_txt_Tooltip_a005d Choose what time of day you can start the battle in.||On the battle map time will pass - a battle starting in the morning can pass into evening if it lasts long enough! False
land_1v1_Tooltip_4c004b Filter by one versus one land battle rankings True
land_2v2_Tooltip_440043 Filter by two versus two land battle rankings True
land_3v3_Tooltip_460041 Filter by three versus three land battle rankings True
land_4v4_Tooltip_3c003b Filter by four versus four land battle rankings True
land_battle_Tooltip_f006b This gives players the option to drop-in on other player's game for a quick battle. || The drop-in player will take on the role of the opposing AI in a single battle, taking an active part in the other's historical campaign. False
LandBanner_1_Text_300000 100 True
LandBanner_1_Tooltip_370070 Men in unit False
latency_1_Tooltip_680079 Slow connection False
latency_2_Tooltip_260053 Average connection False
latency_3_Tooltip_78006d Good connection False
latency_Tooltip_550073 This displays the games' current connection status. || You can sort these by clicking on the column title. False
latency_Tooltip_780079 This displays the games current connection status. || You can sort these by clicking on the column title. False
leader_name_banner_Tooltip_57002e This is the leader of the nation you are negotiating with.||Right-clicking on their portrait will bring up their details panel, which will provide you with more specific details about them.||Much like your leader, their diplomatic skills may affect negotiations and the deals you are able to make. False
leader_name_tx_Tooltip_260063 Their daimyo.||Honourable daimyos are more likely to have honoured past agreements. True
leader_name_tx_Tooltip_30013 This is the leader of the nation you are negotiating with.||Their diplomatic skills may affect negotiations and the deals you are able to make. False
leader_name_tx_Tooltip_5d0020 Your national leader.||A leader with skills in diplomacy will improve the chances of proposals being accepted. False
leader_name_tx_Tooltip_610030 The daimyo of your clan.||A daimyo with high honour will improve the chances of proposals being accepted. True
leader_NewState_Text_63006e Daimyo: False
leader_Tooltip_260063 Their daimyo.||Honourable daimyos are more likely to have honoured past agreements. True
leader_Tooltip_610030 The daimyo of your clan.||A daimyo with high honour will improve the chances of proposals being accepted. True
leaderboard_badge_top10_Tooltip_31003a Leaderboard Top 10 True
leaderboard_badge_top100_Tooltip_31000a Leaderboard Top 100 True
leaderboard_badge_top50_Tooltip_31003e Leaderboard Top 50 True
leadership_NewState_Tooltip_470073 Leadership skills increase your avatar's ability to rally and inspire his troops.||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. True
leadership_NewState_Tooltip_6b0052 Leadership True
leadership_Tooltip_470073 Leadership skills increase your avatar's ability to rally and inspire his troops.||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. True
left_Tooltip_140002 Previous army True
Level Pip 5_filled_Tooltip_20002e . False
Level_1_Tooltip_30003a Attribute level False
Level_2_Tooltip_30003a Attribute level False
Level_3_Tooltip_30003a Attribute level False
Level_4_Tooltip_30003a Attribute level False
Level_5_Tooltip_30003a Attribute level False
Level_6_Tooltip_30003a Attribute level False
Level_7_Tooltip_30003a Attribute level False
Level_8_Tooltip_30003a Attribute level False
Level_9_Tooltip_30003a Attribute level False
level_pip_1_Tooltip_150000 This shows your character's rank, or expertise in their field.||A character's rank is increased as they gain experience through their actions.||At each new rank level, the character will be able to choose new skills from the skill tree. False
level_pip_2_Tooltip_150000 This shows your character's rank, or expertise in their field.||A character's rank is increased as they gain experience through their actions.||At each new rank level, the character will be able to choose new skills from the skill tree. False
level_pip_3_Tooltip_150000 This shows your character's rank, or expertise in their field.||A character's rank is increased as they gain experience through their actions.||At each new rank level, the character will be able to choose new skills from the skill tree. False
level_pip_4_Tooltip_150000 This shows your character's rank, or expertise in their field.||A character's rank is increased as they gain experience through their actions.||At each new rank level, the character will be able to choose new skills from the skill tree. False
level_pip_5_Tooltip_150000 This shows your character's rank, or expertise in their field.||A character's rank is increased as they gain experience through their actions.||At each new rank level, the character will be able to choose new skills from the skill tree. False
Level_Tooltip_100014 Fencing skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents. False
Level_Tooltip_26003d Challenger's shooting skill False
Level_Tooltip_2b0017 Challengers shooting skill False
Level_Tooltip_30003a Attribute level False
level_Tooltip_30003a Attribute level False
Level_Tooltip_30024 Fencing skill||Check this before choosing your duelling weapon.||If you can, pick the weapon you are more proficient in to increase your chances of winning. False
Level_Tooltip_3b005e Shooting skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents. False
level_Tooltip_74002a Level of development each building has reached.||The highlighted pip represents how far along the building tree each building is.||To see what levels there are left to develop you can left-click on a building to see its building tree. False
level_tx_NewState_Text_41003b Building Level: False
level_tx_NewState_Tooltip_300043 This shows how far along the development chain this building is.||The higher up the chain, the more effects a building will provide.||Damaged buildings will cease providing effects until they are repaired.||As a result, the more developed a building, the more disruption your sabotage will cause. False
line_abreast_Tooltip_520077 Line abreast||This arranges your grouped ships into a single line abreast of each other.||Using this formation will deny the enemy any room to manoeuvre as they would have to run through your field of fire.||This formation particularly suits ships with guns in their noses, such as galleys.||This formation will still work with ships that fire broadside, but you will have to move them into position to fire. False
line_astern_Tooltip_2a0023 Line astern||This arranges your grouped ships one behind the other.||As the ships sail past the enemy they will fire off a broadside one by one.||If any of the ships' sails are damaged in this formation that ship will be dropped rather than slow the formation down. False
line_graph_window_Tooltip_1a006c This displays the number of prestige points awarded in each area, depending on your filter view. False
list_entry_NewState_Text_250044 Cavalry 10% faster True
list_losing_teams_Tooltip_4f0068 The losing teams False
list_winning_teams_Tooltip_90040 The winning teams False
location_NewState_Text_40002e Current Location: False
location_NewState_Text_9000e Location: False
locked_NewState_Text_60006a locked False
log_tab_Tooltip_76007f This is your Missions Log tab panel.||This shows the missions that have finished, completed or not!||You can track your mission progress from this tab. False
losing_tx_NewState_Text_6c007d Losing Side: False
losses_tx_NewState_Text_6f005a Losses False
lost_tx_NewState_Text_1b003f Lost False
lower_class_reaction_icon_Angry_Tooltip_37007c Lower class: Angry||Your lower classes are currently angry and likely to riot.||Try increasing repression or exempting this region from tax to prevent rioting!||This is based on the factors to the right. False
lower_class_reaction_icon_Angry_Tooltip_79003a Angry||This is the lowest class public order.||Your lowest class are currently angry and likely to riot.||Try increasing repression or exempting this region from tax to prevent rioting!||This is based on the factors to the right. False
lower_class_reaction_icon_Happy_Tooltip_32004f Lower class: Under control||Your lower class are currently under control.||They are either very happy, very repressed or a little of both!||This is based on the factors to the right. False
lower_class_reaction_icon_Happy_Tooltip_430020 Under control||This is the lowest class public order.||Your lowest class are currently under control.||They are either very happy, very repressed or a little of both!||This is based on the factors to the right. False
lower_class_reaction_icon_Neutral_Tooltip_5b0036 Feeling neutral||This is the lowest class public order.||Your lowest class are currently neither angry nor happy.||They could go either way at the moment - improving repression a little will improve their public order.||This is based on the factors to the right. False
lower_class_reaction_icon_Neutral_Tooltip_5e0066 Lower class: Indifferent||Your lower classes are currently neither angry nor happy.||They could go either way at the moment - improving repression a little will improve their public order.||This is based on the factors to the right. False
lower_class_tx_default_Text_740034 Lower class tax False
loyalty_level_Tooltip_30003a Attribute level False
loyalty_pip_1_Tooltip_3b000d A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. False
loyalty_pip_2_Tooltip_3b000d A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. False
loyalty_pip_3_Tooltip_3b000d A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. False
loyalty_pip_4_Tooltip_3b000d A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. False
loyalty_pip_5_Tooltip_3b000d A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. False
loyalty_pip_6_Tooltip_3b000d A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. False
loyalty_pip_7_Tooltip_3b000d A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. False
loyalty_pip_8_Tooltip_3b000d A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. False
loyalty_pip_9_Tooltip_3b000d A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. False
major_nations_bar_Tooltip_710003 These buttons are the filters for the major nations.||Click on a nation's button to toggle it's prestige results on or off. False
Major_nations_bar_Tooltip_b0033 Major, or playable, nations.||Click on a flag to select it.||The map view will change to display the selected nation. False
male1_NewState_Tooltip_42001c Once a daimyo's son comes of age, he is eligible to become an heir.||Drag this portrait to the portrait in the bottom-left corner to appoint them as heir.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details. False
male1_Tooltip_42001c Once a daimyo's son comes of age, he is eligible to become an heir.||Drag this portrait to the portrait in the bottom-left corner to appoint them as heir.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details. False
male2_Tooltip_42001c Once a daimyo's son comes of age, he is eligible to become an heir.||Drag this portrait to the portrait in the bottom-left corner to appoint them as heir.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details. False
male3_Tooltip_42001c Once a daimyo's son comes of age, he is eligible to become an heir.||Drag this portrait to the portrait in the bottom-left corner to appoint them as heir.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details. False
male4_Tooltip_42001c Once a daimyo's son comes of age, he is eligible to become an heir.||Drag this portrait to the portrait in the bottom-left corner to appoint them as heir.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details. False
male5_Tooltip_42001c Once a daimyo's son comes of age, he is eligible to become an heir.||Drag this portrait to the portrait in the bottom-left corner to appoint them as heir.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details. False
maneuverability_NewState_Text_730028 Manoeuvrability False
maneuverability_Tooltip_5d005a This determines the speed this ship can change course.||Different ships have different sailing characteristics. False
Map panel_Tooltip_1a0015 Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in either red or green.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression. False
Map panel_Tooltip_440022 Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in red, green or yellow.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||Instead of lowering tax levels you could add more militia presence in problem regions to increase oppression. False
Map panel_Tooltip_4e004e Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in red, green or yellow.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression. False
Map panel_Tooltip_55000b Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in red, green or yellow.||If a region is green it means the population's public order is under control; red means that they are close to rioting and yellow means they are wavering one way or the other.||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression. False
Map panel_Tooltip_630069 Taxes map||This shows how your current tax rate is affecting your population's public order.||Green provinces show a population under control, yellow means they are neutral and red means they are unhappy and could revolt.||You can adjust the tax rate with the tax slider below, and the map will update to show the effects. True
Map panel_Tooltip_6f0055 Taxes map||This provides an overall idea of how your current tax rate is affecting your population's public order.||Provinces that you own are colour coded according to their public order. Green means they are under control, yellow means they are neutral and red means they are unhappy and could revolt.||You can adjust the tax rate with the tax slider below, and the map will update to show the effects. True
map_description_Tooltip_f001e This tab contains an overview of your selected map.||Here you can see a snapshot of the map and learn about any tactical advantages the land might have that you can exploit.||To see details for another map, select one from the panel on the left. False
map_globe_Tooltip_70018 Travel destinations map||The three large rectangled areas are the different theatres you can visit.||The circled areas are the trade theatres you can occupy.||Both these areas are linked by grey lines. These are your travel routes.||Sometimes you will need to travel through more than one theatre to get to your destination.||Select your destination and click on the tick button at the bottom of the map to move.||Each move will take one turn. False
map_japan_Tooltip_6d0055 The starting provinces for this clan are highlighted in green. True
map_label_NewState_Text_7004c India False
map_label_NewState_Text_7c002c America False
map_label_NewState_Text_7f0047 Europe False
map_nap_egypt_Tooltip_c004e This shows the regions you control in Egypt.||The regions in green are yours. False
map_nap_europe_Tooltip_1e003b This shows the regions you control in Europe.||The regions in green are yours. False
map_nap_italy_Tooltip_30057 This shows the regions you control in Italy.||The regions in green are yours. False
map_nap_spain_Tooltip_2005a This shows the regions you control in Spain.||The regions in green are yours. False
map_NewState_Text_650051 Versus, Fight Battles, Play as AI False
map_overlay_Tooltip_1f007c Europe||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom right of the panel. False
map_overlay_Tooltip_3c002c India||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom right of the panel. False
map_overlay_Tooltip_47004c America||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom right of the panel. False
map_panel_NewState_Tooltip_390023 These battles can also be played in multiplayer.|| Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. False
map_panel_NewState_Tooltip_3b004c These battles can also be played as multiplayer battles.|| You can access these through the multiplayer menu. || Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. False
map_panel_Tooltip_390023 These battles can also be played in multiplayer.|| Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. False
map_panel_Tooltip_4d004d Each battle won here opens a path to the next one. || You are awarded a battle honour for each battle you win. || Your performance in battle determines what level of battle honour you receive. || Once you have finished a battle, you can replay it to try and achieve the highest honour available. False
map_placeholder_Tooltip_62007d Regions map||This depicts the regions owned by your nation and the nation you are negotiating with.||Your nation's regions are coloured in green, whereas theirs are coloured red.||Using this map you can see strategic positions more clearly.||Mousing over the regions marked on the map will tell you their names so you can choose them from the two panels below.||Switch to another theatre view by using the scrolling buttons below. False
map_Tooltip_14001f Diplomatic relations map. True
map_Tooltip_1a0015 Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in either red or green.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression. False
map_Tooltip_220050 Italy||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom of the panel. False
map_Tooltip_23005d Spain||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom of the panel. False
map_Tooltip_2e007f Each battle uses a map template for its location. || You can sort this list by clicking on the column title. || This will help you to find your favourite location for engagements, be it an arid desert or humid jungle. False
map_Tooltip_4e004e Taxes map||This provides an overall idea of how taxes are affecting your population's happiness.||Mousing over the map will tell you what the region is called and which nation owns it.||Your regions are shown in red, green or yellow.||If a region is green it means the population's public order is under control; red means that they are close to rioting!||Tax levels affect a population's happiness, and as a result, their public order level.||Lowering tax levels will help calm rioting or unhappy regions.||However, as tax levels have one setting per theatre you may also be reducing tax levels for regions you don't need to, thus losing money.||Instead of reducing tax levels overall for a theatre, you could try other solutions.||For example, increasing militia presence in problem regions to increase oppression. False
map_Tooltip_540009 Use this column to find your favourite map, or perhaps new ones you have yet to play.||Click the column header to sort games by map. True
map_Tooltip_5e005d Europe || Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom of the panel. False
map_Tooltip_630069 Taxes map||This shows how your current tax rate is affecting your population's public order.||Green provinces show a population under control, yellow means they are neutral and red means they are unhappy and could revolt.||You can adjust the tax rate with the tax slider below, and the map will update to show the effects. True
map_Tooltip_680012 Diplomatic relations map.||You can choose between two views: Other nation's attitudes towards selected nation, and selected nation's attitude towards others.||The regions are coloured according to this context. Green means friendly and red is unfriendly.||This is useful to see where your nation stands at a cursory glance.||It can also help to see what other nation's relationships towards each other are, as you may be able to use this to your advantage! False
map_Tooltip_6f0055 Taxes map||This provides an overall idea of how your current tax rate is affecting your population's public order.||Provinces that you own are colour coded according to their public order. Green means they are under control, yellow means they are neutral and red means they are unhappy and could revolt.||You can adjust the tax rate with the tax slider below, and the map will update to show the effects. True
map_Tooltip_750012 Each game uses a template battle map for its location. || You can sort this list by clicking on the column title. || This is helpful to find your favourite location for engagements, be it an arid desert or humid jungle. False
map_Tooltip_d0049 Egypt||Any regions in green are already owned by your nation.||Any regions in red are not owned, but are needed to complete your victory conditions.||The regions you need are detailed in the bottom of the panel. False
map_Tooltip_e007f Each battle uses a map template for its location. || You can sort this list by clicking on the column title. || This will help you to find your favourite location for engagements, be it an arid desert or humid jungle. False
map_tx_NewState_Text_5b003d Map: False
marble_bar_Tooltip_4e0045 Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position. False
marble_bar_Tooltip_660016 Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||You can queue as many units as your money can manage, but only one of each type of unit can be recruited at the same time.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position. False
marble_bar_Tooltip_6e0041 Options||From here you can view the units that are available to recruit, their cost and the amount of turns it will take to recruit them.||Right click on a unit card to see detailed information on that unit.||Left click to add it to the queue, and left click on it again to remove it from the queue.||As your town grows and your resources develop more units will become available to you.||If a building enables you to recruit a unit it is listed in it's building details panel. False
markers_tx_NewState_Text_780029 Markers False
marriage_Tooltip_130024 Marriage between clans can improve and strengthen relations. False
match_1on1_tx_NewState_Text_7f007e 1 on 1 True
match_auto-team_tx_NewState_Text_2f0010 Auto-Team True
match_drop-in_tx_NewState_Text_7e0063 Campaign Drop-in True
match_land_Tooltip_710000 Check this box to add this battle type to your search. True
match_land_tx_NewState_Text_50022 Land True
match_sea_tx_NewState_Text_650032 Sea True
match_siege_tx_NewState_Text_e0053 Siege True
medicine_Tooltip_24 Medicine True
melee_attack_NewState_Text_5e0012 Melee Attack False
melee_attack_Tooltip_180076 This skill determines the chance of a successful hit on the enemy when the unit is engaged in melee.||Battle hardened troops will gain experience in melee and this skill will increase.||Researching bayonets in military technology will improve melee attack. False
melee_NewState_Tooltip_59000b Melee Combat True
melee_NewState_Tooltip_7a005e Melee skills increase your avatar's attack, defence and morale levels. ||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. True
melee_Tooltip_7a005e Melee skills increase your avatar's attack, defence and morale levels. ||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. True
men_tx_NewState_Text_14003e Deployed False
men_tx_NewState_Text_5f0023 Men: False
men_tx_Tooltip_14005d Number of men in this unit.||The maximum number of men you can have in this unit is shown in brackets.||If the unit is missing men you can use the replenish button to maximise the numbers again.||Fresh units will dilute the overall experience of a unit. False
mid_text_NewState_Text_350048 conflicts with: False
mini_flag_Tooltip_e007c This player's nation False
minimised_tx_NewState_Text_660047 Minimised User Interface False
Minor_nations_bar_Tooltip_410037 Minor, or non-playable, nations.||Click on a flag to select it.||The map view will change to display the selected nation. False
minus_Tooltip_120038 The negative effects on your populations public order.||Mouse over the pips to see more details. True
minus_Tooltip_280035 Negative influences||If the lower classes become too unhappy, public order will break down, resulting in riots and revolts.||The lowest class are not particularly well off, and taxes add another burden for them to bear.||Reduce that burden by lowering the lowest class tax rate and lessen the likelihood of transforming them into an angry mob! False
minus_Tooltip_32000b Negative population growth False
minus_Tooltip_3d0043 Negative population growth||High tax rates for the lowest classes are likely to be the most detrimental influence on population growth. False
minus_Tooltip_5c005a Negative growth||The factors affecting the rate at which your region wealth will grow per turn.||Move your cursor over the icons to see what is hindering growth. False
minus_Tooltip_680017 Negative influences||If they become too unhappy public order will break down resulting in riots and revolts.||The lowest class are not particularly well off, and taxes add another burden for them to bear.||Reduce that burden by lowering the lowest class tax rate and lessen the likelihood of transforming them into an angry mob! False
minus_Tooltip_720050 Negative influences||If the higher class become too unhappy, public order will break down resulting in riots and revolts.||High taxes will vex the higher classes and cause them to raise their voices in disgust.||Lowering taxes will improve their moods and stop any trouble from being stirred up. False
minus_Tooltip_7a004a Negative influences||If the ruling class become too unhappy, public order will break down resulting in riots and revolts.||High taxes will vex the higher classes and cause them to raise their voices in disgust.||Lowering taxes will improve their moods and stop any trouble from being stirred up. False
minus_Tooltip_7d0076 Negative population growth||High tax rates for the lower classes are likely to be the most detrimental influence on population growth. False
mission_Tooltip_30063 The mission you were issued. False
mission_tx_Tooltip_30063 The mission you were issued. False
mission_tx_tx_Text_750039 Mission False
mission_view_button1_Tooltip_4f0069 Show mission I False
mission_view_button2_Tooltip_4f0000 Show mission II False
mission_view_button3_Tooltip_60000 Show mission III False
mission_view_button4_Tooltip_4f001f Show mission IV False
mission_view_button5_Tooltip_500049 Show mission V False
missionary_mission_Tooltip_460073 Found Mission||Send your missionary out to convert the masses to your nation's religion.||Use this to improve public order in your regions or to stir things up in another nation's region. False
missions_Tooltip_690068 This is your Missions details panel.||From time to time you will be assigned missions which will help develop your empire. All information on those missions will be stored here.||The panel is split between two tabs - your Active Missions and Missions Log. Click on these tabs to switch between the two.||Move your cursor over the different areas below for more information. False
months_NewState_Text_110059 Score False
morale_NewState_Text_6b0053 Morale False
morale_Tooltip_10011 A unit with high morale is less likely to rout in the face of trouble.||Gaining experience on the battlefield will improve morale for this unit. False
morale_Tooltip_c0016 A unit with high morale is less likely to rout in the face of trouble.||If your artillery routs, they will leave the artillery unmanned and unusable!||Gaining experience on the battlefield will improve morale for this unit. False
mouse_middle_info_NewState_Text_180064 Zoom to mouse target True
mouse_middle_info_NewState_Text_320045 Zoom to Pointer False
mouse_middle_info_NewState_Text_320065 Zoom to pointer False
mouse_wheel_info_NewState_Text_20035 Zoom False
move_ping_Tooltip_140015 Move ping True
mp_down_Tooltip_200070 These are the movement points for each of your armies.||Each army can only travel so far each turn and this column will show you which armies can still be moved.||The coloured bar will become emptier as more points are used.||All armies movements points will be fully replenished next turn.||Movement points are reset each turn, you can not accumulate them.||If an army still has movement points, have a look to see if there is anywhere you want to move them to before ending turn.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can order your armies by movement points by clicking on this column's title False
mp_down_Tooltip_580028 This column lists your regions. The region's capital is listed underneath each region.||Right-click on each region to jump to its location on the campaign map.||Left-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title. False
mp_Tooltip_10002a Each army can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All armies' movements points will be fully replenished next turn.||Movement points are reset each turn, you can not accumulate them.||If an army still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can order your armies by movement points by clicking on this column's title. False
mp_Tooltip_1e0027 Each fleet can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All fleet's movements points will be fully replenished next turn.||Movement points are reset each turn, you do not accumulate them.||If a fleet still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||You can re-order your fleets according to movement points by clicking on this column's title. False
mp_Tooltip_380020 Each agent can only travel so far each turn and this column will show you which agents can still be moved.||The coloured bar will empty as more points are used.||All agents' movement points will be fully replenished next turn.||You cannot accumulate movement points.||If an agent still has movement points, have a look to see if there is anywhere you want to move him before ending turn.||You can order each agent according to movement points left by clicking on this column's title. False
mp_Tooltip_390023 Each army can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All armies'movements points will be fully replenished next turn.||Movement points are reset each turn, you can not accumulate them.||If an army still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can order your armies by movement points by clicking on this column's title. False
mp_Tooltip_3e0023 Each army can only travel a certain distance each turn and this column will show you which armies can still be moved.||The coloured bar will empty as more points are used.||All armies movements points will be fully replenished next turn.||Movement points are reset each turn, you can not accumulate them.||If an army still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can order your armies by movement points by clicking on this column's title. False
mp_Tooltip_4f0009 Each fleet can only travel a certain distance each turn and this column will show you which fleets can still be moved.||The coloured bar will empty as more points are used.||A fleet's movement points will be fully replenished next turn.||Movement points are reset each turn, you do not accumulate them.||If a fleet still has movement points, have a look to see if there is anywhere you want to move them before ending turn.||You can re-order your fleets according to movement points by clicking on this column's title. False
mp_Tooltip_6c0074 Each agent can only travel so far each turn and this column will show you which agents can still be moved.||The coloured bar will empty as more points are used.||All agent's movement points will be fully replenished next turn.||You cannot accumulate movement points.||If an agent still has movement points, have a look to see if there is anywhere you want to move him before ending turn.||You can order each agent according to movement points left by clicking on this column's title. False
name_NewState_Text_140045 Christian True
name_NewState_Text_40003 faction name False
name_NewState_Text_c003d Buddhist True
name_textbox_NewState_Text_2c0015 Matsu Mishamori False
name_textbox_Tooltip_1c0004 You can name units by typing in this box. False
name_textbox_Tooltip_2b0044 On this panel you can view a character's personal details, traits and entourage.||All of this is useful for judging a character and where best to use them.||Move your cursor over the different areas for more detail. False
name_Tooltip_1b0048 Click to sort by name True
name_Tooltip_350048 Click to sort by name. False
name_Tooltip_77003d As you select a map from below, the map description tab to the right will provide details about it. False
Nation details_Tooltip_2f0020 Your nation's diplomatic details.||You can see your protectorates, allies, enemies and your trade partners at a glance here. False
nation_DY_NewState_Text_370066 Schweizerische Eidgenossenschaft False
nation_Tooltip_1a004e Click to sort by clan True
nation_Tooltip_43002a Click to sort by nation. False
nav_button_board_Tooltip_1b0008 Board ship||When this button is lit up it means you have the option of boarding an enemies ship.||Board enemy ships as a diversionary tactic or to take them out of the battle.||If you are successful you can choose to capture the ship and use it in your next naval battle.||Before boarding you may want to pepper the crew with the grape shot to reduce their numbers. False
nav_button_board_Tooltip_7d006f Board ship||When this button is lit up it means you have the option of boarding an enemy ship. True
nav_button_broadside_L_Tooltip_710078 Fire broadside left||Click here once to load cannons and then again to fire once loaded.||Loading progress is shown by the ring around the button.||When the ring is fully red all cannons will be loaded and ready for firing.||If you click on the button before the ring is fully red it will cancel loading the cannons.||You can load and fire different shots for various effects. False
nav_button_broadside_R_Tooltip_710003 Fire broadside right||Click here once to load cannons and then again to fire once loaded.||Loading progress is shown by the ring around the button.||When the ring is fully red all cannons will be loaded and ready for firing.||If you click on the button before the ring is fully red it will cancel loading the cannons.||You can load and fire different shots for various effects. False
nav_button_groupforms_Tooltip_280036 Toggle group formations panel||This panel can be used to arrange grouped ships into different formations.||To activate this button you must have some ships already grouped.||Move your cursor over the formations panel for more details. False
nav_button_ram_Tooltip_41003f Ram False
nav_button_shot_chain_Tooltip_7b005d Select chain shot||This shot is used to wreck an enemy ship's sails.||Destroying a ships' sails will slow it to a halt.||You can then manoeuvre to its rear and bombard it with round shots or attempt to board and capture.||Use chain shots to slow a ship down if you want to capture it without doing much damage or to quickly take it out of the battle. False
nav_button_shot_grape_Tooltip_37000c Select grape shot||This is a shrapnel shot used to fire at enemy crews.||Fire some of these shots at an enemies ship before boarding.||This will reduce the amount of crew you will need to fight hand-to-hand and increase your chances of a successful capture. False
nav_button_shot_grape_Tooltip_580056 Select Grape Shot.This fires a cluster of metal slugs. || Grape Shot is most effective when the enemy ship's hull is damaged. It is also likely to cause a fire. || Grape Shot can reduce the number of enemy sailors prior to boarding. False
nav_button_shot_grape_Tooltip_640076 Select Grape Shot|| This fires a cluster of metal slugs. || Grape Shot is most effective when the enemy ship's hull is damaged. It is also likely to cause a fire. || Grape Shot can reduce the number of enemy sailors prior to boarding. False
nav_button_shot_standard_Tooltip_2e0029 Select round shot||Use these cannonballs to wreak maximum damage upon an enemy ship's hull.||Use them when you want to destroy a ship or damage it badly.||If you want to capture a ship for yourself, use another type of shot to avoid having to repair any damage later. False
nav_UC_button_hold_course_Tooltip_48003d Set sail False
nav_UC_button_hold_course_Tooltip_6f0061 Go straight True
nav_UC_button_sails_BattleSail_Tooltip_5b006d Sails are at battle status||In battle status you only have one sail unfurled.||Your other sails will be protected from damage, but your speed and manoeuvrability will be greatly reduced.||Select the plus and minus buttons to the right and left to increase and decrease speed. False
nav_UC_button_sails_FullSail_Tooltip_4a001a Sails are at full sail||Full sails means your ship is moving at full speed.||Select the minus button to the left to decrease speed. False
nav_UC_button_sails_HalfSail_Tooltip_220016 Sails are at half sail||At half sail your ship is moving at half speed.||Select the plus and minus buttons to the right and left to increase and decrease speed. False
nav_UC_button_sails_Stationary_Tooltip_2d0044 Furl sails||When sails are furled the ship will slow to a stop.||If you have not reached your last destination you will continue towards it again once you have unfurled the sails.||Dropping anchor or selecting a new destination point will clear the last one.||Select the plus button to the right to increase speed. False
nav_UC_button_sails_Stationary_Tooltip_490021 Furled sails||When sails are furled the ship will slow to a stop.||If you have not reached your last destination you will continue towards it again once you have unfurled the sails.||Dropping anchor or selecting a new destination point will clear the last one.||Select the plus button to the right to increase speed. False
nav_UC_button_speed-_Tooltip_1e004c Decrease sail||This will slow your speed. False
nav_UC_button_speed+_Tooltip_150042 Increase sail||This will increase your speed. False
nav_UC_button_turn_left_Tooltip_68000f Rotate left||Hold down to choose how far to rotate left.||Your final position will be indicated with a marker.||Single-click to rotate left a little. False
nav_UC_button_turn_left_Tooltip_690077 Rotate left||Hold down this button to choose how far to rotate left.||Your final position will be indicated with green markers.||Single-click to rotate left a little. False
nav_UC_button_turn_right_Tooltip_1c0000 Rotate right||Hold down to choose how far to rotate right.||Your final position will be indicated with a marker.||Single-click to rotate right a little. False
nav_UC_button_turn_right_Tooltip_760013 Rotate right||Hold down this button to choose how far to rotate right.||Your final position will be indicated with green markers.||Single-click to rotate right a little. False
NAV_wind_pointer_Tooltip_1e002d This is your compass and always points north.||You can use this to pinpoint where you are in position to the wind direction.||Sailing with the wind will increase the speed of your ships. False
navy_demote_Tooltip_28005e Demote|||Demote a general in order to enlist a more suitable replacement.||You may also want to do this to save on upkeep costs without scuppering a ship. False
navy_demote_Tooltip_2e000a Demote admiral||Not all men are born to lead, and sometimes your ship may be helmed by an incompetent admiral.||Demoting an admiral will stop any negative effects he may be having on the fleet, and leave room to promote a more suitable replacement.||You may also want to do this to save on upkeep costs without scuppering the ship. False
navy_embark_Tooltip_30003a Embark/Disembark||Move units between your docked fleet and the port garrison. False
navy_promote_inactive_Tooltip_47004f You cannot promote an admiral at this time.||This may be because you have insufficient funds.||You can raise funds by raising taxes or disbanding unwanted units. False
navy_promote_Tooltip_2d Enlist an admiral || This button opens up the Enlist New Admiral panel where admirals can be recruited for your fleet. || Admirals improve a fleet's ability in battle. False
navy_promote_Tooltip_35005e Enlist general||This opens up a panel of general candidates to choose from. False
navy_promote_Tooltip_4c00fd Enlist an admiral || This button opens up the Enlist New Admiral panel where you can recruit an admiral for your fleet. || Admirals will improve a fleetメs ability in battle False
navy_promote_Tooltip_6a0069 Recruit an admiral||Admirals can add morale bonuses in battle, rally and recruit units at sea. False
navy_repair_Tooltip_17006c Repair||Damaged fleets can only be repaired when docked in a port. False
navy_repair_Tooltip_240057 Repair selected ships||Ships can become damaged in battle and this will repair broken masts, holes in the hull and replenish its crew!||To repair a ship you must be in a port.||A damaged ship can still be used in battle but its effectiveness will be greatly reduced. False
navy_repair_Tooltip_6e005c Repair selected ships||Ships can become damaged in battle and this will repair broken masts, holes in the hull and replenish its crew!||To repair a ship you must be in a working port.||A damaged ship can still be used in battle but its effectiveness will be greatly reduced. False
navy_repair_Tooltip_76004b Repair False
navy_scupper_Tooltip_1b0030 Burn False
navy_scupper_Tooltip_1e0059 Scupper selected ships||This will dismantle the selected ships and distribute the crew among your other ships, saving you money on upkeep costs! False
navy_scupper_Tooltip_2e0034 Scupper||Scupper ships that are no longer needed to save money on upkeep costs. False
negative_bar_Tooltip_32000b Negative population growth False
negative_bar_Tooltip_3d0043 Negative population growth||High tax rates for the lowest classes are likely to be the most detrimental influence on population growth. False
negative_bar_Tooltip_4f0044 Negative influences||If the lower classes become too unhappy, public order will break down, resulting in riots and revolts.||The lower classes are not particularly well off, and taxes add another burden for them to bear.||Reduce that burden by lowering the lower class tax rate and lessen the likelihood of transforming them into an angry mob! False
negative_bar_Tooltip_5c005a Negative growth||The factors affecting the rate at which your region wealth will grow per turn.||Move your cursor over the icons to see what is hindering growth. False
negative_bar_Tooltip_600042 Negative influences||If the ruling class become too unhappy, public order will break down resulting in riots and revolts.||High taxes will vex the ruling classes and cause them to raise their voices in disgust.||Lowering taxes will improve their moods and stop any trouble from being stirred up. False
negative_bar_Tooltip_680017 Negative influences||If they become too unhappy public order will break down resulting in riots and revolts.||The lowest class are not particularly well off, and taxes add another burden for them to bear.||Reduce that burden by lowering the lowest class tax rate and lessen the likelihood of transforming them into an angry mob! False
negative_bar_Tooltip_720050 Negative influences||If the higher class become too unhappy, public order will break down resulting in riots and revolts.||High taxes will vex the higher classes and cause them to raise their voices in disgust.||Lowering taxes will improve their moods and stop any trouble from being stirred up. False
negative_bar_Tooltip_7d0076 Negative population growth||High tax rates for the lower classes are likely to be the most detrimental influence on population growth. False
new_events_active_Text_2e006d New Events False
new_events_hover_Text_2e006d New Events False
new_events_inactive_Text_2e006d New Events False
new_events_selected_Text_2e006d New Events False
new_events_Tooltip_1c0014 You can view reports on each new event from this tab. False
new_level_Tooltip_220013 XP earned True
no_building_text_NewState_Text_210043 You do not own an educational building at which to conduct research. Educational buildings can be constructed in towns. You can still steal technologies from other nations. False
no_growth_tx_negative_growth_Text_90068 Villages are not growing False
no_growth_tx_negative_growth_Tooltip_63000c You need to increase population growth.||Move your cursor over the positive and negative factors above to see how you can help population growth. False
no_growth_tx_no_villages_Text_400075 No villages left False
no_growth_tx_no_villages_Tooltip_5a0056 All villages have already appeared in this region.||You may want to increase the population in other regions where there are still villages to develop. False
no_time_limit_tx_NewState_Text_560017 No time limit False
non-friend_tx_NewState_Text_15004b Non-friends games False
not_available_tx_admiral_Text_21004d No suitable admirals available False
not_available_tx_NewState_Text_490023 No suitable commanders available False
not_available_tx_NewState_Text_4a0017 No suitable generals available False
offer_access_tx_NewState_Text_230067 Offer Daughter False
offer_access_tx_NewState_Text_56000a Offer Access False
offer_access_tx_Tooltip_190064 Military access is used when one army needs to move across another nation's regions without trespassing and causing a war.||Offering the other nation a high number of turns shows a great deal of trust and good faith.||This will improve relations between you, but also make you vulnerable to their armies if they decide to attack.||Select the nodes to choose how many turns you want to offer and then click on the accept button. False
offer_access_tx_Tooltip_520074 Military access is used when one army needs to move across another nation's region without trespassing and causing a war.||Offering the other nation a high number of turns shows a great deal of trust and good faith.||This will improve relations between you, but also make you vulnerable to their armies if they decide to attack.||Once you have granted military access you can still cancel it at anytime.||However, backing out of an offer will not reflect well on your nation and you could gain a reputation as unreliable and untrustworthy.||Select the nodes to choose how many turns you want to offer and then click on the accept button. False
offer_hostage_tx_NewState_Text_5f0064 Offer Hostage False
offer_regions_tx_NewState_Text_410072 Offer Regions False
offer_regions_tx_Tooltip_320021 Your regions for the selected theatre are listed below and in green on the region map above.||Select regions to offer by checking the box to the right of the region's name.||Selected regions will be highlighted on the map to give you an idea of their strategic value.||Switch theatre views on the region map to list the regions for that theatre.||When you return to the offers and demands panel the selected regions will be listed in your offers. False
offer_tech_tx_NewState_Text_570009 Offer Technology False
offer_tech_tx_Tooltip_15005d New technology can be used to improve your armies, navies and regions and as such is a valuable and useful bargaining tool.||You can only offer technology you have already researched.||All available technology is shown in this panel.||There are three different branches of technology to choose from - military, industry and enlightenment. False
offers_title_faction_left_Text_46007c Your Offers False
offers_title_faction_left_Tooltip_120075 You can add offers by selecting the options to the left and remove them by left-clicking on them.||You can make as many offers as you wish before making the proposal.||Your demands are displayed on the right to make it simpler to balance your offers and demands. False
offers_title_faction_left_Tooltip_310033 Add offers using the diplomatic buttons in your section.||Once you have sent a proposal, the other clan will respond. False
offers_title_faction_left_Tooltip_750008 This section shows all the offers you are making as part of your diplomatic proposal. || Use the buttons to the left to make offers which will get added here. || Your demands are shown to the right to make it simpler for you to compose a balanced proposal. || Once you have finished, click on the send proposal button. || You can remove offers or demands by clicking on the cross next to them if you have changed your mind. False
offers_title_faction_right_Text_410077 Their Demands False
offers_title_faction_right_Tooltip_1e004f Balance their demands against their offers to make sure you're getting a good deal.||Think about your relations with this nation before accepting or refusing any proposals.||If you want them as a friend, try to find an acceptable agreement for you both.||However, if you have no use for them, you can be more demanding without worrying about angering them. False
offers_title_faction_right_Tooltip_25005d Review their demands below, then either accept, refuse or make a counter-proposal. False
offers_title_faction_right_Tooltip_b0037 Select from the options below to add them to the offers section of your diplomatic proposal. || Once you have picked all your offers click the accept button. || You can then choose to add more offers or demands or send your proposal. False
offices_daimyo_Tooltip_62006b Your daimyo||He is the head of your clan and will require a worthy son to follow in his footsteps.||Left-click to see his character details. False
offices_warfare_Tooltip_1d0002 Clan supplies post||This increases replenishment cost, with the amount determined by the rank of the appointee.||This is a military post and more suited to generals.||A general in this post will have more movement points on the battlemap. False
offices_warfare_Tooltip_240006 Clan warfare post||This reduces recruitment cost, with the amount determined by the rank of the appointee.||This is a military post and more suited to generals.||A general in this post will find his forces gain XP easier. False
offices_warfare_Tooltip_2e0043 Clan development post||This is a civil post that reduces construction costs, with the amount determined by the rank of the appointee. False
offices_warfare_Tooltip_5e0070 Heir||An heir will replace the daimyo in the event of his death.||Choose an heir from the daimyo's sons by clicking on their portrait and dragging and dropping it here.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details. False
offices_warfare_Tooltip_6b001e Clan finance post||This is a civil post that increases global tax income, with the amount determined by the rank of the appointee.||This is a civil post, and general appointed to this post will benefit from reduced upkeep costs. False
ok_access_Tooltip_720052 Accept False
ok_end_alliance_Tooltip_40002e End alliance False
ok_end_trade_Tooltip_120057 End trade partnership False
ok_payments_Tooltip_720052 Accept False
ok_regions_Tooltip_720072 Accept False
ok_stategift_Tooltip_720052 Present state gift False
ok_technology_Tooltip_720052 Accept False
once_tx_NewState_Text_410063 Offer Payment False
once_tx_NewState_Text_4a0025 Pay once False
once_tx_Tooltip_2d0035 One off payments don't have the risk of being cancelled through bankruptcy or war.||However, it may also be harder to offer a sufficient amount in one payment rather than a number of smaller, regular payments. False
once_tx_Tooltip_6c0079 Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money.||However, if it is too large it may be beyond the other nation's means. False
Opponent_found_NewState_Text_79003f Opponent found! False
option1_text_NewState_Text_5a0056 Side with Government False
option1_text_normal_Text_78005f Enter war on side of Ally False
option2_text_NewState_Text_5c004a Side with Rebels False
option2_text_normal_Text_260075 Enter war on side of: %S False
option2_text_tx_decline(breaks_alliance)_Text_50045 Decline (breaks alliance) False
option2_text_tx_decline_Text_67002b Decline False
options_bar1_Tooltip_f0034 Do not plunge your nation into war simply because you have the option!||Consider the implications first - there are plenty of battles to be fought, battles you can plan for. False
options_bar2_Tooltip_650027 If this is granted it will allow you access to the other nation's regions without declaring war.||Military access is a risky thing to allow as it can leave a nation open to surprise attack.||As such, it is not guaranteed you will be granted it.||If your request is turned down you can always try using the diplomacy panel to negotiate.||You may fare better if you can offer something in return. False
options_bar2_Tooltip_6c005d If this is granted it will allow you access to the other nation's region without declaring war.||Military access is a risky thing to allow as it can leave a nation open to surprise attack.||As such, it is not guaranteed you will be granted it.||If your request is turned down you can always try using the diplomacy panel to negotiate.||You may fare better if you can offer something in return. False
options_tx_NewState_Text_770027 Options False
options_tx_Tooltip_6e0041 Options||From here you can view the units that are available to recruit, their cost and the amount of turns it will take to recruit them.||Right click on a unit card to see detailed information on that unit.||Left click to add it to the queue, and left click on it again to remove it from the queue.||As your town grows and your resources develop more units will become available to you.||If a building enables you to recruit a unit it is listed in it's building details panel. False
other_bar_Tooltip_25000a This factor includes your clan's diplomatic deals, trade and special bonuses. True
other_clans_label_NewState_Text_35000a Find clan: False
other_clans_label_NewState_Text_43006f Find player: True
other_tx_NewState_Text_460044 Show other players profiles: True
page_label_NewState_Text_40017 page: False
panel_heading_default_Text_210078 Battle Match True
panel_heading_default_Text_390046 Games list False
panel_heading_default_Text_46006b Clan Roster False
panel_heading_default_Text_4e001e Battle Results True
panel_heading_default_Text_69004c Statistics False
panel_heading_default_Text_c0038 Achievements True
panel_heading_NewState_Text_100074 Unit details True
panel_heading_NewState_Text_1d001f Clan list False
panel_heading_NewState_Text_1d002f Leaderboards False
panel_heading_NewState_Text_1e003b New veteran unit available True
panel_heading_NewState_Text_20000a Choose a Mon: True
panel_heading_NewState_Text_20022 Clan True
panel_heading_NewState_Text_21006b Unit Information False
panel_heading_NewState_Text_2b0079 Armour Sets False
panel_heading_NewState_Text_2c0040 Victory conditions True
panel_heading_NewState_Text_30004f Two Player Campaign True
panel_heading_NewState_Text_300050 Skills and Traits False
panel_heading_NewState_Text_330063 Edit Mon True
panel_heading_NewState_Text_350043 Traits True
panel_heading_NewState_Text_36000f Custom Battle True
panel_heading_NewState_Text_36006d Pick a castle location: True
panel_heading_NewState_Text_390038 Achievements True
panel_heading_NewState_Text_40007d Choose Clan True
panel_heading_NewState_Text_44001a Legendary item gained True
panel_heading_NewState_Text_460049 Hall of Fame False
panel_heading_NewState_Text_4a0075 Faction Setup False
panel_heading_NewState_Text_4c0078 Army Management False
panel_heading_NewState_Text_4f0005 Rank gained True
panel_heading_NewState_Text_50007a Character Development True
panel_heading_NewState_Text_53007b Clan Tokens True
panel_heading_NewState_Text_610037 General False
panel_heading_NewState_Text_720045 Multiplayer Battle False
panel_heading_NewState_Text_740056 Skills True
panel_heading_NewState_Text_760006 Unit statistic True
panel_heading_NewState_Text_7c0035 Ancillaries False
panel_heading_NewState_Text_c0029 Settings False
panel_heading_sea_Text_5d0010 Fleet Management False
panel_heading_skillpoint_Text_1001c Skillpoint gained True
panel_heading_Tooltip_190051 The host can change multiplayer battle settings. True
panel_heading_Tooltip_30048 This shows the traits your general gains from his current set of ancillaries.||Change the ancillaries used in battle by clicking on the modify button. True
panel_heading_Tooltip_3d001c This shows the traits your clan gains from its current set of ancillaries.||Change the ancillaries used in battle by clicking on the modify button. True
panel_heading_Tooltip_3e0069 Pick from your available ancillaries to make an active set to take into battle.||Ancillaries add special bonuses on the battlefield, but only when they are active. True
panel_heading_Tooltip_49005b Use this panel to set up the details of your multiplayer battle. True
panel_heading_Tooltip_4f0053 Ancillaries add special bonuses on the battlefield.||Your active ancillaries can be changed by clicking on the 'Modify' button. True
panel_heading_Tooltip_580015 Skills are gained by spending XP points earned in battle.||Traits are awarded according to the skills your avatar has and his conduct in battle. True
panel_heading_Tooltip_630036 Victory conditions change according to your game mode and settings. True
panel_heading_Tooltip_73004e This campaign can be played against another player, or partner up with them against the AI. True
panel_heading_Tooltip_7c0035 The leaderboards show the global scores for multiplayer games.||You can filter by clan or friends and see who is the leader in each field.||The Hall of Fame shows True
panel_heading_tx_army_Text_b0016 Army: False
panel_heading_tx_army_Tooltip_360072 Army setup panel.||By default the units are balanced and chosen for you, but you can delete and add units to create your own setup.||You can also give or take away experience for your units, depending on your funds. False
panel_heading_tx_navy_Text_180002 Navy: False
panel_heading_tx_navy_Tooltip_250066 Navy setup panel.||By default the units are balanced and chosen for you, but you can delete and add units to create your own setup.||You can also give or take away experience for your units, depending on your funds. False
panel_heading_tx_NewState_Text_190054 Voice Chat Settings False
panel_heading_tx_NewState_Text_1a0052 Brightness & Gamma False
panel_heading_tx_NewState_Text_1c0022 Chat False
panel_heading_tx_NewState_Text_450078 Multiplayer Setup False
panel_heading_tx_Tooltip_60010 Choose a game name, password, number of spectators and mark your battle for ranking here. False
panel_timer_Tooltip_b0022 When this timer runs out, the battle will begin. True
password_Tooltip_110008 You can set a password here if you wish.||This means only players with the password can enter your game. False
passworded_tx_NewState_Text_40067 Passworded games False
pause_Tooltip_730056 Pause||Select this button to pause the game.||You can use the pause button to study the battle and plan your strategy.||While the game is paused you can still move the camera around and give orders.||Once the game is unpaused it the orders you have given will be carried out. False
pay_once_Tooltip_2d0035 One off payments don't have the risk of being cancelled through bankruptcy or war.||However, it may also be harder to offer a sufficient amount in one payment rather than a number of smaller, regular payments. False
pay_once_Tooltip_6c0079 Offering money in this way is more likely to be accepted than smaller regular payments, as these could be easily revoked.||If you demand a one off sum you will want it to be a substantial amount of money.||However, if it is too large it may be beyond the other nation's means. False
pay_repeatedly_Tooltip_17001a Offers of regular payments rather than a one off sum is less likely to be accepted as the payments could be easily revoked.||Demanding smaller regular payments may be more manageable for the other nation, and so have a greater chance of being accepted.||Select the amount of turns below. False
pay_repeatedly_Tooltip_520013 Payments over a number of turns may be easier to manage.||Once a payment deal has been agreed upon, it can only be cancelled by bankruptcy or a declaration of war. False
pay_tx_NewState_Text_110038 Payments False
pay_tx_Tooltip_4f003c Here you can pay or demand payment from another nation.||Money can be used as a gesture of goodwill, a way of negotiating difficult deals or just good old fashioned bribery.||Move your cursor over the area below to see more details. False
percentage_avatar_NewState_Tooltip_320037 Bonus from general True
percentage_base_NewState_Tooltip_7b0005 Base value True
percentage_NewState_Text_300010 50% False
percentage_Tooltip_76004a You will have more public order with populations that follow your national religion.||You can use your missionaries to start converting a region by moving them into that area. False
percentage_upgrade_NewState_Tooltip_450044 Bonus from skill upgrades True
physical_NewState_Tooltip_11003d Physical skills increase your avatar's speed and stamina.||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. True
physical_Tooltip_140021 Physical skills increase your avatar's speed and stamina.||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. True
pip_buddhist_Tooltip_c003d Buddhist True
pip_christian_Tooltip_140045 Christian True
pip_gov_type_absolute_monarchy_Tooltip_24001e Absolute Monarchy False
pip_gov_type_constitutional_monarchy_Tooltip_520063 Constitutional Monarchy False
pip_gov_type_republic_Tooltip_1f0029 Republic False
pip_pop_Tooltip_16001a Population||As the population increases, more slots appear.||These slots can be built upon to develop your region.||The growth section to the left will help guide you on how to increase this number. False
pip_status_allied_Tooltip_610048 Allied False
pip_status_at war_Tooltip_710000 At war False
pip_status_protectorate_Tooltip_e0028 Protectorate False
pip_trade_land_can_trade_Tooltip_57005d Can trade True
pip_trade_land_cannot_trade_Tooltip_b0074 Cannot trade True
pip_trade_land_trading_Tooltip_78003b Trading True
pip_trade_naval_can_trade_Tooltip_57005d Can trade True
pip_trade_naval_cannot_trade_Tooltip_b0074 Cannot trade True
pip_trade_naval_trading_Tooltip_78003b Trading True
play_Tooltip_280041 Play||This will unpause the game or return it to normal speed. False
player_1_Tooltip_260038 This is the leader for this nation. False
player_2_Tooltip_260038 This is the leader for this nation. False
player_name_label_1_Text_370005 By player: True
player_name_label_1_Text_3a0074 Against player: True
player_number_label_NewState_Text_660034 Shogun players: True
player_rank_Tooltip_2b001f Host's command rating False
player_rank_Tooltip_730057 This is the host's ranking. || You can sort this list by clicking on the column title. || You may wish to play with a host with a similar ranking to yourself, or challenge yourself with someone of a higher rank. False
player_rank_Tooltip_b001f Host's command rating False
player_slot_open_Tooltip_6a003c This slot is available to join. True
players_NewState_Text_7a007b 34000 False
players_ready_tx_NewState_Text_7c004d Players ready: False
players_Tooltip_110009 This column shows the number of players needed for each game.||You can choose to fight an eight player match, or you may want a one-on-one.||Click the column header to sort games by player numbers. True
players_Tooltip_1a0070 This is the maximum number of players available for this map.||Each player will control a different army.||Some maps have more than two players.||If there aren't enough players for the battle you can use AI players instead. False
players_Tooltip_2a001d This is the maximum number of players available for this map.||Each player will control a different army.||Some maps have more than two players.||As these battles are in single player mode, any other players will be controlled by the game.||To play against human adversaries select the multiplayer option from the front end. False
players_Tooltip_620006 This shows how many players have joined this battle and how many more are needed. || You can sort this list by clicking on the column title. || This is helpful if you are looking to fight a one-on-one battle rather than several players, or vice versa. False
players_Tooltip_67002b This shows how many players have joined this game and how many more are needed. || You can sort this list by clicking on the column title. || This is helpful if you are looking to fight a one-on-one battle rather than several players or vice versa. False
players_tx_NewState_Text_310058 Steam name True
players_tx_NewState_Text_670027 Players False
plus_Tooltip_100012 The positive effects on your populations public order.||Mouse over the pips to see more details. True
plus_Tooltip_560048 Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order. False
plus_Tooltip_6f0064 Positive influences||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order. False
plus_Tooltip_b0062 Positive effects||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order. False
plus_Tooltip_c0067 Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lower classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order. False
points_txt_NewState_Text_20070 Points to spend: True
points_txt_NewState_Text_550021 Skill Points: True
points_txt_NewState_Tooltip_38007a Click on the 'Show skill tree' button to spend these. True
pop_growth_heading_NewState_Text_390034 Growth in this turn False
pop_growth_heading_Tooltip_470012 The icons below show the positive and negative influences that affect the growth of your population.||If the positive influences outweigh the negative ones, your population will increase.||Mouse over individual influence icons to find out more about them. False
popularity_arrow_Tooltip_a0001 Popularity state||This shows whether your popularity is on the rise or dropping! False
popularity_percentage_Tooltip_b0005 This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely the current cabinet will be voted out come elections.||If they are voted out they will be replaced with the opposition. False
population_Tooltip_4c0054 If your population is estimated to grow next turn there will be an arrow icon pointing upwards next to the population number.||If the population is not increasing you may want to bring up the region's details panel to see how to help it grow.||As a region's population increases, villages will turn into towns and harbours into ports.|| You can order this column according to the lowest and highest population by clicking on this column's title.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region. False
portrait_Tooltip_1f0063 Your general.||Generals can have a great effect on their troops on the battlefield, so it is wise to compare your general's details against the enemy general before committing to battle. True
portrait_Tooltip_360002 The enemy general.||Generals can have a great effect on their troops on the battlefield, so it is wise to study the details and attribute level of an enemy general before committing to a battle. True
portrait_Tooltip_610056 Their diplomat.||Pay attention to their responses, they will make it clear how they feel about the negotiations and how your relations currently stand.||Just because they accept a proposal doesn't mean they are necessarily happy about it! False
portrait_wife_border_Tooltip_31006c The daimyo's wife||Left-click to see her character details. False
positive_bar_Tooltip_290013 Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect. False
positive_bar_Tooltip_340037 Positive growth||The factors affecting the rate at which your region wealth will grow per turn.||Move your cursor over the icons to see what is helping growth. False
positive_bar_Tooltip_38002e This displays all the factors that contribute to the generation of wealth in this region.||Industry and agriculture are important in advancing your region wealth.||Build farms, ports and workshops to increase these aspects of your region.||Move your cursor over the icons to display more information. False
positive_bar_Tooltip_48002d Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the lower classes will also promote population growth. False
positive_bar_Tooltip_560048 Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lowest classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order. False
positive_bar_Tooltip_6f0064 Positive influences||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order. False
positive_bar_Tooltip_740064 Positive population growth||The most important influence for a healthy population growth is farming.||Constructing fishing ports will also have a positive effect.||Maintaining a low tax rate for the lowest classes will also promote population growth. False
positive_bar_Tooltip_b0062 Positive effects||A cultured region is a happy region.||Opera houses and theatres will keep the elite amused.||Improving government control through garrisons will curb some of their more decadent tendencies and help keep order. False
positive_bar_Tooltip_c0067 Positive influences||Build government buildings such as a parliament and keep the town well garrisoned to provide a strong guiding hand to help protect the rabble from themselves.||Your lower classes can't work on an empty stomach - develop your agriculture to provide food and work and improve public order. False
post_army_Tooltip_4a001d Army minister||He affects your military costs by adding bonuses to unit recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||Right-click on his portrait to bring up his details panel. False
post_finance_Tooltip_49000f Finance minister||He affects your tax and trade efficiency and your economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel. False
post_governor_america_Tooltip_2b006a Governor for America||This man looks after your nation's interests for your regions in America.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel. False
post_governor_europe_Tooltip_420003 Governor for Europe||This man looks after your nation's interests for your regions in Europe.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel. False
post_governor_europe_Tooltip_420023 Governor for Europe||This man looks after your nation's interests for your regions in Europe.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel. False
post_governor_india_Tooltip_2b006a Governor for India||This man looks after your nation's interests for your regions in India.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel. False
post_governor_north_america_Tooltip_2b006a Governor for America||This man looks after your nation's interests for your regions in America.||He affects your tax income, repression and army upkeep cost for this theatre by adding bonuses.||Right-click on his portrait to bring up his details panel. False
post_justice_Tooltip_420079 Justice minister||He affects your public order by adding bonuses to repression, garrisons effect and town watch costs.||The level of these bonuses are dependent on his management skill.||If he is incompetent you may wish to swap him for another minister.||He will carry his incompetence to his new post, but perhaps he will do less damage there!||Right-click on his portrait to bring up his details panel. False
post_navy_Tooltip_80037 Navy minister||He affects your naval costs by adding bonuses to ship recruitment and upkeep costs.||The level of these bonuses are dependent on his management skill.||Right-click on his portrait to bring up his details panel. False
post_prime_minister_Tooltip_14002e Head of government||He adds bonuses to your prestige, diplomacy and economic growth.||The level of these are dependent on his management competence.||Right-click on his portrait to bring up his details panel. False
power_dy_Tooltip_1f0028 Power is represented by military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||A powerful nation will be useful to have on side but they could also be a threat to your nation - tread carefully! False
power_dy_Tooltip_29006f Power is determined by military strength.||The clans with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other clans. True
power_dy_Tooltip_6b0075 Power is determined by military strength.||The clans with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful a clan is, the less popular they will be with the other clans. True
power_dy_Tooltip_6d007f Your power is represented by your military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other nations. False
power_NewState_Text_300055 Power: False
power_Tooltip_1f0028 Power is represented by military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||A powerful nation will be useful to have on side but they could also be a threat to your nation - tread carefully! False
power_Tooltip_29006f Power is determined by military strength.||The clans with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other clans. False
power_Tooltip_6b0075 Power is determined by military strength.||The clans with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful a clan is, the less popular they will be with the other clans. True
power_Tooltip_6d007f Your power is represented by your military strength.||The nations with the largest army and naval presence will be seen as the most powerful in the eyes of the world.||The more powerful you are the less popular you will be with other nations. False
Prestige_Tooltip_730015 This is your Prestige panel.||Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. False
previous_level_Tooltip_57003f Pre-battle XP True
prize_money_box_Tooltip_280028 This is generated from your captured ships.||As you remove or add ships you will see this number update.||The money will go towards your nation's funds. False
protectorates_NewState_Text_34005b Protectorates: False
protectorates_Tooltip_34001c Protectorates are nations who come under the protection of another nation.||In exchange for protection the protectorate grants full access to its regions, and pays the protecting nation half its income. False
protectorates_Tooltip_640055 These nations are under your protection.||In exchange for your protection you receive half their income and unlimited military access to their regions. False
protectorates_vassal_of_Text_2b0002 Vassal of: False
protectorates_vassals_Text_440037 Vassals: False
province_wealth_dy_NewState_Text_320002 3655 True
province_wealth_dy_NewState_Text_70007 2255 True
public_opinion_dy_Tooltip_2a0014 Successful negotiations rely on many factors, but this is a useful hint as to how this nation may react to your offers.||The friendlier they are toward you, the more likely they are to accept your proposals.||Try getting the people on your side by offering a state gift, or a one off payment.||Public opinion will change according to your actions. False
public_opinion_dy_Tooltip_2f0040 Your public opinion reflects the current state of your relations with this nation. False
public_opinion_NewState_Text_360013 Public opinion towards us: False
public_opinion_NewState_Text_520065 Public opinion towards them: False
public_opinion_Tooltip_2a0014 Successful negotiations rely on many factors, but this is a useful hint as to how this nation may react to your offers.||The friendlier they are toward you, the more likely they are to accept your proposals.||Try getting the people on your side by offering a state gift, or a one off payment.||Public opinion will change according to your actions. False
public_opinion_Tooltip_2f0040 Your public opinion reflects the current state of your relations with this nation. False
public_order_title_NewState_Text_20001b Region Wealth False
public_order_title_NewState_Text_23006c Public Order False
public_order_title_NewState_Text_7c0057 Population False
public_order_title_NewState_Tooltip_1d0047 This section provides details on the population of this region.||You should aim to increase the population in a region as much as possible.||It is also beneficial to encourage your population to be the same religion as your nation.||Move your cursor over the different areas below for more details. False
public_order_title_NewState_Tooltip_570060 This section shows the details of this region's wealth.||These details will help to show you how to improve region wealth. False
public_order_title_NewState_Tooltip_80052 This section shows the public order details for the different sections of your populace.||Keeping public order is essential to running a successful prosperous region.||This is influenced by both the population's happiness and the government's level of control over the region.||The highest and lowest classes have different levels of public order - if either class becomes unruly it can escalate into rebellion or even revolution.||Move your cursor over the icons below to see the positive and negative effects on the highest and lowest classes. False
public_order_title_Tooltip_460028 You must keep an eye on public order to prevent riots and rebellions, particularly if it is a province you have recently captured.||The pips below show what is affecting public order, positively and negatively.||Order can be kept by keeping the population happy or by repressing them with authority! True
public_order_Tooltip_63000e The two icons are for the lower and higher classes, as each of them have their own public order.||Green icons mean the public are under control, red means they are likely to riot. Yellow means they are somewhere in-between.||If the public order for a region looks unstable you may want to bring up the region's details scroll to try and find the problems and quell any unrest.||You can order this column according to the best and worst public order by clicking on this column's title.||This will help you quickly pinpoint regions which may give you trouble. False
queue_tx_NewState_Text_51 Queue False
queue_tx_Tooltip_4e0045 Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position. False
queue_tx_Tooltip_660016 Recruitment queue||When you have selected a unit to recruit they are displayed in the queue here.||You can queue as many units as your money can manage, but only one of each type of unit can be recruited at the same time.||Once a unit has been recruited they will disappear from the queue and be added to the region's capital.||If the unit has been recruited by a general, they will travel to the general's position. False
r_arrow_amount_Tooltip_5a0064 Increase by 1000 False
r_arrow_amount_Tooltip_6d0007 Increase turns False
radar arrow L_Tooltip_11006d Next theatre False
radar arrow L_Tooltip_180072 Previous theatre False
radar arrow R_Tooltip_11006d Next theatre False
radar arrow R_Tooltip_180072 Previous theatre False
radar_Tooltip_5e0038 Radar map||Use this to keep track of movements in battle.||Each unit will be displayed using their own icon and nation colour.||All units, friendly or enemies, will be displayed unless they are in hiding on the main map.||If you have a unit selected you can right-click on the radar map to move the unit to that position.||You can zoom in and out of the radar map using the zoom buttons. False
range_NewState_Text_60059 Range False
range_Tooltip_1f006e You can improve the range of your guns by researching rifled cannons.||This can be done in the naval technology panel. False
range_Tooltip_2a0034 A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges. False
range_Tooltip_a0034 A long range enables you to hit enemies from a distance, but weapons still tend to be more effective at shorter ranges. False
ranged_NewState_Tooltip_280017 Bow Mastery True
ranged_NewState_Tooltip_560020 Bow mastery skills enable your avatar to use a bow and develop his abilities with it.||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. True
ranged_Tooltip_560020 Bow mastery skills enable your avatar to use a bow and develop his abilities with it.||You can choose to specialise in one skill set or pick from several sets for a more balanced avatar. True
rank_bar_fill_Tooltip_150000 This shows your character's rank, or expertise in their field.||A character's rank is increased as they gain experience through their actions.||At each new rank level, the character will be able to choose new skills from the skill tree. False
rank_label_NewState_Text_230079 Command rating: False
rank_label_NewState_Text_70004a Command stars: False
rank_label_NewState_Text_a0006 Rank: True
rank_label_NewState_Tooltip_4d0010 Command stars display a player's ranking. || They are awarded through the accumulation of skill points. || A player's command stars will be displayed in the multiplayer lobby. || Seek out an opponent with a similar ranking, or challenge one with a higher ranking for a challenge and the potential to gain further skill points. False
rank_label_NewState_Tooltip_70004d Your skill rating is a way of gauging your battle prowess against other players. || You receive skill points for each ranked or drop-in battle you play. || Your skill rating determines how many command stars you hold and your ranking. || The higher ranked your opponent is, the more points you will be awarded for victory! False
rank_NewState_Text_1 1000 True
ranked_Tooltip_19005f Check this box for a ranked battle. || If a battle is ranked, the victor of the battle will be awarded skill points. || These contribute toward your command stars. || Command stars denote ranking and each player's ranking affects how many skill points can be won. || For example, winning against a higher ranking player than yourself will gain you more skill points than playing against someone closer to your ranking. False
ranked_Tooltip_4b0053 Check this box for a ranked battle. || If a battle is ranked, the victor of the battle is awarded skill points. || This contributes to your command stars. || Command stars denote ranking, and each player's ranking affects how many skill points can be won. || For example, winning a battle against a higher ranking player than yourself will gain you more skill points than playing against someone closer to your ranking. False
ranked_tx_NewState_Text_37007d Ranked Games False
ranked_tx_NewState_Text_47007d Rank this battle False
ranked_tx_Tooltip_4b0053 Check this box for a ranked battle. || If a battle is ranked, the victor of the battle is awarded skill points. || This contributes to your command stars. || Command stars denote ranking, and each player's ranking affects how many skill points can be won. || For example, winning a battle against a higher ranking player than yourself will gain you more skill points than playing against someone closer to your ranking. False
ranked_tx_Tooltip_5002c When this box is checked, your battle will be ranked and you will receive points for it. False
rating_NewState_Text_3d0003 1520787 True
rating_Tooltip_700075 Ship rating False
Reclining Dragon_Tooltip_330028 Reclining Dragon||Melee infantry heavy attack formation True
recruitment_cost_NewState_Text_460011 Recruitment Cost False
recruitment_cost_Tooltip_250057 Unlike the upkeep cost, this is a one off payment. False
recruitment_cost_Tooltip_250077 Unlike the upkeep cost, this is a one off payment. False
red_bar_Tooltip_2b007b Balance of power||This shows the relative strength of each side - larger numbers do not necessarily make a superior force!||Your side are represented by the red, and the enemy is represented by blue.||If the enemies bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!||There is a version of this in battle that will reflect the fortunes of each side as the battle progresses. False
red_bar_Tooltip_310020 Strength of opposing forces True
refused_tx_NewState_Text_620035 Some of your allies have refused to join your side: False
refused_tx_Tooltip_10001f These allies have refused a call to war. False
region_name_Tooltip_5a007f Currently selected region.||Use the arrows to the left and right to switch to your next region's details. False
region_NewState_Text_620060 Region: False
region_specialty_14_tosa_Text_350008 Ability to recruit bow samurai True
region_specialty_2_satsuma_Text_7b001f Ability to recruit yari samurai True
region_specialty_49_kai_Text_7c003a Ability to recruit yari cavalry True
region_specialty_65_iwate_Text_10056 Ability to recruit katana samurai True
region_specialty_default_Text_60039 Start bonus: True
regions_dy_NewState_Text_38 8 True
regions_dy_Tooltip_2d003c The amount of provinces they currently own. True
regions_dy_Tooltip_770005 The amount of provinces you currently own. True
regions_NewState_Text_350046 Provinces: True
regions_normal_Tooltip_280078 This column lists your regions. The region's capital is listed underneath each region.||Right-click on each region to jump to its location on the campaign map.||Left-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title False
regions_normal_Tooltip_580028 This column lists your regions. The region's capital is listed underneath each region.||Right-click on each region to jump to its location on the campaign map.||Left-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title. False
regions_Tooltip_180079 Provinces can be offered or demanded as part of peace negotiations, or as gifts between friendly clans.||A province's value is assessed according to its income and strategic value in the game.||Select the item you want from the two panels below and click the tick button when you have finished. False
regions_Tooltip_2d003c The amount of provinces they currently own. True
regions_Tooltip_360032 This is your demand and offer regions panel.||Regions can be offered or demanded as part of peace negotiations, or as gifts between friendly nations.||A regions value is assessed according to its income and strategic value in the game.||Select the region or regions you want from the two panels below and click the tick button when you have finished. False
regions_Tooltip_37004a All your regions, with the region's capital listed underneath.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title. False
regions_Tooltip_480009 Number of regions False
regions_Tooltip_620029 Regions False
regions_Tooltip_770005 The amount of provinces you currently own. True
regions_Tooltip_7b0047 Your regions, with the region's capital listed underneath.||Left-click on each region to jump to its location on the campaign map.||Right-click to bring up the details for the selected region.||You can order your regions in alphabetical order by clicking on this column's title. False
regions_Tooltip_f0046 Provinces True
reinforce_ping_NewState_Text_7004a Reinforce True
reinforce_ping_Tooltip_290074 Reinforce Ping True
religion_label_NewState_Text_40000a Convert Religion True
reloading_NewState_Text_270007 Reloading Skill False
reloading_Tooltip_3b004c This is the speed this artillery can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||This will be raised by gaining experience in battle.||To reduce the chance of misfires you could research the percussion cap in military technology. False
reloading_Tooltip_510060 This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||To reduce the chance of misfires you could research the percussion cap in military technology.||This will be raised by gaining experience in battle. False
reloading_Tooltip_e005f This is the speed this unit can reload and the chance it has of misfires.||The higher this skill, the faster your reload speed will become and your guns will be less likely to misfire.||Gaining experience and researching sheet lead cartridges in naval technology will improve this skill. False
remaining_tx_NewState_Text_40058 Remaining False
repeatedly_tx_NewState_Text_280043 Pay repeatedly False
repeatedly_tx_NewState_Text_280079 Pay repeatedly: True
repeatedly_tx_NewState_Text_580005 Demand Payment False
repeatedly_tx_Tooltip_17001a Offers of regular payments rather than a one off sum is less likely to be accepted as the payments could be easily revoked.||Demanding smaller regular payments may be more manageable for the other nation, and so have a greater chance of being accepted.||Select the amount of turns below. False
repeatedly_tx_Tooltip_520013 Payments over a number of turns may be easier to manage.||Once a payment deal has been agreed upon, it can only be cancelled by bankruptcy or a declaration of war. False
replenish_icon_attrition_Tooltip_6d006e This unit is not replenishing || They are suffering from attrition and cannot replenish. || The rate of attrition is affected by environments of extreme heat or cold. || To replenish this unit move them out of the area, or shelter them within a settlement. False
replenish_icon_fast_Tooltip_10051 High replenishment rate || There are recruitable units within this region. False
replenish_icon_fast_Tooltip_34001f Fast replenishment rate || This unit is recruitable in this region. False
replenish_icon_medium_Tooltip_3006f Moderate replenishment rate || Although this unit is not recruitable in this region, you are receiving supply bonuses. False
replenish_icon_medium_Tooltip_38006e Moderate replenishment rate || There are recruitable units in the neighbouring regions. False
replenish_icon_medium_Tooltip_49001e Moderate replenishment rate || There are recruitable units in the neighbouring regions. || To increase the replenishment rate, move to a region with recruitable units in the region itself. False
replenish_icon_slow_Tooltip_3b005f Low replenishment rate || There are no recruitable units in this region or the neighbouring regions. || To increase the replenishment rate, move to one of these regions. False
replenish_icon_slow_Tooltip_490030 Slow replenishment rate || This unit is not recruitable in this region. False
replenish_icon_slow_Tooltip_50000a Slow replenishment rate || There are no recruitable units in this region. False
replenish_NewState_Tooltip_120006 Unit replenishing False
research_Tooltip_490067 This agent is a learned man, and can use his education to the advancement of your nation.||Clicking on this button will move your agent into the selected school, college or university and bring up the Research and Technology panel.||A gentlemen in a college or university will help speed up any research undertaken there.||See the Research and Technology panel for more details. False
reset_tx_NewState_Text_540008 Resetting in: False
resource_Tooltip_420063 Required resource not available. True
resources_aquired_Tooltip_750008 These are the resources they are exporting to you. True
Revolts incited_NewState_Text_3c0021 Revolts incited True
reward_dy_NewState_Text_620005 2000 well trained soldiers and a country house in West Sussex False
reward_icon_bow_Text_4f001b Bow Dojo True
reward_icon_cavalry_Text_720020 Cavalry True
reward_icon_gun_Text_550007 Gun Dojo True
reward_icon_port_Text_1b0022 Port True
reward_icon_siege_Text_2e007d Siege Dojo True
reward_icon_spear_Text_31006a Spear Dojo True
reward_icon_stealth_Text_41001c Stealth Dojo True
reward_icon_sword_Text_250076 Sword Dojo True
reward_icon_temple_Text_700055 Temple True
reward_label_NewState_Text_60006d Reward: False
reward_label_NewState_Text_60006d4 Regions Unlocked True
reward_tx_NewState_Text_60006d Reward: True
reward_tx_NewState_Text_760066 Possible Reward: False
right_Tooltip_1d001d Next army True
rogue_assassinate_Tooltip_18002f Assassinate||The opportunity to dispose of a potential threat or competition can be risky.||Click here to open up the Assassination panel which will provide you with the percentage chance of success. False
rogue_sabotage_Tooltip_7a0043 Sabotage||A chance to wreak some havoc!||Clicking on this button will bring up your Sabotage panel.||The Sabotage panel will help you decide whether or not this is the course of action you wish to pursue. False
route_NewState_Text_1000f info False
route_pip_Banditry_Tooltip_4f0018 Bandits are pilfering your transported goods! False
route_pip_Besieged_Tooltip_1a001c Your nation's capital is under siege. || All trade has been halted as a result. || Clicking on the under siege icon will move the camera to the aggressor. || You will need to break the siege before trade will resume. || If you lose the capital to the enemy one of your other cities will become your nation's capital and trade will then begin again. False
route_pip_Besieged_Tooltip_370023 This home port is being blockaded. ||All trade from this port has been halted. || Clicking on the blockading icon will move the camera to the culprit blockading your home port. || To stop them, send a force to destroy them or see them off. || If the enemy fleet is actually in your port, you will need to force them out with a land unit first. False
route_pip_Blockaded_Tooltip_1c0032 This home port is being blockaded or damaged || All trade from this port has been halted. || Clicking on the blockade icon moves the camera to the culprit who is blockading your home port. || To stop them send a force to attack them. || If the enemy fleet is actually inside your port you will need to force them out with a land unit first. False
route_pip_Blockaded_Tooltip_370023 This home port is being blockaded. ||All trade from this port has been halted. || Clicking on the blockading icon will move the camera to the culprit blockading your home port. || To stop them, send a force to destroy them or see them off. || If the enemy fleet is actually in your port, you will need to force them out with a land unit first. False
route_pip_Blockaded_Tooltip_410019 The sea route these good are being transported on is being blockaded! False
route_pip_Land_Tooltip_17002f Land trade route False
route_pip_Land_Tooltip_1a0071 These goods are being transported over land. False
route_pip_Land_Tooltip_340071 These goods are being transported over land False
route_pip_LandRaided_Tooltip_200052 This road trade route is being raided || You are losing a proportion of your goods along this route each turn. || Clicking on the raiding icon moves the camera to the culprit who is raiding your route. || To stop them send an army to attack them.|| Raiding armies stand directly on the road bearing the trade route. False
route_pip_LandRaided_Tooltip_550034 This road trade route is being raided || You are losing a proportion of your goods along this route every turn. || Clicking on the raiding icon will move the camera to the culprit raiding your route. || To stop them, send an army to destroy them or see them off.|| Raiding armies will be standing directly on the trade route, attacking it. False
route_pip_LandRaided_Tooltip_560003 The land route these good are being transported over is being raided! False
route_pip_Piracy_Tooltip_53000b Pirates are pilfering your transported goods! False
route_pip_Sea_Tooltip_590057 These goods are being transported by sea. False
route_pip_Sea_Tooltip_590079 These goods are being transported by sea False
route_pip_Sea_Tooltip_680020 Sea trade route False
route_pip_SeaRaided_Tooltip_7007e This sea trade route is being raided || You are losing a proportion of your goods along this route each turn. || Clicking on the raiding icon moves the camera to show the culprit who is raiding your route. || To stop them send a fleet to attack them. || Raiding ships sit directly on the trade route and have a flashing pirate flag. False
route_pip_SeaRaided_Tooltip_780052 The sea route these good are being transported on is being raided! False
route_pip_SeaRaided_Tooltip_7f0050 This sea trade route is being raided || You are losing a proportion of your goods along this route every turn. || Clicking on the raiding icon will move the camera to the culprit raiding your route. || To stop them, send a fleet to destroy them or see them off. || Raiding ships will be sitting directly on the trade route and will display a flashing pirate flag. False
route_Tooltip_360060 This shows whether you are using land or sea routes to trade with them. True
row_heading_NewState_Text_17 sfgsdfgs True
row_info1_NewState_Text_1000f info False
row_tx_NewState_Text_28000c Everyone False
sabotage_Tooltip_1f000c You have been given the option of sabotage - a chance to wreak some havoc!||Clicking on this will open up your Sabotage panel.||The Sabotage panel will help you decide whether or not this is the course of action you wish to pursue. False
savegame_button_Tooltip_9002b Before entering battle it is wise to save your current game.||Should the battle be a disaster you can always reload it and try again! False
score_label_NewState_Text_3e005f Player Score: False
score_label_NewState_Text_480004 Skill rating: False
score_label_NewState_Tooltip_3c Your skill rating is a way of gauging your battle prowess against that of other players. || You receive skill points for each ranked or drop-in battle you play. || Your skill rating determines how many command stars you hold and your ranking. || The higher ranking your opponent has, the more points you will be awarded for victory! False
score_label_NewState_Tooltip_70004d Your skill rating is a way of gauging your battle prowess against other players. || You receive skill points for each ranked or drop-in battle you play. || Your skill rating determines how many command stars you hold and your ranking. || The higher ranked your opponent is, the more points you will be awarded for victory! False
score_tx_NewState_Text_48001e Skill Rating False
sea_1v1_Tooltip_530024 Filter by one versus one sea battle rankings True
sea_2v2_Tooltip_5b002c Filter by two versus two sea battle rankings True
sea_3v3_Tooltip_59002e Filter by three versus three sea battle rankings True
sea_4v4_Tooltip_230054 Filter by four versus four sea battle rankings True
sea_battle_Tooltip_f006b This gives players the option to drop-in on other player's game for a quick battle. || The drop-in player will take on the role of the opposing AI in a single battle, taking an active part in the other's historical campaign. False
season_icon_summer_Tooltip_d0079 Summer||Each year lasts two turns, one turn for the season of summer and one turn for winter. False
season_icon_winter_Tooltip_8007e Winter||Each year lasts two turns, one turn for the season of summer and one turn for winter. False
season_year_Tooltip_70076 Current year of campaign False
selector arrow L_Tooltip_140010 Previous item False
selector arrow L_Tooltip_410073 Next target||These buttons are context sensitive and the next target will depend on what you have currently selected.||If you have an army currently selected it will move to your next army, if you have a town or city selected it will move to your next town or city and so on. False
selector arrow L_Tooltip_42006b Previous region False
selector arrow L_Tooltip_6b0074 Next region False
selector arrow L_Tooltip_770065 Previous target||These buttons are context sensitive and the previous target will depend on what you have currently selected.||If you have an army currently selected it will move to your previous army, if you have a town or city selected it will move to your previous town or city and so on. False
selector arrow R_click down mouse off_Tooltip_43 C False
selector arrow R_Tooltip_1d000f Next item False
selector arrow R_Tooltip_42006b Previous region False
selector arrow R_Tooltip_570065 Previous target||These buttons are context sensitive and the previous target will depend on what you have currently selected.||If you have an army currently selected it will move to your previous army, if you have a town or city selected it will move to your previous town or city and so on. False
selector arrow R_Tooltip_610073 Next target||These buttons are context sensitive and the next target will depend on what you have currently selected.||If you have an army currently selected it will move to your next army, if you have a town or city selected it will move to your next town or city and so on. False
selector arrow R_Tooltip_6b0074 Next region False
selector_Tooltip_52005b Current selection False
ship_icon_Tooltip_400053 Your ship's current location False
ShipDamage_NewState_Tooltip_65004e Damage False
ships_captured_tx_NewState_Text_3b006a Ships Captured False
ships_Tooltip_28000f Ships in each fleet.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this fleet.||You can re-order your fleets according to size by clicking on this column's title. False
ships_Tooltip_320032 Ships in each fleet.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this fleet.||You can re-order your fleets according to size by clicking on this columns title. False
ships_tx_NewState_Text_18003a Ship False
shooting_Tooltip_26003d Challenger's shooting skill False
shooting_Tooltip_2b0017 Challengers shooting skill False
shooting_Tooltip_3b005e Shooting skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents. False
silk_Tooltip_2003f Silk False
SingleLineCavalryLeftFlank_Tooltip_37004a Single line cavalry left flank||This formation can be used in attack or defence.||Use this formation to strengthen your left flank and use that flank to lead an attack.||If being attacked on the left flank use this formation to concentrate your cavalry there for defence. False
SingleLineCavalryLeftFlank_Tooltip_700063 Single line cavalry left flank||All cavalry will be placed on the left flank of your grouped units. ||This can be used in attack or defence.||Use this formation to strengthen your left flank and use that flank to lead an attack.||If being attacked on the left flank use this formation to concentrate your cavalry there for defence. False
SingleLineCavalryRightFlank_Tooltip_3006e Single line cavalry right flank||This can be used in attack or defence.||Use this formation to strengthen your right flank and use that flank to lead an attack.||If being attacked on the right flank use this formation to concentrate your cavalry there for defence. False
SingleLineCavalryRightFlank_Tooltip_500034 Single line cavalry right flank||All cavalry will be placed on the right flank of your selected units.||This can be used in attack or defence.||Use this formation to strengthen your right flank and use that flank to lead an attack.||If being attacked on the right flank use this formation to concentrate your cavalry there for defence. False
SingleLineStandard_Tooltip_370054 Single line standard||This is useful if you only have a few units to manage and will give you a wider firing area.||Units in a single line will be easier to break through if charged. False
SingleLineStandard_Tooltip_5c007b Single line standard||This arranges your grouped units into a single line.||This is useful if you only have a few units to manage and will give you a wider firing area.||Units in a single line will be easier to break through if charged. False
skill_level_1_Tooltip_510031 Rank: 1||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. True
skill_level_10_Tooltip_1d004c Rank: 10||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. True
skill_level_2_Tooltip_510033 Rank: 2||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. True
skill_level_3_Tooltip_510032 Rank: 3||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. True
skill_level_4_Tooltip_510035 Rank: 4||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. True
skill_level_5_Tooltip_510034 Rank: 5||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. True
skill_level_6_Tooltip_510037 Rank: 6||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. True
skill_level_7_Tooltip_510036 Rank: 7||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. True
skill_level_8_Tooltip_510039 Rank: 8||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. True
skill_level_9_Tooltip_510038 Rank: 9||Higher ranks are gained through XP.||An avatar's rank determines how many veterans and ancillaries he can use. True
skill_name_NewState_Text_110037 Marksmanship True
skill_name_NewState_Text_150052 Speed True
skill_name_NewState_Text_1a0001 No penalty against spears True
skill_name_NewState_Text_2a007b Bow damage True
skill_name_NewState_Text_2c004b Increased aura True
skill_name_NewState_Text_350023 Reload speed True
skill_name_NewState_Text_3e0021 Increased range True
skill_name_NewState_Text_40001f Increased army morale True
skill_name_NewState_Text_430010 Armour penetration True
skill_name_NewState_Text_43006d Melee defence True
skill_name_NewState_Text_50035 Increased bodyguard size True
skill_name_NewState_Text_570020 Whistling arrows True
skill_name_NewState_Text_57004d Scare enemies True
skill_name_NewState_Text_5c0007 Enable Bow True
skill_name_NewState_Text_5c0029 Extra ammunition True
skill_name_NewState_Text_5e0012 Melee Attack True
skill_name_NewState_Text_68007a Fire arrows True
skill_name_NewState_Text_6b0053 Morale True
skill_name_NewState_Text_6c0036 Inspire True
skill_name_NewState_Text_6f0059 Armour True
skill_name_NewState_Text_700034 Sniping True
skill_name_NewState_Text_72004d Banzai True
skill_name_NewState_Text_750026 Stand and fight True
skill_name_NewState_Text_77003a Stamina True
skill_name_NewState_Text_7b0007 Hitpoint bonus True
skill_name_NewState_Text_7b0057 Warcry True
skill_name_NewState_Text_7f0045 Charge True
skill_name_NewState_Text_d0047 Rally True
skill_rating_NewState_Text_480004 Skill rating: True
skillpoint_gained_tx_NewState_Text_2c001a You have earned a point to develop your Avatar general's skill values. True
skills_title_NewState_Text_13003e Skills & Traits False
skills_title_Tooltip_7b0031 Skills and traits provide additional bonuses on the campaign and battle map and give a tactical use to specific characters.||Skills are chosen by the player and are made available by earning experience.||Traits are bestowed upon the character in relation to their actions, or inactions, in the game.||Not all traits are positive, some can act as a penalty!||Move the cursor over the individual skilsl and traits below to see more information. False
slider_Tooltip_6b005c Ruling class tax slider||Move to the left to decrease and to the right to increase the tax level for the ruling classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. False
slider_Tooltip_73006a Lower class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lower classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. False
slider_Tooltip_790026 Tax rate slider||Move to the left to decrease the tax rate and the right to increase it.||As you move these sliders, the tax effects, income and map will update to reflect your changes. True
slider_Tooltip_79004e Higher class tax slider||Move to the left to decrease and to the right to increase the tax level for the higher classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. False
slider_Tooltip_7f0066 Lowest class tax slider.||Move to the left to decrease and to the right to increase the tax level for the lowest classes.||As you move these sliders the tax effects, income and map will update to reflect your changes. False
slow_mo_Tooltip_210067 Slow motion||Clicking this button will put the game into slow motion mode.||Slow motion mode gives you the chance to really revel in the glories of war!||Watch a devastating charge send soldiers flying, or see a cannonball reduce a ships mast to splinters! False
soldiers_Tooltip_110072 Soldiers in each army.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army.||You can re-order your armies according to size by clicking on this column's title. False
south_america_Tooltip_37003b Coast of Brazil||Trade theatre for South America.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! False
Spear Point_Tooltip_d0052 Spear Point||Balanced army attack formation True
spectate_icon_Tooltip_700002 Spectators allowed False
spectate_icon_Tooltip_700022 Spectators allowed False
spectators_tx_Tooltip_670069 These players are watching your battles as spectators. True
speed_NewState_Text_150052 Speed False
speed_slider_button_Tooltip_280061 Play||This will unpause the game or return it to normal speed. False
speed_Tooltip_5f001a You can improve the speed of this unit by researching copper bottoms in the naval technology. False
spices_NewState_Tooltip_60005f Spices False
spices_Tooltip_42005f Spices & medicine False
standard_ping_Tooltip_21000a Standard Ping True
standard_tx_NewState_Text_430061 Standard Camera False
standard_tx_NewState_Text_4a003c WASD Style False
stat_name_NewState_Text_11000e Campaign map movement points True
stat_name_NewState_Text_300005 500 True
stat_name_NewState_Text_3a001b Members active in the last 14 days False
stat_name_NewState_Text_670008 Men lost in battle True
stat1_Tooltip_60058 Click to sort by deployed True
state_gift_tx_NewState_Text_720052 Present State Gift False
state_gift_tx_Tooltip_1c0027 Presenting a gift helps to improve relations between nations.||If their public opinion of you is poor this gift may help turn things around.||Giving a gift is not part of diplomatic bartering - although they can help smooth the way for precisely that.||There are three types of gifts to offer - each ascending in value.||When offering a gift, take your own wealth into account.||If you are wealthy it won't look sincere if you skimp on the gift! False
state_no_Text_6f004e No False
state_yes_Text_65002a Yes False
stats_list_bg_NewState_Text_390000 999 True
status_AI_Tooltip_3d0006 AI player False
status_full_Text_19002a Full False
status_full_Tooltip_700033 Cannot join this game, it is already full. True
status_icon_closed_locked_Tooltip_28007c Closed || This game is not available for you to join. || It is already full and requires a password. False
status_icon_closed_Tooltip_17002d Closed || This game is not available for you to join. || It is already full and may have started. False
status_icon_closed_Tooltip_36003e Closed False
status_icon_closed_Tooltip_600050 Game closed||You cannot join this game as it has already started. False
status_icon_no save_Tooltip_28000e Save game required False
status_icon_no_save_Tooltip_1c0015 Save game required || This game is not available to you. || To join this campaign game you require it's save. False
status_icon_open_locked_Tooltip_170051 Password required || You can join this game is you have the correct password. False
status_icon_open_locked_Tooltip_380000 Password required False
status_icon_open_locked_Tooltip_f0064 Password required||You can join this game if you have the password for it. False
status_icon_open_Tooltip_1e002a Open False
status_icon_open_Tooltip_4f005e Game open||You can join this game. False
status_icon_open_Tooltip_52001d Open || This game is open to you and available to join. False
status_icon_save_Tooltip_6c002e Save game || This is a saved campaign game of yours. False
status_icon_saved_Tooltip_75006c Save game False
status_in-progress_Tooltip_130054 Cannot join this game, it is already in-progress. True
status_NewState_Text_1e002a Open False
status_not_ready_Tooltip_17003a Player not ready False
status_not_ready_Tooltip_450014 Player not ready||Waiting for player to click the ready button. False
status_not_ready_Tooltip_730050 Waiting for player True
status_open_Tooltip_2a001b This game is open to join. True
status_ready_Tooltip_1004a Ready False
status_ready_Tooltip_d0075 Player ready False
status_slow_Tooltip_680079 Slow connection False
status_Tooltip_140041 Here you can find your agents current location.||Left-click to jump to their location on the main map. False
status_Tooltip_15003b This column shows the current status of each game. || By mousing over the icons in this column you can see if the game is available for you to join or if there is something preventing you. False
status_Tooltip_18007f Here you will find a brief description of the fleet's location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this fleet. False
status_Tooltip_29003b This shows the status of the mission. Whether it is ongoing, completed or uncompleted. False
status_Tooltip_350004 Here you will find a brief description of each army's location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army. False
status_Tooltip_4c0059 Here you will find a brief description of the armies location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the general or colonel in charge of this army. False
status_Tooltip_6e002e Here you will find a brief description of the fleets location and what they are currently doing.||Left-click to jump to their location on the main map.||Right-click to bring up the details for the admiral or captain in charge of this fleet. False
status_Tooltip_7f000b Here you can find each of your agent's current location.||Left-click to jump to their location on the main map. False
status_Tooltip_7f0056 This column shows whether a game is open, closed or in-progress.||Click the column header to sort games by status. True
status_Tooltip_7f005b This column shows whether a game is open, closed or in progress.||Click the column header to sort games by status. True
status_tx_final_Text_130017 Opponent found. Arranging battle ... False
status_tx_Tooltip_29003b This shows the status of the mission. Whether it is ongoing, completed or uncompleted. False
status_tx_tx_Text_730047 Status False
status_tx_wait_Text_780073 Please wait ... False
StatusIcon_Firing_Tooltip_67005a Firing False
StatusIcon_Garrisoned_Tooltip_6a0056 Garrisoned False
StatusIcon_Hidden_Tooltip_630049 Hidden False
StatusIcon_Melee_Tooltip_44 Melee False
StatusIcon_Moving Fast_Tooltip_740060 Moving fast False
StatusIcon_Moving_Tooltip_610055 Moving False
StatusIcon_Obstructed_Tooltip_730048 Obstructed False
StatusIcon_on Fire_Tooltip_7a0063 On fire False
StatusIcon_Routing_Tooltip_750029 Routing False
StatusIcon_Sinking_Tooltip_6c0033 Sinking False
StatusIcon_Taking fire_Tooltip_270057 Under fire False
StatusIcon_Wavering_Tooltip_a003d Wavering False
steal_research_Tooltip_2b005f Fate has provided you with the opportunity to steal research - time to use those light fingers of yours!|| Clicking on this button brings up the Research and Technology panel where potential swag can be browsed.|| Keep in-mind that knowledge may come at a price - stealing the work of another may end with the capture of your spy and the exposure of your nation's dirty dealing! False
steal_research_Tooltip_50002c Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up your Research and Technology panel where you can browse potential swag.||Keep in mind that knowledge may come at a price - stealing another nation's work may end with your spy being caught and your nation's dirty dealing exposed! False
steal_research_Tooltip_520025 Fate has provided you with the opportunity to steal research - time to use those light fingers of yours!|| Clicking on this button brings up the Research and Technology panel where potential swag can be browsed.|| Keep in-mind that knowledge may come at a price - stealing the work of another may end with the capture of your agent and the exposure of your nation's dirty dealing! False
steal_research_Tooltip_5a0041 Fate has provided you with the chance to steal research - time to use those light fingers of yours!||Clicking on this button will bring up your Research and Technology panel where you can browse potential swag.||Keep in mind that knowledge may come at a price - stealing another nation's work may end with your rake being caught and your nation's dirty dealing exposed! False
steam_name_label_NewState_Text_310062 Steam name: True
steam_name_NewState_Text_3c0037 dy lobby name False
stone_Tooltip_1a0059 Stone True
stone_Tooltip_720004 Superior stone False
string_NewState_Text_10042 Sound False
string_NewState_Text_180007 Continue campaign True
string_NewState_Text_18002d Graphics False
string_NewState_Text_220046 Exit to Windows False
string_NewState_Text_26002f Return to main menu True
string_NewState_Text_2d0006 Game Settings False
string_NewState_Text_2f001c Resume Battle False
string_NewState_Text_39003c Brightness and Gamma False
string_NewState_Text_40025 Save False
string_NewState_Text_4a001e User Interface False
string_NewState_Text_5b0068 Quit Battle False
string_NewState_Text_5f0068 Resume Game False
string_NewState_Text_70033 Controls False
string_NewState_Text_740077 Exit to Main Menu False
string_NewState_Text_770027 Options False
string_NewState_Text_a0021 Back False
string_NewState_Text_b002d Load False
string_NewState_Text_c0029 Settings False
subpanel_title_NewState_Text_2e0013 Helmet crests False
subpanel_title_Tooltip_10070 Ancillaries are gained by completing armour sets and achievements.||Click and drag the ancillaries you want to take into battle into the Active Set panel. True
subpanel_title_Tooltip_47006a Active ancillaries will grant bonuses in battle.||You are limited in how many active ancillaries you have, but this will increase as your avatar ranks up.||You can change your active ancillaries to suit each battle. True
sugar_NewState_Tooltip_140046 Sugar False
sum_tx_default_Text_30034 Total tax percentage False
Summary_hover_Text_6a0026 Summary False
summary_title_Tooltip_190069 This shows the province's religious followings, population number and any specialities it may have. True
Summary_Tooltip_20057 The summary tab shows your clan's statistics and details. False
Summary_Tooltip_c006b TESTING||To make sure Im not mad False
swordfighting_Tooltip_100014 Fencing skill||You can choose to fight the duel with pistols or a sword.||If you can, pick the duelling method where your skill is greater than your opponents. False
swordfighting_Tooltip_30024 Fencing skill||Check this before choosing your duelling weapon.||If you can, pick the weapon you are more proficient in to increase your chances of winning. False
swords_Tooltip_2b007b Balance of power||This shows the relative strength of each side - larger numbers do not necessarily make a superior force!||Your side are represented by the red, and the enemy is represented by blue.||If the enemies bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them!||There is a version of this in battle that will reflect the fortunes of each side as the battle progresses. False
swords_Tooltip_5c005b This represents the balance of power between the two sides.||It shows the relative strength of each side - larger numbers do not necessarily mean a superior force!||Your armies are represented by the green, and the enemy is represented by red.||As the battle goes on this meter will change to reflect the losses on both sides, use this to keep an overview of who has the upper hand.||If the enemies red bar is significantly larger than yours, it means they have the advantage and you will have to plan carefully if you want to defeat them! False
tab_abilities_Tooltip_240006 Some units will already have abilities when they are recruited.||The majority of abilities will be gained by researching different technologies.||Move the cursor over the different abilities to see what bonus effects they will have. False
tab_agents_active_Text_7a0050 Agents True
tab_agents_hover_Text_7a0050 Agents True
tab_agents_inactive_Text_7a0050 Agents True
tab_agents_selected_Text_7a0050 Agents True
tab_enlightenment_Tooltip_10060 This is the philosophy technology.||Philosophy technology includes political thought and economic ideas.||These can improve your wealth and cut some recruitment and building costs. False
tab_enlightenment_Tooltip_1a003a Philosophy||This technology includes political thought and economic ideas.||This can improve your wealth and cut some recruitment and building costs.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. False
tab_industry_Tooltip_44000c Industrial technology||This technology tree is divided into three branches - agriculture, metal and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them. False
tab_industry_Tooltip_6e0002 Industrial technologies||This technology tree is divided into three sections - agriculture, metal industry and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them. False
tab_industry_Tooltip_78000c This is the industrial technology tab.||This technology tree is divided into three branches - agriculture, metal and textile industry.||This technology will help increase wealth and population growth.||Move your cursor over the different icons to see more information about them. False
tab_military_Tooltip_3e0071 Military technology||Military technology helps to manufacture and improve weapons, and devise new battle tactics and formations.||This technology will improve armies and navies.||This tab is split between three different trees; military, ordnance and naval technology.||Move your cursor over the different icons to see more information about them. False
tab_military_Tooltip_42002b This is the military technologies tab.||Military technology helps to manufacture and improve weapons, and devise new battle tactics and formations.||If you wish to improve your armies and navies you will want to steal something from here.||This tab is split between three different trees; military, ordnance and naval technology.||Move your cursor over the different icons to see more information about them. False
tab_military_Tooltip_490074 Military technologies||Military technology helps to manufacture and improve weapons, and devise new battle tactics and formations.||Concentrating on this technology will improve armies and navies.||Move your cursor over the different icons to see more information about them. False
tab_military_Tooltip_570079 Military technologies||This helps to manufacture and improve weapons and devise new battle tactics and formations.||Concentrating on this technology will improve armies and navies.||Move your cursor over the different icons to see more information about them. False
tab_ministers_Tooltip_270032 Your head of state, ministers and governors are all displayed here, along with your government's popularity.||Move your cursor over the different areas for more information. False
tab_missions_Tooltip_1f001d From time to time you will be assigned missions which will help develop your empire.||All information on those missions will be stored here. False
tab_nation_rankings_Tooltip_360046 This is your nation's rankings tab.||Here you can see your rankings in four different areas: military, naval, industrial and philosophy. False
tab_national_summary_Tooltip_730071 This provides you with an overall picture of your nation, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details. False
tab_philosophy_Tooltip_30000a Enlightenment technologies||This includes political thought and economic ideas.||Enlightenment can improve your wealth and cut some recruitment and building costs.||This technology will help increase wealth and repression, although it can have negative effects on the lower classes happiness.||Move your cursor over the different technology icons to see more information about them. False
tab_prestige_Tooltip_4c0054 Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. False
tab_prestige_tracker_Tooltip_250063 This is the prestige tracker tab.||Use this to compare the other nation's prestige levels with one another.||You can choose to display different views, depending on the filter you select. The two filters categories are factions and type of prestige.||Switch the arrows on the filter section to see your different options. False
tab_ships_active_Text_180049 Ships True
tab_ships_hover_Text_180049 Ships True
tab_ships_inactive_Text_180049 Ships True
tab_ships_selected_Text_180049 Ships True
tab_stats_Tooltip_350039 Information such as recruitment and upkeep costs, experience and the number of men in each unit can be viewed here.||Units that fight on land will have charge bonus, melee attack, defence and morale statistics.||Naval units will include statistics such as speed, hull strength and manoeuvrability. False
tab_taxes_Tooltip_410041 Each of your regions are taxed on their wealth and this goes towards your nation's income.||From this tab you can set your tax levels.||Each different theatre has its own tax level.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details. False
tab_taxes_Tooltip_650023 Each of your regions are taxed on their wealth and this goes towards your nation's income.||From this tab you can set your tax levels.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details. False
tab_taxes_Tooltip_77003a The taxes tab shows your current tax rate, its effect on the population and your total projected income for the next turn. True
tab_taxes_Tooltip_7b0035 The taxes tab shows your current global tax rate, its effect on the population and the projected income next turn. True
tab_title_fleet_Text_90057 Fleet False
tab_title_NewState_Text_10042 Sound False
tab_title_NewState_Text_10072 Prestige tracker False
tab_title_NewState_Text_160028 Campaign False
tab_title_NewState_Text_160050 Trade False
tab_title_NewState_Text_18002d Graphics False
tab_title_NewState_Text_180049 Ships False
tab_title_NewState_Text_1a004f Units False
tab_title_NewState_Text_1c003a Policies False
tab_title_NewState_Text_1d007e Crest and Colours False
tab_title_NewState_Text_1f005b Abilities False
tab_title_NewState_Text_2004e Rooms False
tab_title_NewState_Text_230001 Join Clan True
tab_title_NewState_Text_250037 Veteran units (5/50) False
tab_title_NewState_Text_2c0060 Victory Conditions False
tab_title_NewState_Text_2c007e National Summary False
tab_title_NewState_Text_2d0076 Missions Log False
tab_title_NewState_Text_2e007f value: False
tab_title_NewState_Text_35002f Map description False
tab_title_NewState_Text_3b0032 Drop-in Battle False
tab_title_NewState_Text_400077 Minor Nations False
tab_title_NewState_Text_40019 Colour scheme False
tab_title_NewState_Text_440007 Veterancy Candidates False
tab_title_NewState_Text_460009 Quick Battle False
tab_title_NewState_Text_480006 Active Set False
tab_title_NewState_Text_480073 Major Nations False
tab_title_NewState_Text_4a001e User Interface False
tab_title_NewState_Text_4a0040 Register Steam group as Clan True
tab_title_NewState_Text_4c001e Available unit roster False
tab_title_NewState_Text_4e001e Battle Results False
tab_title_NewState_Text_4e007e Available Ancillaries False
tab_title_NewState_Text_4f000c Campaign Games False
tab_title_NewState_Text_4f0067 Battle List False
tab_title_NewState_Text_5 500 False
tab_title_NewState_Text_560065 Active Missions False
tab_title_NewState_Text_560075 Unit Statistics False
tab_title_NewState_Text_590076 Battle Settings False
tab_title_NewState_Text_60039 Missions False
tab_title_NewState_Text_60046 Ministers False
tab_title_NewState_Text_61003e Veterans True
tab_title_NewState_Text_670027 Players False
tab_title_NewState_Text_68002a Details False
tab_title_NewState_Text_69004c Statistics False
tab_title_NewState_Text_70005a Battle False
tab_title_NewState_Text_70033 Controls False
tab_title_NewState_Text_720063 Family name False
tab_title_NewState_Text_740062 Nation rankings False
tab_title_NewState_Text_77002d Individuals True
tab_title_NewState_Text_7a0050 Agents False
tab_title_NewState_Text_7e0075 Unit roster True
tab_title_NewState_Text_80046 Teams True
tab_title_NewState_Text_b002c Army False
tab_title_NewState_Text_b0046 Universal False
tab_title_NewState_Text_d0004 Characters killed False
tab_title_NewState_Text_d0026 Prestige False
tab_title_Tooltip_1b0076 This tab details any current Active Missions.||As you are assigned missions they will be entered here for easy referece.||On completion of the mission, or after the alloted time has run out, the mission will no longer be active and will be added to the Missions Log instead.||Move your cursor over the individual elements in this tab for more information. False
tab_title_Tooltip_240006 Some units will already have abilities when they are recruited.||The majority of abilities will be gained by researching different technologies.||Move the cursor over the different abilities to see what bonus effects they will have. False
tab_title_Tooltip_250063 This is the prestige tracker tab.||Use this to compare the other nation's prestige levels with one another.||You can choose to display different views, depending on the filter you select. The two filters categories are factions and type of prestige.||Switch the arrows on the filter section to see your different options. False
tab_title_Tooltip_360046 This is your nation's rankings tab.||Here you can see your rankings in four different areas: military, naval, industrial and philosophy. False
tab_title_Tooltip_39004a Information such as recruitment and upkeep costs, experience and the number of men in each unit can be viewed here.||Units that fight on land will have charge bonus, melee attack, defence and morale statistics.||Naval units will include statistics such as speed, hull strength and manoeuvrability. False
tab_title_Tooltip_410041 Each of your regions are taxed on their wealth and this goes towards your nation's income.||From this tab you can set your tax levels.||Each different theatre has its own tax level.||You can also view details of your taxes and their effects here.||Move your cursor over the sections below for more details. False
tab_title_Tooltip_730071 This provides you with an overall picture of your nation, along with specific information about your diplomatic and financial standings.||Move your cursor over the areas below for more details. False
tab_title_Tooltip_76007f This is your Missions Log tab panel.||This shows the missions that have finished, completed or not!||You can track your mission progress from this tab. False
tab_title_Tooltip_f006b This gives players the option to drop-in on other player's game for a quick battle. || The drop-in player will take on the role of the opposing AI in a single battle, taking an active part in the other's historical campaign. False
tab_trade_Tooltip_250072 The trade tab shows the current value of all available resources, your clan's resources and details on your trade partners. True
tab_trade_Tooltip_590016 From here you can examine your imports and exports and the nations you have trade agreements with.||Mouse over the different areas to see more information. False
tab_tx_text_Text_620029 Regions False
tab_tx_text_Text_680049 Armies False
tab_tx_text_Text_7a0050 Agents False
tab_tx_text_Text_7a0057 Fleets False
tab_units_active_Text_1a004f Units True
tab_units_hover_Text_1a004f Units True
tab_units_inactive_Text_1a004f Units True
tab_units_selected_Text_1a004f Units True
tab_victory_conditions_Tooltip_40073 To win this grand campaign you must complete the victory conditions on this tab within the time limit given.||As you play through the grand campaign you will be given tips on how to achieve these conditions.||As you progress through the game you can refer to this tab to see how you are faring. False
tab1_active_Text_410024 tab 1 False
tab1_hover_Text_410024 tab 1 False
tab1_inactive_Text_410024 tab 1 False
tab1_selected_Text_410024 tab 1 False
tab2_active_Text_410024 Taxes False
tab2_hover_Text_410024 Taxes False
tab2_inactive_Text_410024 Taxes False
tab2_selected_Text_410024 Taxes False
target_dy_NewState_Text_3b0047 2 turns True
target_selection_title_NewState_Text_37000e Select Target False
target_selection_title_Tooltip_550020 This section shows your potential targets.||Sometimes you will have more than one choice, and this information in this section will help you to choose the best option.||Move your cursor over the targets below for more information. False
target_tx_NewState_Text_720079 Target: False
tax_rate_bar_Tooltip_200039 This is the effect of your global tax rate on this province.||You can change the tax rate on the Finances panel. True
tax_rate_tx_NewState_Text_45000a Tax Rate False
tax_rate_tx_Tooltip_6e003d You can change the tax rate by clicking the change tax policy button below. False
tax_tx_NewState_Text_61002c Tax False
taxes_checkbox_Tooltip_66006f Exempting a region from tax will be a massive boost to your population's happiness.||This is an effective way of dealing with an unruly region, and could stop any riots that have started or may be brewing.||Freeing this region from the burden of taxes will also help population growth within the region. False
tea_NewState_Tooltip_650035 Tea False
tech_demand_Tooltip_26006d Here you can demand any technology the other nation has researched.||Technology is needed for certain units and buildings, as well as adding various bonuses to your nation.||There are three different types of technology to choose from - military, science and enlightenment. False
tech_icon_available_steal_Tooltip_66004b Available for stealing False
tech_icon_stealing_Tooltip_1b0034 Stealing False
tech_Tooltip_27000a Required technology not available. True
technology_Tooltip_6c0072 This is the steal technologies panel.||Sometimes the advancement of science needs a little helping hand, particularly helping hands with light fingers!||It may not be noble, but stealing another faction's hard earned research can help you keep up with their advancements.||Pick a technology you wish to own and attempt to steal it.||Of course, you can only steal what has actually been researched and there is always the risk of discovery! False
terrain_NewState_Text_440029 Terrain: False
terrain_Tooltip_30040 Try to use each battle's terrain to the best of your advantage.||Gain the higher ground where you can, forcing the enemy to attack uphill, making them tired and vulnerable.||If you have troops that can hide in forests, have them lay in wait for the unsuspecting enemy before springing an ambush! False
text panel_NewState_Text_44007c Game Paused False
text_box_access_required_Text_d0061 You do not currently have access rights to this region. Choose an option: False
text_box_normal_Text_60050 Victory is yours! You can choose either to end the battle now or continue playing to run down the routed enemy ! False
text_box_war_required_Text_2b0021 Making this attack is an act of war. Do you wish to proceed? False
text_field_NewState_Text_350007 255 False
text_label_battle1_NewState_Text_42 Ashigaru Battle Tutorial True
text_label_battle2_NewState_Text_160040 Samurai Battle Tutorial True
text_label_battle3_NewState_Text_4002a Shogun Battle Tutorial True
text_label_campaign_NewState_Text_170050 Chosokabe Campaign Tutorial True
text_label_naval1_NewState_Text_690023 Ashigaru Naval Tutorial True
text_label_naval2_NewState_Text_60056 Shogun Naval Tutorial True
text_label_NewState_Text_3b0019 Room name: False
Text_MainState_Text_11002c Text False
Text_MainState_Text_4c0066 event description True
text_NewState_Text_34 4 False
text_tx_NewState_Text_37004b Do you want to keep the new screen resolution? False
text_window_NewState_Text_25004b dilemma description text True
text1_NewState_Text_1b0001 Host: False
text1_NewState_Text_400064 An online battle has been found. Do you wish to join it? False
their_allies_tx_NewState_Text_57000b Their Allies False
their_allies_tx_Tooltip_5007b The nation you're about to declare war on may call upon their allies to bear arms against you.||If their allies are also allies of yours, or just very powerful, you may want to cancel your declaration of war.||However, keep in mind their allies may refuse the call to arms.||You will find out which allies have joined them once you have declared war. False
Three day old moon_Tooltip_5d004f Three Day Old Moon||Light ships formation True
time_label_Tooltip_300076 When this timer runs out, the button above will be selected automatically. False
time_label_Tooltip_3e002a When this timer runs out, the battle will be fought according to the default setting. || The default setting is the button that is highlighted. False
time_limit_tx_NewState_Text_490003 Battle time limit False
time_limit_tx_NewState_Text_690023 Battle Time Limit False
time_limit_tx_Tooltip_450043 Check this box to impose a time limit on battles played on the battlemap.||Once checked, the time limit choices will appear below. False
time_period_tx_NewState_Text_7b0071 Time Period: False
time_period_tx_Tooltip_19005c You can change the time period of the battle on the previous screen.||The available units for recruitment are dependant on the time period.||Late period battles will make more units available to you. False
time_units_NewState_Text_6e000d seconds False
timer_face_Tooltip_77007f Timer||This shows how much time you have to win the battle. False
title_box_Tooltip_4f000c You can offer a hostage as part of a proposal.||However, if you fail to honour the deal, they will be executed. True
title_box_Tooltip_7b0030 Hostages can be demanded as insurance in proposals.||Once the proposal has been honoured, the hostage will be released. True
title_dy_NewState_Text_700029 Battles False
title_dy_Tooltip_7d0053 Choose a battle map from the options below.||The map description tab to the right will give you details on the selected map to help you make your choice. False
title_frame_AccessDenied_Text_3a0019 Access Denied False
title_frame_AccessDenied_Text_5e0077 Agent Options False
title_frame_AccessDenied_Tooltip_310060 Access denied||You are attempting to move across another clan's territory.||You will need to broker an access agreement with them or declare war against them to gain entry. False
title_frame_AccessDenied_Tooltip_5d0020 You have attempted to move one of your armies into another nation's territory without permission.||This action could be an act of war or a simple mistake.||This panel will make your intentions clear and stop any unwanted bloodshed.||You now have several options to choose from.||Move your cursor over the options for more information. False
title_frame_AccessDenied_Tooltip_750064 Whenever one of your agents, be it a rake or gentleman, selects a viable target this will appear.||You will be presented with a selection of actions to perform depending on your agent and your target.||Move your cursor over the options for more details. False
title_frame_AccessDenied_Tooltip_7f0011 This panel shows your agent's target options, as well as the cost and chance of a successful mission. False
title_frame_bushido_Tooltip_60025 Master the bushido arts to improve your clan's military and naval capabilities. False
title_frame_bushido_Tooltip_680054 Master the bushido arts to improve your clan's military capabilities. True
title_frame_chi_Tooltip_100022 Master the Way of Chi to develop your clan's culture, government and economy. True
title_frame_chi_Tooltip_7f0054 Master the Way of Chi to develop your clan's religious, governmental and economic factors. False
title_frame_NewState_Text_1d004c Lists False
title_frame_newstate_Text_37006f Weather Conditions True
title_frame_NewState_Text_3a0007 Unit Exchange True
title_frame_normal_Text_4e0023 Victory! False
title_frame_normal_Tooltip_180004 The family tree shows your daimyo and all his relations. False
title_frame_normal_Tooltip_5d0020 You have attempted to move one of your armies into another nation's territory without permission.||This action could be an act of war or a simple mistake.||This panel will make your intentions clear and stop any unwanted bloodshed.||You now have several options to choose from.||Move your cursor over the options for more information. False
title_frame_Tooltip_180004 The family tree shows your daimyo and all his relations. False
title_frame_Tooltip_270054 The family tree shows your daimyo his family and potential heirs.||Use the family tree below to select an heir and marry off any unwed daughters. False
title_frame_Tooltip_2b0044 On this panel you can view a character's personal details, traits and entourage.||All of this is useful for judging a character and where best to use them.||Move your cursor over the different areas for more detail. False
title_frame_Tooltip_38004f Offices are points of authority within the clan.||You can appoint generals and male family members to offices by dragging their portraits onto the chosen post. False
title_frame_Tooltip_4e0004 As your clan studies and masters the arts they will unlock extra abilities, units and buildings. False
title_frame_Tooltip_51ffef Your nation's armed forces, agents and regions are listed here for quick access.||When you have selected your target you can double left-click to zoom to their position on the campaign map.||This panel is divided into four sections ヨ your armies, fleets, regions and agents. False
title_frame_Tooltip_530068 Use this panel to examine your diplomatic standing with other clans and make negotiations with them.||For a clan to be diplomatically available, one of your provinces must border theirs, or one clan needs to have an agent or army in the other's lands. True
title_frame_Tooltip_6c0072 This is the steal technologies panel.||Sometimes the advancement of science needs a little helping hand, particularly helping hands with light fingers!||It may not be noble, but stealing another faction's hard earned research can help you keep up with their advancements.||Pick a technology you wish to own and attempt to steal it.||Of course, you can only steal what has actually been researched and there is always the risk of discovery! False
title_frame_Tooltip_700038 View and manage details of your clan from this panel.||Move your cursor over the different sections to see more information. True
title_frame_Tooltip_7b001b You can learn about the building's effects and background here.||Once constructed, more building effects may appear here.||Move your cursor over the sections below for more details. False
title_frame_Tooltip_7f0011 This panel shows your agent's target options, as well as the cost and chance of a successful mission. False
title_frame_Tooltip_8000f This panel provides you with information about the selected unit.||Here you can see a unit's statistics, abilities and historical background. False
title_frame_WarRequired_Text_50006 Declare War? False
title_frame_WarRequired_Tooltip_2f001b There are other options to declaring war to cross another clan's territory.||You may be able to broker an access agreement with the other clan, or find an alternative path. False
title_land_2v2_Text_700023 Land Battles, 2 on 2 False
title_land_3v3_Text_710022 Land Battles, 3 on 3 False
title_land_4v4_Text_760025 Land Battles, 4 on 4 False
title_land_Text_730020 Land Battles, 1 on 1 False
title_land_Tooltip_450007 This shows the units currently making up your army.||You can create and save multiple armies. True
title_land_Tooltip_730077 This is your current army setup True
title_NewState_Text_10042 Sound False
title_NewState_Text_120012 Buddhist warriors True
title_NewState_Text_120037 Generals True
title_NewState_Text_170048 Egypt False
title_NewState_Text_180027 Military False
title_NewState_Text_18002d Graphics False
title_NewState_Text_180051 Italy False
title_NewState_Text_190054 Voice Chat Settings False
Title_NewState_Text_1c0022 Chat False
title_NewState_Text_1f0033 Tutorial False
title_NewState_Text_27001a Game Menu False
title_NewState_Text_27004b Sword infantry True
title_NewState_Text_27006b Sword Infantry False
title_NewState_Text_29000a United States False
title_NewState_Text_2b0039 Heavy ships True
title_NewState_Text_2d0006 Game Settings False
title_NewState_Text_2d004c Green: False
title_NewState_Text_330057 Spear infantry True
title_NewState_Text_330077 Spear Infantry False
title_NewState_Text_34003c Siege units True
title_NewState_Text_38007e Melee Ship False
title_NewState_Text_390036 Light ships True
title_NewState_Text_39003c Brightness and Gamma False
title_NewState_Text_3a0042 B: False
title_NewState_Text_3a0047 G: False
title_NewState_Text_3a0052 R: False
title_NewState_Text_3d0015 Bow Cavalry False
title_NewState_Text_430064 Spear Cavalry False
title_NewState_Text_440057 Firearm units True
title_NewState_Text_47006f Episode I False
title_NewState_Text_4a001e User Interface False
title_NewState_Text_4d0006 Bow Infantry False
title_NewState_Text_4d0013 Gun Ship False
title_NewState_Text_4d0026 Bow infantry True
title_NewState_Text_4f0021 Lum: False
title_NewState_Text_4f002d Hue: False
title_NewState_Text_4f0067 Battle List False
Title_NewState_Text_500020 Drop-in battle available False
title_NewState_Text_500062 1529 True
title_NewState_Text_550079 Siege Weapons False
title_NewState_Text_57000f Bow Ship False
title_NewState_Text_57001a Gun Infantry False
title_NewState_Text_570078 Sword Cavalry False
Title_NewState_Text_580069 Player List False
title_NewState_Text_59 Civil False
title_NewState_Text_5b0027 Sat: False
title_NewState_Text_5b0051 Veteran units True
title_NewState_Text_5b005d Stealth units True
title_NewState_Text_5b007a Cannon Ship False
title_NewState_Text_5f0036 Red: False
Title_NewState_Text_680054 Advice False
title_NewState_Text_6a004d Industrial False
title_NewState_Text_70033 Controls False
title_NewState_Text_7003e Waterloo False
title_NewState_Text_720020 Cavalry True
title_NewState_Text_7d002c Agriculture False
title_NewState_Text_7e0051 Philosophy False
title_NewState_Text_7f0047 Europe False
title_NewState_Text_7f006b Search: False
title_NewState_Text_80064 Medium ships True
title_NewState_Text_9000d Blue: False
title_NewState_Text_b0043 Diplomacy False
title_NewState_Text_e0026 Episode III False
title_NewState_Text_e006f Episode II False
title_NewState_Tooltip_190021 Heavy ships are slow but powerful.||Drag and drop it to the panel below to add it to your force. True
title_NewState_Tooltip_2a0047 Cavalry are good for charging melee troops and chasing down routers.||Drag and drop the unit card to the army panel below to add them. True
title_NewState_Tooltip_49005e Spearmen can be effective against cavalry. ||Drag and drop the unit card to the army panel below to add them. True
title_NewState_Tooltip_560058 Troops who have excelled in battle will become candidates for veterancy.||Veterans are expensive, but more experienced than standard troops.||To use them in your setups, add them to the veterans pool. True
title_NewState_Tooltip_65007a Swordsmen make good melee troops.||Drag and drop the unit card to the army panel below to add them. True
title_NewState_Tooltip_6c000f Light ships are fast and good for skirmish attacks.||Drag and drop the unit card to the panel below to add it to your force. True
title_NewState_Tooltip_6d006d Bowmen are excellent skirmish troops.||Drag and drop the unit card to the army panel below to add them. True
title_NewState_Tooltip_760000 Medium ships are good-all round sailors.||Drag and drop it to the panel below to add it to your force. True
title_panel_NewState_Text_390002 Victory Tickets False
title_panel_NewState_Text_5e0066 Deployable Defences False
title_panel_NewState_Text_7e0066 Deployable defences False
title_panel_Tooltip_30006b This panel will appear if your army has remained stationary for a turn on the campaign map.||This has allowed them time to dig in and fashion some defences.||Different units will have different defences available to them. False
title_panel_Tooltip_4a003f These defences can be only used during the deployment stage.||They can not be deployed or changed once the deployment stage is over. True
title_sea_Tooltip_29001e This shows the units currently making up your fleet.||You can create and save multiple fleets. True
title_sea_Tooltip_4f0032 This is your current fleet setup True
title_Tooltip_10060 This is the philosophy technology.||Philosophy technology includes political thought and economic ideas.||These can improve your wealth and cut some recruitment and building costs. False
title_Tooltip_170007 Military technologies. || These will help in the manufacture and improvement of weapons and new battle tactics. || Concentrating on this technology will improve your armies and navies. || Move your cursor over the different icons to see more information about them. False
title_Tooltip_1a003a Philosophy||This technology includes political thought and economic ideas.||This can improve your wealth and cut some recruitment and building costs.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. False
title_Tooltip_200006 Industrial technologies || Research of these technologies can boost your nations wealth and reduce military and naval upkeep costs. || Move your cursor over the different icons to see more information about them. False
title_Tooltip_30036 Gun infantry are powerful skirmish troops.||Drag and drop the unit card to the army panel below to add them. True
title_Tooltip_4c0016 Siege weaponry is used besiege settlements.||Drag and drop the unit card to the army panel below to add them. True
title_Tooltip_4d002f The agricultural tree concentrates on farming techniques and will help your population grow. False
title_Tooltip_5c0055 Buddhist warriors can inspire troops in battle.||Drag and drop the unit card to the army panel below to add them. True
title_Tooltip_5e0058 The military tree concentrates on developing guns, drills, tactics and formations.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. False
title_Tooltip_64000e The military tree concentrates on developing guns, drills, tactics and formations. False
title_Tooltip_66004f Civil technologies||These include developments in political thought, social change and economic ideas.||Civil technologies can have effects on your wealth, research speed, recruitment and building costs and happiness. False
title_Tooltip_66007e Stealth units are good for scouting and surprise attacks.||Drag and drop the unit card to the army panel below to add them. True
title_Tooltip_6a004e This is where you create and break pacts with other nations, turning allies into enemies and foes into friends.||Move your cursor over the different sections below for more information. False
title_Tooltip_770079 The agricultural tree concentrates on farming techniques and will help your population grow.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. False
title_tx_attacking_Text_100058 Attacking False
title_tx_defending_Text_a0042 Defending False
title_tx_NewState_Text_410066 Cancel Alliance False
title_tx_NewState_Text_680040 Land Battle Rankings False
title_tx_NewState_Text_7005f Sea Battle Rankings False
title_tx_NewState_Text_790036 End Trade Agreement False
title_tx_team_1_Text_3f000f Alliance 1 False
title_tx_team_2_Text_3c000f Alliance 2 False
tobacco_NewState_Tooltip_6d003a Tobacco False
top_Tooltip_11003a Use this slider to scroll up and down the panel. False
total_NewState_Text_35002b +5 True
total_title_NewState_Text_1b0061 Total income from exports to trade partners: False
total_title_Tooltip_2d0016 You can increase this number by gaining more trade partners.||Negotiating a trade agreement with a nation will open up a trade route between you.||You can do this in the Diplomacy panel.||Trade income will contribute to your overall national funds. False
total_title_Tooltip_620057 This value is taken from the total trade exports detailed above. This value is added to your income per turn. True
total_Tooltip_170054 Total region wealth||This is the sum of all the factors that are contributing to the wealth of this region.||This value will increase each turn by the total growth shown below-left. False
total_Tooltip_220049 Total growth this turn||This is the amount that your total region wealth will increase next turn.||This number is the result of the negative and positive factors to the left.||Move your cursor over the icons to the left for more information. False
total_Tooltip_27004a Total higher class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class. False
total_Tooltip_2d0016 You can increase this number by gaining more trade partners.||Negotiating a trade agreement with a nation will open up a trade route between you.||You can do this in the Diplomacy panel.||Trade income will contribute to your overall national funds. False
total_Tooltip_46007f Total public order||This is based on the positive and negative factors to the right.||The icon to the left shows the public order status for this province. True
total_Tooltip_48007f Total lower class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class. False
total_Tooltip_600073 Total population growth rate||This is based on the preceding positive and negative influences.||This region's total population will increase by this percentage every turn. False
total_Tooltip_620057 This value is taken from the total trade exports detailed above. This value is added to your income per turn. True
total_Tooltip_a0048 Total lowest class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class. False
total_Tooltip_f0050 Total ruling class public order||This is based on the positive and negative factors to the right.||Mouse over the icon to the left to see the public order status for this class. False
town_wealth_heading_NewState_Text_390034 Growth in this turn False
town_wealth_heading_NewState_Text_480077 Province Speciality True
Trade bar_Tooltip_540008 The nations that you are trading with.||Your trade income comes from the resources you export to these nations via trade routes from your home region to their home region.||To find out more information on your trade, see your Trade tab. You can also make more trade relations on your diplomatic details panel. False
trade_goods_tx_NewState_Text_7002b Trade goods: True
trade_goods_tx_Tooltip_4a0021 Goods they have to offer in trade.||Check these goods against your own, to see if trade would be profitable between you. True
trade_goods_tx_Tooltip_6e003c This shows which goods you have to offer in trade.||If you have goods the other clan doesn't, they may be more interested in trading with you. True
trade_partners_NewState_Text_350074 Trade partners: False
trade_partners_Tooltip_1f007f Trade partners are clans with trade routes between them. False
trade_partners_Tooltip_68001b Trade partners are nations with trade routes between them. False
trade_partners_Tooltip_68004a You have a trade partnership with these clans. False
trade_partners_Tooltip_c003d You have a trade partnership with these nations. False
trade_Tooltip_250072 The trade tab shows the current value of all available resources, your clan's resources and details on your trade partners. True
trait_list_entry_NewState_Text_440061 No Bow Traits unlocked True
traits_title_NewState_Text_540004 Character Traits False
traits_title_NewState_Text_6a0026 Summary False
traits_title_Tooltip_20051 Traits are earned and created by the character's actions and experience over the game.||They can provide additional bonuses on the campaign and battle map and give a strategic use to specific characters.||Some may be economically minded and suited to running a city, whereas others are more at home on the battlefield.||Move your cursor over the traits to see their effects.||Not all traits are desirable, some traits are effectively penalties!||If this happens some damage control may be in order - move the character into a position where they can play to their strengths rather than fall prey to their weaknesses!||Move the cursor over the traits to see their effects. False
traits_title_Tooltip_35000a This shows a character's effects as determined by their skills, traits and retainers. False
treasury_text_NewState_Text_320031 1828 True
treasury_text_Tooltip_24007f Total treasury income||The amount that this region contributes to your funds every year.||It is calculated using your region wealth and your total tax rate.||Increase this number by raising taxes or increasing region wealth. False
treasury_tx_NewState_Text_1f000a Treasury: True
treaties_title_NewState_Text_400000 Current Treaties False
treaties_title_Tooltip_57003f Before making any offers or demands, you may want to check this section.||If you already hold treaties with this nation it may affect your choices in negotiations.||For example, if they have granted you military access you do not want to do anything that would cause them to distrust you, or you could lose it. False
treaties_title_Tooltip_80053 If you already hold treaties with this clan it may affect your choices in negotiations.||For example, if they have granted you military access you do not want to do anything that would cause them to distrust you, or you could lose it. False
treaties_Tooltip_530070 Before making any offers or demands, you may want to check this section.||If you already hold treaties with this faction it may affect your choices in negotiations.||For example, if they have granted you military access you do not want to do anything that would cause them to distrust you, or you could lose it. False
TripleLineGrandBattery_Tooltip_12004e Triple line grand battery||This arranges your grouped units into three lines.||The first line will be made up of light infantry and used to look out for ambushes.||The second line will put all artillery in the centre and any infantry on its flank to protect it.||Cavalry will be held in reserve in the third line.||This formation can be used in attack or defence.||Grouping your artillery together means you can concentrate your barrage on one area of the enemy.||You can use this to destroy specific units or cover an advance.||Defensively it can be used to protect a weak area of your army, any enemies attempting an attack will be mown down. False
TripleLineGrandBattery_Tooltip_63003c Triple line grand battery||This formation can be used in attack or defence.||Grouping your artillery together means you can concentrate your barrage on one area of the enemy.||You can use this to destroy specific units or cover an advance.||Defensively it can be used to protect a weak area of your army, any enemies attempting an attack will be mown down. False
TripleLineIntegratedArtillery_Tooltip_320019 Triple line intergrated artillery||This is a defensive formation as your infantry and artillery are arranged to support each other.||Artillery can not move with the same speed as other units, so using this formation to attack will leave vunerable holes for the enemy to exploit. False
TripleLineIntegratedArtillery_Tooltip_360074 Triple line intergrated artillery||This arranges your grouped units into three lines.||The first line will be made up of light infantry and used to look out for ambushes.||Missile cavalry, line infantry and artillery will make up the second line.||Non-missile cavalry will be held in reserve in the third line.||This is a defensive formation as your infantry and artillery are arranged to support each other.||Artillery can not move with the same speed as other units, so using this formation to attack will leave vunerable holes for the enemy to exploit. False
TripleLineIntegratedArtillery_Tooltip_45001c Triple line integrated artillery||This is a defensive formation as your infantry and artillery are arranged to support each other.||Artillery can not move with the same speed as other units, so using this formation to attack will leave vunerable holes for the enemy to exploit. False
TripleLineStandard_Tooltip_67000f Triple line standard||The first line is used to look out for hidden enemies.||If you are ambushed then the first line will take most of the attack while your stronger units will be safe and ready to counter-attack. False
TripleLineStandard_Tooltip_f0064 Triple line standard||This arranges your grouped units into three lines.||The first line will be made up of light infantry and used to look out for hidden enemies.||Any line infantry and artillery will be placed in the second line along with missile cavalry.||Non-missile cavalry will be held in reserve in the third line to provide defence or launch an attack on the flanks.||If you are ambushed then the first line will take most of the attack while your stronger units will be safe and ready to counter-attack. False
turn_time_Tooltip_1b003a The amount of time each player has to take their turn. ||Click the column header to sort games by turn time. True
turn_time_Tooltip_52005b This shows the set time limit for each player to take their turn.||You can sort this column by clicking on the title to find your preference. False
turn_time_tx_NewState_Text_38000a Turn time: False
turn_Tooltip_15005d This shows the turn number of the selected game. True
turn_Tooltip_18000d This shows the current turn of the campaign game. False
turns_center_Tooltip_40004a Construction turns left||You are currently building this item. False
turns_corner_greyed_Tooltip_58 You cannot build this at this time.||You either have insufficient funds or need to research a technology before building. False
turns_corner_normal_Tooltip_6f0027 Construction turns||This shows how many turns it will take to build this item. False
turns_display_text_Text_31 1 True
turns_display_Tooltip_70024 Turns left to complete this mission. True
Turns_in_between_turn_Tooltip_750025 In between turn False
turns_NewState_Text_100023 Turns until starved out: False
turns_NewState_Text_2a004a Turns until surrender: False
Turns_not queued_Text_32 2 True
Turns_not queued_Tooltip_310033 Recruitment turns||This shows how many turns it will take to recruit this unit. False
Turns_queued_Text_32 2 True
turns_queued_Text_320032 dy units False
Turns_queued_Tooltip_21004d Turns||Turns||This is the amount of turns it will take to steal this technology. False
Turns_queued_Tooltip_310039 Turns||This is the amount of turns it will take to steal or research this technology False
Turns_queued_Tooltip_460054 Recruitment turns False
Turns_queued_Tooltip_4d0070 Recruiting||This shows how many turns left to recruit this unit. False
Turns_start_of_turn_Text_320032 22 (Winter 1709) False
Turns_start_of_turn_Tooltip_460012 Start of turn False
turns_Tooltip_27002a Rather than trying to take this castle town by force, you could try waiting them out.||If you can besiege them for this many turns they will surrender.||However, you could also be attacked while waiting, either by them or by another army. True
turns_Tooltip_550071 Rather than trying to take this city by force, you could try waiting them out.||If you can besiege them for this many turns they will surrender.||However, you could also be attacked while waiting, either by them or by another army. False
Turns_Tooltip_570003 Number of turns played in campaign so far.||Keep an eye on this to make sure you reach your objectives within the given time False
turns_Tooltip_6d0079 Click to sort by turns. False
turns_tx_NewState_Text_1b0055 Turns True
turns_tx_NewState_Text_210055 Turns: False
turns_tx_NewState_Text_2a0065 Turns left: False
tw_tx_NewState_Text_18006c TW Style False
tw_tx_NewState_Text_5c0007 Classic Total War Camera False
tx_acquired_Tooltip_10035 These are the resources you acquire through trading. True
tx_age_NewState_Text_5d0024 Age: False
tx_agents_killed_NewState_Text_180011 Agents killed True
tx_agents_lost_NewState_Text_65006b Agents lost True
tx_agents_recruited_NewState_Text_e006b Agents recruited True
tx_aggressor_NewState_Text_330042 Aggressor: False
TX_Allies_NewState_Text_560048 Allies False
tx_allies_NewState_Text_760072 Allies: False
TX_Allies_Tooltip_100054 Your allies can be called upon in times of war, but may not necessarily join you.||Diplomatic negotiations will be easier with allied nations. False
tx_allies_Tooltip_4a001f Allied clans can be asked for help in the event of war.||Use the diplomacy panel to request an alliance with another clan. True
tx_allies_Tooltip_80014 You have a military alliance with these nations.||They should come to your aid in war, especially to defend you if attacked.||They may be less willing to join you in attacking others, especially if they have good relations with your target.|| To make or break allies, or to simply see more details, see your diplomatic details panel. False
tx_allies1_NewState_Text_760048 Allies False
tx_allies2_NewState_Text_760048 Allies False
tx_appointees_appointees_Text_660040 Candidates False
tx_appointees_appointees_Tooltip_39000b If you fire any of your ministers from the cabinet, their posts will be filled by one of the candidates below.||Candidates will only appear if your nation is an absolute monarchy. False
tx_appointees_opposition_Text_710057 Opposition False
tx_appointees_opposition_Tooltip_78 If there is an election the opposition could replace your current cabinet.||This could be beneficial, as they may have stronger managerial skills and add more bonuses to their various areas.||Elections are held regularly, or you can click on the hold instant election button in the top-right. False
tx_armies_inspired_NewState_Text_7e0061 Armies inspired True
tx_assassination_NewState_Text_260042 Assassination attempts (success/total) True
TX_At War_NewState_Text_710000 At War False
TX_At War_Tooltip_7c0043 Diplomatic negotiations will be tougher with these nations.||You could take this opportunity to make peace with these nations and open up trade negotiations or trade technology. False
tx_atwar_NewState_Text_51003a At War: False
tx_atwar_Tooltip_11005f These are the clans you are at war with.||You can request peace with them using the diplomacy panel. True
tx_atwar_Tooltip_7b0047 These nations may attack you at any time - guard your territory, armies, navies and trade routes with care!||To make peace with your enemies, or to see more information, see your diplomatic details panel. False
tx_automanage_NewState_Text_7f006b Automanage: False
tx_banner_NewState_Text_10029 Head False
tx_banner_NewState_Text_180038 Navy False
tx_banner_NewState_Text_1f0030 Treasury False
tx_banner_NewState_Text_620035 Justice False
tx_banner_NewState_Text_b002c Army False
TX_Battle deployment_Ambush_Text_700071 Ambush! False
TX_Battle deployment_Auto-Resolving Battle_Text_3005a Auto-Resolving Battle True
TX_Battle deployment_Intercepted_Text_5c003a Intercepted! False
TX_Battle deployment_Opportunity to intercept_Text_600064 Opportunity to Intercept False
TX_Battle deployment_Opportunity_Text_610018 Attack of opportunity! False
TX_Battle deployment_Regular_Text_28001b Battle Deployment False
TX_Battle deployment_Tooltip_2003f This panel contains details on the battle about to take place.||It shows the size of both armies or navies, information on the location of the battle and any reinforcements either side may have.||Move your cursor over the areas below for more information. False
TX_Battle deployment_Tooltip_740066 Use this panel to examine the details of both forces before the battle. True
TX_Battle Results_NewState_Text_4e001e Battle Results False
tx_births_NewState_Text_6e0058 Births True
tx_bribery_NewState_Text_150071 Bribery attempts (success/total) True
tx_Brothers_NewState_Text_100037 Brothers False
tx_Brothers_Tooltip_440005 Brothers of the daimyo will automatically become his generals.||They can also be appointed to office posts by dragging and dropping their portraits. False
TX_buildings_damaged_NewState_Text_680058 Buildings damaged: False
tx_buildings_NewState_Text_5f004e Buildings constructed True
tx_bushido_normal_Text_790037 Bushido False
tx_bushido_Tooltip_60025 Master the bushido arts to improve your clan's military and naval capabilities. False
tx_bushido_Tooltip_680054 Master the bushido arts to improve your clan's military capabilities. True
tx_button_taxes_normal_Text_2d Set tax rate False
tx_cabinet_Tooltip_90031 These ministers add bonuses to various areas of your nation depending on their management skill.||You can swap posts between ministers by dragging and dropping one portrait over another in the cabinet.||You may wish to do this if one of them is incompetent in their current post.||On the other hand it may be because they are better suited to another post.||A minister's competency will not change when re-assigned, so this is more moving the problem where it will cause the least damage. False
tx_cabinet_txt_Text_6d003b Cabinet False
TX_Captured Units_NewState_Text_4c0019 Captured Units False
TX_Captured_NewState_Text_30023 Captured False
TX_Captured_units_NewState_Text_4c0019 Captured Units True
TX_Casualties_NewState_Text_1b003f Lost False
tx_chi_normal_Text_d0009 Way of Chi False
tx_chi_Tooltip_100022 Master the Way of Chi to develop your clan's culture, government and economy. True
tx_chi_Tooltip_7f0054 Master the Way of Chi to develop your clan's religious, governmental and economic factors. False
tx_choose_NewState_Text_35001a Choose your Weapon! False
tx_choose_Tooltip_410063 A true gentleman cannot walk away from a duel challenge without being branded a coward, but he can at least choose the weapon he is most proficient in.||Your agent's abilities with a sword and pistol are shown underneath his portrait.||Pick the weapon most likely to give you an advantage over your challenger. False
tx_clan_development_NewState_Text_50024 Mastery of the Arts True
tx_clan_development_Tooltip_5e007a Mastery of the arts also contributes to provincial growth.||You can see your clan's progress in this by viewing the Mastery of the Arts panel. True
tx_classes_lower_NewState_Text_50006b Lower Classes False
tx_classes_upper_NewState_Text_4f0075 Upper Classes False
tx_click_to_show_NewState_Text_6e0028 Click to show list of available targets False
tx_command_skill_command_Text_56002b Command: False
tx_command_skill_command_Text_a0006 Rank: True
tx_command_skill_skill_Text_3d0056 Skill: False
tx_command_skill_skill_Text_a0006 Rank: True
tx_commodities_NewState_Text_1d0044 Resources False
tx_commodities_NewState_Text_770032 Commodities False
tx_commodities_Tooltip_33000b Supplies you are receiving.||These depend on the resource slots and industrial buildings you have throughout your regions.||Some regions have more resource slots than others, you can see these on the map.||By taking regions with a lot of resource slots and developing industry there, you will improve the commodities you receive. False
tx_commodities_Tooltip_41006a These depend on the resource slots and industrial buildings you have throughout your regions.||By taking regions with a lot of resource slots and developing industry there, you will improve the commodities you export. False
tx_construction_NewState_Text_a0037 Construction False
tx_construction_Tooltip_53000b If this box is checked construction will be managed automatically.||Construction will be managed for you according to your build policy. False
tx_construction_Tooltip_6a0041 If this box is checked construction will be managed automatically. False
tx_consumption_(castle)_NewState_Text_3f0077 Consumption (Castle) True
tx_consumption_(castle)_NewState_Text_62003a Farming True
tx_consumption_(castle)_Tooltip_740003 The greater the size of the castle, the more food required to sustain its population. True
tx_conversion_NewState_Text_2a0023 Conversion attempts (success/total) True
tx_cost_NewState_Tooltip_50043 Pick your targets carefully, as each mission costs money. False
tx_cost_Tooltip_50043 Pick your targets carefully, as each mission costs money. False
tx_current_FX_NewState_Text_550001 Effects at current level: False
tx_deaths_NewState_Text_62004d Deaths True
tx_defender_NewState_Text_160013 Defender: False
tx_deployed army_NewState_Text_140004 Deployed: False
tx_deployed army_NewState_Text_220035 Deployed army: False
tx_Details_NewState_Text_68002a Details False
TX_Diplomatic relations_NewState_Text_290070 Diplomatic Relations False
TX_Diplomatic relations_Tooltip_60067 Here you can quickly see which nations are neutral towards you and who your enemies and allies are.||You can also open up diplomatic talks.||Move your cursor over the areas below to see more information. False
tx_distance_from_capital_NewState_Text_6c0001 Distance from capital: False
tx_EconomicsIndustry_Tooltip_100048 Your economics and industry prestige is based on your industry and research and the level of development within your regions and cities and your wealth. False
tx_EconomicsIndustry_Tooltip_390016 This is based on your wealth, level of industrial development and your research into industrial technologies. False
tx_EconomicsIndustry_Tooltip_7d This is your economics and industry prestige.||Your economics and industry prestige is based on your industry and research and the level of development within your regions and cities and your wealth. False
tx_EconomicsIndustry_tx_EconomicsIndustry_Text_7b0076 Economics and Industry False
tx_enables_NewState_Text_150071 Enables recruitment and replenishment of: False
tx_enables_NewState_Text_6007e Enables research of: False
tx_enables_NewState_Text_72006f Enables recruitment of: False
tx_enables_NewState_Text_b007c Enables building of: False
TX_Enemy Killed_land_Text_42001b Enemy Killed False
TX_Enemy Killed_naval_Text_5002d Enemy Ships Sunk False
tx_enemy_forces_NewState_Text_5c0008 Enemy Forces False
tx_enemy_forces_Tooltip_4f0032 Compare your enemies' details to your own to judge your chances of victory and to be fully prepared for the fight ahead. False
tx_Enlightenment_Tooltip_20046 This is your enlightenment prestige. False
tx_Enlightenment_Tooltip_54002d This is based on your research into philosophy technologies. False
tx_Enlightenment_Tooltip_c0044 This is your based on your research into philosophy technologies. False
tx_Enlightenment_tx_Enlightenment_Text_90045 Enlightenment False
tx_exempt_province_from_tax_NewState_Text_47000d Exempt province from tax: True
tx_exempt_province_from_tax_Tooltip_190054 This exempts a province from taxes but also stops them contributing to, or receiving from, the global food surplus.||This could cause them to have food shortages, but it will also help keep their shortages from affecting other provinces. True
tx_exempt_province_from_tax_Tooltip_7a0077 This also stops the province contributing to, or receiving from, the global food surplus.||This could cause them to have food shortages, but it will also help keep their shortages from affecting other provinces. True
tx_exempt_province_from_tax_Tooltip_7c007e This exempts them from taxes but also stops them contributing to, or receiving from, the global food surplus.||This could cause them to have food shortages, but it will also help keep their shortages from affecting other provinces. True
TX_faction_NewState_Text_20018 Clan: True
TX_faction_NewState_Text_400022 Faction: False
tx_Family_NewState_Text_710047 Family False
tx_Family_Tooltip_180004 The family tree shows your daimyo and all his relations. False
tx_Family_Tooltip_270054 The family tree shows your daimyo his family and potential heirs.||Use the family tree below to select an heir and marry off any unwed daughters. False
tx_farming_NewState_Text_7d0002 Province buildings True
tx_Filters_NewState_Text_650032 Key False
tx_Filters_NewState_Text_6f003c Filters False
tx_Filters_Tooltip_180006 This is the filter panel for the prestige tracker.||Use this to select which details you wish to view on the graph above False
tx_Filters_Tooltip_180028 This is the filter panel for the prestige tracker.||Use this to select which details you wish to view on the graph above. False
tx_finding_opponent_NewState_Text_1b0068 Finding opponent, please wait... False
tx_friends_only_NewState_Text_440031 Friends only False
tx_generals_defected_NewState_Text_160007 Generals defected True
tx_generals_enlisted_admirals_Text_3a0005 Admirals enlisted: False
tx_generals_enlisted_admirals_Tooltip_27006e This is the number of admirals you have and how many more you can enlist. || There is a limit to how many admirals you can have in-game at any one time, although this number can be increased by constructing a military academy and a staff college. || Providing you have enough candidates, money, and have not reached your limit, you can enlist up to three admirals per turn. False
tx_generals_enlisted_admirals_Tooltip_3a0060 This is the number of admirals you have and how many more you can enlist. || There is a limit of how many admirals you can have in game at once, although this number can be increased by constructing a military academy and a staff college. || Providing you have enough candidates, money and have not reached your limit, you can enlist up to three admirals per turn. False
tx_generals_enlisted_generals_Tooltip_20063 This is the number of generals you have and how many more you can enlist. || There is a limit to how many generals you can have in-game at any one time, although this number can be increased by constructing a military academy and a staff college. || Providing you have enough candidates, money, and have not reached your limit, you can enlist up to three generals per turn. False
tx_generals_enlisted_generals_Tooltip_370065 This is the number of generals you have and how many more you can enlist. || There is a limit of how many generals you can have in game at once, although this number can be increased by constructing a military academy and a staff college. || Providing you have enough candidates, money and have not reached your limit, you can enlist up to three generals per turn. False
tx_generals_enlisted_NewState_Text_370000 Generals enlisted: False
tx_generals_enlisted_NewState_Text_d0000 Generals enlisted True
tx_generals_killed_NewState_Text_700076 Generals killed True
tx_generals_lost_NewState_Text_d000c Generals lost True
tx_Generals_NewState_Text_120037 Generals False
tx_Generals_NewState_Text_610037 General False
tx_Generals_Tooltip_d002c All male family members, once old enough, will become generals.||You can also have non-family members as well, and marry them into the family to increase their loyalty.||Generals can be appointed to offices of power, increasing their loyalty. False
tx_global_food_NewState_Text_37000d Global food supply True
tx_global_food_NewState_Text_4a006c Global food surplus True
tx_global_food_Tooltip_7b0013 Global food surplus determines how much food is distributed amongst all your provinces, which in turn affects their growth.||A negative surplus can result in food shortages in provinces that have a negative food contribution. True
tx_government_NewState_Text_750040 Government False
tx_government_NewState_Text_75007a Government: False
tx_government_Tooltip_510001 There are three types of government: absolute monarchy, constitutional monarchy and a republic.||Each government type has its own distinct effect - happiness, diplomacy and economic factors will all behave differently according to which type is in power.||To find out more about your government see the ministers tab and mouse over your government's type. False
tx_government_Tooltip_7f0001 The various aspects of government management are available here.||The panel itself is divided into four different tabs: national summary, policies, ministers and trade.||Each of these tabs focuses on a specific area of government.||You can change settings in some of these, whereas others are purely to provide you with information.||Move your cursor over the different sections below for more information. False
tx_government_Tooltip_b0055 Each government type has its own distinct effect - happiness, diplomacy and economic factors will all behave differently according to which type is in power.||To find out more about your government see the ministers tab and mouse over your government's type. False
tx_governor_governor_Text_160016 Governor: False
tx_governor_governor_Tooltip_a006a If this is not your home theatre, it will be overseen by a governor rather than a ruler and cabinet.||Mouse over your governor to see the bonuses he adds to this theatre.|| Right-click on this portrait to bring up his character details panel. False
tx_governor_ruler_and_cabinet_Text_130052 Ruler and cabinet False
tx_governor_ruler_and_cabinet_Tooltip_530004 This is your home theatre and is overseen by your ruler and a cabinet.||You can view details about your government on the ministers tab. False
tx_governor_ruler_and_cabinet_Tooltip_d0059 Your nation is overseen by your ruler and his cabinet.||You can view details about your government on the ministers tab. False
tx_growth_next_turn_NewState_Text_230010 Growth next season True
tx_growth_next_turn_Tooltip_1005f This is a prediction of next season's overall growth, calculated using the global factors above. True
tx_header_NewState_Text_76004a Objectives False
TX_header_normal_Text_290070 Diplomatic Relations False
tx_header_Tooltip_110007 Test False
tx_header_tx_enlist_new_admiral_Text_780053 Enlist New Admiral False
tx_header_tx_enlist_new_admiral_Tooltip_1d001b Admirals can be chosen from a number of candidates. || This allows you to balance command skill and traits against recruitment cost and campaign requirements. || Admirals improve a fleet's ability in battle. || Once a candidate has been chosen he will disappear from the pool. || It takes a number of turns before a replacement candidate appears. || Constructing a military academy and a staff college speeds up the candidate replacement time. False
tx_header_tx_enlist_new_general_Text_7d005e Enlist New General False
tx_header_tx_enlist_new_general_Tooltip_770079 Generals can be chosen from a number of candidates. || This allows you to balance command skill and traits against recruitment cost and your campaign requirements. || Generals inspire troops on the battlefield and greatly increase their army's campaign map movement speed.|| Once a candidate has been chosen he will disappear from the pool. || It takes a number of turns before a replacement candidate appears. || Constructing a military academy and a staff college speeds up the candidate replacement time. False
tx_header_tx_enlist_new_general_Tooltip_fff9007b Generals can be chosen from a number of candidates. || This allows you to balance command skill and traits against recruitment cost and your campaign requirements. || Generals inspire troops on the battlefield and greatly increase their army's campaign map movement speed.|| Once a candidate has been chosen, they will disappear from the pool. || It will take a number of turns before a replacement candidate appears. || Constructing a military academy and a staff college will speed up candidate replacement time. False
tx_header_tx_settlement_captured_Text_67006b Settlement Captured! False
tx_heroes_killed_NewState_Text_1b001e Heroes killed True
tx_heroes_lost_NewState_Text_660064 Heroes lost True
tx_heroes_recruited_NewState_Text_d0064 Heroes recruited True
tx_highest_expenditure_NewState_Text_30065 Highest per-turn expenditure True
tx_highest_income_NewState_Text_66007e Highest per-turn income True
tx_home-region_NewState_Text_53002b Capital: False
tx_home-region_Tooltip_7a007c This is your nation's capital. False
tx_hunt_down_NewState_Text_650041 Hunt down attempts (success/total) True
tx_income_annual_NewState_Text_490070 Income next turn False
tx_income_annual_Tooltip_30005d This will be added to your treasury next turn.||This is calculated from your incomings and outgoings as detailed above. False
tx_income_NewState_Text_25006b Tax Income False
tx_income_NewState_Text_640047 Income True
tx_income_NewState_Tooltip_3f0066 This is the income you gain from taxing the wealth of all your regions. False
tx_income_Tooltip_2f0072 This is your clan's income from this province, determined by the global tax rate. True
tx_income_Tooltip_6c001d Income gained from taxing the wealth of all your provinces.||This number is based on your current tax rate.||If you change the tax rate before the next turn this will change accordingly. True
tx_income_Tooltip_7f0063 Income gained from taxing the wealth of all your regions.||This number is based on your current tax settings.||If you change the tax levels before the next turn this will change accordingly.||To change tax levels, and to see more information on your taxes, see the tax tab of this panel.||To see each region's individual tax details, view the region capital's settlement details panel. False
tx_info_NewState_Text_15007d Peaceful occupation will result in minor damage to military buildings within the settlement. False
tx_info_NewState_Text_1a0050 Resources permitting, a force of conscripts will be granted to the liberating army on behalf of the new protectorate. False
tx_info_NewState_Text_1b0079 Liberation will give rise to a new protectorate in the region, loyal to your nation whilst diplomatic relations are strong. False
tx_info_NewState_Text_2d000f Looting will result in considerable damage to all buildings within the settlement. False
tx_info_NewState_Text_68 Peaceful occupation will result in minor damage to military buildings within the settlement. False
tx_land battles_NewState_Text_44003f Land battles (victories/all) True
tx_leader_NewState_Text_670035 Emperor False
tx_leader_tx_emperor_Tooltip_760012 The leader of your nation||Their abilities and traits will help shape your nation's future, good or bad.||Right-click on their portrait to bring up the character panel, or find out more on their governing abilities on the ministers tab. False
tx_leader_tx_monarch_Text_570039 Monarch: False
tx_leader_tx_monarch_Tooltip_200019 The leader of your nation||Your leader's abilities and traits will help shape your nation's future, good or bad.||They can add a bonus or penalty to minister management.||Right-click on their portrait to bring up their character panel, or find out more on their governing abilities on the ministers tab. False
tx_leader_tx_president_Text_31004d President: False
tx_leader_tx_president_Tooltip_760012 The leader of your nation||Their abilities and traits will help shape your nation's future, good or bad.||Right-click on their portrait to bring up the character panel, or find out more on their governing abilities on the ministers tab. False
tx_levels_NewState_Text_32007a Tax Levels False
tx_levels_Tooltip_1e0070 Set tax levels using the sliders below.||These tax levels will be set across all regions.||Each region will use these tax levels along with other factors to calculate its tax income.||Taxes have different effects on the different classes, so the tax levels for the two classes are set separately by the two sliders below.||Move your cursor over the two sliders for more information. False
tx_levels_Tooltip_80015 Set tax levels for this theatre using the sliders below.||These tax levels will be set across all regions in that theatre.||Each region will use these tax levels along with other factors to calculate its tax income.||Taxes have different effects on the different classes, so the tax levels for the two classes are set separately by the two sliders below.||Move your cursor over the two sliders for more information. False
TX_location_NewState_Text_9000e Location: False
tx_loyalty_honour_honour_Text_720053 Honour False
tx_loyalty_honour_honour_Tooltip_530021 A daimyo's honour affects the loyalty of his generals, his clan's fame and his diplomatic prowess.||Honour is gained through victories won personally by the daimyo.||Catastrophic battle losses and dishonourable actions will result in a loss of honour. False
tx_loyalty_honour_loyalty_Text_7a0020 Loyalty False
tx_loyalty_honour_loyalty_Tooltip_3b000d A general's loyalty affects how susceptible they are to bribes or defection.||Loyalty can be increased by promotion to office, becoming an heir or being married into the clan.||It can be lost by having these things taken from them or having a family member of theirs traded as a hostage. False
TX_Men Deployed_NewState_Text_14003e Deployed False
TX_Men Remaining_NewState_Text_40058 Remaining False
tx_Military_Tooltip_1c0039 Your military prestige.||This is based on the strength of your armies, your military research and your military conquests. False
tx_Military_Tooltip_790057 This is based on the strength of your armies, your military research and your military conquests. False
tx_Military_tx_Military_Text_180027 Military False
tx_missions_NewState_Text_740006 Missions completed True
tx_money_NewState_Text_6d0058 Money aquired: False
TX_nation_name_DY_Tooltip_2f0020 Your nation's diplomatic details.||You can see your protectorates, allies, enemies and your trade partners at a glance here. False
tx_nation_NewState_Text_46006e Trade Partner False
tx_nation_Tooltip_6c You have made trade agreements with these nations and have established trade routes with them.||Gain more trade partners by broking trade agreements in the Diplomacy panel. False
tx_nations_filter_tx_all_nations_Tooltip_790015 This filter shows results for all major nations.||Click on the arrows to the left and right to switch to a new filter. False
tx_nations_filter_tx_allies_Tooltip_6e0066 This filter shows only the prestige results for your allied nations.||Click on the arrows to the left and right to switch to a new filter. False
tx_nations_filter_tx_enemies_Tooltip_7e0005 This filter shows only the prestige results for your enemy nations.||Click on the arrows to the left and right to switch to a new filter. False
tx_nations_filter_tx_neighbouring_nations_Tooltip_690027 This filter shows only the prestige results for the neighbouring nations.||Click on the arrows to the left and right to switch to a new filter. False
tx_nations_filter_tx_neutrals_Tooltip_3c002d This filter shows only the prestige results for the nations who are neutral towards you.||Click on the arrows to the left and right to switch to a new filter. False
tx_naval_battles_NewState_Text_1d0015 Naval battles (victories/all) True
tx_Naval_NewState_Text_4b002c Textile industry False
tx_Naval_NewState_Text_54 Naval False
tx_Naval_Tooltip_110027 Test False
tx_Naval_Tooltip_150075 This is based on the strengths of your navies, your naval research into technology and your naval conquests. False
tx_Naval_Tooltip_230027 The naval tree concentrates on naval weaponry, navigation and improving your ships. False
tx_Naval_Tooltip_240015 Naval prestige.||This is based on the strengths of your navies, your naval research into technology and your naval conquests. False
tx_Naval_Tooltip_400007 The textile tree will help develop your textile industry and improve your trade resources.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. False
tx_Naval_Tooltip_650016 teststetetestststss False
tx_Naval_Tooltip_75001d The naval tree concentrates on naval weaponry, navigation and improving your ships.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. False
tx_Naval_Tooltip_b006b This is based on your research into naval technology, your naval conquests and the strengths of your navies. False
tx_Naval_tx_Naval_Text_54 Naval False
TX_new_capital_not_yours_Text_47004d Their new capital is now: False
TX_new_capital_yours_Text_13006a Your new capital is now: False
tx_next_FX_NewState_Text_2f0015 Effects at next level: False
TX_next_technology_normal_Text_720038 Next technology under research: False
tx_night_attack_NewState_Text_3e0046 Attempt a night attack False
tx_no_hostages_NewState_Text_1e0040 There are no members of your family of suitable age to be given as a hostage. False
tx_no_prince_NewState_Text_2e000d There is no prince of suitable age in your family. False
tx_no_princess_NewState_Text_6c0042 There is no princess of suitable age in your family. False
tx_not_acquired_Tooltip_710046 These are the resources you haven't acquired yet.||If you don't have the means of producing them, you may be able to acquire them through trading with another clan. True
tx_Offices_NewState_Text_4004d Commissioners False
tx_Offices_NewState_Text_760025 Councillors False
tx_Offices_Tooltip_38004f Offices are points of authority within the clan.||You can appoint generals and male family members to offices by dragging their portraits onto the chosen post. False
tx_Offices_Tooltip_d006d Commissioners hold posts of authority within the clan.||You can appoint generals and male family members to offices by dragging their portraits onto the chosen post. False
tx_opponent_found_NewState_Text_79003f Opponent found! False
TX_ordered_by_NewState_Text_2b0065 Ordered by: False
tx_Ordnance_NewState_Text_170029 Ordnance False
tx_Ordnance_NewState_Text_320059 Metal industry False
tx_Ordnance_Tooltip_160044 The ordnance tree concentrates on developing artillery and allows you to advance your cannons and rockets.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. False
tx_Ordnance_Tooltip_7c0077 The ordnance tree concentrates on developing artillery and help you to advance your cannons and rockets False
tx_Ordnance_Tooltip_c0067 The metal tree will help develop factory machinery and improve your trade resources. False
tx_Ordnance_Tooltip_f0032 The metal industry tree will help develop factory machinery and improve your trade resources.||As each new technology is gained it will lead you onto the next step up the chain.||Sometimes, technologies are unattainable until other technologies have been gained.||Use this technology tree to plan the path to the technology you want. False
tx_other_effects_NewState_Text_460066 Other Effects False
tx_other_NewState_Text_110055 Other False
tx_other_Tooltip_110002 Income gained from other sources such as payments from diplomatic negotiations and protectorates. False
tx_other_Tooltip_1a0063 Income gained from other sources such as payments from diplomatic negotiations and any vassal clans. True
tx_other_Tooltip_610008 Income gained from other sources such as payments from diplomacy negotiations. False
tx_policing_NewState_Text_4a0001 Town Watch False
tx_policing_Tooltip_25004a Amount of money per turn to support your town watch.||To keep the peace, every settlement needs militia (or town watch) to enforce public order. This is known as repression.||Public order is kept by keeping your population happy and repressing any trouble.||The more unhappy a population, the more repression you will need.||Some settlements will need less repression than others and you can disband some units to save money.||Public order details can be found in your settlement details panel.||From this you can judge how much repression is needed. False
tx_policing_Tooltip_480024 Amount of money per turn to support your town watch.||To keep the peace, every castle town needs militia (or town watch) to enforce public order. This is known as repression.||Public order is kept by keeping your population happy and repressing any trouble.||The more unhappy a population, the more repression you will need.||Some castle towns will need less repression than others and you can disband some units to save money.||Public order details can be found in your castle town details panel.||From this you can judge how much repression is needed. True
TX_pop_killed_NewState_Text_240016 Population killed: False
tx_population_NewState_Text_7c006d Population: False
tx_population_Tooltip_73001c This is the population of your nation across all your regions. False
TX_port_NewState_Text_3b0018 Port: False
tx_ports_NewState_Text_1b0051 Ports True
tx_ports_NewState_Text_45002a Tax rate True
tx_prestige_NewState_Text_b000c Prestige Rank: False
tx_prestige_NewState_Text_d0026 Prestige False
tx_prestige_Tooltip_3f000f Your prestige depends on how you measure up against other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in the technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. False
tx_prestige_Tooltip_730015 This is your Prestige panel.||Your prestige depends on how you measure up against the other nations.||It is a reflection of your achievements during your campaign.||Your conquests will improve your prestige, as well as research in military, naval, industrial and philosophy technologies.||Your total prestige points will be calculated at the end of your campaign and you can see where you stand compared to the other nations. False
TX_prize_money_NewState_Text_180006 Prize Money: False
tx_produce_Tooltip_38003c This shows the resources you produce.||Any surplus produce will be exported to trade partners to generate trade income. True
tx_production_(farms)_NewState_Text_7f0036 Production (Farms) True
tx_production_(farms)_Tooltip_70077 Local produce is used to feed a province's population.||Any remaining food is added toward the clan's global food surplus.||A negative number will mean the province will have to rely more heavily on the global food surplus. True
tx_profit_NewState_Text_64007d Income: False
tx_prosperity_NewState_Text_740073 Prosperity: False
tx_prosperity_Tooltip_570001 This shows how wealthy your nation is compared to other nations. False
tx_protectorates_NewState_Text_34005b Protectorates: False
TX_Protectorates_Protectorate of_Text_41004e Protectorate of False
TX_Protectorates_Protectorate of_Tooltip_740011 You are under this nation's protection and they receive half of your income.||They also have full military access to your regions. False
TX_Protectorates_Protectorates_Text_2e007b Protectorates False
TX_Protectorates_Protectorates_Tooltip_63002a These nations are under your protection.||In exchange for your protection you receive half of their income.||You also have full military access to their regions. False
tx_protectorates_Tooltip_720040 Vassal clans are clans under your protection.||In return, you receive a regular payment from them and access to their lands.||Use the diplomacy panel to demand a clan becomes your vassal. True
tx_province_food_suply_NewState_Text_5a0071 Province food supply True
tx_province_food_surplace_NewState_Text_270010 Province food surplace True
tx_province_food_surplace_Tooltip_30042 This is added to the global food surplus, which helps increase global provincial growth. True
tx_province_speciality_Tooltip_7e001d Province specialities provide bonuses when developed. True
tx_province_wealth_NewState_Text_6d0074 Province wealth True
tx_province_wealth_Tooltip_70001e The more wealth a province generates, the greater your clan's tax income. True
tx_provinces_captured_NewState_Text_2c0045 Provinces captured True
tx_public_order_NewState_Text_33003a Predicted public order: False
tx_public-order_lowest_NewState_Text_8006b Lowest public order: False
tx_ranking_filter_tx_economics_Tooltip_b001e This filter shows only the economic prestige for the selected nations.||Click on the arrows to the left and right to switch to a new filter. False
tx_ranking_filter_tx_enlightenment_Tooltip_430015 This filter shows only the enlightenment prestige for the selected nations.||Click on the arrows to the left and right to switch to a new filter. False
tx_ranking_filter_tx_military_Tooltip_5 This filter shows only the military prestige for the selected nations.||Click on the arrows to the left and right to switch to a new filter. False
tx_ranking_filter_tx_naval_Tooltip_72001c This filter shows only the naval prestige for the selected nations.||Click on the arrows to the left and right to switch to a new filter. False
tx_ranking_filter_tx_overall_ranking_Tooltip_210060 This filter shows the overall prestige for the selected nations.||Click on the arrows to the left and right to switch to a new filter. False
tx_recruitment_cost_NewState_Text_46000b Recruitment cost: False
TX_region_NewState_Text_620060 Region: False
TX_region_NewState_Text_f000f Province: True
tx_regions_held_NewState_Text_4d0076 Listed victory regions held: False
tx_regions_owned_NewState_Text_6a004c Regions owned: True
tx_regions_owned_NewState_Text_70023 Provinces owned: True
tx_reinforcing armies_NewState_Text_10072 Reinforcing armies: False
tx_reinforcing armies_NewState_Text_530021 Reinforcing: False
tx_reinforcing armies_Tooltip_50062 The enemies' reinforcements for this battle.||Reinforcements are taken from any armies or navies nearby when the battle is declared.||Reinforcements will be brought in to replace any units or fleets you rout or destroy. False
tx_reinforcing armies_Tooltip_d0011 Reinforcements are taken from any armies or navies nearby when the battle is declared.||If your force is not at full capacity you can augment it with reinforcements.||If you have a routing unit or fleet you can bring on a replacement.||Once brought on you can control a reinforcing unit much like any other unit.||There is a maximum of twenty units allowed in battle at one time. False
tx_religion_NewState_Text_b000c Religion: True
tx_religion_Tooltip_530077 Religion affects a province's public order.||A province that follows the official clan religion will be easier to control. True
TX_research_complete_normal_Text_36001c Research complete: False
tx_reset_NewState_Text_55 Reset False
tx_resources_NewState_Text_1d006e Clan development True
tx_resources_NewState_Text_46006c Gold Mining True
tx_reward_NewState_Text_600057 Reward True
tx_route_NewState_Text_1b0042 Route False
tx_route_Tooltip_1e007b This displays whether the trade route is by sea or road. False
tx_sabotage_NewState_Text_4c0055 Sabotage attempts (success/total) True
TX_sabotaged_by_NewState_Text_470075 Assassinated by: False
TX_sabotaged_by_NewState_Text_53001e Sabotaged by: False
tx_sap_points_NewState_Text_410052 Sap Points constructed: False
TX_save_game_Load_Text_210009 Load Game False
TX_save_game_NewState_Text_500067 Travel Destinations False
TX_save_game_Save_Text_2e0001 Save Game False
TX_save_game_Tooltip_5a0073 This panel helps you to move between theatres quickly and easily.||This is triggered when you move into one of the transition zones between theatres.||Use the map below to select your destination and when you are happy click the tick button.||To cancel a move select the cancel button - this will return you to the map. False
tx_ships_built_NewState_Text_210036 Ships built True
tx_ships_captured_NewState_Text_3b004a Ships captured True
tx_ships_lost_NewState_Text_230056 Ships lost True
tx_ships_sunk_NewState_Text_260054 Ships sunk True
tx_skill_points_NewState_Text_550001 Skill points: False
tx_state-religion_NewState_Text_2b005b State Religion: False
tx_state-religion_Tooltip_60023 State religion is determined by your nation's leader.||Individual regions have their own religion and their happiness may be affected if it differs from the state's.||Nations with the same religion will find common ground together and are more likely to get on.||This is an important factor when engaging in diplomacy. False
tx_statistics_NewState_Text_69004c Statistics True
tx_statistics_Tooltip_560022 This shows useful information about your clan's progress so far. True
tx_subsistence_NewState_Text_730027 Subsistence True
tx_success_NewState_Text_730001 Chance of success: False
tx_success_NewState_Tooltip_4f0048 If the chance of success is too low, failure may bring death to your agent or even disgrace to your country. False
tx_success_Tooltip_4f0048 If the chance of success is too low, failure may bring death to your agent or even disgrace to your country. False
tx_suitable_princesses_NewState_Text_70006e Suitable Princesses: False
tx_synchronising_NewState_Text_1d0076 Synchronising battle, please wait... False
tx_Synchronising_NewState_Text_320006 Synchronising: False
TX_target_faction_NewState_Text_500023 Target Faction: False
TX_target_location_NewState_Text_7c006a Target Location: False
TX_target_NewState_Text_520079 Target: False
tx_tax_rate_NewState_Text_45000a Tax Rate True
tx_tax_rate_Tooltip_200039 This is the effect of your global tax rate on this province.||You can change the tax rate on the Finances panel. True
tx_tax_rate_Tooltip_22001b High tax rates will generate a greater income from this province, but also make the population less happy.||Tax rates are global, but you can change them in the Finance panel. True
tx_taxes_tooltip_amanage_off_Text_4005f Taxes False
tx_taxes_tooltip_amanage_off_Tooltip_150009 You are currently controlling the tax rates in this theatre directly.||Check this box to automanage taxes.||Tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your region's economies to grow. False
tx_taxes_tooltip_amanage_off_Tooltip_1d005b You are currently controlling the tax rates directly.||Check this box to automanage taxes.||Tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your region's economies to grow. False
tx_taxes_tooltip_amanage_off_Tooltip_90032 You are currently controlling the tax rates directly.||Check the box to automanage taxes.||Tax rates will be set for you, aiming for the best balance of healthy tax income, avoiding public unrest, and allowing your province's economies to grow. True
tx_taxes_tooltip_amanage_on_Text_4005f Taxes False
tx_taxes_tooltip_amanage_on_Tooltip_480000 Tax rates are currently being automanaged for you, aiming for the best balance between healthy tax income, avoiding public unrest, and allowing your province's economies to grow.||Uncheck the automanage box to set tax rates yourself (manually). True
tx_taxes_tooltip_amanage_on_Tooltip_4b0053 The tax rates in this theatre are currently being automanaged for you, aiming for the best balance between healthy tax income, avoiding public unrest, and allowing your region's economies to grow.||Uncheck this box to set tax rates yourself (manually). False
tx_taxes_tooltip_amanage_on_Tooltip_b0010 Tax rates are currently being automanaged for you, aiming for the best balance between healthy tax income, avoiding public unrest, and allowing your region's economies to grow.||Uncheck this box to set tax rates yourself (manually). False
tx_tech_NewState_Text_1f0016 Arts mastered True
tx_text_box_normal_Text_50000 The enemy has been defeated and have either fled dishonorably or been slain on the battlefield. Your forces have achieved a decisive victory! False
TX_Theatre_DY_Tooltip_100021 Currently selected theatre||Each theatre has its own tax settings.||Use the arrows to the left and right to switch through the theatres. False
TX_Theatre_DY_Tooltip_360076 The map above depicts the regions owned by your nation and the nation you are negotiating with.||Your nation's regions are coloured in green, whereas theirs are coloured red.||Mousing over the regions marked on the map will tell you their names so you can choose them from the two panels below.||Switch to another theatre view by using the scrolling buttons to the left and right. False
TX_Theatre_DY_Tooltip_4d0035 Theatre||The world map is divided into three theatres: Europe, America and India.||View the other theatres by clicking on the arrows to the left and right. False
tx_theatre_NewState_Text_410020 Theatre: False
TX_theatre_NewState_Text_410020 Theatre: False
tx_theatre_NewState_Text_7b0020 Theatre False
tx_theatre_Tooltip_1a002b Develop trade resources in each theatre to increase the flow of trade.||You can do this by taking regions with plentiful resource slots and developing your industry. False
tx_theatre_Tooltip_3b0037 Currently selected theatre||Each theatre has its own tax settings.||Use the arrows to the left and right of the theatre banner to switch theatres. False
tx_theatre_Tooltip_6b0035 Currently selected theatre||Each theatre has its own tax settings. False
tx_theatre_Tooltip_9006b Develop trade resources to increase the flow of trade.||You can do this by taking regions with plentiful resource slots and developing your industry. False
tx_time to start_NewState_Text_640030 Time to Start: False
tx_time_remaining_NewState_Text_740027 Time remaining: False
tx_time_time_to_start_Text_640030 Time to Start: False
tx_title_NewState_Text_23006c Public Order True
tx_title_NewState_Text_3d0011 season, year False
tx_title_NewState_Text_5d006e Town Growth True
tx_title_NewState_Text_6a0026 Summary True
tx_title_NewState_Text_b0029 Food True
tx_title_Tooltip_190069 This shows the province's religious followings, population number and any specialities it may have. True
tx_title_Tooltip_1c0050 This shows what the global factors that are increasing, or hindering growth in this province.|| As a province grows, it will be able to support construction of larger castles. True
tx_title_Tooltip_2e0046 This section shows the factors contributing to this province's wealth. True
tx_title_Tooltip_460028 You must keep an eye on public order to prevent riots and rebellions, particularly if it is a province you have recently captured.||The pips below show what is affecting public order, positively and negatively.||Order can be kept by keeping the population happy or by repressing them with authority! True
tx_title_Tooltip_540068 This shows what global factors are increasing, or hindering growth in this province.|| As a province grows, it will be able to support construction of larger castles. True
tx_title_Tooltip_62000e Food is an important factor in local and global growth.||See the factors below for more details. True
tx_total_battles_NewState_Text_5d007c Total battles/victories/heroic victories True
tx_total_koku_buildings_NewState_Text_13002b Total koku spent on construction True
tx_total_koku_looting_NewState_Text_74005b Total koku earned from looting True
tx_total_koku_NewState_Text_460007 Total koku earned True
tx_total_koku_piracy_NewState_Text_5c004a Total koku earned from piracy/raiding True
tx_total_koku_recruitment_NewState_Text_64003d Total koku spent on recruitment True
tx_total_koku_spent_NewState_Text_560072 Total koku spent True
tx_total_koku_trade_NewState_Text_90038 Total koku earned from trade True
tx_total_koku_upkeep_NewState_Text_7c0047 Total koku spent on upkeep True
tx_total_NewState_Text_67006b Total income from taxes False
tx_total_regions_held_NewState_Text_220078 Total victory regions held: False
tx_town_NewState_Text_10023 Town True
tx_town_NewState_Text_110055 Other True
TX_Trade Partners_NewState_Text_15004e Trade Partners False
TX_Trade Partners_Tooltip_590059 Nations you have trade agreements with.||Trade routes are opened up between any nations you have trade agreements with.||Both nations will export and import goods to each other and gain trade income from the profits. False
tx_trade_NewState_Text_520017 Trade Income False
tx_trade_Tooltip_6d0065 Income gained from exporting your clan's resources to your trade partners via trade routes.||Throughout your provinces you will have trade resources and these are shipped in to your provincial capital.||If the trade supply exceeds the demand, the surplus is exported through trade routes to your trade partners.||To increase this income, develop trade resources and make more trade partners.||You can see a breakdown of your supply and exports in the trade tab of this panel. True
tx_trade_Tooltip_7a0056 Income gained from exporting your nation's resources to your trade partners via trade routes.||Throughout your regions you will have trade resources such as sugar, coffee and tobacco.||These are shipped in to your region's capital.||If the trade supply exceeds the demand, the surplus is exported through international trade routes to your trade partners.||To increase this income develop trade resources and make more trade partners.||You can see a breakdown of your supply and exports in the trade tab of this panel. False
tx_tradepartners_NewState_Text_350054 Trade Partners: False
tx_tradepartners_Tooltip_540008 The nations that you are trading with.||Your trade income comes from the resources you export to these nations via trade routes from your home region to their home region.||To find out more information on your trade, see your Trade tab. You can also make more trade relations on your diplomatic details panel. False
tx_tradepartners_Tooltip_5c001d These are the clans you have a trade agreement with.||Use the diplomacy panel to open up trade agreements with other clans. True
tx_treasury_NewState_Text_1f000a Treasury: False
tx_treasury_Tooltip_80034 Your treasury is the total sum of money you have available to spend on building and recruitment for this turn.||The projected income section shows how much income will be added to this treasury next turn. False
tx_turns_admiral_Text_30007d Turns until new admiral available: False
tx_turns_NewState_Text_180016 Turns until new general available: False
tx_turns_NewState_Text_1b0075 turns False
tx_turns_NewState_Text_580023 Turns until new commander available: False
tx_turns_until..._NewState_Text_53004d Next town developing: False
tx_unit_exchange_NewState_Text_3a0007 Unit Exchange False
tx_unit_exchange_Tooltip_3b004f This is the unit exchange panel.||If this has appeared, it False
TX_Unit_Review_NewState_Text_5b0067 Unit Review False
TX_Unit_Review_Tooltip_530074 Your surviving men are shown below||Their unit cards are updated to reflect men lost through death or capture and any experience gained. False
tx_unit_type_NewState_Text_610037 General False
tx_units_destroyed_NewState_Text_760012 Units destroyed (total/cavalry/infantry/siege) True
tx_units_lost_NewState_Text_40007 Units lost (total/cavalry/infantry/siege) True
tx_units_recruited_NewState_Text_57006d Units recruited (total/cavalry/infantry/siege) True
tx_unit-type_NewState_Text_170031 The Royal Family False
tx_unit-type_Tooltip_2b0044 On this panel you can view a character's personal details, traits and entourage.||All of this is useful for judging a character and where best to use them.||Move your cursor over the different areas for more detail. False
TX_university_normal_Text_7a0064 University: False
tx_upkeep_army_NewState_Text_500069 Army Upkeep False
tx_upkeep_army_Tooltip_3a0065 Amount of money per turn to support your armies.||Disband units to reduce this figure.||Armies are made up of units.||Each unit has an upkeep cost in its unit details panel.||Units that are not doing anything are simply wasting money.||Disband them or move them where they are needed. False
tx_upkeep_navy_NewState_Text_43007d Navy Upkeep False
tx_upkeep_navy_Tooltip_50034 Amount of money per turn to support your fleets.||Disband ships to reduce this figure.||Fleets are made up of ships.||Each ship has an upkeep cost in its ship details panel.||Ships that are not doing anything are wasting money.||Disband them or move them where they will be useful. True
tx_upkeep_navy_Tooltip_710014 Amount of money per turn to support your naval fleets.||Disband ships to reduce this figure.||Fleets are made up of ships.||Each ship has an upkeep cost in its ship details panel.||Ships that are not doing anything are wasting money.||Disband them or move them where they will be useful. False
tx_value_NewState_Text_14005f Value False
tx_value_Tooltip_130040 Income you receive from each of your exports. False
tx_victory_conditions_Tooltip_400058 You will need to complete these to win the game. True
tx_wealth_NewState_Text_370018 Serbia-Montenegro False
tx_wealth_NewState_Text_610042 Wealth True
tx_wealth_NewState_Text_a0077 Predicted region wealth: False
tx_your_forces_NewState_Text_4c0073 Your Forces False
tx_your_forces_Tooltip_3e0032 Compare your details to your enemies to judge your chances of victory and to be fully prepared for the fight ahead. False
txt_allies_ownership_NewState_Text_760048 Allies False
txt_building browser_NewState_Text_3b0061 Building Browser False
txt_building browser_Tooltip_720013 On this panel you can see what buildings you can build and how far you can develop them.||Move your cursor over the details below for more information. False
txt_damage_NewState_Text_65004e Damage False
txt_description_NewState_Text_740032 Description True
txt_development_NewState_Text_6c003f Development False
txt_development_Tooltip_2e0043 Clan development post||This is a civil post that reduces construction costs, with the amount determined by the rank of the appointee. False
txt_enemies_ownership_NewState_Text_66003a Enemies False
txt_function_building_owned_Text_720021 Right click for further information False
txt_function_building_upgrade_Text_40060 Left click to construct, right click for further information False
txt_function_cancel_construction_Text_5d0008 Left click to cancel construction False
txt_function_frontend_army_panel_Text_560021 Left click to select, right click to remove. False
txt_function_frontend_capped_Text_16003e Unit cap reached False
txt_function_frontend_insufficient_funds_Text_74002d Insufficient funds. False
txt_function_frontend_recruit_options_Text_6e004f Left click to add. False
txt_function_strat_army_capped_Text_2c001b Left click to select, right click for further information. False
txt_function_strat_army_in_transit_Text_2a0040 Left click to select, right click for further information.This unit is on route to your army False
txt_function_strat_army_Text_2c001b Left click to select, right click for further information. False
txt_function_strat_recruit_options_capped_Text_770026 Left click to recruit, right click for further information. False
txt_function_strat_recruit_options_Text_770026 Left click to recruit, right click for further information. False
txt_function_strat_recruit_queue_Text_320066 Left click to cancel recruitment order. False
txt_function_strat_reinforcement_invalid_Text_5c006b Fixed artillery units are stationary and therefore cannot be used as reinforcements. False
txt_function_strat_reinforcement_Text_610025 Drag and drop these unit cards to change their position in the reinforcement queue. False
txt_function_strat_reinforcement_Tooltip_610025 Drag and drop these unit cards to change their position in the reinforcement queue. False
txt_function_strat_tech_required_Text_230009 Requires the following technology: False
txt_function_technology_Text_6c0064 Left click to research, right click for further information False
txt_header_construction_Text_16006a Enables construction of: False
txt_header_generic_Text_7a002c Provides the following effects: False
txt_header_recruitment_enable_Text_72006f Enables recruitment of: False
txt_header_recruitment_unlock_Text_71007d Unlocks recruitment of: False
txt_header_requires_Text_110015 Requires: False
txt_header_technology_Text_6007e Enables research of: False
txt_heir_NewState_Text_170021 Heir False
txt_heir_Tooltip_5e0070 Heir||An heir will replace the daimyo in the event of his death.||Choose an heir from the daimyo's sons by clicking on their portrait and dragging and dropping it here.||Examinine each son's details to choose the most suitable candidate.||Left-click a portrait to see a character's details. False
txt_logistics_NewState_Text_110042 Logistics False
txt_logistics_NewState_Text_1f0059 Supplies False
txt_logistics_NewState_Text_5b004d TESTADOODA False
txt_logistics_Tooltip_1d0002 Clan supplies post||This increases replenishment cost, with the amount determined by the rank of the appointee.||This is a military post and more suited to generals.||A general in this post will have more movement points on the battlemap. False
txt_name_NewState_Text_540064 Effect Name True
txt_name_Tooltip_2d005d This shows your daimyo's children and his sons and daughters by marriage.||Sons can become heirs and generals, but daughters will need to be married off. False
txt_name_Tooltip_570066 This is your daimyo, the head of the clan, and his wife. False
txt_NewState_Text_130054 Your new file has got the same name as an older file. Do you want to overwrite the old file? True
txt_next_election_NewState_Text_30001e Next election: False
txt_next_election_Tooltip_280024 Next election||If you want to keep your current cabinet and your popularity is low, you only have this long to turn public opinion around!||You could try dropping tax to a low rate for a quick fix, but it may be too late. False
txt_no_ownership_NewState_Text_790048 Nobody False
txt_ownership_Controlled_Text_24000f Controlled by: False
txt_ownership_Occupied_Text_59007d Held by: False
txt_popularity_NewState_Text_25000b Government popularity: False
txt_popularity_Tooltip_220068 This is based on your public's happiness.||You can check this by examining their public order.||Public order is made up from happiness and repression.||Though repression can keep your public under control, it won't make you very popular.||The lower your popularity is, the more likely a revolt or election will oust the current administration. False
txt_prosperity_NewState_Text_6b0023 Finance False
txt_prosperity_NewState_Text_740049 Prosperity False
txt_prosperity_Tooltip_6b001e Clan finance post||This is a civil post that increases global tax income, with the amount determined by the rank of the appointee.||This is a civil post, and general appointed to this post will benefit from reduced upkeep costs. False
txt_surround_box_NewState_Text_74003a Territories False
txt_surround_box_Tooltip_3e000a This section details your nation, territories, campaign year and season at the time of saving.||Move your cursor over the different areas for more information. False
txt_warfare_NewState_Text_100021 Warfare False
txt_warfare_NewState_Text_750021 Name False
txt_warfare_Tooltip_240006 Clan warfare post||This reduces recruitment cost, with the amount determined by the rank of the appointee.||This is a military post and more suited to generals.||A general in this post will find his forces gain XP easier. False
type_Tooltip_200072 Slot type for each building.||Slot types determines the building chain you can develop your building along.||For example it could be a capital, port, town or resource slot. False
UC_button_increase_file_Tooltip_120010 Increase file True
UC_button_increase_file_Tooltip_3c001b Increase file||Increases the file, or depth of the selected unit. False
UC_button_increase_rank_Tooltip_30001c Increase rank||Increases the rank, or width of the selected unit. False
UC_button_increase_rank_Tooltip_40016 Increase rank True
UC_button_move_backwards_Tooltip_4c0032 Move backwards||Hold this button to move the selected units backwards, single click to move backward a small amount.||The final position will be shown using green markers. False
UC_button_move_backwards_Tooltip_680073 Move backwards||Hold this button to move the selected units backwards, single click to move backward a small amount.||The final position will be shown using blue markers. False
UC_button_move_backwards_Tooltip_7d0014 Move backwards True
UC_button_move_forwards_Tooltip_1b0002 Move forwards True
UC_button_move_forwards_Tooltip_470049 Move forwards||Hold this button to move the selected units forwards, single click to move forward a small amount.||The final position will be shown using green markers. False
UC_button_move_forwards_Tooltip_6006d Move forwards||Hold this button to move the selected units forwards, single click to move forward a small amount.||The final position will be shown using blue markers. False
UC_button_rotate_left_Tooltip_110017 Turn left True
UC_button_rotate_right_Tooltip_7a0007 Turn right True
UC_button_turn_left_Tooltip_1c0045 Turn left||Hold this button to rotate the selected units left, single click to rotate a small amount.||The final position will be shown using green markers. False
UC_button_turn_left_Tooltip_5d0061 Turn left||Hold this button to rotate the selected units left, single click to rotate a small amount.||The final position will be shown using blue markers. False
UC_button_turn_right_Tooltip_580052 Turn right||Hold this button to rotate the selected unit right, single click to rotate a small amount.||The final position will be shown using green markers. False
UC_button_turn_right_Tooltip_5c0033 Turn right||Hold this button to rotate the selected unit right, single click to rotate a small amount.||The final position will be shown using blue markers. False
uni_title_NewState_Text_19003b Universities False
uni_title_Tooltip_64007e These are the universities you can steal from. False
unit_id_tx_NewState_Text_770018 Floating flags False
unit_name_input_Tooltip_5d006b Rename unit True
unit_skills_title_NewState_Text_62002e Advanced skill upgrades True
unit_skills_title_NewState_Text_620030 Clan skill upgrades True
unit_skills_title_NewState_Text_7a002e Unit skill upgrades True
unit_skills_title_NewState_Tooltip_1b0040 Requires 4 basic unit skill upgrades and a Clan token point. True
units_tx_NewState_Text_1a003c Unit False
university_tech_icon_available_steal_Tooltip_66004b Available for stealing False
university_tech_icon_available_Tooltip_90052 Available for researching False
university_tech_icon_not_available_Tooltip_280046 Not available for research False
university_tech_icon_researched_Tooltip_7e0046 Researched False
university_tech_icon_researching_Tooltip_74002d Researching False
university_tech_icon_stealing_Tooltip_1b0034 Stealing False
unlocked_NewState_Text_60006a locked False
upkeep_cost_NewState_Text_550060 Upkeep Cost False
upkeep_cost_Tooltip_5b006d You will have to pay this amount of money every turn that you have this unit.||If you are not using this unit it may be cheaper to disband it and recruit it again later rather than paying for its upkeep. False
upper_class_reaction_icon_Angry_Tooltip_3e0044 Ruling class: Angry||Your ruling class are angry and are likely to cause trouble!||Try to placate the protesting populace by exempting the region from tax or increasing repression!||This is based on the positive and negative factors to the right. False
upper_class_reaction_icon_Angry_Tooltip_69000d Angry||This is the higher class public order.||Your higher class are angry and are likely to cause trouble!||Try to placate the protesting populace by exempting the region from tax or increasing repression!||This is based on the positive and negative factors to the right. False
upper_class_reaction_icon_Happy_Tooltip_1e0035 Ruling class: Under control||Your ruling class are currently under control.||This is based on the positive and negative factors to the right. False
upper_class_reaction_icon_Happy_Tooltip_49007c Under control||This is the higher class public order.||Your higher class are currently under control.||This is based on the positive and negative factors to the right. False
upper_class_reaction_icon_Neutral_Tooltip_690055 Ruling class: Indifferent||Your ruling class are currently neither angry nor happy.||Applying a little extra repression will improve their public order.||This is based on the positive and negative factors to the right. False
upper_class_reaction_icon_Neutral_Tooltip_74000b Feeling neutral||This is the higher class public order.||Your higher class are currently neither angry nor happy.||Applying a little extra repression will improve their public order.||This is based on the positive and negative factors to the right. False
upper_class_tx_default_Text_6b002a Upper class tax False
US_map_Tooltip_3f0011 Any green areas on this map show the regions that the selected nation already controls.||This is important to know when choosing which nation to play as, as it will affect how you develop your empire.||Have a look at the other theatres - Europe and India - to see other regions the selected nation may own. False
US_map_Tooltip_67002a This shows the regions you control in America.||The regions in green are yours. False
value_NewState_Text_1000f info False
value_NewState_Text_300001 100 False
value_Tooltip_f0073 This is the total value of trade income you gain from this clan. True
vassals_Tooltip_3a0039 Vassals come under the protection of another clan in exchange for payment and unlimited access to their lands. True
vassals_Tooltip_5f005f These are families under the protection of the clan.||In exchange for this, they receive half their income and unlimited military access to their provinces. False
vassals_Tooltip_80030 These clans are under your protection.||In exchange for this, you receive half their income and unlimited military access to their provinces. False
victory_conditions_Tooltip_7a0031 To win the grand campaign you must complete these objectives within the time limit given.||As you play through the grand campaign you will be given tips on how to achieve these conditions. False
victory_Tooltip_400058 You will need to complete these to win the game. False
visit_Tooltip_290079 A gentleman is a man of the world, visiting different cultures and people and gaining experience from them.||Having a gentleman visiting another nation allows you to see details about that nation. False
visit_Tooltip_690071 Select this if you wish to visit without performing a specific action.||Your agent can always perform an action on the next turn. False
votes_Tooltip_350065 To play a rematch, all players must agree to it.||This shows the votes for a rematch. False
votes_Tooltip_64000f Before swapping sides, each player must agree to it.||This shows the votes for swapping sides. False
vslider_Tooltip_11001a Use this slider to scroll up and down the panel. False
vslider_Tooltip_11003a Use this slider to scroll up and down the panel. False
vslider_Tooltip_530059 Use this slider to scroll up and down False
wait_time_tx_NewState_Text_7d004a Chances remaining: True
waiting_tx_NewState_Text_1d0069 Waiting for other players to finish loading. False
waiting_tx_reconnecting_Text_12000f Re-establishing connection... False
wall_damage_NewState_Text_4b0041 Willingness to surrender: False
War of the sword_Tooltip_10 War of the Sword||Heavy ships formation True
War of the Tiger_Tooltip_22004c War of the Tiger||Melee infantry heavy defence formation True
war_declared_tx_NewState_Text_5e0006 War Declared False
war_declared_tx_Tooltip_54006a Now you have declared war you can see which nations have joined and which have refused.||This may have caused changes to allies for both sides, which you can check on each nation's diplomacy information. False
war_NewState_Text_610025 War False
warfare_txt_NewState_Text_750021 Warfare False
warhorses_Tooltip_610000 Superior warhorses False
wealth_dy_Tooltip_3002e Wealth is based on a clan's income after costs.||Wealth is relative, and a clan's position is measured against all other clan's riches.||A wealthy clan will be expected to be more generous in their offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations. True
wealth_dy_Tooltip_3e001d Wealth is based on a clan's income after costs.||Wealth is relative, and your position is measured against all other clan's riches.||If you are a wealthy clan you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations. True
wealth_dy_Tooltip_4e0060 Wealth is based on a nation's income after costs.||Wealth is relative, and each nation's position is measured against all other nation's riches.||If they are a wealthy nation they should be able to offer more, make sure you are not short-changed! False
wealth_dy_Tooltip_520023 Your wealth is based on your nation's income after costs.||Wealth is relative, and your position is measured against all other nation's riches.||If you are a wealthy nation you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations. False
wealth_NewState_Text_610078 Wealth: False
wealth_Tooltip_3002e Wealth is based on a clan's income after costs.||Wealth is relative, and a clan's position is measured against all other clan's riches.||A wealthy clan will be expected to be more generous in their offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations. False
wealth_Tooltip_3e001d Wealth is based on a clan's income after costs.||Wealth is relative, and your position is measured against all other clan's riches.||If you are a wealthy clan you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations. False
wealth_Tooltip_4e0060 Wealth is based on a nation's income after costs.||Wealth is relative, and each nation's position is measured against all other nation's riches.||If they are a wealthy nation they should be able to offer more, make sure you are not short-changed! False
wealth_Tooltip_520023 Your wealth is based on your nation's income after costs.||Wealth is relative, and your position is measured against all other nation's riches.||If you are a wealthy nation you will be expected to be more generous in your offers.||Meagre offerings will not be looked on fondly and may ruin any negotiations. False
weather_NewState_Text_4e002c Weather: False
weather_Tooltip_22004b Certain weather conditions will affect the way you fight a battle.||Heavy rain can dampen firearms, resulting in slower firing rates and even misfires.||A soggy battlefield will stop cannonballs from bouncing so much, meaning they will not travel as far and do less damage.||Movement can be affected as well, heavy snowfalls will slow down an army as it struggles through it. False
weather_tx_NewState_Text_150073 As the attacking force, you may choose to wait for more favourable weather conditions before commencing your attack. True
west_africa_Tooltip_170049 Ivory Coast||Trade theatre for West Africa.||Trade theatres work differently from the normal theatres.||You cannot develop cities or take regions here, these areas are for trade only.||Each trade theatre contains slots for your merchant ships to occupy.||Once you have a merchant ship in that slot you will gain a new trade route.||You must defend these trade stations with your navies.||Trade is a cut-throat business and your competitors will take what is not defended! False
wife_NewState_Tooltip_31006c The daimyo's wife||Left-click to see her character details. False
wife_Tooltip_31006c The daimyo's wife||Left-click to see her character details. False
willingness_NewState_Text_760057 Willing to surrender: False
willingness_NewState_Tooltip_29005b If a settlement is ready to surrender it can be captured without any bloodshed by clicking on the Demand Surrender button.||You will gain control of the settlement and in return the enemy forces inside will be allowed to leave unharmed.||However, you may not wish them to escape unharmed, so you can still choose to continue the siege or launch an attack instead. False
willingness_Tooltip_29005b If a settlement is ready to surrender it can be captured without any bloodshed by clicking on the Demand Surrender button.||You will gain control of the settlement and in return the enemy forces inside will be allowed to leave unharmed.||However, you may not wish them to escape unharmed, so you can still choose to continue the siege or launch an attack instead. False
willingness_Tooltip_490017 If a castle town is ready to surrender it can be captured without any bloodshed by clicking on the Demand Surrender button.||You will gain control of the town and in return the enemy forces inside will be allowed to leave unharmed.||However, you may not wish them to escape unharmed, so you can still choose to continue the siege or launch an attack instead. True
wind-gauge_NewState_Text_7a0025 Wind gauge: False
wind-gauge_Tooltip_150032 This shows whether the wind is in your favour or not.||This will depend upon the wind direction and whether you are sailing against it or with it.||Try to sail with the wind where possible as this will increase your speed. False
wind-speed_NewState_Text_7f0036 Wind speed: False
winning_tx_NewState_Text_45003a Winning Side: False
wood_Tooltip_130015 Superior wood False
wood_Tooltip_b0038 Wood True
xp_bar_Tooltip_4e002b Experience bar||This shows how close this unit is to reaching the next rank. True
xp_bonus_NewState_Text_5001b +500 True
year_Tooltip_4e0044 This is the year you were issued the mission. False
year_tx_Tooltip_4e0044 This is the year you were issued the mission. False
year_tx_tx_Text_170038 Year False
year_txt_NewState_Text_310044 Start Year: False
year_txt_Tooltip_420037 Your selected nation and the start year of the grand campaign.||To select another nation select one of the other flags above. False
years_NewState_Text_90001 1792 False
years-remaining_tx_NewState_Text_6f0026 years remaining: False
your_allies_tx_NewState_Text_55007a Your Allies False
your_allies_tx_Tooltip_2d0053 You can call upon these nations to join you in this war, but they may turn you down.||You will see which nations have joined you once you have declared war.||It is possible for both sides to have allies in common.||If this is the case and war is declared, the allies will have no choice but to break one of the alliances. False
zoom-_Tooltip_190060 Zoom out False
zoom-_Tooltip_7e0063 Zoom out||Use these buttons to zoom in and out of your radar map view. False
zoom+_Tooltip_68001c Zoom in||Use these buttons to zoom in and out of your radar map view. False
zoom+_Tooltip_6b007b Zoom in False